gunqqer

Enter The Gungeon Player.log

Apr 3rd, 2018
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  1. gunqqer@Friithian:~/.config/unity3d/Dodge Roll/Enter the Gungeon$ cat ./Player.log
  2. AK Error: Voice Starvation
  3. Setting breakpad minidump AppID = 311690
  4. Steam_SetMinidumpSteamID: Caching Steam ID: 76561198154254646 [API loaded no]
  5. ERROR: ld.so: object '/home/gunqqer/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  6. AK Error: Event ID not found: 2552151224
  7. ERROR: ld.so: object '/home/gunqqer/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  8. ERROR: ld.so: object '/home/gunqqer/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  9. AK Error: Event ID not found: 2552151224
  10. AK Error: Event ID not found: 2341935086
  11. AK Error: Event ID not found: 2341935086
  12. AK Error: Event ID not found: 2862098601
  13. AK Error: Event ID not found: 2341935086
  14. AK Error: Event ID not found: 2341935086
  15. AK Error: Event ID not found: 2341935086
  16. AK Error: Event ID not found: 2341935086
  17. AK Error: Event ID not found: 2341935086
  18. AK Error: Event ID not found: 2341935086
  19. AK Error: Event ID not found: 2341935086
  20. AK Error: Event ID not found: 2341935086
  21. AK Error: Event ID not found: 2341935086
  22. AK Error: Event ID not found: 2341935086
  23. AK Error: Event ID not found: 2341935086
  24. AK Error: Event ID not found: 2341935086
  25. AK Error: Event ID not found: 2676061583
  26. AK Error: Event ID not found: 2341935086
  27. AK Error: Event ID not found: 2676061583
  28. AK Error: Event ID not found: 2341935086
  29. AK Error: Event ID not found: 2676061583
  30. AK Error: Event ID not found: 2341935086
  31. AK Error: Event ID not found: 2676061583
  32. AK Error: Event ID not found: 2341935086
  33. AK Error: Event ID not found: 579135561
  34. AK Error: Event ID not found: 2341935086
  35. AK Error: Event ID not found: 2341935086
  36. AK Error: Event ID not found: 2341935086
  37. AK Error: Event ID not found: 2341935086
  38. AK Error: Event ID not found: 2341935086
  39.  
  40. Native stacktrace:
  41.  
  42. /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono.so(+0x91a46) [0x7f8ac6fd3a46]
  43. /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono.so(+0x348a5) [0x7f8ac6f768a5]
  44. /lib/x86_64-linux-gnu/libpthread.so.0(+0x11390) [0x7f8acdcdb390]
  45. /usr/lib/x86_64-linux-gnu/dri/i965_dri.so(+0x48d124) [0x7f8ac5296124]
  46. /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1(+0x4edb6) [0x7f8acd89bdb6]
  47. /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1(+0x504ae) [0x7f8acd89d4ae]
  48. /usr/lib/x86_64-linux-gnu/mesa/libGL.so.1(+0x51231) [0x7f8acd89e231]
  49. /usr/lib/x86_64-linux-gnu/dri/i965_dri.so(+0x45e74d) [0x7f8ac526774d]
  50. /usr/lib/x86_64-linux-gnu/dri/i965_dri.so(+0x45ec21) [0x7f8ac5267c21]
  51. /usr/lib/x86_64-linux-gnu/dri/i965_dri.so(+0x459a3f) [0x7f8ac5262a3f]
  52. /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG.x86_64() [0xf9464a]
  53. /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG.x86_64() [0xf84a26]
  54. /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG.x86_64() [0xf17be9]
  55. /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG.x86_64() [0xf1b99b]
  56. /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG.x86_64() [0xf12057]
  57. /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG.x86_64() [0x8e5218]
  58. /lib/x86_64-linux-gnu/libpthread.so.0(+0x76ba) [0x7f8acdcd16ba]
  59. /lib/x86_64-linux-gnu/libc.so.6(clone+0x6d) [0x7f8acc59a41d]
  60.  
  61. Debug info from gdb:
  62.  
  63. ERROR: ld.so: object '/home/gunqqer/.steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
  64. Could not attach to process. If your uid matches the uid of the target
  65. process, check the setting of /proc/sys/kernel/yama/ptrace_scope, or try
  66. again as the root user. For more details, see /etc/sysctl.d/10-ptrace.conf
  67. ptrace: Operation not permitted.
  68. No threads.
  69.  
  70. =================================================================
  71. Got a SIGSEGV while executing native code. This usually indicates
  72. a fatal error in the mono runtime or one of the native libraries
  73. used by your application.
  74. =================================================================
  75.  
  76. at GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback_overflow_query GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_binding GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ATI_blend_equation_separate GL_ATI_texture_float GL_EXT_abgr GL_EXT_blend_equation_separate GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_sRGB GL_EXT_packe
  77. d_depth_stencil GL_EXT_packed_float GL_EXT_pixel_buffer_object GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_shader_framebuffer_fetch_non_coherent GL_EXT_shader_integer_mix GL_EXT_texture_array GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array_bgra GL_IBM_multimode_draw_arrays GL_INTEL_performance_query GL_KHR_blend_equation_advanced GL_KHR_context_flush_control GL_KHR_debug GL_KHR_no_error GL_KHR_robustness GL_MESA_pack_invert GL_MESA_shader_integer_functions GL_MESA_texture_signed_rgba GL_NV_conditional_render GL_NV_depth_clamp GL_NV_packed_depth_stencil GL_NV_texture_barrier GL_OES_EGL_image GL_S3_s3tc
  78. OPENGL LOG: Creating OpenGL 3.3 graphics device ; Context level <OpenGL 3.3> ; Context handle 69144512
  79. AudioManager: Using PulseAudio: Default Output Device
  80. Begin MonoManager ReloadAssembly
  81. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/UnityEngine.dll (this message is harmless)
  82. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/UnityEngine.dll into Unity Child Domain
  83. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/Assembly-CSharp-firstpass.dll (this message is harmless)
  84. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/Assembly-CSharp-firstpass.dll into Unity Child Domain
  85. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/Assembly-CSharp.dll (this message is harmless)
  86. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/Assembly-CSharp.dll into Unity Child Domain
  87. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/Assembly-UnityScript.dll (this message is harmless)
  88. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/Assembly-UnityScript.dll into Unity Child Domain
  89. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/UnityEngine.UI.dll (this message is harmless)
  90. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/UnityEngine.UI.dll into Unity Child Domain
  91. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/UnityEngine.Networking.dll (this message is harmless)
  92. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/UnityEngine.Networking.dll into Unity Child Domain
  93. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/dfScriptLite.dll (this message is harmless)
  94. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/dfScriptLite.dll into Unity Child Domain
  95. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/ConditionalExpression.dll (this message is harmless)
  96. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/ConditionalExpression.dll into Unity Child Domain
  97. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/PlayMaker.dll (this message is harmless)
  98. Loading /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/PlayMaker.dll into Unity Child Domain
  99. - Completed reload, in 0.699 seconds
  100. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/System.Core.dll (this message is harmless)
  101. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/System.dll (this message is harmless)
  102. OnLevelWasLoaded was found on AmmonomiconDeathPageController
  103. This message has been deprecated and will be removed in a later version of Unity.
  104. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  105.  
  106. (Filename: Line: 375)
  107.  
  108. OnLevelWasLoaded was found on PlayerSpaceshipController
  109. This message has been deprecated and will be removed in a later version of Unity.
  110. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  111.  
  112. (Filename: Line: 375)
  113.  
  114. OnLevelWasLoaded was found on GameUIHeartController
  115. This message has been deprecated and will be removed in a later version of Unity.
  116. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  117.  
  118. (Filename: Line: 375)
  119.  
  120. OnLevelWasLoaded was found on GameUIBlankController
  121. This message has been deprecated and will be removed in a later version of Unity.
  122. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  123.  
  124. (Filename: Line: 375)
  125.  
  126. OnLevelWasLoaded was found on dfPoolManager
  127. This message has been deprecated and will be removed in a later version of Unity.
  128. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  129.  
  130. (Filename: Line: 375)
  131.  
  132. OnLevelWasLoaded was found on PlayerController
  133. This message has been deprecated and will be removed in a later version of Unity.
  134. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  135.  
  136. (Filename: Line: 375)
  137.  
  138. OnLevelWasLoaded was found on SpeculativeRigidbody
  139. This message has been deprecated and will be removed in a later version of Unity.
  140. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  141.  
  142. (Filename: Line: 375)
  143.  
  144. OnLevelWasLoaded was found on ReturnAmmoOnMissedShotItem
  145. This message has been deprecated and will be removed in a later version of Unity.
  146. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  147.  
  148. (Filename: Line: 375)
  149.  
  150. OnLevelWasLoaded was found on PlayMakerFSM
  151. This message has been deprecated and will be removed in a later version of Unity.
  152. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  153.  
  154. (Filename: Line: 375)
  155.  
  156. Default vsync count 1
  157. requesting resize 1600 x 900
  158. Using native desktop resolution 1600 x 900
  159. requesting fullscreen 1600 x 900 at 0 Hz
  160. Desktop is 1600 x 900 @ 60 Hz
  161. Using libudev for joystick management
  162.  
  163.  
  164. Importing game controller configs
  165. Found /dev/input/event15
  166. Mapping raw axis 0 to 0
  167. Mapping raw axis 1 to 1
  168. Mapping raw axis 2 to 2
  169. Mapping raw axis 3 to 3
  170. Mapping raw axis 4 to 4
  171. Mapping raw axis 5 to 5
  172. Microsoft X-Box 360 pad: Mapping b0.0 to b0
  173. Microsoft X-Box 360 pad: Mapping b1.0 to b1
  174. Microsoft X-Box 360 pad: Mapping b6.0 to b6
  175. Microsoft X-Box 360 pad: Mapping h0.4 to a7
  176. Microsoft X-Box 360 pad: Mapping h0.8 to a6
  177. Microsoft X-Box 360 pad: Mapping h0.2 to a6
  178. Microsoft X-Box 360 pad: Mapping h0.1 to a7
  179. Microsoft X-Box 360 pad: Mapping b8.0 to b8
  180. Microsoft X-Box 360 pad: Mapping b4.0 to b4
  181. Microsoft X-Box 360 pad: Mapping b9.0 to b9
  182. Microsoft X-Box 360 pad: Mapping a2.0 to a2
  183. Microsoft X-Box 360 pad: Mapping a0.0 to a0
  184. Microsoft X-Box 360 pad: Mapping a1.0 to a1
  185. Microsoft X-Box 360 pad: Mapping b5.0 to b5
  186. Microsoft X-Box 360 pad: Mapping b10.0 to b10
  187. Microsoft X-Box 360 pad: Mapping a5.0 to a5
  188. Microsoft X-Box 360 pad: Mapping a3.0 to a3
  189. Microsoft X-Box 360 pad: Mapping a4.0 to a4
  190. Microsoft X-Box 360 pad: Mapping b7.0 to b7
  191. Microsoft X-Box 360 pad: Mapping b2.0 to b2
  192. Microsoft X-Box 360 pad: Mapping b3.0 to b3
  193. Assigning joystick 1
  194. Found /dev/input/event16
  195. Mapping raw axis 0 to 0
  196. Mapping raw axis 1 to 1
  197. Mapping raw axis 2 to 2
  198. Mapping raw axis 3 to 3
  199. Mapping raw axis 4 to 4
  200. Mapping raw axis 5 to 5
  201. Microsoft X-Box 360 pad: Mapping b0.0 to b0
  202. Microsoft X-Box 360 pad: Mapping b1.0 to b1
  203. Microsoft X-Box 360 pad: Mapping b6.0 to b6
  204. Microsoft X-Box 360 pad: Mapping h0.4 to a7
  205. Microsoft X-Box 360 pad: Mapping h0.8 to a6
  206. Microsoft X-Box 360 pad: Mapping h0.2 to a6
  207. Microsoft X-Box 360 pad: Mapping h0.1 to a7
  208. Microsoft X-Box 360 pad: Mapping b8.0 to b8
  209. Microsoft X-Box 360 pad: Mapping b4.0 to b4
  210. Microsoft X-Box 360 pad: Mapping b9.0 to b9
  211. Microsoft X-Box 360 pad: Mapping a2.0 to a2
  212. Microsoft X-Box 360 pad: Mapping a0.0 to a0
  213. Microsoft X-Box 360 pad: Mapping a1.0 to a1
  214. Microsoft X-Box 360 pad: Mapping b5.0 to b5
  215. Microsoft X-Box 360 pad: Mapping b10.0 to b10
  216. Microsoft X-Box 360 pad: Mapping a5.0 to a5
  217. Microsoft X-Box 360 pad: Mapping a3.0 to a3
  218. Microsoft X-Box 360 pad: Mapping a4.0 to a4
  219. Microsoft X-Box 360 pad: Mapping b7.0 to b7
  220. Microsoft X-Box 360 pad: Mapping b2.0 to b2
  221. Microsoft X-Box 360 pad: Mapping b3.0 to b3
  222. Assigning joystick 2
  223. The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
  224.  
  225. (Filename: Line: 1656)
  226.  
  227. UnloadTime: 86.300003 ms
  228. WwiseUnity: Initialize sound engine ...
  229.  
  230. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  231.  
  232. WwiseUnity: Sound engine initialized.
  233.  
  234. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  235.  
  236. Version: 1.1.4
  237.  
  238. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  239.  
  240. Now: 04.03.2018 17:41
  241.  
  242. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  243.  
  244. Starting Steam platform interface.
  245.  
  246. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  247.  
  248. Platform assembly: /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Managed/Mono.Security.dll (this message is harmless)
  249. InControl (version 1.6.10 build 8800)
  250.  
  251. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  252.  
  253. Post GameManager.Awake.AudioInit
  254.  
  255. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  256.  
  257. Post GameManager.Awake.Resolution
  258.  
  259. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  260.  
  261. Terminating GameManager Awake()
  262.  
  263. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  264.  
  265. Save data doesn't exist: ActiveA.game
  266.  
  267. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  268.  
  269. No mid game save found
  270.  
  271. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  272.  
  273. BRV::DeviceType = Desktop
  274.  
  275. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  276.  
  277. BRV::GraphicsDeviceType = Mesa DRI Intel(R) Sandybridge Mobile
  278.  
  279. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  280.  
  281. BRV::GraphicsDeviceType = OpenGLCore
  282.  
  283. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  284.  
  285. BRV::GraphicsDeviceVendor = Intel Open Source Technology Center
  286.  
  287. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  288.  
  289. BRV::GraphicsDeviceVersion = OpenGL 3.3 (Core Profile) Mesa 18.1.0-devel
  290.  
  291. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  292.  
  293. BRV::GraphicsShaderLevel = 40
  294.  
  295. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  296.  
  297. BRV::GraphicsMemorySize = 512
  298.  
  299. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  300.  
  301. BRV::MaxTextureSize = 8192
  302.  
  303. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  304.  
  305. BRV::NPOTSupport = Full
  306.  
  307. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  308.  
  309. BRV::SupportedRenderTargetCount = 8
  310.  
  311. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  312.  
  313. BRV::SupportsImageEffects = True
  314.  
  315. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  316.  
  317. BRV::SupportsRenderTextures = True
  318.  
  319. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  320.  
  321. BRV::SupportsStencil = 1
  322.  
  323. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  324.  
  325. BRV::SupportsDefaultHDR = True
  326.  
  327. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  328.  
  329. BRV::SupportsDepthFormat = True
  330.  
  331. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  332.  
  333. BRV::Iteration = 1
  334.  
  335. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  336.  
  337. Changing real window size to 1600 x 900
  338. Changing real window size to 1600 x 900
  339. Changing real window size to 1600 x 900
  340. Changing real window size to 1600 x 900
  341. Changing real window size to 1600 x 900
  342. Doing startup foyer checks!
  343.  
  344. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  345.  
  346. Attempting to generate flow: Foyer Flow
  347.  
  348. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  349.  
  350. ENCOUNTERING FLOW: Foyer Flow
  351.  
  352. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  353.  
  354. Succeeded generation iteration on: Foyer Flow
  355.  
  356. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  357.  
  358. FSM not Preprocessed: NPC_Guardian_Right(Clone) : Gungeon Guardian Right FSM
  359.  
  360. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  361.  
  362. FSM not Preprocessed: NPC_Guardian_Right(Clone) : Animation Handler
  363.  
  364. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  365.  
  366. FSM not Preprocessed: NPC_Guardian_Left(Clone) : Gungeon Guardian Left FSM
  367.  
  368. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  369.  
  370. FSM not Preprocessed: NPC_Guardian_Left(Clone) : Animation Handler
  371.  
  372. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  373.  
  374. FSM not Preprocessed: NPC_FoyerCharacter_Convict(Clone) : Convict Foyer FSM
  375.  
  376. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  377.  
  378. FSM not Preprocessed: NPC_FoyerCharacter_Rogue(Clone) : Convict Foyer FSM
  379.  
  380. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  381.  
  382. FSM not Preprocessed: NPC_FoyerCharacter_Marine(Clone) : Convict Foyer FSM
  383.  
  384. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  385.  
  386. FSM not Preprocessed: NPC_FoyerCharacter_Guide(Clone) : Convict Foyer FSM
  387.  
  388. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  389.  
  390. FSM not Preprocessed: NPC_FoyerCharacter_Robot(Clone) : Convict Foyer FSM
  391.  
  392. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  393.  
  394. FSM not Preprocessed: NPC_FoyerCharacter_Bullet(Clone) : Bullet Foyer FSM
  395.  
  396. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  397.  
  398. FSM not Preprocessed: NPC_FoyerCharacter_Cultist(Clone) : Convict Foyer FSM
  399.  
  400. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  401.  
  402. FSM not Preprocessed: NPC_MetaShopkeeper : Main
  403.  
  404. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  405.  
  406. FSM not Preprocessed: NPC_Witchkeeper : Main
  407.  
  408. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  409.  
  410. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  411. FINISHED LOADING SERIALIZED KEYBINDINGS.
  412.  
  413. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  414.  
  415. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/mono
  416. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono.so
  417. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/./mono
  418. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/./libmono.so
  419. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/mono
  420. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono
  421. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono.so
  422. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/./libmono
  423. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/./libmono.so
  424. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono
  425. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/mono
  426. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono.so
  427. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/./mono
  428. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/./libmono.so
  429. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/mono
  430. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono
  431. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono.so
  432. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/./libmono
  433. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/./libmono.so
  434. Fallback handler could not load library /home/gunqqer/.steam/steamapps/common/Enter the Gungeon/EtG_Data/Mono/x86_64/libmono
  435.  
  436. Unloading 226 unused Assets to reduce memory usage. Loaded Objects now: 32380.
  437. Total: 178.807007 ms (FindLiveObjects: 20.226999 ms CreateObjectMapping: 3.906000 ms MarkObjects: 154.278992 ms DeleteObjects: 0.394000 ms)
  438.  
  439. Something is attempting to get a NONE save flag!
  440.  
  441. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  442.  
  443. Received stats and achievements from Steam
  444.  
  445.  
  446. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  447.  
  448. StoreStats - success
  449.  
  450. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  451.  
  452. Reacquiring Page Buffer 960x1080
  453.  
  454. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  455.  
  456. Reacquiring Page Buffer 960x1080
  457.  
  458. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  459.  
  460. Reacquiring Page Buffer 960x1080
  461.  
  462. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  463.  
  464. System.Collections.Generic.List`1[dfButton]|0
  465.  
  466. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  467.  
  468. Reacquiring Page Buffer 960x1080
  469.  
  470. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  471.  
  472. Reacquiring Page Buffer 960x1080
  473.  
  474. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  475.  
  476. System.Collections.Generic.List`1[dfButton]|0
  477.  
  478. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  479.  
  480. Reacquiring Page Buffer 960x1080
  481.  
  482. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  483.  
  484. Reacquiring Page Buffer 960x1080
  485.  
  486. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  487.  
  488. System.Collections.Generic.List`1[dfButton]|0
  489.  
  490. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  491.  
  492. Reacquiring Page Buffer 960x1080
  493.  
  494. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  495.  
  496. Reacquiring Page Buffer 960x1080
  497.  
  498. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  499.  
  500. System.Collections.Generic.List`1[dfButton]|0
  501.  
  502. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  503.  
  504. Reacquiring Page Buffer 960x1080
  505.  
  506. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  507.  
  508. Changing real window size to 1600 x 900
  509. Changing real window size to 1600 x 900
  510. Changing real window size to 1600 x 900
  511. Changing real window size to 1600 x 900
  512. Changing real window size to 1600 x 900
  513. Changing real window size to 1600 x 900
  514. Changing real window size to 1600 x 900
  515. swapping active device from None (0|0) to Generic Controller (44|40.93246)
  516.  
  517. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  518.  
  519. Save data doesn't exist: ActiveA.game
  520.  
  521. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  522.  
  523. No mid game save found
  524.  
  525. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  526.  
  527. Clearing Core Music ID!
  528.  
  529. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  530.  
  531. aparting!
  532.  
  533. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  534.  
  535. overriding hand shader
  536.  
  537. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  538.  
  539. overriding hand shader
  540.  
  541. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  542.  
  543. aparting!
  544.  
  545. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  546.  
  547. overriding hand shader
  548.  
  549. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  550.  
  551. overriding hand shader
  552.  
  553. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  554.  
  555. departing!
  556.  
  557. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  558.  
  559. departing! 1
  560.  
  561. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  562.  
  563. BRV::StencilMode: True
  564.  
  565. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  566.  
  567. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  568. UnloadTime: 382.556000 ms
  569.  
  570. Unloading 1019 unused Assets to reduce memory usage. Loaded Objects now: 43628.
  571. Total: 212.244995 ms (FindLiveObjects: 3.396000 ms CreateObjectMapping: 4.882000 ms MarkObjects: 155.039993 ms DeleteObjects: 48.925999 ms)
  572.  
  573. StoreStats - success
  574.  
  575. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  576.  
  577. Attempting to generate flow: F1_Castle_Flow_03_TwoPathsToBoss
  578.  
  579. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  580.  
  581. The referenced script on this Behaviour (Game Object 'fiBackupSceneStorage') is missing!
  582.  
  583. (Filename: Line: 1656)
  584.  
  585. Adding valid boss: BossTable_01_BulletBros|0.5
  586.  
  587. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  588.  
  589. Adding valid boss: BossTable_01_BulletKing|0.5
  590.  
  591. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  592.  
  593. Adding valid boss: BossTable_01_GatlingGull|1
  594.  
  595. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  596.  
  597. Returning valid boss: BossTable_01_BulletKing|0.5
  598.  
  599. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  600.  
  601. Assigning METADATA: curse shop
  602.  
  603. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  604.  
  605. No prior injection: Base Shared Injection Data
  606.  
  607. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  608.  
  609. Assigning METADATA: nothing
  610.  
  611. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  612.  
  613. No prior injection: Castle Common Injection Data
  614.  
  615. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  616.  
  617. Assigning FIREPLACE from room: Castle_Special_FireplaceRoom_01
  618.  
  619. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  620.  
  621. ENCOUNTERING FLOW: F1_Castle_Flow_03_TwoPathsToBoss
  622.  
  623. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  624.  
  625. Succeeded generation iteration on: F1_Castle_Flow_03_TwoPathsToBoss
  626.  
  627. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  628.  
  629. FINISHED LOADING SERIALIZED KEYBINDINGS.
  630.  
  631. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  632.  
  633. FSM not Preprocessed: NPC_CryoButton : Main
  634.  
  635. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  636.  
  637. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  638. s_empty?: False
  639.  
  640. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  641.  
  642.  
  643. Unloading 3212 unused Assets to reduce memory usage. Loaded Objects now: 77356.
  644. Total: 516.635986 ms (FindLiveObjects: 10.983000 ms CreateObjectMapping: 5.419000 ms MarkObjects: 490.004974 ms DeleteObjects: 10.229000 ms)
  645.  
  646. Clearing Core Music ID!
  647.  
  648. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  649.  
  650. Clearing Core Music ID!
  651.  
  652. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  653.  
  654. Posting core music event: Play_MUS_Castle_Theme_01 with playing ID: 10
  655.  
  656. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  657.  
  658. Attemping to switch to state: FLOOR_INTRO with core ID: 10
  659.  
  660. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  661.  
  662. Successfully switched to state: FLOOR_INTRO
  663.  
  664. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  665.  
  666. REBUILDING EXTRA GUN CARDS
  667.  
  668. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  669.  
  670. swapping active device from Generic Controller (162|58.6407) to Generic Controller (164|58.73206)
  671.  
  672. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  673.  
  674. swapping active device from Generic Controller (219|60.6216) to Generic Controller (234|61.13942)
  675.  
  676. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  677.  
  678. REBUILDING EXTRA GUN CARDS
  679.  
  680. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  681.  
  682. REBUILDING EXTRA GUN CARDS
  683.  
  684. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  685.  
  686. REBUILDING EXTRA GUN CARDS
  687.  
  688. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  689.  
  690. REBUILDING EXTRA GUN CARDS
  691.  
  692. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  693.  
  694. REBUILDING EXTRA GUN CARDS
  695.  
  696. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  697.  
  698. Attemping to switch to state: ACTIVE_SIDE_C with core ID: 10
  699.  
  700. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  701.  
  702. Successfully switched to state: ACTIVE_SIDE_C
  703.  
  704. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  705.  
  706. LootSystem::0 + 0.09775
  707.  
  708. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  709.  
  710. swapping active device from Generic Controller (506|70.75069) to Generic Controller (509|70.84741)
  711.  
  712. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  713.  
  714. swapping active device from Generic Controller (532|71.63981) to Generic Controller (537|71.83029)
  715.  
  716. (Filename: /home/builduser/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)
  717.  
  718. XError: BadPixmap (invalid Pixmap parameter) (error 4, opcode 54/0, serial 5998, XID 07e00016, display 0x3f4e5f0
  719. XError: 136 (error 136, opcode 134/17, serial 5999, XID 07e00016, display 0x3f4e5f0
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