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- -- Farewell Infortality.
- -- Version: 2.82
- -- Instances:
- local ScreenGui = Instance.new("ScreenGui")
- local OpenFrame = Instance.new("Frame")
- local Open = Instance.new("TextButton")
- local Main = Instance.new("Frame")
- local Dragonball = Instance.new("TextButton")
- local TrainKi = Instance.new("TextButton")
- local TrainAg = Instance.new("TextButton")
- local TrainAt = Instance.new("TextButton")
- local TrainDe = Instance.new("TextButton")
- local Credits = Instance.new("TextButton")
- local Close = Instance.new("TextButton")
- --Properties:
- ScreenGui.Parent = game.CoreGui
- OpenFrame.Name = "OpenFrame"
- OpenFrame.Parent = ScreenGui
- OpenFrame.BackgroundColor3 = Color3.new(1, 1, 1)
- OpenFrame.Position = UDim2.new(0.00808409601, 0, 0.501672268, 0)
- OpenFrame.Size = UDim2.new(0, 100, 0, 42)
- Open.Name = "Open"
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(0.333333, 0, 1)
- Open.Size = UDim2.new(0, 100, 0, 42)
- Open.Font = Enum.Font.SciFi
- Open.Text = "Open!"
- Open.TextColor3 = Color3.new(0, 0, 0)
- Open.TextScaled = true
- Open.TextSize = 14
- Open.TextWrapped = true
- Open.MouseButton1Down:connect(function()
- Main.Visible = true
- OpenFrame.Visible = false
- end)
- Main.Name = "Main"
- Main.Parent = ScreenGui
- Main.BackgroundColor3 = Color3.new(0.333333, 0, 1)
- Main.Position = UDim2.new(0.421988696, 0, 0.234113708, 0)
- Main.Size = UDim2.new(0, 261, 0, 172)
- Main.Visible = false
- Main.Draggable = true
- Dragonball.Name = "Dragon ball"
- Dragonball.Parent = Main
- Dragonball.BackgroundColor3 = Color3.new(0, 0, 0)
- Dragonball.Position = UDim2.new(0.0945196077, 0, -0.00599714741, 0)
- Dragonball.Size = UDim2.new(0, 210, 0, 38)
- Dragonball.Font = Enum.Font.SciFi
- Dragonball.Text = "Dragon Ball Burst GUI"
- Dragonball.TextColor3 = Color3.new(1, 1, 1)
- Dragonball.TextScaled = true
- Dragonball.TextSize = 14
- Dragonball.TextWrapped = true
- TrainKi.Name = "TrainKi"
- TrainKi.Parent = Main
- TrainKi.BackgroundColor3 = Color3.new(0, 0, 0)
- TrainKi.Position = UDim2.new(0.0536398515, 0, 0.284883738, 0)
- TrainKi.Size = UDim2.new(0, 103, 0, 31)
- TrainKi.Font = Enum.Font.SciFi
- TrainKi.Text = "Train Ki"
- TrainKi.TextColor3 = Color3.new(1, 1, 1)
- TrainKi.TextScaled = true
- TrainKi.TextSize = 14
- TrainKi.TextWrapped = true
- TrainKi.MouseButton1Down:connect(function()
- TrainKi.MouseButton1Click:connect(function()
- for i=1, 2000 do --Increase or Decrease
- spawn(function()
- game.ReplicatedStorage.Remotes.Training.Blast:InvokeServer({Energy = {Value = 999999999999}}, game.Players.LocalPlayer.Stats, game.Players.LocalPlayer.Character.HumanoidRootPart, game.Players.LocalPlayer.Character.RightHand, game.Players.LocalPlayer.Character)
- end)
- end
- end)
- end)
- TrainAg.Name = "TrainAg"
- TrainAg.Parent = Main
- TrainAg.BackgroundColor3 = Color3.new(0, 0, 0)
- TrainAg.Position = UDim2.new(0.567049801, 0, 0.284883738, 0)
- TrainAg.Size = UDim2.new(0, 102, 0, 31)
- TrainAg.Font = Enum.Font.SciFi
- TrainAg.Text = "Max Agility"
- TrainAg.TextColor3 = Color3.new(1, 1, 1)
- TrainAg.TextScaled = true
- TrainAg.TextSize = 14
- TrainAg.TextWrapped = true
- TrainAg.MouseButton1Down:connect(function()
- TrainAg.MouseButton1Click:connect(function()
- for i=1, 10000 do --Increase or Decrease
- game.ReplicatedStorage.Remotes.Training.Agility:FireServer(game.Players.LocalPlayer.Stats)
- end
- end)
- end)
- TrainAt.Name = "TrainAt"
- TrainAt.Parent = Main
- TrainAt.BackgroundColor3 = Color3.new(0, 0, 0)
- TrainAt.Position = UDim2.new(0.0536398478, 0, 0.563953459, 0)
- TrainAt.Size = UDim2.new(0, 103, 0, 30)
- TrainAt.Font = Enum.Font.SciFi
- TrainAt.Text = "Train Attack"
- TrainAt.TextColor3 = Color3.new(1, 1, 1)
- TrainAt.TextScaled = true
- TrainAt.TextSize = 14
- TrainAt.TextWrapped = true
- TrainAt.MouseButton1Down:connect(function()
- TrainAt.MouseButton1Click:connect(function()
- for i=1, 3000 do --Increase or Decrease
- spawn(function()
- wait(0.1)
- game.ReplicatedStorage.Remotes.Training.Combat:InvokeServer(game.Players.LocalPlayer.Stats, {Humanoid = game.Players.LocalPlayer.Character.Humanoid})
- end)
- end
- end)
- end)
- TrainDe.Name = "TrainDe"
- TrainDe.Parent = Main
- TrainDe.BackgroundColor3 = Color3.new(0, 0, 0)
- TrainDe.Position = UDim2.new(0.567049801, 0, 0.563953459, 0)
- TrainDe.Size = UDim2.new(0, 102, 0, 30)
- TrainDe.Font = Enum.Font.SciFi
- TrainDe.Text = "Train Def"
- TrainDe.TextColor3 = Color3.new(1, 1, 1)
- TrainDe.TextScaled = true
- TrainDe.TextSize = 14
- TrainDe.TextWrapped = true
- TrainDe.MouseButton1Down:connect(function()
- TrainDe.MouseButton1Click:connect(function()
- for i=1, 5000 do
- spawn(function()
- game.ReplicatedStorage.Remotes.Training.Defense:InvokeServer(plr.Stats, plr.Status, plr.Character.Humanoid, plr.Character.RightHand)
- end)
- end
- end)
- end)
- Credits.Name = "Credits"
- Credits.Parent = Main
- Credits.BackgroundColor3 = Color3.new(0, 0, 0)
- Credits.Position = UDim2.new(0, 0, 0.837209284, 0)
- Credits.Size = UDim2.new(0, 261, 0, 28)
- Credits.Font = Enum.Font.SciFi
- Credits.Text = "Made by WeAreEvils. All script credits goes to the owners!"
- Credits.TextColor3 = Color3.new(1, 1, 1)
- Credits.TextSize = 14
- Credits.TextWrapped = true
- Close.Name = "Close"
- Close.Parent = Main
- Close.BackgroundColor3 = Color3.new(0, 0, 0)
- Close.Position = UDim2.new(0.929768622, 0, 0, 0)
- Close.Size = UDim2.new(0, 18, 0, 37)
- Close.Font = Enum.Font.SciFi
- Close.Text = "X"
- Close.TextColor3 = Color3.new(1, 1, 1)
- Close.TextScaled = true
- Close.TextSize = 14
- Close.TextWrapped = true
- Close.MouseButton1Down:connect(function()
- OpenFrame.Visible = true
- Main.Visible = false
- end)
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