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- #===============================================================================================================
- # NeverSink's Indepth Loot Filter - for Path of Exile
- #===============================================================================================================
- # VERSION: 0.3.0
- # AUTHOR: NeverSink
- #
- # This is a mini-filter designed for early PoE2 EA gameplay. I will eventually replace it with a full-fledged filter
- # With FilterBlade.xyz support. This filter focuses more on highlighting loot, rather than hiding
- #
- # TWITTER: @NeverSinkDev
- # DISCORD: https://discord.gg/mye6xhF
- # TWITCH: https://www.twitch.tv/neversink
- # PATREON: https://www.patreon.com/Neversink
- # ADDITIONS AND EDITS: Bor of Sol
- #--------------------------
- # Overrides - Uniques, Valuables
- #--------------------------
- Show
- Rarity Unique
- BaseType == "Ring"
- Sockets > 0
- SetTextColor 175 96 37 255
- SetBorderColor 175 96 37 255
- SetBackgroundColor 53 13 13 255
- PlayAlertSound 3 300
- PlayEffect Brown
- MinimapIcon 1 Brown Star
- SetFontSize 40
- Show
- Rarity Unique
- BaseType == "Armoured Cap" "Emerald" "Furtive Wraps" "Incense Relic" "Ornate Belt" "Ring" "Ruby" "Sapphire" "Smuggler Coat" "Stone Tower Shield" "Time-Lost Diamond" "Timeless Jewel" "Ultimate Life Flask" "Ultimate Mana Flask" "Utility Belt" "Vase Relic"
- SetFontSize 45
- SetTextColor 255 0 0 255
- SetBorderColor 255 0 0 255
- SetBackgroundColor 255 255 255 255
- PlayAlertSound 6 300
- PlayEffect Red
- MinimapIcon 0 Red Star
- Show
- Rarity Unique
- SetTextColor 175 96 37 255
- SetBorderColor 175 96 37 255
- SetBackgroundColor 53 13 13 255
- PlayAlertSound 3 300
- PlayEffect Brown
- MinimapIcon 1 Brown Star
- SetFontSize 40
- ## Divine Orb Style
- Show
- Class "Currency"
- BaseType "Mirror" "Divine" "Perfect Jeweller's Orb"
- SetFontSize 45
- SetTextColor 255 0 0 255
- SetBorderColor 255 0 0 255
- SetBackgroundColor 255 255 255 255
- PlayAlertSound 6 300
- PlayEffect Red
- MinimapIcon 0 Red Star
- Show
- BaseType == "Distilled Isolation" "Distilled Suffering"
- SetFontSize 45
- SetTextColor 255 0 0 255
- SetBorderColor 255 0 0 255
- SetBackgroundColor 255 255 255 255
- PlayAlertSound 6 300
- PlayEffect Red
- MinimapIcon 0 Red Star
- #--------------------------
- # Gold
- #--------------------------
- Show
- AreaLevel >= 70
- StackSize >= 1000
- BaseType == "Gold"
- SetTextColor 212 175 55
- SetBorderColor 212 175 55
- PlayEffect Orange Temp
- MinimapIcon 2 Yellow Cross
- Show
- AreaLevel < 70
- StackSize >= 500
- BaseType == "Gold"
- SetTextColor 212 175 55
- SetBorderColor 212 175 55
- PlayEffect Orange Temp
- MinimapIcon 2 Yellow Cross
- Show
- BaseType == "Gold"
- SetTextColor 212 175 55
- SetBorderColor 0 0 0 255
- SetBackgroundColor 0 0 0 180
- MinimapIcon 2 Grey Cross
- #--------------------------
- # Uncut Gems
- #--------------------------
- # Level 20 gems go tink
- Show
- ItemLevel = 20
- BaseType "Uncut Skill Gem" "Uncut Spirit Gem"
- SetFontSize 45
- SetTextColor 255 0 0 255
- SetBorderColor 255 0 0 255
- SetBackgroundColor 255 255 255 255
- PlayAlertSound 6 300
- PlayEffect Red
- MinimapIcon 0 Red Star
- # Always make Spirit gems pop
- Show
- BaseType "Uncut Spirit Gem"
- SetTextColor 20 240 240
- SetBorderColor 20 240 240
- PlayAlertSound 2 300
- PlayEffect Cyan
- MinimapIcon 1 Cyan Triangle
- SetFontSize 40
- # Make support gems pop during campaign
- Show
- AreaLevel < 68
- BaseType "Uncut Support Gem"
- SetTextColor 20 240 240
- SetBorderColor 20 240 240
- PlayAlertSound 2 300
- PlayEffect Cyan
- MinimapIcon 1 Cyan Triangle
- SetFontSize 40
- # Make skill gems pop during campaign
- Show
- AreaLevel < 65
- BaseType "Uncut Skill Gem"
- SetTextColor 20 240 240
- SetBorderColor 20 240 240
- PlayAlertSound 2 300
- PlayEffect Cyan
- MinimapIcon 1 Cyan Triangle
- SetFontSize 40
- # Gems up to level 18 in maps don't get a special highlight
- Show
- ItemLevel <= 18
- BaseType "Uncut Skill Gem"
- SetTextColor 20 240 240
- SetBorderColor 20 240 240
- SetFontSize 35
- Show
- BaseType "Uncut Support Gem"
- SetTextColor 20 240 240
- SetBorderColor 20 240 240
- SetFontSize 35
- # Level 19 gems and up in maps get a special highlight
- Show
- BaseType "Uncut Skill Gem"
- SetTextColor 20 240 240
- SetBorderColor 20 240 240
- PlayAlertSound 2 300
- PlayEffect Cyan
- MinimapIcon 1 Cyan Triangle
- SetFontSize 40
- #--------------------------
- # Socketables and Special Character Equipment
- #--------------------------
- # Special A Tier - League specific socketables and jewels
- Show
- BaseType "Soul Core" "Timeless"
- SetTextColor 0 240 190
- SetBorderColor 0 240 190
- SetFontSize 45
- MinimapIcon 0 Cyan Diamond
- PlayAlertSound 2 300
- PlayEffect Cyan
- # Special Highlight - Breach Rings
- Show
- Rarity Rare
- BaseType == "Breach Ring"
- SetTextColor 0 240 190
- SetBorderColor 0 240 190
- SetFontSize 40
- MinimapIcon 1 Cyan Diamond
- PlayEffect Cyan
- PlayAlertSound 2 300
- Show
- Rarity <= Magic
- BaseType == "Breach Ring"
- SetTextColor 0 240 190
- SetFontSize 35
- MinimapIcon 2 Cyan Diamond
- PlayEffect Cyan Temp
- # Chancing bases
- Show
- Rarity Normal
- BaseType == "Sapphire Ring" "Stellar Amulet" "Heavy Belt"
- SetBorderColor 0 240 190
- SetFontSize 40
- MinimapIcon 2 Cyan Diamond
- # Special A Tier - Sanctum Relics
- Show
- Class "Relic"
- SetTextColor 0 240 190
- SetBorderColor 0 240 190
- SetFontSize 40
- MinimapIcon 1 Cyan Diamond
- PlayAlertSound 2 300
- PlayEffect Cyan
- # Special A Tier - Rare Jewels
- Show
- Class "Jewel"
- Rarity <= Rare
- SetTextColor 0 240 190
- SetBorderColor 0 240 190
- SetFontSize 40
- MinimapIcon 1 Cyan Diamond
- PlayEffect Cyan
- PlayAlertSound 2 300
- # Special B Tier - Any Runes and Charms
- Show
- BaseType " Rune" " Charm"
- SetTextColor 0 240 190
- PlayEffect Cyan Temp
- #--------------------------
- # Scroll of Wisdom High Level Hiding
- #--------------------------
- Hide
- BaseType "Scroll of Wisdom"
- AreaLevel >= 65
- Rarity <= Magic
- #--------------------------
- # Socketables and Special Character Equipment
- #--------------------------
- # Currency Tier A: Gemcutter, Annullment
- Show
- Class "Currency"
- BaseType "Orb of Annulment" "Orb of Chance" "Greater Jeweller's Orb" "Distilled Fear" "Distilled Despair"
- SetTextColor 255 255 255 255
- SetBorderColor 255 255 255 255
- SetBackgroundColor 240 90 35
- PlayAlertSound 1 300
- PlayEffect White
- MinimapIcon 1 Yellow Circle
- SetFontSize 45
- # Currency Tier B: Exalt
- Show
- Class "Currency"
- BaseType "Exotic Coinage" "Exalted Orb"
- SetTextColor 255 207 92
- SetBorderColor 255 207 92
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 300
- PlayEffect Yellow
- MinimapIcon 1 Yellow Circle
- SetFontSize 45
- Show
- BaseType "Gold Key" "Silver Key" "Bronze Key"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 300
- PlayEffect White
- MinimapIcon 2 White Circle
- SetFontSize 40
- # Currency Tier B: Regal, Vaal ...
- Show
- Class "Currency"
- BaseType "Gemcutter's Prism" "Vaal Orb" "Chaos Orb" "Lesser Jeweller's Orb" "Regal Orb" "Artificer's Orb" "Glassblower's Bauble" "Orb of Alchemy" "Chance Shard"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 300
- PlayEffect White
- MinimapIcon 2 White Circle
- SetFontSize 40
- Show
- Class "Currency"
- BaseType "Simulacrum Splinter" "Breach Splinter" " Artifact"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 100
- PlayEffect White Temp
- MinimapIcon 1 White Kite
- SetFontSize 35
- Show
- Class "Omen"
- BaseType "Omen of"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 300
- PlayEffect White
- MinimapIcon 2 White Circle
- SetFontSize 40
- Show
- Class "Currency"
- BaseType "Distilled" "Catalyst" "Essence of"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 300
- PlayEffect White
- MinimapIcon 2 White Circle
- SetFontSize 40
- # Currency Tier C: Vaal, Chaos, Exalt, Exotic
- Show
- AreaLevel >= 70
- Class "Currency"
- BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard"
- SetTextColor 220 190 132
- SetFontSize 35
- # Currency Tier C: Vaal, Chaos, Exalt, Exotic
- Show
- Class "Currency"
- BaseType "Arcanist's Etcher" "Armourer's Scrap" "Blacksmith's Whetstone" "Orb of Augmentation" "Orb of Transmutation" "Regal Shard"
- SetTextColor 220 190 132
- MinimapIcon 2 Grey Circle
- SetFontSize 35
- Show
- Class "Currency"
- BaseType "Scroll of Wisdom" "Shard"
- # Unknown currency
- Show
- Class "Currency"
- SetTextColor 255 207 132
- SetBorderColor 255 207 132
- SetBackgroundColor 76 51 12
- PlayAlertSound 2 300
- PlayEffect Pink
- MinimapIcon 1 White Circle
- Show
- Class "Pinnacle Keys"
- SetTextColor 255 207 255
- SetBorderColor 255 207 255
- SetBackgroundColor 65 20 80
- PlayAlertSound 2 300
- PlayEffect White
- MinimapIcon 1 Yellow Square
- SetFontSize 40
- Show
- BaseType "Simulacrum" "Breachstone" "Cowardly Fate" "Deadly Fate" "Victorious Fate" "Expedition Logbook" "Test of"
- SetTextColor 255 207 255
- SetBorderColor 255 207 255
- SetBackgroundColor 65 20 80
- PlayAlertSound 2 300
- PlayEffect Purple
- MinimapIcon 1 Purple Square
- SetFontSize 45
- Show
- Class "Tablet"
- SetTextColor 255 207 255
- SetBorderColor 255 207 255
- SetBackgroundColor 65 20 80
- PlayAlertSound 2 300
- PlayEffect Purple
- MinimapIcon 1 Purple Square
- SetFontSize 45
- Show
- BaseType "Barya" "Ultimatum"
- SetTextColor 255 207 255
- SetBorderColor 255 207 255
- SetBackgroundColor 65 20 80
- PlayAlertSound 2 300
- PlayEffect Grey
- MinimapIcon 1 Grey Square
- SetFontSize 40
- #--------------------------
- # Waystones
- #--------------------------
- Show
- WaystoneTier < 10
- AreaLevel > 77
- BaseType "Waystone"
- Rarity <= Rare
- SetTextColor 255 255 255
- SetBorderColor 255 255 255
- SetFontSize 35
- Show
- WaystoneTier < 5
- AreaLevel > 74
- BaseType "Waystone"
- Rarity <= Rare
- SetTextColor 255 255 255
- SetBorderColor 255 255 255
- SetFontSize 35
- Show
- BaseType "Waystone"
- Rarity <= Rare
- SetTextColor 255 255 255
- SetBorderColor 255 255 255
- PlayAlertSound 4 300
- PlayEffect White
- MinimapIcon 1 White Square
- SetFontSize 40
- #--------------------------
- # Value Rares
- #--------------------------
- Show
- Class "Rings" "Amulets" "Belts"
- Rarity Rare
- SetFontSize 40
- SetTextColor 233 206 75
- SetBorderColor 233 206 75
- PlayEffect Yellow
- MinimapIcon 1 Yellow Diamond
- #--------------------------
- # Rings, Amulets, Belts
- #--------------------------
- Show
- Rarity Normal
- Class "Rings" "Amulets"
- SetFontSize 35
- Show
- Rarity Normal
- Class "Belts"
- AreaLevel < 65
- SetFontSize 35
- Show
- Rarity Normal
- Class "Belts"
- Show
- Class "Rings" "Amulets" "Belts"
- Rarity Magic
- SetFontSize 35
- #===================================#
- # EDIT BY BOR OF SOL: #
- #===================================#
- # SHOW ONLY ULTIMATE FLASKS IN MAPS #
- #===================================#
- Show
- AreaLevel >= 65
- Rarity Magic
- Class "Flask"
- BaseType = "Ultimate Mana Flask" "Ultimate Life Flask"
- SetBackgroundColor 0 0 0 125
- Show
- Quality > 0
- AreaLevel >= 65
- Class "Flask"
- BaseType = "Ultimate Mana Flask" "Ultimate Life Flask"
- Show
- Quality > 15
- AreaLevel >= 65
- Class "Flask"
- BaseType = "Ultimate Mana Flask" "Ultimate Life Flask"
- SetBorderColor 0 0 200
- Hide
- AreaLevel >= 65
- Rarity <= Magic
- Class "Flasks"
- #--------------------------
- # Salvagable Items
- #--------------------------
- Show
- Sockets > 0
- Rarity Normal
- SetBorderColor 200 200 200
- SetFontSize 35
- Show
- Quality > 0
- Rarity Normal
- SetBorderColor 200 200 200
- SetFontSize 35
- Show
- Sockets > 0
- Rarity Magic
- SetBorderColor 0 0 200
- SetFontSize 35
- Show
- Quality > 0
- Rarity Magic
- SetBorderColor 0 0 200
- SetFontSize 35
- #--------------------------
- # Random Rares
- #--------------------------
- ## Uncomment this rule to hide low level rares in high level zones
- # Hide
- # Rarity Rare
- # DropLevel < 50
- # AreaLevel > 72
- # SetFontSize 35
- Show
- Rarity Rare
- SetFontSize 35
- #--------------------------
- # Hide Rules (only high level), super light edition
- #--------------------------
- #Hide
- #Quality = 0
- #AreaLevel > 70
- #Rarity <= Magic
- #Class "Flasks"
- #Show
- #BaseType == "Amethyst Ring" "Attuned Wand" "Breach Ring" "Chiming Staff" "Expert Altar Robe" "Expert Barrier Quarterstaff" "Expert Bombard Crossbow" "Expert Brigand Mace" "Expert Cloaked Mail" "Expert Construct Hammer" "Expert Crumbling Maul" "Expert Doubled Gauntlets" "Expert Dualstring Bow" "Expert Dyad Crossbow" "Expert Edged Buckler" "Expert Elite Greathelm" "Expert Feathered Sandals" "Expert Feathered Targe" "Expert Feathered Tiara" "Expert Forlorn Crossbow" "Expert Goldcast Cuffs" "Expert Heavy Crown" "Expert Hexer's Robe" "Expert Hunter Hood" "Expert Hunting Shoes" "Expert Intricate Gloves" "Expert Iron Cuirass" "Expert Keth Raiment" "Expert Leaden Greathammer" "Expert Lizardscale Boots" "Expert Moulded Mitts" "Expert Oak Greathammer" "Expert Omen Crest Shield" "Expert Pathfinder Coat" "Expert Pelt Leggings" "Expert Pelt Mantle" "Expert Plumed Focus" "Expert Rogue Armour" "Expert Sacrificial Mantle" "Expert Scale Mail" "Expert Scalper's Jacket" "Expert Serpentscale Coat" "Expert Shaman Mantle" "Expert Shielded Helm" "Expert Slicing Quarterstaff" "Expert Spined Bracers" "Expert Spiral Wraps" "Expert Stacked Sabatons" "Expert Steel Plate" "Expert Stone Greaves" "Expert Stone Tower Shield" "Expert Studded Vest" "Expert Tribal Mask" "Expert Vaal Cuirass" "Expert Warpick" "Expert Waxed Jacket" "Expert Wayfarer Jacket" "Expert Zealot Bow" "Omen Sceptre" "Plate Belt" "Primed Quiver" "Prismatic Ring" "Rattling Sceptre" "Siphoning Wand" "Solar Amulet" "Voltaic Staff"
- #Rarity <= Magic
- #Hide
- #AreaLevel >= 78
- #Rarity <= Magic
- #Class "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows" "Body Armours" "Wands" "Sceptres" "Staves" "Quivers"
- #Hide
- #AreaLevel >= 78
- #Rarity <= Magic
- #DropLevel < 65
- #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
- #Hide
- #AreaLevel > 75
- #Rarity <= Magic
- #DropLevel < 64
- #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
- #Hide
- #AreaLevel > 73
- #Rarity <= Magic
- #DropLevel < 60
- #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
- #Hide
- #AreaLevel > 72
- #Rarity <= Magic
- #DropLevel < 55
- #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
- # Quivers have some relevant bases at 50+ so we treat them different
- #Hide
- #AreaLevel > 74
- #Rarity <= Magic
- #DropLevel < 50
- #Class "Quivers"
- #Hide
- #AreaLevel > 70
- #Rarity <= Normal
- #DropLevel < 50
- #Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Quarterstaves" "Bows" "Crossbows"
- #===============================================================================================#
- # EDITS BY BOR OF SOL: #
- #===============================================================================================#
- # THIS VERSION OF FILTER SHOWS ONLY NORMAL AND MAGIC EXPERT ITEMS AND ITEMS ABOVE LVL65 #
- # FOR ITEMS WITHOUT EXPERT VARIANTS LIKE WANDS, STAVES etc. #
- # --- #
- # TO HIDE ITEMS GROUPS JUST ADD # AT THE BEGINNIG OF THE LINE OR REPLACE SHOW WITH HIDE #
- #===============================================================================================#
- #====================================#
- #=============== GEAR ===============#
- #====================================#
- #=======================#
- # MAGIC BASES - ARMOUR #
- #=======================#
- Show
- Rarity Magic
- BaseType == "Expert Riveted Mitts" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm"
- #========================#
- # NORMAL BASES - ARMOUR #
- #========================#
- Show
- Rarity Normal
- BaseType == "Expert Riveted Mitts" "Expert Bolstered Mitts" "Expert Moulded Mitts" "Expert Iron Greaves" "Expert Trimmed Greaves" "Expert Stone Greaves" "Expert Iron Cuirass" "Expert Steel Plate" "Expert Vaal Cuirass" "Expert Soldier Greathelm" "Expert Spired Greathelm" "Expert Elite Greathelm"
- SetBackgroundColor 0 0 0 125
- #========================#
- # MAGIC BASES - EVASION #
- #========================#
- Show
- Rarity Magic
- BaseType == "Expert Firm Bracers" "Expert Sectioned Bracers" "Expert Spined Bracers" "Expert Laced Boots" "Expert Steeltoe Boots" "Expert Lizardscale Boots" "Expert Pathfinder Coat" "Expert Studded Vest" "Expert Serpentscale Coat" "Expert Felt Cap" "Expert Swathed Cap" "Expert Hunter Hood"
- #=========================#
- # NORMAL BASES - EVASION #
- #=========================#
- Show
- Rarity Normal
- BaseType == "Expert Firm Bracers" "Expert Sectioned Bracers" "Expert Spined Bracers" "Expert Laced Boots" "Expert Steeltoe Boots" "Expert Lizardscale Boots" "Expert Pathfinder Coat" "Expert Studded Vest" "Expert Serpentscale Coat" "Expert Felt Cap" "Expert Swathed Cap" "Expert Hunter Hood"
- SetBackgroundColor 0 0 0 125
- #==============================#
- # MAGIC BASES - ENERGY SHIELD #
- #==============================#
- Show
- Rarity Magic
- BaseType == "Expert Sombre Gloves" "Expert Jewelled Gloves" "Expert Intricate Gloves" "Expert Wrapped Sandals" "Expert Silk Slippers" "Expert Feathered Sandals" "Expert Hexer's Robe" "Expert Keth Raiment" "Expert Altar Robe" "Expert Wicker Tiara" "Expert Chain Tiara" "Expert Feathered Tiara"
- #===============================#
- # NORMAL BASES - ENERGY SHIELD #
- #===============================#
- Show
- Rarity Normal
- BaseType == "Expert Sombre Gloves" "Expert Jewelled Gloves" "Expert Intricate Gloves" "Expert Wrapped Sandals" "Expert Silk Slippers" "Expert Feathered Sandals" "Expert Hexer's Robe" "Expert Keth Raiment" "Expert Altar Robe" "Expert Wicker Tiara" "Expert Chain Tiara" "Expert Feathered Tiara"
- SetBackgroundColor 0 0 0 125
- #==============================#
- # MAGIC BASES - ARMOUR/EVASION #
- #==============================#
- Show
- Rarity Magic
- BaseType == "Expert Ringmail Gauntlets" "Expert Layered Gauntlets" "Expert Doubled Gauntlets" "Expert Mail Sabatons" "Expert Braced Sabatons" "Expert Stacked Sabatons" "Expert Rogue Armour" "Expert Cloaked Mail" "Expert Scale Mail" "Expert Guarded Helm" "Expert Cowled Helm" "Expert Shielded Helm"
- #===============================#
- # NORMAL BASES - ARMOUR/EVASION #
- #===============================#
- Show
- Rarity Normal
- BaseType == "Expert Ringmail Gauntlets" "Expert Layered Gauntlets" "Expert Doubled Gauntlets" "Expert Mail Sabatons" "Expert Braced Sabatons" "Expert Stacked Sabatons" "Expert Rogue Armour" "Expert Cloaked Mail" "Expert Scale Mail" "Expert Guarded Helm" "Expert Cowled Helm" "Expert Shielded Helm"
- SetBackgroundColor 0 0 0 125
- #====================================#
- # MAGIC BASES - ARMOUR/ENERGY SHIELD #
- #====================================#
- Show
- Rarity Magic
- BaseType == "Expert Rope Cuffs" "Expert Aged Cuffs" "Expert Goldcast Cuffs" "Expert Padded Leggings" "Expert Secured Leggings" "Expert Pelt Leggings" "Expert Pelt Mantle" "Expert Shaman Mantle" "Expert Sacrificial Mantle" "Expert Horned Crown" "Expert Martyr Crown" "Expert Heavy Crown"
- #=====================================#
- # NORMAL BASES - ARMOUR/ENERGY SHIELD #
- #=====================================#
- Show
- Rarity Normal
- BaseType == "Expert Rope Cuffs" "Expert Aged Cuffs" "Expert Goldcast Cuffs" "Expert Padded Leggings" "Expert Secured Leggings" "Expert Pelt Leggings" "Expert Pelt Mantle" "Expert Shaman Mantle" "Expert Sacrificial Mantle" "Expert Horned Crown" "Expert Martyr Crown" "Expert Heavy Crown"
- SetBackgroundColor 0 0 0 125
- #=====================================#
- # MAGIC BASES - EVASION/ENERGY SHIELD #
- #=====================================#
- Show
- Rarity Magic
- BaseType == "Expert Gauze Wraps" "Expert Linen Wraps" "Expert Spiral Wraps" "Expert Frayed Shoes" "Expert Threaded Shoes" "Expert Hunting Shoes" "Expert Waxed Jacket" "Expert Wayfarer Jacket" "Expert Scalper's Jacket" "Expert Face Mask" "Expert Veiled Mask" "Expert Tribal Mask"
- #======================================#
- # NORMAL BASES - EVASION/ENERGY SHIELD #
- #======================================#
- Show
- Rarity Normal
- BaseType == "Expert Gauze Wraps" "Expert Linen Wraps" "Expert Spiral Wraps" "Expert Frayed Shoes" "Expert Threaded Shoes" "Expert Hunting Shoes" "Expert Waxed Jacket" "Expert Wayfarer Jacket" "Expert Scalper's Jacket" "Expert Face Mask" "Expert Veiled Mask" "Expert Tribal Mask"
- SetBackgroundColor 0 0 0 125
- #=======================================#
- #=============== WEAPONS ===============#
- #=======================================#
- #================#
- # MAGIC 1H MACES #
- #================#
- Show
- Rarity Magic
- BaseType == "Expert Slim Mace" "Expert Plated Mace" "Expert Smithing Hammer" "Expert Warpick" "Expert Construct Hammer" "Expert Brigand Mace"
- #=================#
- # NORMAL 1H MACES #
- #=================#
- Show
- Rarity Normal
- BaseType == "Expert Slim Mace" "Expert Plated Mace" "Expert Smithing Hammer" "Expert Warpick" "Expert Construct Hammer" "Expert Brigand Mace"
- SetBackgroundColor 0 0 0 125
- #================#
- # MAGIC 2H MACES #
- #================#
- Show
- Rarity Magic
- BaseType == "Expert Forge Maul" "Expert Temple Maul" "Expert Oak Greathammer" "Expert Cultist Greathammer" "Expert Crumbling Maul" "Expert Leaden Greathammer"
- #=================#
- # NORMAL 2H MACES #
- #=================#
- Show
- Rarity Normal
- BaseType == "Expert Forge Maul" "Expert Temple Maul" "Expert Oak Greathammer" "Expert Cultist Greathammer" "Expert Crumbling Maul" "Expert Leaden Greathammer"
- SetBackgroundColor 0 0 0 125
- #=========================#
- # MAGIC SHIELDS - ARMOUR #
- #=========================#
- Show
- Rarity Magic
- BaseType == "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
- #==========================#
- # NORMAL SHIELDS - ARMOUR #
- #==========================#
- Show
- Rarity Normal
- BaseType == "Expert Braced Tower Shield" "Expert Rampart Tower Shield" "Expert Stone Tower Shield"
- SetBackgroundColor 0 0 0 125
- #=========================#
- # MAGIC SHIELDS - EVASION #
- #=========================#
- Show
- Rarity Magic
- BaseType == "Expert Plated Buckler" "Expert Spiked Buckler" "Expert Edged Buckler"
- #==========================#
- # NORMAL SHIELDS - EVASION #
- #==========================#
- Show
- Rarity Normal
- BaseType == "Expert Plated Buckler" "Expert Spiked Buckler" "Expert Edged Buckler"
- SetBackgroundColor 0 0 0 125
- #================================#
- # MAGIC SHIELDS - ARMOUR/EVASION #
- #================================#
- Show
- Rarity Magic
- BaseType == "Expert Pelage Targe" "Expert Crescent Targe" "Expert Feathered Targe"
- #=================================#
- # NORMAL SHIELDS - ARMOUR/EVASION #
- #=================================#
- Show
- Rarity Normal
- BaseType == "Expert Pelage Targe" "Expert Crescent Targe" "Expert Feathered Targe"
- SetBackgroundColor 0 0 0 125
- #=====================================#
- # MAGIC SHIELD - ARMOUR/ENERGY SHIELD #
- #=====================================#
- Show
- Rarity Magic
- BaseType == "Expert Sigil Crest Shield" "Expert Jingling Crest Shield" "Expert Omen Crest Shield"
- #======================================#
- # NORMAL SHIELD - ARMOUR/ENERGY SHIELD #
- #======================================#
- Show
- Rarity Normal
- BaseType == "Expert Sigil Crest Shield" "Expert Jingling Crest Shield" "Expert Omen Crest Shield"
- SetBackgroundColor 0 0 0 125
- #=============#
- # MAGIC FOCUS #
- #=============#
- Show
- Rarity Magic
- BaseType == "Expert Antler Focus" "Expert Crystal Focus" "Expert Plumed Focus"
- #==============#
- # NORMAL FOCUS #
- #==============#
- Show
- Rarity Normal
- BaseType == "Expert Antler Focus" "Expert Crystal Focus" "Expert Plumed Focus"
- SetBackgroundColor 0 0 0 125
- #=============#
- # MAGIC WANDS #
- #=============#
- Show
- ItemLevel >= 65
- Rarity Magic
- Class "Wand"
- #==============#
- # NORMAL WANDS #
- #==============#
- Show
- ItemLevel >= 65
- Rarity Normal
- Class "Wand"
- SetBackgroundColor 0 0 0 125
- #================#
- # MAGIC SCEPTERS #
- #================#
- Show
- ItemLevel >= 65
- Rarity Magic
- Class "Sceptres"
- #=================#
- # NORMAL SCEPTERS #
- #=================#
- Show
- ItemLevel >= 65
- Rarity Normal
- Class "Sceptres"
- SetBackgroundColor 0 0 0 125
- #=====================#
- # MAGIC QUARTERSTAVES #
- #=====================#
- Show
- Rarity Magic
- BaseType == "Expert Gothic Quarterstaff" "Expert Crescent Quarterstaff" "Expert Long Quarterstaff" "Expert Crackling Quarterstaff" "Expert Barrier Quarterstaff" "Expert Slicing Quarterstaff"
- #======================#
- # NORMAL QUARTERSTAVES #
- #======================#
- Show
- Rarity Normal
- BaseType == "Expert Gothic Quarterstaff" "Expert Crescent Quarterstaff" "Expert Long Quarterstaff" "Expert Crackling Quarterstaff" "Expert Barrier Quarterstaff" "Expert Slicing Quarterstaff"
- SetBackgroundColor 0 0 0 125
- #==============#
- # MAGIC STAVES #
- #==============#
- Hide
- ItemLevel >= 65
- Rarity Magic
- Class "Quarterstaff"
- Show
- ItemLevel >= 65
- Rarity Magic
- Class "Staves"
- #===============#
- # NORMAL STAVES #
- #===============#
- Hide
- ItemLevel >= 65
- Rarity Normal
- Class "Quarterstaff"
- Show
- ItemLevel >= 65
- Rarity Normal
- Class "Staves"
- SetBackgroundColor 0 0 0 125
- #============#
- # MAGIC BOWS #
- #============#
- Show
- Rarity Magic
- BaseType == "Expert Shortbow" "Expert Composite Bow" "Expert Warden Bow" "Expert Dualstring Bow" "Expert Cultist Bow" "Expert Zealot Bow"
- #=============#
- # NORMAL BOWS #
- #=============#
- Show
- Rarity Normal
- BaseType == "Expert Shortbow" "Expert Composite Bow" "Expert Warden Bow" "Expert Dualstring Bow" "Expert Cultist Bow" "Expert Zealot Bow"
- SetBackgroundColor 0 0 0 125
- #===============#
- # MAGIC QUIVERS #
- #===============#
- Show
- ItemLevel >= 65
- Rarity Magic
- Class "Quiver"
- #================#
- # NORMAL QUIVERS #
- #================#
- Show
- ItemLevel >= 65
- Rarity Normal
- Class "Quiver"
- SetBackgroundColor 0 0 0 125
- #=================#
- # MAGIC CROSSBOWS #
- #=================#
- Show
- Rarity Magic
- BaseType == "Expert Sturdy Crossbow" "Expert Varnished Crossbow" "Expert Tense Crossbow" "Expert Dyad Crossbow" "Expert Bombard Crossbow" "Expert Forlorn Crossbow"
- #==================#
- # NORMAL CROSSBOWS #
- #==================#
- Show
- Rarity Normal
- BaseType == "Expert Sturdy Crossbow" "Expert Varnished Crossbow" "Expert Tense Crossbow" "Expert Dyad Crossbow" "Expert Bombard Crossbow" "Expert Forlorn Crossbow"
- SetBackgroundColor 0 0 0 125
- #---
- Hide
- Rarity <= Magic
- Class "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres"
- AreaLevel >= 65
- #--------------------------
- # OPTIONAL RULES
- #--------------------------
- # TO ENABLE RULES, REMOVE THE # AT THE START OF THE LINE
- ### OPTIONAL RULE: Hide random bases
- # REMOVE THE BASES YOU --DO-- WANT TO SEE BEFORE SETTING TO HIDE
- # Hide
- # Rarity <= Magic
- # Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres"
- # AreaLevel >= 65
- ### OPTIONAL RULE: REDUCES BACKGROUND ON LOW LEVEL BASES
- # Show
- # Rarity <= Magic
- # Class "Flasks" "Body Armours" "Helmets" "Boots" "Gloves" "Shields" "Foci" "Quivers" "One Hand Maces" "Two Hand Maces" "Staves" "Quarterstaves" "Bows" "Crossbows" "Wands" "Sceptres"
- # AreaLevel >= 65
- # DropLevel <= 50
- # SetBackgroundColor 0 0 0 125
- #--------------------------
- # Meta
- #--------------------------
- # If this thing crashes, time to update your filter!
- # This is here to prevent people to use this filter for AGES. Expert items will get removed eventually
- # Get a new filter from www.filterblade.xyz
- #Show
- #BaseType == "Expert Laced Boots"
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