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Sep 3rd, 2017
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  1. -- Widget Custom data and order, order = 0 disabled widget
  2. return {
  3. allowUserWidgets = true,
  4. data = {
  5. AdvPlayersList = {
  6. cpuText = false,
  7. customScale = 1,
  8. expandDown = false,
  9. expandLeft = true,
  10. gameFrame = 0,
  11. m_pointActive = true,
  12. m_seespecActive = true,
  13. m_takeActive = true,
  14. specListShow = false,
  15. vsx = 2558,
  16. vsy = 1367,
  17. widgetPosX = 2240.93994,
  18. widgetPosY = 9.79932785,
  19. widgetRelRight = 9.79931641,
  20. widgetRight = 2548.20068,
  21. widgetTop = 305.310608,
  22. lastSystemData = {},
  23. m_active_Table = {
  24. ally = true,
  25. chat = false,
  26. country = true,
  27. cpuping = true,
  28. id = false,
  29. indent = true,
  30. name = true,
  31. rank = true,
  32. resources = true,
  33. share = true,
  34. side = false,
  35. sizedn = true,
  36. sizeup = true,
  37. skill = true,
  38. },
  39. },
  40. ["Ally Selected Units "] = {
  41. selectPlayerUnits = true,
  42. xRelPos = 0.80000001,
  43. yRelPos = 0.80000001,
  44. },
  45. AllyCursors = {
  46. showPlayerName = true,
  47. showSpectatorName = true,
  48. },
  49. ["Anti Ranges"] = {
  50. fadeOnCloseup = true,
  51. showLineGlow2 = false,
  52. },
  53. ["Auto Group"] = {
  54. version = "3.031",
  55. groups = {},
  56. },
  57. ["Auto group"] = {
  58. addAll = false,
  59. loadGroups = false,
  60. verboseMode = true,
  61. version = "2.22",
  62. groups = {},
  63. },
  64. ["BA LOS colors"] = {
  65. colorProfile = "colored",
  66. losWithRadarEnabled = true,
  67. },
  68. BuildBar = {
  69. align = 1,
  70. autoclose = true,
  71. iconSizeBase = 28,
  72. offset = 0,
  73. openByClick = false,
  74. side = 1,
  75. },
  76. ["Camera Remember"] = {
  77. name = "ta",
  78. },
  79. ["Com Counter"] = {
  80. flashIcon = true,
  81. markers = false,
  82. xRelPos = 0.79671878,
  83. yRelPos = 0.95275861,
  84. },
  85. ["Comblast & Dgun Range"] = {
  86. hideOnDistantEnemy = true,
  87. },
  88. ["Commander Name Tags"] = {
  89. nameScaling = true,
  90. },
  91. Cursors = {
  92. cursorSet = "bar",
  93. defaultCursorSet = "bar",
  94. },
  95. CustomFormations2 = {
  96. maxHungarianUnits = 50,
  97. },
  98. ["Darken map"] = {
  99. maps = {},
  100. },
  101. ["Defense Range"] = {
  102. positionPercentageBottom = 0.80000001,
  103. positionPercentageRight = 0.98000002,
  104. buttons = {
  105. ally = {
  106. air = false,
  107. ground = false,
  108. nuke = false,
  109. },
  110. enemy = {
  111. air = true,
  112. ground = true,
  113. nuke = true,
  114. },
  115. },
  116. },
  117. Ecostats = {
  118. disableOn = true,
  119. removeDeadOn = false,
  120. resTextOn = false,
  121. right = true,
  122. xRelPos = 1,
  123. yRelPos = 1,
  124. },
  125. EnemySpotter = {
  126. drawPlatter = true,
  127. highlightOpacity = 2.29999995,
  128. renderAllTeamsAsPlayer = false,
  129. renderAllTeamsAsSpec = false,
  130. spotterOpacity = 0.16,
  131. useXrayHighlight = false,
  132. },
  133. ["Energy Conversion Info"] = {
  134. xRelPos = 0.7119481,
  135. yRelPos = 0.95722169,
  136. },
  137. ["Health Bars"] = {
  138. addGlow = false,
  139. alwaysDrawBarPercentageForComs = true,
  140. currentOption = 2,
  141. drawBarPercentage = 0,
  142. },
  143. ["Highlight Selected Units"] = {
  144. highlightAlpha = 0.20999999,
  145. },
  146. ["Ignore List API"] = {},
  147. ["Initial Queue"] = {
  148. bgheight = 288,
  149. bgwidth = 256,
  150. wl = 50,
  151. wt = 683.5,
  152. buildQueue = {},
  153. },
  154. ["LOS View"] = {
  155. lastMapDrawMode = "normal",
  156. },
  157. ["Map Info"] = {
  158. stickToFloor = false,
  159. },
  160. ["Passive builders v5"] = {
  161. passiveCons = false,
  162. passiveLabs = false,
  163. passiveNanos = true,
  164. xRelPos = 0.69999999,
  165. yRelPos = 0.69999999,
  166. },
  167. ["Pause Screen"] = {
  168. autoFade = true,
  169. },
  170. ["Persistent Build Spacing"] = {
  171. buildSpacing = {
  172. [1] = 0,
  173. [3] = 0,
  174. [5] = 0,
  175. [11] = 2,
  176. [13] = 0,
  177. [14] = 0,
  178. [15] = 10,
  179. [16] = 0,
  180. [19] = 0,
  181. [20] = 0,
  182. [21] = 0,
  183. [23] = 0,
  184. [28] = 0,
  185. [29] = 0,
  186. [33] = 0,
  187. [34] = 1,
  188. [39] = 0,
  189. [41] = 0,
  190. [42] = 0,
  191. [45] = 0,
  192. [48] = 0,
  193. [52] = 0,
  194. [53] = 0,
  195. [54] = 0,
  196. [55] = 0,
  197. [56] = 0,
  198. [57] = 0,
  199. [63] = 0,
  200. [67] = 0,
  201. [68] = 0,
  202. [70] = 0,
  203. [77] = 0,
  204. [78] = 0,
  205. [79] = 0,
  206. [80] = 0,
  207. [81] = 0,
  208. [85] = 0,
  209. [86] = 0,
  210. [87] = 0,
  211. [88] = 0,
  212. [89] = 0,
  213. [90] = 0,
  214. [92] = 0,
  215. [94] = 0,
  216. [95] = 0,
  217. [97] = 0,
  218. [101] = 0,
  219. [103] = 0,
  220. [105] = 0,
  221. [107] = 0,
  222. [110] = 0,
  223. [111] = 0,
  224. [113] = 0,
  225. [114] = 0,
  226. [116] = 0,
  227. [120] = 0,
  228. [121] = 0,
  229. [122] = 0,
  230. [124] = 0,
  231. [125] = 0,
  232. [126] = 0,
  233. [129] = 0,
  234. [131] = 0,
  235. [135] = 0,
  236. [136] = 0,
  237. [139] = 0,
  238. [142] = 0,
  239. [145] = 0,
  240. [149] = 0,
  241. [152] = 0,
  242. [154] = 0,
  243. [157] = 0,
  244. [159] = 0,
  245. [160] = 0,
  246. [165] = 0,
  247. [166] = 0,
  248. [167] = 0,
  249. [169] = 0,
  250. [174] = 0,
  251. [175] = 0,
  252. [176] = 0,
  253. [178] = 0,
  254. [180] = 0,
  255. [185] = 0,
  256. [187] = 0,
  257. [188] = 0,
  258. [189] = 0,
  259. [190] = 0,
  260. [191] = 0,
  261. [192] = 1,
  262. [196] = 0,
  263. [198] = 0,
  264. [199] = 2,
  265. [200] = 0,
  266. [201] = 0,
  267. [203] = 0,
  268. [206] = 0,
  269. [207] = 0,
  270. [209] = 0,
  271. [211] = 0,
  272. [212] = 0,
  273. [213] = 0,
  274. [214] = 0,
  275. [219] = 0,
  276. [229] = 0,
  277. [230] = 0,
  278. [232] = 0,
  279. [233] = 0,
  280. [234] = 0,
  281. [237] = 2,
  282. [238] = 0,
  283. [243] = 0,
  284. [247] = 10,
  285. [248] = 0,
  286. [249] = 6,
  287. [250] = 0,
  288. [251] = 0,
  289. [252] = 0,
  290. [253] = 0,
  291. [254] = 0,
  292. [255] = 0,
  293. [258] = 1,
  294. [260] = 0,
  295. [261] = 0,
  296. [263] = 0,
  297. [264] = 0,
  298. [267] = 0,
  299. [268] = 0,
  300. [269] = 0,
  301. [272] = 0,
  302. [274] = 0,
  303. [276] = 0,
  304. [277] = 0,
  305. [278] = 0,
  306. [279] = 0,
  307. [280] = 0,
  308. [282] = 0,
  309. [288] = 0,
  310. [289] = 0,
  311. [290] = 0,
  312. [293] = 0,
  313. [294] = 0,
  314. [295] = 0,
  315. [296] = 0,
  316. [297] = 0,
  317. [298] = 0,
  318. [301] = 0,
  319. [302] = 0,
  320. [303] = 0,
  321. [306] = 0,
  322. [307] = 0,
  323. [311] = 0,
  324. [312] = 0,
  325. [317] = 0,
  326. [319] = 1,
  327. [320] = 0,
  328. [321] = 0,
  329. [325] = 0,
  330. [326] = 0,
  331. [330] = 0,
  332. [333] = 0,
  333. [334] = 0,
  334. [338] = 2,
  335. [340] = 0,
  336. [341] = 0,
  337. [342] = 0,
  338. [344] = 0,
  339. [345] = 0,
  340. [347] = 0,
  341. [348] = 0,
  342. [349] = 2,
  343. [351] = 0,
  344. [355] = 0,
  345. [357] = 0,
  346. [360] = 2,
  347. [363] = 0,
  348. [370] = 0,
  349. [373] = 0,
  350. [375] = 0,
  351. [376] = 0,
  352. [378] = 0,
  353. [379] = 0,
  354. [381] = 0,
  355. [384] = 0,
  356. [385] = 0,
  357. [391] = 0,
  358. },
  359. },
  360. ["Player Color Palette"] = {
  361. randomize = false,
  362. },
  363. ["Red Build/Order Menu"] = {
  364. iconScaling = true,
  365. Config = {
  366. buildmenu = {
  367. fadetime = 0.14,
  368. fadetimeOut = 0.022,
  369. iconhoverscale = 0.92000002,
  370. iconscale = 0.92000002,
  371. ispreadx = 0,
  372. ispready = 0,
  373. isx = 45,
  374. isy = 40,
  375. ix = 5,
  376. iy = 8,
  377. margin = 5,
  378. menuname = "buildmenu",
  379. padding = 4,
  380. px = -0.5,
  381. py = 318.999969,
  382. roundedPercentage = 0.2,
  383. cbackground = {
  384. [1] = 0,
  385. [2] = 0,
  386. [3] = 0,
  387. [4] = 0.60000002,
  388. },
  389. cborder = {
  390. [1] = 0,
  391. [2] = 0,
  392. [3] = 0,
  393. [4] = 1,
  394. },
  395. cbuttonbackground = {
  396. [1] = 0.1,
  397. [2] = 0.1,
  398. [3] = 0.1,
  399. [4] = 1,
  400. },
  401. color2 = {
  402. [1] = 1,
  403. [2] = 1,
  404. [3] = 1,
  405. [4] = 0.022,
  406. },
  407. ctext = {
  408. [1] = 1,
  409. [2] = 1,
  410. [3] = 1,
  411. [4] = 1,
  412. },
  413. dragbutton = {
  414. [1] = 2,
  415. [2] = 3,
  416. },
  417. tooltip = {
  418. background = "In CTRL+F11 mode: Hold ÿÿÿmiddle mouse buttonÿÿÿÿ to drag the buildmenu.",
  419. },
  420. },
  421. ordermenu = {
  422. fadetime = 0.14,
  423. fadetimeOut = 0.022,
  424. iconhoverscale = 0.92000002,
  425. iconscale = 0.92000002,
  426. ispreadx = 0,
  427. ispready = 0,
  428. isx = 45,
  429. isy = 33,
  430. ix = 5,
  431. iy = 4,
  432. margin = 5,
  433. menuname = "ordermenu",
  434. padding = 4,
  435. px = -0.5,
  436. py = 173.999847,
  437. roundedPercentage = 0.2,
  438. cbackground = {
  439. [1] = 0,
  440. [2] = 0,
  441. [3] = 0,
  442. [4] = 0.60000002,
  443. },
  444. cborder = {
  445. [1] = 0,
  446. [2] = 0,
  447. [3] = 0,
  448. [4] = 1,
  449. },
  450. cbuttonbackground = {
  451. [1] = 0.1,
  452. [2] = 0.1,
  453. [3] = 0.1,
  454. [4] = 1,
  455. },
  456. color2 = {
  457. [1] = 1,
  458. [2] = 1,
  459. [3] = 1,
  460. [4] = 0.022,
  461. },
  462. ctext = {
  463. [1] = 1,
  464. [2] = 1,
  465. [3] = 1,
  466. [4] = 1,
  467. },
  468. dragbutton = {
  469. [1] = 2,
  470. [2] = 3,
  471. },
  472. tooltip = {
  473. background = "In CTRL+F11 mode: Hold ÿÿÿmiddle mouse buttonÿÿÿÿ to drag the ordermenu.",
  474. },
  475. },
  476. },
  477. },
  478. ["Red Console"] = {
  479. Config = {
  480. console = {
  481. fadedistance = 100,
  482. fadetime = 0.25,
  483. filterduplicates = true,
  484. fontsize = 11.3299999,
  485. margin = 6,
  486. maxage = 30,
  487. maxlines = 6,
  488. maxlinesScrollmode = 10,
  489. minlines = 1,
  490. px = 792.979858,
  491. py = 65.6159744,
  492. sx = 516,
  493. callytext = {
  494. [1] = 0,
  495. [2] = 1,
  496. [3] = 0,
  497. [4] = 1,
  498. },
  499. cbackground = {
  500. [1] = 0,
  501. [2] = 0,
  502. [3] = 0,
  503. [4] = 0.19,
  504. },
  505. cborder = {
  506. [1] = 0,
  507. [2] = 0,
  508. [3] = 0,
  509. [4] = 0,
  510. },
  511. cgametext = {
  512. [1] = 0.40000001,
  513. [2] = 1,
  514. [3] = 1,
  515. [4] = 1,
  516. },
  517. cmisctext = {
  518. [1] = 0.77999997,
  519. [2] = 0.77999997,
  520. [3] = 0.77999997,
  521. [4] = 1,
  522. },
  523. cotherallytext = {
  524. [1] = 1,
  525. [2] = 0.5,
  526. [3] = 0.5,
  527. [4] = 1,
  528. },
  529. cothertext = {
  530. [1] = 1,
  531. [2] = 1,
  532. [3] = 1,
  533. [4] = 1,
  534. },
  535. cspectext = {
  536. [1] = 1,
  537. [2] = 1,
  538. [3] = 0,
  539. [4] = 1,
  540. },
  541. dragbutton = {
  542. [1] = 2,
  543. [2] = 3,
  544. },
  545. tooltip = {
  546. background = "In CTRL+F11 mode: Hold ÿÿÿmiddle mouse buttonÿÿÿÿ to drag the console.\
  547. - Press ÿÿÿCTRLÿÿÿÿ while mouse is above the \
  548. console to activate chatlog viewing.\
  549. - Use mousewheel (+hold ÿÿÿSHIFTÿÿÿÿ for speedup)\
  550. to scroll through the chatlog.",
  551. },
  552. },
  553. },
  554. },
  555. ["Red Minimap"] = {
  556. Config = {
  557. minimap = {
  558. bsx = 15,
  559. bsy = 15,
  560. cbordersize = 3.5,
  561. fadedistance = 100,
  562. fadetime = 0.25,
  563. px = -0.5000001,
  564. py = -0.5000001,
  565. sx = 90,
  566. sy = 135,
  567. cbackground = {
  568. [1] = 0,
  569. [2] = 0,
  570. [3] = 0,
  571. [4] = 0.55000001,
  572. },
  573. cborder = {
  574. [1] = 0,
  575. [2] = 0,
  576. [3] = 0,
  577. [4] = 0,
  578. },
  579. cmovebackground = {
  580. [1] = 0,
  581. [2] = 1,
  582. [3] = 0,
  583. [4] = 0.5,
  584. },
  585. cmovecolor = {
  586. [1] = 0.89999998,
  587. [2] = 0.89999998,
  588. [3] = 0.89999998,
  589. [4] = 0.80000001,
  590. },
  591. cresizebackground = {
  592. [1] = 0.89999998,
  593. [2] = 0.89999998,
  594. [3] = 0.89999998,
  595. [4] = 0.5,
  596. },
  597. cresizecolor = {
  598. [1] = 1,
  599. [2] = 1,
  600. [3] = 1,
  601. [4] = 1,
  602. },
  603. dragbutton = {
  604. [1] = 1,
  605. },
  606. tooltip = {},
  607. },
  608. },
  609. },
  610. ["Red Resource Bars"] = {
  611. Config = {
  612. energy = {
  613. barsy = 4,
  614. expensefadetime = 0.25,
  615. fontsize = 11,
  616. margin = 5,
  617. padding = 4,
  618. px = 334.39386,
  619. py = 6.48022699,
  620. sx = 260,
  621. sy = 29,
  622. cbackground = {
  623. [1] = 0,
  624. [2] = 0,
  625. [3] = 0,
  626. [4] = 0.60000002,
  627. },
  628. cbar = {
  629. [1] = 1,
  630. [2] = 1,
  631. [3] = 0,
  632. [4] = 1,
  633. },
  634. cbarbackground = {
  635. [1] = 0,
  636. [2] = 0,
  637. [3] = 0,
  638. [4] = 1,
  639. },
  640. cborder = {
  641. [1] = 0,
  642. [2] = 0,
  643. [3] = 0,
  644. [4] = 0.88,
  645. },
  646. ccurrent = {
  647. [1] = 1,
  648. [2] = 1,
  649. [3] = 1,
  650. [4] = 1,
  651. },
  652. cexpense = {
  653. [1] = 1,
  654. [2] = 0,
  655. [3] = 0,
  656. [4] = 1,
  657. },
  658. cincome = {
  659. [1] = 0,
  660. [2] = 1,
  661. [3] = 0,
  662. [4] = 1,
  663. },
  664. cindicator = {
  665. [1] = 1,
  666. [2] = 0,
  667. [3] = 0,
  668. [4] = 0.80000001,
  669. },
  670. color2 = {
  671. [1] = 1,
  672. [2] = 1,
  673. [3] = 1,
  674. [4] = 0.022,
  675. },
  676. cpull = {
  677. [1] = 1,
  678. [2] = 0,
  679. [3] = 0,
  680. [4] = 1,
  681. },
  682. cstorage = {
  683. [1] = 1,
  684. [2] = 1,
  685. [3] = 1,
  686. [4] = 1,
  687. },
  688. dragbutton = {
  689. [1] = 2,
  690. [2] = 3,
  691. },
  692. tooltip = {
  693. background = "In CTRL+F11 mode: Hold ÿÿÿmiddle mouse buttonÿÿÿÿ to drag the resource bar.\
  694. \
  695. ÿÿÿLeftclickÿÿÿÿ on the bar to set team share.",
  696. current = "Your current energy storage.",
  697. expense = "Your energy expense, same as pull if not shown.",
  698. income = "Your energy income.",
  699. pull = "Your energy pull.",
  700. storage = "Your maximum energy storage.",
  701. },
  702. },
  703. metal = {
  704. barsy = 4,
  705. expensefadetime = 0.25,
  706. fontsize = 11,
  707. margin = 5,
  708. padding = 4,
  709. px = 1096.31519,
  710. py = 6.48024797,
  711. sx = 260,
  712. sy = 29,
  713. cbackground = {
  714. [1] = 0,
  715. [2] = 0,
  716. [3] = 0,
  717. [4] = 0.60000002,
  718. },
  719. cbar = {
  720. [1] = 1,
  721. [2] = 1,
  722. [3] = 1,
  723. [4] = 1,
  724. },
  725. cbarbackground = {
  726. [1] = 0,
  727. [2] = 0,
  728. [3] = 0,
  729. [4] = 1,
  730. },
  731. cborder = {
  732. [1] = 0,
  733. [2] = 0,
  734. [3] = 0,
  735. [4] = 0.88,
  736. },
  737. ccurrent = {
  738. [1] = 1,
  739. [2] = 1,
  740. [3] = 1,
  741. [4] = 1,
  742. },
  743. cexpense = {
  744. [1] = 1,
  745. [2] = 0,
  746. [3] = 0,
  747. [4] = 1,
  748. },
  749. cincome = {
  750. [1] = 0,
  751. [2] = 1,
  752. [3] = 0,
  753. [4] = 1,
  754. },
  755. cindicator = {
  756. [1] = 1,
  757. [2] = 0,
  758. [3] = 0,
  759. [4] = 0.80000001,
  760. },
  761. color2 = {
  762. [1] = 1,
  763. [2] = 1,
  764. [3] = 1,
  765. [4] = 0.022,
  766. },
  767. cpull = {
  768. [1] = 1,
  769. [2] = 0,
  770. [3] = 0,
  771. [4] = 1,
  772. },
  773. cstorage = {
  774. [1] = 1,
  775. [2] = 1,
  776. [3] = 1,
  777. [4] = 1,
  778. },
  779. dragbutton = {
  780. [1] = 2,
  781. [2] = 3,
  782. },
  783. tooltip = {
  784. background = "In CTRL+F11 mode: Hold ÿÿÿmiddle mouse buttonÿÿÿÿ to drag the resource bar.\
  785. \
  786. ÿÿÿLeftclickÿÿÿÿ on the bar to set team share.",
  787. current = "Your current metal storage.",
  788. expense = "Your metal expense, same as pull if not shown.",
  789. income = "Your metal income.",
  790. pull = "Your metal pull.",
  791. storage = "Your maximum metal storage.",
  792. },
  793. },
  794. },
  795. },
  796. ["Red Tooltip"] = {
  797. Config = {
  798. tooltip = {
  799. fontsize = 10.5,
  800. margin = 11,
  801. padding = 4,
  802. px = -0.5,
  803. py = 651.999695,
  804. sx = 270,
  805. sy = 82,
  806. unitCounterEnabled = false,
  807. cbackground = {
  808. [1] = 0,
  809. [2] = 0,
  810. [3] = 0,
  811. [4] = 0.60000002,
  812. },
  813. cborder = {
  814. [1] = 0,
  815. [2] = 0,
  816. [3] = 0,
  817. [4] = 0.2,
  818. },
  819. color2 = {
  820. [1] = 1,
  821. [2] = 1,
  822. [3] = 1,
  823. [4] = 0.022,
  824. },
  825. dragbutton = {
  826. [1] = 2,
  827. [2] = 3,
  828. },
  829. tooltip = {
  830. background = "In CTRL+F11 mode: Hold ÿÿÿmiddle mouse buttonÿÿÿÿ to drag this element.",
  831. },
  832. },
  833. },
  834. },
  835. Red_Drawing = {
  836. consoleBlur = false,
  837. },
  838. ["Rejoin Progress Bar"] = {
  839. xRelPos = 0.92000002,
  840. yRelPos = 0.963,
  841. },
  842. ["Shadow Quality Manager"] = {
  843. averageFps = 30,
  844. previousQuality = 6144,
  845. previousQualityFps = 30,
  846. },
  847. SmartSelect = {
  848. includeNanosAsMobile = true,
  849. selectBuildingsWithMobile = false,
  850. },
  851. Snow = {
  852. averageFps = 30,
  853. gameframe = 0,
  854. particleStep = 10,
  855. snowMaps = {
  856. gargantuanicyrun = false,
  857. nuclear_winter_v1 = true,
  858. sacrifice_v1 = false,
  859. thecoldplace = false,
  860. xenolithic_v4 = false,
  861. },
  862. },
  863. ["Stockpiler (dynamic)"] = {
  864. MaxStockpile = 10,
  865. },
  866. TeamStats = {
  867. sortAscending = false,
  868. sortVar = "damageDealt",
  869. guiData = {
  870. mainPanel = {
  871. draggingBorderSize = 7,
  872. visible = false,
  873. absSizes = {
  874. x = {
  875. length = 1253.42004,
  876. max = 2033.60999,
  877. min = 716.23999,
  878. },
  879. y = {
  880. length = 820.200012,
  881. max = 1093.59998,
  882. min = 731.651428,
  883. },
  884. },
  885. changing = {},
  886. relSizes = {
  887. x = {
  888. length = 0.49000004,
  889. max = 0.79500002,
  890. min = 0.28,
  891. },
  892. y = {
  893. length = 0.60000002,
  894. max = 0.80000001,
  895. min = 0.5352242,
  896. },
  897. },
  898. },
  899. },
  900. },
  901. ["Widget Selector"] = {
  902. curMaxEntries = 25,
  903. show = false,
  904. startEntry = 49,
  905. },
  906. ["Wind Speed"] = {
  907. rotationOn = true,
  908. vsSolarOn = true,
  909. xRelPos = 0.83999997,
  910. yRelPos = 0.963,
  911. },
  912. },
  913. order = {
  914. ["*Mearth Location Tags*1.0"] = 15,
  915. AdvPlayersList = 16,
  916. ["AdvPlayersList info"] = 20,
  917. ["AdvPlayersList lockcamera"] = 22,
  918. ["AdvPlayersList mascotte"] = 0,
  919. ["Ally Resource Bars (old)"] = 0,
  920. ["Ally Selected Units "] = 12,
  921. AllyCursors = 28,
  922. ["Alternate Chat Keys"] = 29,
  923. ["Anti Ranges"] = 95,
  924. ["Armageddon Countdown"] = 72,
  925. ["Attack AoE"] = 86,
  926. ["Attack and Move Notification"] = 90,
  927. ["Auto First Build Facing"] = 30,
  928. ["Auto Group"] = 63,
  929. ["Auto group"] = 76,
  930. Autoquit = 31,
  931. ["BA Hotkeys"] = 0,
  932. ["BA Hotkeys -- swap YZ"] = 0,
  933. ["BA LOS colors"] = 32,
  934. ["BA cmdcolors"] = 6,
  935. ["Blast Radius"] = 33,
  936. ["Bloom Shader"] = 0,
  937. ["Bomber control"] = 96,
  938. ["Build Split"] = 72,
  939. BuildBar = 80,
  940. BuildETA = 21,
  941. ["Camera Remember"] = 34,
  942. CameraFlip = 35,
  943. CameraShake = 0,
  944. ["Changelog Info"] = 23,
  945. ["Clearmapmarks button"] = 17,
  946. ["Com Counter"] = 71,
  947. ["Com DontBreakCloak"] = 78,
  948. ["Comblast & Dgun Range"] = 74,
  949. CommandInsert = 97,
  950. ["Commander Name Tags"] = 91,
  951. ["Commands FX"] = 92,
  952. ["Commands info"] = 24,
  953. ["Context Build"] = 87,
  954. Cursors = 88,
  955. CustomFormations2 = 111,
  956. ["DGun Stall Assist"] = 0,
  957. ["Darken map"] = 36,
  958. ["Defense Range"] = 3,
  959. ["Deferred rendering"] = 4,
  960. ["Depth of Field"] = 0,
  961. ["Discord icon"] = 18,
  962. ["Display DPS"] = 0,
  963. DontMove = 38,
  964. ["EMP + decloak range"] = 39,
  965. ["Easy Facing"] = 77,
  966. Ecostats = 22,
  967. EnemySpotter = 98,
  968. ["Energy Conversion Info"] = 37,
  969. ["Faction Change"] = 9,
  970. ["Factory Auto-Repeat"] = 75,
  971. ["Factory hold position"] = 0,
  972. FactoryGuard = 0,
  973. ["FactoryQ Manager"] = 0,
  974. ["GUI-Shader"] = 0,
  975. ["Game info"] = 78,
  976. GameTypeInfo = 82,
  977. ["Ghost Radar"] = 79,
  978. ["Ghost Site"] = 81,
  979. ["Given Units"] = 99,
  980. ["Grabinput Local"] = 0,
  981. ["Group Label"] = 41,
  982. ["Health Bars"] = 13,
  983. ["Highlight Geos"] = 40,
  984. ["Highlight Selected Units"] = 108,
  985. ["Highlight Unit"] = 100,
  986. ["Holdfire Fix"] = 42,
  987. ["Idle Builders"] = 0,
  988. ["Ignore List API"] = 43,
  989. ImmobileBuilder = 84,
  990. ["Initial Queue"] = 26,
  991. ["Keybind/Mouse Info"] = 25,
  992. ["LOS View"] = 44,
  993. ["Light Effects"] = 49,
  994. ["Load Own Moving"] = 45,
  995. ["Loop Select"] = 46,
  996. Lups = 110,
  997. LupsManager = 107,
  998. ["Map Draw Blocker"] = 0,
  999. ["Map Edge Extension"] = 0,
  1000. ["Map External VR Grid"] = 0,
  1001. ["Map Info"] = 14,
  1002. ["Mapmarks FX"] = 93,
  1003. ["Metalspot Finder"] = 12345,
  1004. ["Mex Snap"] = 47,
  1005. ["MexUpg Helper"] = 7,
  1006. ["Mouse Buildspacing"] = 109,
  1007. ["Mouse FX"] = 94,
  1008. ["Mouse to Mexes"] = 0,
  1009. NoDuplicateOrders = 73,
  1010. OnlyFightersPatrol = 0,
  1011. Options = 26,
  1012. Outline = 0,
  1013. ["Passive builders v5"] = 48,
  1014. ["Pause Screen"] = 27,
  1015. ["Pause/Unpause sounds"] = 0,
  1016. ["Persistent Build Spacing"] = 49,
  1017. ["Player Color Palette"] = 8,
  1018. ["Point Tracker"] = 0,
  1019. ["Projectile lights"] = 20,
  1020. Prospector = 89,
  1021. ["Rank Icons"] = 101,
  1022. ReclaimInfo = 50,
  1023. ["Red Build/Order Menu"] = 51,
  1024. ["Red Console"] = 52,
  1025. ["Red Minimap"] = 11,
  1026. ["Red Resource Bars"] = 56,
  1027. ["Red Tooltip"] = 8,
  1028. Red_Drawing = 53,
  1029. Red_UI_Framework = 4,
  1030. ["Rejoin Progress Bar"] = 62,
  1031. RelativeMinimap = 54,
  1032. ["Resurrection Halos"] = 102,
  1033. ["Select n Center!"] = 105,
  1034. ["Selected Units Buttons"] = 53,
  1035. SelectionButtons = 66,
  1036. ["Self-Destruct icons"] = 103,
  1037. ["Set fighters on Fly mode"] = 109,
  1038. ["Set target default"] = 0,
  1039. ["Shadow Quality Manager"] = 5,
  1040. ["Share Tracker"] = 55,
  1041. ["Show Orders"] = 57,
  1042. SmartAreaReclaim = 0,
  1043. SmartSelect = 58,
  1044. SmoothCam = 59,
  1045. Snow = 10,
  1046. ["Specific Unit Reclaimer"] = 85,
  1047. ["Spectate Selected"] = 60,
  1048. ["Spy move/reclaim defaults"] = 2,
  1049. ["Start Boxes"] = 84,
  1050. ["State Remover"] = 0,
  1051. ["State Reverse Toggle"] = 61,
  1052. ["Statistics Collection"] = 63,
  1053. ["Stockpiler (dynamic)"] = 83,
  1054. ["Stop means Stop"] = 64,
  1055. ["Take Proxy"] = 65,
  1056. ["Team stats"] = 0,
  1057. TeamPlatter = 0,
  1058. TeamStats = 7,
  1059. Tooltip = 2,
  1060. ["Top Bar"] = 6,
  1061. ["Transport AI"] = 0,
  1062. ["Unit Finished Sounds"] = 67,
  1063. ["Unit Info"] = 19,
  1064. ["Unit Marker"] = 0,
  1065. ["Unit Mover"] = 0,
  1066. ["Unit Stats"] = 106,
  1067. ["Volume OSD"] = 68,
  1068. ["Waypoint Dragger"] = 104,
  1069. ["Widget Profiler"] = 0,
  1070. ["Widget Selector"] = 1,
  1071. WidgetProfiler = 0,
  1072. ["Wind Speed"] = 70,
  1073. XrayShader = 0,
  1074. gui_transport_weight_limit = 69,
  1075. ["replay buttons"] = 90,
  1076. },
  1077. }
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