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Yugo Clan!

Jan 29th, 2018
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  1. The Yugo Clan
  2.  
  3. Features:
  4. -Two toned hair?
  5. -Dual colored eyes?
  6. -Naturally Large Chakra
  7.  
  8. Performance:
  9.  
  10. -Both Participants form the handsigns together with their hands clapped together.
  11.  
  12. Time Limit?
  13. -Depends on how much Chakra is consumed while fused.
  14. -Standard Limit of (?) Rounds.
  15.  
  16. Fusion can only be performed with two people where person A uses the technique with person B. If these two, either person A or person B must be of the Yugo Clan. Both participants may also be of the Yugo Clan. Due to the ties these participants have to one another, a more stable fusion is made. For example, if the participants are strangers, or near strangers, the result will be a weaker version of the technique than if the participants were close friends or family. The technique can improve over the course of the two learning and knowing one another and can later form a more stable version.
  17.  
  18. Those who can fuse must be of equal rank or lower than the Yugo Clan member in order to fuse successfully. For example, a Jonin Yugo member can fuse with a Jonin, Chunin, or Genin of a differing clan. A Jonin of the Yugo Clan cannot fuse with a Kage or one of similar skill. Those fusing are not limited by gender though age may effect the fusion such as if an adult were to fuse with a child, though unlikely to occur.
  19.  
  20. How a fusion's stats are implemented by using the highest stat values of the participants. For example: If person A has a control stat of C and person B has a control stat of D, then the fusion will inherit the control stat of C. If two members of the Yugo Clan fuse, then the same rules apply with the added effect that the stat values are upgraded by one letter grade as well after the fusion is complete.
  21.  
  22. Yugo Clan Jutsu:
  23.  
  24. The following Jutsu are listed by their ranking from lowest to highest.
  25.  
  26. D Rank: Fusion Release - Weapon Fusion
  27. Requires Yugo clan perk, a control stat of D- or better.
  28. The user takes two weapons and fuses them to make a new weapon. This effect is permanent. This Jutsu is ineffective on Legendary weapons.
  29.  
  30. D Rank: Fusion Release - Weapon De-fusion.
  31. Requires Yugo clan perk, A control stat of D- or better
  32. The user separates a weapon fused together back into a single weapon.
  33.  
  34. D Rank: Fusion Release - Material Fusion
  35. Requires Yugo clan perk, a control stat of D or better.
  36. The use fuses items to make new ones. For example, one can use this jutsu to create new types of metal from two different metals.
  37.  
  38. C Rank: Fusion Release - Fusion Gate
  39. Requires Yugo clan perk, a control stat of C- or better.
  40. The user creates a gate which can fuse Justsu into more powerful ones with differing effects. The Jutsu must be of the same rank as the control stat value of the Yugo Clan member who created the gate.
  41.  
  42. C Rank: Fusion Release - Defusion Gate
  43. Requires Yugo clan perk, a control stat of C or better.
  44. The user creates a gate that can defuse or disperse Jutsu that enter it. The same restrictions apply to this gate as the Fusion Gate.
  45.  
  46. B Rank: Fusion Technique
  47. Requires Yugo clan perk, a control stat of B or better.
  48. Both users perform the technique to fuse.
  49.  
  50. B Rank: Fusion Release - Structural Fusion
  51. Control of B or higher
  52. Requires Yugo clan perk, a control stat of B- or better.
  53. The user fuses pieces of structures or buildings. For example, a door can be fused to a wall to prevent it from opening.
  54.  
  55. B Rank: Fusion Release - Structural Defusion
  56. Requires Yugo clan perk, a control stat of B or better.
  57. The user returns whatever pieces of structure or building that has been fused via the fusing technique back to normal.
  58.  
  59. A Rank: Mastered Fusion Technique
  60. Requires Yugo clan perk, a control stat of A- or better.
  61. Performed the same as the regular Fusion Technique. Due to the mastered control of chakra flow, the fusion results in a more powerful and stable variant than others.
  62.  
  63. A Rank: Clan Fusion
  64. Requires Control stat value of A or better. Requires Yugo Clan perk, Requires "Compatiable" Perk,
  65. A fusion performed only through Yugo Clan members. Due to the mastery of Chakra flow and the genetic relation each participant has with one another, the fusion born from this is a permanent one.
  66.  
  67. Perks:
  68.  
  69. Yugo Clan!
  70.  
  71. This person is a member of the Strange Yugo clan. They have trained to access their unique clan's blood line limit. They have access to the Fusion techniques.
  72. Requirements
  73. 15 PP
  74.  
  75. Yugo clan Chakra!
  76.  
  77. This person has tapped into the Yugo clan's unique chakra! This acts as a +1 step to chakra Tiers, capping at T4, and causes this persons chakra to, when relevant, take on two distinct color tones.
  78. Requirements
  79. Yugo Clan!
  80. 10 PP
  81.  
  82. Compatible!
  83.  
  84. This person is compatible with (Insert name of person here) and can perform the more advanced form of the Fusion technique with them.
  85. Note: BOTH players need to be Compatible with one another to use the more advanced fusion.
  86. Requirements
  87. 10 PP
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