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EO+ Spell Tester

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Jul 7th, 2017
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  1. Main
  2. {
  3. questname "Spell Testertron 5000"
  4. version 1.0
  5. }
  6. State Begin
  7. {
  8. desc "testing"
  9. action AddNpcText(5, "Test spells graphics # Page 1");
  10. action AddNpcInput(5, 1, "Test ID 1 (love)");
  11. action AddNpcInput(5, 2, "Test ID 2 (warp)");
  12. action AddNpcInput(5, 3, "Test ID 3 (warp)");
  13. action AddNpcInput(5, 4, "Test ID 4 (victory)");
  14. action AddNpcInput(5, 5, "Test ID 5 (blind)");
  15. action AddNpcInput(5, 6, "Test ID 6 (hex)");
  16. action AddNpcInput(5, 7, "Test ID 7 (wings)");
  17. action AddNpcInput(5, 8, "Test ID 8 (water)");
  18. action AddNpcInput(5, 9, "Next Page...");
  19.  
  20. rule InputNpc( 1 ) goto test1
  21. rule InputNpc( 2 ) goto test2
  22. rule InputNpc( 3 ) goto test3
  23. rule InputNpc( 4 ) goto test4
  24. rule InputNpc( 5 ) goto test5
  25. rule InputNpc( 6 ) goto test6
  26. rule InputNpc( 7 ) goto test7
  27. rule InputNpc( 8 ) goto test8
  28. rule InputNpc( 9 ) goto Page2
  29. }
  30. State Page2
  31. {
  32. desc "testing"
  33. action AddNpcText(5, "Test spells graphics # Page 2");
  34. action AddNpcInput(5, 1, "Test ID 9 (heal1)");
  35. action AddNpcInput(5, 2, "Test ID 10 (thunder)");
  36. action AddNpcInput(5, 3, "Test ID 11 (snow)");
  37. action AddNpcInput(5, 4, "Test ID 12 (ultima)");
  38. action AddNpcInput(5, 5, "Test ID 13 (meteor)");
  39. action AddNpcInput(5, 6, "Test ID 14 (heal2)");
  40. action AddNpcInput(5, 7, "Test ID 15 (smokering)");
  41. action AddNpcInput(5, 8, "Test ID 16 (iceblast)");
  42. action AddNpcInput(5, 9, "Next Page...");
  43.  
  44. rule InputNpc( 1 ) goto test9
  45. rule InputNpc( 2 ) goto test10
  46. rule InputNpc( 3 ) goto test11
  47. rule InputNpc( 4 ) goto test12
  48. rule InputNpc( 5 ) goto test13
  49. rule InputNpc( 6 ) goto test14
  50. rule InputNpc( 7 ) goto test15
  51. rule InputNpc( 8 ) goto test16
  52. rule InputNpc( 9 ) goto Page3
  53. }
  54. State Page3
  55. {
  56. desc "testing"
  57. action AddNpcText(5, "Test spells graphics # Page 3");
  58. action AddNpcInput(5, 1, "Test ID 17 (shock)");
  59. action AddNpcInput(5, 2, "Test ID 18 (wind)");
  60. action AddNpcInput(5, 3, "Test ID 19 (heal3)");
  61. action AddNpcInput(5, 4, "Test ID 20 (boulder)");
  62. action AddNpcInput(5, 5, "Test ID 21 (heal4)");
  63. action AddNpcInput(5, 6, "Test ID 22 (hailblast)");
  64. action AddNpcInput(5, 7, "Test ID 23 (curse1)");
  65. action AddNpcInput(5, 8, "Test ID 24 (rain)");
  66. action AddNpcInput(5, 9, "Next Page...");
  67.  
  68. rule InputNpc( 1 ) goto test17
  69. rule InputNpc( 2 ) goto test18
  70. rule InputNpc( 3 ) goto test19
  71. rule InputNpc( 4 ) goto test20
  72. rule InputNpc( 5 ) goto test21
  73. rule InputNpc( 6 ) goto test22
  74. rule InputNpc( 7 ) goto test23
  75. rule InputNpc( 8 ) goto test24
  76. rule InputNpc( 9 ) goto Page4
  77. }
  78. State Page4
  79. {
  80. desc "testing"
  81. action AddNpcText(5, "Test spells graphics # Page 4");
  82. action AddNpcInput(5, 1, "Test ID 25 (curse2)");
  83. action AddNpcInput(5, 2, "Test ID 26 (curse3)");
  84. action AddNpcInput(5, 3, "Test ID 27 (implode)");
  85. action AddNpcInput(5, 4, "Test ID 28 (Toxicroot)");
  86. action AddNpcInput(5, 5, "Test ID 29 (bloodswirl)");
  87. action AddNpcInput(5, 6, "Test ID 30 (loveswirl)");
  88. action AddNpcInput(5, 7, "Test ID 31 (curse4)");
  89. action AddNpcInput(5, 8, "Test ID 32 (heal5)");
  90. action AddNpcInput(5, 9, "Next Page...");
  91.  
  92. rule InputNpc( 1 ) goto test25
  93. rule InputNpc( 2 ) goto test26
  94. rule InputNpc( 3 ) goto test27
  95. rule InputNpc( 4 ) goto test28
  96. rule InputNpc( 5 ) goto test29
  97. rule InputNpc( 6 ) goto test30
  98. rule InputNpc( 7 ) goto test31
  99. rule InputNpc( 8 ) goto test32
  100. rule InputNpc( 9 ) goto Page5
  101. }
  102. State Page5
  103. {
  104. desc "testing"
  105. action AddNpcText(5, "Test spells graphics # Page 5");
  106. action AddNpcInput(5, 1, "Test ID 33 (Forceaura)");
  107.  
  108. rule InputNpc( 1 ) goto test33
  109. }
  110. State test1
  111. {
  112. desc "testing"
  113. action ShowHint("Testing Spell ID 1");
  114. action PlayEffect(1);
  115. action Reset();
  116. }
  117. State test2
  118. {
  119. desc "testing"
  120. action ShowHint("Testing Spell ID 2");
  121. action PlayEffect(2);
  122. action Reset();
  123. }
  124. State test3
  125. {
  126. desc "testing"
  127. action ShowHint("Testing Spell ID 3");
  128. action PlayEffect(3);
  129. action Reset();
  130. }
  131. State test4
  132. {
  133. desc "testing"
  134. action ShowHint("Testing Spell ID 4");
  135. action PlayEffect(4);
  136. action Reset();
  137. }
  138. State test5
  139. {
  140. desc "testing"
  141. action ShowHint("Testing Spell ID 5");
  142. action PlayEffect(5);
  143. action Reset();
  144. }
  145. State test6
  146. {
  147. desc "testing"
  148. action ShowHint("Testing Spell ID 6");
  149. action PlayEffect(6);
  150. action Reset();
  151. }
  152. State test7
  153. {
  154. desc "testing"
  155. action ShowHint("Testing Spell ID 7");
  156. action PlayEffect(7);
  157. action Reset();
  158. }
  159. State test8
  160. {
  161. desc "testing"
  162. action ShowHint("Testing Spell ID 8");
  163. action PlayEffect(8);
  164. action Reset();
  165. }
  166. State test9
  167. {
  168. desc "testing"
  169. action ShowHint("Testing Spell ID 9");
  170. action PlayEffect(9);
  171. action Reset();
  172. }
  173. State test10
  174. {
  175. desc "testing"
  176. action ShowHint("Testing Spell ID 10");
  177. action PlayEffect(10);
  178. action Reset();
  179. }
  180. State test11
  181. {
  182. desc "testing"
  183. action ShowHint("Testing Spell ID 11");
  184. action PlayEffect(11);
  185. action Reset();
  186. }
  187. State test12
  188. {
  189. desc "testing"
  190. action ShowHint("Testing Spell ID 12");
  191. action PlayEffect(12);
  192. action Reset();
  193. }
  194. State test13
  195. {
  196. desc "testing"
  197. action ShowHint("Testing Spell ID 13");
  198. action PlayEffect(13);
  199. action Reset();
  200. }
  201. State test14
  202. {
  203. desc "testing"
  204. action ShowHint("Testing Spell ID 14");
  205. action PlayEffect(14);
  206. action Reset();
  207. }
  208. State test15
  209. {
  210. desc "testing"
  211. action ShowHint("Testing Spell ID 15");
  212. action PlayEffect(15);
  213. action Reset();
  214. }
  215. State test16
  216. {
  217. desc "testing"
  218. action ShowHint("Testing Spell ID 16");
  219. action PlayEffect(16);
  220. action Reset();
  221. }
  222. State test17
  223. {
  224. desc "testing"
  225. action ShowHint("Testing Spell ID 17");
  226. action PlayEffect(17);
  227. action Reset();
  228. }
  229. State test18
  230. {
  231. desc "testing"
  232. action ShowHint("Testing Spell ID 18");
  233. action PlayEffect(18);
  234. action Reset();
  235. }
  236. State test19
  237. {
  238. desc "testing"
  239. action ShowHint("Testing Spell ID 19");
  240. action PlayEffect(19);
  241. action Reset();
  242. }
  243. State test20
  244. {
  245. desc "testing"
  246. action ShowHint("Testing Spell ID 20");
  247. action PlayEffect(20);
  248. action Reset();
  249. }
  250. State test21
  251. {
  252. desc "testing"
  253. action ShowHint("Testing Spell ID 21");
  254. action PlayEffect(21);
  255. action Reset();
  256. }
  257. State test22
  258. {
  259. desc "testing"
  260. action ShowHint("Testing Spell ID 22");
  261. action PlayEffect(22);
  262. action Reset();
  263. }
  264. State test23
  265. {
  266. desc "testing"
  267. action ShowHint("Testing Spell ID 23");
  268. action PlayEffect(23);
  269. action Reset();
  270. }
  271. State test24
  272. {
  273. desc "testing"
  274. action ShowHint("Testing Spell ID 24");
  275. action PlayEffect(24);
  276. action Reset();
  277. }
  278. State test25
  279. {
  280. desc "testing"
  281. action ShowHint("Testing Spell ID 25");
  282. action PlayEffect(25);
  283. action Reset();
  284. }
  285. State test26
  286. {
  287. desc "testing"
  288. action ShowHint("Testing Spell ID 26");
  289. action PlayEffect(26);
  290. action Reset();
  291. }
  292. State test27
  293. {
  294. desc "testing"
  295. action ShowHint("Testing Spell ID 27");
  296. action PlayEffect(27);
  297. action Reset();
  298. }
  299. State test28
  300. {
  301. desc "testing"
  302. action ShowHint("Testing Spell ID 28");
  303. action PlayEffect(28);
  304. action Reset();
  305. }
  306. State test29
  307. {
  308. desc "testing"
  309. action ShowHint("Testing Spell ID 29");
  310. action PlayEffect(29);
  311. action Reset();
  312. }
  313. State test30
  314. {
  315. desc "testing"
  316. action ShowHint("Testing Spell ID 30");
  317. action PlayEffect(30);
  318. action Reset();
  319. }
  320. State test31
  321. {
  322. desc "testing"
  323. action ShowHint("Testing Spell ID 31");
  324. action PlayEffect(31);
  325. action Reset();
  326. }
  327. State test32
  328. {
  329. desc "testing"
  330. action ShowHint("Testing Spell ID 32");
  331. action PlayEffect(32);
  332. action Reset();
  333. }
  334. State test33
  335. {
  336. desc "testing"
  337. action ShowHint("Testing Spell ID 33");
  338. action PlayEffect(33);
  339. action Reset();
  340. }
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