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SuperSecretAutoexec

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May 26th, 2019
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  1. alias "fpsshow2" "showfps_enabled 1; alias fpsshowswitch fpsshow1"
  2. alias "fpsshow1" "showfps_enabled 0; alias fpsshowswitch fpsshow2"
  3. alias "fpsshowswitch" "fpsshow2"
  4. bind_US_standard "f10" "fpsshowswitch"
  5.  
  6. mat_letterbox_aspect_goal "0.0"
  7. mat_letterbox_aspect_threshold "0.0"
  8.  
  9. bind "MWHEELDOWN" "+jump"
  10.  
  11. r_particle_timescale "3"
  12.  
  13. alias "+shoot" "+attack; r_particle_timescale 300"
  14. alias "-shoot" "-attack; r_particle_timescale 3"
  15. bind_US_standard "mouse1" "+shoot"
  16.  
  17. alias "fpsmax240" "fps_max 240; alias fpsmaxswitch fpsmax190"
  18. alias "fpsmax190" "fps_max 190; alias fpsmaxswitch fpsmax240"
  19. alias "fpsmaxswitch" "fpsmax240"
  20. fps_max "190"
  21.  
  22. bind_US_standard "f11" "fpsmaxswitch"
  23.  
  24. r_dxgi_max_frame_latency "0"
  25. mat_queue_mode "2"
  26. mat_screen_blur_enabled "0"
  27. hud_setting_minimapRotate "1"
  28. hud_setting_pingAlpha "0.5"
  29. sprint_view_shake_style "1"
  30. staticProp_max_scaled_dist "1500"
  31. n_usekeyboardsampletime "0"
  32.  
  33. telemetry_client_enable "0"
  34. pin_opt_in "0"
  35. cl_interp "0"
  36. cl_interp_ratio "1"
  37. cl_smoothtime "0.01"
  38.  
  39. m_rawinput "1"
  40. m_filter "0"
  41. m_customaccel "0"
  42. m_customaccel_exponent "0"
  43. m_mouseaccel1 "0"
  44. m_mouseaccel2 "0"
  45. m_customaccel_max "0"
  46. joystick "0"
  47. joystick_force_disabled "1"
  48. joystick_force_disabled_set_from_options "1"
  49. unbindalljoystick
  50.  
  51. snd_setmixer PlayerFootsteps vol 0.1
  52. snd_setmixer GlobalFootsteps vol 2
  53.  
  54. r_eyegloss "0"
  55. r_eyemove "0"
  56. r_eyes "0"
  57. r_3dsky 0
  58. Allowoverbright "1"
  59. cl_smooth "0"
  60. not_focus_sleep "0"
  61. cl_always_ragdoll_radius "0"
  62. cl_bones_incremental_blend "1"
  63. cl_phys_maxticks "2"
  64. r_norefresh "1"
  65. r_rootlod "2"
  66. cl_show_splashes "0"
  67. r_threaded_client_shadow_manager 1
  68. r_ambientfraction "0.2"
  69. bind_US_standard "f12" "exec SuperSecretAutoexec"
  70. cl_cull_weapon_fx 0
  71. cl_detaildist 0
  72. cl_detailfade 0
  73. cl_drawshadowtexture 0
  74. cl_ejectbrass 0
  75. cl_forcepreload 1
  76. cl_jiggle_bone_framerate_cutoff 0
  77. cl_new_impact_effects 0
  78. cl_show_splashes 0
  79. cl_particle_max_count 0
  80. cl_ragdoll_force_fade_time "0"
  81. cl_ragdoll_force_fade_time_local_view_player "0"
  82. cl_ragdoll_force_fade_time_on_moving_geo "0"
  83. cl_ragdoll_self_collision "0"
  84. cl_ragdoll_maxcount "0"
  85. cl_updaterate_mp "120"
  86. cl_showpos "0"
  87. cl_threaded_bone_setup 1
  88. cl_threaded_client_leaf_system 1
  89. cl_smooth 0
  90. cl_particle_fallback_base "0"
  91. cl_particle_fallback_multiplier "0"
  92. dlight_enable 0
  93. env_lightglow 0
  94. dof_enable 0
  95. fog_enableskybox 0
  96. fog_enable 0
  97. fog_enable_water_fog 0
  98. fog_volume 0
  99. fog_enableskybox 1
  100. fps_max_use_refresh 0
  101. mat_picmip 4
  102. stream_memory 0
  103. mat_mip_linear 1
  104. mat_fastnobump 0
  105. mat_fastspecular 0
  106. mat_drawflat 1
  107. mat_antialias_mode 0
  108. mat_debug_tonemapping_disable 1
  109. mat_sun_highlight_size 0
  110. mat_antialias_mode "0"
  111. mat_colcorrection_disableentities "1"
  112. mat_fxaa_enable "0"
  113. mat_diffuse 1
  114. mat_reduceparticles 1
  115. hud_setting_adsDof 0
  116. mat_bloom_max_lighting_value 0
  117. mat_bloom_streak_amount 0
  118. mat_bloom_wide_amount 0
  119. mat_bloomscale 0
  120. mat_bumpmap 0
  121. mat_colorcorrection 0
  122. mat_depthbias_shadowmap 0
  123. mat_shadowstate "0"
  124. mat_depthbias_tightshadowmap 0
  125. mat_disable_bloom 1
  126. mat_disable_dof 1
  127. mat_disable_fancy_blending 1
  128. mat_disable_lightwarp 1
  129. mat_disable_particles 1
  130. mat_displacementmap 0
  131. mat_dof_enabled 0
  132. mat_dof_max_blur_radius 0
  133. mat_dof_quality 0
  134. mat_dynamic_tonemapping 0
  135. mat_fastspecular 1
  136. mat_force_bloom 0
  137. mat_hdr_level 0
  138. mat_motion_blur_enabled 0
  139. mat_non_hdr_bloom_scalefactor 0
  140. mat_normalmaps 0
  141. mat_normals 0
  142. mat_parallaxmap 0
  143. mat_shadercount 0
  144. mat_shadowstate 0
  145. mat_showlowresimage 1
  146. mat_specular 0
  147. particle_dlights_enable 0
  148. r_rimlight "0"
  149. r_drawscreenspaceparticles "0"
  150. r_waterdrawreflection "0"
  151. r_waterdrawrefraction "0"
  152. r_waterforceexpensive "0"
  153. r_waterforcereflectentities "0"
  154. r_fastzreject "0"
  155. r_jiggle_bones "0"
  156. r_modeldecal_maxtotal "1"
  157. r_DrawDisp 0
  158. r_PhysPropLighting 0
  159. r_ambientrefraction 0
  160. r_drawdetailprops 0
  161. r_drawflecks 0
  162. r_drawmodeldecals 0
  163. r_drawsprites 0
  164. r_drawstaticlight 0
  165. r_drawviewmodel 0
  166. r_dynamic 0
  167. r_dynamiclighting 0
  168. r_fog 0
  169. r_fullscreen 1
  170. r_lightstyle 0
  171. r_lightmap 0
  172. r_shadowmaxrendered 0
  173. r_shadowrendertotexture 0
  174. r_shadows 0
  175. r_sse_s 0
  176. r_volumetric_lighting_enabled "0"
  177. shadow_default_filter_size 0
  178. shadow_filter_maxstep 0
  179. shadow_maxspotshadows 0
  180. func_break_max_pieces "0"
  181. m_acceleration "0"
  182. cl_predict "1"
  183. bob_yaw "0"
  184. bob_pitch "0"
  185. ssao_blur 0
  186. stream_drop_unused 1
  187. viewmodel_selfshadow "0"
  188. violence_ablood "0"
  189. violence_hblood "0"
  190. cl_gib_allow "0"
  191. cl_particle_fallback_base "-1"
  192. cl_particle_fallback_multiplier "-1"
  193. cl_ragdoll_maxcount "0"
  194. cl_ragdoll_self_collision "0"
  195. mat_forceaniso "0"
  196. mat_mip_linear "0"
  197. particle_cpu_level "0"
  198. r_createmodeldecals "0"
  199. r_decals "0"
  200. shadow_enable "0"
  201. shadow_depth_dimen_min "0"
  202. shadow_depth_upres_factor_max "0"
  203. shadow_maxdynamic "0"
  204. ssao_enabled "0"
  205. ssao_downsample "0"
  206. modeldecals_forceAllowed "-1"
  207. mat_vsync_mode "0"
  208. mat_backbuffer_count "0"
  209. mat_antialias_mode "0"
  210. sssss_enable 0
  211. csm_coverage "0"
  212. csm_cascade_res "0"
  213. mat_disable_bloom "1"
  214. mat_specular "0"
  215. mat_bumpmap "0"
  216. r_dynamic "0"
  217. dof_enable "0"
  218. r_fog "0"
  219. fog_enable "0"
  220. fog_enable_water_fog "0"
  221. fog_enableskybox "0"
  222. r_particle_low_res_enable "1"
  223. cl_particle_max_count "-1"
  224. cl_particle_limiter_max_particle_count "-1"
  225. cl_particle_limiter_max_system_count "-1"
  226. mat_depthfeather_enable "0"
  227.  
  228. mat_autoexposure_override_min_max "1"
  229. hud_setting_pingDoubleTapEnemy "0"
  230. mat_compressedtextures 1
  231. cl_ragdoll_collide 0
  232. r_rimlight 0
  233. r_modeldecal_maxtotal 0
  234. r_decals 0
  235. r_jiggle_bones 0
  236. r_updaterefracttexture 0
  237. r_updaterefracttexture_allowmultiple 0
  238. r_WaterDrawReflection 0
  239. r_forcecheapwater 1
  240. r_dopixelvisibility 0
  241. r_drawbatchdecals 0
  242. cl_ragdoll_force_fade_time 0
  243. cl_ragdoll_force_fade_time_local_view_player 0
  244. cl_ragdoll_force_fade_time_on_moving_geo 0
  245. lightmap_realtimelight 0
  246. lightmap_realtimeshadows 0
  247. lightmap_ambient 0
  248. mat_colcorrection_disableentities 0
  249. mat_diffuse 0
  250. mat_filtertextures 0
  251. mat_filterlightmaps 0
  252. mat_screen_blur_enabled 0
  253. mat_local_contrast_scale_override 0
  254. mat_max_worldmesh_vertices "0"
  255. mat_maxframelatency "0"
  256. csm_enableunlock 1
  257. csm_coverage 0
  258. csm_enabled 0
  259. csm_world_shadows 0
  260. csm_cascade_res 0
  261. shadow_capable 0
  262. shadow_enable 0
  263. viewmodel_selfshadow 0
  264. static_shadow "1"
  265. static_shadow_res "0"
  266. cl_disable_ragdolls 1
  267. cl_use_simd_bones 1
  268. cl_simdbones_slerp 1
  269. cl_headbob_amp 0
  270. cl_headbob_freq 0
  271. mat_disable_lightmap_ambient 1
  272. mat_disable_lightmaps 1
  273. mat_disable_model_ambient 1
  274. mat_enable_ssr 0
  275. mat_fastnobump 1
  276. mat_global_lighting 0
  277. mat_hdr_enabled 0
  278. mat_norendering 1
  279. mat_postprocess_enable 0
  280. mat_reducefillrate 1
  281. mat_fxaa_enable 0
  282. mat_use_compressed_hdr_textures 1
  283. r_particle_sim_spike_threshold_ms 0
  284. r_particles_cull_all "0"
  285. prop_active_gib_limit 0
  286. rspn_motd "Running BreakApex's Autoexec."
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