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- New things:
- Place new color villager/kill unwanted color villagers before a villages monument is destroyed (makes color change easier)
- 4 villages instead of 5 (Infrastructure development to prepare for a new monument takes way too long. Time is better spent waiting at a monument for its completion)
- Murdering villagers (part of the 4 village route)
- Possibly carrying villagers back to the center island after they have served their purpose in a village (theoretically would work, but not tested in a run)
- Communal tree pool/villager island centered between R, G, and B villages (easier flower generation, prevents natural disasters on 4th day, activity to do while waiting, keeps R, G, and B TCs in view to lower time spent building monument, storage location for villagers, reduces time spent getting villagers from Y) (Might be a risk of cross-pollination, prevention requires Jashin to jump around the villager island to prevent villagers from getting scared and swimming to escape)
- 1st route (emphasizes lack of travel time, may bottleneck with B and Y)
- R>RG>kill/remove Greens>RY>RGY
- G>GB>kill/remove Blues>GY>GBY
- B>RB>RBG
- Y>BY>RBY
- Prioritize development of 5 monument villages (start their landscaping + gardening first)
- Prioritize Y development over B (travel time to Y+ less time spent with Y TC in view means monuments take longer to both start and build; prioritizing prevents bottlenecking by Y)
- Give whichever village gets to tricolor first their fourth color (prevents bottlenecking by Mysterious Symbol)
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