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Nov 19th, 2019
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  1. Update v1.3.0.470:
  2.  
  3. Changes/fixes that are included in this patch are as follows:
  4.  
  5. Top Community Requests:
  6. Added a setting to adjust the size of text throughout most UIs
  7. Updated font colors to improve visibility
  8. Updated NPC corpses to remain interactive even when they have no items to loot
  9. Added support for ultra-wide monitors (loading screens & cinematics)
  10. Added the ability to toggle sprinting so the player can continue moving without holding any buttons
  11. Added functionality to see beacons for inactive quests while viewing maps
  12. Added an option to show the HUD reticle only when aiming down weapon sights
  13.  
  14. Audio:
  15. Fixed an audio inconsistency with skill button presses
  16.  
  17. Design:
  18. Fixed an issue where the Extra Paranoid flaw debuff could become permanent after fast-travelling out of a restricted area
  19. Improved the quality of item drops when killing Manti-Queens
  20. Fixed an issue where corpses would consume Adreno from their inventories
  21. Increased the rate of casual clothing items dropping in containers and in townie NPC inventories
  22. Fixed an issue with some SuperNova effects being removed when entering conversations
  23. Fixed the effects of Encumbrance not working correctly with the Confidence Perk
  24. Fixed an issue where the player could become immune to melee damage after dodging through Raptidon spit
  25. Fixed the Level 40 Inspiration unlock not working correctly after level transitions
  26. Fixed an issue that caused players suffering from Hunger, Thirst, or Exhaustion to die instantly when using the Electro-Charged Surface armor mod and equipping a melee weapon
  27.  
  28. Quests:
  29. Fixed an issue where players could not speak to ADA if they neared the end of the game without any companions
  30.  
  31. Settings:
  32. Added a setting to invert the X-axis
  33.  
  34. UI:
  35. Fixed an issue that could cause players to be permanently stuck in the Modding UI at a workbench
  36. Locked doors will now show the name of the corresponding keycard if the player doesn't have the skill or mag-picks required to pick the lock
  37. Fixed the player's level being incorrect in the Vendor UI
  38. Fixed an issue where gamepad users could become permanently stuck in the inventory menu
  39. Fixed an issue that could cause the image of the player to briefly disappear from the inventory screen
  40. Fixed formatting issue with colons in French localization
  41. Fixed the AoE Radius stat on flamethrowers displaying as 0
  42. Fixed an issue with Japanese and Chinese characters not displaying correctly when the language is set to Korean
  43. Fixed an issue with nonfunctional UI prompts when modding items with a single mod slot
  44. Fixed an issue in the Japanese localization of Vending Machine text
  45. Fixed an issue when trying to break down items directly from containers
  46. dded an option to trigger the Idle Camera from the Pause Menu
  47. Fixed the Chromatic Aberration setting not saving
  48. Fixed Adreno not auto-equipping in the Medical Inhaler correctly if the player was completely out
  49. Fixed the tutorial for the Emergency Medical Inhaler repeatedly being marked as Unread
  50.  
  51. General:
  52. Fixed a rare crash when starting a new game
  53. Fixed a potential crash after using all of your Adreno and picking up more
  54. Fixed an issue causing duplicate stacks of Adreno to persist in the inventory
  55. Fixed a rare crash when transitioning between levels
  56. Fixed an issue where certain delayed events could occur in a new playthrough after being triggered in a previous playthrough
  57. Fixed a rare crash when opening the Inventory
  58. Fixed an issue where players would be instantly killed when fast travelling off of a ladder
  59.  
  60. *******************************************************************************************************************
  61.  
  62. Update v1.2.0.418:
  63.  
  64. Top Community Requests:
  65. Updated the "Large Text Mode" setting to apply to Examinables
  66. Added "Chromatic Aberration" setting to all platforms
  67. Added "Controller Aiming Sensitivity" setting to all platforms
  68. Added "Head Bobbing" setting to all platforms
  69. Added "Field of View" setting to Xbox One and PlayStation 4 platforms
  70. Fixed weapons unholstering when interacting with the environment
  71. Fixed additional cases of companion quests being marked as Botched incorrectly
  72.  
  73. Audio:
  74. Fixed multiple characters from talking over each other when the player dies
  75. Fixed audio cutting out when scrolling on the map
  76. Fixed NPCs continuing to have dialog after they have died
  77.  
  78. Companions:
  79. Fixed some of Felix's belongings appearing on the Unreliable even when he wasn't recruited
  80. Fixed Vicar Max being available as a companion even if he was killed in Edgewater
  81. Fixed consumable durations not being affected by Max's "Tuned In" Perk and the "Beverage Service Technician" Aptitude
  82. Fixed enemies not always animating correctly when hit by Max's companion ability
  83. Fixed companion Perks being reset when the player respecs
  84. Added a notification for when companions gain Perks from quests
  85. Fixed companions calling the player's attacks ineffective, even if they were dealing appropriate damage
  86. Fixed lit areas of companions' armor being unlit after they were knocked out
  87. Fixed companion outlines not appearing after changing their armor
  88.  
  89. Design:
  90. Fixed the "Battle Hardened" Perk not stacking correctly with the Inspiration 40 Skill unlock
  91. Fixed the Determination 100 Skill Unlock not applying to both companions
  92. Fixed the "Precision" Perk not applying to companions in some cases
  93. Fixed the Determination 40 Skill unlock not applying to both companions in some cases
  94. Fixed the SuperNova Hunger debuff not applying in certain situations
  95. Fixed description text for the Ambidextrine status effect
  96. Fixed duration for the Ambidextrine status effect
  97. Fixed the "Steady Hand" Perk stacking incorrectly
  98. Fixed non-drug consumables not stacking correctly
  99. Fixed automechanicals being susceptible to the Poison debuff
  100. Fixed the Burn status effect from Mantipillar attacks lasting forever in some cases
  101. Fixed the "Bleed" and "Sugary Drink" status effects not working with one another
  102. Fixed the "Leader" status effect missing a description when applied to a companion
  103. Fixed the Inspiration 80 skill unlock stacking incorrectly
  104. Fixed the "Caffeine Drink" status effect not applying when the "Permanent Concussion" Flaw was active
  105. Fixed the effects of the "Robophobia" Flaw not clearing in certain conditions
  106. Fixed "Pack Mule" Perks not applying while on the Unreliable
  107. Fixed the "Revenge" Perk not increasing damage
  108. Fixed misleading text in the description of Thinking Cap-let items
  109. Fixed "Adelaide's Gardening Shears" not applying the Bleed effect on targets
  110. Fixed the Prismatic Hammer not benefiting from several melee Skills and Perks
  111. Fixed the Prismatic Hammer not benefiting from Critical Hits
  112. Increased damage of Handguns
  113.  
  114. Quests:
  115. Fixed "A Family Matter" not updating properly if Tucker Needham was killed in Stellar Bay
  116. Fixed "The Amateur Alchemist" not progressing if the player intimidated Vaughn
  117. Fixed an optional objective in "BOLT With His Name" being blocked if the player exited a terminal at a specific point
  118. Fixed "Comes Now the Power" not updating properly if the Deserters returned to Edgewater under specific conditions
  119. Fixed "The Doom That Came To Roseway" being blocked if Anton left Roseway before getting his research back
  120. Fixed "Friendship's Due" not updating correctly if the player spoke to Harlow without meeting specific requirements
  121. Fixed "Friendship's Due" not updating correctly if the player killed Trask before speaking to Harlow
  122. Fixed "Solution Vital" not updating properly if Captain Irion's medical automechanical was killed
  123. Fixed Dr. Chartrand attacking the player after she agrees to help them
  124. Fixed issues with manti-creature spawning during Nyoka's companion quest if the player left the area and returned in the middle of the fight
  125.  
  126. Settings:
  127. Fixed the "Look Up" and "Look Down" keybindings being swapped
  128. Added "Foliage" graphics setting for PC platform
  129. Added "Enable Cinematic Kill Camera" setting
  130.  
  131. UI:
  132. Fixed player response nodes being numbered when using a gamepad
  133. Updated Vendor UI to show carry weight and encumbrance limit
  134. Updated item tooltips to better indicate Pristine items
  135. Added item sorting options to the Companion and Workbench screens
  136. Added SuperNova survival meters to the Consumables screen
  137. Fixed the companion damage bonus from the Inspiration skill not appearing correctly in the UI
  138. Fixed two-handed melee weapons not showing the correct DPS value
  139. Fixed plus signs appearing next to Skills that cannot directly gain points
  140. Fixed quest objectives disappearing from the Quest Tracker after certain quest updates
  141. Fixed the "Sublight Sniper Rifle" unique Dead-Eye not being marked as unique
  142. Fixed the Vendor screen from becoming misaligned when selling many items at once
  143. Fixed the effects of the "Paranoid" Flaw not displaying correctly
  144. Fixed encumbrance limit not updating correctly when applying a Backpack armor mod
  145. Fixed certain lootable NPC corpses not highlighting correctly
  146. Fixed the "Compare" option incorrectly being available on the Companion screen
  147. Fixed the effects of the "Adrena-Time Crash" debuff not displaying correctly
  148. Fixed Adreno not being automatically equipped to the Emergency Medical Inhaler
  149. Fixed the "Leader" status effect missing from the player
  150. Updated description of "Field of View" setting and moved it to the Graphics screen
  151. Fixed a missing button icon in the Quick Melee tutorial
  152.  
  153. General:
  154. Fixed a crash involving mind-controlled enemies
  155. Fixed a soft lock when trying to interact with the Meditative Aid after attacking the hermit
  156. Updated description of "Everybody Likes Me" and "Destroyer of Worlds" Achievements/Trophies to reduce confusion
  157. Fixed the player's weapon becoming invisible when trying to attack while using the inhaler with the weapon holstered
  158. Fixed facial animations not playing in certain conditions
  159. Fixed NPCs continuing to climb beyond the end of a ladder on the Unreliable if the player started a conversation while they were climbing
  160. Fixed not being able to open the Ledger if the player has unspent Skill points and two NPCs are conversing
  161. Fixed Raptidon Collosi being able to knock targets hundreds of meters
  162. Fixed Julius Moreau missing voice-over on a line of dialog
  163. Fixed not being able to hit enemies with ranged weapons from point-blank range
  164. Fixed various issues when trying to fire a ranged weapon and use quick-melee simultaneously
  165. Fixed modded Flamethrowers being able to damage targets through walls
  166. Fixed Raptidon Matriarch being invulnerable to Flamethrower damage during certain animations
  167. Fixed beam weapons being able to lock on to underground targets
  168. Fixed the reload animation playing too fast when exiting Tactical Time Dilation
  169. Fixed a missing collision issue in Amber Heights
  170. Fixed a spot in the Byzantium Tunnels that allowed the player to fall out of the map
  171. Fixed not unlocking the Cascadia landing pad fast travel point in certain circumstances
  172. Fixed collision issue in Edgewater junkyard
  173. Fixed grass showing through the floor in Fallbrook
  174. Fixed low-resolution blood textures in Labyrinth
  175. Fixed a temporary asset being visible in Monarch
  176. Fixed collision issues in Monarch
  177. Fixed flickering geometry in Stellar Bay
  178. Fixed rare cases of characters falling through the world as it was loading
  179. Fixed "Hemlock's Eyepatch" unique item being weightless
  180. Fixed rare instances of player response options not being available after loading a save
  181. Fixed an issue resulting in duplicate items appearing
  182. Fixed consumable durations not updating correctly after saving and loading
  183. Updated credits to correct a title, added two focus tester names, and added a developer that was uncredited
  184. Fixed instances of missing text when playing in non-English languages
  185. Fixed German localization issues
  186. Fixed Japanese localization issues
  187. Fixed various text errors
  188.  
  189. *******************************************************************************************************************
  190.  
  191. Update v1.1.1.0:
  192.  
  193. Top Community Requests:
  194. The game crashing at a specific point when the player has reached Tartarus has been resolved
  195. Toggle to increase the font size (found in the UI tab under Settings). Increases font for conversation text, cinematic subtitles, bark subtitles, and terminal text.
  196.  
  197. Audio
  198. Players will no longer experience muffled sounds when playing on the PlayStation 4
  199.  
  200. Design:
  201. The Prismatic Hammer has been rebalanced and no longer incorrectly uses the level multiplier as an exponent instead of a multiplier and will no longer do 10s of thousands of points of damage at a higher level. Now deals the damage it should have been dealing all along
  202.  
  203. Quests
  204. Existing Botched companion quests will have their status reset to Active allowing the player to add them to a party when leaving the ship in order to un-botch the quests, unless the death occurred prior to unlocking the companion quest
  205. Fix for "Radio Free Monarch" where issues would happen when talking to Nayoka while having SAM in your party
  206.  
  207. General:
  208. Foliage on the Xbox One now has parity with the foliage on PlayStation 4
  209. The achievement/trophy for "It's Not the Best Choice" will pop correctly
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