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- class CfgSkeletons
- {
- class Skeleton
- {
- isDiscrete=1;
- skeletonInherit="";
- skeletonBones[]={"buildingcasino2_door01", "", "buildingcasino2_door01_glass", "buildingcasino2_door01", "buildingcasino2_door02", "", "buildingcasino2_door02_glass", "buildingcasino2_door02", "buildingcasino2_door03", "", "buildingcasino2_door03_glass", "buildingcasino2_door03", "buildingcasino2_door04", "", "buildingcasino2_door04_glass", "buildingcasino2_door04", "buildingcasino2_door05", "", "buildingcasino2_door05_glass", "buildingcasino2_door05", "buildingcasino2_door06", "", "buildingcasino2_door06_glass", "buildingcasino2_door06", "buildingcasino2_door07", "", "buildingcasino2_door07_glass", "buildingcasino2_door07", "buildingcasino2_door08", "", "buildingcasino2_door08_glass", "buildingcasino2_door08", "buildingcasino2_door09", "", "buildingcasino2_door09_glass", "buildingcasino2_door09", "buildingcasino2_door10", "", "buildingcasino2_door10_glass", "buildingcasino2_door10", "buildingcasino2_door11", "", "buildingcasino2_door12", "", "buildingcasino2_door13", "", "buildingcasino2_door14", "", "buildingcasino2_door15", "", "buildingcasino2_door16", "", "buildingcasino2_door17", "", "buildingcasino2_door18", "", "buildingcasino2_door19", "", "buildingcasino2_door20", "", "buildingcasino2_door21", "", "buildingcasino2_door22", "", "buildingcasino2_door23", "", "buildingcasino2_door24", "", "buildingcasino2_door25", "", "buildingcasino2_door26", "", "buildingcasino2_vaultdoor", "", "buildingcasino2_garagedoor", ""};
- };
- };
- class CfgModels
- {
- class buildingscasino2
- {
- htMin=0;
- htMax=0;
- afMax=0;
- mfMax=0;
- mFact=0;
- tBody=0;
- skeletonName="Skeleton";
- sectionsInherit="";
- sections[]={};
- class Animations
- {
- class door01
- {
- type="rotation";
- source="door01";
- selection="buildingcasino2_door01";
- axis="buildingcasino2_door01_axis";//*probably*
- // sourceAddress = clamp;// (default)
- minValue = 0.0;//rad 0.0
- maxValue = 1.0;//rad 57.29578
- angle0 = 0.0;//rad 0.0;
- angle1 = -1.6406096;//rad -94.00001;
- animPeriod = 0.0;
- initPhase = 0.0;
- memory = 1;//(default assumed)
- };
- class door02
- {
- type="rotation";
- source="door02";
- selection="buildingcasino2_door02";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.64061;
- };
- class door03
- {
- type="rotation";
- source="door03";
- selection="buildingcasino2_door03";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.64061;
- };
- class door04
- {
- type="rotation";
- source="door04";
- selection="buildingcasino2_door04";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.64061;
- };
- class door05
- {
- type="rotation";
- source="door05";
- selection="buildingcasino2_door05";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.64061;
- };
- class door06
- {
- type="rotation";
- source="door06";
- selection="buildingcasino2_door06";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.64061;
- };
- class door07
- {
- type="rotation";
- source="door07";
- selection="buildingcasino2_door07";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.64061;
- };
- class door08
- {
- type="rotation";
- source="door08";
- selection="buildingcasino2_door08";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.466077;
- };
- class door09
- {
- type="rotation";
- source="door09";
- selection="buildingcasino2_door09";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.466077;
- };
- class door10
- {
- type="rotation";
- source="door10";
- selection="buildingcasino2_door10";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.64061;
- };
- class door11
- {
- type="rotation";
- source="door11";
- selection="buildingcasino2_door11";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.919862;
- };
- class door12
- {
- type="rotation";
- source="door12";
- selection="buildingcasino2_door12";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.919862;
- };
- class door13
- {
- type="rotation";
- source="door13";
- selection="buildingcasino2_door13";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.919862;
- };
- class door14
- {
- type="rotation";
- source="door14";
- selection="buildingcasino2_door14";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.919862;
- };
- class door15
- {
- type="rotation";
- source="door15";
- selection="buildingcasino2_door15";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.919862;
- };
- class door16
- {
- type="translation";
- source="door16";
- selection="buildingcasino2_door16";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- offset0=0;
- offset1=-1;
- };
- class door17
- {
- type="translation";
- source="door17";
- selection="buildingcasino2_door17";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- offset0=0;
- offset1=1;
- };
- class door18
- {
- type="rotation";
- source="door18";
- selection="buildingcasino2_door18";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.919862;
- };
- class door19
- {
- type="rotation";
- source="door19";
- selection="buildingcasino2_door19";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.745329;
- };
- class door20
- {
- type="rotation";
- source="door20";
- selection="buildingcasino2_door20";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.745329;
- };
- class door21
- {
- type="rotation";
- source="door21";
- selection="buildingcasino2_door21";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.745329;
- };
- class door22
- {
- type="rotation";
- source="door22";
- selection="buildingcasino2_door22";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.745329;
- };
- class door23
- {
- type="rotation";
- source="door23";
- selection="buildingcasino2_door23";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.745329;
- };
- class door24
- {
- type="rotation";
- source="door24";
- selection="buildingcasino2_door24";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.745329;
- };
- class door25
- {
- type="rotation";
- source="door25";
- selection="buildingcasino2_door25";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=1.919862;
- };
- class door26
- {
- type="rotation";
- source="door26";
- selection="buildingcasino2_door26";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=-1.745329;
- };
- class vaultdoor
- {
- type="rotation";
- source="vaultdoor";
- selection="buildingcasino2_vaultdoor";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- angle0=0;
- angle1=2.617994;
- };
- class garagedoor
- {
- type="translation";
- source="garagedoor";
- selection="buildingcasino2_garagedoor";
- sourceAddress="clamp";
- minPhase=0;
- maxPhase=1;
- minValue=0;
- maxValue=1;
- memory=0;
- offset0=0;
- offset1=1;
- };
- };
- };
- };
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