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TheBlackHatter

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Apr 26th, 2010
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  1. #include <iostream>
  2. #include <stdlib.h>
  3.  
  4. int main(void)
  5. {
  6.     using std::cout;
  7.     using std::cin;
  8.  
  9.     cout << "You're sitting in your apartment."
  10.         << " It is dark and you can hear police sirens in "
  11.         << "the background. As you exhail the thick, tar-like "
  12.         << "smoke, you realize that you have just run out of "
  13.         << "that crystal candy... you have no more meth.\n\n";
  14.     system("pause");
  15.     system("cls");
  16.     cout << "In panic, you call up your dealer, but only to find"
  17.         << " thats he's out... bone dry. He says he's got some "
  18.         << "good shit coming in in a day or two, but thats not good "
  19.         << "enough for you. You need more drugs, and you need them "
  20.         << "now. You grab your knife and a wad of cash, as you set "
  21.         << "out to the streets looking to find some crystal gold.\n\n";
  22.     system("pause");
  23.     system("cls");
  24.     cout << "As your walking down the road, it seems as though your "
  25.         << "in the scene of a horror movie... its dark, the streetlights"
  26.         << " are mostly dead, and the ones that are still working are dim "
  27.         << "and flickering. Its mostly silent, except for the faint sounds "
  28.         << "of sirens in the distance, and there is a heavy fog."
  29.         << " None of this bothers you though. "
  30.         << "You grew up here, you are used to this.\n\n";
  31.     system("pause");
  32.     system("cls");
  33.     cout << "You continue walking, and you start to make out a dark figure."
  34.         << " As you get closer you realize its a man. Where most people "
  35.         << "would be scared at this point, it made you happy. You knew the "
  36.         << "only reason this man would be out here, is to be selling drugs.\n\n";
  37.     cout << "You continue walking closer to the man, when you hear what sounds "
  38.         << "like a cough, closely behind you. When you stop and turn around to "
  39.         << "see what it is, you don't see anything, and turn around and keep "
  40.         << "walking. But not only a couple steps later, a man grabs you from "
  41.         << "behind. You reach for you knife, but its too late... there are "
  42.         << "already 3 large men beating you. You try to fight back, but its "
  43.         << "useless, as they overpower you and continue to pumble you until you "
  44.         << "finally black out.\n\n";
  45.     system("pause");
  46.     system("cls");
  47.     cout << "A light starts to fade into view as you open your eyes. Everything "
  48.         << "is a blur, but it quickly comes into focus. You look around and "
  49.         << "find that your in an empty room, with no windows, and only one "
  50.         << "door. You take a minute to try and remember how you got there, but"
  51.         << " you can't remember a thing. You walk over to the door and try to "
  52.         << "look trough the small space underneath it, but you can't see anything."
  53.         << " You stand up and decide to go into the next room.\n\n";
  54.     system("pause");
  55.     system("cls");
  56.     cout << "As you step into the room, you see that it is almost as empty as "
  57.         << "the room you woke up in, with the exception of another door, and a "
  58.         << "syringe in the center of the room.\n\n.";
  59.     cout << "Do you want to examine the syringe? (1=YES, 0=NO) ";
  60.     bool syringeExamined, syringeTaken;
  61.     cin >> syringeExamined;
  62.     if (syringeExamined)
  63.     {
  64.         system("cls");
  65.         cout << "The syringe is filled with a glowing green fluid.\n"
  66.             << "Do you want to inject the contents? (1=YES, 0=NO) ";
  67.         cin >> syringeTaken;
  68.         if (syringeTaken)
  69.         {
  70.             system("cls");
  71.             cout << "Your drug habit has brought your life to a screeching "
  72.                 << "hault, as the contents from the syringe turn you into a "
  73.                 << "flesh-craving ravenous zombie.\n\n"
  74.                 << "!!!GAME OVER!!!\n\n";
  75.             system("pause");
  76.             system("cls");
  77.             exit (1);
  78.         }
  79.         else
  80.         {
  81.             system("cls");
  82.             cout << "You make a wise decision as you choose to put the needle "
  83.                 << "back on the ground. This choice has saved your life.\n\n";
  84.             system("pause");
  85.             system("cls");
  86.         }
  87.     }
  88.     else
  89.     {
  90.         system("cls");
  91.         cout << "Do you wish to inject the needle anyway? (1=YES, 0=NO) ";
  92.         cin >> syringeTaken;
  93.         if (syringeTaken)
  94.         {
  95.             system("cls");
  96.             cout << "Despite not even checking to see whats inside, you "
  97.                 << "blindly inject the contents of the needle into your vein."
  98.                 << " This decision was very unwise, and quite frankly, pretty "
  99.                 << "fuckin moronic. This will cost you your life, as the "
  100.                 << "contents turn you into a flesh-craving ravenous zombie.\n\n";
  101.             cout << "!!!GAME OVER!!!\n\n";
  102.             system("pause");
  103.             system("cls");
  104.             exit (1);
  105.         }
  106.         else
  107.         {
  108.             system("cls");
  109.             cout << "You leave the needle on the floor, and walk right past it. "
  110.                 << "This decision was very wise, and has saved your life.\n\n";
  111.             system("pause");
  112.             system("cls");
  113.         }
  114.     }
  115.     bool attackCat;
  116.     cout << "You proceed across the room and through the door on the other side "
  117.         << "of the room. In this room you notice a ladder going to a room above, "
  118.         << "a cat in one corner (that appears to be dead), and a large stick "
  119.         << "directly in front of you.\n\n";
  120.     cout << "Though the cat appears to be dead, you question whether its actually "
  121.         << "alive or not. Do you wish to hit the cat with the stick, just in case? "
  122.         << "(1=YES, 0=NO) ";
  123.     cin >> attackCat;
  124.     if (attackCat)
  125.     {
  126.         system("cls");
  127.         cout << "You swing the stick at the cat...\n"
  128.             << "BOOOOOOOOM!!!!! The cat blows the FUCK UP! This was no cat, it "
  129.             << "was a goddamn MINE! ...Sadly, this means you lose.\n\n";
  130.         cout << "!!!GAME OVER!!!\n\n";
  131.         system("pause");
  132.         system("cls");
  133.         exit (1);
  134.     }
  135.     else
  136.     {
  137.         cout << "You leave the kitty alone, which was a good choice, cuz that "
  138.             << "cat woulda fucked your shit up.\n\n";
  139.         system("pause");
  140.         system("cls");
  141.     }
  142.  
  143.     cout << "You walk across the room and climb up the ladder. The room "
  144.         << "you find yourself in is almost pitch black, except for a dim lamp, "
  145.         << "under which is a small desk with a large button on it. You start "
  146.         << "walking across the room, but you accidentally trip over a loose "
  147.         << "floor board. You get up and continue to the desk. As you look closer "
  148.         << "at the button,  you see that the word \"LIFE\" in bold red letters, "
  149.         << "printed accross it.\n\n";
  150.     cout << "Do you want to press the button? (1=YES, 0=NO) ";
  151.     bool buttonPressed;
  152.     bool mindChanged;
  153.     cin >> buttonPressed;
  154.     if (buttonPressed)
  155.     {
  156.         system("cls");
  157.         cout << "As you reach down to press the button, the room fades to a "
  158.             << "dark nothingness. You open your eyes only to see thatyou are "
  159.             << "in a white room with several tubes attached to you. You start "
  160.             << "yelling in panic, when a man in a white in a white jacket comes "
  161.             << "in and says \"Sir... SIR! Your in a hospital, please calm down. "
  162.             << "You were found on the side of the road and brought to the "
  163.             << "Emergency Room.\"\n\n";
  164.         cout << "You are let out of the hospital a day later, when you go home. "
  165.             << "When you get there you call up your dealer and buy an ounce of "
  166.             << "meth... you smoke it all and it ends up killing you... tough luck "
  167.             << "man. \n\n!!!GAME OVER!!!\n\n";
  168.         system("pause");
  169.     }
  170.     else
  171.     {
  172.         system("cls");
  173.         cout << "Are you sure you don't want to press it? If you want to change "
  174.             << "your mind, type 1. If you still decide to be a boring douche and "
  175.             << "not press it, type 0. ";
  176.         cin >> mindChanged;
  177.         if (mindChanged)
  178.         {
  179.             system("cls");
  180.             cout << "Nice...\n"
  181.                 << "As you reach down to press the button, the room fades to a "
  182.                 << "dark nothingness. You open your eyes only to see thatyou are "
  183.                 << "in a white room with several tubes attached to you. You start "
  184.                 << "yelling in panic, when a man in a white in a white jacket comes "
  185.                 << "in and says \"Sir... SIR! Your in a hospital, please calm down. "
  186.                 << "You were found on the side of the road and brought to the "
  187.                 << "Emergency Room.\"\n\n";
  188.             cout << "You are let out of the hospital a day later, when you go home. "
  189.                 << "When you get there you call up your dealer and buy an ounce of "
  190.                 << "meth... you smoke it all and it ends up killing you... tough luck "
  191.                 << "man. \n\n!!!GAME OVER!!!\n\n";
  192.             system("pause");
  193.         }
  194.         else
  195.         {
  196.             system("cls");
  197.             cout << "You know what? This is my story and I'm not gonna sit here and let "
  198.                 << "you fuck it up. Your pushing the damn button whether you want to "
  199.                 << "or not...\n\n";
  200.             system("pause");
  201.             system("cls");
  202.             cout << "As you reach down to press the button, the room fades to a "
  203.                 << "dark nothingness. You open your eyes only to see thatyou are "
  204.                 << "in a white room with several tubes attached to you. You start "
  205.                 << "yelling in panic, when a man in a white in a white jacket comes "
  206.                 << "in and says \"Sir... SIR! Your in a hospital, please calm down. "
  207.                 << "You were found on the side of the road and brought to the "
  208.                 << "Emergency Room.\"\n\n";
  209.             cout << "You are let out of the hospital a day later, when you go home. "
  210.                 << "When you get there you call up your dealer and buy an ounce of "
  211.                 << "meth... you smoke it all and it ends up killing you... tough luck "
  212.                 << "man. \n\n!!!GAME OVER!!!\n\n";
  213.             system("pause");
  214.         }
  215.     }
  216.     return 0;
  217. }
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