neobeethoven

EJRPG houserules

Feb 10th, 2015
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  1. 25 point buy for stats
  2. Hit points are 1/2HD or roll, chosen before rolling the die
  3. Three (3) traits, one of which is encouraged to be a campaign-specific trait (not required though)
  4. Guns are exceedingly rare; you will probably not find any for loot.
  5.  
  6. Pathfinder House Rules:
  7. -Crossbows get +Dex to damage and (except for repeating crossbows) have reload times reduced by one action type (FRA -> standard, standard -> move, move -> swift, swift -> free)
  8. -Everybody has Weapon Finesse for free at level 1
  9. -Everyone gets +2 Skill Points a Level
  10. -Combat Maneuver Bonus is calculated by adding both Dex and Str, not one or the other
  11. -Combat Maneuvers do not provoke Attacks of Opportunity
  12. -Power Attack and Deadly Aim now function as normal combat options; all characters count as possessing these feats for other prerequisites.
  13.  
  14. We will use Legend's ability score enhancement table. In short:
  15. -Pick 4 stats
  16. -The first stat chosen gains +2 to it at levels 2, 7, 12, and 17 (this caps at +8)
  17. -The second stat chosen gains +2 to it at levels 5, 9, 14, and 18 (this caps at +8)
  18. -The third stat chosen gains +2 to it at levels 7, 13, and 19 (this caps at +6)
  19. -The fourth stat chosen gains +2 to it at levels 10, 15, and 20 (this caps at +6)
  20. For a visual representation, see: https://i.imgur.com/bcGezfP.png
  21.  
  22. Rules subject to change. Standard rates apply. If you experience entertainment lasting longer than 4 hours, great.
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