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- Syreth11/15/2018
- http://www.twitch.tv/syrethlol/v/336349726?sr=a&t=1s
- Impakt11/15/2018
- how far did you make it?
- Syreth11/15/2018
- 50% ish
- Blugatti Fan01/18/2019
- https://www.youtube.com/watch?v=DjAgdSbzp6U
- YouTube
- FatbossTV
- Lady Jaina Proudmoore - Battle of Dazar'alor - 8.1 PTR - FATBOSS
- WTB Blood DK01/22/2019
- https://www.twitch.tv/videos/368203657
- Twitch
- Heroic: Lady Jaina Proudmoore
- Veyloris01/24/2019
- @Raider
- You weren't good at Stormwall tonight you should probably actually look at Jaina in depth
- Veyloris01/25/2019
- https://pastebin.com/HF911GiZ - chilling touch
- Pastebin
- !ns12Unkpq4NM9YTQqYwT3MMs(BKsHSXo7Lo1bBaRASrytAtVOp77mgin)zR0gjKbg...
- https://pastebin.com/aEQBj7K1 - broadside
- Pastebin
- !nw1xVjooq8pn3JlLK2sP3BalTfPsOcNE3liZ6K4eSQJDKTd0UpSF2VzSdeA5oDRek...
- https://pastebin.com/rUpqKMk4 - avalanche
- Pastebin
- !nsvutnkmq4Fn3JNJGvFhRuBNPf61eV7LoPMcbAgdjCKq16d(B)2naT1tN7CggiSzt...
- Maxxed01/25/2019
- Were we interrupting the barrel cast last night?
- was reviewing a Fatboss video and notice they were interrupting the cast when the barrel was exploding
- https://youtu.be/DjAgdSbzp6U?t=785
- YouTube
- FatbossTV
- Lady Jaina Proudmoore - Battle of Dazar'alor - 8.1 PTR - FATBOSS
- Impakt01/25/2019
- I don't think you can kick them
- Veyloris01/25/2019
- For Jaina p3 I think our play is to basically have Monk tank/1 healer/(3 DPS[warrior/dh/dk/bigcleave]) soak the first frozen orb, then blood lust prior to her second orb of frost. This should be at about the time she casts her second prismatic image:
- https://i.gyazo.com/fcd7be9aaa70403a5da8555059878c8b.png
- P3 starts at about 6:25 in that log
- That'll set us up well for the big set of blocks on top of the image and then killing her fairly shortly after. The last phase doesn't actually need to be that long.
- The shaman ankh cheese seems unnecessary when you're able to have more control over your stacks
- Syreth01/26/2019
- you can break ice block with blink
- actually the biggest xd
- Maxxed01/26/2019
- can you pre immune any
- I ment to try cloak
- and bubble
- retired retard rogue01/26/2019
- you can wipe all of your stacks with cloak @Maxxed
- works the same for bubble i believe fuck slowmode
- Syreth01/26/2019
- for mage ice block at least you can pre immune the stacks off or just block when you get ice blocked
- Wakazashi01/26/2019
- wonder if Netherwalk works to clear stacks, or break block, but i doubt it.
- Impakt01/26/2019
- it won't
- Impakt01/27/2019
- @Veyloris idk if you were listening while we were talking in discord after you went afk, but to put down what we found here
- the heirloom PVP trinket works on blocks
- 2m cd, so can be used on every block
- and my theory is that hunter/cloak/any other immunity will not work
- because i think what clears your 20 stacks is the actual application of the ice block
- so during cloak the game is trying to apply ice block and failing, so your 20 stacks are still there
- same thing would happen with hunter then
- WTB Blood DK01/28/2019
- so apparently you can mc the adds first phase and make them jump off the boat
- Ama01/28/2019
- amazing
- Estelle01/28/2019
- Everyone gets an heirloom
- Veyloris02/06/2019
- https://www.youtube.com/watch?v=nsgD7hSmm3A
- YouTube
- GeekyNet
- How Method Killed Lady Jaina Proudmoore (Mythic World First)
- @Raider Mandatory viewing
- Find time before raid tomorrow
- don't just second monitor it
- watch it
- absorb it
- Squirl02/06/2019
- /cancelaura Bloodlust
- /cancelaura Heroism
- /cancelaura Time Warp
- /cancelaura Primal Rage
- /cancelaura Drums of Fury
- /cancelaura Drums of the Mountain
- /cancelaura Drums of the Maelstrom
- :wave: demo :wave:02/06/2019
- limit actually had the big brain strat for the burn
- you go into the phase with everyone sated except 1 person and they lust them self to block jaina, then lust the group on jaina
- Impakt02/06/2019
- you start generating stacks after nathanos dies
- Squirl02/06/2019
- podra said that strat wasn't very reliable. it also increases the healing you need
- Impakt02/06/2019
- the burn is killing jaina before stacks kill you
- not only is it not reliable, but it's worse damage
- losing 18 seconds of jaina uptime
- is worse than 19 people with lust
- also, if you lust the ice wall like method
- ranged all get lust to hit jaina
- for like 5-10 seconds
- Squirl02/06/2019
- I thought you had to cancel lust before the interrupt otherwise she blocks
- Impakt02/06/2019
- you
- you do
- but jaina is 100% attackable while casting the freeze
- before wall dies
- Squirl02/06/2019
- oh right, that part
- Veyloris02/06/2019
- Sometimes she just doesn't block is the thing
- to the solo person lust
- and then you're just boned
- WTB Blood DK02/06/2019
- https://clips.twitch.tv/ResoluteScaryPoxLeeroyJenkins
- Twitch
- limit_maximum Playing World of Warcraft - Twitch Clips
- Hyper02/06/2019
- https://wago.io/dqF3h8q-E
- Weakaura Pack - Includes: jaina energy bar, alternate power bar (with ticks), nearby player counter with adjustable radius and player limit, heart of frost ticker for last 2 phases
- Jaina - AK | Wago.io
- Database of sharable World of Warcraft addon elements
- Veyloris02/07/2019
- https://i.gyazo.com/de906db825a6384c06c903c055bcb89c.png
- Veyloris02/07/2019
- https://i.gyazo.com/43b07fd63b93e4d1a3cdfc43bcce38d1.jpg
- Veyloris02/08/2019
- https://www.twitch.tv/videos/375490246 @ 6:28:30 or so
- Twitch
- Mythic Battle of Dazar'alor - Race to World First
- ROCK HEADED02/08/2019
- https://www.youtube.com/watch?v=jAKPoSMGXB4
- http://puu.sh/CJ4kP/f89bf5993b.jpg
- They have lust debuff alreadybefore they pull. I believe that how they have her iceblock on transition by lusting again like 15 seconds before their debuff expires. OR Raid prelusts, then summons/rezzes someone without the debuff and use lust during transition so they get the debuff triggering her ice block. Also should raid lust before she comes out of ice block.
- http://puu.sh/CJ4mC/c0a20e7715.jpg
- It also looks like the prot paladin is suppose to spellward and interupt the adds on the opposite side of the room to reduce orbs during 60% transition, or it looks like he finds her and confirms the 1/2/3/4/5 position.
- http://puu.sh/CJ4pl/6e13bc6f4e.jpg
- Avalanches should be baited into the middle and the ice shards that come out should be absorbed by an immunity for less chances of roots on the raid.
- YouTube
- Atroxe
- Limit vs Mythic Jaina - Atroxx (Shadow Priest) PoV
- And ofc some things will be common knowledge but baiting the glacial ray to the wall is needed. Broadsides are moved out together to prevent ice blocks
- http://puu.sh/CJ4rO/4f3dd5982f.jpg
- The 2nd avalanche that comes out has to be escourted with a mobile class. [Thats prolly all we need to focus on for monday raid] Getting this part down and getting to the wall will make wall phase and last phase better with b rezzes in play imo.
- ROCK HEADED02/08/2019
- http://puu.sh/CJ4U8/e8163dd819.jpg
- It looks like the hunter is the one that didnt have the lust debuff for the kill prepull
- ROCK HEADED02/08/2019
- if we arent doing the lust thing then just ignore that part. But making sure u are with a buddie in the snow is what we need to work on for p2 prog
- retired retard rogue02/08/2019
- Supposed limit statement
- https://wow.heroeshearth.com/b/Tagzz/read/what-happened-to-limit-on-jaina Idk if this was posted somewhere but u can read full article
- Veyloris02/08/2019
- Yeah, we're ignoring the lust strat limit did, it's actually just bad.
- I talked to Sako about the avalanche escort thing pre-raid too, so he's ready to do that.
- I honestly think the biggest thing about p2 is getting through p1
- :wave: demo :wave:02/08/2019
- Can you set lock pets on jaina and insta kick when you break nathanos
- Impakt02/08/2019
- hmmm
- maybe
- :wave: demo :wave:02/08/2019
- Possible large brain plays. Even though I feel like method and limit would have attempted this
- Impakt02/08/2019
- well, not limit
- this wouldnt work with their strat
- :wave: demo :wave:02/08/2019
- We can test in heroic sales this weekend
- Squirl02/08/2019
- jaina is preeetty far away. would be surprising
- :wave: demo :wave:02/08/2019
- I assume it will function like imonar did in antorus and the pets will just leash back
- ROCK HEADED02/08/2019
- Is there an add on that allows you to see world markers on the mini map?
- Estelle02/08/2019
- yeah it's called birth
- ROCK HEADED02/08/2019
- Something that allows sako to ping the map where he sees Jaina and then impact/bubble can call which side is fast/slow
- Squirl02/08/2019
- it's going to be 10x faster if he just calls which side jaina is on and how many images are between us and jaina
- Syreth02/08/2019
- https://wago.io/58HVueg1j shows if you have the jaina offhand equipped if you are swapping weapons.
- Jaina Offhand Equipped | Wago.io
- Database of sharable World of Warcraft addon elements
- Squirl02/09/2019
- we can probably pick up some dps by doing adds in p1 more efficiently. Syreth noticed Limit isn't MCing them all off the boat. It looks like if you CC them during the Set Charge cast, they won't drop the charge, and they won't recast it; they just go into their fixate thing you can see it clearly at this timestamp: https://youtu.be/dlvdaD3rRZk?t=218
- YouTube
- Heroes Hearth
- Limit's Jaina Kill 9/9M - World First Race Mythic Battle of Dazar'alor
- 1: wait for cast, leg sweep, just cleave down/abuse for st
- 2: SPs horrify each add as they land, then let them run around for a bit before MCing off
- 3: SPs horrify again, no MC; just ignore until phase
- I think any ranged instant CC will work, so we have options that aren't just the SP horrify thing
- another thing Limit does is their DHs stay in on first Ring and keep DPSing. They use Blur and dip into a melee fire. We might be able to do something similar with all melee using a spare raid CD if we have one
- I think we'd have to abandon the initial fire bait on the right to do these and instead keep her where she is and try to bait fire behind where she is on pull, but it could buy us a lot more DPS, so it's probably worth at least trying
- oh, since we don't need immediate MCs, we could just have our Disc do both MCs too instead of making our SP do one as well so he can keep DPSing
- Easter Bunny02/09/2019
- I think getting fixated and having to run around like a clown on a couple ppl is about the same damage gain as making sure the sweep is timely, cleave associated, and not having to cast Mc. I think it just creates a cluster fuck with the adds.
- Basically destruction and demonology have very little AOE to ST conversion. Moonkin dotting is a damage loss. So it’s just spriest making it definitely not worth
- Hyper02/09/2019
- Staying in the ring as melee seems like a good idea. You can live the AOE, it just happens to line up with a blizzard, so you need at least 6 people to commit
- Veyloris02/09/2019
- Seems like double rogue/dk/dh/totem/enh
- probably all have adequate personals for that?
- Hyper02/09/2019
- do the tanks have a reason to run out? DK personal lines up exactly with rings
- Veyloris02/09/2019
- Chris doesn’t but I always get that avalanche so I have to
- Otherwise we’ll have some tragedy
- Estelle02/09/2019
- There is literally no healing during that, as long as you live you'll get topped pretty quickly
- trinket town02/09/2019
- Basically destruction and demonology have very little AOE to ST conversion.
- Basically destruction have very little AOE to ST conversion.
- ??????? so tettles have you heard about havoc or is this new information to you
- Squirl02/09/2019
- they just eat the fixates in Limit's vid, so it shouldn't be a loss either
- Veyloris02/09/2019
- hoenstly hyper just grips one into melee and it accidentally gets deleted by incidental cleave
- trinket town02/09/2019
- theres an actual damage loss for me mcing, and anyone who can gain anything off of multi dotting, vs leaving the adds up and no one loses anything
- besides maybe a 2 second trip into melee, which is basically my MC cast time
- Veyloris02/09/2019
- how about we take the best of both worlds and you mc it into melee
- trinket town02/09/2019
- how about i multi dot the adds instead
- WTB Blood DK02/09/2019
- don't you get insta blocked if you stay in the ring when it goes off, am i missing something
- Veyloris02/09/2019
- not if you're in fire
- the fire instantly destroys blocks
- like even if you get blocked and someone baits fire onto you a minute later it breaks it
- WTB Blood DK02/09/2019
- i see
- Squirl02/09/2019
- immunities prevent it as well. rogues have already been staying in on first ring with cos. AMS will work too
- Squirl02/09/2019
- if we have stuff free like SLT+Darkness, Barrier we could probably stay in for both rings
- though second is much shorter, so it doesn't matter as much
- EL-something02/09/2019
- why
- Easter Bunny02/09/2019
- If the adds get blown up by incidental cleave it isn’t an issue. The issue lies with them running around fixated on people forcing them to move and miss casts / have delayed uptime, but squirrel addressed that with his comment of “they just eat the fixates.” Honestly, 2 priests MCing probably costs less than 5 seconds over all of P1. If we think it’s a significantly better strategy then we can do whatever. I think we’re overthinking this though
- Squirl02/09/2019
- I'm just trying to figure out ways to push a little more DPS so we can skip ring 3 every single time
- Easter Bunny02/09/2019
- How far off are we currently?
- Squirl02/09/2019
- we beat it on the perfect pulls, but p1 isn't a perfect phase
- usually a few % off
- Easter Bunny02/09/2019
- Is it one of those things that’ll just fix itself when the phase gets smoother and people are playing better, or does it require a dramatic change
- Squirl02/09/2019
- I don't think these are particularly dramatic changes either
- I feel like any extra cushion we give ourselves in p1 is going to result in a lot more pulls getting past it over the course of prog
- we can't just let p1 be garbage every time jaina decides she wants to fuck with the timers
- Easter Bunny02/09/2019
- Which pull so far had the most seamless P1
- Veyloris02/09/2019
- Squirl is right, pushing mroe damage for almost no cost isn't bad
- Easter Bunny02/09/2019
- Idd, especially if there’s a breakpoint that we’re trying to meet
- :wave: demo :wave:02/09/2019
- Our priests are still mcing to prevent bomb drops i dont see why the extra few seconds to run them off is a problem
- Veyloris02/09/2019
- MCs and staying in for ice storms are somewhat disjoint topics. Staying in just seems worthwhile, it just increases our tolerance to losing damage in some points.
- MCing is kind of expensive in terms of action economy. It still takes targeting, 1.5s cast, and walking to the edge. it's like 6s per priest per add.
- trinket town02/09/2019
- literally leaving them up and the locks getting a havoc for embers on each and w/e other ppl get is more damage than moving them off and 'focusing' on st
- :wave: demo :wave:02/09/2019
- havocing the adds when we should be havocing the cannons is a big yikes
- trinket town02/09/2019
- if it doesnt need to be hard swapped to
- Veyloris02/09/2019
- The bigger risk, yeah, seems like baiting people into doing dumb stuff
- trinket town02/09/2019
- why does it matter which you havoc
- Veyloris02/09/2019
- Because canons need to die much faster than adds
- EL-something02/09/2019
- seems like an omega trap speed kill strat instead of a 1st ever kill strat
- Veyloris02/09/2019
- ?? Staying in for the ring of frost?
- EL-something02/09/2019
- yes
- 1st ring, 1st winds, 2nd avalanche
- Veyloris02/09/2019
- You don't take more damage staying in vs. going out
- You know that right
- It's the same exact damage incoming
- And we have a DPS check to make
- It's not like it's meaningless gain
- Squirl02/09/2019
- really? I thought there was falloff damage
- EL-something02/09/2019
- your taking damage from the ring and putting yourself out of position if you get the avalanche
- Veyloris02/09/2019
- No, the difference is the effect she applies to you
- Squirl02/09/2019
- there's no reason not to stand in then
- Veyloris02/09/2019
- Unless I'm just high, idk, I'll double check
- Squirl02/09/2019
- and rogues already stay in. the avalanche is not a problem in the slightest
- Veyloris02/09/2019
- Jk, it's 178k
- It's a trap to just look at optimization and say "yeah that's better but people are going to mess it up"
- trinket town02/09/2019
- yea i guess we havent done a pull with the adds up to say the cannons wouldnt be killed any slower
- Veyloris02/09/2019
- at a certain point you need to actually have confidence that people can do relatively simple changes to the strat for the sake of prog
- We've iterated a lot on P1 just on Thursday night and people adapted to the changes
- :wave: demo :wave:02/09/2019
- when will we stop getting bombs to late mcs
- trinket town02/09/2019
- ?????
- Blugatti Fan02/09/2019
- we won't
- Veyloris02/09/2019
- We would be worse off of if we just changed things
- trinket town02/09/2019
- tromic are u dumb
- Blugatti Fan02/09/2019
- sometimes they drop bombs before they even spawn
- Veyloris02/09/2019
- You can get bombs even if the MC timing is perfect
- We established that pretty early on
- trinket town02/09/2019
- i stun immediately and they do bombs before hand
- Squirl02/09/2019
- did you look at the timestamp I posted
- Veyloris02/09/2019
- Yeah, I think people missed the "stun instead of MC to stop bombs" thing
- The stun seems like a more consistent way of preventing the bombs than MCing
- MC cast time isn't insignificant
- If it were instant and we never got bombs, there wouldn't really a be a discussion but the cast time makes it considerably more inconsistent since we rely on the adds to not just cast bomb right away in the 1.5s cast time
- WTB Blood DK02/09/2019
- we still could get bombs though cause they sometimes drop them while flying in
- :wave: demo :wave:02/09/2019
- idk tettles is right we are just over thinking this shit. if we just dont die early we can make the checks
- Veyloris02/09/2019
- I don't think that's true. Just saying "yeah this is less optimal but that's okay" seems weird this early on in prog.
- Easter Bunny02/09/2019
- What time do we need to push?
- Veyloris02/09/2019
- 3:00
- Squirl02/09/2019
- ~3min
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