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- package.path = package.path ..';./Scripts/DemoScenes/?.lua;'
- local sceneEnvironment = require("demosceneEnvironment")
- scene = {} -- сюда кладем все созданные объекты
- function loadScene(scenePtr)
- sceneAPI = sceneEnvironment.getInterface(scenePtr)
- sceneAPI:setUpdateFunc('sceneVRUpdate')
- sceneAPI:setSun(math.rad(-90), math.rad(0)) -- ?????? ?????? ?? ???????? ???? ?? ???????
- local cam_level = 1.8
- scene.cam = sceneAPI:addCamera(3, cam_level , 3)
- scene.cam:setFarClip(1000.0)
- scene.cam:setFov(90)
- scene.cam.transform:lookAtPoint(-10.0, cam_level, 0);
- scene.cam:setActive()
- end
- --[0;1]
- local function pingpong(length, t)
- local tt = (t%length)*2/length
- if tt>1 then tt = 2-tt end
- return tt
- end
- function sceneVRUpdate(t, dt)
- end
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