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- event_inherited();
- DialogText = "";
- CurrentDialog = 0;
- MaximumDialog = 2;
- PlayerObject = obj_player;
- DialogKey = ord("Z");
- InstantKey = ord("X");
- DialogKey2 = vk_enter;
- InstantKey2 = vk_shift;
- InDialog = false;
- Speaking = false;
- DialogDone = false;
- DialogBox_Sprite = spr_dialog_box;
- DialogBox_X = window_get_width()/2;
- DialogBox_Y = 395;
- Text_Font = fnt_underfont_1;
- Text_Color = c_white;
- Text_Sound = voice_monster;
- Text_Speed = 3;
- Text_X = DialogBox_X - 260;
- Text_Y = DialogBox_Y - 55;
- PlayerSoul = spr_frisk_soul;
- PlayerSoul_X = x;
- PlayerSoul_Y = y;
- ChoiceFont = fnt_underfont_1;
- ChoiceColor_Normal = c_white;
- ChoiceColor_Highlighted = c_yellow;
- MoveSFX = 0;
- SelectSFX = 0;
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