Jelasion

101 Hub local

May 30th, 2020 (edited)
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  1.     local Keylime = loadstring(game:HttpGet('https://pastebin.com/raw/Mvuhzgke'))()
  2.     -- Treacherous Tower
  3.     if game.GameId == 1383164929 then
  4.         local Library = Keylime.new("Treacherous Tower")
  5.     Library:Create("Toggle", "God Mode", function(thing)
  6.         godmode = thing
  7.     end, {Default = false})
  8.     Library:Create("Toggle", "Inf Jump", function(thing)
  9.         Jump = thing
  10.     end, {Default = false})
  11.     Library:Create("Slider", "Walkspeed", function(thing)
  12.         game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  13.     end, {Default = 16, MinValue = 16, MaxValue = 100})
  14.     Library:Create("Slider", "Jump Height", function(thing)
  15.         game.Players.LocalPlayer.Character.Humanoid.JumpPower = thing
  16.     end, {Default = 50, MinValue = 50, MaxValue = 500})
  17.     spawn(function()
  18.     while wait() do
  19.     if godmode == true then
  20.         game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = true
  21.     elseif godmode == false then
  22.          game.Workspace[game.Players.LocalPlayer.Name].KillScript.Disabled = false
  23.     end
  24.  
  25.     end
  26.     end)
  27.     local UserInputService = game:GetService("UserInputService")
  28.     local key = Enum.KeyCode.Space
  29.     local function is()
  30.     return UserInputService:IsKeyDown(key)
  31.     end
  32.     local function Input(input, gameProcessedEvent)
  33.         while is() and Jump do
  34.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  35.                 wait(.1)
  36.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  37.         end
  38.     end
  39.     UserInputService.InputBegan:Connect(Input)
  40.     end
  41.  
  42.     -- Arsenal
  43.     if game.GameId == 111958650 then
  44.     local Library = Keylime.new("Main Functions")
  45.     Library:Create("Toggle", "Inf Jump", function(thing)
  46.         Jump = thing
  47.     end, {Default = false})
  48.     Library:Create("Button", "No Falldamage", function()
  49.                 game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  50.     end)
  51.    
  52.     Library:Create("Button", "Hitbox Extender", function()
  53.         spawn(function()
  54.             while wait() do
  55.                 for i,v in pairs (game.Players:GetChildren()) do
  56.                     for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  57.                         if v2.Name == "LowerTorso" then
  58.                             if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team then
  59.                                 if v2.CanCollide == true then
  60.                                     v2.CanCollide = false
  61.                                     v2.Size = Vector3.new(30,30,30)
  62.                                     v2.Parent.HumanoidRootPart.Size = Vector3.new(30,30,30)
  63.                                 end
  64.                             elseif v.Team == game.Players.LocalPlayer.Team and v.Name ~= game.Players.LocalPlayer.Name then
  65.                                 if v2.Parent.HumanoidRootPart.Size ~= Vector3.new(1,2,1) and v2.Size ~= Vector3.new(2,0.4,1) then
  66.                                     v2.CanCollide = true
  67.                                     v2.Size = Vector3.new(2,0.4,1)
  68.                                     v2.Parent.HumanoidRootPart.Size = Vector3.new(1,2,1)
  69.                                 end
  70.                             end
  71.                         end
  72.                     end
  73.                 end
  74.             end
  75.         end)
  76.     end)
  77.  
  78.     Library:Create("Toggle", "Kill All", function(thing)
  79.         mine = thing
  80.     end, {Default = false})
  81.    
  82.     distance = 5
  83.     Library:Create("Toggle", "Lock Behind", function(thing)
  84.         joe = thing
  85.     end, {Default = false})
  86.     Library:Create("Slider", "Distance", function(thing)
  87.         distance = thing
  88.     end, {Default = 5, MinValue = 2, MaxValue = 15})
  89.     spawn(function()
  90.         while wait() do
  91.             for i,v in pairs(game.Players:GetPlayers()) do
  92.                 if v.Name ~= game.Players.LocalPlayer.Name and v.Team ~= game.Players.LocalPlayer.Team and v.Character:FindFirstChild("Spawned") and joe then
  93.                     repeat
  94.                         game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  95.                         game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.Character.HumanoidRootPart.CFrame * CFrame.new(0,0,distance)
  96.                         wait()
  97.                     until not v.Character:FindFirstChild("Spawned") or v.Team == game.Players.LocalPlayer.Team and joe
  98.                 end
  99.             end
  100.         end
  101.     end)
  102.    
  103.     local mt = getrawmetatable(game)
  104.     local oldNamecall = mt.__namecall
  105.     setreadonly(mt, false)
  106.  
  107.     mt.__namecall = newcclosure(function(self, ...)
  108.     local args = {...}
  109.     if tostring(self) == "HitPart" then
  110.         for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  111.             if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  112.                 args[1] = v.Character.Head
  113.                 args[2] = v.Character.Head.Position
  114.                 for i = 1, 15 do
  115.                     oldNamecall(self, unpack(args))
  116.                 end
  117.             end
  118.         end
  119.     end
  120.     return oldNamecall(self, ...)
  121. end)
  122.  
  123. setreadonly(mt, true)
  124.    
  125.     Library:Create("Button", "Gun Mod", function()
  126.             for i,v in pairs(getgc()) do
  127.             if typeof(v) == "function" and debug.getinfo(v).name == "updateInventory" then
  128.                 for i2,v2 in pairs(getupvalues(v)) do
  129.                     game:GetService("RunService").Stepped:Connect(function()
  130.                         debug.setupvalue(v, 3, 69)
  131.                     end)
  132.                 end
  133.             end
  134.         end
  135.         for i,v in pairs(getgc()) do
  136.             if type(v) == 'function' and debug.getinfo(v).name == 'firebullet' then
  137.                 functionEnv = getfenv(v)
  138.                 break
  139.             end
  140.         end
  141.  
  142.         while wait() do
  143.         functionEnv.recoil = 0
  144.         functionEnv.currentspread = 0
  145.         functionEnv.spreadmodifier = 0
  146.         end
  147.     end)
  148.     local UserInputService = game:GetService("UserInputService")
  149.     local key = Enum.KeyCode.Space
  150.     local function is()
  151.     return UserInputService:IsKeyDown(key  )
  152.     end
  153.     local function Input(input, gameProcessedEvent)
  154.         while is() and Jump do
  155.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  156.                 wait(.1)
  157.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  158.         end
  159.     end
  160.     UserInputService.InputBegan:Connect(Input)
  161.     end
  162.    
  163.     -- CBRO
  164.     if game.GameId == 115797356 then
  165.     local Library = Keylime.new("Main Functions")
  166.     Library:Create("Toggle", "Inf Jump", function(thing)
  167.         Jump = thing
  168.     end, {Default = false})
  169.     Library:Create("Button", "No Falldamage", function()
  170.         game:GetService("ReplicatedStorage").Events.FallDamage:Destroy()
  171.     end)
  172.    
  173.     Library:Create("Button", "Gun Mod", function()
  174.     for i,v in pairs(game:GetService("ReplicatedStorage").Weapons:GetDescendants()) do
  175.     if v.Name == "FireRate" then
  176.                 v.Value = 0
  177.             end
  178.             if v.Name == "Ammo" then
  179.                 v.Value = 9e9
  180.             end
  181.             if v.Name == "StoredAmmo" then
  182.                 v.Value = 9e9
  183.             end
  184.             if v.Name == "Auto" then
  185.                 v.Value = true
  186.             end
  187.     end
  188.     end)
  189.    
  190.     Library:Create("Toggle", "Kill All", function(thing)
  191.         mine = thing
  192.     end, {Default = false})
  193.    
  194.     local mt = getrawmetatable(game)
  195.     local oldNamecall = mt.__namecall
  196.     setreadonly(mt, false)
  197.  
  198.     mt.__namecall = newcclosure(function(self, ...)
  199.     local args = {...}
  200.     if tostring(self) == "HitPart" then
  201.         for i,v in pairs(game.Players.GetPlayers(game.Players)) do
  202.             if v.Character and v ~= game.Players.LocalPlayer and v.TeamColor ~= game.Players.LocalPlayer.TeamColor and mine then
  203.                 args[1] = v.Character.Head
  204.                 args[2] = v.Character.Head.Position
  205.                 for i = 1, 15 do
  206.                     oldNamecall(self, unpack(args))
  207.                 end
  208.             end
  209.         end
  210.     end
  211.     return oldNamecall(self, ...)
  212. end)
  213.  
  214. setreadonly(mt, true)
  215.    
  216.     local UserInputService = game:GetService("UserInputService")
  217.     local key = Enum.KeyCode.Space
  218.     local function is()
  219.     return UserInputService:IsKeyDown(key  )
  220.     end
  221.     local function Input(input, gameProcessedEvent)
  222.         while is() and Jump do
  223.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  224.                 wait(.1)
  225.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  226.         end
  227.     end
  228.     UserInputService.InputBegan:Connect(Input)
  229.     end
  230.    
  231.     -- Big Paintball
  232.     if game.GameId == 1247975681 then
  233.         local Library = Keylime.new("Main Functions")
  234.     Library:Create("Button", "Hitbox Extender (Buggy)", function()
  235.         while wait() do
  236. spawn(function()
  237. while wait() do
  238. for i,v in pairs (game.Players:GetChildren()) do
  239. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  240. if v.Name == v2.Name then
  241. local tester = v2:WaitForChild("Hitbox")
  242. tester.Size = Vector3.new(100, 100, 100)
  243. tester.Transparency = .6
  244. tester.CanCollide = false
  245. tester.Anchored = false
  246. end
  247. end
  248. end
  249. end
  250. end)
  251.  
  252. spawn(function()
  253. while wait() do
  254. local play = game.Workspace[game.Players.LocalPlayer.Name]
  255. local player = play:WaitForChild("Hitbox")
  256. player.Size = Vector3.new(3.6, 6, 1.5)
  257. player.Transparency = 1
  258. player.CanCollide = false
  259. player.Anchored = false
  260. end
  261. end)
  262.  
  263. spawn(function()
  264. while wait() do
  265. for i,v in pairs (game.Players:GetChildren()) do
  266. for i2,v2 in pairs (game.Workspace:GetChildren()) do
  267. if v.Name == v2.Name then
  268. local tester = v2:WaitForChild("Hitbox")
  269. local tester2 = tester:WaitForChild("WeldConstraint")
  270. local tester3 = tester:WaitForChild("OriginalSize")
  271. tester2:Destroy()
  272. tester3:Destroy()
  273. end
  274. end
  275. end
  276. end
  277. end)
  278. end
  279.     end)
  280. Library:Create("Toggle", "Inf Jump", function(thing)
  281.         Jump = thing
  282. end, {Default = false})
  283.  
  284. Library:Create("Button", "Gun Mod", function()
  285.     for i,v in pairs(getgc(true)) do
  286.     if type(v) == 'table' and rawget(v, "damage") then
  287.         v.firerate = 0.00001
  288.         v.automatic = true
  289.         v.velocity = 1000
  290.     end
  291. end
  292.     end)
  293.    
  294. local UserInputService = game:GetService("UserInputService")
  295.     local key = Enum.KeyCode.Space
  296.     local function is()
  297.     return UserInputService:IsKeyDown(key  )
  298.     end
  299.     local function Input(input, gameProcessedEvent)
  300.         while is() and Jump do
  301.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  302.                 wait(.1)
  303.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  304.         end
  305.     end
  306.     UserInputService.InputBegan:Connect(Input) 
  307. end
  308.    
  309.     -- Strucid
  310. if game.GameId == 833423526 then
  311.     local Library = Keylime.new("Main Functions")
  312.     Library:Create("Toggle", "Inf Jump", function(thing)
  313.         Jump = thing
  314.     end, {Default = false})
  315.    
  316.     Library:Create("Button", "God Mode", function()
  317.     local ezpz2 = game.Workspace[game.Players.LocalPlayer.Name].Shield
  318.     ezpz2:Destroy()
  319.     end)
  320.    
  321.     Library:Create("Button", "No Falldamage", function()
  322.     local StrucidNetwork = require(game:GetService("ReplicatedStorage").NetworkModule)
  323.     local old = StrucidNetwork.FireServer
  324.     StrucidNetwork.FireServer = newcclosure(function(self, action, ...)
  325.     if action == "FallDamage" then
  326.     return
  327.     end
  328.     return old(self, action, ...)
  329. end)
  330. end)
  331.    
  332. Library:Create("Button", "Gun Mod", function()
  333.     spawn(function()
  334.         while wait(5) do
  335.             for i,v in pairs(debug.getupvalues(getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).Reload)) do
  336.                 if i == 3 then
  337.                     gunTbl = v
  338.                 end
  339.             end
  340.             game:GetService("RunService").Stepped:Connect(function()
  341.                 gunTbl.Debounce = 0.01
  342.             end)
  343.                     getsenv(game:GetService("Players").LocalPlayer.PlayerGui.MainGui.MainLocal).CameraRecoil = function()
  344.                 end
  345.         end
  346.     end)
  347. end)
  348.  
  349.     local key = Enum.KeyCode.Space
  350.     local function is()
  351.     return UserInputService:IsKeyDown(key  )
  352.     end
  353.     local function Input(input, gameProcessedEvent)
  354.         while is() and Jump do
  355.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  356.                 wait(.1)
  357.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  358.         end
  359.     end
  360.     UserInputService.InputBegan:Connect(Input) 
  361. end
  362.  
  363. local Keylime = loadstring(game:HttpGet('https://strazos.xyz/files/5f83c2d2ce76f33d75fdb818.txt'))()
  364. local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  365.  
  366.     -- Flee The Facility
  367. if game.GameId == 372226183 then
  368.     local Library = Keylime.new("Main Functions")
  369.         Library:Create("Slider", "Walkspeed", function(thing)
  370.             game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = thing
  371.         end, {Default = 16, MinValue = 16, MaxValue = 100})
  372.    
  373.     Library:Create("Button", "Third Person (Beast)", function()
  374.         game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  375.         game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  376.     end)
  377.    
  378.     Library:Create("Button", "Auto Computers", function()
  379.    
  380.     for i,v in pairs (game.Workspace:GetDescendants()) do
  381.         spawn(function()
  382.             while wait() do
  383.                 game.ReplicatedStorage.RemoteEvent:FireServer("SetPlayerMinigameResult", true)
  384.             end
  385.         end)
  386.         repeat
  387.             for i2,v2 in pairs (game.Workspace:GetDescendants()) do
  388.                 if v2.Name == "ComputerTrigger1" and v2.Parent.Name ~= "PrefabComputerTable" then
  389.                     print("test")
  390.                     person.CFrame = v2.CFrame
  391.                         wait(1)
  392.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  393.                         wait(1)
  394.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  395.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  396.                         wait(1)
  397.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  398.                     game:GetService("ReplicatedStorage").RemoteEvent:FireServer("Input", "Action", true)
  399.                         wait(8)
  400.                 end
  401.             end
  402.         until game:GetService("ReplicatedStorage").ComputersLeft.Value == 0
  403.     end
  404.     end)
  405.    
  406.     Library:Create("Button", "Win (After Computers)", function()
  407.        
  408.         for i,v in pairs (game.Workspace:GetDescendants()) do
  409.             if v.Name == "ExitArea" then
  410.                 person.CFrame = v.CFrame
  411.             end
  412.         end
  413.        
  414.     end)
  415.  
  416.     Library:Create("Toggle", "Noclip", function(thing)
  417.         noclip = thing
  418.     end, {Default = false})
  419.  
  420.  
  421.     game:GetService('RunService').Stepped:connect(function()
  422.         if noclip then
  423.             game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
  424.         end
  425.     end)
  426. end
  427.  
  428. -- Lost
  429.     if game.GameId == 597889174 then
  430.     local person = game.Players.LocalPlayer.Character.HumanoidRootPart
  431.     local Library2 = Keylime.new("Main Functions")
  432.    
  433.     Library2:Create("Toggle", "Inf Jump", function(thing)
  434.         Jump = thing
  435.     end, {Default = false})
  436.    
  437.     Library2:Create("Button", "Fullbright", function()
  438.         game.Lighting.FogEnd = 10000
  439.         game.Lighting.GlobalShadows = true
  440.         game.Lighting.Ambient = Color3.new(1,1,1)
  441.         game.Lighting.ClockTime = 13
  442.         game.Lighting.Brightness = 2
  443.     end)
  444.    
  445.     Library2:Create("Button", "Third Person", function()
  446.         game:GetService('Players').LocalPlayer.CameraMode = 'Classic'
  447.         game:GetService("Players").LocalPlayer.CameraMaxZoomDistance = 500
  448.     end)
  449.    
  450.     Library2:Create("Button", "No Drown", function()
  451.         local mt = getrawmetatable(game)
  452.     setreadonly(mt, false)
  453.     local oldNamecall = mt.__namecall
  454.  
  455.     mt.__namecall = newcclosure(function(self, ...)
  456.     if tostring(self) == "Drown" then
  457.       return
  458.     end
  459.     return oldNamecall(self, ...)
  460.     end)
  461.  
  462. setreadonly(mt, true)
  463.     end)
  464.    
  465.     local Library = Keylime.new("Raiding Tools")
  466.     Library:Create("Toggle", "Wall", function(thing)
  467.         wall = thing
  468.     end, {Default = false})
  469.     Library:Create("Toggle", "Doorway", function(thing2)
  470.         doorway = thing2
  471.     end, {Default = false})
  472.     Library:Create("Toggle", "Floor", function(thing3)
  473.         Floor = thing3
  474.     end, {Default = false})
  475.    
  476.     Library:Create("Toggle", "Item Esp", function(thing)
  477.         lolok = thing
  478.     end, {Default = false})
  479.    
  480.     local cont = function(hook)
  481.         local core = game:GetService("CoreGui")
  482.         local gamer = Instance.new("BillboardGui")
  483.         local frame = Instance.new("Frame")
  484.         local namey = Instance.new("TextLabel")
  485.         gamer.Parent = core
  486.         gamer.Name = "goneisstupid"
  487.         gamer.AlwaysOnTop = true
  488.         gamer.Size = UDim2.new(2, 0, 2, 0)
  489.         frame.BackgroundTransparency = 0.4
  490.         frame.BorderSizePixel = 0
  491.         frame.Size = UDim2.new(1, 0, 1, 0)
  492.         frame.Parent = gamer
  493.         gamer.Adornee = hook
  494.         spawn(function()
  495.             while wait() do
  496.                 if lolok then
  497.                     frame.Visible = true
  498.                 elseif not lolok then
  499.                     frame.Visible = false
  500.                 end
  501.             end
  502.         end)
  503.     end
  504.    
  505.     for i,v in pairs(game.Workspace.Containers:GetDescendants()) do
  506.         if v.ClassName == "Part" then
  507.             cont(v)
  508.         end
  509.     end
  510.    
  511.     spawn(function()
  512.     while wait() do
  513.     if wall then
  514.     for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  515.         if v.Name == "Wall" then
  516.             v.Wall.Transparency = .7
  517.         end
  518.     end
  519.         elseif not wall then
  520.             for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  521.                 if v.Name == "Wall" then
  522.                     v.Wall.Transparency = 0
  523.                 end
  524.             end
  525.     end
  526.     end
  527.     end)
  528.     spawn(function()
  529.     while wait() do
  530.     if doorway then
  531.     for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  532.         if v.Name == "Doorway" then
  533.             v.Doorway.Transparency = .7
  534.         end
  535.     end
  536.         elseif not doorway then
  537.             for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  538.                 if v.Name == "Doorway" then
  539.                     v.Doorway.Transparency = 0
  540.                 end
  541.             end
  542.     end
  543.     end
  544.     end)
  545.     spawn(function()
  546.     while wait() do
  547.     if Floor then
  548.     for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  549.         if v.Name == "Floor" then
  550.             v.Floor.Transparency = .7
  551.         end
  552.     end
  553.         elseif not doorway then
  554.             for i,v in pairs (game:GetService("Workspace").BuiltObjects:GetChildren()) do
  555.                 if v.Name == "Floor" then
  556.                     v.Floor.Transparency = 0
  557.                 end
  558.             end
  559.     end
  560.     end
  561.     end)
  562.    
  563.     local UserInputService = game:GetService("UserInputService")
  564.     local key = Enum.KeyCode.Space
  565.     local function is()
  566.     return UserInputService:IsKeyDown(key)
  567.     end
  568.     local function Input(input, gameProcessedEvent)
  569.         while is() and Jump do
  570.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  571.                 wait(2)
  572.                 game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Seated")
  573.         end
  574.     end
  575.     UserInputService.InputBegan:Connect(Input)
  576.     end
  577.    
  578.     -- Spider
  579.     if game.GameId == 1776914212 then
  580.     local Library = Keylime.new("Main Functions")
  581.  
  582.     local esp = function(hook)
  583.     local core = game:GetService("CoreGui")
  584.     local gamer = Instance.new("BillboardGui")
  585.     local frame = Instance.new("Frame")
  586.     local namey = Instance.new("TextLabel")
  587.     gamer.Parent = core
  588.     gamer.Name = "goneisstupid"
  589.     gamer.AlwaysOnTop = true
  590.     gamer.Size = UDim2.new(6, 0, 3, 0)
  591.     frame.BackgroundTransparency = 0.4
  592.     frame.BorderSizePixel = 2
  593.     frame.Size = UDim2.new(1, 0, 1, 0)
  594.     frame.Parent = gamer
  595.     gamer.Adornee = hook
  596.     end
  597.    
  598.     local playeresp = function(hook)
  599.     local core = game:GetService("CoreGui")
  600.     local gamer = Instance.new("BillboardGui")
  601.     local frame = Instance.new("Frame")
  602.     local namey = Instance.new("TextLabel")
  603.     gamer.Parent = core
  604.     gamer.Name = "goneisstupid"
  605.     gamer.AlwaysOnTop = true
  606.     gamer.Size = UDim2.new(4, 0, 5, 0)
  607.     frame.BackgroundTransparency = 0.4
  608.     frame.BorderSizePixel = 2
  609.     frame.Size = UDim2.new(1, 0, 1, 0)
  610.     frame.Parent = gamer
  611.     gamer.Adornee = hook
  612.     end
  613.    
  614.     Library:Create("Textbox", "Player Name", function(thing)
  615.         _G.telename = thing
  616.         person.CFrame = game.Workspace[_G.telename].HumanoidRootPart.CFrame
  617.     end)
  618.    
  619.     local itemesp = function(hook, text, size1, size2)
  620.     local core = game:GetService("CoreGui")
  621.     local gamer = Instance.new("BillboardGui")
  622.     local frame = Instance.new("Frame")
  623.     local textthing = Instance.new("TextLabel")
  624.     gamer.Parent = core
  625.     gamer.Name = "goneisstupid"
  626.     gamer.AlwaysOnTop = true
  627.     gamer.Size = UDim2.new(size1, 0, size2, 0)
  628.     frame.BackgroundTransparency = .4
  629.     frame.Size = UDim2.new(1, 0, 1, 0)
  630.     frame.Parent = gamer
  631.     gamer.Adornee = hook
  632.     textthing.Text = text
  633.     textthing.TextSize = 12
  634.     textthing.Visible = true
  635.     textthing.Size = UDim2.new(0, .8, 0, .5)
  636.     textthing.Parent = frame
  637.     end
  638.    
  639.     Library:Create("Button", "Spider Esp (Use as Player)", function()
  640.         for i,v in pairs (game.Players:GetPlayers()) do
  641.             for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  642.                 if v2.Name == "IsSpiderCharacter" then
  643.                     espthing = v2.Parent.HumanoidRootPart
  644.                     esp(espthing, 6, 3)
  645.                 end
  646.             end
  647.         end
  648.         print("loaded spider esp")
  649.         warn("loaded spider esp")
  650.     end)
  651.    
  652.     Library:Create("Button", "Player Esp (Use as Spider)", function()
  653.         for i,v in pairs (game.Players:GetPlayers()) do
  654.             for i2,v2 in pairs (game.Workspace[v.Name]:GetChildren()) do
  655.                 if v2.Parent.Name ~= game.Players.LocalPlayer.Name then
  656.                     if v2.Name == "IsSpiderCharacter" then
  657.                         break
  658.                     end
  659.                     if v2.Name == "HumanoidRootPart" then
  660.                         playeresp(v2)
  661.                     end
  662.                 end
  663.             end
  664.         end
  665.         print("loaded player esp")
  666.         warn("loaded player esp")
  667.     end)
  668.    
  669.     Library:Create("Button", "Item Esp   (Use as Player)", function()
  670.         for i,v in pairs (game:GetService("Workspace").Items:GetDescendants()) do
  671.             if v.Name == "Hitbox" or v.Name == "Handle" then
  672.                 itemesp(v, "test", 1, 1)
  673.             end
  674.         end
  675. end)
  676.     end
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