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- package de.hackergames.riegel.Main;
- import org.bukkit.entity.Entity;
- import org.bukkit.entity.Player;
- import org.bukkit.event.EventHandler;
- import org.bukkit.event.Listener;
- import org.bukkit.event.entity.EntityDamageByEntityEvent;
- public class Velocity implements Listener{
- @EventHandler
- public void onDamageEvent(EntityDamageByEntityEvent e){
- if (e.getDamager() instanceof Player) {
- Player damager = (Player) e.getDamager();
- Entity p = e.getEntity();
- p.setVelocity(damager.getLocation().getDirection().setY(0).normalize().multiply(5));
- }
- }
- }
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