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- *Updated*
- "GameInfo"
- {
- game "Mission Improbable"
- title ""
- title2 ""
- type singleplayer_only
- developer "Magnar Jenssen & Rick Underhill"
- developer_url "www.magnarj.net & www.editpoly.net"
- icon "icon"
- FileSystem
- {
- SteamAppId 420 // This will mount all the GCFs we need (240=CS:S, 220=HL2).
- //
- // The code that loads this file automatically does a few things here:
- //
- // 1. For each "Game" search path, it adds a "GameBin" path, in <dir>\bin
- // 2. For each "Game" search path, it adds another "Game" path in front of it with _<langage> at the end.
- // For example: c:\hl2\cstrike on a french machine would get a c:\hl2\cstrike_french path added to it.
- // 3. For the first "Game" search path, it adds a search path called "MOD".
- // 4. For the first "Game" search path, it adds a search path called "DEFAULT_WRITE_PATH".
- //
- //
- // Search paths are relative to the base directory, which is where hl2.exe is found.
- //
- // |gameinfo_path| points at the directory where gameinfo.txt is.
- // We always want to mount that directory relative to gameinfo.txt, so
- // people can mount stuff in c:\mymod, and the main game resources are in
- // someplace like c:\program files\valve\steam\steamapps\half-life 2.
- //
- SearchPaths
- {
- Game |gameinfo_path|.
- Game hl2
- game_lv hl2/hl2_lv.vpk
- game+mod hl2/hl2_sound_vo_english.vpk
- game+mod hl2/hl2_pak.vpk
- game |all_source_engine_paths|hl2/hl2_textures.vpk
- game |all_source_engine_paths|hl2/hl2_sound_misc.vpk
- game |all_source_engine_paths|hl2/hl2_misc.vpk
- platform |all_source_engine_paths|platform/platform_misc.vpk
- gamebin hl2/bin
- game |all_source_engine_paths|hl2
- platform |all_source_engine_paths|platform
- mod+mod_write+default_write_path |gameinfo_path|.
- game+game_write |gameinfo_path|.
- gamebin episodic/bin
- game |all_source_engine_paths|episodic
- game |all_source_engine_paths|hl2
- platform |all_source_engine_paths|platform
- }
- }
- }
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