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- GUNZ 1,0,0,290 launched. build (Apr 17 2019 00:58:00)
- Log time (04/26/19 05:45:51)
- CPU ID = GenuineIntel ( family = 2054 , model = 14 , stepping = 9 ) @ 3096 MHz
- Display Device = Intel(R) Iris(R) Plus Graphics 650 ( vendor=8086 device=5927 subsys=175106b revision=6 )
- Display Driver Version = 25.20.0100.6323
- Windows = 6.2 Build 9200 , (2097151KB) : ..
- Load XML from memory : system/locale.xml- SUCCESS
- Country : (KOR), Language : (USA)
- Load Config from file : config.xml- SUCCESS
- Load XML from memory : system/system.xml- SUCCESS
- Load XML from memory : system/strings.xml(0x0012) - SUCCESS
- Load XML from memory : system/cserror.xml(0x0012) - SUCCESS
- Load XML from memory : system/messages.xml(0x0012) - SUCCESS
- Load XML from memory : system/gametypecfg.xml
- InitializeNotify ok.
- WFog Enabled Device.
- device created.
- Video memory 2034.000000
- shader initialize successful : 1
- main : RGetLenzFlare()->Initialize()
- Asia GunZ vh
- InitialLoading success.
- Fail to create Bitmap for Initial loading
- interface Initialize success
- ZApplication::OnCreate : begin
- 0(Primary Sound Driver): Hardware Mixing Not Supported
- 1(Speakers (Cirrus Logic CS8409 (AB 54))): Hardware Mixing Not Supported
- 2(Acer K242HQL (Intel(R) Display Audio)): Hardware Mixing Not Supported
- [[[getMaxChannel48]]]]
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Unknown file format
- LoadWave: Unknown file format
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- LoadWave: Error creating hardware sound buffer.
- -------------------> Sound Engine Create : 0.370000
- sound engine create.
- Load XML from memory : system/tips.xml(0x0012)- SUCCESS
- start log bipmap
- end of load bitmaps2
- loading pictures : 4.841000
- IDLResource Loading Success!!
- IDL resources : 0.202000
- start InitInterface option
- Number of Display mode : 82
- Number of Display mode : 0
- end of InitInterface option ok
- Init maps : no Current ChannelRule
- Screen Effect Manager Create : 0.084000
- Screen effect manager create success.
- Effect manager create success.
- Client create success.
- game interface create success.
- -------------------> GameInterface Create : 5.320000
- Point Number is larger than defined max vertex ..
- -------------------> Character Loading : 10.334000
- -------------------> WeaponMesh Loading : 3.839000
- Load weapon.xml success.
- -------------------> Worlditem Loading : 0.092000
- Load zitem info success.
- Load zBuff info success.
- Init world item manager success.
- Init channel rule manager success.
- Init abuse manager success.
- Init chatting filter. success
- -------------------> ETC .. : 0.544000
- BspObject open : begin interface/login/login.rs
- RBspObject::Open : Open_MaterialList
- RBspObject::Open : Open_LightList
- BspObject open object list : begin
- RBspObject::Open_ObjectList : size 8
- RBspObject::Open_ObjectList : end
- RBspObject::Open : OpenDescription
- RBspObject::OpenRs : file.Open
- RBspObject::OpenRs : file.Read(&header)
- RBspObject::OpenRs : file.Read(&nMaterial)
- RBspObject::OpenRs : Open_Nodes begin
- RBspObject::OpenRs : Open_Nodes end
- RBspObject::Open : OpenRs
- RBspObject::Open : OpenBsp
- RBspObject::Open : done
- Load smoke description mesh.
- main : OnCreate() done
- Server Connected
- Login Successful.
- Responsed Account Charlist
- 7799 upnp failed.
- Selected character name : Dev1 (44 65 76 31 ) (len = 4)
- Shop Gamble item count : 2
- shop gitem : 1000003, Green Box
- shop gitem : 1000004, Gold Box
- > ::OnChannelResponseRule pszRuleName = novice
- > ::OnChannelResponseRule -> pWidget setting - 1
- > ::OnChannelResponseRule -> Finished
- Shop Gamble item count : 2
- shop gitem : 1000003, Green Box
- shop gitem : 1000004, Gold Box
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