Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- ===========================================
- = Blender 2.79 (sub 0) System Information =
- ===========================================
- Blender:
- ===========================================
- version: 2.79 (sub 0), branch: Unknown, commit date: Unknown Unknown, hash: Unknown, type: Unknown
- build date: Unknown, Unknown
- platform: Unknown
- binary path: '/usr/lib/blender/blender'
- build cflags: Unknown
- build cxxflags: Unknown
- build linkflags: Unknown
- build system: Unknown
- Python:
- ===========================================
- version: 3.6.3 (default, Oct 4 2017, 02:55:45)
- [GCC 5.4.0 20160609]
- paths:
- '/home/logan/.config/blender/2.79/scripts/addons'
- '/usr/share/blender/2.79/scripts/addons_contrib'
- '/usr/share/blender/2.79/scripts/addons'
- '/usr/share/blender/2.79/scripts/startup'
- '/usr/share/blender/2.79/scripts/modules'
- '/usr/lib/python36.zip'
- '/usr/lib/python3.6'
- '/usr/lib/python3.6/lib-dynload'
- '/usr/lib/python3/dist-packages'
- '/usr/share/blender/2.79/scripts/freestyle/modules'
- '/usr/share/blender/2.79/scripts/addons/modules'a
- '/home/logan/.config/blender/2.79/scripts/addons/modules'
- Python (External Binary):
- ===========================================
- binary path: '/usr/bin/python'
- version:
- Directories:
- ===========================================
- scripts:
- '/usr/share/blender/2.79/scripts/modules'
- '/usr/share/blender/2.79/scripts'
- '/home/logan/.config/blender/2.79/scripts'
- user scripts: '/home/logan/.config/blender/2.79/scripts'
- pref scripts: None
- datafiles: '/home/logan/.config/blender/2.79/datafiles/'
- config: '/home/logan/.config/blender/2.79/config/'
- scripts : '/home/logan/.config/blender/2.79/scripts/'
- autosave: '/home/logan/.config/blender/2.79/autosave/'
- tempdir: '/tmp/blender_6vyNLK/'
- FFmpeg:
- ===========================================
- avcodec: '56, 60, 100'
- avdevice: '56, 4, 100'
- avformat: '56, 40, 101'
- avutil: '54, 31, 100'
- swscale: ' 3, 1, 101'
- SDL:
- ===========================================
- Version: 1.2.15
- Loading method: linked (WITH_SDL_DYNLOAD=OFF)
- Other Libraries:
- ===========================================
- OpenColorIO: 1, 0, 9
- OpenImageIO: 1, 7, 8
- OpenShadingLanguage: 1, 8, 7
- OpenSubdiv: 3, 1, 1
- OpenVDB: 3, 1, 0
- Alembic: 1, 7, 1
- OpenGL:
- ===========================================
- renderer: 'GeForce GTX 1050/PCIe/SSE2'
- vendor: 'NVIDIA Corporation'
- version: '4.5.0 NVIDIA 384.111'
- extensions:
- GL_AMD_multi_draw_indirect
- GL_AMD_seamless_cubemap_per_texture
- GL_AMD_vertex_shader_layer
- GL_AMD_vertex_shader_viewport_index
- GL_ARB_ES2_compatibility
- GL_ARB_ES3_1_compatibility
- GL_ARB_ES3_2_compatibility
- GL_ARB_ES3_compatibility
- GL_ARB_arrays_of_arrays
- GL_ARB_base_instance
- GL_ARB_bindless_texture
- GL_ARB_blend_func_extended
- GL_ARB_buffer_storage
- GL_ARB_clear_buffer_object
- GL_ARB_clear_texture
- GL_ARB_clip_control
- GL_ARB_color_buffer_float
- GL_ARB_compatibility
- GL_ARB_compressed_texture_pixel_storage
- GL_ARB_compute_shader
- GL_ARB_compute_variable_group_size
- GL_ARB_conditional_render_inverted
- GL_ARB_conservative_depth
- GL_ARB_copy_buffer
- GL_ARB_copy_image
- GL_ARB_cull_distance
- GL_ARB_debug_output
- GL_ARB_depth_buffer_float
- GL_ARB_depth_clamp
- GL_ARB_depth_texture
- GL_ARB_derivative_control
- GL_ARB_direct_state_access
- GL_ARB_draw_buffers
- GL_ARB_draw_buffers_blend
- GL_ARB_draw_elements_base_vertex
- GL_ARB_draw_indirect
- GL_ARB_draw_instanced
- GL_ARB_enhanced_layouts
- GL_ARB_explicit_attrib_location
- GL_ARB_explicit_uniform_location
- GL_ARB_fragment_coord_conventions
- GL_ARB_fragment_layer_viewport
- GL_ARB_fragment_program
- GL_ARB_fragment_program_shadow
- GL_ARB_fragment_shader
- GL_ARB_fragment_shader_interlock
- GL_ARB_framebuffer_no_attachments
- GL_ARB_framebuffer_object
- GL_ARB_framebuffer_sRGB
- GL_ARB_geometry_shader4
- GL_ARB_get_program_binary
- GL_ARB_get_texture_sub_image
- GL_ARB_gl_spirv
- GL_ARB_gpu_shader5
- GL_ARB_gpu_shader_fp64
- GL_ARB_gpu_shader_int64
- GL_ARB_half_float_pixel
- GL_ARB_half_float_vertex
- GL_ARB_imaging
- GL_ARB_indirect_parameters
- GL_ARB_instanced_arrays
- GL_ARB_internalformat_query
- GL_ARB_internalformat_query2
- GL_ARB_invalidate_subdata
- GL_ARB_map_buffer_alignment
- GL_ARB_map_buffer_range
- GL_ARB_multi_bind
- GL_ARB_multi_draw_indirect
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_occlusion_query2
- GL_ARB_parallel_shader_compile
- GL_ARB_pipeline_statistics_query
- GL_ARB_pixel_buffer_object
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_post_depth_coverage
- GL_ARB_program_interface_query
- GL_ARB_provoking_vertex
- GL_ARB_query_buffer_object
- GL_ARB_robust_buffer_access_behavior
- GL_ARB_robustness
- GL_ARB_sample_locations
- GL_ARB_sample_shading
- GL_ARB_sampler_objects
- GL_ARB_seamless_cube_map
- GL_ARB_seamless_cubemap_per_texture
- GL_ARB_separate_shader_objects
- GL_ARB_shader_atomic_counter_ops
- GL_ARB_shader_atomic_counters
- GL_ARB_shader_ballot
- GL_ARB_shader_bit_encoding
- GL_ARB_shader_clock
- GL_ARB_shader_draw_parameters
- GL_ARB_shader_group_vote
- GL_ARB_shader_image_load_store
- GL_ARB_shader_image_size
- GL_ARB_shader_objects
- GL_ARB_shader_precision
- GL_ARB_shader_storage_buffer_object
- GL_ARB_shader_subroutine
- GL_ARB_shader_texture_image_samples
- GL_ARB_shader_texture_lod
- GL_ARB_shader_viewport_layer_array
- GL_ARB_shading_language_100
- GL_ARB_shading_language_420pack
- GL_ARB_shading_language_include
- GL_ARB_shading_language_packing
- GL_ARB_shadow
- GL_ARB_sparse_buffer
- GL_ARB_sparse_texture
- GL_ARB_sparse_texture2
- GL_ARB_sparse_texture_clamp
- GL_ARB_stencil_texturing
- GL_ARB_sync
- GL_ARB_tessellation_shader
- GL_ARB_texture_barrier
- GL_ARB_texture_border_clamp
- GL_ARB_texture_buffer_object
- GL_ARB_texture_buffer_object_rgb32
- GL_ARB_texture_buffer_range
- GL_ARB_texture_compression
- GL_ARB_texture_compression_bptc
- GL_ARB_texture_compression_rgtc
- GL_ARB_texture_cube_map
- GL_ARB_texture_cube_map_array
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_filter_minmax
- GL_ARB_texture_float
- GL_ARB_texture_gather
- GL_ARB_texture_mirror_clamp_to_edge
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_multisample
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_query_levels
- GL_ARB_texture_query_lod
- GL_ARB_texture_rectangle
- GL_ARB_texture_rg
- GL_ARB_texture_rgb10_a2ui
- GL_ARB_texture_stencil8
- GL_ARB_texture_storage
- GL_ARB_texture_storage_multisample
- GL_ARB_texture_swizzle
- GL_ARB_texture_view
- GL_ARB_timer_query
- GL_ARB_transform_feedback2
- GL_ARB_transform_feedback3
- GL_ARB_transform_feedback_instanced
- GL_ARB_transform_feedback_overflow_query
- GL_ARB_transpose_matrix
- GL_ARB_uniform_buffer_object
- GL_ARB_vertex_array_bgra
- GL_ARB_vertex_array_object
- GL_ARB_vertex_attrib_64bit
- GL_ARB_vertex_attrib_binding
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_vertex_type_10f_11f_11f_rev
- GL_ARB_vertex_type_2_10_10_10_rev
- GL_ARB_viewport_array
- GL_ARB_window_pos
- GL_ATI_draw_buffers
- GL_ATI_texture_float
- GL_ATI_texture_mirror_once
- GL_EXTX_framebuffer_mixed_formats
- GL_EXT_Cg_shader
- GL_EXT_abgr
- GL_EXT_bgra
- GL_EXT_bindable_uniform
- GL_EXT_blend_color
- GL_EXT_blend_equation_separate
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array
- GL_EXT_depth_bounds_test
- GL_EXT_direct_state_access
- GL_EXT_draw_buffers2
- GL_EXT_draw_instanced
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_blit
- GL_EXT_framebuffer_multisample
- GL_EXT_framebuffer_multisample_blit_scaled
- GL_EXT_framebuffer_object
- GL_EXT_framebuffer_sRGB
- GL_EXT_geometry_shader4
- GL_EXT_gpu_program_parameters
- GL_EXT_gpu_shader4
- GL_EXT_import_sync_object
- GL_EXT_memory_object
- GL_EXT_memory_object_fd
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_float
- GL_EXT_packed_pixels
- GL_EXT_pixel_buffer_object
- GL_EXT_point_parameters
- GL_EXT_polygon_offset_clamp
- GL_EXT_post_depth_coverage
- GL_EXT_provoking_vertex
- GL_EXT_raster_multisample
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_semaphore
- GL_EXT_semaphore_fd
- GL_EXT_separate_shader_objects
- GL_EXT_separate_specular_color
- GL_EXT_shader_image_load_formatted
- GL_EXT_shader_image_load_store
- GL_EXT_shader_integer_mix
- GL_EXT_shadow_funcs
- GL_EXT_sparse_texture2
- GL_EXT_stencil_two_side
- GL_EXT_stencil_wrap
- GL_EXT_texture3D
- GL_EXT_texture_array
- GL_EXT_texture_buffer_object
- GL_EXT_texture_compression_dxt1
- GL_EXT_texture_compression_latc
- GL_EXT_texture_compression_rgtc
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_filter_minmax
- GL_EXT_texture_integer
- GL_EXT_texture_lod
- GL_EXT_texture_lod_bias
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_object
- GL_EXT_texture_sRGB
- GL_EXT_texture_sRGB_decode
- GL_EXT_texture_shared_exponent
- GL_EXT_texture_storage
- GL_EXT_texture_swizzle
- GL_EXT_timer_query
- GL_EXT_transform_feedback2
- GL_EXT_vertex_array
- GL_EXT_vertex_array_bgra
- GL_EXT_vertex_attrib_64bit
- GL_EXT_window_rectangles
- GL_EXT_x11_sync_object
- GL_IBM_rasterpos_clip
- GL_IBM_texture_mirrored_repeat
- GL_KHR_blend_equation_advanced
- GL_KHR_blend_equation_advanced_coherent
- GL_KHR_context_flush_control
- GL_KHR_debug
- GL_KHR_no_error
- GL_KHR_robust_buffer_access_behavior
- GL_KHR_robustness
- GL_KTX_buffer_region
- GL_NVX_blend_equation_advanced_multi_draw_buffers
- GL_NVX_conditional_render
- GL_NVX_gpu_memory_info
- GL_NVX_nvenc_interop
- GL_NV_ES1_1_compatibility
- GL_NV_ES3_1_compatibility
- GL_NV_alpha_to_coverage_dither_control
- GL_NV_bindless_multi_draw_indirect
- GL_NV_bindless_multi_draw_indirect_count
- GL_NV_bindless_texture
- GL_NV_blend_equation_advanced
- GL_NV_blend_equation_advanced_coherent
- GL_NV_blend_square
- GL_NV_clip_space_w_scaling
- GL_NV_command_list
- GL_NV_compute_program5
- GL_NV_conditional_render
- GL_NV_conservative_raster
- GL_NV_conservative_raster_dilate
- GL_NV_conservative_raster_pre_snap_triangles
- GL_NV_copy_depth_to_color
- GL_NV_copy_image
- GL_NV_depth_buffer_float
- GL_NV_depth_clamp
- GL_NV_draw_texture
- GL_NV_draw_vulkan_image
- GL_NV_explicit_multisample
- GL_NV_fence
- GL_NV_fill_rectangle
- GL_NV_float_buffer
- GL_NV_fog_distance
- GL_NV_fragment_coverage_to_color
- GL_NV_fragment_program
- GL_NV_fragment_program2
- GL_NV_fragment_program_option
- GL_NV_fragment_shader_interlock
- GL_NV_framebuffer_mixed_samples
- GL_NV_framebuffer_multisample_coverage
- GL_NV_geometry_shader4
- GL_NV_geometry_shader_passthrough
- GL_NV_gpu_program4
- GL_NV_gpu_program4_1
- GL_NV_gpu_program5
- GL_NV_gpu_program5_mem_extended
- GL_NV_gpu_program_fp64
- GL_NV_gpu_shader5
- GL_NV_half_float
- GL_NV_internalformat_sample_query
- GL_NV_light_max_exponent
- GL_NV_multisample_coverage
- GL_NV_multisample_filter_hint
- GL_NV_occlusion_query
- GL_NV_packed_depth_stencil
- GL_NV_parameter_buffer_object
- GL_NV_parameter_buffer_object2
- GL_NV_path_rendering
- GL_NV_path_rendering_shared_edge
- GL_NV_pixel_data_range
- GL_NV_point_sprite
- GL_NV_primitive_restart
- GL_NV_register_combiners
- GL_NV_register_combiners2
- GL_NV_robustness_video_memory_purge
- GL_NV_sample_locations
- GL_NV_sample_mask_override_coverage
- GL_NV_shader_atomic_counters
- GL_NV_shader_atomic_float
- GL_NV_shader_atomic_float64
- GL_NV_shader_atomic_fp16_vector
- GL_NV_shader_atomic_int64
- GL_NV_shader_buffer_load
- GL_NV_shader_storage_buffer_object
- GL_NV_shader_thread_group
- GL_NV_shader_thread_shuffle
- GL_NV_stereo_view_rendering
- GL_NV_texgen_reflection
- GL_NV_texture_barrier
- GL_NV_texture_compression_vtc
- GL_NV_texture_env_combine4
- GL_NV_texture_multisample
- GL_NV_texture_rectangle
- GL_NV_texture_shader
- GL_NV_texture_shader2
- GL_NV_texture_shader3
- GL_NV_transform_feedback
- GL_NV_transform_feedback2
- GL_NV_uniform_buffer_unified_memory
- GL_NV_vdpau_interop
- GL_NV_vertex_array_range
- GL_NV_vertex_array_range2
- GL_NV_vertex_attrib_integer_64bit
- GL_NV_vertex_buffer_unified_memory
- GL_NV_vertex_program
- GL_NV_vertex_program1_1
- GL_NV_vertex_program2
- GL_NV_vertex_program2_option
- GL_NV_vertex_program3
- GL_NV_viewport_array2
- GL_NV_viewport_swizzle
- GL_S3_s3tc
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_lod
- GL_SGIX_depth_texture
- GL_SGIX_shadow
- GL_SUN_slice_accum
- Implementation Dependent OpenGL Limits:
- ===========================================
- Maximum Fixed Function Texture Units: 4
- Maximum DrawElements Vertices: 1048576
- Maximum DrawElements Indices: 1048576
- GLSL:
- Maximum Varying Floats: 124
- Maximum Vertex Attributes: 16
- Maximum Vertex Uniform Components: 4096
- Maximum Fragment Uniform Components: 4096
- Maximum Vertex Image Units: 32
- Maximum Fragment Image Units: 32
- Maximum Pipeline Image Units: 192
- Cycles:
- ===========================================
- CPU device capabilities: SSE2 SSE3 SSE41 AVX AVX2
- OpenCL device capabilities:
- Number of platforms: 1
- Platform #0
- Platform Name: NVIDIA CUDA
- Platform Vendor: NVIDIA Corporation
- Platform Version: OpenCL 1.2 CUDA 9.0.282
- Platform Profile: FULL_PROFILE
- Platform Extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_copy_opts cl_nv_create_buffer
- Number of devices: 1
- Device: #0
- Device Name: GeForce GTX 1050
- Device Vendor: NVIDIA Corporation
- Device OpenCL C Version: OpenCL C 1.2
- Device Profile: FULL_PROFILE
- Device Version: OpenCL 1.2 CUDA
- Device Extensions: cl_khr_global_int32_base_atomics cl_khr_global_int32_extended_atomics cl_khr_local_int32_base_atomics cl_khr_local_int32_extended_atomics cl_khr_fp64 cl_khr_byte_addressable_store cl_khr_icd cl_khr_gl_sharing cl_nv_compiler_options cl_nv_device_attribute_query cl_nv_pragma_unroll cl_nv_copy_opts cl_nv_create_buffer
- CUDA device capabilities:
- GeForce GTX 1050
- CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_BLOCK 1024
- CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_X 1024
- CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Y 1024
- CU_DEVICE_ATTRIBUTE_MAX_BLOCK_DIM_Z 64
- CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_X 2147483647
- CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Y 65535
- CU_DEVICE_ATTRIBUTE_MAX_GRID_DIM_Z 65535
- CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_BLOCK 49152
- CU_DEVICE_ATTRIBUTE_SHARED_MEMORY_PER_BLOCK 49152
- CU_DEVICE_ATTRIBUTE_TOTAL_CONSTANT_MEMORY 65536
- CU_DEVICE_ATTRIBUTE_WARP_SIZE 32
- CU_DEVICE_ATTRIBUTE_MAX_PITCH 2147483647
- CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_BLOCK 65536
- CU_DEVICE_ATTRIBUTE_REGISTERS_PER_BLOCK 65536
- CU_DEVICE_ATTRIBUTE_CLOCK_RATE 1493000
- CU_DEVICE_ATTRIBUTE_TEXTURE_ALIGNMENT 512
- CU_DEVICE_ATTRIBUTE_GPU_OVERLAP 1
- CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT 5
- CU_DEVICE_ATTRIBUTE_KERNEL_EXEC_TIMEOUT 1
- CU_DEVICE_ATTRIBUTE_INTEGRATED 0
- CU_DEVICE_ATTRIBUTE_CAN_MAP_HOST_MEMORY 1
- CU_DEVICE_ATTRIBUTE_COMPUTE_MODE 0
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_WIDTH 131072
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_WIDTH 131072
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_HEIGHT 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_HEIGHT 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LAYERED_LAYERS 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_HEIGHT 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_ARRAY_NUMSLICES 2048
- CU_DEVICE_ATTRIBUTE_SURFACE_ALIGNMENT 512
- CU_DEVICE_ATTRIBUTE_CONCURRENT_KERNELS 1
- CU_DEVICE_ATTRIBUTE_ECC_ENABLED 0
- CU_DEVICE_ATTRIBUTE_TCC_DRIVER 0
- CU_DEVICE_ATTRIBUTE_MEMORY_CLOCK_RATE 3504000
- CU_DEVICE_ATTRIBUTE_GLOBAL_MEMORY_BUS_WIDTH 128
- CU_DEVICE_ATTRIBUTE_L2_CACHE_SIZE 524288
- CU_DEVICE_ATTRIBUTE_MAX_THREADS_PER_MULTIPROCESSOR 2048
- CU_DEVICE_ATTRIBUTE_ASYNC_ENGINE_COUNT 2
- CU_DEVICE_ATTRIBUTE_UNIFIED_ADDRESSING 1
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LAYERED_LAYERS 2048
- CU_DEVICE_ATTRIBUTE_CAN_TEX2D_GATHER 1
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_GATHER_HEIGHT 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_WIDTH_ALTERNATE 8192
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_HEIGHT_ALTERNATE 8192
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE3D_DEPTH_ALTERNATE 32768
- CU_DEVICE_ATTRIBUTE_TEXTURE_PITCH_ALIGNMENT 32
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURECUBEMAP_LAYERED_LAYERS 2046
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_WIDTH 131072
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_HEIGHT 65536
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_HEIGHT 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE3D_DEPTH 16384
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE1D_LAYERED_LAYERS 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_HEIGHT 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACE2D_LAYERED_LAYERS 2048
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_SURFACECUBEMAP_LAYERED_LAYERS 2046
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_LINEAR_WIDTH 134217728
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_WIDTH 131072
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_HEIGHT 65000
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_LINEAR_PITCH 2097120
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_WIDTH 32768
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE2D_MIPMAPPED_HEIGHT 32768
- CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MAJOR 6
- CU_DEVICE_ATTRIBUTE_COMPUTE_CAPABILITY_MINOR 1
- CU_DEVICE_ATTRIBUTE_MAXIMUM_TEXTURE1D_MIPMAPPED_WIDTH 16384
- CU_DEVICE_ATTRIBUTE_STREAM_PRIORITIES_SUPPORTED 1
- CU_DEVICE_ATTRIBUTE_GLOBAL_L1_CACHE_SUPPORTED 1
- CU_DEVICE_ATTRIBUTE_LOCAL_L1_CACHE_SUPPORTED 1
- CU_DEVICE_ATTRIBUTE_MAX_SHARED_MEMORY_PER_MULTIPROCESSOR 98304
- CU_DEVICE_ATTRIBUTE_MAX_REGISTERS_PER_MULTIPROCESSOR 65536
- CU_DEVICE_ATTRIBUTE_MANAGED_MEMORY 1
- CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD 0
- CU_DEVICE_ATTRIBUTE_MULTI_GPU_BOARD_GROUP_ID 0
- Enabled add-ons:
- ===========================================
- io_scene_3ds (version: (), path: /usr/share/blender/2.79/scripts/addons/io_scene_3ds/__init__.py)
- io_scene_fbx (version: (3, 7, 17), path: /usr/share/blender/2.79/scripts/addons/io_scene_fbx/__init__.py)
- io_anim_bvh (version: (), path: /usr/share/blender/2.79/scripts/addons/io_anim_bvh/__init__.py)
- io_mesh_ply (version: (), path: /usr/share/blender/2.79/scripts/addons/io_mesh_ply/__init__.py)
- io_scene_obj (version: (2, 3, 6), path: /usr/share/blender/2.79/scripts/addons/io_scene_obj/__init__.py)
- io_scene_x3d (version: (1, 2, 0), path: /usr/share/blender/2.79/scripts/addons/io_scene_x3d/__init__.py)
- io_mesh_stl (version: (1, 1, 2), path: /usr/share/blender/2.79/scripts/addons/io_mesh_stl/__init__.py)
- io_mesh_uv_layout (version: (1, 1, 1), path: /usr/share/blender/2.79/scripts/addons/io_mesh_uv_layout/__init__.py)
- io_curve_svg (version: (), path: /usr/share/blender/2.79/scripts/addons/io_curve_svg/__init__.py)
- cycles (version: (), path: /usr/share/blender/2.79/scripts/addons/cycles/__init__.py)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement