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- Stone Pillars (Bones of the Earth)
- Primordial Haven (Druid Grove)
- Pathfinding (Find the Path)
- Petrify (Flesh to Stone)
- Greater Healing (Heal)
- Bountiful Feast (Heroes' Feast)
- Aspect of Fire (Investiture of Flame)
- Aspect of Frost (Investiture of Ice)
- Aspect of Earth (Investiture of Stone)
- Aspect of Winds (Investiture of Wind)
- Aspect of Water (investiture of Water)
- Aspect of Storms (Investiture of Spark)
- Alter Terrain (Move Earth)
- Primordial Guard (Primordial Ward)
- Divine Sun Strike (Sunbeam)
- Greater Naturewalk (Transport via Plants)
- Thornwall (Wall of Thorns)
- Primordial Phantoms (Wind Walk)
- Alphabetized:
- Alter Terrain (Move Earth)
- Aspect of Earth (Investiture of Stone)
- Aspect of Fire (Investiture of Flame)
- Aspect of Frost (Investiture of Ice)
- Aspect of Storms (Investiture of Spark)
- Aspect of Water (investiture of Water)
- Aspect of Winds (Investiture of Wind)
- Bountiful Feast (Heroes' Feast)
- Divine Sun Strike (Sunbeam)
- Greater Healing (Heal)
- Greater Naturewalk (Transport via Plants)
- Pathfinding (Find the Path)
- Petrify (Flesh to Stone)
- Primordial Guard (Primordial Ward)
- Primordial Haven (Druid Grove)
- Primordial Phantoms (Wind Walk)
- Stone Pillars (Bones of the Earth)
- Thornwall (Wall of Thorns)
- https://docs.google.com/document/d/1fKBwfuXfTVGv-P_TxexZUtLF_CCBILRBeuzvTb2Kkdo/edit?usp=sharing
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