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- scn SCPTArmorStats Redux
- ref ThisArmor
- float NewValue
- float NewHealth
- float NewWeight
- float NewDT
- float NewDR
- ref NewEffect
- int AddResistances
- begin gamemode
- if GetGameRestarted
- if getinifloat "Armor Stats Redux:sResistances" "Armor Stats Redux Config.ini" == 1
- AddResistances= 1
- endif
- if getinifloat "Armor Stats Redux:sWeldingHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorBoomerWeldingHelmet
- NewValue = (getinifloat "Armor Stats Redux:ssWeldingHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:ssWeldingHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:ssWeldingHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:ssWeldingHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:ssWeldingHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorBoomerWeldingHelmet
- NewEffect = EnchHelmetWelding
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombat
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombat
- NewEffect = EnchArmorCombat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatTalon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatTalon
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatTalonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatTalonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatTalonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatTalonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatTalonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatTalon
- NewEffect = EnchArmorCombat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatRegulator" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatRegulator
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatRegulatorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatRegulatorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatRegulatorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatRegulatorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatRegulatorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatRegulator
- NewEffect = EnchArmorCombat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatBlack" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatBlack
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatBlackValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatBlackHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatBlackWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatBlackDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatBlackDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatBlack
- NewEffect = EnchArmorCombatBlack
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVFSArmorCombatBlackVanGraff" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VFSArmorCombatBlackVanGraff
- NewValue = (getinifloat "Armor Stats Redux:sVFSArmorCombatBlackVanGraffValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVFSArmorCombatBlackVanGraffHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVFSArmorCombatBlackVanGraffWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVFSArmorCombatBlackVanGraffDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVFSArmorCombatBlackVanGraffDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VFSArmorCombatBlackVanGraff
- NewEffect = EnchArmorCombatBlack
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueCombat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueCombat
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueCombatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueCombatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueCombatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueCombatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueCombat
- NewEffect = TTWEnchShellshockedCombatArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueCombatTalon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueCombatTalon
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueCombatTalonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueCombatTalonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueCombatTalonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueCombatTalonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueCombatTalonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueCombatTalon
- NewEffect = EnchArmorCombat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC03LagBoltsCombatTalonArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC03LagBoltsCombatTalonArmor
- NewValue = (getinifloat "Armor Stats Redux:sDLC03LagBoltsCombatTalonArmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC03LagBoltsCombatTalonArmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC03LagBoltsCombatTalonArmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC03LagBoltsCombatTalonArmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC03LagBoltsCombatTalonArmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC03LagBoltsCombatTalonArmor
- NewEffect = DLC03LagBoltsArmorEffectRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC05ArmorCombatMedic" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05ArmorCombatMedic
- NewValue = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatMedicValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatMedicHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatMedicWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatMedicDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatMedicDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC05ArmorCombatMedic
- NewEffect = DLC05MedicArmorEffectRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorUSArmyCombatArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorUSArmyCombatArmor
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorUSArmyCombatArmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorUSArmyCombatArmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorUSArmyCombatArmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorUSArmyCombatArmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorUSArmyCombatArmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorUSArmyCombatArmor
- NewEffect = NVDLC04ArmorUSArmyCombatOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS18RangerBattlearmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS18RangerBattlearmor
- NewValue = (getinifloat "Armor Stats Redux:sMS18RangerBattlearmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS18RangerBattlearmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS18RangerBattlearmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS18RangerBattlearmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS18RangerBattlearmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS18RangerBattlearmor
- NewEffect = MS18EnchRangerArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatReinforced" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatReinforced
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatReinforced
- NewEffect = EnchArmorCombatReinf
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatReinforcedRegulator" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatReinforcedRegulator
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedRegulatorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedRegulatorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedRegulatorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedRegulatorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedRegulatorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatReinforcedRegulator
- NewEffect = EnchArmorCombatReinf
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatReinforcedTalon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatReinforcedTalon
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedTalonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedTalonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedTalonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedTalonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedTalonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatReinforcedTalon
- NewEffect = EnchArmorCombatReinf
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatReinforcedMark2
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatReinforcedMark2
- NewEffect = EnchArmorCombatReinf
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2Regulator" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatReinforcedMark2Regulator
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2RegulatorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2RegulatorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2RegulatorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2RegulatorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2RegulatorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatReinforcedMark2Regulator
- NewEffect = EnchArmorCombatReinf
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2Talon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatReinforcedMark2Talon
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2TalonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2TalonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2TalonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2TalonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatReinforcedMark2TalonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatReinforcedMark2Talon
- NewEffect = EnchArmorCombatReinf
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatHelmet
- NewEffect = EnchArmorCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatHelmetTalon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatHelmetTalon
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatHelmetTalonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatHelmetTalonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatHelmetTalonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatHelmetTalonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatHelmetTalonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatHelmetTalon
- NewEffect = EnchArmorCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC05ArmorCombatHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05ArmorCombatHelmet
- NewValue = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05ArmorCombatHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC05ArmorCombatHelmet
- NewEffect = EnchArmorCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS18RangerHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS18RangerHelmet
- NewValue = (getinifloat "Armor Stats Redux:sMS18RangerHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS18RangerHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS18RangerHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS18RangerHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS18RangerHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS18RangerHelmet
- NewEffect = EnchArmorCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforced" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatHelmetReinforced
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatHelmetReinforced
- NewEffect = EnchArmorCombatReinfHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedTalon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatHelmetReinforcedTalon
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedTalonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedTalonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedTalonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedTalonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedTalonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatHelmetReinforcedTalon
- NewEffect = EnchArmorCombatReinfHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatHelmetReinforcedmark2
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatHelmetReinforcedmark2
- NewEffect = EnchArmorCombatReinfHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2Talon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorCombatHelmetReinforcedmark2Talon
- NewValue = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2TalonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2TalonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2TalonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2TalonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorCombatHelmetReinforcedmark2TalonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorCombatHelmetReinforcedmark2Talon
- NewEffect = EnchArmorCombatReinfHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueCombatHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueCombatHelmet
- NewEffect = EnchArmorCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetTalon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueCombatHelmetTalon
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetTalonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetTalonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetTalonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetTalonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueCombatHelmetTalonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueCombatHelmetTalon
- NewEffect = EnchArmorCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderPsychoticHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRaider01Helmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorRaider01HelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRaider01HelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRaider01HelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRaider01HelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRaider01HelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRaider01Helmet
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderArclightHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRaider02Helmet
- NewValue = (getinifloat "Armor Stats Redux:sRaiderArclightHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sRaiderArclightHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sRaiderArclightHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sRaiderArclightHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sRaiderArclightHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRaider02Helmet
- NewEffect = EnchHelmetWelding
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderWastehoundHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRaider03Helmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorRaider03HelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRaider03HelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRaider03HelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRaider03HelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRaider03HelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRaider03Helmet
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderBlastmasterHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRaider04Helmet
- NewValue = (getinifloat "Armor Stats Redux:sRaiderBlastmasterHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sRaiderBlastmasterHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sRaiderBlastmasterHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sRaiderBlastmasterHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sRaiderBlastmasterHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRaider04Helmet
- NewEffect = EnchHelmetRaiderBlastmaster
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueRaider01Helmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueRaider01Helmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01HelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01HelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01HelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01HelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01HelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueRaider01Helmet
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueRaider04Helmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueRaider04Helmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04HelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04HelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04HelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04HelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04HelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueRaider04Helmet
- NewEffect = EnchHelmetRaiderBlastmaster
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sSupervisorHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01ArmorRaiderHelmet
- NewValue = (getinifloat "Armor Stats Redux:sDLC01ArmorRaiderHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01ArmorRaiderHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01ArmorRaiderHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01ArmorRaiderHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01ArmorRaiderHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01ArmorRaiderHelmet
- NewEffect = EnchRaiderSupervisor
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sBoogeymansHood" "Armor Stats Redux Config.ini" == 1
- ThisArmor = LLFFArmorRaider03Helmet
- NewValue = (getinifloat "Armor Stats Redux:sLLFFArmorRaider03HelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sLLFFArmorRaider03HelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sLLFFArmorRaider03HelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sLLFFArmorRaider03HelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sLLFFArmorRaider03HelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = LLFFArmorRaider03Helmet
- NewEffect = EnchFourEyesHat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sFiendBattleHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorFiendHelmet01
- NewValue = (getinifloat "Armor Stats Redux:sArmorFiendHelmet01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorFiendHelmet01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorFiendHelmet01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorFiendHelmet01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorFiendHelmet01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sFiendWarriorHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorFiendHelmet02
- NewValue = (getinifloat "Armor Stats Redux:sArmorFiendHelmet02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorFiendHelmet02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorFiendHelmet02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorFiendHelmet02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorFiendHelmet02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sFiendHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorFiendHelmet03
- NewValue = (getinifloat "Armor Stats Redux:sArmorFiendHelmet03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorFiendHelmet03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorFiendHelmet03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorFiendHelmet03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorFiendHelmet03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sMotorRunnersHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorFiendHelmetRare
- NewValue = (getinifloat "Armor Stats Redux:sArmorFiendHelmetRareValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorFiendHelmetRareHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorFiendHelmetRareWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorFiendHelmetRareDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorFiendHelmetRareDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorFiendHelmetRare
- NewEffect = EnchClothingRareFiendHelmetRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderPainspike" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRaider01
- NewValue = (getinifloat "Armor Stats Redux:sArmorRaider01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRaider01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRaider01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRaider01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRaider01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRaider01
- NewEffect = EnchArmorRaiderPainspike
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderSadist" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRaider02
- NewValue = (getinifloat "Armor Stats Redux:sArmorRaider02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRaider02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRaider02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRaider02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRaider02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRaider02
- NewEffect = EnchArmorRaiderSadist
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderBadlands" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRaider03
- NewValue = (getinifloat "Armor Stats Redux:sArmorRaider03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRaider03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRaider03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRaider03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRaider03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRaider03
- NewEffect = EnchArmorRaiderBadlands
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderBlastmaster" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRaider04
- NewValue = (getinifloat "Armor Stats Redux:sArmorRaider04Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRaider04Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRaider04Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRaider04DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRaider04DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRaider04
- NewEffect = EnchArmorRaiderBlastmaster
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueRaider01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueRaider01
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueRaider01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueRaider01
- NewEffect = EnchArmorRaiderPainspikeUnique
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueRaider02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueRaider02
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueRaider02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueRaider02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueRaider02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueRaider02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueRaider02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueRaider02
- NewEffect = EnchArmorRaiderSadistUnique
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueRaider04" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueRaider04
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueRaider04DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueRaider04
- NewEffect = EnchArmorRaiderBlastmasterUnique
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRaiderIconoclast" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01ArmorRaider1
- NewValue = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider1Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider1Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider1Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider1DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider1DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sRaiderPaingiver" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01ArmorRaider2
- NewValue = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sRaiderThrowdown" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01ArmorRaider3
- NewValue = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider3Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider3Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider3Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider3DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider3DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sRaiderCommando" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01ArmorRaider4
- NewValue = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider4Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider4Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider4Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider4DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider4DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sRaiderOrdnance" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01ArmorRaider5
- NewValue = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider5Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider5Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider5Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider5DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01ArmorRaider5DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01ArmorRaider5
- NewEffect = DLC01EnchArmorRaider5Redux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sBombshell" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01UniqueRaiderArmor04
- NewValue = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor04Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor04Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor04Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor04DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor04DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sKhanArmoredLeather" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVGKArmored
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVGKArmoredValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVGKArmoredHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVGKArmoredWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVGKArmoredDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVGKArmoredDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVGKArmored
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sKhanSimple" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVGKSimple
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVGKSimpleValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVGKSimpleHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVGKSimpleWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVGKSimpleDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVGKSimpleDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVGKSimple
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sKhanSoldier" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVGKSoldier
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVGKSoldierValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVGKSoldierHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVGKSoldierWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVGKSoldierDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVGKSoldierDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVGKSoldier
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sKhanSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVGKSuit
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVGKSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVGKSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVGKSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVGKSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVGKSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVGKSuit
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sGreatKhanSpikeHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVGKSpike
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVGKSpikeValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVGKSpikeHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVGKSpikeWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVGKSpikeDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVGKSpikeDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVGKSpike
- NewEffect = EnchHelmetGeneric
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVPapaKhanArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVPapaKhanArmor
- NewValue = (getinifloat "Armor Stats Redux:sNVPapaKhanArmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVPapaKhanArmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVPapaKhanArmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVPapaKhanArmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVPapaKhanArmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVPapaKhanArmor
- NewEffect = EnchArmorLeatherReinforced
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVpapakhanHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVpapakhanHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVpapakhanHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVpapakhanHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVpapakhanHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVpapakhanHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVpapakhanHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVpapakhanHelmet
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDamWarGreatKhan" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarGreatKhan
- NewValue = (getinifloat "Armor Stats Redux:sDamWarGreatKhanValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarGreatKhanHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarGreatKhanWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarGreatKhanDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarGreatKhanDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sArmorNVPGGuardArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVPGGuardArmor
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVPGGuardArmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVPGGuardArmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVPGGuardArmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVPGGuardArmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVPGGuardArmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVPGGuardArmor
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVPGPlain" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVPGPlain
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVPGPlainValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVPGPlainHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVPGPlainWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVPGPlainDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVPGPlainDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVPGPlain
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVPGSimple" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVPGSimple
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVPGSimpleValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVPGSimpleHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVPGSimpleWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVPGSimpleDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVPGSimpleDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVPGSimple
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVPGSoldier" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVPGSoldier
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVPGSoldierValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVPGSoldierHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVPGSoldierWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVPGSoldierDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVPGSoldierDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVPGSoldier
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorLeather" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorLeather
- NewValue = (getinifloat "Armor Stats Redux:sArmorLeatherValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorLeatherHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorLeatherWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorLeatherDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorLeatherDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorLeather
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sPreordArmorLeather" "Armor Stats Redux Config.ini" == 1
- ThisArmor = PreordArmorLeather
- NewValue = (getinifloat "Armor Stats Redux:sPreordArmorLeatherValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sPreordArmorLeatherHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sPreordArmorLeatherWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sPreordArmorLeatherDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sPreordArmorLeatherDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = PreordArmorLeather
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueLeather" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueLeather
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueLeatherValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueLeatherHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueLeatherWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueLeatherDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueLeatherDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueLeather
- NewEffect = TTWEnchClothingRaiderUniqueRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorWanderersLeather" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorWanderersLeather
- NewValue = (getinifloat "Armor Stats Redux:sArmorWanderersLeatherValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorWanderersLeatherHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorWanderersLeatherWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorWanderersLeatherDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorWanderersLeatherDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorWanderersLeather
- NewEffect = EnchArmorLeatherReinforced
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sLeatherRebel" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01UniqueRaiderArmor03
- NewValue = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01UniqueRaiderArmor03
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorLeatherUnplayable" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorLeatherUnplayable
- NewValue = (getinifloat "Armor Stats Redux:sArmorLeatherUnplayableValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorLeatherUnplayableHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorLeatherUnplayableWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorLeatherUnplayableDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorLeatherUnplayableDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorLeatherUnplayable
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorLeatherGladiator" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorLeatherGladiator
- NewValue = (getinifloat "Armor Stats Redux:sArmorLeatherGladiatorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorLeatherGladiatorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorLeatherGladiatorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorLeatherGladiatorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorLeatherGladiatorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorLeatherGladiator
- NewEffect = EnchArmorLeatherReinforced
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorLeatherReinforced" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorLeatherReinforced
- NewValue = (getinifloat "Armor Stats Redux:sArmorLeatherReinforcedValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorLeatherReinforcedHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorLeatherReinforcedWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorLeatherReinforcedDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorLeatherReinforcedDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorLeatherReinforced
- NewEffect = EnchArmorLeatherReinforced
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherGecko" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02ArmorLeatherGecko
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherGeckoValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherGeckoHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherGeckoWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherGeckoDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherGeckoDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC02ArmorLeatherGecko
- NewEffect = NVDLC02EnchArmorLeatherGeckoRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherReinforcedGecko" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02ArmorLeatherReinforcedGecko
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherReinforcedGeckoValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherReinforcedGeckoHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherReinforcedGeckoWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherReinforcedGeckoDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02ArmorLeatherReinforcedGeckoDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC02ArmorLeatherReinforcedGecko
- NewEffect = NVDLC02EnchArmorLeatherGeckoRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorLegate" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorLegate
- NewValue = (getinifloat "Armor Stats Redux:sArmorLegateValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorLegateHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorLegateWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorLegateDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorLegateDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorLegate
- NewEffect = EnchArmorLegate
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDamWarLegion" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarLegion
- NewValue = (getinifloat "Armor Stats Redux:sDamWarLegionValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarLegionHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarLegionWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarLegionDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarLegionDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDamWarLegionHelm" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarLegionHelm
- NewValue = (getinifloat "Armor Stats Redux:sDamWarLegionHelmValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarLegionHelmHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarLegionHelmWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarLegionHelmDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarLegionHelmDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sArmorNVCLCenturion" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVCLCenturion
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVCLCenturionValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVCLCenturionHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVCLCenturionWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVCLCenturionDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVCLCenturionDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVCLCenturion
- NewEffect = EnchArmorCLCenturion
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVCLExplorer" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVCLExplorer
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVCLExplorerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVCLExplorerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVCLExplorerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVCLExplorerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVCLExplorerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVCLExplorer
- NewEffect = EnchArmorLegionTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVCLPraetorian" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVCLPraetorian
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVCLPraetorianValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVCLPraetorianHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVCLPraetorianWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVCLPraetorianDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVCLPraetorianDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVCLPraetorian
- NewEffect = EnchArmorLegionTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVCLPrime" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVCLPrime
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVCLPrimeValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVCLPrimeHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVCLPrimeWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVCLPrimeDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVCLPrimeDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVCLPrime
- NewEffect = EnchArmorLegionTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVCLRecruit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVCLRecruit
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVCLRecruitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVCLRecruitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVCLRecruitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVCLRecruitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVCLRecruitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVCLRecruit
- NewEffect = EnchArmorLegionTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVCLVeteran" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVCLVeteran
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVCLVeteranValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVCLVeteranHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVCLVeteranWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVCLVeteranDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVCLVeteranDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVCLVeteran
- NewEffect = EnchArmorLegionTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVCLVexillarius" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVCLVexillarius
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVCLVexillariusValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVCLVexillariusHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVCLVexillariusWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVCLVexillariusDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVCLVexillariusDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVCLVexillarius
- NewEffect = EnchArmorLegionTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLCenturion" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLCenturion
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLCenturionValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLCenturionHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLCenturionWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLCenturionDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLCenturionDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLExplorer" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLExplorer
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLExplorerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLExplorerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLExplorerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLExplorerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLExplorerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLPrime" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLPrime
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVCLPrime
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLPrimeDecanus" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLPrimeDecanus
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeDecanusValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeDecanusHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeDecanusWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeDecanusDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLPrimeDecanusDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVCLPrimeDecanus
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLRecruit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLRecruit
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVCLRecruit
- NewEffect = EnchHelmetWelding
- SetObjectEffect EnchFourEyesGlasses NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLRecruitDecanus" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLRecruitDecanus
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitDecanusValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitDecanusHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitDecanusWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitDecanusDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLRecruitDecanusDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVCLRecruitDecanus
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLVeteran" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLVeteran
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVCLVeteran
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLVeteranDecanus" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLVeteranDecanus
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranDecanusValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranDecanusHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranDecanusWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranDecanusDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLVeteranDecanusDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVCLVeteranDecanus
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVCLVexillarius" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVCLVexillarius
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVCLVexillariusValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVCLVexillariusHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVCLVexillariusWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVCLVexillariusDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVCLVexillariusDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVCLVexillarius
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVLegate" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVLegate
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVLegateValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVLegateHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVLegateWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVLegateDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVLegateDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVLegate
- NewEffect = EnchHelmetLegate
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVCaesar" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVCaesar
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVCaesarValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVCaesarHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVCaesarWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVCaesarDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVCaesarDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVCaesar
- NewEffect = EnchClothingCaesarsArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDamWarCenturion" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarCenturion
- NewValue = (getinifloat "Armor Stats Redux:sDamWarCenturionValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarCenturionHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarCenturionWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarCenturionDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarCenturionDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDamWarFaceMask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarFaceMask
- NewValue = (getinifloat "Armor Stats Redux:sDamWarFaceMaskValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarFaceMaskHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarFaceMaskWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarFaceMaskDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarFaceMaskDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDamWarRanger" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarRanger
- NewValue = (getinifloat "Armor Stats Redux:sDamWarRangerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarRangerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarRangerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarRangerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarRangerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DamWarRanger
- NewEffect = EnchArmorNCRRangerPatrol
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDamWarTrooper" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarTrooper
- NewValue = (getinifloat "Armor Stats Redux:sDamWarTrooperValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarTrooperHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarTrooperWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarTrooperDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarTrooperDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DamWarTrooper
- NewEffect = EnchArmorNCRTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorMetal" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorMetal
- NewValue = (getinifloat "Armor Stats Redux:sArmorMetalValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorMetalHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorMetalWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorMetalDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorMetalDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorMetal
- NewEffect = EnchMetalArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorMetalHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorMetalHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorMetalHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorMetalHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorMetalHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorMetalHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorMetalHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorMetalHelmet
- NewEffect = EnchArmorMetalHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorMetalHelmetReinforced" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorMetalHelmetReinforced
- NewValue = (getinifloat "Armor Stats Redux:sArmorMetalHelmetReinforcedValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorMetalHelmetReinforcedHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorMetalHelmetReinforcedWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorMetalHelmetReinforcedDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorMetalHelmetReinforcedDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorMetalHelmetReinforced
- NewEffect = EnchArmorMetalHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorMetalReinforced" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorMetalReinforced
- NewValue = (getinifloat "Armor Stats Redux:sArmorMetalReinforcedValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorMetalReinforcedHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorMetalReinforcedWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorMetalReinforcedDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorMetalReinforcedDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorMetalReinforced
- NewEffect = EnchMetalArmorReinforced
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueMetal" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueMetal
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueMetalValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueMetalHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueMetalWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueMetalDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueMetalDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueMetal
- NewEffect = EnchSilencedMetalArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sGammaShieldMetalArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01ArmorMetal
- NewValue = (getinifloat "Armor Stats Redux:sDLC01ArmorMetalValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01ArmorMetalHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01ArmorMetalWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01ArmorMetalDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01ArmorMetalDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01ArmorMetal
- NewEffect = DLC01EnchMetalArmorLeadRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMetalMaster" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01UniqueRaiderArmor02
- NewValue = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01UniqueRaiderArmor02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01UniqueRaiderArmor02
- NewEffect = DLC01EnchArmorMetalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalGecko" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02ArmorMetalGecko
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalGeckoValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalGeckoHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalGeckoWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalGeckoDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalGeckoDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC02ArmorMetalGecko
- NewEffect = NVDLC02EnchArmorMetalGeckoRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalReinforcedGecko" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02ArmorMetalReinforcedGecko
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalReinforcedGeckoValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalReinforcedGeckoHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalReinforcedGeckoWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalReinforcedGeckoDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02ArmorMetalReinforcedGeckoDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC02ArmorMetalReinforcedGecko
- NewEffect = NVDLC02EnchArmorMetalGeckoRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sPreordArmorMetal" "Armor Stats Redux Config.ini" == 1
- ThisArmor = PreordArmorMetal
- NewValue = (getinifloat "Armor Stats Redux:sPreordArmorMetalValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sPreordArmorMetalHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sPreordArmorMetalWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sPreordArmorMetalDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sPreordArmorMetalDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = PreordArmorMetal
- NewEffect = EnchMetalArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sBooneSurvivalArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVBoone01
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVBoone01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVBoone01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVBoone01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVBoone01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVBoone01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVBoone01
- NewEffect = EnchArmorNCRTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sBooneAssaultArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVBoone02
- NewValue = (getinifloat "Armor Stats Redux:sBooneAssaultArmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sBooneAssaultArmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sBooneAssaultArmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sBooneAssaultArmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sBooneAssaultArmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVBoone02
- NewEffect = EnchArmorNCRTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitTrooperFatigues" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitTrooperFatigues
- NewValue = (getinifloat "Armor Stats Redux:sOutfitTrooperFatiguesValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitTrooperFatiguesHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitTrooperFatiguesWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitTrooperFatiguesDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitTrooperFatiguesDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitTrooperFatigues
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVNCRRangerPatrol" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVNCRRangerPatrol
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerPatrolValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerPatrolHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerPatrolWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerPatrolDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerPatrolDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVNCRRangerPatrol
- NewEffect = EnchArmorNCRRangerPatrol
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVNCRTrooper" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVNCRTrooper
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVNCRTrooper
- NewEffect = EnchArmorNCRTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVNCRTrooperBandoleer" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVNCRTrooperBandoleer
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperBandoleerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperBandoleerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperBandoleerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperBandoleerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperBandoleerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVNCRTrooperBandoleer
- NewEffect = EnchArmorNCRTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVNCRTrooperFaceWrap" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVNCRTrooperFaceWrap
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperFaceWrapValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperFaceWrapHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperFaceWrapWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperFaceWrapDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperFaceWrapDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVNCRTrooperFaceWrap
- NewEffect = EnchArmorNCRTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMantle" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVNCRTrooperMantle
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMantleValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMantleHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMantleWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMantleDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMantleDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVNCRTrooperMantle
- NewEffect = EnchArmorNCRTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMP" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVNCRTrooperMP
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMPValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMPHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMPWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMPDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVNCRTrooperMPDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVNCRTrooperMP
- NewEffect = EnchArmorNCRTrooper
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHatNCR1stReconBeret" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HatNCR1stReconBeret
- NewValue = (getinifloat "Armor Stats Redux:sHatNCR1stReconBeretValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHatNCR1stReconBeretHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHatNCR1stReconBeretWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHatNCR1stReconBeretDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHatNCR1stReconBeretDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHatNCRBeret" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HatNCRBeret
- NewValue = (getinifloat "Armor Stats Redux:sHatNCRBeretValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHatNCRBeretHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHatNCRBeretWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHatNCRBeretDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHatNCRBeretDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HatNCRBeret
- NewEffect = EnchClothingHeadSunGuard
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHatNCRBoonesBeret" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HatNCRBoonesBeret
- NewValue = (getinifloat "Armor Stats Redux:sHatNCRBoonesBeretValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHatNCRBoonesBeretHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHatNCRBoonesBeretWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHatNCRBoonesBeretDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHatNCRBoonesBeretDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHatNVNCRRanger" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HatNVNCRRanger
- NewValue = (getinifloat "Armor Stats Redux:sHatNVNCRRangerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHatNVNCRRangerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHatNVNCRRangerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHatNVNCRRangerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHatNVNCRRangerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HatNVNCRRanger
- NewEffect = EnchClothingHeadSunGuard
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVNCRRangerCombat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVNCRRangerCombat
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVNCRRangerCombatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVNCRRangerCombatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVNCRRangerCombatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVNCRRangerCombatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVNCRRangerCombatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVNCRRangerCombat
- NewEffect = EnchArmorNCRRangerCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVNCRTrooper" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVNCRTrooper
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVNCRTrooper
- NewEffect = EnchHelmetWelding
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperGoggles" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVNCRTrooperGoggles
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperGogglesValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperGogglesHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperGogglesWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperGogglesDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperGogglesDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperMP" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVNCRTrooperMP
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperMPValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperMPHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperMPWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperMPDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVNCRTrooperMPDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVNCRTrooperMP
- NewEffect = EnchFourEyesGlasses
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitNCRRangerHat01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitNCRRangerHat01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitNCRRangerHat01
- NewEffect = EnchClothingHeadSunGuard
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitNCRRangerHat02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitNCRRangerHat02
- NewValue = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitNCRRangerHat02
- NewEffect = EnchClothingHeadSunGuard
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitNCRRangerHat03" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitNCRRangerHat03
- NewValue = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitNCRRangerHat03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitNCRRangerHat03
- NewEffect = EnchClothingHeadSunGuard
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDamWarCombatRangerHelm" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarCombatRangerHelm
- NewValue = (getinifloat "Armor Stats Redux:sDamWarCombatRangerHelmValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarCombatRangerHelmHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarCombatRangerHelmWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarCombatRangerHelmDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarCombatRangerHelmDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DamWarCombatRangerHelm
- NewEffect = EnchArmorNCRRangerCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDamWarCombatRanger" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarCombatRanger
- NewValue = (getinifloat "Armor Stats Redux:sDamWarCombatRangerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarCombatRangerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarCombatRangerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarCombatRangerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarCombatRangerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DamWarCombatRanger
- NewEffect = EnchArmorNCRRangerCombat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVNCRRangerCombat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVNCRRangerCombat
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerCombatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerCombatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerCombatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerCombatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVNCRRangerCombatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorNVNCRRangerCombat
- NewEffect = EnchArmorNCRRangerCombat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02ArmorDesertRangerCombat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02ArmorDesertRangerCombat
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02ArmorDesertRangerCombatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02ArmorDesertRangerCombatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02ArmorDesertRangerCombatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02ArmorDesertRangerCombatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02ArmorDesertRangerCombatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC02ArmorDesertRangerCombat
- NewEffect = EnchArmorNCRRangerCombat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02HelmetDesertRangerCombat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02HelmetDesertRangerCombat
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02HelmetDesertRangerCombatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02HelmetDesertRangerCombatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02HelmetDesertRangerCombatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02HelmetDesertRangerCombatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02HelmetDesertRangerCombatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC02HelmetDesertRangerCombat
- NewEffect = EnchArmorNCRRangerCombatHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGear" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorRiotGear
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorRiotGear
- NewEffect = NVDLC04ArmorRiotGearOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sAdvancedRiotGear" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorRiotGearCustom
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearCustomValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearCustomHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearCustomWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearCustomDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearCustomDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorRiotGearCustom
- NewEffect = NVDLC04ArmorRiotGearCustomOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sEliteRiotGear" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorRiotGearUnique
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearUniqueValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearUniqueHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearUniqueWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearUniqueDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorRiotGearUniqueDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorRiotGearUnique
- NewEffect = NVDLC04ArmorRiotGearUniqueOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorNVSpaceSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorNVSpaceSuit
- NewValue = (getinifloat "Armor Stats Redux:sArmorNVSpaceSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorNVSpaceSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorNVSpaceSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorNVSpaceSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorNVSpaceSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHelmetNVSpaceSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetNVSpaceSuit
- NewValue = (getinifloat "Armor Stats Redux:sHelmetNVSpaceSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetNVSpaceSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetNVSpaceSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetNVSpaceSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetNVSpaceSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetNVSpaceSuit
- NewEffect = EnchArmorSpaceHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC05AstronautSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05AstronautSuit
- NewValue = (getinifloat "Armor Stats Redux:sDLC05AstronautSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05AstronautSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05AstronautSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05AstronautSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05AstronautSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sArmorRadiationSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRadiationSuit
- NewValue = (getinifloat "Armor Stats Redux:sArmorRadiationSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRadiationSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRadiationSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRadiationSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRadiationSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sArmorRadiationSuitAdvanced" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRadiationSuitAdvanced
- NewValue = (getinifloat "Armor Stats Redux:sArmorRadiationSuitAdvancedValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRadiationSuitAdvancedHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRadiationSuitAdvancedWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRadiationSuitAdvancedDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRadiationSuitAdvancedDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sCSArmorRadiationSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = CSArmorRadiationSuit
- NewValue = (getinifloat "Armor Stats Redux:sCSArmorRadiationSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sCSArmorRadiationSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sCSArmorRadiationSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sCSArmorRadiationSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sCSArmorRadiationSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sMS03EnvironmentSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS03EnvironmentSuit
- NewValue = (getinifloat "Armor Stats Redux:sMS03EnvironmentSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS03EnvironmentSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS03EnvironmentSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS03EnvironmentSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS03EnvironmentSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitEnclaveScientist" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitEnclaveScientist
- NewValue = (getinifloat "Armor Stats Redux:sOutfitEnclaveScientistValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitEnclaveScientistHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitEnclaveScientistWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitEnclaveScientistDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitEnclaveScientistDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitEnclaveScientist
- NewEffect = EnchClothingScienceLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniqueEnclaveScientist" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniqueEnclaveScientist
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniqueEnclaveScientistValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniqueEnclaveScientistHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniqueEnclaveScientistWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniqueEnclaveScientistDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniqueEnclaveScientistDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniqueEnclaveScientist
- NewEffect = EnchClothingScienceLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorRecon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRecon
- NewValue = (getinifloat "Armor Stats Redux:sArmorReconValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorReconHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorReconWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorReconDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorReconDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRecon
- NewEffect = EnchReconArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorReconArmy" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorReconArmy
- NewValue = (getinifloat "Armor Stats Redux:sArmorReconArmyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorReconArmyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorReconArmyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorReconArmyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorReconArmyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorReconArmy
- NewEffect = EnchReconArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorReconBrotherhood" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorReconBrotherhood
- NewValue = (getinifloat "Armor Stats Redux:sArmorReconBrotherhoodValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorReconBrotherhoodHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorReconBrotherhoodWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorReconBrotherhoodDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorReconBrotherhoodDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorReconBrotherhood
- NewEffect = EnchReconArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorReconHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorReconHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorReconHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorReconHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorReconHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorReconHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorReconHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorReconHelmet
- NewEffect = EnchArmorReconHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorReconHelmetOutcast" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorReconHelmetOutcast
- NewValue = (getinifloat "Armor Stats Redux:sArmorReconHelmetOutcastValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorReconHelmetOutcastHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorReconHelmetOutcastWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorReconHelmetOutcastDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorReconHelmetOutcastDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorReconHelmetOutcast
- NewEffect = EnchArmorReconHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorReconLyons" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorReconLyons
- NewValue = (getinifloat "Armor Stats Redux:sArmorReconLyonsValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorReconLyonsHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorReconLyonsWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorReconLyonsDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorReconLyonsDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorReconLyons
- NewEffect = EnchReconArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorReconOutcast" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorReconOutcast
- NewValue = (getinifloat "Armor Stats Redux:sArmorReconOutcastValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorReconOutcastHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorReconOutcastWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorReconOutcastDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorReconOutcastDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorReconOutcast
- NewEffect = EnchReconArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueRecon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueRecon
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueReconValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueReconHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueReconWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueReconDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueReconDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueRecon
- NewEffect = EnchReconArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueReconHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueReconHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueReconHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueReconHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueReconHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueReconHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueReconHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueReconHelmet
- NewEffect = EnchArmorReconHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC03ArmorUniqueReconHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC03ArmorUniqueReconHelmet
- NewValue = (getinifloat "Armor Stats Redux:sDLC03ArmorUniqueReconHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC03ArmorUniqueReconHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC03ArmorUniqueReconHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC03ArmorUniqueReconHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC03ArmorUniqueReconHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC03ArmorUniqueReconHelmet
- NewEffect = EnchArmorReconHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03ArmorUniqueReconChristine" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03ArmorUniqueReconChristine
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03ArmorUniqueReconChristineValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03ArmorUniqueReconChristineHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03ArmorUniqueReconChristineWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03ArmorUniqueReconChristineDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03ArmorUniqueReconChristineDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03ArmorUniqueReconChristine
- NewEffect = EnchReconArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorRivetCitySecurity" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRivetCitySecurity
- NewValue = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRivetCitySecurity
- NewEffect = EnchArmorSecurity
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorRivetCitySecurityHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorRivetCitySecurityHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorRivetCitySecurityHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorRivetCitySecurityHelmet
- NewEffect = EnchHelmetGeneric
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorTenpennyHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorTenpennyHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorTenpennyHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorTenpennyHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorTenpennyHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorTenpennyHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorTenpennyHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorTenpennyHelmet
- NewEffect = EnchHelmetGeneric
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorTenpennySecurity" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorTenpennySecurity
- NewValue = (getinifloat "Armor Stats Redux:sArmorTenpennySecurityValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorTenpennySecurityHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorTenpennySecurityWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorTenpennySecurityDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorTenpennySecurityDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorTenpennySecurity
- NewEffect = EnchArmorSecurity
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorVault101Security" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorVault101Security
- NewValue = (getinifloat "Armor Stats Redux:sArmorVault101SecurityValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorVault101SecurityHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorVault101SecurityWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorVault101SecurityDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorVault101SecurityDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorVault101Security
- NewEffect = EnchArmorSecurity
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorVault101SecurityHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorVault101SecurityHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorVault101SecurityHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorVault101SecurityHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorVault101SecurityHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorVault101SecurityHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorVault101SecurityHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorVault101SecurityHelmet
- NewEffect = EnchHelmetGeneric
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorVault34Security" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorVault34Security
- NewValue = (getinifloat "Armor Stats Redux:sArmorVault34SecurityValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorVault34SecurityHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorVault34SecurityWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorVault34SecurityDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorVault34SecurityDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorVault34Security
- NewEffect = EnchHelmetGeneric
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorVault34SecurityHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorVault34SecurityHelmet
- NewValue = (getinifloat "Armor Stats Redux:sArmorVault34SecurityHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorVault34SecurityHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorVault34SecurityHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorVault34SecurityHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorVault34SecurityHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorVault34SecurityHelmet
- NewEffect = EnchHelmetGeneric
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorTorcherMask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorTorcherMask
- NewValue = (getinifloat "Armor Stats Redux:sArmorTorcherMaskValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorTorcherMaskHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorTorcherMaskWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorTorcherMaskDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorTorcherMaskDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorTorcherMask
- NewEffect = EnchHelmetRaiderBlastmaster
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueExplorer" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueExplorer
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueExplorerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueExplorerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueExplorerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueExplorerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueExplorerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueExplorer
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sArmorUniqueWastelander" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ArmorUniqueWastelander
- NewValue = (getinifloat "Armor Stats Redux:sArmorUniqueWastelanderValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sArmorUniqueWastelanderHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sArmorUniqueWastelanderWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sArmorUniqueWastelanderDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sArmorUniqueWastelanderDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ArmorUniqueWastelander
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sBountyHunterDuster" "Armor Stats Redux Config.ini" == 1
- ThisArmor = BountyHunterDuster
- NewValue = (getinifloat "Armor Stats Redux:sBountyHunterDusterValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sBountyHunterDusterHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sBountyHunterDusterWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sBountyHunterDusterDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sBountyHunterDusterDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = BountyHunterDuster
- NewEffect = EnchClothingDusterRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sCG00SurgicalMask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = CG00SurgicalMask
- NewValue = (getinifloat "Armor Stats Redux:sCG00SurgicalMaskValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sCG00SurgicalMaskHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sCG00SurgicalMaskWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sCG00SurgicalMaskDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sCG00SurgicalMaskDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = CG00SurgicalMask
- NewEffect = EnchSurgicalMask
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sCowboyHat01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = CowboyHat01
- NewValue = (getinifloat "Armor Stats Redux:sCowboyHat01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sCowboyHat01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sCowboyHat01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sCowboyHat01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sCowboyHat01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sCowboyHat02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = CowboyHat02
- NewValue = (getinifloat "Armor Stats Redux:sCowboyHat02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sCowboyHat02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sCowboyHat02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sCowboyHat02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sCowboyHat02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sCowboyHat03" "Armor Stats Redux Config.ini" == 1
- ThisArmor = CowboyHat03
- NewValue = (getinifloat "Armor Stats Redux:sCowboyHat03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sCowboyHat03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sCowboyHat03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sCowboyHat03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sCowboyHat03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sCowboyHat04" "Armor Stats Redux Config.ini" == 1
- ThisArmor = CowboyHat04
- NewValue = (getinifloat "Armor Stats Redux:sCowboyHat04Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sCowboyHat04Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sCowboyHat04Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sCowboyHat04DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sCowboyHat04DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sCowboyHat05" "Armor Stats Redux Config.ini" == 1
- ThisArmor = CowboyHat05
- NewValue = (getinifloat "Armor Stats Redux:sCowboyHat05Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sCowboyHat05Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sCowboyHat05Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sCowboyHat05DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sCowboyHat05DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sWeldersMask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01HelmetWelders
- NewValue = (getinifloat "Armor Stats Redux:sDLC01HelmetWeldersValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01HelmetWeldersHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01HelmetWeldersWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01HelmetWeldersDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01HelmetWeldersDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01HelmetWelders
- NewEffect = EnchHelmetWelding
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sTatteredSlave" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01SlaveOutfit
- NewValue = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01SlaveOutfit
- NewEffect = EnchClothingWastelandWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sWornSlave" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01SlaveOutfit2
- NewValue = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfit2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfit2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfit2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfit2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01SlaveOutfit2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01SlaveOutfit2
- NewEffect = EnchClothingWastelandWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC01UniqueFiltrationHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01UniqueFiltrationHelmet
- NewValue = (getinifloat "Armor Stats Redux:sDLC01UniqueFiltrationHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01UniqueFiltrationHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01UniqueFiltrationHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01UniqueFiltrationHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01UniqueFiltrationHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01UniqueFiltrationHelmet
- NewEffect = EnchRaiderSupervisor
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sLaborerOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC01UniqueWorkerOutfit
- NewValue = (getinifloat "Armor Stats Redux:sDLC01UniqueWorkerOutfitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC01UniqueWorkerOutfitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC01UniqueWorkerOutfitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC01UniqueWorkerOutfitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC01UniqueWorkerOutfitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC01UniqueWorkerOutfit
- NewEffect = DLC01EnchClothingWorkerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC04ArmorTribal" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC04ArmorTribal
- NewValue = (getinifloat "Armor Stats Redux:sDLC04ArmorTribalValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC04ArmorTribalHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC04ArmorTribalWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC04ArmorTribalDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC04ArmorTribalDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sdlc04confederatehat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = dlc04confederatehat
- NewValue = (getinifloat "Armor Stats Redux:sdlc04confederatehatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sdlc04confederatehatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sdlc04confederatehatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sdlc04confederatehatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sdlc04confederatehatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = dlc04confederatehat
- NewEffect = EnchClothingHeadSunGuard
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC04HatConfederate" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC04HatConfederate
- NewValue = (getinifloat "Armor Stats Redux:sDLC04HatConfederateValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC04HatConfederateHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC04HatConfederateWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC04HatConfederateDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC04HatConfederateDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC04HatConfederate
- NewEffect = EnchClothingHeadSunGuard
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC04HatSlasherMask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC04HatSlasherMask
- NewValue = (getinifloat "Armor Stats Redux:sDLC04HatSlasherMaskValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC04HatSlasherMaskHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC04HatSlasherMaskWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC04HatSlasherMaskDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC04HatSlasherMaskDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDLC04OutfitTobar" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC04OutfitTobar
- NewValue = (getinifloat "Armor Stats Redux:sDLC04OutfitTobarValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC04OutfitTobarHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC04OutfitTobarWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC04OutfitTobarDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC04OutfitTobarDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC04OutfitTobar
- NewEffect = EnchClothingDusterRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC04OutfitWorkmansCoveralls" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC04OutfitWorkmansCoveralls
- NewValue = (getinifloat "Armor Stats Redux:sDLC04OutfitWorkmansCoverallsValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC04OutfitWorkmansCoverallsHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC04OutfitWorkmansCoverallsWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC04OutfitWorkmansCoverallsDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC04OutfitWorkmansCoverallsDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC04OutfitWorkmansCoveralls
- NewEffect = DLC04EnchClothingWorkmansCoverallsRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sdlc04slashermask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = dlc04slashermask
- NewValue = (getinifloat "Armor Stats Redux:sdlc04slashermaskValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sdlc04slashermaskHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sdlc04slashermaskWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sdlc04slashermaskDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sdlc04slashermaskDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDLC05GeneralChasesOvercoat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05GeneralChasesOvercoat
- NewValue = (getinifloat "Armor Stats Redux:sDLC05GeneralChasesOvercoatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05GeneralChasesOvercoatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05GeneralChasesOvercoatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05GeneralChasesOvercoatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05GeneralChasesOvercoatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC05GeneralChasesOvercoat
- NewEffect = DLC05ChasesCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC05GeneralCoat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05GeneralCoat
- NewValue = (getinifloat "Armor Stats Redux:sDLC05GeneralCoatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05GeneralCoatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05GeneralCoatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05GeneralCoatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05GeneralCoatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC05GeneralCoat
- NewEffect = DLC05ChasesCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC05PaulsonsHat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05PaulsonsHat
- NewValue = (getinifloat "Armor Stats Redux:sDLC05PaulsonsHatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05PaulsonsHatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05PaulsonsHatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05PaulsonsHatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05PaulsonsHatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDLC05PaulsonsOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05PaulsonsOutfit
- NewValue = (getinifloat "Armor Stats Redux:sDLC05PaulsonsOutfitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05PaulsonsOutfitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05PaulsonsOutfitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05PaulsonsOutfitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05PaulsonsOutfitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC05PaulsonsOutfit
- NewEffect = DLC05PaulsonsOutfitEffectRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC05SamuraiArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05SamuraiArmor
- NewValue = (getinifloat "Armor Stats Redux:sDLC05SamuraiArmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05SamuraiArmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05SamuraiArmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05SamuraiArmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05SamuraiArmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC05SamuraiArmor
- NewEffect = DLC05SamuraiArmorEffectRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC05SamuraiHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC05SamuraiHelmet
- NewValue = (getinifloat "Armor Stats Redux:sDLC05SamuraiHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC05SamuraiHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC05SamuraiHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC05SamuraiHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC05SamuraiHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC05SamuraiHelmet
- NewEffect = EnchArmorSamuraiHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sFirehelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = Firehelmet
- NewValue = (getinifloat "Armor Stats Redux:sFirehelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sFirehelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sFirehelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sFirehelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sFirehelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = Firehelmet
- NewEffect = EnchArmorFireHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHatConstruction" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HatConstruction
- NewValue = (getinifloat "Armor Stats Redux:sHatConstructionValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHatConstructionHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHatConstructionWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHatConstructionDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHatConstructionDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HatConstruction
- NewEffect = EnchHelmetConstruction
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHatPoliceAdult" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HatPoliceAdult
- NewValue = (getinifloat "Armor Stats Redux:sHatPoliceAdultValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHatPoliceAdultHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHatPoliceAdultWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHatPoliceAdultDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHatPoliceAdultDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHatVanceHat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HatVanceHat
- NewValue = (getinifloat "Armor Stats Redux:sHatVanceHatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHatVanceHatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHatVanceHatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHatVanceHatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHatVanceHatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHatVikkiBonnet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HatVikkiBonnet
- NewValue = (getinifloat "Armor Stats Redux:sHatVikkiBonnetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHatVikkiBonnetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHatVikkiBonnetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHatVikkiBonnetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHatVikkiBonnetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHeadWrap01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HeadWrap01
- NewValue = (getinifloat "Armor Stats Redux:sHeadWrap01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHeadWrap01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHeadWrap01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHeadWrap01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHeadWrap01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHeadWrap02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HeadWrap02
- NewValue = (getinifloat "Armor Stats Redux:sHeadWrap02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHeadWrap02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHeadWrap02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHeadWrap02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHeadWrap02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHeadWrap03" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HeadWrap03
- NewValue = (getinifloat "Armor Stats Redux:sHeadWrap03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHeadWrap03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHeadWrap03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHeadWrap03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHeadWrap03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHeadWrap04" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HeadWrap04
- NewValue = (getinifloat "Armor Stats Redux:sHeadWrap04Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHeadWrap04Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHeadWrap04Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHeadWrap04DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHeadWrap04DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHelmetEyebot" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetEyebot
- NewValue = (getinifloat "Armor Stats Redux:sHelmetEyebotValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetEyebotHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetEyebotWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetEyebotDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetEyebotDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetEyebot
- NewEffect = EnchHelmetEyebot
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetEyebotCaravanSpecial" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetEyebotCaravanSpecial
- NewValue = (getinifloat "Armor Stats Redux:sHelmetEyebotCaravanSpecialValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetEyebotCaravanSpecialHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetEyebotCaravanSpecialWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetEyebotCaravanSpecialDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetEyebotCaravanSpecialDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetEyebotCaravanSpecial
- NewEffect = EnchCaravanEyebotHelmetRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetHockeyMask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetHockeyMask
- NewValue = (getinifloat "Armor Stats Redux:sHelmetHockeyMaskValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetHockeyMaskHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetHockeyMaskWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetHockeyMaskDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetHockeyMaskDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = HelmetHockeyMask
- NewEffect = EnchHockeyMaskRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sHelmetMayorMacCready" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HelmetMayorMacCready
- NewValue = (getinifloat "Armor Stats Redux:sHelmetMayorMacCreadyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHelmetMayorMacCreadyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHelmetMayorMacCreadyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHelmetMayorMacCreadyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHelmetMayorMacCreadyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sHVExplosiveCollar" "Armor Stats Redux Config.ini" == 1
- ThisArmor = HVExplosiveCollar
- NewValue = (getinifloat "Armor Stats Redux:sHVExplosiveCollarValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sHVExplosiveCollarHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sHVExplosiveCollarWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sHVExplosiveCollarDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sHVExplosiveCollarDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sKIDOutfitMayorMacCready" "Armor Stats Redux Config.ini" == 1
- ThisArmor = KIDOutfitMayorMacCready
- NewValue = (getinifloat "Armor Stats Redux:sKIDOutfitMayorMacCreadyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sKIDOutfitMayorMacCreadyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sKIDOutfitMayorMacCreadyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sKIDOutfitMayorMacCreadyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sKIDOutfitMayorMacCreadyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sMQ02ThreeDogsHeadwrap" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MQ02ThreeDogsHeadwrap
- NewValue = (getinifloat "Armor Stats Redux:sMQ02ThreeDogsHeadwrapValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMQ02ThreeDogsHeadwrapHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMQ02ThreeDogsHeadwrapWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMQ02ThreeDogsHeadwrapDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMQ02ThreeDogsHeadwrapDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sMS01OutfitRed" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS01OutfitRed
- NewValue = (getinifloat "Armor Stats Redux:sMS01OutfitRedValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS01OutfitRedHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS01OutfitRedWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS01OutfitRedDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS01OutfitRedDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS01OutfitRed
- NewEffect = EnchClothingChinComSuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS02SuitAntagonizer" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS02SuitAntagonizer
- NewValue = (getinifloat "Armor Stats Redux:sMS02SuitAntagonizerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS02SuitAntagonizerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS02SuitAntagonizerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS02SuitAntagonizerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS02SuitAntagonizerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS02SuitAntagonizer
- NewEffect = EnchSuitAntAgonizerRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS02SuitHelmetAntagonizer" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS02SuitHelmetAntagonizer
- NewValue = (getinifloat "Armor Stats Redux:sMS02SuitHelmetAntagonizerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS02SuitHelmetAntagonizerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS02SuitHelmetAntagonizerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS02SuitHelmetAntagonizerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS02SuitHelmetAntagonizerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS02SuitHelmetAntagonizer
- NewEffect = EnchArmorFireHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS02SuitHelmetMechanist" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS02SuitHelmetMechanist
- NewValue = (getinifloat "Armor Stats Redux:sMS02SuitHelmetMechanistValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS02SuitHelmetMechanistHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS02SuitHelmetMechanistWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS02SuitHelmetMechanistDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS02SuitHelmetMechanistDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS02SuitHelmetMechanist
- NewEffect = EnchArmorMetalHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS02SuitMechanist" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS02SuitMechanist
- NewValue = (getinifloat "Armor Stats Redux:sMS02SuitMechanistValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS02SuitMechanistHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS02SuitMechanistWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS02SuitMechanistDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS02SuitMechanistDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS02SuitMechanist
- NewEffect = EnchSuitMechanistRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS06LincolnsHat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS06LincolnsHat
- NewValue = (getinifloat "Armor Stats Redux:sMS06LincolnsHatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS06LincolnsHatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS06LincolnsHatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS06LincolnsHatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS06LincolnsHatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sMS09VancesOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS09VancesOutfit
- NewValue = (getinifloat "Armor Stats Redux:sMS09VancesOutfitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS09VancesOutfitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS09VancesOutfitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS09VancesOutfitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS09VancesOutfitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS09VancesOutfit
- NewEffect = MS09EnchClothingVancesCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS10RewardOasisVillagerHood" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS10RewardOasisVillagerHood
- NewValue = (getinifloat "Armor Stats Redux:sMS10RewardOasisVillagerHoodValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS10RewardOasisVillagerHoodHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS10RewardOasisVillagerHoodWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS10RewardOasisVillagerHoodDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS10RewardOasisVillagerHoodDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sMS10RewardOutfitOasisDruid" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS10RewardOutfitOasisDruid
- NewValue = (getinifloat "Armor Stats Redux:sMS10RewardOutfitOasisDruidValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS10RewardOutfitOasisDruidHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS10RewardOutfitOasisDruidWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS10RewardOutfitOasisDruidDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS10RewardOutfitOasisDruidDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sMS13Collar" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS13Collar
- NewValue = (getinifloat "Armor Stats Redux:sMS13CollarValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS13CollarHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS13CollarWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS13CollarDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS13CollarDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:snvdlc01elijahsrobe" "Armor Stats Redux Config.ini" == 1
- ThisArmor = nvdlc01elijahsrobe
- NewValue = (getinifloat "Armor Stats Redux:snvdlc01elijahsrobeValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:snvdlc01elijahsrobeHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:snvdlc01elijahsrobeWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:snvdlc01elijahsrobeDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:snvdlc01elijahsrobeDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC01deadmanjumpsuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC01deadmanjumpsuit
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC01deadmanjumpsuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC01deadmanjumpsuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC01deadmanjumpsuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC01deadmanjumpsuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC01deadmanjumpsuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC01deadmanjumpsuit
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC01Stealthsuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC01Stealthsuit
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC01StealthsuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC01StealthsuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC01StealthsuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC01StealthsuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC01StealthsuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02JoshuaGrahamOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02JoshuaGrahamOutfit
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02JoshuaGrahamOutfitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02JoshuaGrahamOutfitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02JoshuaGrahamOutfitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02JoshuaGrahamOutfitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02JoshuaGrahamOutfitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- ThisArmor = NVDLC02JoshuaGrahamOutfitNPC
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC02JoshuaGrahamOutfit
- NewEffect = NVDLC02EnchClothingJoshuaGrahamRedux
- SetObjectEffect ThisArmor NewEffect
- ThisArmor = NVDLC02JoshuaGrahamOutfitNPC
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03AuralStealthsuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03AuralStealthsuit
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03AuralStealthsuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03AuralStealthsuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03AuralStealthsuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03AuralStealthsuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03AuralStealthsuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03DeadMansJumpSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03DeadMansJumpSuit
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03DeadMansJumpSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03DeadMansJumpSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03DeadMansJumpSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03DeadMansJumpSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03DeadMansJumpSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03DeadMansJumpSuit
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessbody" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03GhostHoodlessbody
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessbodyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessbodyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessbodyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessbodyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessbodyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03GhostHoodlessbody
- NewEffect = NVDLC03GhostSuitOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessHead" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03GhostHoodlessHead
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessHeadValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessHeadHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessHeadWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessHeadDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03GhostHoodlessHeadDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03GhostHoodlessHead
- NewEffect = NVDLC03GhostHoodGogglesOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03LobotomiteJumpsuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03LobotomiteJumpsuit
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteJumpsuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteJumpsuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteJumpsuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteJumpsuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteJumpsuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03LobotomiteJumpsuit
- NewEffect = NVDLC03LobotomiteArmorOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03LobotomiteGoggles" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03LobotomiteGoggles
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteGogglesValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteGogglesHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteGogglesWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteGogglesDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteGogglesDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor StatsNVDLC03LobotomiteMask:sNVDLC03LobotomiteMask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03LobotomiteMask
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteGogglesValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMaskHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMaskWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMaskDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMaskDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMask2" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03LobotomiteMask2
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMask2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMask2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMask2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMask2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03LobotomiteMask2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04OutfitUSMilitaryGeneral" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04OutfitUSMilitaryGeneral
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04OutfitUSMilitaryGeneralValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04OutfitUSMilitaryGeneralHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04OutfitUSMilitaryGeneralWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04OutfitUSMilitaryGeneralDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04OutfitUSMilitaryGeneralDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04OutfitUSMilitaryGeneral
- NewEffect = NVDLC04ArmorUSMilitaryGeneralOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitAmbassadorCrocker" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitAmbassadorCrocker
- NewValue = (getinifloat "Armor Stats Redux:sOutfitAmbassadorCrockerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitAmbassadorCrockerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitAmbassadorCrockerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitAmbassadorCrockerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitAmbassadorCrockerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitAmbassadorCrocker
- NewEffect = EnchOutfitAmbassadorCrockerRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitBennySuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitBennySuit
- NewValue = (getinifloat "Armor Stats Redux:sOutfitBennySuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitBennySuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitBennySuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitBennySuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitBennySuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitBoomer1" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitBoomer1
- NewValue = (getinifloat "Armor Stats Redux:sOutfitBoomer1Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitBoomer1Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitBoomer1Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitBoomer1DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitBoomer1DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitBoomer1
- NewEffect = EnchClothesJumpsuit
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitBoomer2" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitBoomer2
- NewValue = (getinifloat "Armor Stats Redux:sOutfitBoomer2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitBoomer2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitBoomer2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitBoomer2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitBoomer2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitBoomer2
- NewEffect = EnchClothesJumpsuit
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitBoSScribe" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitBoSScribe
- NewValue = (getinifloat "Armor Stats Redux:sOutfitBoSScribeValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitBoSScribeHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitBoSScribeWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitBoSScribeDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitBoSScribeDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitBoSScribe
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitChineseCommandoHat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitChineseCommandoHat
- NewValue = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatOld" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitChineseCommandoHatOld
- NewValue = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatOldValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatOldHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatOldWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatOldDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoHatOldDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitChineseCommandoJumpsuit
- NewValue = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitChineseCommandoJumpsuit
- NewEffect = EnchClothingCommandoJumpsuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitOld" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitChineseCommandoJumpsuitOld
- NewValue = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitOldValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitOldHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitOldWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitOldDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitChineseCommandoJumpsuitOldDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitChineseCommandoJumpsuitOld
- NewEffect = EnchClothingCommandoJumpsuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitColonelAutumn" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitColonelAutumn
- NewValue = (getinifloat "Armor Stats Redux:sOutfitColonelAutumnValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitColonelAutumnHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitColonelAutumnWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitColonelAutumnDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitColonelAutumnDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitColonelAutumn
- NewEffect = EnchClothingAutumnOutfitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitElderMcNamara" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitElderMcNamara
- NewValue = (getinifloat "Armor Stats Redux:sOutfitElderMcNamaraValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitElderMcNamaraHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitElderMcNamaraWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitElderMcNamaraDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitElderMcNamaraDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitElderMcNamara
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitEnclaveOfficer01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitEnclaveOfficer01
- NewEffect = EnchClothingOfficersUniformRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01Hat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitEnclaveOfficer01Hat
- NewValue = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01HatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01HatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01HatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01HatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitEnclaveOfficer01HatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitEnclaveOfficer01Hat
- NewEffect = EnchClothingOfficersUniformHat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitElderLyons" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitElderLyons
- NewValue = (getinifloat "Armor Stats Redux:sOutfitElderLyonsValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitElderLyonsHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitElderLyonsWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitElderLyonsDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitElderLyonsDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitElderLyons
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitEulogyJones" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitEulogyJones
- NewValue = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitEulogyJones
- NewEffect = EnchClothingEulogySuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitEulogyJonesHat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitEulogyJonesHat
- NewValue = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesHatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesHatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesHatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesHatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitEulogyJonesHatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitGeneralOliver" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitGeneralOliver
- NewValue = (getinifloat "Armor Stats Redux:sOutfitGeneralOliverValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitGeneralOliverHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitGeneralOliverWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitGeneralOliverDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitGeneralOliverDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitJailhouseRocker" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitJailhouseRocker
- NewValue = (getinifloat "Armor Stats Redux:sOutfitJailhouseRockerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitJailhouseRockerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitJailhouseRockerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitJailhouseRockerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitJailhouseRockerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitJailhouseRocker
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamCivilian" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitJumpsuitHooverDamCivilian
- NewValue = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamCivilianValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamCivilianHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamCivilianWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamCivilianDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamCivilianDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitJumpsuitHooverDamCivilian
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamNCR" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitJumpsuitHooverDamNCR
- NewValue = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamNCRValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamNCRHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamNCRWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamNCRDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitJumpsuitHooverDamNCRDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitJumpsuitHooverDamNCR
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitJumpsuitRedRacer" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitJumpsuitRedRacer
- NewValue = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRedRacerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRedRacerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRedRacerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRedRacerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRedRacerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitJumpsuitRedRacer
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitJumpsuitRepconn" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitJumpsuitRepconn
- NewValue = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRepconnValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRepconnHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRepconnWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRepconnDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRepconnDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitJumpsuitRepconn
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitJumpsuitRobco" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitJumpsuitRobco
- NewValue = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRobcoValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRobcoHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRobcoWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRobcoDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitJumpsuitRobcoDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitJumpsuitRobco
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitJumpsuitTLHandyman" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitJumpsuitTLHandyman
- NewValue = (getinifloat "Armor Stats Redux:sOutfitJumpsuitTLHandymanValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitJumpsuitTLHandymanHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitJumpsuitTLHandymanWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitJumpsuitTLHandymanDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitJumpsuitTLHandymanDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitJumpsuitTLHandyman
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitKimballSuit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitKimballSuit
- NewValue = (getinifloat "Armor Stats Redux:sOutfitKimballSuitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitKimballSuitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitKimballSuitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitKimballSuitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitKimballSuitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitKimballSuit
- NewEffect = EnchClothingBusinessSuitKimball
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitKings" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitKings
- NewValue = (getinifloat "Armor Stats Redux:sOutfitKingsValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitKingsHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitKingsWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitKingsDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitKingsDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = EnchClothesBasic
- NewEffect = EnchHelmetWelding
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitLucasSimms" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitLucasSimms
- NewValue = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitLucasSimms
- NewEffect = EnchClothingSimmsOutfitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitLucasSimmsHat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitLucasSimmsHat
- NewValue = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsHatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsHatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsHatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsHatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitLucasSimmsHatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitMerc01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitMerc01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitMerc01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitMerc01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitMerc01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitMerc01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitMerc01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitMerc01
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitMerc02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitMerc02
- NewValue = (getinifloat "Armor Stats Redux:sOutfitMerc02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitMerc02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitMerc02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitMerc02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitMerc02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitMerc02
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitMerc03" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitMerc03
- NewValue = (getinifloat "Armor Stats Redux:sOutfitMerc03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitMerc03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitMerc03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitMerc03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitMerc03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitMerc03
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitMerc04" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitMerc04
- NewValue = (getinifloat "Armor Stats Redux:sOutfitMerc04Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitMerc04Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitMerc04Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitMerc04DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitMerc04DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitMerc04
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitMerc05" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitMerc05
- NewValue = (getinifloat "Armor Stats Redux:sOutfitMerc05Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitMerc05Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitMerc05Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitMerc05DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitMerc05DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitMerc05
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitMerc06" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitMerc06
- NewValue = (getinifloat "Armor Stats Redux:sOutfitMerc06Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitMerc06Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitMerc06Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitMerc06DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitMerc06DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitMerc06
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitOasisDruid" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitOasisDruid
- NewValue = (getinifloat "Armor Stats Redux:sOutfitOasisDruidValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitOasisDruidHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitOasisDruidWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitOasisDruidDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitOasisDruidDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitOasisDruid
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitOasisExileHood" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitOasisExileHood
- NewValue = (getinifloat "Armor Stats Redux:sOutfitOasisExileHoodValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitOasisExileHoodHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitOasisExileHoodWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitOasisExileHoodDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitOasisExileHoodDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitOasisVillager" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitOasisVillager
- NewValue = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitOasisVillager
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitOasisVillagerHood" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitOasisVillagerHood
- NewValue = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerHoodValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerHoodHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerHoodWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerHoodDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitOasisVillagerHoodDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirty" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarBusinesswearDirty
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarBusinesswearDirty
- NewEffect = EnchClothingBusinessSuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyDARK" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarBusinesswearDirtyDARK
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyDARKValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyDARKHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyDARKWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyDARKDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarBusinesswearDirtyDARKDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarBusinesswearDirtyDARK
- NewEffect = EnchClothingBusinessSuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarCasualwear
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarCasualwear
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarCasualwear2
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarCasualwear2
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2Dirty" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarCasualwear2Dirty
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2DirtyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2DirtyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2DirtyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2DirtyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwear2DirtyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarCasualwear2Dirty
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearDirty" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarCasualwearDirty
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearDirtyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearDirtyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearDirtyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearDirtyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarCasualwearDirtyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarCasualwearDirty
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarNegligee" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarNegligee
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarNegligeeValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarNegligeeHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarNegligeeWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarNegligeeDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarNegligeeDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarSpring" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarSpring
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarSpring
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarSpring2" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarSpring2
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarSpring2
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DC" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarSpring2DC
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DCValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DCHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DCWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DCDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DCDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarSpring2DC
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarSpring2Dirty" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarSpring2Dirty
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DirtyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DirtyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DirtyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DirtyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarSpring2DirtyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarSpring2Dirty
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarSpringDC" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarSpringDC
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDCValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDCHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDCWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDCDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDCDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarSpringDC
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitPrewarSpringDirty" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitPrewarSpringDirty
- NewValue = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDirtyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDirtyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDirtyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDirtyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitPrewarSpringDirtyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitPrewarSpringDirty
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitRepconCult" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRepconCult
- NewValue = (getinifloat "Armor Stats Redux:sOutfitRepconCultValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRepconCultHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRepconCultWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRepconCultDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRepconCultDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitRepconCult
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitRepublican01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRepublican01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitRepublican01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRepublican01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRepublican01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRepublican01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRepublican01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitRepublican01
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitRepublican02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRepublican02
- NewValue = (getinifloat "Armor Stats Redux:sOutfitRepublican02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRepublican02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRepublican02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRepublican02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRepublican02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitRepublican02
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitRepublican03" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRepublican03
- NewValue = (getinifloat "Armor Stats Redux:sOutfitRepublican03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRepublican03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRepublican03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRepublican03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRepublican03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitRepublican03
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitRepublican04" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRepublican04
- NewValue = (getinifloat "Armor Stats Redux:sOutfitRepublican04Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRepublican04Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRepublican04Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRepublican04DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRepublican04DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitRepublican04
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitTenpenny" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitTenpenny
- NewValue = (getinifloat "Armor Stats Redux:sOutfitTenpennyValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitTenpennyHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitTenpennyWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitTenpennyDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitTenpennyDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitTenpenny
- NewEffect = EnchTenpennySuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitTrenchcoat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitTrenchcoat
- NewValue = (getinifloat "Armor Stats Redux:sOutfitTrenchcoatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitTrenchcoatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitTrenchcoatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitTrenchcoatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitTrenchcoatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitTrenchcoat
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitTunnelSnake01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitTunnelSnake01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitTunnelSnake01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitTunnelSnake01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitTunnelSnake01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitTunnelSnake01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitTunnelSnake01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitTunnelSnake01
- NewEffect = EnchClothingRaiderRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniqueChineseCommandoHat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniqueChineseCommandoHat
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniqueChineseCommandoHatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniqueChineseCommandoHatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniqueChineseCommandoHatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniqueChineseCommandoHatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniqueChineseCommandoHatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniqueChineseCommandoHat
- NewEffect = EnchClothingChinComSuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniqueMerc01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniqueMerc01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniqueMerc01
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniqueMerc02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniqueMerc02
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniqueMerc02
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniqueMerc03" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniqueMerc03
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniqueMerc03
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniqueMerc04" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniqueMerc04
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc04Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc04Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc04Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc04DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc04DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniqueMerc04
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniqueMerc05" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniqueMerc05
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc05Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc05Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc05Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc05DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc05DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniqueMerc05
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniqueMerc06" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniqueMerc06
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc06Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc06Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc06Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc06DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniqueMerc06DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniqueMerc06
- NewEffect = EnchClothingAdventurerWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sPowerSuitArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniquePrewarBusinesswearDirtyDARK
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarBusinesswearDirtyDARKValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarBusinesswearDirtyDARKHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarBusinesswearDirtyDARKWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarBusinesswearDirtyDARKDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarBusinesswearDirtyDARKDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniquePrewarBusinesswearDirtyDARK
- NewEffect = EnchClothingBusinessSuitRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniquePrewarCasualwear" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniquePrewarCasualwear
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarCasualwearValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarCasualwearHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarCasualwearWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarCasualwearDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarCasualwearDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniquePrewarCasualwear
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniquePrewarNegligee" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniquePrewarNegligee
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarNegligeeValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarNegligeeHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarNegligeeWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarNegligeeDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarNegligeeDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniquePrewarSpring2
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniquePrewarSpring2
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2DC" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitUniquePrewarSpring2DC
- NewValue = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2DCValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2DCHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2DCWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2DCDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitUniquePrewarSpring2DCDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitUniquePrewarSpring2DC
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitVivaVegas" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitVivaVegas
- NewValue = (getinifloat "Armor Stats Redux:sOutfitVivaVegasValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitVivaVegasHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitVivaVegasWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitVivaVegasDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitVivaVegasDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitVivaVegas
- NewEffect = EnchOutfitVivaNewVegas
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sWastelandWandererOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitWasteland02
- NewValue = (getinifloat "Armor Stats Redux:sOutfitWasteland02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitWasteland02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitWasteland02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitWasteland02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitWasteland02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitWasteland02
- NewEffect = EnchClothingWastelandWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sBrahminSkinOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitWasteland01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitWasteland01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitWasteland01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitWasteland01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitWasteland01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitWasteland01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitWasteland01
- NewEffect = EnchClothingWastelandWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sWastelandSettlerOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitWasteland03
- NewValue = (getinifloat "Armor Stats Redux:sOutfitWasteland03Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitWasteland03Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitWasteland03Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitWasteland03DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitWasteland03DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitWasteland03
- NewEffect = EnchClothingWastelandWearRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitWastelandDoctor01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitWastelandDoctor01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitWastelandDoctor01
- NewEffect = EnchClothingDoctorsLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitWastelandDoctor02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitWastelandDoctor02
- NewValue = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitWastelandDoctor02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitWastelandDoctor02
- NewEffect = EnchClothingDoctorsLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMotorcycleHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitWastelandHat01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitWastelandHat01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitWastelandHat01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitWastelandHat01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitWastelandHat01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitWastelandHat01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitWastelandHat01
- NewEffect = EnchArmorMetalHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRovingTraderOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitWastelandMerchant01
- NewValue = (getinifloat "Armor Stats Redux:sOutfitWastelandMerchant01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitWastelandMerchant01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitWastelandMerchant01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitWastelandMerchant01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitWastelandMerchant01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitWastelandMerchant01
- NewEffect = EnchClothingWastelandMerchantRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sRegulatorDuster" "Armor Stats Redux Config.ini" == 1
- ThisArmor = RegulatorDuster
- NewValue = (getinifloat "Armor Stats Redux:sRegulatorDusterValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sRegulatorDusterHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sRegulatorDusterWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sRegulatorDusterDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sRegulatorDusterDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = RegulatorDuster
- NewEffect = EnchClothingDusterRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sSlaveCollar" "Armor Stats Redux Config.ini" == 1
- ThisArmor = SlaveCollar
- NewValue = (getinifloat "Armor Stats Redux:sSlaveCollarValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sSlaveCollarHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sSlaveCollarWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sSlaveCollarDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sSlaveCollarDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sUniqueGlassesLuckyShades" "Armor Stats Redux Config.ini" == 1
- ThisArmor = UniqueGlassesLuckyShades
- NewValue = (getinifloat "Armor Stats Redux:sUniqueGlassesLuckyShadesValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sUniqueGlassesLuckyShadesHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sUniqueGlassesLuckyShadesWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sUniqueGlassesLuckyShadesDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sUniqueGlassesLuckyShadesDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sVMS15BoomerOutfitWearable" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VMS15BoomerOutfitWearable
- NewValue = (getinifloat "Armor Stats Redux:sVMS15BoomerOutfitWearableValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVMS15BoomerOutfitWearableHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVMS15BoomerOutfitWearableWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVMS15BoomerOutfitWearableDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVMS15BoomerOutfitWearableDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VMS15BoomerOutfitWearable
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVMS15Rebreather" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VMS15Rebreather
- NewValue = (getinifloat "Armor Stats Redux:sVMS15RebreatherValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVMS15RebreatherHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVMS15RebreatherWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVMS15RebreatherDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVMS15RebreatherDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sCassHat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = CassHat
- NewValue = (getinifloat "Armor Stats Redux:sCassHatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sCassHatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sCassHatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sCassHatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sCassHatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sChineseStealthArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ChineseStealthArmor
- NewValue = (getinifloat "Armor Stats Redux:sChineseStealthArmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sChineseStealthArmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sChineseStealthArmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sChineseStealthArmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sChineseStealthArmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ChineseStealthArmor
- NewEffect = EnchStealthArmorRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sChineseStealthHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = ChineseStealthHelmet
- NewValue = (getinifloat "Armor Stats Redux:sChineseStealthHelmetValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sChineseStealthHelmetHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sChineseStealthHelmetWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sChineseStealthHelmetDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sChineseStealthHelmetDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = ChineseStealthHelmet
- NewEffect = EnchArmorStealthHelmet
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDamWarEnclaveOfficer" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarEnclaveOfficer
- NewValue = (getinifloat "Armor Stats Redux:sDamWarEnclaveOfficerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarEnclaveOfficerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarEnclaveOfficerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarEnclaveOfficerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarEnclaveOfficerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DamWarEnclaveOfficer
- NewEffect = EnchHelmetWelding
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDamWarEnclaveScientist" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DamWarEnclaveScientist
- NewValue = (getinifloat "Armor Stats Redux:sDamWarEnclaveScientistValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDamWarEnclaveScientistHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDamWarEnclaveScientistWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDamWarEnclaveScientistDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDamWarEnclaveScientistDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDLC03LabCoat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC03LabCoat
- NewValue = (getinifloat "Armor Stats Redux:sDLC03LabCoatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC03LabCoatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC03LabCoatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC03LabCoatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC03LabCoatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = DLC03LabCoat
- NewEffect = EnchClothingScienceLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sDLC03VeryNaughtyNightwear" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC03VeryNaughtyNightwear
- NewValue = (getinifloat "Armor Stats Redux:sDLC03VeryNaughtyNightwearValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC03VeryNaughtyNightwearHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC03VeryNaughtyNightwearWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC03VeryNaughtyNightwearDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC03VeryNaughtyNightwearDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDLC03WQ02Wig" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC03WQ02Wig
- NewValue = (getinifloat "Armor Stats Redux:sDLC03WQ02WigValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC03WQ02WigHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC03WQ02WigWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC03WQ02WigDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC03WQ02WigDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sDLC04LabGoggles" "Armor Stats Redux Config.ini" == 1
- ThisArmor = DLC04LabGoggles
- NewValue = (getinifloat "Armor Stats Redux:sDLC04LabGogglesValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sDLC04LabGogglesHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sDLC04LabGogglesWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sDLC04LabGogglesDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sDLC04LabGogglesDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sFollowersOutfitCharon" "Armor Stats Redux Config.ini" == 1
- ThisArmor = FollowersOutfitCharon
- NewValue = (getinifloat "Armor Stats Redux:sFollowersOutfitCharonValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sFollowersOutfitCharonHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sFollowersOutfitCharonWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sFollowersOutfitCharonDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sFollowersOutfitCharonDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = FollowersOutfitCharon
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sFollowersOutfitClover" "Armor Stats Redux Config.ini" == 1
- ThisArmor = FollowersOutfitClover
- NewValue = (getinifloat "Armor Stats Redux:sFollowersOutfitCloverValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sFollowersOutfitCloverHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sFollowersOutfitCloverWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sFollowersOutfitCloverDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sFollowersOutfitCloverDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = FollowersOutfitClover
- NewEffect = EnchClothingComfortableRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sFollowersOutfitJericho" "Armor Stats Redux Config.ini" == 1
- ThisArmor = FollowersOutfitJericho
- NewValue = (getinifloat "Armor Stats Redux:sFollowersOutfitJerichoValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sFollowersOutfitJerichoHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sFollowersOutfitJerichoWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sFollowersOutfitJerichoDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sFollowersOutfitJerichoDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = FollowersOutfitJericho
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sFollwerOutfitButch" "Armor Stats Redux Config.ini" == 1
- ThisArmor = FollwerOutfitButch
- NewValue = (getinifloat "Armor Stats Redux:sFollwerOutfitButchValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sFollwerOutfitButchHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sFollwerOutfitButchWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sFollwerOutfitButchDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sFollwerOutfitButchDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = FollwerOutfitButch
- NewEffect = EnchClothingRaiderRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMountedVaultSuit101Armored" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MountedVaultSuit101Armored
- NewValue = (getinifloat "Armor Stats Redux:sMountedVaultSuit101ArmoredValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMountedVaultSuit101ArmoredHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMountedVaultSuit101ArmoredWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMountedVaultSuit101ArmoredDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMountedVaultSuit101ArmoredDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MountedVaultSuit101Armored
- NewEffect = MS03ClothingVaultSuitCombatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS03VaultSuit101Armored" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS03VaultSuit101Armored
- NewValue = (getinifloat "Armor Stats Redux:sMS03VaultSuit101ArmoredValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS03VaultSuit101ArmoredHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS03VaultSuit101ArmoredWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS03VaultSuit101ArmoredDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS03VaultSuit101ArmoredDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS03VaultSuit101Armored
- NewEffect = MS03ClothingVaultSuitCombatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS03VaultSuit21Armored" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS03VaultSuit21Armored
- NewValue = (getinifloat "Armor Stats Redux:sMS03VaultSuit21ArmoredValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS03VaultSuit21ArmoredHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS03VaultSuit21ArmoredWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS03VaultSuit21ArmoredDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS03VaultSuit21ArmoredDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS03VaultSuit21Armored
- NewEffect = MS03ClothingVaultSuitCombatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNaughtyNightwear" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS04AmorousAttire
- NewValue = (getinifloat "Armor Stats Redux:sMS04AmorousAttireValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS04AmorousAttireHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS04AmorousAttireWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS04AmorousAttireDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS04AmorousAttireDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sMS04LeskosLabCoat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS04LeskosLabCoat
- NewValue = (getinifloat "Armor Stats Redux:sMS04LeskosLabCoatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS04LeskosLabCoatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS04LeskosLabCoatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS04LeskosLabCoatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS04LeskosLabCoatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02DeadHorseStalker" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02DeadHorseStalker
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02DeadHorseStalkerValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02DeadHorseStalkerHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02DeadHorseStalkerWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02DeadHorseStalkerDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02DeadHorseStalkerDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02Saltwounds" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02Saltwounds
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02SaltwoundsValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02SaltwoundsHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02SaltwoundsWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02SaltwoundsDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02SaltwoundsDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02SorrowOutfit
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfit2" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02SorrowOutfit2
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfit2Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfit2Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfit2Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfit2DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02SorrowOutfit2DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02WakingCloudOutfit" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02WakingCloudOutfit
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02WakingCloudOutfitValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02WakingCloudOutfitHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02WakingCloudOutfitWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02WakingCloudOutfitDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02WakingCloudOutfitDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02Whiteleg01" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02Whiteleg01
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg01Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg01Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg01Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg01DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg01DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC02Whiteleg02" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC02Whiteleg02
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC02Whiteleg02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03OrbittingHelmet3Loop" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03OrbittingHelmet3Loop
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03OrbittingHelmet3LoopValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03OrbittingHelmet3LoopHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03OrbittingHelmet3LoopWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03OrbittingHelmet3LoopDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03OrbittingHelmet3LoopDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03orbittingHelmetoneLoop" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03orbittingHelmetoneLoop
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03orbittingHelmetoneLoopValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03orbittingHelmetoneLoopHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03orbittingHelmetoneLoopWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03orbittingHelmetoneLoopDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03orbittingHelmetoneLoopDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03scientistscrubblue" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03scientistscrubblue
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubblueValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubblueHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubblueWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubblueDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubblueDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03scientistscrubblue
- NewEffect = NVDLC03ScienceArmorOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03scientistscrubgreen" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03scientistscrubgreen
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubgreenValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubgreenHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubgreenWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubgreenDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubgreenDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03scientistscrubgreen
- NewEffect = NVDLC03GeniusArmorOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03scientistscrubred" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03scientistscrubred
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubredValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubredHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubredWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubredDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubredDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03scientistscrubred
- NewEffect = NVDLC03MadScienceArmorOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC03scientistscrubwhite" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC03scientistscrubwhite
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubwhiteValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubwhiteHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubwhiteWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubwhiteDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC03scientistscrubwhiteDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC03scientistscrubwhite
- NewEffect = NVDLC03ScienceArmorOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterCourier" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorDusterCourier
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterCourierValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterCourierHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterCourierWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterCourierDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterCourierDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorDusterCourier
- NewEffect = NVDLC04ArmorDusterCourierOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterLegion" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorDusterLegion
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterLegionValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterLegionHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterLegionWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterLegionDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterLegionDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorDusterLegion
- NewEffect = NVDLC04ArmorDusterLegionOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterNCR" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorDusterNCR
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterNCRValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterNCRHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterNCRWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterNCRDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterNCRDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorDusterNCR
- NewEffect = NVDLC04ArmorDusterNCROERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterOldWorld" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorDusterOldWorld
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterOldWorldValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterOldWorldHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterOldWorldWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterOldWorldDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterOldWorldDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorDusterOldWorld
- NewEffect = NVDLC04ArmorDusterOldWorldOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesNPC" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorDusterUlyssesNPC
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesNPCValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesNPCHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesNPCWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesNPCDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesNPCDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorDusterUlyssesNPC
- NewEffect = NVDLC04ArmorDusterUlyssesOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesOW" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorDusterUlyssesOW
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesOWValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesOWHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesOWWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesOWDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorDusterUlyssesOWDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorDusterUlyssesOW
- NewEffect = NVDLC04ArmorDusterUlyssesOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorLegateCustom" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorLegateCustom
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorLegateCustomValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorLegateCustomHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorLegateCustomWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorLegateCustomDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorLegateCustomDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorLegateCustom
- NewEffect = NVDLC04ArmorLegateCustomOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenPatrol" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorMarkedMenPatrol
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenPatrolValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenPatrolHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenPatrolWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenPatrolDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenPatrolDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorMarkedMenPatrol
- NewEffect = NVDLC04ArmorMarkedPatrolOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenScout" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorMarkedMenScout
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenScoutValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenScoutHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenScoutWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenScoutDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenScoutDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorMarkedMenScout
- NewEffect = NVDLC04ArmorMarkedScoutOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTribal" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorMarkedMenTribal
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTribalValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTribalHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTribalWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTribalDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTribalDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorMarkedMenTribal
- NewEffect = NVDLC04ArmorMarkedTribalOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTrooper" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04ArmorMarkedMenTrooper
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTrooperValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTrooperHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTrooperWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTrooperDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04ArmorMarkedMenTrooperDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04ArmorMarkedMenTrooper
- NewEffect = NVDLC04ArmorMarkedTrooperOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04HelmetLegateHelm" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04HelmetLegateHelm
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04HelmetLegateHelmValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04HelmetLegateHelmHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04HelmetLegateHelmWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04HelmetLegateHelmDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04HelmetLegateHelmDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04HelmetLegateHelm
- NewEffect = NVDLC04HelmetMarkedBeastTribalOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeast" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04HelmetMarkedBeast
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04HelmetMarkedBeast
- NewEffect = NVDLC04HelmetMarkedBeastOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastEyes" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04HelmetMarkedBeastEyes
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastEyesValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastEyesHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastEyesWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastEyesDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastEyesDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04HelmetMarkedBeastEyes
- NewEffect = NVDLC04HelmetMarkedBeastEyesOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastFace" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04HelmetMarkedBeastFace
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastFaceValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastFaceHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastFaceWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastFaceDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04HelmetMarkedBeastFaceDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04HelmetMarkedBeastFace
- NewEffect = NVDLC04HelmetMarkedBeastFaceOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGear" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04HelmetRiotGear
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04HelmetRiotGear
- NewEffect = NVDLC04HelmetRiotGearOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sAdvancedRiotGearHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04HelmetRiotGearCustom
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearCustomValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearCustomHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearCustomWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearCustomDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearCustomDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04HelmetRiotGearCustom
- NewEffect = NVDLC04HelmetRiotGearCustomOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sEliteRiotGearHelmet" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04HelmetRiotGearUnique
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearUniqueValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearUniqueHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearUniqueWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearUniqueDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04HelmetRiotGearUniqueDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = NVDLC04HelmetRiotGearUnique
- NewEffect = NVDLC04HelmetRiotGearUniqueOERedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sNVDLC04HelmetUlysessNPC" "Armor Stats Redux Config.ini" == 1
- ThisArmor = NVDLC04HelmetUlysessNPC
- NewValue = (getinifloat "Armor Stats Redux:sNVDLC04HelmetUlysessNPCValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sNVDLC04HelmetUlysessNPCHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sNVDLC04HelmetUlysessNPCWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sNVDLC04HelmetUlysessNPCDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sNVDLC04HelmetUlysessNPCDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitDoctorLi" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitDoctorLi
- NewValue = (getinifloat "Armor Stats Redux:sOutfitDoctorLiValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitDoctorLiHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitDoctorLiWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitDoctorLiDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitDoctorLiDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitDoctorLi
- NewEffect = EnchClothingDoctorsLabCoat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitFollowersDoctor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitFollowersDoctor
- NewValue = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitFollowersDoctor
- NewEffect = EnchClothingScienceLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitFollowersDoctorUnique" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitFollowersDoctorUnique
- NewValue = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorUniqueValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorUniqueHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorUniqueWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorUniqueDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitFollowersDoctorUniqueDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitNVJumpsuitRaulPetroChico" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitNVJumpsuitRaulPetroChico
- NewValue = (getinifloat "Armor Stats Redux:sOutfitNVJumpsuitRaulPetroChicoValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitNVJumpsuitRaulPetroChicoHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitNVJumpsuitRaulPetroChicoWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitNVJumpsuitRaulPetroChicoDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitNVJumpsuitRaulPetroChicoDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitNVJumpsuitRaulPetroChico
- NewEffect = EnchClothingRepairRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitProjectPurityDoctor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitProjectPurityDoctor
- NewValue = (getinifloat "Armor Stats Redux:sOutfitProjectPurityDoctorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitProjectPurityDoctorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitProjectPurityDoctorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitProjectPurityDoctorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitProjectPurityDoctorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitProjectPurityDoctor
- NewEffect = EnchClothingScienceLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitRaul" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRaul
- NewValue = (getinifloat "Armor Stats Redux:sOutfitRaulValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRaulHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRaulWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRaulDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRaulDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitRaul
- NewEffect = EnchClothesJumpsuit
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitRaulJumpsuitArmor" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRaulJumpsuitArmor
- NewValue = (getinifloat "Armor Stats Redux:sOutfitRaulJumpsuitArmorValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRaulJumpsuitArmorHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRaulJumpsuitArmorWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRaulJumpsuitArmorDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRaulJumpsuitArmorDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitRaulJumpsuitArmor
- NewEffect = EnchClothesJumpsuit
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitRivetCityScientist" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRivetCityScientist
- NewValue = (getinifloat "Armor Stats Redux:sOutfitRivetCityScientistValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRivetCityScientistHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRivetCityScientistWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRivetCityScientistDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRivetCityScientistDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitRivetCityScientist
- NewEffect = EnchClothingScienceLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sOutfitVeronicaHood" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitVeronicaHood
- NewValue = (getinifloat "Armor Stats Redux:sOutfitVeronicaHoodValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitVeronicaHoodHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitVeronicaHoodWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitVeronicaHoodDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitVeronicaHoodDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sOutfitVeronicaRobes" "Armor Stats Redux Config.ini" == 1
- ThisArmor = OutfitRepublican02
- NewValue = (OutfitVeronicaRobes"Armor Stats Redux:sOutfitRepublican02Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sOutfitRepublican02Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sOutfitRepublican02Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sOutfitRepublican02DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sOutfitRepublican02DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = OutfitVeronicaRobes
- NewEffect = EnchClothesBasic
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sPreordArmorTribalRaiding" "Armor Stats Redux Config.ini" == 1
- ThisArmor = PreordArmorTribalRaiding
- NewValue = (getinifloat "Armor Stats Redux:sPreordArmorTribalRaidingValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sPreordArmorTribalRaidingHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sPreordArmorTribalRaidingWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sPreordArmorTribalRaidingDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sPreordArmorTribalRaidingDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = PreordArmorTribalRaiding
- NewEffect = EnchClothingPreOrdTribalArmor
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sPreordArmorVault13Armored" "Armor Stats Redux Config.ini" == 1
- ThisArmor = PreordArmorVault13Armored
- NewValue = (getinifloat "Armor Stats Redux:sPreordArmorVault13ArmoredValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sPreordArmorVault13ArmoredHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sPreordArmorVault13ArmoredWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sPreordArmorVault13ArmoredDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sPreordArmorVault13ArmoredDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = PreordArmorVault13Armored
- NewEffect = MS03ClothingVaultSuitCombat
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sSurgeonsLabCoat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = RedRacerLabCoat
- NewValue = (getinifloat "Armor Stats Redux:sRedRacerLabCoatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sRedRacerLabCoatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sRedRacerLabCoatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sRedRacerLabCoatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sRedRacerLabCoatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if getinifloat "Armor Stats Redux:sUniqueArmorCommando" "Armor Stats Redux Config.ini" == 1
- ThisArmor = UniqueArmorCommando
- NewValue = (getinifloat "Armor Stats Redux:sUniqueArmorCommandoValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sUniqueArmorCommandoHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sUniqueArmorCommandoWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sUniqueArmorCommandoDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sUniqueArmorCommandoDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = UniqueArmorCommando
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sUniqueArmorDefender" "Armor Stats Redux Config.ini" == 1
- ThisArmor = UniqueArmorDefender
- NewValue = (getinifloat "Armor Stats Redux:sUniqueArmorDefenderValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sUniqueArmorDefenderHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sUniqueArmorDefenderWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sUniqueArmorDefenderDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sUniqueArmorDefenderDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = UniqueArmorDefender
- NewEffect = EnchArmorLeather
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVault106GasMask" "Armor Stats Redux Config.ini" == 1
- ThisArmor = Vault106GasMask
- NewValue = (getinifloat "Armor Stats Redux:sVault106GasMaskValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVault106GasMaskHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVault106GasMaskWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVault106GasMaskDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVault106GasMaskDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = Vault106GasMask
- NewEffect = EnchGasMaskMakeshift
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultLabCoat" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultLabCoat
- NewValue = (getinifloat "Armor Stats Redux:sVaultLabCoatValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultLabCoatHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultLabCoatWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultLabCoatDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultLabCoatDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultLabCoat
- NewEffect = EnchClothingScienceLabCoatRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit101" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit101
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit101Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit101Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit101Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit101DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit101DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit101
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit106" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit106
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit106Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit106Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit106Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit106DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit106DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit106
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit108" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit108
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit108Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit108Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit108Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit108DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit108DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit108
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit11" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit11
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit11Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit11Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit11Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit11DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit11DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit11
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit112" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit112
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit112Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit112Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit112Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit112DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit112DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit112
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit19" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit19
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit19Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit19Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit19Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit19DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit19DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit19
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit21" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit21
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit21Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit21Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit21Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit21DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit21DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit21
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit22" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit22
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit22Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit22Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit22Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit22DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit22DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit22
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit24" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit24
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit24Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit24Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit24Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit24DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit24DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit24
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit3" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit3
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit3Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit3Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit3Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit3DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit3DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit3
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit34" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit34
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit34Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit34Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit34Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit34DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit34DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit34
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit77" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit77
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit77Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit77Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit77Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit77DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit77DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit77
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit87" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit87
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit87Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit87Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit87Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit87DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit87DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit87
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit92" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit92
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit92Value" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit92Health" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit92Weight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit92DT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit92DR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit92
- NewEffect = EnchClothingVaultSuitNormalRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuitUtilityDad" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuitUtilityDad
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuitUtilityDadValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuitUtilityDadHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuitUtilityDadWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuitUtilityDadDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuitUtilityDadDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuitUtilityDad
- NewEffect = EnchClothingVaultSuitUtilityRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit101Utility" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit101Utility
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit101UtilityValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit101UtilityHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit101UtilityWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit101UtilityDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit101UtilityDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit101Utility
- NewEffect = EnchClothingVaultSuitUtilityRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sMS16VaultSuit101Utility" "Armor Stats Redux Config.ini" == 1
- ThisArmor = MS16VaultSuit101Utility
- NewValue = (getinifloat "Armor Stats Redux:sMS16VaultSuit101UtilityValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sMS16VaultSuit101UtilityHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sMS16VaultSuit101UtilityWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sMS16VaultSuit101UtilityDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sMS16VaultSuit101UtilityDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = MS16VaultSuit101Utility
- NewEffect = EnchClothingVaultSuitUtilityRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- if getinifloat "Armor Stats Redux:sVaultSuit3Utility" "Armor Stats Redux Config.ini" == 1
- ThisArmor = VaultSuit3Utility
- NewValue = (getinifloat "Armor Stats Redux:sVaultSuit3UtilityValue" "Armor Stats Redux Config.ini")
- NewHealth = (getinifloat "Armor Stats Redux:sVaultSuit3UtilityHealth" "Armor Stats Redux Config.ini")
- NewWeight = (getinifloat "Armor Stats Redux:sVaultSuit3UtilityWeight" "Armor Stats Redux Config.ini")
- NewDT = (getinifloat "Armor Stats Redux:sVaultSuit3UtilityDT" "Armor Stats Redux Config.ini")
- NewDR = (getinifloat "Armor Stats Redux:sVaultSuit3UtilityDR" "Armor Stats Redux Config.ini")
- NewDR = (NewDR * 100)
- SetBaseItemValue ThisArmor NewValue
- SetObjectHealth NewHealth ThisArmor
- SetWeight NewWeight ThisArmor
- SetArmorDT NewDT, ThisArmor
- SetArmorAR NewDR, ThisArmor
- endif
- if AddResistances== 1
- ThisArmor = VaultSuit3Utility
- NewEffect = EnchClothingVaultSuitUtilityRedux
- SetObjectEffect ThisArmor NewEffect
- endif
- endif
- end
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