LucasAdmin

Arsenal New OPP Script KILL ALL

Jul 14th, 2020
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  1.     local Keylime = loadstring(game:HttpGet('https://strazos.xyz/files/6f3a77d335f20fc86c2e89ff.txt'))()
  2.     loadstring(game:HttpGet('https://strazos.xyz/files/2f2dc012e71896f1a2313cd7.lua'))()
  3.     wait(10)
  4.     pcall(function()
  5.     loadstring(game:HttpGet('https://strazos.xyz/files/86a645afd7877318a03df885.txt', true))()
  6.     end)
  7.    
  8.     -- Treacherous Tower
  9.     if game.GameId == 1383164929 then
  10.         local Library = Keylime.new("Treacherous Tower")
  11.     Library:Create("Toggle", "God Mode", function(thing)
  12.         godmode = thing
  13.     end, {Default = false})
  14.     Library:Create("Toggle", "Inf Jump", function(thing)
  15.         Jump = thing
  16.     end, {Default = false})
  17.     Library:Create("Slider", "Walkspeed", function(thing)
  18.         game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  19.     end, {Default = 16, MinValue = 16, MaxValue = 100})
  20.     Library:Create("Slider", "Jump Height", function(thing)
  21.         game.Players.LocalPlayer.Character.Humanoid.JumpPower = thing
  22.     end, {Default = 50, MinValue = 50, MaxValue = 500})
  23.     spawn(function()
  24.     while wait() do
  25.     if godmode == true then
  26.         game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = true
  27.     elseif godmode == false then
  28.          game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = false
  29.     end
  30.  
  31.     end
  32.     end)
  33.     local UserInputService = game:GetService("UserInputService")
  34.     local key = Enum.KeyCode.Space
  35.     local function is()
  36.     return UserInputService:IsKeyDown(key)
  37.     end
  38.     local function Input(input, gameProcessedEvent)
  39.         while is() and Jump do
  40.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  41.                 wait(.1)
  42.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  43.         end
  44.     end
  45.     UserInputService.InputBegan:Connect(Input)
  46.     end
  47.  
  48.     -- Arsenal
  49.     if game.GameId == 111958650 then
  50.     local Library = Keylime.new("Main Functions")
  51.     Library:Create("Toggle", "Inf Jump", function(thing)
  52.         Jump = thing
  53.     end, {Default = false})
  54.     Library:Create("Button", "No Falldamage", function()
  55.                 game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  56.     end)
  57.    
  58.     Library:Create("Button", "Hitbox Extender", function()
  59.         spawn(function()
  60.             while wait() do
  61.                 for i,v in pairs (game.Players:GetChildren()) do
  62.                     for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  63.                         if v2.Name == "LowerTorso" then
  64.                             if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team then
  65.                                 if v2.CanCollide == true then
  66.                                     v2.CanCollide = false
  67.                                     v2.Size = Vector3.new(30,30,30)
  68.                                     v2.Parent.HumanoidRootPart.Size = Vector3.new(30,30,30)
  69.                                 end
  70.                             elseif v.Team == game.Players.LocalPlayer.Team and v.Name ~= game.Players.LocalPlayer.Name then
  71.                                 if v2.Parent.HumanoidRootPart.Size ~= Vector3.new(1,2,1) and v2.Size ~= Vector3.new(2,0.4,1) then
  72.                                     v2.CanCollide = true
  73.                                     v2.Size = Vector3.new(2,0.4,1)
  74.                                     v2.Parent.HumanoidRootPart.Size = Vector3.new(1,2,1)
  75.                                 end
  76.                             end
  77.                         end
  78.                     end
  79.                 end
  80.             end
  81.         end)
  82.     end)
  83.  
  84.     Library:Create("Toggle", "Kill All", function(thing)
  85.         mine = thing
  86.     end, {Default = false})
  87.    
  88.     distance = 5
  89.     Library:Create("Toggle", "Lock Behind", function(thing)
  90.         joe = thing
  91.     end, {Default = false})
  92.     Library:Create("Slider", "Distance", function(thing)
  93.         distance = thing
  94.     end, {Default = 5, MinValue = 2, MaxValue = 15})
  95.     spawn(function()
  96.         while wait() do
  97.             for i,v in pairs(game.Players:GetPlayers()) do
  98.                 if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team and v.Character:FindFirstChild("Spawned") and joe then
  99.                     repeat
  100.                         game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  101.                         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,distance)
  102.                         wait()
  103.                     until not v.Character:FindFirstChild("Spawned") or v.Team == game.Players.LocalPlayer.Team and joe
  104.                 end
  105.             end
  106.         end
  107.     end)
  108.    
  109.     local mt = getrawmetatable(game)
  110.     local oldNamecall = mt.__namecall
  111.     setreadonly(mt, false)
  112.  
  113.     mt.__namecall = newcclosure(function(self, ...)
  114.     local args = {...}
  115.     if tostring(self) == "HitPart" then
  116.         for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  117.             if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  118.                 args[1] = v.Character.Head
  119.                 args[2] = v.Character.Head.Position
  120.                 for i = 1, 15 do
  121.                     oldNamecall(self, unpack(args))
  122.                 end
  123.             end
  124.         end
  125.     end
  126.     return oldNamecall(self, ...)
  127. end)
  128.  
  129. setreadonly(mt, true)
  130.    
  131.     Library:Create("Button", "Gun Mod", function()
  132.             for i,v in pairs(getgc()) do
  133.             if typeof(v) == "function" and debug.getinfo(v).name == "updateInventory" then
  134.                 for i2,v2 in pairs(getupvalues(v)) do
  135.                     game:GetService("RunService").Stepped:Connect(function()
  136.                         debug.setupvalue(v, 3, 69)
  137.                     end)
  138.                 end
  139.             end
  140.         end
  141.         for i,v in pairs(getgc()) do
  142.             if type(v) == 'function' and debug.getinfo(v).name == 'firebullet' then
  143.                 functionEnv = getfenv(v)
  144.                 break
  145.             end
  146.         end
  147.  
  148.         while wait() do
  149.         functionEnv.recoil = 0
  150.         functionEnv.currentspread = 0
  151.         functionEnv.spreadmodifier = 0
  152.         end
  153.     end)
  154.     local UserInputService = game:GetService("UserInputService")
  155.     local key = Enum.KeyCode.Space
  156.     local function is()
  157.     return UserInputService:IsKeyDown(key  )
  158.     end
  159.     local function Input(input, gameProcessedEvent)
  160.         while is() and Jump do
  161.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  162.                 wait(.1)
  163.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  164.         end
  165.     end
  166.     UserInputService.InputBegan:Connect(Input)
  167.     end
  168.    
  169.     -- CBRO
  170.     if game.GameId == 115797356 then
  171.     local Library = Keylime.new("Main Functions")
  172.     Library:Create("Toggle", "Inf Jump", function(thing)
  173.         Jump = thing
  174.     end, {Default = false})
  175.     Library:Create("Button", "No Falldamage", function()
  176.         game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  177.     end)
  178.    
  179.     Library:Create("Button", "Gun Mod", function()
  180.     for i,v in pairs(game:GetService("ReplicatedStorage").Weapons:GetDescendants()) do
  181.     if v.Name == "FireRate" then
  182.                 v.Value = 0
  183.             end
  184.             if v.Name == "Ammo" then
  185.                 v.Value = 9e9
  186.             end
  187.             if v.Name == "StoredAmmo" then
  188.                 v.Value = 9e9
  189.             end
  190.             if v.Name == "Auto" then
  191.                 v.Value = true
  192.             end
  193.     end
  194.     end)
  195.    
  196.     Library:Create("Toggle", "Kill All", function(thing)
  197.         mine = thing
  198.     end, {Default = false})
  199.    
  200.     local mt = getrawmetatable(game)
  201.     local oldNamecall = mt.__namecall
  202.     setreadonly(mt, false)
  203.  
  204.     mt.__namecall = newcclosure(function(self, ...)
  205.     local args = {...}
  206.     if tostring(self) == "HitPart" then
  207.         for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  208.             if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  209.                 args[1] = v.Character.Head
  210.                 args[2] = v.Character.Head.Position
  211.                 for i = 1, 15 do
  212.                     oldNamecall(self, unpack(args))
  213.                 end
  214.             end
  215.         end
  216.     end
  217.     return oldNamecall(self, ...)
  218. end)
  219.  
  220. setreadonly(mt, true)
  221.    
  222.     local UserInputService = game:GetService("UserInputService")
  223.     local key = Enum.KeyCode.Space
  224.     local function is()
  225.     return UserInputService:IsKeyDown(key  )
  226.     end
  227.     local function Input(input, gameProcessedEvent)
  228.         while is() and Jump do
  229.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  230.                 wait(.1)
  231.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  232.         end
  233.     end
  234.     UserInputService.InputBegan:Connect(Input)
  235.     end
  236.    
  237.     -- Big Paintball
  238.     if game.GameId == 1247975681 then
  239.         local Library = Keylime.new("Main Functions")
  240.     Library:Create("Button", "Hitbox Extender (Buggy)", function()
  241.         while wait() do
  242. spawn(function()
  243. while wait() do
  244. for i,v in pairs (game.Players:GetChildren()) do
  245. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  246. if v.Name == v2.Name then
  247. local tester = v2:WaitForChild("Hitbox")
  248. tester.Size = Vector3.new(100, 100, 100)
  249. tester.Transparency = .6
  250. tester.CanCollide = false
  251. tester.Anchored = false
  252. end
  253. end
  254. end
  255. end
  256. end)
  257.  
  258. spawn(function()
  259. while wait() do
  260. local play = game.Workspace[game.Players.LocalPlayer.Name]
  261. local player = play:WaitForChild("Hitbox")
  262. player.Size = Vector3.new(3.6, 6, 1.5)
  263. player.Transparency = 1
  264. player.CanCollide = false
  265. player.Anchored = false
  266. end
  267. end)
  268.  
  269. spawn(function()
  270. while wait() do
  271. for i,v in pairs (game.Players:GetChildren()) do
  272. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  273. if v.Name == v2.Name then
  274. local tester = v2:WaitForChild("Hitbox")
  275. local tester2 = tester:WaitForChild("WeldConstraint")
  276. local tester3 = tester:WaitForChild("OriginalSize")
  277. tester2:Destroy()
  278. tester3:Destroy()
  279. end
  280. end
  281. end
  282. end
  283. end)
  284. end
  285.     end)
  286. Library:Create("Toggle", "Inf Jump", function(thing)
  287.         Jump = thing
  288. end, {Default = false})
  289.  
  290. Library:Create("Button", "Gun Mod", function()
  291.     for i,v in pairs(getgc(true)) do
  292.     if type(v) == 'table' and rawget(v, "damage") then
  293.         v.firerate = 0.00001
  294.         v.automatic = true
  295.         v.velocity = 1000
  296.     end
  297. end
  298.     end)
  299.    
  300. local UserInputService = game:GetService("UserInputService")
  301.     local key = Enum.KeyCode.Space
  302.     local function is()
  303.     return UserInputService:IsKeyDown(key  )
  304.     end
  305.     local function Input(input, gameProcessedEvent)
  306.         while is() and Jump do
  307.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  308.                 wait(.1)
  309.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  310.         end
  311.     end
  312.     UserInputService.InputBegan:Connect(Input) 
  313. end
  314.    
  315.     -- Strucid
  316. if game.GameId == 833423526 then
  317.     local Library = Keylime.new("Main Functions")
  318.     Library:Create("Toggle", "Inf Jump", function(thing)
  319.         Jump = thing
  320.     end, {Default = false})
  321.    
  322.     Library:Create("Button", "God Mode", function()
  323.     local ezpz2 = game.Workspace[game.Players.LocalPlayer.Name].Shield
  324.     ezpz2:Destroy()
  325.     end)
  326.    
  327.     Library:Create("Button", "No Falldamage", function()
  328.     local StrucidNetwork = require(game:GetService("ReplicatedStorage").NetworkModule)
  329.     local old = StrucidNetwork.FireServer
  330.     StrucidNetwork.FireServer = newcclosure(function(self, action, ...)
  331.     if action == "FallDamage" then
  332.     return
  333.     end
  334.     return old(self, action, ...)
  335. end)
  336. end)
  337.    
  338. Library:Create("Button", "Gun Mod", function()
  339.     spawn(function()
  340.         while wait(5) do
  341.             for i,v in pairs(debug.getupvalues(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Reload)) do
  342.                 if i == 3 then
  343.                     gunTbl = v
  344.                 end
  345.             end
  346.             game:GetService("RunService").Stepped:Connect(function()
  347.                 gunTbl.Debounce = 0.01
  348.             end)
  349.                     getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil = function()
  350.                 end
  351.         end
  352.     end)
  353. end)
  354.  
  355.     local key = Enum.KeyCode.Space
  356.     local function is()
  357.     return UserInputService:IsKeyDown(key  )
  358.     end
  359.     local function Input(input, gameProcessedEvent)
  360.         while is() and Jump do
  361.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  362.                 wait(.1)
  363.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  364.         end
  365.     end
  366.     UserInputService.InputBegan:Connect(Input) 
  367. end
  368.  
  369. local Keylime = loadstring(game:HttpGet('https://strazos.xyz/files/5f83c2d2ce76f33d75fdb818.txt'))()
  370. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  371.  
  372.     -- Flee The Facility
  373. if game.GameId == 372226183 then
  374.     local Library = Keylime.new("Main Functions")
  375.         Library:Create("Slider", "Walkspeed", function(thing)
  376.             game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  377.         end, {Default = 16, MinValue = 16, MaxValue = 100})
  378.    
  379.     Library:Create("Button", "Third Person (Beast)", function()
  380.         game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  381.         game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  382.     end)
  383.    
  384.     Library:Create("Button", "Auto Computers", function()
  385.    
  386.     for i,v in pairs (game.Workspace:GetDescendants()) do
  387.         spawn(function()
  388.             while wait() do
  389.                 game.ReplicatedStorage.RemoteEvent:FireServer("SetPlayerMinigameResult", true)
  390.             end
  391.         end)
  392.         repeat
  393.             for i2,v2 in pairs (game.Workspace:GetDescendants()) do
  394.                 if v2.Name == "ComputerTrigger1" and v2.Parent.Name ~= "PrefabComputerTable" then
  395.                     print("test")
  396.                     person.CFrame = v2.CFrame
  397.                         wait(1)
  398.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  399.                         wait(1)
  400.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  401.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  402.                         wait(1)
  403.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  404.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  405.                         wait(8)
  406.                 end
  407.             end
  408.         until game:GetService("ReplicatedStorage").ComputersLeft.Value == 0
  409.     end
  410.     end)
  411.    
  412.     Library:Create("Button", "Win (After Computers)", function()
  413.        
  414.         for i,v in pairs (game.Workspace:GetDescendants()) do
  415.             if v.Name == "ExitArea" then
  416.                 person.CFrame = v.CFrame
  417.             end
  418.         end
  419.        
  420.     end)
  421.  
  422.     Library:Create("Toggle", "Noclip", function(thing)
  423.         noclip = thing
  424.     end, {Default = false})
  425.  
  426.  
  427.     game:GetService('RunService').Stepped:connect(function()
  428.         if noclip then
  429.             game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  430.         end
  431.     end)
  432. end
  433.  
  434. -- Lost
  435.     if game.GameId == 597889174 then
  436.     local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  437.     local Library2 = Keylime.new("Main Functions")
  438.    
  439.     Library2:Create("Toggle", "Inf Jump", function(thing)
  440.         Jump = thing
  441.     end, {Default = false})
  442.    
  443.     Library2:Create("Button", "Fullbright", function()
  444.         game.Lighting.FogEnd = 10000
  445.         game.Lighting.GlobalShadows = true
  446.         game.Lighting.Ambient = Color3.new(1,1,1)
  447.         game.Lighting.ClockTime = 13
  448.         game.Lighting.Brightness = 2
  449.     end)
  450.    
  451.     Library2:Create("Button", "Third Person", function()
  452.         game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  453.         game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  454.     end)
  455.    
  456.     Library2:Create("Button", "No Drown", function()
  457.         local mt = getrawmetatable(game)
  458.     setreadonly(mt, false)
  459.     local oldNamecall = mt.__namecall
  460.  
  461.     mt.__namecall = newcclosure(function(self, ...)
  462.     if tostring(self) == "Drown" then
  463.       return
  464.     end
  465.     return oldNamecall(self, ...)
  466.     end)
  467.  
  468. setreadonly(mt, true)
  469.     end)
  470.    
  471.     local Library = Keylime.new("Raiding Tools")
  472.     Library:Create("Toggle", "Wall", function(thing)
  473.         wall = thing
  474.     end, {Default = false})
  475.     Library:Create("Toggle", "Doorway", function(thing2)
  476.         doorway = thing2
  477.     end, {Default = false})
  478.     Library:Create("Toggle", "Floor", function(thing3)
  479.         Floor = thing3
  480.     end, {Default = false})
  481.    
  482.     Library:Create("Toggle", "Item Esp", function(thing)
  483.         lolok = thing
  484.     end, {Default = false})
  485.    
  486.     local cont = function(hook)
  487.         local core = game:GetService("CoreGui")
  488.         local gamer = Instance.new("BillboardGui")
  489.         local frame = Instance.new("Frame")
  490.         local namey = Instance.new("TextLabel")
  491.         gamer.Parent = core
  492.         gamer.Name = "goneisstupid"
  493.         gamer.AlwaysOnTop = true
  494.         gamer.Size = UDim2.new(2, 0, 2, 0)
  495.         frame.BackgroundTransparency = 0.4
  496.         frame.BorderSizePixel = 0
  497.         frame.Size = UDim2.new(1, 0, 1, 0)
  498.         frame.Parent = gamer
  499.         gamer.Adornee = hook
  500.         spawn(function()
  501.             while wait() do
  502.                 if lolok then
  503.                     frame.Visible = true
  504.                 elseif not lolok then
  505.                     frame.Visible = false
  506.                 end
  507.             end
  508.         end)
  509.     end
  510.    
  511.     for i,v in pairs(game.Workspace.Containers:GetDescendants()) do
  512.         if v.ClassName == "Part" then
  513.             cont(v)
  514.         end
  515.     end
  516.    
  517.     spawn(function()
  518.     while wait() do
  519.     if wall then
  520.     for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  521.         if v.Name == "Wall" then
  522.             v.Wall.Transparency = .7
  523.         end
  524.     end
  525.         elseif not wall then
  526.             for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  527.                 if v.Name == "Wall" then
  528.                     v.Wall.Transparency = 0
  529.                 end
  530.             end
  531.     end
  532.     end
  533.     end)
  534.     spawn(function()
  535.     while wait() do
  536.     if doorway then
  537.     for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  538.         if v.Name == "Doorway" then
  539.             v.Doorway.Transparency = .7
  540.         end
  541.     end
  542.         elseif not doorway then
  543.             for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  544.                 if v.Name == "Doorway" then
  545.                     v.Doorway.Transparency = 0
  546.                 end
  547.             end
  548.     end
  549.     end
  550.     end)
  551.     spawn(function()
  552.     while wait() do
  553.     if Floor then
  554.     for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  555.         if v.Name == "Floor" then
  556.             v.Floor.Transparency = .7
  557.         end
  558.     end
  559.         elseif not doorway then
  560.             for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  561.                 if v.Name == "Floor" then
  562.                     v.Floor.Transparency = 0
  563.                 end
  564.             end
  565.     end
  566.     end
  567.     end)
  568.    
  569.     local UserInputService = game:GetService("UserInputService")
  570.     local key = Enum.KeyCode.Space
  571.     local function is()
  572.     return UserInputService:IsKeyDown(key)
  573.     end
  574.     local function Input(input, gameProcessedEvent)
  575.         while is() and Jump do
  576.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  577.                 wait(2)
  578.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  579.         end
  580.     end
  581.     UserInputService.InputBegan:Connect(Input)
  582.     end
  583.    
  584.     -- Spider
  585.     if game.GameId == 1776914212 then
  586.     local Library = Keylime.new("Main Functions")
  587.  
  588.     local esp = function(hook)
  589.     local core = game:GetService("CoreGui")
  590.     local gamer = Instance.new("BillboardGui")
  591.     local frame = Instance.new("Frame")
  592.     local namey = Instance.new("TextLabel")
  593.     gamer.Parent = core
  594.     gamer.Name = "goneisstupid"
  595.     gamer.AlwaysOnTop = true
  596.     gamer.Size = UDim2.new(6, 0, 3, 0)
  597.     frame.BackgroundTransparency = 0.4
  598.     frame.BorderSizePixel = 2
  599.     frame.Size = UDim2.new(1, 0, 1, 0)
  600.     frame.Parent = gamer
  601.     gamer.Adornee = hook
  602.     end
  603.    
  604.     local playeresp = function(hook)
  605.     local core = game:GetService("CoreGui")
  606.     local gamer = Instance.new("BillboardGui")
  607.     local frame = Instance.new("Frame")
  608.     local namey = Instance.new("TextLabel")
  609.     gamer.Parent = core
  610.     gamer.Name = "goneisstupid"
  611.     gamer.AlwaysOnTop = true
  612.     gamer.Size = UDim2.new(4, 0, 5, 0)
  613.     frame.BackgroundTransparency = 0.4
  614.     frame.BorderSizePixel = 2
  615.     frame.Size = UDim2.new(1, 0, 1, 0)
  616.     frame.Parent = gamer
  617.     gamer.Adornee = hook
  618.     end
  619.    
  620.     Library:Create("Textbox", "Player Name", function(thing)
  621.         _G.telename = thing
  622.         person.CFrame = game.Workspace[_G.telename].HumanoidRootPart.CFrame
  623.     end)
  624.    
  625.     local itemesp = function(hook, text, size1, size2)
  626.     local core = game:GetService("CoreGui")
  627.     local gamer = Instance.new("BillboardGui")
  628.     local frame = Instance.new("Frame")
  629.     local textthing = Instance.new("TextLabel")
  630.     gamer.Parent = core
  631.     gamer.Name = "goneisstupid"
  632.     gamer.AlwaysOnTop = true
  633.     gamer.Size = UDim2.new(size1, 0, size2, 0)
  634.     frame.BackgroundTransparency = .4
  635.     frame.Size = UDim2.new(1, 0, 1, 0)
  636.     frame.Parent = gamer
  637.     gamer.Adornee = hook
  638.     textthing.Text = text
  639.     textthing.TextSize = 12
  640.     textthing.Visible = true
  641.     textthing.Size = UDim2.new(0, .8, 0, .5)
  642.     textthing.Parent = frame
  643.     end
  644.    
  645.     Library:Create("Button", "Spider Esp (Use as Player)", function()
  646.         for i,v in pairs (game.Players:GetPlayers()) do
  647.             for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  648.                 if v2.Name == "IsSpiderCharacter" then
  649.                     espthing = v2.Parent.HumanoidRootPart
  650.                     esp(espthing, 6, 3)
  651.                 end
  652.             end
  653.         end
  654.         print("loaded spider esp")
  655.         warn("loaded spider esp")
  656.     end)
  657.    
  658.     Library:Create("Button", "Player Esp (Use as Spider)", function()
  659.         for i,v in pairs (game.Players:GetPlayers()) do
  660.             for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  661.                 if v2.Parent.Name ~= game.Players.LocalPlayer.Name then
  662.                     if v2.Name == "IsSpiderCharacter" then
  663.                         break
  664.                     end
  665.                     if v2.Name == "HumanoidRootPart" then
  666.                         playeresp(v2)
  667.                     end
  668.                 end
  669.             end
  670.         end
  671.         print("loaded player esp")
  672.         warn("loaded player esp")
  673.     end)
  674.    
  675.     Library:Create("Button", "Item Esp   (Use as Player)", function()
  676.         for i,v in pairs (game:GetService("Workspace").Items:GetDescendants()) do
  677.             if v.Name == "Hitbox" or v.Name == "Handle" then
  678.                 itemesp(v, "test", 1, 1)
  679.             end
  680.         end
  681. end)
  682.     end
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