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- [19:03:08] Outdated graphic pack or unknown version in 'E:/Olkris/Local/Data/Cemu/cemu_1.15.16/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
- [19:03:08] Initialized Wii U memory space. Base: 0x2897b120000
- [19:03:08] ------- Init Cemu 1.15.16c -------
- [19:03:08] mlc01 path: E:\Olkris\Local\Data\Cemu\cemu_1.15.16\mlc01\
- [19:03:08] Cemuhook version: 0.5.7.3
- [19:03:08] CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
- [19:03:08] RAM: 32667MB
- [19:03:08] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [19:03:13] Loading cking.rpx
- [19:03:13] Creating OpenGL canvas
- [19:03:13] Loaded RPL module cking (checksum 0xB7E748DE)
- [19:03:13] ------- Loaded title -------
- [19:03:13] TitleId: 00050000-10143600
- [19:03:13] TitleVersion: v0
- [19:03:13] Update path: <mlc01>\usr\title\0005000E\10143600\ (not present)
- [19:03:13] AOC path: <mlc01>\usr\title\0005000C\10143600\ (not present)
- [19:03:13] Save path: <mlc01>\usr\save\00050000\10143600\user\
- [19:03:13] shaderCache name: cdc68acd
- [19:03:13] gameprofile path: gameProfiles\0005000010143600.ini
- [19:03:13] RPX hash: cdc68acd
- [19:03:13] Loaded module 'cking' with checksum 0xb7e748de
- [19:03:13] RPL link time: 46ms
- [19:03:13] HLE scan time: 16ms
- [19:03:13] ------- Active settings -------
- [19:03:13] CPU-Mode: Single-core recompiler (gameprofile)
- [19:03:13] Load shared libraries: true (gameprofile)
- [19:03:13] GPUBufferCacheAccuracy: high (gameprofile)
- [19:03:13] Use precompiled shaders: auto (gameprofile)
- [19:03:13] Full sync at GX2DrawDone: true
- [19:03:13] ------- Init OpenGL graphics backend -------
- [19:03:13] GL_VENDOR: ATI Technologies Inc.
- [19:03:13] GL_RENDERER: AMD RADEON R9 M395X
- [19:03:13] GL_VERSION: 4.5.13542 Compatibility Profile Context 25.20.14020.10001
- [19:03:13] Using precompiled shaders: true
- [19:03:13] OpenGL extensions:
- [19:03:13] ARB_clip_control: available
- [19:03:13] ARB_get_program_binary: available
- [19:03:13] ARB_clear_texture: available
- [19:03:13] ARB_copy_image: available
- [19:03:13] NV_depth_buffer_float: available
- [19:03:13] Activate graphic pack: The Legend of Zelda: The Wind Waker HD/Graphics/Resolution [Preset: 1920x1080 Default]
- [19:03:13] Activate graphic pack: The Legend of Zelda: The Wind Waker HD/Graphics/Shadow resolution [Preset: 1024x1024 (1x, Default)]
- [19:03:13] ------- Init Audio backend -------
- [19:03:13] DirectSound: available
- [19:03:13] XAudio 2.8: available
- [19:03:13] ------- Run title -------
- [19:03:14] Shader cache loaded. Commited mem 75MB. Took 468ms
- [19:03:14] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [19:03:14] Custom timer mode: none
- [19:03:14] Applying patch group WWHDAspectEUR from pack 'Resolution' v3 to module cking (checksum 0xB7E748DE)
- [19:03:14] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [19:03:14] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [19:04:09] Reverting patch group WWHDAspectEUR from pack 'Resolution' v3
- [19:04:09] Applying patch group WWHDAspectEUR from pack 'Resolution' v3 to module cking (checksum 0xB7E748DE)
- [19:04:17] Reverting patch group WWHDAspectEUR from pack 'Resolution' v3
- [19:04:17] Applying patch group WWHDAspectEUR from pack 'Resolution' v3 to module cking (checksum 0xB7E748DE)
- [19:04:21] Reverting patch group WWHDAspectEUR from pack 'Resolution' v3
- [19:04:21] Applying patch group WWHDAspectEUR from pack 'Resolution' v3 to module cking (checksum 0xB7E748DE)
- [19:04:53] Reverting patch group WWHDAspectEUR from pack 'Resolution' v3
- [19:04:53] Applying patch group WWHDAspectEUR from pack 'Resolution' v3 to module cking (checksum 0xB7E748DE)
- [19:07:07] Depth buffer size too small. Effective size: 1920x1088 Real size: 1920x1088 Mismatching texture: f500e000 1920x1088 fmt 080e
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