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EL2110

Nov 22nd, 2021
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  1. ===================================
  2. EL2-1.16.5 1.09 --> EL2-1.16.5 1.10
  3. ===================================
  4.  
  5. Added:
  6. - BetterF3
  7. - Drippy Loading Screen [Forge]
  8. - Halogen
  9. - More Minecarts and Rails
  10. - Sky Villages [Forge]
  11.  
  12. Updated:
  13. Advanced Mining Dimension ([1.16.5] Mining World 1.16.5-1.0.5 --> [1.16.5] Mining World 1.16.5-1.0.6):
  14. [1.16.5] Mining World 1.16.5-1.0.6:
  15. * Added french translation
  16.  
  17. Advancement Plaques (AdvancementPlaques-1.16.5-1.4.0.jar --> AdvancementPlaques-1.16.5-1.4.1.jar):
  18. AdvancementPlaques-1.16.5-1.4.1.jar:
  19. * Added plaque title and advancement name color configuration options.
  20.  
  21. BetterDefaultBiomes (BetterDefaultBiomes-1.16.4+-Alpha 2.5.3.jar --> BetterDefaultBiomes-1.16.4+-Alpha 2.6.0.jar):
  22. BetterDefaultBiomes-1.16.4+-Alpha 2.6.0.jar:
  23. BetterDefaultBiomes-1.16.3/1.16.4-Alpha 2.6.0
  24. THIS UPDATE IS A COMPLETE REDO OF THE MOD'S GENERATION. I ADVISE TO MAKE BACKUPS OF WORLDS BEFORE UPDATING!
  25. + Added Sea Shell.
  26. + Generates in Oceans, Rivers and on the Beach.
  27. + Added Sand Castle.
  28. + Can be picked up using Silk Touch on a Shovel.
  29. + Generates in (Warm) Oceans and on the Beach.
  30. + Added Starfish.
  31. + Can be dyed (Right click them with a Dye).
  32. + Can emit light (Right click them with Glowstone Dust / Lightlevel:8).
  33. * Loses the property to emit light when broken.
  34. + Can be placed on walls and ceilings in water.
  35. + Generates in Warm Oceans and on the Beach.
  36. + Added Small Rocks.
  37. + Stone, Diorite, Andesite, Granite, Sandstone, Mossy.
  38. + 2 Small Rocks of the same type can be combined.
  39. + Can be thrown and does 1 heart of damage.
  40. + 20% chance of being destroyed when thrown.
  41. + Sound when hitting the ground.
  42. + Craft into Blocks.
  43. + Generates on the surface and in caves.
  44. + Added Pinecone.
  45. + Can be Flipped (Right click with a Pinecone in your hand).
  46. + Can be put in a Composter.
  47. + Can be smelted in a Furnace with the same burn-time as Sticks.
  48. + Grows small Spruce trees when right-clicked with Bonemeal.
  49. + Generates in Taiga and Forest Biomes.
  50. + Added Mushroom Blocks.
  51. + White, Yellow and Gray
  52. + Added Big Mushrooms
  53. + Composter
  54. + Added Mushroom Blocks and the ability to grow Big Mushrooms with Bonemeal
  55. + Boat recipe for Palm Planks and Swamp Willow Planks.
  56. + Added forgotten recipes for Stripped Palm Wood and Stripped Swamp Willow Wood.
  57. + Frozen Flesh can now be smelted into Rotten Flesh.
  58. + New Config options for Generation Features in a new file called "generation".
  59. + Projectile textures for: "Duck Egg", "Hunter Arrow", "Bandit Arrow", "Torch Arrow".
  60. + Added the “de_de”, “zh_tw”, “pt_br” and “ru_ru” language files.
  61. + Autumnity “snail_foods” Tag. (Added BDB Mushrooms)
  62. + Farmers Delight Cooking recipes: Mushroom and Rabbit Stew. (Support for BDB Mushrooms)
  63. + Farmers Delight Cutting recipes for Palm and Swamp Willow Planks.
  64. + Farmers Delight Straw now drops from Dead grass, Dune Grass, Feather Reed Grass, Short Grass and Tall Water Reeds.
  65. + Added Better Default Biomes Mushrooms to the “compost_activators” Tag.
  66. + Added recipes for Create; Mechanical Saw, Millstone and Crushing Wheel.
  67. + Added Sawing recipes for the Environmental mod.
  68. + Enhanced Mushrooms: Beef Stew and Roasted Mushrooms recipe support.
  69. * Adjusted “Cooked Frog Leg” texture color to match vanilla a bit more.
  70. * Adjusted hitboxes for: Tall Water Reeds, all flowers, all grass types.
  71. * Fixed Duck eye height.
  72. * Fixed water disappearing when breaking Tall Water Reeds in Creative.
  73. * Fixed most Jungle Creeper related bugs.
  74. * Fixed Head Hunter movement speed bug. Speed should now be the same as in the Hunter Mod.
  75. * Big rework and clean-up of old code.
  76. * Fixed "potted_feather_reed_grass" in the language file.
  77. * Fix logger bug (#13)
  78. * Logger for Tree generation is now a Debug option in the Config.
  79. * Fixed Netherite Axe bug when breaking Feather Reed Grass.
  80. * Fix Items disappearing when right-clicking a Duck.
  81. * All Mobs should run even less into the Cactus Flower now.
  82. * Fix #14, Cactus Flowers no longer damage Bees.
  83. * Better Default Biomes Advancement no longer announced in chat and seen on screen when joining a new world.
  84. * Changed Minecraft Mushroom Stew Crafting recipe to use “forge:mushrooms”.
  85.  
  86. Buddycards (Buddycards 2.5.0 --> Buddycards 2.5.2):
  87. Buddycards 2.5.2:
  88. FIX THE TAGS
  89. -I fixed the tags sorry
  90.  
  91. Buddycards 2.5.1:
  92. The Patch
  93. -Add Buddycard Booster Boxes (These were coded for 1.16.5 originally but were never added due to starting work on 1.17.1)
  94. -Remove old foil cards (Make sure you transition them before updating) to fix Buddysteel power levels
  95. -Fix Farmer's delight pack and Buddygummys
  96. -Changed odds for Buddybeans to 1/20 but only to drop when farmed with a Buddysteel knife
  97. -Luminis works as a beacon base
  98. -Remove Bountiful support (Just because now isn't the time to update it and its broken already)
  99.  
  100. Caelus API (Forge) (caelus-forge-1.16.5-2.1.3.1.jar --> caelus-forge-1.16.5-2.1.3.2.jar):
  101.  
  102. Cloth Config API (Forge) ([Forge 1.16.4/5] v4.11.26 --> [Forge 1.16.4/5] v4.12.41):
  103. [Forge 1.16.4/5] v4.12.41:
  104. No changelog available.
  105.  
  106. Collective (Forge) (collective-1.16.5-2.64.jar --> collective-1.16.5-3.0.jar):
  107.  
  108. Configured (Configured 1.2.0 --> Configured 1.3.2):
  109. Configured 1.3.2:
  110. No changelog available.
  111.  
  112. Configured 1.3.1:
  113. No changelog available.
  114.  
  115. Configured 1.3.0:
  116. ✨ Added support to modify server configs of local or remote worlds (can be edited from main menu or in-game)
  117. ✨ You can now discard any changes. Previously changing any config values would save instantly.
  118. ✨ Improved handling of multiple configs. You now select the config you want to modify first.
  119. ✨ Added keybinding to open mod list from in-game. You will need to bind a key for this to work!
  120. ✨ Made it easier to select enum based config values
  121. ✨ Improved search field by adding suggestions
  122. ✨ Various UI improvements
  123. 🐛 Fixed custom backgrounds not applying to all config related screens
  124.  
  125. Controlling (Controlling-7.0.0.27.jar --> Controlling-7.0.0.28.jar):
  126.  
  127. Drink Beer (Forge) ( drinkbeer-v2.3.1 for 1.16.5 --> drinkbeer-v2.3.5 for 1.16.5):
  128. drinkbeer-v2.3.5 for 1.16.5:
  129. This update conatins an important bugfix.
  130. [fix] Fixed a bug that may cause dupe problem. Thanks to @thsco111(베르트모리조).
  131.  
  132. drinkbeer-v2.3.4 for 1.16.5:
  133. This Update Contains Important FIxes
  134. [Update] Recipe API updates
  135. [fix] Beer Effect not granted correctly.
  136. [fix] Night Howl Kvass causes crash in multiplayer.
  137. [fix] Beer Block not sync across multiplayer clients.
  138.  
  139. drinkbeer-v2.3.3 for 1.16.5:
  140. [feat] Expose Brewing Recipe For Possible Usage.
  141.  
  142. drinkbeer-v2.3.2 for 1.16.5:
  143. Fix: Fixed a problem that Fox drinking beer cause crash.
  144. Now any creature that can eat or drink can drink beer.
  145.  
  146. Engineer's Decor (engineersdecor-1.16.4-1.1.14.jar --> engineersdecor-1.16.5-1.1.15.jar):
  147. engineersdecor-1.16.5-1.1.15.jar:
  148. * v1.1.15 [R] Release build 1.1.15.
  149. [M] Update lang ru_ru (PR#191, Smollet777).
  150. * v1.1.15-b1 [U] Mappings updated to official, updated to Forge 1.16.5-36.2.0.
  151. [F] Updated lang zh_cn (thx Lyaiya, PR#183).
  152.  
  153. Extreme sound muffler (Forge) (Extreme Sound Muffler 3.16 - Forge 1.16.5 --> Extreme Sound Muffler 3.17 - Forge 1.16.5):
  154. Extreme Sound Muffler 3.17 - Forge 1.16.5:
  155. Added button to reset the recent sounds list. (Hold shift in the "recent" sounds screen)
  156. Added a tip for that.
  157. Added config to make the all sounds list ignore the blacklist rule.
  158.  
  159. FancyMenu [Forge] (FancyMenu v2.3.5 MC 1.16.2-1.16.5 --> FancyMenu v2.3.7 MC 1.16.2-1.16.5):
  160. FancyMenu v2.3.7 MC 1.16.2-1.16.5:
  161. CHANGELOG | FANCYMENU v2.3.7
  162. * FancyMenu now has its own categories on CurseForge!
  163. * Use the Customization -> FancyMenu category for FancyMenu setups
  164. * Use the Mods -> FancyMenu category for FancyMenu extensions
  165. * Added: Setup Sharing (HIGHLY EXPERIMENTAL!! BACKUP YOUR MC INSTANCE BEFORE USING THIS!)
  166. * Export and import FancyMenu setups with config, all of your layouts, animations, resources, etc.
  167. * Let FancyMenu automatically fix menu identifiers when importing setups from other MC versions or mod loaders
  168. * Setup sharing can be accessed via the "Setup" tab in the customization menu bar at the top edge of menu screens
  169.  
  170. FancyMenu v2.3.6 MC 1.16.2-1.16.5:
  171. CHANGELOG | FANCYMENU v2.3.6
  172. * Added: FancyMenu API
  173. * Create your own extension mods for FancyMenu
  174. * Add your own elements
  175. * Add your own placeholder text values
  176. * Improved: Web textures now load completely async and don't freeze menus anymore
  177. * Improved: No more log error spam when loading layouts with web textures while not connected to the internet
  178. * Improved: Web textures now keep their sizes when the layout gets saved in the editor without an active internet connection
  179. * Improved: Unloaded web textures (no internet connection or not loaded yet) are now invisible in the actual menu and show as missing texture in the editor, to be able to edit them
  180. * Fixed: Some elements that use external resources like textures and other files aren't working on other systems than Windows when using backslashes in the path
  181. * Fixed: MC 1.12: Server-related placeholders and visibility requirements not working correctly
  182.  
  183. Gauges and Switches (rsgauges-1.16.4-1.2.11.jar --> rsgauges-1.16.5-1.2.12.jar):
  184. rsgauges-1.16.5-1.2.12.jar:
  185. * v1.2.12 [U] Mappings ported, updated to Forge 1.16.5-36.2.0.
  186.  
  187. Iceberg (Iceberg-1.16.5-1.0.12.jar --> Iceberg-1.16.5-1.0.24.jar):
  188. Iceberg-1.16.5-1.0.24.jar:
  189. * Consolidated item selector functionality so they can be updated without dependent mods requiring updates.
  190. * Rewrote client-side item pickup event so Iceberg is no longer required on servers (for that event).
  191.  
  192. Industrial Foregoing (industrial-foregoing-1.16.5-3.2.14.6-14.jar --> industrial-foregoing-1.16.5-3.2.14.7-16.jar):
  193. industrial-foregoing-1.16.5-3.2.14.7-16.jar:
  194. [https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Industrial-Foregoing/blob/changelog/CHANGELOG.md)
  195.  
  196. Just Enough Items (JEI) (jei-1.16.5-7.7.1.129.jar --> jei-1.16.5-7.7.1.137.jar):
  197. Placeholder:
  198. No changelog available.
  199.  
  200. Loot Beams (lootbeams-1.16.5-release-sept0621.jar --> lootbeams-1.16.5-release-nov0221.jar):
  201. lootbeams-1.16.5-release-nov0221.jar:
  202. Release-Nov0221:
  203. * Added crash catch
  204. (no more crashes hopefully, just renders white beam by default)
  205. (also sorry for the slow updates, been real busy with work)
  206.  
  207. Macaw's Bridges ([1.0.6 / 1.16.5] Macaw's Bridges --> [2.0.0 / 1.16.5] Macaw's Bridges):
  208. [2.0.0 / 1.16.5] Macaw's Bridges:
  209. Added:
  210. * Bridge Stairs
  211. * Pliers
  212. Pliers:
  213. * They are used to toggle the bridge part, to the end part ( only for 2 and wider bridges )
  214. Changed:
  215. * New placement which allows players to make corners and custom bridge width ( works with bridge supports and stairs too)
  216. * All models have been improved
  217. * Simpler model for bridges with torch
  218. * Rail Bridges can no longer have the redstone torch put on them, instead just put a lever on the side to activate the powered rail on them
  219. * Retextured iron bridge texture
  220. * Better inventory models
  221. Fixed Bugs:
  222. * Unable to destroy bridge when aiming at the guardrail
  223. * Fly Kick Bug when standing on guardrails
  224. * Shaders Light Bug
  225. * Bridge Supports are not Waterloggable
  226.  
  227. Masterful Machinery (MasterfulMachinery-1.16.5-0.1.53 --> MasterfulMachinery-1.16.5-0.1.57):
  228. MasterfulMachinery-1.16.5-0.1.57:
  229. added clipping scissor for the JEI structure page
  230. added ability to pan the machine around the area in JEI structure view
  231.  
  232. MasterfulMachinery-1.16.5-0.1.56:
  233. "Another Bug Down, Not too many left now"
  234. Fixed funky TER render issues in the JEI structure gui
  235.  
  236. MasterfulMachinery-1.16.5-0.1.55:
  237. * Added port type definition for structures in json. More info found at [Structure File]() on the wiki
  238. * Centered structures shown in JEI and added a name to clarify the name of the structure.
  239.  
  240. OAuth (oauth-1.06.1-1.16.jar --> oauth-1.07-1.16.jar):
  241. oauth-1.07-1.16.jar:
  242. * Added error screen to Microsoft logins.
  243. * Changed threads to be daemon to prevent minecraft from shutting down
  244. * Fixed the status being blank on first load. Now says "Status: loading" while it loads.
  245.  
  246. Productive Bees (productivebees-1.16.5-0.6.9.22.jar --> productivebees-1.16.5-0.6.9.23.jar):
  247. productivebees-1.16.5-0.6.9.23.jar:
  248. 0.6.9.23
  249. -- Added Fey Bee for Feywild
  250. -- Added Rock Crystal Bee for Astral Sorcery
  251. -- Fixed a handful of broken recipes
  252. -- Fixed bee recipes not working on servers
  253.  
  254. Puzzles Lib [Forge] (PuzzlesLib-v1.0.13-1.16.5.jar --> PuzzlesLib-v1.0.15-1.16.5-Forge.jar):
  255. PuzzlesLib-v1.0.15-1.16.5-Forge.jar:
  256. Changelog
  257. All notable changes to this project will be documented in this file.
  258. The format is based on [Keep a Changelog]().
  259. [v1.0.15-1.16.5] - 2021-11-06
  260. Changed
  261. * Updated to ForgeGradle 5
  262. Fixed
  263. * Fixed ModEntryList calling a field on ModList when it might not have been set yet
  264. [v1.0.14-1.16.5] - 2021-10-29
  265. Added
  266. * Added annotation based config system
  267.  
  268. Refined Storage (Refined Storage 1.9.15 --> Refined Storage 1.9.16):
  269. Refined Storage 1.9.16:
  270. * Added Covers for all cable types! (Buuz135)
  271. * Improved JEI integration to pick the best option when transferring items (Darkere)
  272. * Fixed an issue where too many items in a grid would kick the player (Darkere)
  273. * Fixed an issue where the portable grid does not open from Inventory anymore after some use (Darkere)
  274. * Fixed craftable view in grids not showing items that were already in storage (BlueAgent)
  275. * Fixed Wireless Crafting Monitor not working as Curio (Darkere)
  276. * Fixed wrong slot being locked in some cases when opening Wireless Item (Darkere)
  277. * Slightly sped up External Storage item look up (necauqua)
  278. * Fixed extraction from Storage Monitor not respecting maximum stack size (Darkere)
  279. * Added Polish translation (joker876)
  280. * Added Italian translation (maicol07)
  281. * Addons can now override how Crafters insert items (Darkere)
  282.  
  283. Refined Storage Addons (Refined Storage Addons 0.7.3 --> Refined Storage Addons 0.7.4):
  284. Refined Storage Addons 0.7.4:
  285. * Updated to be compatible with RS 1.9.16 (Darkere)
  286. * Fixed a bug where items could be duplicated or voided (Darkere)
  287. * Added Italian translation (maicol07)
  288. * Added Polish translation (joker876)
  289. * Fixes to Russian translation (Bytegm)
  290.  
  291. Selene Lib (selene-1.16.5-1.8.1.jar --> selene-1.16.5-1.9.0.jar):
  292. selene-1.16.5-1.9.0.jar:
  293. * Improved fluid particle color so it supports animated textures with some weirdly set mcmeta files without preventing the texture pack to load
  294. * Made a first person renderer mixin not required. This improves compat with mods that change first person rendering which wouldn't need that animation anyways
  295. * Changed version requirement in the mods.toml to allow older 1.16 versions to boot up aswell
  296.  
  297. Serene Seasons (Serene Seasons 1.16.5-4.0.1.121 --> Serene Seasons 1.16.5-4.0.1.122):
  298.  
  299. Simply Light (simplylight-1.16.4-1.2.0-build.11.jar --> simplylight-1.16.5-1.3.1-build.15.jar):
  300. simplylight-1.16.5-1.3.1-build.15.jar:
  301. * Added dyed versions of the Illuminant Block for all 16 colors. - Flanks255
  302. * Forgot the textures... sorry... - Flanks255
  303.  
  304. SuperMartijn642's Core Lib (supermartijn642corelib-1.0.12-mc1.16.5 --> supermartijn642corelib-1.0.14a-mc1.16.5):
  305. supermartijn642corelib-1.0.14a-mc1.16.5:
  306. * Fixed RenderUtils#disableDepthTest not always disabling the depth test
  307. * Fixed RenderUtils#renderShape and RenderUtils#renderShapeSides not ending the batch
  308.  
  309. supermartijn642corelib-1.0.14a-mc1.16.1:
  310. * Fixed RenderUtils#disableDepthTest not always disabling the depth test
  311. * Fixed RenderUtils#renderShape and RenderUtils#renderShapeSides not ending the batch
  312.  
  313. supermartijn642corelib-1.0.14-mc1.16.5:
  314. * Fixed EnergyFormat only being available after the user's settings have been loaded
  315.  
  316. supermartijn642corelib-1.0.14-mc1.16.1:
  317. * Fixed EnergyFormat only being available after the user's settings have been loaded
  318.  
  319. supermartijn642corelib-1.0.13-mc1.16.5:
  320. * Added methods in RenderUtils for drawing the sides of block shapes
  321.  
  322. supermartijn642corelib-1.0.13-mc1.16.1:
  323. * Added methods in RenderUtils for drawing the sides of block shapes
  324.  
  325. Supplementaries (supplementaries-1.16.5-0.17.6.jar --> supplementaries-1.16.5-0.17.10.jar):
  326. supplementaries-1.16.5-0.17.10.jar:
  327. v 0.17.9.10:
  328. * Added some visual indicator particle for turn table that will signal when a block has been rotated
  329. * Added new rich soul soil planter for nether delights compatibility
  330. * Restored compatibility with latest Configured version (older one is no longer supported)
  331. * Fixed some mobs appearing offcentered and smaller than they should be in cages. To take effect you might want to capture then again
  332. * Xp bottling now always wastes some xp
  333. * Rope arrows can no longer hit entities and thus waste stored arrows. Instead they will bounce back or will be directly be picked up if they hit a player
  334.  
  335. supplementaries-1.16.5-0.17.9.jar:
  336. v 0.17.9: more mod compat and fixes
  337. * Added compat for computer craft and speaker blocks. They can now be used and controlled as a peripheral
  338. * Added more placeable sticks from other mods (prismarine rods, edelwood sticks and propelplant cane)
  339. * Added more sings for mod compat (polished planks from eidolon)
  340. * Added more mod compat for sands and dusts that can go inside an hourglass trough 2 new tags
  341. * Fixed a crash with bed map markers
  342. * Fixed an incorrect flax block recipe
  343. * Changed fodder texture
  344. * Slightly changed turn table periods so now they are all in multiple of 2 starting from 4 tick instead of 5
  345.  
  346. supplementaries-1.16.5-0.17.8.jar:
  347. v 0.17.8 a few bug fixes
  348. * Fixed a crash with projectiles such as bombs or arrows crashing the game when hitting a player that had pvp turned off
  349. * Fixed a bug where faucets could duplicate water from cauldrons
  350. * Fixed a bug where faucets could extract fluid quantities less than 250mb from a fluid tank and then round them up to 250, essentially duplicating fluids
  351. * Fixed flax block recipe
  352.  
  353. supplementaries-1.16.5-0.17.7.jar:
  354. v 0.17.7
  355. * Reworked fodder. It now will allow some animals to automatically feed off of it, allowing them to breed or grow up faster without player interaction. Textures are temporary. It can also now be mined and interacted with a hoe
  356. * Fixed compatibility with the new Farmer's delight update
  357. * Loot tables injects (for globes, flax, and bombs found in chests) are now data driven and can be edited with datapacks
  358.  
  359. Terra Incognita: The Unknown Land (terraincognita-1.16.3-1.7-BETA1.jar --> terraincognita-1.16.3-1.7-BETA2.jar):
  360. terraincognita-1.16.3-1.7-BETA2.jar:
  361. REQUIRES CUNEIFORM 1.2.4!
  362. Additions
  363. Added 4 new butterfly types (3 of them are exclusive to forests)
  364. Butterfly types now have different weights
  365. Changes
  366. Cacti are no longer shearable by dispensers
  367. Buffed hazelnut cookie saturation
  368. Simply Tea integration:
  369. * Updated to latest version
  370. * Fireweed Tea can now be sweetened with honey
  371. Fixes
  372. Fixed basket tooltips causing crashes with newer Quark versions
  373. Fixed dispensers not shearing sheep and beehives
  374.  
  375. Tetra (tetra-1.16.5-3.18.0.jar --> tetra-1.16.5-3.19.0.jar):
  376. tetra-1.16.5-3.19.0.jar:
  377. Changes:
  378. * improved armor & toughness attribute rounding & bars
  379. * tweaked netherite tint
  380. Fixes:
  381. * fixed holosphere crash for some localizations, fixes #513
  382.  
  383. Titanium (titanium-1.16.5-3.2.8.5-20.jar --> titanium-1.16.5-3.2.8.7-22.jar):
  384. titanium-1.16.5-3.2.8.7-22.jar:
  385. [https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md)
  386.  
  387. titanium-1.16.5-3.2.8.6-21.jar:
  388. [https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md](https://github.com/InnovativeOnlineIndustries/Titanium/blob/changelog/CHANGELOG.md)
  389.  
  390. Waystones (Waystones_1.16.5-7.6.3.jar --> Waystones_1.16.5-7.6.4.jar):
  391. Waystones_1.16.5-7.6.4.jar:
  392. Added waystone village pieces to rawTemplates field for better mod compat ([by TelepathicGrunt](https://github.com/ModdingForBlockheads/Waystones/pull/467))
  393. Added waystone to Repurposed Structures mushroom villages ([by TelepathicGrunt](https://github.com/ModdingForBlockheads/Waystones/pull/440))
  394. Fixed language key for activated waystones stat ([by gyroplast](https://github.com/ModdingForBlockheads/Waystones/pull/426))
  395. Fixed possible deadlock due to trying to load waystone during saving of waystone
  396. Fixed sharestones being silk-touchable resulting in orphan sharestones that can't be removed
  397.  
  398. Xaero's Minimap (v21.16.0 for Forge 1.16.5 - 1.16.2 --> v21.22.2 for Forge 1.16.5 - 1.16.2):
  399. v21.22.2 for Forge 1.16.5 - 1.16.2:
  400. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.18.3 is HIGHLY recommended.
  401. * Fixed error handling on world join. Should no longer suppress the initial error or be able to cause indefinite error spam in the logs.
  402.  
  403. v21.22.1 for Forge 1.16.5 - 1.16.2:
  404. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.18.2 is HIGHLY recommended.
  405. * Fixed compatibility issues with other mods caused by the "short" block check added in 21.20.0. For example, Storage Drawers.
  406.  
  407. v21.22.0 for Forge 1.16.5 - 1.16.2:
  408. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.18.1 is HIGHLY recommended.
  409. + Added a new entity icon type called "outlined_sprite". It should work exactly like the "sprite" type but a black outline is added automatically, similarly to model-based icons. I have noticed a bug where regular sprite icons are vertically flipped and everyone who uses the system worked around it by flippings their images. This issue is not present when using the outlined type. Fixing the issue for regular sprites is not that simple if I don't want to break existing resource packs, but I'll look into it.
  410. + Added a new entity icon type called "normal_sprite" to replace the type "sprite". The new type does not flip the provided sprite images vertically. The type "sprite" in older resource packs will still be supported with image flipping still present.
  411. + Added a separate setting for the main entity dot size.
  412. * Changed the Disable/Enable toggle in the waypoint add/edit screen to a Enabled/Disabled toggle to keep it consistent with the Local/Global one.
  413. * The mod automatic updater will now make multiple attempts to get the canonical path of the mod jar if necessary.
  414. * Added an additional security check for online image widgets.
  415. * Waypoint sharing should now work when some launchers use symlinks for game directories (e.g. GDL).
  416.  
  417. v21.21.0 for Forge 1.16.5 - 1.16.2:
  418. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.18.0 is HIGHLY recommended.
  419. * Typing a space in a coordinate text field in the new/edit waypoint screen will now move everything after the space to the next text field. Pasting something like "3511 70 -476" into the X coordinate field will also automatically separate the coordinates into the right fields.
  420. + Added more tooltips in the entity radar category screen.
  421. * Improved error reporting when the entity radar category config file can't be loaded due to being incorrectly formatted or corrupt.
  422. + Added new entity radar category hard include types, "vanilla" and "modded", that include all vanilla or all modded entities in a category.
  423. + Added a new setting for controlling when waypoint distance is converted to kilometers.
  424. + Added a new setting for controlling the precision at which waypoint distance is displayed.
  425. + Added a new option in the waypoints menu options for sorting waypoints in the list by "angular distance". This can be useful when you want to quickly find waypoints that are in your ingame view. In this sorting mode, the closer the waypoint is to the center of the screen, the higher on the list it will be.
  426. * Distance sorting in the waypoint menu will now be based on the distance from the camera, not the render entity position.
  427. * Fixed 2D waypoint sorting by distance in the waypoint menu.
  428.  
  429. v21.20.0 for Forge 1.16.5 - 1.16.2:
  430. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.18.0 is HIGHLY recommended.
  431. * Fixed potential issues caused by different types of air (e.g. cave air) not being fully accounted for in map writing.
  432. * The height level for very short blocks like carpets and 1 layer of snow will now be adjusted by -1. This means that they won't cause harsh shading on the map. You can toggle it in the settings. Requires at least version 1.18.0 of the world map, if you're using world map chunks on the minimap.
  433. * Small but potentially very effective optimization when fetching texture color for a block state.
  434.  
  435. v21.19.0 for Forge 1.16.5 - 1.16.2:
  436. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.17.3 is HIGHLY recommended.
  437. * Unified what the minimap and world map consider "flowers". Tall flowers like Rose Bushes and Sunflowers are now included.
  438. * Made the buttons on the waypoint menu options screen wider, so that translators have more space to work with.
  439. * Made some buttons on the waypoint edit screen wider, so that translators have more space to work with.
  440. + Added new type of hard include in the entity radar category settings, which includes all baby variants of mobs, in case you want to configure them separately.
  441. + Added a new key binding for reversing the order in which entities are rendered on the minimap while you're holding it. Can help with finding entities buried under other entities.
  442. * Fixed confirming or cancelling on the Reset Default Settings screen closing the settings screen completely.
  443.  
  444. v21.18.0 for Forge 1.16.5 - 1.16.2:
  445. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.17.2 is HIGHLY recommended.
  446. + Added option for entity radar category duplication (non-protected only).
  447. + Added option for entity radar category cutting and pasting (non-protected only).
  448. * You can now quickly move an entity radar sub-category from one end of the list to the other.
  449. * Removed the bottom "Add Sub-Category" option. The top one is unaffected.
  450. + Redesigned the relationship arrows in the entity radar category settings to make them more obviously arrow-shaped. Also removed the very-top arrow going from nowhere.
  451. + Replaced the "INHERIT" option with a simple "-".
  452. + Moved the "Display", "Dot Color", "Icons" and "Names" to the top of the list in the entity radar category settings.
  453. + Fixed multi-texture renderer provider not resetting when the game crashes, making the mod incompatible with something like NotEnoughCrashes.
  454. + Added in-game setting for update notifications.
  455. * Fixed the minimap not reloading visible world map regions that have been unloaded.
  456.  
  457. v21.17.2 for Forge 1.16.5 - 1.16.2:
  458. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.17.1 is HIGHLY recommended.
  459. * Fixed moving entity radar categories not always working correctly after deleting a category.
  460.  
  461. v21.17.1 for Forge 1.16.5 - 1.16.2:
  462. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.17.1 is HIGHLY recommended.
  463. * Fixed crash when an entity on the radar other than a player does not have a registered entity type/entry. For example, this caused a crash when engaging in a battle in Pixelmon.
  464.  
  465. v21.17.0 for Forge 1.16.5 - 1.16.2:
  466. * Compatible with Xaero's World Map 1.11.0 or newer. Version 1.17.1 is HIGHLY recommended.
  467. * Completely reworked the entity radar config. You can now create your own entity categories and sub-categories or even redefine the default ones (players, hostile mobs, items etc). You can add or remove specific entity types (cow, skeleton, spider etc) to/from a category by adding them to a corresponding list in the category settings. Most of the entity radar settings that used to be global can now also be configured per category. Categories that are higher on the list are prioritized when multiple categories include the same entity type.
  468. + Added a master setting for the entity radar and a new key binding for toggling it.
  469. + Added settings for entity icons and names to the regular entity radar setting screen. Although category settings can (and probably will) override them.
  470. * Fixed compatibility with Immersive Portal (or similar mods) when using Optifine anti-aliasing. Caused UI to stop rendering.
  471. * Improved automatic backups when saving a file fails.
  472.  
  473. Xaero's World Map (v1.17.0.1 for Forge 1.16.5 - 1.16.2 --> v1.18.3 for Forge 1.16.5 - 1.16.2):
  474. v1.18.3 for Forge 1.16.5 - 1.16.2:
  475. * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.22.2 is HIGHLY recommended.
  476. * Fixed error handling on world join. Should no longer suppress the initial error or be able to cause indefinite error spam in the logs.
  477.  
  478. v1.18.2 for Forge 1.16.5 - 1.16.2:
  479. * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.22.1 is HIGHLY recommended.
  480. * Fixed compatibility issues with other mods caused by the "short" block check added in 1.18.0. For example, Storage Drawers.
  481. * The mod automatic updater will now make multiple attempts to get the canonical path of the mod jar if necessary.
  482.  
  483. v1.18.1 for Forge 1.16.5 - 1.16.2:
  484. * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.21.0 is HIGHLY recommended.
  485. * Fixed indefinite freeze when exiting a world/dimension at a certain time. Usually, leaving a world as soon as you enter it would reproduce the issue.
  486.  
  487. v1.18.0 for Forge 1.16.5 - 1.16.2:
  488. * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.20.0 is HIGHLY recommended.
  489. * The height level for very short blocks like carpets and 1 layer of snow will now be adjusted by -1. This means that waypoints and teleportation over these blocks will now make more sense and they won't cause harsh shading on the map. You can toggle it in the settings. Version 21.20.0 of the minimap is highly recommended, if you're planning on teleporting to carpetlike blocks that are placed over the void. The minimap update shifts the teleportation up by half of a block so that you don't fall through the block that you're teleporting into.
  490. * Reworked map height data handling to allow the effective height values to be different from the actual block heights. This allows making the carpetlike block height adjustments toggleable with a setting and refreshable without relogging. It also lets the persistent map data stay unaffected, making older mod versions still forward compatible with it.
  491. * Fixed some branch texture update issues caused by the leaf texture height values being temporarily reset when reloading a leaf region.
  492. * Improved IO exception handling when saving/loading map data or cache. The mod will now make multiple attempts with short pauses in-between.
  493. * Fixed rarely occuring issue of parts of the map not updating visually when being rediscovered.
  494. * Small but potentially very effective optimization when fetching texture color for a block state.
  495.  
  496. v1.17.3 for Forge 1.16.5 - 1.16.2:
  497. * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.19.0 is HIGHLY recommended.
  498. * Unified what the minimap and world map consider "flowers". Tall flowers like Rose Bushes and Sunflowers are now included. Requires rediscovering the map (or reloading in singleplayer).
  499. * Fixed incorrect slope values for void on the map.
  500.  
  501. v1.17.2.1 for Forge 1.16.5 - 1.16.2:
  502. * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.18.0 is HIGHLY recommended.
  503. * Fixed certain inconsistencies between the actual map data and map cache being able to cause minor memory leaks, OpenGL errors, crashes and incorrect map texture versions.
  504. * Fixed certain regions becoming unable to unload (when they should) after their parent branch region is unloaded.
  505. * Fixed footsteps crashing the game because of a race condition issue.
  506. + Added in-game setting for update notifications.
  507. * Fixed rare game freeze caused by a race condition when updating branch region textures.
  508. * Improved how branch region textures react to textures being deleted from their child regions. For example, if a region reloads and the result is less explored than what was loaded from the map cache, then updating the branch region textures (by viewing the map at a low enough zoom level) will properly reflect that. This shouldn't affect the vast majority of users.
  509. * Fixed the world map not reloading after you change your active resource packs.
  510. + Fixed multi-texture renderer provider not resetting when the game crashes, making the mod incompatible with something like NotEnoughCrashes.
  511.  
  512. v1.17.1 for Forge 1.16.5 - 1.16.2:
  513. * Compatible with Xaero's Minimap / Better PVP 20.23.0 or newer. Version 21.17.0 is HIGHLY recommended.
  514. * Fixed compatibility with Immersive Portal (or similar mods) when using Optifine anti-aliasing. Caused UI to stop rendering.
  515. * Improved automatic backups when saving a file fails.
  516.  
  517. Removed:
  518. - Chunk-Pregenerator
  519. - Seamless Loading Screen (Forge)
  520.  
  521. Generated using [ChangelogGenerator 2.0.0-pre5](https://github.com/TheRandomLabs/ChangelogGenerator).
  522.  
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