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- http://www.vgmpf.com/Wiki/index.php?title=Formats
- http://fileformats.archiveteam.org/wiki/Audio_and_Music
- http://justsolve.archiveteam.org/wiki/Audio_and_Music
- http://www.file-extensions.org/filetype/extension/name/audio-and-sound-files
- http://xmp.sourceforge.net/
- Streamed:
- AIFF, AIF - Audio Interchange File Format (obsoleted by ogg)
- ALAC - Apple Lossless Audio Codec
- ASF - Advanced Systems Format
- DSM - Digital Sound Interface Kit Module Format
- FLAC - Free Lossless Audio Codec
- M4A - MPEG-4 Audio
- MIDI - Musical Instrument Digital Interface
- MP3 - Moving Pictures Experts Group, Audio Layer 3
- MPC - Musepack Audio
- OGG, MOGG - Vorbis
- OPUS - Opus
- RIFF - Resource Interchange File Format
- RM - RealMedia
- RMI - RIFF-based MIDI
- SPX - Speex
- WAV - Waveform Audio File Format
- WV - WavPack
- WMA - Windows Media Audio
- XMI - Extended Multiple Instrument Digital Interface
- Module (MOD) Tracker:
- 669 - Composer 669 / UNIS 669 - 8 channels MOD
- A2M - AdLib Tracker 2
- AHX - Abyss' Highest eXperience - WinAHX Commodore Amiga, Formerly THX
- AMF - ASYLUM Music Format V1.0 / Dual Module Player DSMI Advanced Module Format
- AMS - Extreme's Tracker / Velvet Studio
- APUN - APlayer
- CFF - BoomTracker 4.0
- CMC,CM3,CMR,CMS - Chaos Music Composer - Atari music editor from early 1990s
- DB, DBM - DIGIBooster Pro
- DIGI - DIGIBooster
- DLT - Delta Music Composer - Atari music editor from 1990s
- DMF - X-Tracker
- DMO - Twin TrackPlayer
- DSM - Digital Sound Module - DSIK internal format
- FAR - Farandole Composer
- FC - Future Composer - Atari music editor from 1990s
- FNK - FunkTracker
- GDM - General DigiMusic - BWSB Sound System (Bells, Whistles, & Sound Boards)
- GMC - Game Music Creator
- HVL - Commodore Amiga HivelyTracker
- IMF - Imago Orpheus
- IT, ITZ - Impulse Tracker
- J2B - Galaxy Sound System
- LIQ - Liquid Tracker
- MDL - Digitrakker
- MDZ - Protracker
- MED - OctaMED
- MO3 - MOD/MP3 - Compressed module
- MOD, MDZ - FastTracker/ProTracker Module - 15 and 31 instruments
- MPT, MPD - Music ProTracker - Atari music editor from 1990s
- MPTM - OpenMPT
- MT2 - MadTracker 2
- MTM - MultiTracker Module
- NST - NoiseTracker
- OCT - Octalyzer
- OKT - Amiga Oktalyzer
- ORG - Organya - Studio Pixel
- PLM - DisorderTracker2
- PSM - Protracker Studio Module / Epic MegaGames MASI
- PTCOP, PTTUNE - pxtone - Studio Pixel
- PTM - PolyTracker Module
- RMT - Raster Music Tracker - Modern Atari music editor
- RTM - Real Tracker Music
- S3M, S3Z - Scream Tracker 3
- SA2 - Surprise! adlib
- STM, STZ - Scream Tracker 2
- STX - Scream Tracker Music Interface Kit
- THX - Amiga THX Tracker
- TMC, TM8 - Theta Music Composer 1.x - Atari music editor from late 1990s. TM8=stereo, TMC=mono/stereo
- TM2 - Theta Music Composer 2.x - Modern Atari music editor
- ULT - UltraTracker
- UMX - Epic Games Unreal Music
- UNI - MikMod
- WOW - Grave Composer / Mod's Grave
- XM, XMZ - FastTracker 2 (Extended Module)
- Computer:
- AY (superior) - AY-3-8910 soundchip - ZX-Spectrum / Amstrad CPC / Atari ST
- AYM (obsolete) - AY-3-8910 / YM2149F soundchip - ZX-Spectrum / Amstrad CPC
- PSG (obsolete) - Programmable Sound Generator - ZX-Spectrum / Amstrad CPC
- S98 - Sound 98 - NEC PC-6001, PC-6601, PC-8801, PC-9801 / Sharp X1, X68000 / Fujitsu FM-7, FM Towns
- SAP - Slight Atari Player - Atari 8-bit 400, 800, 1200XL, 600XL, 800XL, 65XE, 130XE, XEGS (C012294 POKEY chip)
- SID - Sound Interface Device - Commodore 64 (C64)
- YM - YM2149 soundchip - ZX Spectrum / Amstrad CPC
- VGM:
- 2SF - Dual Screen Sound Format - Nintendo DS (NDS)
- DSF - Dreamcast Sound Format - Sega Dreamcast
- GBS - Game Boy Sound System - Nintendo Game Boy (GB) / Game Boy Color (GBC)
- GYM (sloppy) - Genesis YM2612 - Sega Genesis / Mega Drive
- GSF - Game Boy Advance Sound Format - Nintendo Game Boy Advance (GBA)
- HES - Hudson Entertainment Sound - TurboGrafx16 (PC Engine)
- KSS - Konami Sound System? - MSX / MSX2 / Game Gear / Sega Master System Drive (SMS)
- NSF - Nintendo Sound Format - Nintendo Entertainment System (NES) / Famicom
- NSFE - NSF Enhanced Tags - Nintendo Entertainment System (NES) / Famicom
- PSF - Portable Sound Format - PlayStation 1 (PSX)
- PSF2 - Portable Sound Format 2 - PlayStation 2 (PS2)
- QSF - Capcom Q-Sound Format - Capcom CPS1, CPS2 Arcade
- SGC - SMS / GG / CV Music Format - Sega Master System / Game Gear / ColecoVision
- SNSF (code) - Super Nintendo Sound Format - Super Nintendo (SNES)
- SPC,RSN(record) - Sony SPC700 soundchip - Super Nintendo (SNES) / Super Famicom
- SSF - Sega Saturn Sound Format - Sega Saturn
- USF - Ultra 64 Sound Format - Nintendo 64 (N64)
- VGM, VGZ, VGM7Z - Videogame Music - Sega Master System / Mark III / Genesis / Mega Drive / BBC Micro / Game Gear
- WSR - WonderSwan R - WonderSwan / WonderSwan Color
- Game Gear VGM Glitch:
- Sometimes, VGM files logged through Game Gear games will not play. This can be fixed by changing the 4F byte (usually located from 0040 to 004F) to FF.
- in_vgmstream
- PS2/PSX ADPCM:
- - .ads/.ss2
- - .ass
- - .ast
- - .bg00
- - .bmdx
- - .ccc
- - .cnk
- - .dxh
- - .enth
- - .fag
- - .filp
- - .gcm
- - .gms
- - .hgc1
- - .ikm
- - .ild
- - .ivb
- - .joe
- - .kces
- - .khv
- - .leg
- - .mcg
- - .mib, .mi4 (w/ or w/o .mih)
- - .mic
- - .mihb (merged mih+mib)
- - .msa
- - .msvp
- - .musc
- - .npsf
- - .pnb
- - .psh
- - .rkv
- - .rnd
- - .rstm
- - .rws
- - .rxw
- - .snd
- - .sfs
- - .sl3
- - .smpl (w/ bad flags)
- - .ster
- - .str+.sth
- - .str (MGAV blocked)
- - .sts
- - .svag
- - .svs
- - .tec (w/ bad flags)
- - .tk5 (w/ bad flags)
- - .vas
- - .vag
- - .vgs (w/ bad flags)
- - .vig
- - .vpk
- - .vs
- - .vsf
- - .wp2
- - .xa2
- - .xa30
- GC/Wii DSP ADPCM:
- - .aaap
- - .agsc
- - .amts
- - .asr
- - .bns
- - .bo2
- - .capdsp
- - .cfn
- - .ddsp
- - .dsp
- - standard, optional dual file stereo
- - RS03
- - Cstr
- - _lr.dsp
- - MPDS
- - .gca
- - .gcm
- - .gsp+.gsp
- - .hps
- - .idsp
- - .ish+.isd
- - .lps
- - .mpdsp
- - .mss
- - .mus (not quite right)
- - .ndp
- - .pdt
- - .sdt
- - .smp
- - .sns
- - .spt+.spd
- - .ssm
- - .stm/.dsp
- - .str
- - .str+.sth
- - .sts
- - .swd
- - .thp, .dsp
- - .tydsp
- - .vjdsp
- - .waa, .wac, .wad, .wam
- - .was
- - .wsd
- - .wsi
- - .ydsp
- - .ymf
- - .zwdsp
- PCM:
- - .aiff (8 bit, 16 bit)
- - .asd (16 bit)
- - .baka (16 bit)
- - .bh2pcm (16 bit)
- - .dmsg (16 bit)
- - .gcsw (16 bit)
- - .gcw (16 bit)
- - .his (8 bit)
- - .int (16 bit)
- - .pcm (8 bit, 16 bit)
- - .kraw (16 bit)
- - .raw (16 bit)
- - .rwx (16 bit)
- - .sap (16 bit)
- - .snd (16 bit)
- - .sps (16 bit)
- - .str (16 bit)
- - .xss (16 bit)
- - .voi (16 bit)
- - .wb (16 bit)
- - .zsd (8 bit)
- Xbox IMA ADPCM:
- - .matx
- - .wavm
- - .wvs
- - .xmu
- - .xvas
- - .xwav
- Yamaha ADPCM:
- - .adpcm
- - .dcs+.dcsw
- - .str
- - .spsd
- IMA ADPCM:
- - .bar (IMA ADPCM)
- - .dvi (DVI IMA ADPCM)
- - .hwas (IMA ADPCM)
- - .idvi (DVI IMA ADPCM)
- - .ivaud (IMA ADPCM)
- - .myspd (IMA ADPCM)
- - .stma (DVI IMA ADPCM)
- - .strm (IMA ADPCM)
- multi:
- - .aifc (SDX2 DPCM, DVI IMA ADPCM)
- - .asf, .as4 (8/16 bit PCM, EACS IMA ADPCM)
- - .ast (GC AFC ADPCM, 16 bit PCM)
- - .aud (IMA ADPCM, WS DPCM)
- - .aus (PSX ADPCM, Xbox IMA ADPCM)
- - .brstm (GC DSP ADPCM, 8/16 bit PCM)
- - .emff (PSX APDCM, GC DSP ADPCM)
- - .fsb, .wii (PSX ADPCM, GC DSP ADPCM, Xbox IMA ADPCM)
- - .genh (lots)
- - .musx (PSX ADPCM, Xbox IMA ADPCM, DAT4 IMA ADPCM)
- - .nwa (16 bit PCM, NWA DPCM)
- - .psw (PSX ADPCM, GC DSP ADPCM)
- - .rwar, .rwav (GC DSP ADPCM, 8/16 bit PCM)
- - .rwsd (GC DSP ADPCM, 8/16 bit PCM)
- - .rsd (PSX ADPCM, 16 bit PCM, GC DSP ADPCM, Xbox IMA ADPCM, Radical ADPCM)
- - .rrds (NDS IMA ADPCM)
- - .sad (GC DSP ADPCM, NDS IMA ADPCM, Procyon Studios NDS ADPCM)
- - .seg (Xbox IMA ADPCM, PS2 ADPCM)
- - .sng, .asf, .str, .eam (EA/XA ADPCM or PSX ADPCM)
- - .strm (NDS IMA ADPCM, 8/16 bit PCM)
- - .ss7 (EACS IMA ADPCM, IMA ADPCM)
- - .swav (NDS IMA ADPCM, 8/16 bit PCM)
- - .xwb (16 bit PCM, Xbox IMA ADPCM)
- - .wav, .lwav (unsigned 8 bit PCM, 16 bit PCM, GC DSP ADPCM, MS IMA ADPCM)
- etc:
- - .2dx9 (MS ADPCM)
- - .aax (CRI ADX ADPCM)
- - .acm (InterPlay ACM)
- - .adp (GC DTK ADPCM)
- - .adx (CRI ADX ADPCM)
- - .afc (GC AFC ADPCM)
- - .ahx (MPEG-2 Layer II)
- - .aix (CRI ADX ADPCM)
- - .baf (Blur ADPCM)
- - .bgw (FFXI PS-like ADPCM)
- - .bnsf (G.722.1)
- - .caf (Apple IMA4 ADPCM)
- - .de2 (MS ADPCM)
- - .kcey (EACS IMA ADPCM)
- - .lsf (LSF ADPCM)
- - .mwv (Level-5 0x555 ADPCM)
- - .ogg, .logg (Ogg Vorbis)
- - .p3d (Radical ADPCM)
- - .rsf (CCITT G.721 ADPCM)
- - .sab (Worms 4 soundpacks)
- - .s14/.sss (G.722.1)
- - .sc (Activision EXAKT SASSC DPCM)
- - .scd (MS ADPCM, MPEG Audio, 16 bit PCM)
- - .sd9 (MS ADPCM)
- - .smp (MS ADPCM)
- - .spw (FFXI PS-like ADPCM)
- - .stm renamed .ps2stm (DVI IMA ADPCM)
- - .str (SDX2 DPCM)
- - .stx (GC AFC ADPCM)
- - .um3 (Ogg Vorbis)
- - .xa (CD-ROM XA audio)
- loop assists:
- - .mus (playlist for .acm)
- - .pos (loop info for .wav)
- - .sli (loop info for .ogg)
- - .sfl (loop info for .ogg)
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