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MetroAndroid

Sound File Formats

Oct 8th, 2016 (edited)
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  1. http://www.vgmpf.com/Wiki/index.php?title=Formats
  2. http://fileformats.archiveteam.org/wiki/Audio_and_Music
  3. http://justsolve.archiveteam.org/wiki/Audio_and_Music
  4. http://www.file-extensions.org/filetype/extension/name/audio-and-sound-files
  5. http://xmp.sourceforge.net/
  6.  
  7. Streamed:
  8.  
  9. AIFF, AIF - Audio Interchange File Format (obsoleted by ogg)
  10. ALAC - Apple Lossless Audio Codec
  11. ASF - Advanced Systems Format
  12. DSM - Digital Sound Interface Kit Module Format
  13. FLAC - Free Lossless Audio Codec
  14. M4A - MPEG-4 Audio
  15. MIDI - Musical Instrument Digital Interface
  16. MP3 - Moving Pictures Experts Group, Audio Layer 3
  17. MPC - Musepack Audio
  18. OGG, MOGG - Vorbis
  19. OPUS - Opus
  20. RIFF - Resource Interchange File Format
  21. RM - RealMedia
  22. RMI - RIFF-based MIDI
  23. SPX - Speex
  24. WAV - Waveform Audio File Format
  25. WV - WavPack
  26. WMA - Windows Media Audio
  27. XMI - Extended Multiple Instrument Digital Interface
  28.  
  29. Module (MOD) Tracker:
  30.  
  31. 669 - Composer 669 / UNIS 669 - 8 channels MOD
  32. A2M - AdLib Tracker 2
  33. AHX - Abyss' Highest eXperience - WinAHX Commodore Amiga, Formerly THX
  34. AMF - ASYLUM Music Format V1.0 / Dual Module Player DSMI Advanced Module Format
  35. AMS - Extreme's Tracker / Velvet Studio
  36. APUN - APlayer
  37. CFF - BoomTracker 4.0
  38. CMC,CM3,CMR,CMS - Chaos Music Composer - Atari music editor from early 1990s
  39. DB, DBM - DIGIBooster Pro
  40. DIGI - DIGIBooster
  41. DLT - Delta Music Composer - Atari music editor from 1990s
  42. DMF - X-Tracker
  43. DMO - Twin TrackPlayer
  44. DSM - Digital Sound Module - DSIK internal format
  45. FAR - Farandole Composer
  46. FC - Future Composer - Atari music editor from 1990s
  47. FNK - FunkTracker
  48. GDM - General DigiMusic - BWSB Sound System (Bells, Whistles, & Sound Boards)
  49. GMC - Game Music Creator
  50. HVL - Commodore Amiga HivelyTracker
  51. IMF - Imago Orpheus
  52. IT, ITZ - Impulse Tracker
  53. J2B - Galaxy Sound System
  54. LIQ - Liquid Tracker
  55. MDL - Digitrakker
  56. MDZ - Protracker
  57. MED - OctaMED
  58. MO3 - MOD/MP3 - Compressed module
  59. MOD, MDZ - FastTracker/ProTracker Module - 15 and 31 instruments
  60. MPT, MPD - Music ProTracker - Atari music editor from 1990s
  61. MPTM - OpenMPT
  62. MT2 - MadTracker 2
  63. MTM - MultiTracker Module
  64. NST - NoiseTracker
  65. OCT - Octalyzer
  66. OKT - Amiga Oktalyzer
  67. ORG - Organya - Studio Pixel
  68. PLM - DisorderTracker2
  69. PSM - Protracker Studio Module / Epic MegaGames MASI
  70. PTCOP, PTTUNE - pxtone - Studio Pixel
  71. PTM - PolyTracker Module
  72. RMT - Raster Music Tracker - Modern Atari music editor
  73. RTM - Real Tracker Music
  74. S3M, S3Z - Scream Tracker 3
  75. SA2 - Surprise! adlib
  76. STM, STZ - Scream Tracker 2
  77. STX - Scream Tracker Music Interface Kit
  78. THX - Amiga THX Tracker
  79. TMC, TM8 - Theta Music Composer 1.x - Atari music editor from late 1990s. TM8=stereo, TMC=mono/stereo
  80. TM2 - Theta Music Composer 2.x - Modern Atari music editor
  81. ULT - UltraTracker
  82. UMX - Epic Games Unreal Music
  83. UNI - MikMod
  84. WOW - Grave Composer / Mod's Grave
  85. XM, XMZ - FastTracker 2 (Extended Module)
  86.  
  87. Computer:
  88.  
  89. AY (superior) - AY-3-8910 soundchip - ZX-Spectrum / Amstrad CPC / Atari ST
  90. AYM (obsolete) - AY-3-8910 / YM2149F soundchip - ZX-Spectrum / Amstrad CPC
  91. PSG (obsolete) - Programmable Sound Generator - ZX-Spectrum / Amstrad CPC
  92. S98 - Sound 98 - NEC PC-6001, PC-6601, PC-8801, PC-9801 / Sharp X1, X68000 / Fujitsu FM-7, FM Towns
  93. SAP - Slight Atari Player - Atari 8-bit 400, 800, 1200XL, 600XL, 800XL, 65XE, 130XE, XEGS (C012294 POKEY chip)
  94. SID - Sound Interface Device - Commodore 64 (C64)
  95. YM - YM2149 soundchip - ZX Spectrum / Amstrad CPC
  96.  
  97. VGM:
  98.  
  99. 2SF - Dual Screen Sound Format - Nintendo DS (NDS)
  100. DSF - Dreamcast Sound Format - Sega Dreamcast
  101. GBS - Game Boy Sound System - Nintendo Game Boy (GB) / Game Boy Color (GBC)
  102. GYM (sloppy) - Genesis YM2612 - Sega Genesis / Mega Drive
  103. GSF - Game Boy Advance Sound Format - Nintendo Game Boy Advance (GBA)
  104. HES - Hudson Entertainment Sound - TurboGrafx16 (PC Engine)
  105. KSS - Konami Sound System? - MSX / MSX2 / Game Gear / Sega Master System Drive (SMS)
  106. NSF - Nintendo Sound Format - Nintendo Entertainment System (NES) / Famicom
  107. NSFE - NSF Enhanced Tags - Nintendo Entertainment System (NES) / Famicom
  108. PSF - Portable Sound Format - PlayStation 1 (PSX)
  109. PSF2 - Portable Sound Format 2 - PlayStation 2 (PS2)
  110. QSF - Capcom Q-Sound Format - Capcom CPS1, CPS2 Arcade
  111. SGC - SMS / GG / CV Music Format - Sega Master System / Game Gear / ColecoVision
  112. SNSF (code) - Super Nintendo Sound Format - Super Nintendo (SNES)
  113. SPC,RSN(record) - Sony SPC700 soundchip - Super Nintendo (SNES) / Super Famicom
  114. SSF - Sega Saturn Sound Format - Sega Saturn
  115. USF - Ultra 64 Sound Format - Nintendo 64 (N64)
  116. VGM, VGZ, VGM7Z - Videogame Music - Sega Master System / Mark III / Genesis / Mega Drive / BBC Micro / Game Gear
  117. WSR - WonderSwan R - WonderSwan / WonderSwan Color
  118.  
  119. Game Gear VGM Glitch:
  120. Sometimes, VGM files logged through Game Gear games will not play. This can be fixed by changing the 4F byte (usually located from 0040 to 004F) to FF.
  121.  
  122. in_vgmstream
  123.  
  124. PS2/PSX ADPCM:
  125. - .ads/.ss2
  126. - .ass
  127. - .ast
  128. - .bg00
  129. - .bmdx
  130. - .ccc
  131. - .cnk
  132. - .dxh
  133. - .enth
  134. - .fag
  135. - .filp
  136. - .gcm
  137. - .gms
  138. - .hgc1
  139. - .ikm
  140. - .ild
  141. - .ivb
  142. - .joe
  143. - .kces
  144. - .khv
  145. - .leg
  146. - .mcg
  147. - .mib, .mi4 (w/ or w/o .mih)
  148. - .mic
  149. - .mihb (merged mih+mib)
  150. - .msa
  151. - .msvp
  152. - .musc
  153. - .npsf
  154. - .pnb
  155. - .psh
  156. - .rkv
  157. - .rnd
  158. - .rstm
  159. - .rws
  160. - .rxw
  161. - .snd
  162. - .sfs
  163. - .sl3
  164. - .smpl (w/ bad flags)
  165. - .ster
  166. - .str+.sth
  167. - .str (MGAV blocked)
  168. - .sts
  169. - .svag
  170. - .svs
  171. - .tec (w/ bad flags)
  172. - .tk5 (w/ bad flags)
  173. - .vas
  174. - .vag
  175. - .vgs (w/ bad flags)
  176. - .vig
  177. - .vpk
  178. - .vs
  179. - .vsf
  180. - .wp2
  181. - .xa2
  182. - .xa30
  183.  
  184. GC/Wii DSP ADPCM:
  185. - .aaap
  186. - .agsc
  187. - .amts
  188. - .asr
  189. - .bns
  190. - .bo2
  191. - .capdsp
  192. - .cfn
  193. - .ddsp
  194. - .dsp
  195. - standard, optional dual file stereo
  196. - RS03
  197. - Cstr
  198. - _lr.dsp
  199. - MPDS
  200. - .gca
  201. - .gcm
  202. - .gsp+.gsp
  203. - .hps
  204. - .idsp
  205. - .ish+.isd
  206. - .lps
  207. - .mpdsp
  208. - .mss
  209. - .mus (not quite right)
  210. - .ndp
  211. - .pdt
  212. - .sdt
  213. - .smp
  214. - .sns
  215. - .spt+.spd
  216. - .ssm
  217. - .stm/.dsp
  218. - .str
  219. - .str+.sth
  220. - .sts
  221. - .swd
  222. - .thp, .dsp
  223. - .tydsp
  224. - .vjdsp
  225. - .waa, .wac, .wad, .wam
  226. - .was
  227. - .wsd
  228. - .wsi
  229. - .ydsp
  230. - .ymf
  231. - .zwdsp
  232.  
  233. PCM:
  234. - .aiff (8 bit, 16 bit)
  235. - .asd (16 bit)
  236. - .baka (16 bit)
  237. - .bh2pcm (16 bit)
  238. - .dmsg (16 bit)
  239. - .gcsw (16 bit)
  240. - .gcw (16 bit)
  241. - .his (8 bit)
  242. - .int (16 bit)
  243. - .pcm (8 bit, 16 bit)
  244. - .kraw (16 bit)
  245. - .raw (16 bit)
  246. - .rwx (16 bit)
  247. - .sap (16 bit)
  248. - .snd (16 bit)
  249. - .sps (16 bit)
  250. - .str (16 bit)
  251. - .xss (16 bit)
  252. - .voi (16 bit)
  253. - .wb (16 bit)
  254. - .zsd (8 bit)
  255.  
  256. Xbox IMA ADPCM:
  257. - .matx
  258. - .wavm
  259. - .wvs
  260. - .xmu
  261. - .xvas
  262. - .xwav
  263.  
  264. Yamaha ADPCM:
  265. - .adpcm
  266. - .dcs+.dcsw
  267. - .str
  268. - .spsd
  269.  
  270. IMA ADPCM:
  271. - .bar (IMA ADPCM)
  272. - .dvi (DVI IMA ADPCM)
  273. - .hwas (IMA ADPCM)
  274. - .idvi (DVI IMA ADPCM)
  275. - .ivaud (IMA ADPCM)
  276. - .myspd (IMA ADPCM)
  277. - .stma (DVI IMA ADPCM)
  278. - .strm (IMA ADPCM)
  279.  
  280. multi:
  281. - .aifc (SDX2 DPCM, DVI IMA ADPCM)
  282. - .asf, .as4 (8/16 bit PCM, EACS IMA ADPCM)
  283. - .ast (GC AFC ADPCM, 16 bit PCM)
  284. - .aud (IMA ADPCM, WS DPCM)
  285. - .aus (PSX ADPCM, Xbox IMA ADPCM)
  286. - .brstm (GC DSP ADPCM, 8/16 bit PCM)
  287. - .emff (PSX APDCM, GC DSP ADPCM)
  288. - .fsb, .wii (PSX ADPCM, GC DSP ADPCM, Xbox IMA ADPCM)
  289. - .genh (lots)
  290. - .musx (PSX ADPCM, Xbox IMA ADPCM, DAT4 IMA ADPCM)
  291. - .nwa (16 bit PCM, NWA DPCM)
  292. - .psw (PSX ADPCM, GC DSP ADPCM)
  293. - .rwar, .rwav (GC DSP ADPCM, 8/16 bit PCM)
  294. - .rwsd (GC DSP ADPCM, 8/16 bit PCM)
  295. - .rsd (PSX ADPCM, 16 bit PCM, GC DSP ADPCM, Xbox IMA ADPCM, Radical ADPCM)
  296. - .rrds (NDS IMA ADPCM)
  297. - .sad (GC DSP ADPCM, NDS IMA ADPCM, Procyon Studios NDS ADPCM)
  298. - .seg (Xbox IMA ADPCM, PS2 ADPCM)
  299. - .sng, .asf, .str, .eam (EA/XA ADPCM or PSX ADPCM)
  300. - .strm (NDS IMA ADPCM, 8/16 bit PCM)
  301. - .ss7 (EACS IMA ADPCM, IMA ADPCM)
  302. - .swav (NDS IMA ADPCM, 8/16 bit PCM)
  303. - .xwb (16 bit PCM, Xbox IMA ADPCM)
  304. - .wav, .lwav (unsigned 8 bit PCM, 16 bit PCM, GC DSP ADPCM, MS IMA ADPCM)
  305.  
  306. etc:
  307. - .2dx9 (MS ADPCM)
  308. - .aax (CRI ADX ADPCM)
  309. - .acm (InterPlay ACM)
  310. - .adp (GC DTK ADPCM)
  311. - .adx (CRI ADX ADPCM)
  312. - .afc (GC AFC ADPCM)
  313. - .ahx (MPEG-2 Layer II)
  314. - .aix (CRI ADX ADPCM)
  315. - .baf (Blur ADPCM)
  316. - .bgw (FFXI PS-like ADPCM)
  317. - .bnsf (G.722.1)
  318. - .caf (Apple IMA4 ADPCM)
  319. - .de2 (MS ADPCM)
  320. - .kcey (EACS IMA ADPCM)
  321. - .lsf (LSF ADPCM)
  322. - .mwv (Level-5 0x555 ADPCM)
  323. - .ogg, .logg (Ogg Vorbis)
  324. - .p3d (Radical ADPCM)
  325. - .rsf (CCITT G.721 ADPCM)
  326. - .sab (Worms 4 soundpacks)
  327. - .s14/.sss (G.722.1)
  328. - .sc (Activision EXAKT SASSC DPCM)
  329. - .scd (MS ADPCM, MPEG Audio, 16 bit PCM)
  330. - .sd9 (MS ADPCM)
  331. - .smp (MS ADPCM)
  332. - .spw (FFXI PS-like ADPCM)
  333. - .stm renamed .ps2stm (DVI IMA ADPCM)
  334. - .str (SDX2 DPCM)
  335. - .stx (GC AFC ADPCM)
  336. - .um3 (Ogg Vorbis)
  337. - .xa (CD-ROM XA audio)
  338.  
  339. loop assists:
  340. - .mus (playlist for .acm)
  341. - .pos (loop info for .wav)
  342. - .sli (loop info for .ogg)
  343. - .sfl (loop info for .ogg)
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