AtomicBear011

FasterAF

Oct 25th, 2020
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  1.  
  2. local className = "Part"
  3. local parent = game.Workspace
  4. local part = Instance.new(className, parent)
  5. game.Workspace.Part.Anchored = true
  6. game.Workspace.Part.Size = Vector3.new(5,1,5)
  7. game.Workspace.Part.CFrame = CFrame.new(-838.129028, 14.2903881, 98.0561829)
  8. wait(0.1)
  9. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-833.32373, 18.2903862, 36.9752579)
  10. wait(0.5)
  11. game:GetService("ReplicatedStorage").GameRemotes.BossEvent.SummonBossEvent:InvokeServer("Shadow Tribe")
  12. wait(0.5)
  13. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =CFrame.new(-838.129028, 18.2903862, 98.0561829)
  14.  
  15. coroutine.resume(coroutine.create(function()
  16. while wait() and game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Penumbra (Lv. 5,000,000,000)"] ~= nil do
  17. game:GetService("ReplicatedStorage").GameRemotes.DamageMelee:InvokeServer(game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Penumbra (Lv. 5,000,000,000)"])
  18. end
  19. end))
  20. coroutine.resume(coroutine.create(function()
  21. while wait() and game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Antumbra (Lv. 5,000,000,000)"] ~= nil do
  22. game:GetService("ReplicatedStorage").GameRemotes.DamageMelee:InvokeServer(game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Antumbra (Lv. 5,000,000,000)"])
  23.  
  24. end
  25. end))
  26. coroutine.resume(coroutine.create(function()
  27. while wait() and game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Umbra (Lv. 5,000,000,000)"] ~= nil do
  28. game:GetService("ReplicatedStorage").GameRemotes.DamageMelee:InvokeServer(game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Umbra (Lv. 5,000,000,000)"])
  29.  
  30.  
  31. end
  32. end))
  33. while wait(73) do
  34. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-833.32373, 18.2903862, 36.9752579)
  35. wait(0.5)
  36. game:GetService("ReplicatedStorage").GameRemotes.BossEvent.SummonBossEvent:InvokeServer("Shadow Tribe")
  37. wait(0.5)
  38. game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame =CFrame.new(-838.129028, 18.2903862, 98.0561829)
  39.  
  40. coroutine.resume(coroutine.create(function()
  41. while wait() and game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Penumbra (Lv. 5,000,000,000)"] ~= nil do
  42. game:GetService("ReplicatedStorage").GameRemotes.DamageMelee:InvokeServer(game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Penumbra (Lv. 5,000,000,000)"])
  43. end
  44. end))
  45. coroutine.resume(coroutine.create(function()
  46. while wait() and game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Antumbra (Lv. 5,000,000,000)"] ~= nil do
  47. game:GetService("ReplicatedStorage").GameRemotes.DamageMelee:InvokeServer(game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Antumbra (Lv. 5,000,000,000)"])
  48.  
  49. end
  50. end))
  51. coroutine.resume(coroutine.create(function()
  52. while wait() and game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Umbra (Lv. 5,000,000,000)"] ~= nil do
  53. game:GetService("ReplicatedStorage").GameRemotes.DamageMelee:InvokeServer(game:GetService("Workspace").Mobs["Shadow Tribe"]["[Shadow Tribe] Umbra (Lv. 5,000,000,000)"])
  54.  
  55.  
  56. end
  57. end))
  58. end
  59.  
  60. coroutine.resume(coroutine.create(function()
  61. wait(10)
  62. local vu = game:GetService("VirtualUser")
  63. game:GetService("Players").LocalPlayer.Idled:connect(function()
  64. vu:Button2Down(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  65. wait(1)
  66. vu:Button2Up(Vector2.new(0,0),workspace.CurrentCamera.CFrame)
  67. end)
  68. end))
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