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  1. 0.001 2017-05-05 13:37:42; Factorio 0.15.8 (build 29493, win64, steam)
  2. 0.001 Operating system: Windows 7 Service Pack 1
  3. 0.001 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "6024"
  4. 0.001 Read data path: E:/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/Cameron Sutton/AppData/Roaming/Factorio
  6. 0.001 Binaries path: E:/Steam/steamapps/common/Factorio/bin
  7. 0.008 System info: [CPU: Intel(R) Core(TM) i5-4690K CPU @ 3.50GHz, 4 cores, RAM: 16245MB]
  8. 0.008 Display options: [FullScreen: 0] [VSync: 1] [UIScale: 100%] [MultiSampling: OFF] [Screen: 0]
  9. 0.009 Available display adapters: 2
  10. 0.009 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 970 {0x80005, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.009 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 970 {0x80001, [1920,0], 1920x1080, 32bit, 60Hz}
  12. 0.009 Create display on adapter 0. Size 1280x720 at position [310, 162].
  13. 0.561 Initialised Direct3D:[0] NVIDIA GeForce GTX 970; driver: nvd3dumx.dll 21.21.13.7609
  14. 0.565 Video memory size (dedicated video/dedicated system/shared system/available): 4007/0/7866/3679 MB
  15. 0.586 DSound: Starting _dsound_update thread
  16. 0.586 DSound: Enter _dsound_update; tid=4668
  17. 0.587 Device reset internal.
  18. 0.588 Desktop composition is active.
  19. 0.588 WARNING: You have vsync and desktop composition enabled on Direct3d. Consider disabling vsync to increase performance on some confirgurations.
  20. 0.588 Graphics settings preset: very-high
  21. 0.589 Graphics options: [Graphics quality: normal] [Video memory usage: high] [Light scale: 100%] [DXT: false]
  22. 0.648 Loading mod core 0.0.0 (data.lua)
  23. 0.664 Loading mod base 0.15.8 (data.lua)
  24. 0.767 Loading mod upgrade-planner 1.2.16 (data.lua)
  25. 0.830 Loading mod base 0.15.8 (data-updates.lua)
  26. 0.906 Checksum for core: 3409166051
  27. 0.906 Checksum of base: 3769930138
  28. 0.906 Checksum of upgrade-planner: 4269983159
  29. 1.016 Info PlayerData.cpp:55: Local player-data.json available, timestamp 1494009462
  30. 1.016 Info PlayerData.cpp:60: Cloud player-data.json available, timestamp 1493957083
  31. 1.085 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  32. 1.085 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  33. 1.096 Initial atlas bitmap size is 16384
  34. 1.099 Created atlas bitmap 16384x7691
  35. 1.500 Created atlas bitmap 4096x1860
  36. 1.509 Created atlas bitmap 4096x3648
  37. 9.846 Sprites loaded
  38. 9.846 Convert atlas 4096x1860 to: trilinear-filtering
  39. 9.902 Convert atlas 4096x3648 to: mipmap
  40. 10.247 Loading sounds...
  41. 12.104 Custom inputs active: 0
  42. 12.138 Factorio initialised
  43. 130.089 Info ServerSynchronizer.cpp:27: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  44. 130.089 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  45. 130.089 Info ServerMultiplayerManager.cpp:663: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  46. 130.089 Loading map C:\Users\Cameron Sutton\AppData\Roaming\Factorio\saves\LAN Save 30.zip: 24445151 bytes.
  47. 130.109 Loading Level.dat: 65158112 bytes.
  48. 130.113 Info Scenario.cpp:133: Map version 0.15.6-0
  49. 132.200 Loading script.dat: 2133 bytes.
  50. 132.202 Checksum for script C:/Users/Cameron Sutton/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 76911248
  51. 132.204 Checksum for script __upgrade-planner__/control.lua: 552060856
  52. 132.257 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
  53. 132.258 Hosting game at 0.0.0.0:34197
  54. 132.258 Info ServerMultiplayerManager.cpp:663: mapTick(21738363) changing state from(CreatingGame) to(InGame)
  55. 132.258 Info ServerRouter.cpp:581: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
  56. 132.360 Info UDPSocket.cpp:39: Opening socket for broadcast
  57. 132.361 Info GameActionHandler.cpp:3243: MapTick (21738363) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect )
  58. 132.775 Info ServerRouter.cpp:474: Own address is 73.166.32.201:34197
  59. 133.095 Info ServerMultiplayerManager.cpp:592: Matching server connection resumed
  60. 655.139 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.7.123.2:59460)
  61. 655.140 Refusing connection for address (174.7.123.2:59460), username (linzefeng). PasswordMissing
  62. 666.828 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.7.123.2:59464)
  63. 666.828 Refusing connection for address (174.7.123.2:59464), username (linzefeng). PasswordMissing
  64. 667.084 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.7.123.2:59464)
  65. 667.084 Refusing connection for address (174.7.123.2:59464), username (linzefeng). PasswordMissing
  66. 675.989 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(174.7.123.2:59465)
  67. 675.989 Info ServerRouter.cpp:389: Replying to connectionRequest for address(174.7.123.2:59465).
  68. 675.989 Info ServerSynchronizer.cpp:542: nextHeartbeatSequenceNumber(16112) adding peer(1)
  69. 676.006 Info ServerMultiplayerManager.cpp:663: mapTick(21770080) changing state from(InGame) to(InGameSavingMap)
  70. 676.122 Info ServerMultiplayerManager.cpp:747: mapTick(21770080) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  71. 677.539 Info ServerMultiplayerManager.cpp:801: MapTick(21770080) Serving map(C) for peer(1) size(24277641) crc(859818740)
  72. 677.539 Info ServerMultiplayerManager.cpp:663: mapTick(21770080) changing state from(InGameSavingMap) to(InGame)
  73. 677.706 Info ServerMultiplayerManager.cpp:747: mapTick(21770090) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  74. 696.073 Info ServerMultiplayerManager.cpp:747: mapTick(21771185) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  75. 699.464 Info ServerMultiplayerManager.cpp:747: mapTick(21771388) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  76. 764.072 Info ServerMultiplayerManager.cpp:747: mapTick(21775160) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  77. 764.073 Info GameActionHandler.cpp:3243: MapTick (21775160) processed PlayerJoinGame peerID(1) playerIndex(1) mode(connect )
  78. 764.239 Info ServerMultiplayerManager.cpp:747: mapTick(21775170) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  79. 810.251 Error CrashHandler.cpp:232: Received SIGSEGV
  80. Factorio crashed. Generating symbolized stacktrace, please wait ...
  81. c:\cygwin64\tmp\factorio-vkboot\libraries\stackwalker\stackwalker.cpp (923): StackWalker::ShowCallstack
  82. c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (354): Logger::writeStacktrace
  83. c:\cygwin64\tmp\factorio-vkboot\src\util\logger.cpp (408): Logger::logStacktrace
  84. c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (105): CrashHandler::writeStackTrace
  85. c:\cygwin64\tmp\factorio-vkboot\src\util\crashhandler.cpp (235): CrashHandler::SignalHandler
  86. d:\th\minkernel\crts\ucrt\src\appcrt\misc\exception_filter.cpp (219): _seh_filter_exe
  87. d:\th\minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (117): `thread_start<unsigned int (__cdecl*)(void * __ptr64)>'::`1'::filt$0
  88. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 000000014061E338)
  89. 000000014061E338 (Factorio): (filename not available): __C_specific_handler
  90. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C0905D)
  91. 0000000077C0905D (ntdll): (filename not available): RtlDecodePointer
  92. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077BF8C0F)
  93. 0000000077BF8C0F (ntdll): (filename not available): RtlUnwindEx
  94. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C2D948)
  95. 0000000077C2D948 (ntdll): (filename not available): KiUserExceptionDispatcher
  96. c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1143): Character::shouldDrawPlayerName
  97. c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1159): Character::drawHelperVisualisations
  98. c:\cygwin64\tmp\factorio-vkboot\src\entity\character.cpp (1124): Character::draw
  99. c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (82): EntityButton::draw
  100. c:\cygwin64\tmp\factorio-vkboot\src\gui\entitybutton.cpp (138): EntityButton::paintComponent
  101. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1148): agui::Widget::_recursivePaintChildren
  102. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
  103. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
  104. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
  105. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1160): agui::Widget::_recursivePaintChildren
  106. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\widget.cpp (1163): agui::Widget::_recursivePaintChildren
  107. c:\cygwin64\tmp\factorio-vkboot\libraries\agui\src\agui\gui.cpp (989): agui::Gui::render
  108. c:\cygwin64\tmp\factorio-vkboot\src\graphics\guirenderer.cpp (35): GuiRenderer::prepare
  109. c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (643): MainLoop::prepare
  110. c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (397): MainLoop::mainLoopStep
  111. c:\cygwin64\tmp\factorio-vkboot\src\mainloop.cpp (227): MainLoop::run
  112. c:\cygwin64\tmp\factorio-vkboot\src\main.cpp (902): wmain
  113. f:\dd\vctools\crt\vcstartup\src\startup\exe_common.inl (253): __scrt_common_main_seh
  114. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077AD5A4D)
  115. 0000000077AD5A4D (kernel32): (filename not available): BaseThreadInitThunk
  116. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 0000000077C0B831)
  117. 0000000077C0B831 (ntdll): (filename not available): RtlUserThreadStart
  118. 812.340 Error CrashHandler.cpp:106: Map tick at moment of crash: 21777924
  119. 812.340 Error Util.cpp:76: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  120. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
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