gofree

Torchlight 1.15

May 18th, 2012
211
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 4.23 KB | None | 0 0
  1. ::. Torchlight 1.12 Patch Notes .::
  2.  
  3. * Fixed several issues which could overwrite saves, and protected against possible save loss. Save backups are now also generated.
  4. * Much reduced load times for many users
  5. * Some minor ingame performance improvements
  6. * Fixed Needle Arc XP exploit
  7. * Fixed Shadow Armor stacking effects
  8. * Fixed vendor dupe bug
  9. * Fixed various fullscreen startup issues
  10. * Fixed broken Brink cinematic on subsequent plays
  11. * Fixed merchant 'thief' exploit
  12. * Fixed right clicking in inventory casting certain spells
  13. * Fixed console not activating on Steam builds - this also fixes the fact that subsequent characters didn't see the random dungeon unlock after the first completion
  14. * Fixed issue with Syl's cinematic not being "skippable" during first boss fight
  15. * Fixed some DOT deaths not dropping loot
  16. * Quest items no longer allowed in stash
  17. * Several level fixes for a few places where things overlapped, or collision was missing, or stuck-issues cropped up
  18. * Fixed texture/mesh/ replacement issues with mods
  19. * You can now change difficulty level on the fly from the console without being branded a Cheater ( UNLESS you're playing hardcore )
  20. * Fixed pet minions not awarding fame
  21. * Fixed slow load times when mods were enabled
  22. * Pets inherit your spell masteries
  23. * Magic find takes the max value between you and your pet when pets or pet minions make a kill
  24. * Visible/increasing chance of stripping enchants via enchanter. Price based on # of enchants. Variables tunable in globals.dat
  25. * Troll pet is properly invincible
  26. * Tree Boss could be charmed - fixed
  27. * Fixed issue - Returning to town if you died during Ember Colossus or Medea would make them dormant on return
  28. * weapon + shield doesn't count as 'dual wielding'
  29. * Shimmering Scale ( and 2 other socketables ) now work properly when socketed
  30. * Ember lance slight nerf
  31. * Ember lightning slight buff
  32. * Aloe Gel summon provides better healing
  33. * Equippables properly provide bonuses to passive skills
  34. * Fixed display issue where multiple skill bonuses on the same item would collapse into a single display
  35. * Hardware skinning settings respected properly for pet paperdolls
  36. * Fix for potential bad state in the henchman battle
  37. * Enchantments at level 100 now work
  38. * Relabeled difficulty levels, and added tooltips explaining each
  39. * Fixed 'free spell purchase' exploit
  40. * Socketables cannot be heirloomed
  41. * Fix for masteries not updating certain spell bonuses until logout/login
  42. * Summon Blood Skeleton has 11 levels now
  43. * Various small grammar and spelling fixes
  44.  
  45. * ADDITION : Rimlights, HW Skinning, and VSynch can all be altered from the Settings menu now.
  46. * MODDERS: Items can be set to 'always identified'
  47.  
  48.  
  49. ::. Torchlight 1.15 .::
  50.  
  51. * Five new challenge room maps obtainable as rewards for completing various quests from Vasman in Torchlight.
  52. * New challenges await in the Tomb of the Awakened, Estherian Ruins, Dwarven Fortress, Molten Prison, and Black Palace.
  53. * Challenge rooms offer players more of an interactive experience, and require some thought to successfully navigate - complete them and reap the rewards!
  54.  
  55. Content Fixes
  56.  
  57. * Root Golem Fire Breath now deals damage
  58. * Ember Bolt had a bad value in higher levels
  59. * Zealot lightning bolt now does damage
  60. * Gem effects accumulating when recovering from socketed items
  61. * Sushi Helm Recipe fix
  62. * Added Blind Effect for modders
  63. * New Unittype of Bossmap for modders
  64. * Multiple spelling fixes
  65. * Fixed a few spots where floor tiles where missing or had the wrong collision set
  66. * Fixed various locations where monsters were getting stuck in some levels
  67. * Limited Multi-language support added for modders ( tool coming )
  68. * PERCENT_BLEND effect no longer sets the target - for modders
  69. * Scale effect can now be permanent - for modders Code Fixes
  70. * Option in Settings file to turn off steam cloud added
  71. * Settings broke into 2 files. LocalSettings and settings
  72. * Fixed rare teleport crash
  73. * Fix for input latency on low FPS for skills; hotbar skills and items
  74. * Alric Achievement now works on steam
  75. * Fixed XP not being removed correct after death
  76. * Passive skills now adhere to equipment requirements
  77. * Fixed rare case when triggers wouldn't fire correctly
  78. * Texture overrides fixed in paper doll view
  79. * Fixed issue with some looping skills
Advertisement
Add Comment
Please, Sign In to add comment