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- #0 0x00007ffff692b288 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&) ()
- from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
- #1 0x000000000053ac46 in Monsters::getMonsterType(std::string const&) (
- this=0x9f7fc0 <g_monsters>, name=...)
- at /home/server/sources/src/monsters.cpp:1284
- #2 0x00000000005d6ca7 in ProtocolGameBase::sendPreyData(PreySlot*) (
- this=0x7ffff5101d60, slot=0x2c3032363232203d, slot@entry=0x7ffe8b260280)
- at /home/server/sources/src/protocolgamebase.cpp:521
- #3 0x00000000005e0271 in sendPreyData ()
- at /home/server/sources/src/player.h:929
- #4 Game::playerPerformPreyAction (this=0x9f8d00 <g_game>,
- playerId=<optimized out>, slotNum=<optimized out>, action=<optimized out>,
- monsterIndex=<optimized out>) at /home/server/sources/src/game.cpp:6115
- #5 0x00000000005a2dc8 in operator() (this=0xf19460)
- at /usr/include/c++/4.9/functional:2439
- #6 operator() () at /home/server/sources/src/tasks.h:40
- #7 Dispatcher::threadMain (this=0x9f8300 <g_dispatcher>)
- at /home/server/sources/src/tasks.cpp:60
- #8 0x00007ffff6921990 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
- #9 0x00007ffff6b7e064 in start_thread (arg=0x7ffff5108700)
- at pthread_create.c:309
- #10 0x00007ffff609162d in clone ()
- at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
- #4 Game::playerPerformPreyAction (this=0x9f8d00 <g_game>,
- playerId=<optimized out>, slotNum=<optimized out>, action=<optimized out>,
- monsterIndex=<optimized out>) at /home/server/sources/src/game.cpp:6115
- player = 0x7ffeb9d7db00
- #5 0x00000000005a2dc8 in operator() (this=0xf19460)
- at /usr/include/c++/4.9/functional:2439
- No locals.
- #6 operator() () at /home/server/sources/src/tasks.h:40
- this = 0xf19450
- #7 Dispatcher::threadMain (this=0x9f8300 <g_dispatcher>)
- at /home/server/sources/src/tasks.cpp:60
- task = 0xf19450
- taskLockUnique = {_M_device = 0x9f8318 <g_dispatcher+24>,
- _M_owns = false}
- #8 0x00007ffff6921990 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
- No symbol table info available.
- #9 0x00007ffff6b7e064 in start_thread (arg=0x7ffff5108700)
- at pthread_create.c:309
- __res = <optimized out>
- pd = 0x7ffff5108700
- now = <optimized out>
- unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140737304889088,
- 2413591055421738889, 1, 140737354125408, 140737488348512,
- 140737304889088, -2413605705543512183, -2413611464458563703},
- mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0},
- data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
- not_first_call = <optimized out>
- pagesize_m1 = <optimized out>
- sp = <optimized out>
- freesize = <optimized out>
- __PRETTY_FUNCTION__ = "start_thread"
- #10 0x00007ffff609162d in clone ()
- at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
- No locals.
- ----------------
- #0 0x00007ffff692b288 in ?? ()
- No symbol table info available.
- #1 0x000000000053ac46 in Monsters::getMonsterType(std::string const&) (
- this=0x9f7fc0 <g_monsters>, name=...)
- at /home/server/sources/src/monsters.cpp:1284
- lowerCaseName = <incomplete type>
- it = <optimized out>
- #2 0x00000000005d6ca7 in ProtocolGameBase::sendPreyData(PreySlot*) (
- this=0x7ffff5101d60, slot=0x2c3032363232203d, slot@entry=0x7ffe8b260280)
- at /home/server/sources/src/protocolgamebase.cpp:521
- mType = 0x0
- msg = {info = {length = 3, position = 11, overrun = false},
- buffer = "j\021\377\000\377\000\000\032\350\000\002\021\377\000\377\000\000h\004\377\000\377\000\000m)\377PK\377\000\377\000\000m)\377\342Q\377TK\377\000\377\000\000m)\377\351Q\377\000\377\000\000m)\377VK\377\000\377\000\000m)\377SK\377UK\377\000\377\000\000m)\377PK\377\376\020\377\000\377\000\000m)\377TK\377\350Q\377\000\377\000\000m)\377\351Q\377\000\377\000\000m)\377\000\377\000\000m)\377\353Q\377K\v\377\005\000\377\000\000m)\377VK\377H\v\377\006\274\037\377\374\020\377\000\377\000\000m)\377WK\377\275\037\377\000\377\000\000NK\377\000\377\000\000m)\377QK\377?\a\377\000\377\000\000m)\377\000\377\000\000m)\377"...}
- #3 0x00000000005e0271 in sendPreyData ()
- at /home/server/sources/src/player.h:929
- this = 0x7ffeb9d7db00
- #4 Game::playerPerformPreyAction (this=0x9f8d00 <g_game>,
- playerId=<optimized out>, slotNum=<optimized out>, action=<optimized out>,
- monsterIndex=<optimized out>) at /home/server/sources/src/game.cpp:6115
- player = 0x7ffeb9d7db00
- #5 0x00000000005a2dc8 in operator() (this=0xf19460)
- at /usr/include/c++/4.9/functional:2439
- No locals.
- #6 operator() () at /home/server/sources/src/tasks.h:40
- this = 0xf19450
- #7 Dispatcher::threadMain (this=0x9f8300 <g_dispatcher>)
- at /home/server/sources/src/tasks.cpp:60
- task = 0xf19450
- taskLockUnique = {_M_device = 0x9f8318 <g_dispatcher+24>,
- _M_owns = false}
- #8 0x00007ffff6921990 in ?? ()
- No symbol table info available.
- #9 0x00007ffff6b7e064 in ?? ()
- No symbol table info available.
- #10 0x00007ffff609162d in ?? ()
- No symbol table info available.
- player = 0x7ffeb9d7db00
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