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  1. #0 0x00007ffff692b288 in std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(std::string const&) ()
  2. from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
  3. #1 0x000000000053ac46 in Monsters::getMonsterType(std::string const&) (
  4. this=0x9f7fc0 <g_monsters>, name=...)
  5. at /home/server/sources/src/monsters.cpp:1284
  6. #2 0x00000000005d6ca7 in ProtocolGameBase::sendPreyData(PreySlot*) (
  7. this=0x7ffff5101d60, slot=0x2c3032363232203d, slot@entry=0x7ffe8b260280)
  8. at /home/server/sources/src/protocolgamebase.cpp:521
  9. #3 0x00000000005e0271 in sendPreyData ()
  10. at /home/server/sources/src/player.h:929
  11. #4 Game::playerPerformPreyAction (this=0x9f8d00 <g_game>,
  12. playerId=<optimized out>, slotNum=<optimized out>, action=<optimized out>,
  13. monsterIndex=<optimized out>) at /home/server/sources/src/game.cpp:6115
  14. #5 0x00000000005a2dc8 in operator() (this=0xf19460)
  15. at /usr/include/c++/4.9/functional:2439
  16. #6 operator() () at /home/server/sources/src/tasks.h:40
  17. #7 Dispatcher::threadMain (this=0x9f8300 <g_dispatcher>)
  18. at /home/server/sources/src/tasks.cpp:60
  19. #8 0x00007ffff6921990 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
  20. #9 0x00007ffff6b7e064 in start_thread (arg=0x7ffff5108700)
  21. at pthread_create.c:309
  22. #10 0x00007ffff609162d in clone ()
  23. at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
  24.  
  25. #4 Game::playerPerformPreyAction (this=0x9f8d00 <g_game>,
  26. playerId=<optimized out>, slotNum=<optimized out>, action=<optimized out>,
  27. monsterIndex=<optimized out>) at /home/server/sources/src/game.cpp:6115
  28. player = 0x7ffeb9d7db00
  29. #5 0x00000000005a2dc8 in operator() (this=0xf19460)
  30. at /usr/include/c++/4.9/functional:2439
  31. No locals.
  32. #6 operator() () at /home/server/sources/src/tasks.h:40
  33. this = 0xf19450
  34. #7 Dispatcher::threadMain (this=0x9f8300 <g_dispatcher>)
  35. at /home/server/sources/src/tasks.cpp:60
  36. task = 0xf19450
  37. taskLockUnique = {_M_device = 0x9f8318 <g_dispatcher+24>,
  38. _M_owns = false}
  39. #8 0x00007ffff6921990 in ?? () from /usr/lib/x86_64-linux-gnu/libstdc++.so.6
  40. No symbol table info available.
  41. #9 0x00007ffff6b7e064 in start_thread (arg=0x7ffff5108700)
  42. at pthread_create.c:309
  43. __res = <optimized out>
  44. pd = 0x7ffff5108700
  45. now = <optimized out>
  46. unwind_buf = {cancel_jmp_buf = {{jmp_buf = {140737304889088,
  47. 2413591055421738889, 1, 140737354125408, 140737488348512,
  48. 140737304889088, -2413605705543512183, -2413611464458563703},
  49. mask_was_saved = 0}}, priv = {pad = {0x0, 0x0, 0x0, 0x0},
  50. data = {prev = 0x0, cleanup = 0x0, canceltype = 0}}}
  51. not_first_call = <optimized out>
  52. pagesize_m1 = <optimized out>
  53. sp = <optimized out>
  54. freesize = <optimized out>
  55. __PRETTY_FUNCTION__ = "start_thread"
  56. #10 0x00007ffff609162d in clone ()
  57. at ../sysdeps/unix/sysv/linux/x86_64/clone.S:111
  58. No locals.
  59.  
  60.  
  61.  
  62.  
  63.  
  64. ----------------
  65.  
  66. #0 0x00007ffff692b288 in ?? ()
  67. No symbol table info available.
  68. #1 0x000000000053ac46 in Monsters::getMonsterType(std::string const&) (
  69. this=0x9f7fc0 <g_monsters>, name=...)
  70. at /home/server/sources/src/monsters.cpp:1284
  71. lowerCaseName = <incomplete type>
  72. it = <optimized out>
  73. #2 0x00000000005d6ca7 in ProtocolGameBase::sendPreyData(PreySlot*) (
  74. this=0x7ffff5101d60, slot=0x2c3032363232203d, slot@entry=0x7ffe8b260280)
  75. at /home/server/sources/src/protocolgamebase.cpp:521
  76. mType = 0x0
  77. msg = {info = {length = 3, position = 11, overrun = false},
  78. buffer = "j\021\377\000\377\000\000\032\350\000\002\021\377\000\377\000\000h\004\377\000\377\000\000m)\377PK\377\000\377\000\000m)\377\342Q\377TK\377\000\377\000\000m)\377\351Q\377\000\377\000\000m)\377VK\377\000\377\000\000m)\377SK\377UK\377\000\377\000\000m)\377PK\377\376\020\377\000\377\000\000m)\377TK\377\350Q\377\000\377\000\000m)\377\351Q\377\000\377\000\000m)\377\000\377\000\000m)\377\353Q\377K\v\377\005\000\377\000\000m)\377VK\377H\v\377\006\274\037\377\374\020\377\000\377\000\000m)\377WK\377\275\037\377\000\377\000\000NK\377\000\377\000\000m)\377QK\377?\a\377\000\377\000\000m)\377\000\377\000\000m)\377"...}
  79. #3 0x00000000005e0271 in sendPreyData ()
  80. at /home/server/sources/src/player.h:929
  81. this = 0x7ffeb9d7db00
  82. #4 Game::playerPerformPreyAction (this=0x9f8d00 <g_game>,
  83. playerId=<optimized out>, slotNum=<optimized out>, action=<optimized out>,
  84. monsterIndex=<optimized out>) at /home/server/sources/src/game.cpp:6115
  85. player = 0x7ffeb9d7db00
  86. #5 0x00000000005a2dc8 in operator() (this=0xf19460)
  87. at /usr/include/c++/4.9/functional:2439
  88. No locals.
  89. #6 operator() () at /home/server/sources/src/tasks.h:40
  90. this = 0xf19450
  91. #7 Dispatcher::threadMain (this=0x9f8300 <g_dispatcher>)
  92. at /home/server/sources/src/tasks.cpp:60
  93. task = 0xf19450
  94. taskLockUnique = {_M_device = 0x9f8318 <g_dispatcher+24>,
  95. _M_owns = false}
  96. #8 0x00007ffff6921990 in ?? ()
  97. No symbol table info available.
  98. #9 0x00007ffff6b7e064 in ?? ()
  99. No symbol table info available.
  100. #10 0x00007ffff609162d in ?? ()
  101. No symbol table info available.
  102.  
  103.  
  104. player = 0x7ffeb9d7db00
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