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- Starting new log file...
- 19 Oct 2019 Saturday 21:19 Eastern Daylight Time
- Computer: CHARLIES-PC User: User
- Build Version: 197016
- Command Args: /multiplayer _MODULES_*Native*_MODULES_
- try_to_get_cache_save_privilege result : 1
- rglShader_manager::read_compressed_shader_cache_package : 0.074241
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading sound_files xml files
- file: ModuleData/soundfiles.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/soundfiles.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading physics_material xml files
- file: ModuleData/physics_materials.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading physics_material xml files
- file: ModuleData/physics_materials.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/physics_materials.xml.
- Selected graphics adapter: [0] NVIDIA GeForce RTX 2080
- Processing Ini File
- {
- } //Processing Ini File Finished
- rglProject::open_project : 0.002755
- loading crf file : $BASE/Modules/Native/project/Data/core.crf
- rgl_post_warning_line: Unable to find shader simple_shader for material bg2, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material character_window, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material color_sampler, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material crosshair_material, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_3riders, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_3riders_toggle, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_army, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_army_toggle, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_close, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_defeat, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_dust, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_flag, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_horizon, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_interface, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_land, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_map, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_map_toggle, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_retreat, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_retreat_toggle, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_sky, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_smoke, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material encounter_victory, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material escape_menu, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material facegen_buttons, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material gui_inventory, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material gui_party, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material gui_popups_a, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material gui_popups_b, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material load_menu_back_a, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material load_screen_2, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material loading_menu_background, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material main_menu_nord, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material palette, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material sample_tileable_widget, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material town_activity_a, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material town_activity_b, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material town_activity_c, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material town_map_build_bg_a, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material town_siege_a, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material ui, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material ui_gadgets, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material ui_gadgets_add, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material ui_gadgets_add_nodepth, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material ui_new, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material ui_over, using default shader
- rgl_post_warning_line: Unable to find shader simple_shader for material warrider_logo, using default shader
- Loading xml file: $BASE/Data/font_data.xml.
- Validating all resources in loading queue...
- validate_all_resources_in_loading_queue finished
- rglResource_manager::validate_all_resources_in_loading_queue() : 0.000009
- Validating all resources in loading queue...
- validate_all_resources_in_loading_queue finished
- rglResource_manager::validate_all_resources_in_loading_queue() : 0.000029
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_fur_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/editor_contents.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_hemp_tunic.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_baracks_a_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/agriculture.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_gambeson.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_wall_d_l2_broken.crf
- loading crf file : $BASE/Modules/Native/project/Data/clothing.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_gatehouse_a_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_warlord_pauldrons.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_robe_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/building_details_objects.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_c_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_horse_harness.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_village_houses_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_corner_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_barn.crf
- loading crf file : $BASE/Modules/Native/project/Data/european_castle_wall_c_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_leather_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/animated_map_icons.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_armor_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_woodland_boots.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_hun_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_wall_d_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/clothing_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_robe_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/european_castle_wall_d_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_c_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_gatehouse_a_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_houses_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_c.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_keep_a_l2_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_saddle_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/emp_bridge_g.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_dress.crf
- loading crf file : $BASE/Modules/Native/project/Data/arabian_chain_tunic_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_woodland_chainmail.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_leather_chain_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/colorgrade.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_armor_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_shields.crf
- loading crf file : $BASE/Modules/Native/project/Data/burlap_sack_dress.crf
- loading crf file : $BASE/Modules/Native/project/Data/explosion.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_d_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_keep_interior_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_saddle_desert.crf
- loading crf file : $BASE/Modules/Native/project/Data/arabian_houses.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_tavern_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_woodland_outfit.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_houses_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_leather_iron_plate_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/costume_merchant.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_dungeon.crf
- loading crf file : $BASE/Modules/Native/project/Data/female_afro_hair.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_armor_c.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_stairs.crf
- loading crf file : $BASE/Modules/Native/project/Data/erdem_test.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_d_l1_broken.crf
- loading crf file : $BASE/Modules/Native/project/Data/camel.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_saddle_highland.crf
- loading crf file : $BASE/Modules/Native/project/Data/female_hair_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/bd_brokencart.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_thobe.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_merchant_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/costume_merchant_v2.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_armor_d.crf
- loading crf file : $BASE/Modules/Native/project/Data/bd_cart_spoke.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_d_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_tower_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_corner_a_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/camel_saddle.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_houses_indoor_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/banner.crf
- loading crf file : $BASE/Modules/Native/project/Data/fire_damage.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_wall_a_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/camel_saddle_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_pict_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/costume_merchant_v3.crf
- loading crf file : $BASE/Modules/Native/project/Data/bd_chair.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_armor_e.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_d_l3_broken.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_corner_c_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/arabian_houses_interior_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_tunic_long.crf
- loading crf file : $BASE/Modules/Native/project/Data/cow.crf
- loading crf file : $BASE/Modules/Native/project/Data/bark_cgbookcase.crf
- loading crf file : $BASE/Modules/Native/project/Data/fire_damage_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_interior_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/camel_saddle_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/european_castle_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_furnitures.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_pict_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_bed_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/bd_fabric_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_wall_a_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/barricades.crf
- loading crf file : $BASE/Modules/Native/project/Data/fishing_rod.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_d_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_roman_mail_shirt.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_tunic_waistcoat.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_corner_d_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_keep_lvl1_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/arabian_house_detail_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/campaign_battle_flags.crf
- loading crf file : $BASE/Modules/Native/project/Data/crafting.crf
- loading crf file : $BASE/Modules/Native/project/Data/fishnet.crf
- loading crf file : $BASE/Modules/Native/project/Data/bd_street_detail.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_wall_c_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/barriers_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_cloth_armor_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_roman_military_tunic.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_village_houses_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_leather_boots_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_corner_e_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_hippodrome.crf
- loading crf file : $BASE/Modules/Native/project/Data/castle_plank_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/flagpoles.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_props.crf
- loading crf file : $BASE/Modules/Native/project/Data/arabian_object_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_arena.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_wall_c_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_roman_padded_leather_shirt.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_cloth_armor_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_village_houses_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_corner_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/beds_new_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/casual_01.crf
- loading crf file : $BASE/Modules/Native/project/Data/floor_cgbookcase.crf
- loading crf file : $BASE/Modules/Native/project/Data/arab_awnings.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_wall_d_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_tunic_with_rolled_cloth.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_armwraps_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_props_2.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_dress.crf
- loading crf file : $BASE/Modules/Native/project/Data/axe_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_scale_armor_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_d.crf
- loading crf file : $BASE/Modules/Native/project/Data/casual_02.crf
- loading crf file : $BASE/Modules/Native/project/Data/floras.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_houses_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/european_castle_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/archery_target.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor_woolen_tunic.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle_wall_d_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_baracks_a_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_armwraps_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_10.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_dungeon.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_street_tent_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/birds.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_tower_roof.crf
- loading crf file : $BASE/Modules/Native/project/Data/cat.crf
- loading crf file : $BASE/Modules/Native/project/Data/flora_green.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_courtyard_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/area_maps.crf
- loading crf file : $BASE/Modules/Native/project/Data/arrow_barrel.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_barn_a_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_houses_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_boot_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_11.crf
- loading crf file : $BASE/Modules/Native/project/Data/bm.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_tavern_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/caves_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/arena_arabian.crf
- loading crf file : $BASE/Modules/Native/project/Data/craft_base_t6.crf
- loading crf file : $BASE/Modules/Native/project/Data/flora_snow.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_castle.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_fake_houses.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_dungeon.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_barn_b_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_stairs_a_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/boardgames.crf
- loading crf file : $BASE/Modules/Native/project/Data/crossbows.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_tower_round_a_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_2.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_walls.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor555.crf
- loading crf file : $BASE/Modules/Native/project/Data/chicken.crf
- loading crf file : $BASE/Modules/Native/project/Data/foods_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_a_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_barn_b_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/european_castle_bridge_a_new.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_stairs_b_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/aserai_gaterhouse.crf
- loading crf file : $BASE/Modules/Native/project/Data/crossbow_armor_leather.crf
- loading crf file : $BASE/Modules/Native/project/Data/books.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_fur_armor_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/bandit_3.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_house_c_tavern_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/chicken_black.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_wall_a_l1_broken.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_stairs_c_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_warlord_armor.crf
- loading crf file : $BASE/Modules/Native/project/Data/empire_castle_corner_a_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/armor666.crf
- loading crf file : $BASE/Modules/Native/project/Data/forest_distant.crf
- loading crf file : $BASE/Modules/Native/project/Data/battania_castle_a.crf
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- loading crf file : $BASE/Modules/Native/project/Data/prerendered_skyboxes.crf
- loading crf file : $BASE/Modules/Native/project/Data/peasant_weapons.crf
- loading crf file : $BASE/Modules/Native/project/Data/sea_raider_leather_armor.crf
- loading crf file : $BASE/Modules/Native/project/Data/khuzait_castle_gatehouse_a_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_f.crf
- loading crf file : $BASE/Modules/Native/project/Data/spears_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/mule.crf
- loading crf file : $BASE/Modules/Native/project/Data/terrain_textures_2.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_dungeon.crf
- loading crf file : $BASE/Modules/Native/project/Data/shoulder_chain_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/props_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/khuzait_lamellar_strap.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4c.crf
- loading crf file : $BASE/Modules/Native/project/Data/lights.crf
- loading crf file : $BASE/Modules/Native/project/Data/pack3.crf
- loading crf file : $BASE/Modules/Native/project/Data/timber_frame.crf
- loading crf file : $BASE/Modules/Native/project/Data/peasant_women_attire.crf
- loading crf file : $BASE/Modules/Native/project/Data/terrain_textures_3.crf
- loading crf file : $BASE/Modules/Native/project/Data/serdar_tests.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_g.crf
- loading crf file : $BASE/Modules/Native/project/Data/stone_pile.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4d.crf
- loading crf file : $BASE/Modules/Native/project/Data/natural_trees.crf
- loading crf file : $BASE/Modules/Native/project/Data/khuzait_castle_keep_a_l2_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_ballistas.crf
- loading crf file : $BASE/Modules/Native/project/Data/pumpkin_leaves.crf
- loading crf file : $BASE/Modules/Native/project/Data/terrain_textures_4.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_grandbazaar_shops.crf
- loading crf file : $BASE/Modules/Native/project/Data/khuzait_leather_armor.crf
- loading crf file : $BASE/Modules/Native/project/Data/log_benches.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4e.crf
- loading crf file : $BASE/Modules/Native/project/Data/pickaxes.crf
- loading crf file : $BASE/Modules/Native/project/Data/pack_anim_1.crf
- loading crf file : $BASE/Modules/Native/project/Data/sheep.crf
- loading crf file : $BASE/Modules/Native/project/Data/torch_candle.crf
- loading crf file : $BASE/Modules/Native/project/Data/pack_temp_22.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_part_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/terrain_textures_ground.crf
- loading crf file : $BASE/Modules/Native/project/Data/stugia_castle_walls.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4f.crf
- loading crf file : $BASE/Modules/Native/project/Data/pict_houses_burned_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/visual_test_props.crf
- loading crf file : $BASE/Modules/Native/project/Data/qq_rock.crf
- loading crf file : $BASE/Modules/Native/project/Data/watermelon.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_houses_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_batteringrams.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4g.crf
- loading crf file : $BASE/Modules/Native/project/Data/shields.crf
- loading crf file : $BASE/Modules/Native/project/Data/river_plane.crf
- loading crf file : $BASE/Modules/Native/project/Data/torn_bandit_clothes.crf
- loading crf file : $BASE/Modules/Native/project/Data/pack_temp_28.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_window.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4h.crf
- loading crf file : $BASE/Modules/Native/project/Data/text0.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_arena_objects.crf
- loading crf file : $BASE/Modules/Native/project/Data/plant_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/visual_test_scene_terrain_textures.crf
- loading crf file : $BASE/Modules/Native/project/Data/water_prefabs.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4i.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_engines.crf
- loading crf file : $BASE/Modules/Native/project/Data/text1.crf
- loading crf file : $BASE/Modules/Native/project/Data/rocks_new_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandian_corset_dress.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_houses_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/training.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4j.crf
- loading crf file : $BASE/Modules/Native/project/Data/weapon_racks.crf
- loading crf file : $BASE/Modules/Native/project/Data/text10.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_tent_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/shipyard_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/pack_temp_29.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4k.crf
- loading crf file : $BASE/Modules/Native/project/Data/text11.crf
- loading crf file : $BASE/Modules/Native/project/Data/rocks_new_a_green.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_gates.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandian_dress.crf
- loading crf file : $BASE/Modules/Native/project/Data/training_sword.crf
- loading crf file : $BASE/Modules/Native/project/Data/text6.crf
- loading crf file : $BASE/Modules/Native/project/Data/text12.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_interior_props.crf
- loading crf file : $BASE/Modules/Native/project/Data/wolf_shoulder.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_tent_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/text7.crf
- loading crf file : $BASE/Modules/Native/project/Data/ship_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandian_noble_woman_dress.crf
- loading crf file : $BASE/Modules/Native/project/Data/training_weapon.crf
- loading crf file : $BASE/Modules/Native/project/Data/text1_1.crf
- loading crf file : $BASE/Modules/Native/project/Data/text8.crf
- loading crf file : $BASE/Modules/Native/project/Data/woman_shoe_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/text1_2.crf
- loading crf file : $BASE/Modules/Native/project/Data/sword_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_ladders.crf
- loading crf file : $BASE/Modules/Native/project/Data/shop_prop_merchantarmor.crf
- loading crf file : $BASE/Modules/Native/project/Data/text9.crf
- loading crf file : $BASE/Modules/Native/project/Data/text2.crf
- loading crf file : $BASE/Modules/Native/project/Data/tapestry.crf
- loading crf file : $BASE/Modules/Native/project/Data/thrones_and_chairs.crf
- loading crf file : $BASE/Modules/Native/project/Data/text3.crf
- loading crf file : $BASE/Modules/Native/project/Data/tree_high_forest.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandian_woman_dress.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4a.crf
- loading crf file : $BASE/Modules/Native/project/Data/womens_headwrap.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_stairs.crf
- loading crf file : $BASE/Modules/Native/project/Data/text4b.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_mangonels.crf
- loading crf file : $BASE/Modules/Native/project/Data/tapestry_imperial_aserai.crf
- loading crf file : $BASE/Modules/Native/project/Data/throwing_knives.crf
- loading crf file : $BASE/Modules/Native/project/Data/type.crf
- loading crf file : $BASE/Modules/Native/project/Data/valley_background_mountains.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandia_arena.crf
- loading crf file : $BASE/Modules/Native/project/Data/wooden_bridge.crf
- loading crf file : $BASE/Modules/Native/project/Data/woods.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_tavern_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/tavern_maid_dresses.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle_baracks.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_siegetowers.crf
- loading crf file : $BASE/Modules/Native/project/Data/throwing_weapons.crf
- loading crf file : $BASE/Modules/Native/project/Data/valley_ground_rocks.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandia_chainmail_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_barn_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/tents_aserai_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle_gatehouse_a_l1.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_soil.crf
- loading crf file : $BASE/Modules/Native/project/Data/valley_plants.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandia_dungeon.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_barn_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/tents_pict_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle_gatehouse_a_l3.crf
- loading crf file : $BASE/Modules/Native/project/Data/siege_trebuchets.crf
- loading crf file : $BASE/Modules/Native/project/Data/village_tent_c.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandia_furnitures.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/tents_vlandia_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/signs.crf
- loading crf file : $BASE/Modules/Native/project/Data/village_tent_d.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle_keep_a.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_b.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandia_grandbazaar.crf
- loading crf file : $BASE/Modules/Native/project/Data/terrain_materials.crf
- loading crf file : $BASE/Modules/Native/project/Data/terrain_textures.crf
- loading crf file : $BASE/Modules/Native/project/Data/village_tent_d_up.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_c.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle_keep_a_l2.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandia_keep_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/village_tent_e.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_d.crf
- loading crf file : $BASE/Modules/Native/project/Data/visual_test_horse.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandia_keep_interior_lvl1.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle_keep_a_l2_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_village_house_e.crf
- loading crf file : $BASE/Modules/Native/project/Data/vlandia_tavern_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle_keep_a_l3_interior.crf
- loading crf file : $BASE/Modules/Native/project/Data/wall_kitchen_decoration.crf
- loading crf file : $BASE/Modules/Native/project/Data/sturgia_castle_stairs.crf
- loading crf file : $BASE/Modules/Native/project/Data/water.crf
- crf_loading : 0.130715
- Loading xml file: $BASE/Modules/Native/TileSets/ValidMaterials.xml.
- rglFile_manager::shrink_memory: shrink 9 of 16 buffers, released 5662344 bytes
- Loading xml file: $BASE/Modules/Native/ModuleData/flora_kinds.xml.
- Flora "wheats_green" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "wheats_yellow" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "wheat_stalk" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "lod_tester" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "lod_tester_fading_out" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "lod_tester_body" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "lod_tester_fading_out_body" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "plant_desert_bush_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "plant_desert_bush_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "plant_desert_bush_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "plant_desert_bush_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "plant_desert_bush_e" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant__mix" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_e" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_g" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_h" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_i" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_j" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_l" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_plant_k" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant__mix_grass" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant__mix_long" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant__mix_big_volume" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_e" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_g" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_h" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_i" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_j" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_k" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_l" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_m" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_n" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_o" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_p" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_dry_plant_q" is not set 'align_with_slope' before 'point_up', adding automatically...
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading postfx xml files
- file: ModuleData/postfx_graphs.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/postfx_graphs.xml.
- file: ModuleData/before_transparents_graph.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/before_transparents_graph.xml.
- file: ModuleData/thumbnail_postfx_graphs.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/thumbnail_postfx_graphs.xml.
- file: ModuleData/prerender.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/prerender.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading decal_set xml files
- file: ModuleData/decal_sets.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/decal_sets.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading decal_texture xml files
- file: ModuleData/decal_textures.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/decal_textures.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading skinned_decals xml files
- file: ModuleData/skinned_decals.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/skinned_decals.xml.
- Flora "flora_green__mix" is not set 'align_with_slope' before 'point_up', adding automatically...
- Loading xml file: $BASE/Modules/Native/ModuleData/cloth_materials.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/cloth_bodies.xml.
- Flora "flora_sturgiaGreen_mix" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green__mix_flower" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "free_flora_green__mix_flower" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green__mix_big_leafs" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "shrub__mix" is not set 'align_with_slope' before 'point_up', adding automatically...
- Loading xml file: $BASE/Modules/Native/ModuleData/special_meshes.xml.
- Flora "flora_green_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_e" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_f" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_g" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_h" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_i" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_j" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_green_k" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "valley_ground_rock_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "desert_bones" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "artemis_white" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "artemis_yellow" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "papaver" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "valley_plant_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "valley_plant_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "valley_plant_b_only" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "valley_plant_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "valley_plant_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "valley_flower__mix" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "free_valley_flower__mix" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "pine_seeds" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "rock_new_yellow" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "rock_new_green" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "agriculture_beetroot" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "agriculture_carrot" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "agriculture_chickpeas" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "agriculture_favabeans" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "agriculture_garlic" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "agriculture_leek" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "agriculture_parsnip" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow__mix" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_sturgiaSnow_mix" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_e" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_f" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_g" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_h" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_i" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_j" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_k" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_l" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_m" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_n" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_o" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_p" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_s" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_t" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_y" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_z" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_reed_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_reed_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_reed_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_reed_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_reed_e" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_reed_f" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_terrain_drygrass" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_dry_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "flora_snow_dry_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "wheats_aa" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "wheats_bb" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "snow_tree_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "snow_tree_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "snow_tree_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "desert_tree_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "desert_tree_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "desert_tree_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "desert_tree_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "map_billboard_plain_b01" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "map_billboard_steppe_a" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "map_billboard_steppe_b" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "map_billboard_steppe_c" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "map_billboard_steppe_d" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "map_billboard_plain_p01" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "pumpkin_plant" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "wheat_group_spring" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "wheat_group_summer" is not set 'align_with_slope' before 'point_up', adding automatically...
- Flora "wheat_group_fall" is not set 'align_with_slope' before 'point_up', adding automatically...
- Loading xml file: $BASE/Modules/Native/ModuleData/flora_groups.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/flora_groups.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/particle_systems.xml.
- Material dry_leafs_a_red is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material dry_leafs_a is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Material fly_a is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material empire_street_pottery_01 is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material empire_street_pottery_01 is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material empire_street_pottery_01 is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material planks is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material planks is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Material plank_stake_a is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Material planks is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material empire_street_pottery_01 is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material empire_street_pottery_01 is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Material plank_stake_a is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Material plank_stake_a is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Material default_regular is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- --------------Mono Loading Step::on_managed_interface_init--------------
- --------------Mono Loading Step::managed_interface_init--------------
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading face_animation_record xml files
- file: ModuleData/voices.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/voices.xml.
- --------------Mono Loading Step::rglScript_component_init--------------
- --------------Mono Loading Step::rglTest_lib_init--------------
- Loading xml file: $BASE/Modules/Native/ModuleData/flora_layer_sets.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/terrain_materials.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_aserai.xml.
- reading collision_infos xml files
- file: ModuleData/collision_infos.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/collision_infos.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_battania.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_empire.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_khuzait.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_sturgia.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/archhitecture_vlandia.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/building_details.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l1.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l2.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_aserai_l3.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l1.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l2.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_battania_l3.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l1.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l2.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_empire_l3.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l1.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l2.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_khuzait_l3.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l1.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l2.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_sturgia_l3.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l1.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l2.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_vlandia_l3.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/castle_wall_roof.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/editor_barriers.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/editor_contents.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/editor_helpers_&_tests.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/editor_occluders.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/editor_spawnpoints.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/erdem_test.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/lighting.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/map_icons.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/map_icon_parts.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/natural_landscapes.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/natural_plants.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/natural_rocks.xml.
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Loading xml file: $BASE/Modules/Native/Prefabs/natural_trees.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/new_prefabs.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/outermeshes.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_agent_carry_items.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_archhitectural.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_foods_&_kitchen.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_furniture.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_merchandise.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_other.xml.
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Loading xml file: $BASE/Modules/Native/Prefabs/props_particles.xml.
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege.xml.
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ballistas.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_batteringrams.xml.
- Material plank_stake_a is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Material plank_stake_a is not suitable for particle rendering. Using copy of this material with particle_shading shader..
- Alpha blend mode of material is not suitable for particle rendering. Using copy of this material with alpha blend mode add_modulate_combined..
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_inner.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_outer.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_gates_sally.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_ladders.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mangonels.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_mapicons.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_siegetowers.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_siege_trebuchets.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/props_testing.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/quest_props.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/scene_prop_prefabs.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/siege_barricades.xml.
- Loading xml file: $BASE/Modules/Native/Prefabs/sound_prefabs.xml.
- rglFile_manager::shrink_memory: shrink 16 of 16 buffers, released 155217952 bytes
- Loading xml file: $BASE/Modules/Native/Atmospheres/15test.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/character_menu_a.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/character_pose_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/clear_day_test1.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/crafting_thumbnail_atmo.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/default_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/default_fall.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/default_spring.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/default_summer.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/default_winter.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/editor_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/editor_default.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/fgh.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/ibl_prop_test.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/interior.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/inventory.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/item_scene_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/main_map_GK.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/main_menu_a.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/main_menu_a_new.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/prefab_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/scene_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/sunset_test1.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_03_15_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_04_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_Overcast.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_06_00_Semi_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_09_00_clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_09_00_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_09_00_Overcast.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_09_00_Semi_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_11_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_11_00_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_11_00_Overcast.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_Clear_2.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_Cloudy_2.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_12_00_Overcast.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_13_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_13_00_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_13_00_Overcast.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_15_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_15_00_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_15_00_Overcast.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_18_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_18_00_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_18_00_Overcast.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_20_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_20_00_Cloudy.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_20_00_Overcast.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/TOD_24_00_Clear.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_atmosphere_with_envmap.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_darklights_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_envmap_atmo.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_face_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_hair_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_lights.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/visual_test_vegetation_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/vlandia_town_c_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/Atmospheres/worldmap_base_atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading sound xml files
- file: ModuleData/hard_coded_sounds.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/hard_coded_sounds.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading native_parameters xml files
- file: ModuleData/native_parameters.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/native_parameters.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/voice_definitions.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading skin xml files
- file: ModuleData/skins.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/skins.xml.
- reading action_type xml files
- file: ModuleData/action_types.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/action_types.xml.
- Loading Module...
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading skin xml files
- file: ModuleData/skins.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/skins.xml.
- reading action types! Loading Module...
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading animation_combat_parameters xml files
- file: ModuleData/combat_parameters.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml.
- reading animation_combat_parameters xml files
- file: ModuleData/combat_parameters.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/combat_parameters.xml.
- reading combat parameters file! Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading animation xml files
- file: ModuleData/animations_combat.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_combat.xml.
- file: ModuleData/animations_mainmap.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_mainmap.xml.
- file: ModuleData/animations_siege.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_siege.xml.
- file: ModuleData/animations_gates.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_gates.xml.
- file: ModuleData/animations_citizen.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_citizen.xml.
- file: ModuleData/animations_horse_and_rider.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_horse_and_rider.xml.
- file: ModuleData/animations_movement_and_behaviour.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_movement_and_behaviour.xml.
- file: ModuleData/animations_animals.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_animals.xml.
- file: ModuleData/animations_multiplayer.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_multiplayer.xml.
- reading animation files! Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading action_set xml files
- file: ModuleData/action_sets.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/action_sets.xml.
- reading action files! Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading action_set xml files
- file: ModuleData/action_sets.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/action_sets.xml.
- reading action files: Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading skeleton xml files
- file: ModuleData/skeletons.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/skeletons.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/skeletons.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading animation xml files
- file: ModuleData/animations_combat.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_combat.xml.
- file: ModuleData/animations_mainmap.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_mainmap.xml.
- file: ModuleData/animations_siege.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_siege.xml.
- file: ModuleData/animations_gates.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_gates.xml.
- file: ModuleData/animations_citizen.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_citizen.xml.
- file: ModuleData/animations_horse_and_rider.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_horse_and_rider.xml.
- file: ModuleData/animations_movement_and_behaviour.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_movement_and_behaviour.xml.
- file: ModuleData/animations_animals.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_animals.xml.
- file: ModuleData/animations_multiplayer.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/animations_multiplayer.xml.
- bake_uniform_sample_data_of_anim_resources started.
- bake_uniform_sample_data_of_anim_resources ended. Took 0.012 seconds
- loading time: 4.977908
- Loading Time: 4.978 secs
- Windows Free Memory: %86.884
- Mount and Blade II Bannerlord Memory Usage: 1.431 Gb
- Finished All...
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_item_tableau/atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/scn_soldier/atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading movement_set xml files
- file: ModuleData/movement_sets.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/movement_sets.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading movement_set xml files
- file: ModuleData/movement_sets.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/movement_sets.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading movement_set xml files
- file: ModuleData/movement_sets.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/movement_sets.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading movement_set xml files
- file: ModuleData/movement_sets.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/movement_sets.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading bone_body_types xml files
- file: ModuleData/bone_body_types.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/bone_body_types.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading bone_body_types xml files
- file: ModuleData/bone_body_types.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/bone_body_types.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading monster_usage_set xml files
- file: ModuleData/monster_usages.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/monster_usages.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading monster_usage_set xml files
- file: ModuleData/monster_usages.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/monster_usages.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading item_usage_set xml files
- file: ModuleData/item_usages.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/item_usages.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading item_usage_set xml files
- file: ModuleData/item_usages.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/item_usages.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading item_holster xml files
- file: ModuleData/item_holsters.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml.
- Loading xml file: $BASE/Modules/Native/ModuleData/project.mbproj.
- reading item_holster xml files
- file: ModuleData/item_holsters.xml
- Loading xml file: $BASE/Modules/Native/ModuleData/item_holsters.xml.
- Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/atmosphere.xml.
- Loading xml file: $BASE/Modules/Native/SceneObj/inventory_character_scene/scene.xscene.
- IMono_Mission::create_mission : 0.000000
- Loading xml file: $BASE/Modules/Native/SceneObj/mp_sergeant_map_008/scene.xscene.
- Loading xml file: $BASE/Modules/Native/SceneObj/mp_sergeant_map_008/atmosphere.xml.
- 54 Meshes released
- 20 Textures released
- Clearing resources done!
- Memory released: -10MB (Current Usage: 1683MB)
- rglTerrain_shader_generator::handle_mesh_blend_state : 0.005077
- rglShader_manager::read_compressed_shader_cache_package : 0.000232
- Placed tree count: 5070
- Placed flora count: 277
- Placed tree count: 10156
- Placed flora count: 15253
- Placed flora count: 14408
- Placed flora count: 21648
- Placed flora count: 856
- Placed flora count: 11655
- Placed flora count: 23702
- Loading xml file: $BASE/Modules/Native//ModuleData/water_prefabs.xml.
- calculate_occluder_bodies_for_all_lods()
- . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . finished!
- calculate_occluder_bodies_for_all_lods : 0.022415
- tree_high_u_pine
- tree_forest_beech_d
- tree_forest_beech_b
- tree_high_forest_b
- tree_high_e_aspen
- tree_high_r_pine
- tree_high_o_pine
- tree_high_t_pine
- tree_forest_beech_f
- tree_high_forest_a
- tree_forest_beech_a
- tree_forest_beech_c
- tree_high_s_pine
- tree_high_q_pine
- tree_forest_beech_e
- rglResource_compiler::Image_compiler : 0.000008
- Validating all resources in loading queue...
- validate_all_resources_in_loading_queue finished
- rglResource_manager::validate_all_resources_in_loading_queue() : 0.000384
- 996 of 1212 are converted to oros.
- 0 entities are not optimized because of mesf1 params.
- 996 entities are oroed
- Validating all resources in loading queue...
- validate_all_resources_in_loading_queue finished
- rglResource_manager::validate_all_resources_in_loading_queue() : 0.000010
- rglFile_manager::shrink_memory: shrink 16 of 16 buffers, released 28101886 bytes
- compile_shader: $BASE/Shaders/Sources/pbr_shading_gbuffer.rs, main_vs, vs_5_0, 1, 8422400, 8202, 0.
- compile_shader: $BASE/Shaders/Sources/pbr_shading_gbuffer.rs, main_vs, vs_5_0, 0, 1074004992, 8202, 0.
- compile_shader: $BASE/Shaders/Sources/pbr_shading_gbuffer.rs, main_ps, ps_5_0, 0, 1074004992, 8202, 1.
- compile_shader: $BASE/Shaders/Sources/pbr_shading_gbuffer.rs, main_ps, ps_5_0, 1, 8422400, 8202, 1.
- compile_shader: $BASE/Shaders/Sources/diffuse_ambient_calculator.rs, main_vs, vs_5_0, 5, 0, -2, 0.
- compile_shader: $BASE/Shaders/Sources/diffuse_ambient_calculator.rs, main_ps, ps_5_0, 5, 0, -2, 1.
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- compile_shader: $BASE/Shaders/Sources/diffuse_ambient_calculator.rs, main_vs, vs_5_0, 5, 0, -1, 0.
- compile_shader: $BASE/Shaders/Sources/diffuse_ambient_calculator.rs, main_ps, ps_5_0, 5, 0, -1, 1.
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:4
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- compile_shader: $BASE/Shaders/Sources/diffuse_ambient_calculator.rs, main_vs, vs_5_0, 5, 0, 490299378, 0.
- compile_shader: $BASE/Shaders/Sources/diffuse_ambient_calculator.rs, main_ps, ps_5_0, 5, 0, 490299378, 1.
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- compile_shader: $BASE/Shaders/Sources/diffuse_ambient_calculator.rs, main_vs, vs_5_0, 5, 0, -334477716, 0.
- compile_shader: $BASE/Shaders/Sources/diffuse_ambient_calculator.rs, main_ps, ps_5_0, 5, 0, -334477716, 1.
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:1
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 16
- ReliableProtocol : Received event from server, type : 16
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 21
- ====================>Mission::on_network_message_MPSGE_set_random_seed_index.
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 3
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:5
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:3
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 16
- ReliableProtocol : Received event from server, type : 16
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:7
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:10
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:9
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:6
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 3
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:0
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 3
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:1
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:8
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 3
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 0
- on_network_message_MPSGE_add_jump
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 3
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:7
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 3
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:2
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 21
- ====================>Mission::on_network_message_MPSGE_set_random_seed_index.
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 21
- ====================>Mission::on_network_message_MPSGE_set_random_seed_index.
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:5
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 13
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:3
- ReliableProtocol : Received event from server, type : 16
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 16
- ReliableProtocol : Received event from server, type : 16
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- rglResource_compiler::Image_compiler : 0.000001
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 13
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:9
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 13
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:10
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 13
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 2
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 9
- =======================Mission::on_network_message_MPSGE_agent_killed
- =======================Killed Agent Index:6
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 16
- ReliableProtocol : Received event from server, type : 12
- ReliableProtocol : Received event from server, type : 13
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 4
- ReliableProtocol : Received event from server, type : 6
- ReliableProtocol : Received event from server, type : 11
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 19
- ReliableProtocol : Received event from server, type : 8
- ReliableProtocol : Received event from server, type : 18
- ReliableProtocol : Received event from server, type : 18
- <##########################################################################################>
- Unhandled Exception!
- 00007FF9C6228C37 (Rgl): (filename not available): rglAnim_node_layer_system::integrate
- 00007FF9E1381A5C (Game): (filename not available): (function-name not available)
- 00007FF9E13E3A0A (Game): (filename not available): (function-name not available)
- 00007FF9C622A432 (Rgl): (filename not available): rglAnim_tree::integrate_skeleton
- 00007FF9C6505AA0 (Rgl): (filename not available): rglSkeleton::setup_frames
- 00007FF9C6505A1E (Rgl): (filename not available): rglSkeleton::setup_frames
- 00007FF9C650B859 (Rgl): (filename not available): rglSkeleton::force_update_according_to_distance
- 00007FF9E13BBDFE (Game): (filename not available): (function-name not available)
- 00007FF9E13BA4FC (Game): (filename not available): (function-name not available)
- 00007FF9C61ED3DB (Rgl): (filename not available): rglParallel_for_task::run
- 00007FF9C65555CB (Rgl): (filename not available): rglWorker_thread::execute_next_task
- 00007FF9C655524B (Rgl): (filename not available): rglWorker_thread::run
- 00007FF9C6556582 (Rgl): (filename not available): rglWorker_thread::wait_private_queue_tasks
- 00007FFA20250E72 (ucrtbase): (filename not available): beginthreadex
- 00007FFA21307BD4 (KERNEL32): (filename not available): BaseThreadInitThunk
- 00007FFA232ACED1 (ntdll): (filename not available): RtlUserThreadStart
- -------------------------------------------------------
- at TaleWorlds.DotNet.Managed.GetStackTrace()
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