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  1. GUNZ 1,0,0,290 launched. build (Apr 17 2019 00:58:00)
  2. Log time (04/26/19 05:45:51)
  3. CPU ID = GenuineIntel ( family = 2054 , model = 14 , stepping = 9 ) @ 3096 MHz
  4. Display Device = Intel(R) Iris(R) Plus Graphics 650 ( vendor=8086 device=5927 subsys=175106b revision=6 )
  5. Display Driver Version = 25.20.0100.6323
  6. Windows = 6.2 Build 9200 , (2097151KB) : ..
  7. Load XML from memory : system/locale.xml- SUCCESS
  8. Country : (KOR), Language : (USA)
  9. Load Config from file : config.xml- SUCCESS
  10. Load XML from memory : system/system.xml- SUCCESS
  11. Load XML from memory : system/strings.xml(0x0012) - SUCCESS
  12. Load XML from memory : system/cserror.xml(0x0012) - SUCCESS
  13. Load XML from memory : system/messages.xml(0x0012) - SUCCESS
  14. Load XML from memory : system/gametypecfg.xml
  15. InitializeNotify ok.
  16. WFog Enabled Device.
  17. device created.
  18. Video memory 2034.000000
  19. shader initialize successful : 1
  20. main : RGetLenzFlare()->Initialize()
  21. Asia GunZ vh
  22. InitialLoading success.
  23. Fail to create Bitmap for Initial loading
  24. interface Initialize success
  25. ZApplication::OnCreate : begin
  26. 0(Primary Sound Driver): Hardware Mixing Not Supported
  27. 1(Speakers (Cirrus Logic CS8409 (AB 54))): Hardware Mixing Not Supported
  28. 2(Acer K242HQL (Intel(R) Display Audio)): Hardware Mixing Not Supported
  29. [[[getMaxChannel48]]]]
  30. LoadWave: Error creating hardware sound buffer.
  31. LoadWave: Error creating hardware sound buffer.
  32. LoadWave: Unknown file format
  33. LoadWave: Unknown file format
  34. LoadWave: Error creating hardware sound buffer.
  35. LoadWave: Error creating hardware sound buffer.
  36. LoadWave: Error creating hardware sound buffer.
  37. LoadWave: Error creating hardware sound buffer.
  38. LoadWave: Error creating hardware sound buffer.
  39. LoadWave: Error creating hardware sound buffer.
  40. LoadWave: Error creating hardware sound buffer.
  41. LoadWave: Error creating hardware sound buffer.
  42. LoadWave: Error creating hardware sound buffer.
  43. LoadWave: Error creating hardware sound buffer.
  44. LoadWave: Error creating hardware sound buffer.
  45. LoadWave: Error creating hardware sound buffer.
  46. LoadWave: Error creating hardware sound buffer.
  47. LoadWave: Error creating hardware sound buffer.
  48. LoadWave: Error creating hardware sound buffer.
  49.  
  50. -------------------> Sound Engine Create : 0.370000
  51.  
  52. sound engine create.
  53. Load XML from memory : system/tips.xml(0x0012)- SUCCESS
  54. start log bipmap
  55. end of load bitmaps2
  56. loading pictures : 4.841000
  57. IDLResource Loading Success!!
  58. IDL resources : 0.202000
  59. start InitInterface option
  60. Number of Display mode : 82
  61. Number of Display mode : 0
  62. end of InitInterface option ok
  63. Init maps : no Current ChannelRule
  64. Screen Effect Manager Create : 0.084000
  65. Screen effect manager create success.
  66. Effect manager create success.
  67. Client create success.
  68. game interface create success.
  69.  
  70. -------------------> GameInterface Create : 5.320000
  71.  
  72. Point Number is larger than defined max vertex ..
  73.  
  74. -------------------> Character Loading : 10.334000
  75.  
  76.  
  77. -------------------> WeaponMesh Loading : 3.839000
  78.  
  79. Load weapon.xml success.
  80.  
  81. -------------------> Worlditem Loading : 0.092000
  82.  
  83. Load zitem info success.
  84. Load zBuff info success.
  85. Init world item manager success.
  86. Init channel rule manager success.
  87. Init abuse manager success.
  88. Init chatting filter. success
  89.  
  90. -------------------> ETC .. : 0.544000
  91.  
  92. BspObject open : begin interface/login/login.rs
  93. RBspObject::Open : Open_MaterialList
  94. RBspObject::Open : Open_LightList
  95. BspObject open object list : begin
  96. RBspObject::Open_ObjectList : size 8
  97. RBspObject::Open_ObjectList : end
  98. RBspObject::Open : OpenDescription
  99. RBspObject::OpenRs : file.Open
  100. RBspObject::OpenRs : file.Read(&header)
  101. RBspObject::OpenRs : file.Read(&nMaterial)
  102. RBspObject::OpenRs : Open_Nodes begin
  103. RBspObject::OpenRs : Open_Nodes end
  104. RBspObject::Open : OpenRs
  105. RBspObject::Open : OpenBsp
  106. RBspObject::Open : done
  107. Load smoke description mesh.
  108. main : OnCreate() done
  109. Server Connected
  110. Login Successful.
  111. Responsed Account Charlist
  112. 7799 upnp failed.
  113. Selected character name : Dev1 (44 65 76 31 ) (len = 4)
  114. Shop Gamble item count : 2
  115. shop gitem : 1000003, Green Box
  116. shop gitem : 1000004, Gold Box
  117. > ::OnChannelResponseRule pszRuleName = novice
  118. > ::OnChannelResponseRule -> pWidget setting - 1
  119. > ::OnChannelResponseRule -> Finished
  120. Shop Gamble item count : 2
  121. shop gitem : 1000003, Green Box
  122. shop gitem : 1000004, Gold Box
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