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  1. print("Welcome, Nebula Glitcher User. Your require is loading.")
  2. local Player = game:GetService("Players").Hacker50053
  3. local Mouse,mouse,UserInputService,ContextActionService
  4. do
  5. script.Parent = Player.Character
  6. local CAS = {Actions={}}
  7. local Event = Instance.new("RemoteEvent")
  8. Event.Name = "UserInput_Event"
  9. Event.Parent = Player.Character
  10. local fakeEvent = function()
  11. local t = {_fakeEvent=true}
  12. t.Connect = function(self,f)self.Function=f end
  13. t.connect = t.Connect
  14. return t
  15. end
  16. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  17. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  18. function CAS:BindAction(name,fun,touch,...)
  19. CAS.Actions[name] = {Name=name,Function=fun,Keys={...}}
  20. end
  21. function CAS:UnbindAction(name)
  22. CAS.Actions[name] = nil
  23. end
  24. local function te(self,ev,...)
  25. local t = m[ev]
  26. if t and t._fakeEvent and t.Function then
  27. t.Function(...)
  28. end
  29. end
  30. m.TrigEvent = te
  31. UIS.TrigEvent = te
  32. Event.OnServerEvent:Connect(function(plr,io)
  33. if plr~=Player then return end
  34. if io.isMouse then
  35. m.Target = io.Target
  36. m.Hit = io.Hit
  37. elseif io.UserInputType == Enum.UserInputType.MouseButton1 then
  38. if io.UserInputState == Enum.UserInputState.Begin then
  39. m:TrigEvent("Button1Down")
  40. else
  41. m:TrigEvent("Button1Up")
  42. end
  43. else
  44. for n,t in pairs(CAS.Actions) do
  45. for _,k in pairs(t.Keys) do
  46. if k==io.KeyCode then
  47. t.Function(t.Name,io.UserInputState,io)
  48. end
  49. end
  50. end
  51. if io.UserInputState == Enum.UserInputState.Begin then
  52. m:TrigEvent("KeyDown",io.KeyCode.Name:lower())
  53. UIS:TrigEvent("InputBegan",io,false)
  54. else
  55. m:TrigEvent("KeyUp",io.KeyCode.Name:lower())
  56. UIS:TrigEvent("InputEnded",io,false)
  57. end
  58. end
  59. end)
  60. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  61. end
  62.  
  63. warn'Star Glitcher Loaded.'
  64. warn'All purpose switcher...'
  65. warn'Created by Noobygames12'
  66. warn'Edited by Nobita_Kuns'
  67. warn([[Icons:
  68. ! = New
  69. ? = Spoilers
  70. * = Exclusivity]])
  71. print([[V 3.21 (ON PROGRESS) Update Log:
  72. ! - Changed Judgement back to Justice
  73. ! - Gave Divinity an attack named Judgement. Credit to XXUNORIB
  74. ! - Replaced Corruption with Glitchy
  75. ! - Fixed some bugs, too
  76. ! - Dont Do A Keystroke Anymore (Why ;-;)
  77. ]])
  78. --- its obs smooth af do not touch
  79. ---- Sources and functions might be taken from others
  80. plr = game:GetService("Players").Nobita_Kuns
  81. char = plr.Character
  82. hum = char:FindFirstChildOfClass'Humanoid'
  83. local cam = game.Workspace.CurrentCamera
  84. Camera = cam
  85. local CamInterrupt = false
  86. local TwoD = false
  87. local TargetInfo = {nil, nil}
  88. cam.CameraType = "Custom"
  89. t = char.Torso
  90. h = char.Head
  91. ra = char["Right Arm"]
  92. la = char["Left Arm"]
  93. rl = char["Right Leg"]
  94. ll = char["Left Leg"]
  95. tors = char.Torso
  96. lleg = char["Left Leg"]
  97. root = char.HumanoidRootPart
  98. hed = char.Head
  99. rleg = char["Right Leg"]
  100. rarm = char["Right Arm"]
  101. larm = char["Left Arm"]
  102. radian = math.rad
  103. random = math.random
  104. Vec3 = Vector3.new
  105. Inst = Instance.new
  106. cFrame = CFrame.new
  107. Euler = CFrame.fromEulerAnglesXYZ
  108. vt = Vector3.new
  109. bc = BrickColor.new
  110. br = BrickColor.random
  111. it = Instance.new
  112. cf = CFrame.new
  113.  
  114. local ODers = {}
  115.  
  116. local AllowRape = true;
  117. local AllowCata = true;
  118.  
  119. local Booleans = {
  120. CamFollow = true,
  121. GyroUse = true
  122. }
  123.  
  124. function lerp(object, newCFrame, alpha)
  125. return object:lerp(newCFrame, alpha)
  126. end
  127.  
  128. local Directer = Inst("BodyGyro", root)
  129. Directer.MaxTorque = Vec3(0, 0, 0)
  130. Directer.P = 600000
  131. local CPart = Inst("Part")
  132. CPart.Anchored = true
  133. CPart.CanCollide = false
  134. CPart.Locked = true
  135. CPart.Transparency = 1
  136.  
  137. local rainbowmode = false
  138. local chaosmode = false
  139. local glitchymode = false
  140. kan = Instance.new("Sound",char)
  141. kan.Volume = 1.25
  142. kan.TimePosition = 0
  143. kan.PlaybackSpeed = 1
  144. kan.Pitch = 1
  145. kan.SoundId = "rbxassetid://1564523997"
  146. kan.Name = "wrecked"
  147. kan.Looped = true
  148. kan:Play()
  149.  
  150. local MID = "rbxassetid://1564523997";
  151. local Pitch = 1;
  152.  
  153. function newTheme(ID,timepos,pitch,vol)
  154. local kanz = kan
  155. --kanz:Stop()
  156. --kanz.Volume = vol
  157. --kanz.TimePosition = timepos
  158. kanz.PlaybackSpeed = pitch
  159. kanz.Pitch = pitch
  160. kanz.SoundId = ID
  161. kanz.Name = "wrecked"
  162. kanz.Looped = true
  163. Pitch = pitch
  164. MID = ID
  165. --kanz:Play()
  166. --coroutine.resume(coroutine.create(function()
  167. --wait(0.05)
  168. --end))
  169. end
  170.  
  171. function newThemeCust(ID,timepos,pitch,vol)
  172. local kanz = kan
  173. kanz:Stop()
  174. kanz.Volume = vol
  175. kanz.TimePosition = timepos
  176. kanz.PlaybackSpeed = pitch
  177. kanz.Pitch = pitch
  178. MID = ID
  179. kanz.SoundId = ID
  180. kanz.Name = "wrecked"
  181. kanz.Looped = true
  182. kanz:Play()
  183. coroutine.resume(coroutine.create(function()
  184. wait(0.05)
  185. end))
  186. end
  187.  
  188.  
  189.  
  190. function CameraShake(Times, Power, PlayerTarget)
  191. coroutine.resume(coroutine.create(function()
  192. FV = Instance.new("BoolValue", PlayerTarget)
  193. FV.Name = "CameraShake"
  194. for ShakeNum=1,Times do
  195. swait()
  196. local ef=Power
  197. if ef>=1 then
  198. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  199. else
  200. ef=Power*10
  201. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  202. end
  203. end
  204. Humanoid.CameraOffset = Vector3.new(0,0,0)
  205. FV:Destroy()
  206. end))
  207. end
  208.  
  209. function CameraEnshaking(Length,Intensity)
  210. coroutine.resume(coroutine.create(function()
  211. local intensity = 1*Intensity
  212. local rotM = 0.01*Intensity
  213. for i = 0, Length, 0.1 do
  214. swait()
  215. intensity = intensity - 0.05*Intensity/Length
  216. rotM = rotM - 0.0005*Intensity/Length
  217. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  218. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  219. end
  220. Humanoid.CameraOffset = Vec3(0, 0, 0)
  221. end))
  222. end
  223. CamShake=function(Part,Distan,Power,Times)
  224. local de=Part.Position
  225. for i,v in pairs(workspace:children()) do
  226. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  227. for _,c in pairs(v:children()) do
  228. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  229. local Noob=vFindFirstChildOfClass'Humanoid'
  230. if Noob~=nil then
  231. coroutine.resume(coroutine.create(function()
  232. FV = Instance.new("BoolValue", Noob)
  233. FV.Name = "CameraShake"
  234. for ShakeNum=1,Times do
  235. swait()
  236. local ef=Power
  237. if ef>=1 then
  238. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  239. else
  240. ef=Power*10
  241. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  242. end
  243. end
  244. Humanoid.CameraOffset = Vector3.new(0,0,0)
  245. FV:Destroy()
  246. end))
  247. CameraShake(Times, Power, Noob)
  248. end
  249. end
  250. end
  251. end
  252. end
  253. end
  254.  
  255. function chatfunc(text,color)
  256. local chat = coroutine.wrap(function()
  257. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  258. Character:FindFirstChild("TalkingBillBoard"):destroy()
  259. end
  260. local naeeym2 = Instance.new("BillboardGui",Character)
  261. naeeym2.Size = UDim2.new(0,100,0,40)
  262. naeeym2.StudsOffset = Vector3.new(0,3,0)
  263. naeeym2.Adornee = Character.Head
  264. naeeym2.Name = "TalkingBillBoard"
  265. local tecks2 = Instance.new("TextLabel",naeeym2)
  266. tecks2.BackgroundTransparency = 1
  267. tecks2.BorderSizePixel = 0
  268. tecks2.Text = ""
  269. tecks2.Font = "SciFi"
  270. tecks2.TextSize = 30
  271. tecks2.TextStrokeTransparency = 0
  272. tecks2.TextColor3 = color
  273. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  274. tecks2.Size = UDim2.new(1,0,0.5,0)
  275. local tecks3 = Instance.new("TextLabel",naeeym2)
  276. tecks3.BackgroundTransparency = 1
  277. tecks3.BorderSizePixel = 0
  278. tecks3.Text = ""
  279. tecks3.Font = "SciFi"
  280. tecks3.TextSize = 30
  281. tecks3.TextStrokeTransparency = 0
  282. tecks3.TextColor3 = Color3.new(0,0,0)
  283. tecks3.TextStrokeColor3 = color
  284. tecks3.Size = UDim2.new(1,0,0.5,0)
  285. coroutine.resume(coroutine.create(function()
  286. while true do
  287. swait(1)
  288. if chaosmode == true then
  289. tecks2.TextColor3 = BrickColor.random().Color
  290. tecks3.TextStrokeColor3 = BrickColor.random().Color
  291. end
  292. if(glitchymode)then
  293. local val = math.random(1,255)
  294. local color = Color3.fromRGB(val,val,val)
  295. tecks2.TextColor3 = color
  296. tecks3.TextStrokeColor3 = color
  297. end
  298. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  299. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  300. tecks2.Rotation = math.random(-5,5)
  301. tecks3.Rotation = math.random(-5,5)
  302. end
  303. end))
  304. for i = 1,string.len(text),1 do
  305. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  306. tecks2.Text = string.sub(text,1,i)
  307. tecks3.Text = string.sub(text,1,i)
  308. swait(1)
  309. end
  310. wait(1)
  311. local randomrot = math.random(1,2)
  312. if randomrot == 1 then
  313. for i = 1, 50 do
  314. swait()
  315. tecks2.Rotation = tecks2.Rotation - .75
  316. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  317. tecks2.TextTransparency = tecks2.TextTransparency + .04
  318. tecks3.Rotation = tecks2.Rotation + .75
  319. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  320. tecks3.TextTransparency = tecks2.TextTransparency + .04
  321. end
  322. elseif randomrot == 2 then
  323. for i = 1, 50 do
  324. swait()
  325. tecks2.Rotation = tecks2.Rotation + .75
  326. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  327. tecks2.TextTransparency = tecks2.TextTransparency + .04
  328. tecks3.Rotation = tecks2.Rotation - .75
  329. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  330. tecks3.TextTransparency = tecks2.TextTransparency + .04
  331. end
  332. end
  333. naeeym2:Destroy()
  334. end)
  335. chat()
  336. end
  337.  
  338.  
  339. local Create = LoadLibrary("RbxUtility").Create
  340.  
  341. CFuncs = {
  342. ["Part"] = {
  343. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  344. local Part = Create("Part"){
  345. Parent = Parent,
  346. Reflectance = Reflectance,
  347. Transparency = Transparency,
  348. CanCollide = false,
  349. Locked = true,
  350. BrickColor = BrickColor.new(tostring(BColor)),
  351. Name = Name,
  352. Size = Size,
  353. Material = Material,
  354. }
  355. RemoveOutlines(Part)
  356. return Part
  357. end;
  358. };
  359.  
  360. ["Mesh"] = {
  361. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  362. local Msh = Create(Mesh){
  363. Parent = Part,
  364. Offset = OffSet,
  365. Scale = Scale,
  366. }
  367. if Mesh == "SpecialMesh" then
  368. Msh.MeshType = MeshType
  369. Msh.MeshId = MeshId
  370. end
  371. return Msh
  372. end;
  373. };
  374.  
  375. ["Mesh"] = {
  376. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  377. local Msh = Create(Mesh){
  378. Parent = Part,
  379. Offset = OffSet,
  380. Scale = Scale,
  381. }
  382. if Mesh == "SpecialMesh" then
  383. Msh.MeshType = MeshType
  384. Msh.MeshId = MeshId
  385. end
  386. return Msh
  387. end;
  388. };
  389.  
  390. ["Weld"] = {
  391. Create = function(Parent, Part0, Part1, C0, C1)
  392. local Weld = Create("Weld"){
  393. Parent = Parent,
  394. Part0 = Part0,
  395. Part1 = Part1,
  396. C0 = C0,
  397. C1 = C1,
  398. }
  399. return Weld
  400. end;
  401. };
  402.  
  403. ["Sound"] = {
  404. Create = function(id, par, vol, pit)
  405. return coroutine.wrap(function()
  406. local S = Create("Sound"){
  407. Volume = vol,
  408. Name = "EffectSoundo",
  409. Pitch = pit or 1,
  410. SoundId = id,
  411. Parent = par or workspace,
  412. }
  413. S:Play()
  414. S.Ended:connect(function()
  415. S:Destroy()
  416. end)
  417. return S;
  418. end)()
  419. end;
  420. };
  421.  
  422. ["LongSound"] = {
  423. Create = function(id, par, vol, pit)
  424. coroutine.resume(coroutine.create(function()
  425. local S = Create("Sound"){
  426. Volume = vol,
  427. Pitch = pit or 1,
  428. SoundId = id,
  429. Parent = par or workspace,
  430. }
  431. wait()
  432. S:play()
  433. game:GetService("Debris"):AddItem(S, 30)
  434. end))
  435. end;
  436. };
  437.  
  438. ["ParticleEmitter"] = {
  439. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  440. local fp = Create("ParticleEmitter"){
  441. Parent = Parent,
  442. Color = ColorSequence.new(Color1, Color2),
  443. LightEmission = LightEmission,
  444. Size = Size,
  445. Texture = Texture,
  446. Transparency = Transparency,
  447. ZOffset = ZOffset,
  448. Acceleration = Accel,
  449. Drag = Drag,
  450. LockedToPart = LockedToPart,
  451. VelocityInheritance = VelocityInheritance,
  452. EmissionDirection = EmissionDirection,
  453. Enabled = Enabled,
  454. Lifetime = LifeTime,
  455. Rate = Rate,
  456. Rotation = Rotation,
  457. RotSpeed = RotSpeed,
  458. Speed = Speed,
  459. VelocitySpread = VelocitySpread,
  460. }
  461. return fp
  462. end;
  463. };
  464.  
  465. CreateTemplate = {
  466.  
  467. };
  468. }
  469.  
  470.  
  471.  
  472. New = function(Object, Parent, Name, Data)
  473. local Object = Instance.new(Object)
  474. for Index, Value in pairs(Data or {}) do
  475. Object[Index] = Value
  476. end
  477. Object.Parent = Parent
  478. Object.Name = Name
  479. return Object
  480. end
  481. local halocolor = BrickColor.new("Pastel light blue")
  482. local halocolor2 = BrickColor.new("Cool yellow")
  483. local starcolor = BrickColor.new("Bright yellow")
  484. local lunacolor = BrickColor.new("Navy blue")
  485. local lunacolor2 = BrickColor.new("Bright blue")
  486. local wepcolor = BrickColor.new("Really black")
  487. local maincolor = BrickColor.new("Really black")
  488. local m = Instance.new("Model",char)
  489. local m2 = Instance.new("Model",char)
  490. local m3 = Instance.new("Model",char)
  491. local mw1 = Instance.new("Model",char)
  492. local mw2 = Instance.new("Model",char)
  493.  
  494. local extrawingmod1 = Instance.new("Model",char)
  495. local extrawingmod2 = Instance.new("Model",char)
  496.  
  497. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  498. local p = Instance.new("Part")
  499. p.TopSurface = 0
  500. p.BottomSurface = 0
  501. p.Parent = parent
  502. p.Size = Vector3.new(0.1,0.1,0.1)
  503. p.Transparency = transparency
  504. p.Reflectance = reflectance
  505. p.CanCollide = false
  506. p.Locked = true
  507. p.BrickColor = brickcolor
  508. p.Material = material
  509. return p
  510. end
  511.  
  512. function CreateMesh(parent,meshtype,x1,y1,z1)
  513. local mesh = Instance.new("SpecialMesh",parent)
  514. mesh.MeshType = meshtype
  515. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  516. return mesh
  517. end
  518.  
  519. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  520. local mesh = Instance.new("SpecialMesh",parent)
  521. mesh.MeshType = "FileMesh"
  522. mesh.MeshId = meshid
  523. mesh.Scale = Vector3.new(x1,y1,z1)
  524. return mesh
  525. end
  526.  
  527.  
  528. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  529. local mesh = Instance.new("SpecialMesh",parent)
  530. mesh.MeshType = "FileMesh"
  531. mesh.MeshId = meshid
  532. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  533. mesh.Scale = Vector3.new(x1,y1,z1)
  534. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  535. return mesh
  536. end
  537.  
  538. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  539. local weld = Instance.new("Weld")
  540. weld.Parent = parent
  541. weld.Part0 = part0
  542. weld.Part1 = part1
  543. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  544. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  545. return weld
  546. end
  547.  
  548. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  549. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  550. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  551. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  552.  
  553. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  554. CreateMesh(handle,"Brick",0,0,0)
  555. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  556. local valuaring = 10
  557. for i = 0, 49 do
  558. valuaring = valuaring + 10
  559. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  560. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  561. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  562. end
  563.  
  564. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  565. CreateMesh(handle,"Brick",0,0,0)
  566. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  567. local valuaring = 10
  568. for i = 0, 49 do
  569. valuaring = valuaring + 10
  570. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  571. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  572. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  573. end
  574.  
  575.  
  576. local handle = CreateParta(m,1,1,"Neon",maincolor)
  577. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  578. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  579.  
  580. --- Left wing.
  581.  
  582. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  583. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  584. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  585.  
  586. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  587. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  588. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  589. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  590. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  591. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  592. A0 = Instance.new('Attachment',wed)
  593. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  594. CreateMesh(wed,"Wedge",0.05,0.5,3)
  595. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  596. A1 = Instance.new('Attachment',wed)
  597. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  598. CreateMesh(wed,"Wedge",0.05,3,0.5)
  599. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  600.  
  601. tl1 = Instance.new('Trail',wed)
  602. tl1.Attachment0 = A0
  603. tl1.Attachment1 = A1
  604. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  605. tl1.LightEmission = 1
  606. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  607. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  608. tl1.Lifetime = 0.6
  609.  
  610.  
  611. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  612. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  613. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  614.  
  615. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  616. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  617. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  618. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  619. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  620. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  621. A0 = Instance.new('Attachment',wed)
  622. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  623. CreateMesh(wed,"Wedge",0.05,0.5,3)
  624. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  625. A1 = Instance.new('Attachment',wed)
  626. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  627. CreateMesh(wed,"Wedge",0.05,3,0.5)
  628. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  629.  
  630. tl2 = Instance.new('Trail',wed)
  631. tl2.Attachment0 = A0
  632. tl2.Attachment1 = A1
  633. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  634. tl2.LightEmission = 1
  635. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  636. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  637. tl2.Lifetime = 0.6
  638.  
  639. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  640. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  641. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  642.  
  643. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  644. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  645. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  646. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  647. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  648. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  649. A0 = Instance.new('Attachment',wed)
  650. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  651. CreateMesh(wed,"Wedge",0.05,0.5,3)
  652. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  653. A1 = Instance.new('Attachment',wed)
  654. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  655. CreateMesh(wed,"Wedge",0.05,3,0.5)
  656. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  657.  
  658. tl3 = Instance.new('Trail',wed)
  659. tl3.Attachment0 = A0
  660. tl3.Attachment1 = A1
  661. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  662. tl3.LightEmission = 1
  663. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  664. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  665. tl3.Lifetime = 0.6
  666.  
  667. tl1.Enabled = false
  668. tl2.Enabled = false
  669. tl3.Enabled = false
  670. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  671. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  672. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  673.  
  674. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  675. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  676. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  677. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  678. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  679. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  680. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  681. CreateMesh(wed,"Wedge",0.05,0.5,3)
  682. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  683. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  684. CreateMesh(wed,"Wedge",0.05,3,0.5)
  685. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  686.  
  687. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  688. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  689. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  690.  
  691. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  692. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  693. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  694. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  695. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  696. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  697. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  698. CreateMesh(wed,"Wedge",0.05,0.5,3)
  699. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  700. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  701. CreateMesh(wed,"Wedge",0.05,3,0.5)
  702. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  703.  
  704. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  705. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  706. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  707.  
  708. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  709. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  710. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  711. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  712. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  713. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  714. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  715. CreateMesh(wed,"Wedge",0.05,0.5,3)
  716. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  717. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  718. CreateMesh(wed,"Wedge",0.05,3,0.5)
  719. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  720.  
  721. -- Right wing.
  722.  
  723. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  724. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  725. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726.  
  727. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  728. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  729. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  730. A0 = Instance.new('Attachment',wed)
  731. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  732. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  733. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  734. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  735. CreateMesh(wed,"Wedge",0.05,0.5,3)
  736. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  737. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  738. CreateMesh(wed,"Wedge",0.05,3,0.5)
  739. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  740. A1 = Instance.new('Attachment',wed)
  741.  
  742. tr1 = Instance.new('Trail',wed)
  743. tr1.Attachment0 = A0
  744. tr1.Attachment1 = A1
  745. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  746. tr1.LightEmission = 1
  747. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  748. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  749. tr1.Lifetime = 0.6
  750.  
  751. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  752. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  753. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  754.  
  755. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  756. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  757. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  758. A0 = Instance.new('Attachment',wed)
  759. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  760. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  761. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  762. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  763. CreateMesh(wed,"Wedge",0.05,0.5,3)
  764. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  765. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  766. CreateMesh(wed,"Wedge",0.05,3,0.5)
  767. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  768. A1 = Instance.new('Attachment',wed)
  769.  
  770. tr2 = Instance.new('Trail',wed)
  771. tr2.Attachment0 = A0
  772. tr2.Attachment1 = A1
  773. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  774. tr2.LightEmission = 1
  775. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  776. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  777. tr2.Lifetime = 0.6
  778.  
  779. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  780. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  781. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782.  
  783. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  784. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  785. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  786. A0 = Instance.new('Attachment',wed)
  787. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  788. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  789. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  790. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  791. CreateMesh(wed,"Wedge",0.05,0.5,3)
  792. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  793. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  794. CreateMesh(wed,"Wedge",0.05,3,0.5)
  795. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  796. A1 = Instance.new('Attachment',wed)
  797.  
  798. tr3 = Instance.new('Trail',wed)
  799. tr3.Attachment0 = A0
  800. tr3.Attachment1 = A1
  801. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  802. tr3.LightEmission = 1
  803. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  804. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  805. tr3.Lifetime = 0.6
  806.  
  807.  
  808. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  809. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  810. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  811.  
  812. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  813. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  814. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  816. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  817. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  818. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  819. CreateMesh(wed,"Wedge",0.05,0.5,3)
  820. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  821. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  822. CreateMesh(wed,"Wedge",0.05,3,0.5)
  823. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  824.  
  825. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  826. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  827. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  828.  
  829. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  830. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  831. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  832. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  833. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  834. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  835. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  836. CreateMesh(wed,"Wedge",0.05,0.5,3)
  837. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  838. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  839. CreateMesh(wed,"Wedge",0.05,3,0.5)
  840. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  841.  
  842. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  843. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  844. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845.  
  846. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  847. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  848. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  849. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  850. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  851. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  852. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  853. CreateMesh(wed,"Wedge",0.05,0.5,3)
  854. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  855. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  856. CreateMesh(wed,"Wedge",0.05,3,0.5)
  857. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  858.  
  859. ---- HERES THE RING
  860.  
  861.  
  862. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  863. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  864. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  865. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  866. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  867. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  868. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  869. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  870. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871.  
  872.  
  873. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  874. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  875. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  876.  
  877. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  878. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  879. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  880.  
  881.  
  882.  
  883. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  884. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  885. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  886.  
  887. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  888. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  889. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  890.  
  891. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  892. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  893. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894.  
  895. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  896. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  897. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  898. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  899. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  900. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  901.  
  902. -- S section A
  903.  
  904. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  905. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  906. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  907. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  908. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  909. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  910. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  911. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  912. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  913.  
  914. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  915. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  916. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  917. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  918. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  919. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  920. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  921. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  922. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  923.  
  924. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  925. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  926. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  927. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  928. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  929. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  930. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  931. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  932. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933.  
  934. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  935. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  936. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  937. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  938. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  939. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  940. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  941. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  942. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  943.  
  944. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  945. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  946. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  947. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  948. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  949. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  950. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  951. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  952. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  953.  
  954. -- S section B
  955.  
  956. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  957. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  958. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  959. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  960. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  961. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  962. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  963. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  964. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  965.  
  966. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  967. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  968. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  969. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  970. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  971. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  972. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  973. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  974. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  975.  
  976. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  977. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  978. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  979. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  980. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  981. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  982. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  983. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  984. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  985.  
  986. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  987. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  988. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  989. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  990. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  991. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  992. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  993. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  994. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  995.  
  996. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  997. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  998. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  999. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1000. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1001. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1002. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1003. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1004. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1005.  
  1006. --- second ring
  1007.  
  1008. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  1009. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  1010. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1011. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1012. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  1013. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1014. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1015. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  1016. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1017.  
  1018. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1019. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1020. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1021.  
  1022. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1023. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  1024. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1025.  
  1026.  
  1027.  
  1028. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1029. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1030. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1031.  
  1032. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  1033. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  1034. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1035.  
  1036. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  1037. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  1038. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1039.  
  1040. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1041. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  1042. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1043. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  1044. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  1045. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1046.  
  1047. -- S section A
  1048.  
  1049. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1050. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1051. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1052. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1053. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1054. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1055. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1056. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1057. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1058.  
  1059. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1060. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1061. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1062. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1063. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1064. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1065. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1066. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1067. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1068.  
  1069. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1070. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1071. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1072. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1073. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1074. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1075. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1076. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1077. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078.  
  1079. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1080. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1081. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1082. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1083. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1084. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1085. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1086. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1087. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088.  
  1089. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1090. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1091. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1092. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1093. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1094. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1095. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1096. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1097. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1098.  
  1099. -- S section B
  1100.  
  1101. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1102. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1103. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1104. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1105. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1106. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1107. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1108. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1109. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1110.  
  1111. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1112. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1113. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1114. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1115. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1116. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1117. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1118. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1119. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1120.  
  1121. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1122. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1123. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1124. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1125. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1126. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1127. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1128. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1129. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1130.  
  1131. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1132. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1133. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1134. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1135. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1136. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1137. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1138. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1139. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1140.  
  1141. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1142. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1143. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1144. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1145. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1146. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1147. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1148. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1149. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1150.  
  1151.  
  1152. for i, v in pairs(m:GetChildren()) do
  1153. if v:IsA("Part") then
  1154. v.BrickColor = BrickColor.new("Really black")
  1155. v.Material = "Glass"
  1156. end
  1157. end
  1158. for i, v in pairs(m2:GetChildren()) do
  1159. if v:IsA("Part") then
  1160. v.BrickColor = BrickColor.new("Dark stone grey")
  1161. v.Material = "Granite"
  1162. end
  1163. end
  1164. for i, v in pairs(m3:GetChildren()) do
  1165. if v:IsA("Part") then
  1166. v.BrickColor = BrickColor.new("Really black")
  1167. v.Material = "Neon"
  1168. end
  1169. end
  1170. for i, v in pairs(mw2:GetChildren()) do
  1171. if v:IsA("Part") then
  1172. v.BrickColor = BrickColor.new("Really black")
  1173. v.Material = "Neon"
  1174. end
  1175. end
  1176. for i, v in pairs(mw1:GetChildren()) do
  1177. if v:IsA("Part") then
  1178. v.Transparency = 1
  1179. v.BrickColor = BrickColor.new("Really black")
  1180. v.Material = "Neon"
  1181. end
  1182. end
  1183. for i, v in pairs(extrawingmod1:GetChildren()) do
  1184. if v:IsA("Part") then
  1185. v.Transparency = 1
  1186. v.BrickColor = BrickColor.new("White")
  1187. v.Material = "Neon"
  1188. end
  1189. end
  1190. for i, v in pairs(extrawingmod2:GetChildren()) do
  1191. if v:IsA("Part") then
  1192. v.Transparency = 1
  1193. v.BrickColor = BrickColor.new("White")
  1194. v.Material = "Neon"
  1195. end
  1196. end
  1197. local MAINRUINCOLOR = BrickColor.new("Really black")
  1198. ------
  1199.  
  1200.  
  1201. function RemoveOutlines(part)
  1202. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1203. end
  1204. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1205. local Part = Create("Part")({
  1206. Parent = Parent,
  1207. Reflectance = Reflectance,
  1208. Transparency = Transparency,
  1209. CanCollide = false,
  1210. Locked = true,
  1211. BrickColor = BrickColor.new(tostring(BColor)),
  1212. Name = Name,
  1213. Size = Size,
  1214. Material = Material
  1215. })
  1216. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1217. RemoveOutlines(Part)
  1218. return Part
  1219. end
  1220. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1221. local Msh = Create(Mesh)({
  1222. Parent = Part,
  1223. Offset = OffSet,
  1224. Scale = Scale
  1225. })
  1226. if Mesh == "SpecialMesh" then
  1227. Msh.MeshType = MeshType
  1228. Msh.MeshId = MeshId
  1229. end
  1230. return Msh
  1231. end
  1232. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1233. local Weld = Create("Weld")({
  1234. Parent = Parent,
  1235. Part0 = Part0,
  1236. Part1 = Part1,
  1237. C0 = C0,
  1238. C1 = C1
  1239. })
  1240. return Weld
  1241. end
  1242.  
  1243. Player=game:GetService("Players").Nobita_Kuns
  1244. Character=Player.Character
  1245. PlayerGui=Player.PlayerGui
  1246. Backpack=Player.Backpack
  1247. Torso=Character.Torso
  1248. Head=Character.Head
  1249. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1250. m=Instance.new('Model',Character)
  1251. LeftArm=Character["Left Arm"]
  1252. LeftLeg=Character["Left Leg"]
  1253. RightArm=Character["Right Arm"]
  1254. RightLeg=Character["Right Leg"]
  1255. LS=Torso["Left Shoulder"]
  1256. LH=Torso["Left Hip"]
  1257. RS=Torso["Right Shoulder"]
  1258. RH=Torso["Right Hip"]
  1259. Face = Head.face
  1260. Neck=Torso.Neck
  1261. it=Instance.new
  1262. attacktype=1
  1263. vt=Vector3.new
  1264. cf=CFrame.new
  1265. euler=CFrame.fromEulerAnglesXYZ
  1266. angles=CFrame.Angles
  1267. cloaked=false
  1268. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1269. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1270. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1271. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1272. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1273. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1274. RootPart=Character.HumanoidRootPart
  1275. RootJoint=RootPart.RootJoint
  1276. RootCF=euler(-1.57,0,3.14)
  1277. attack = false
  1278. attackdebounce = false
  1279. deb=false
  1280. equipped=true
  1281. hand=false
  1282. MMouse=nil
  1283. combo=0
  1284. mana=0
  1285. trispeed=.2
  1286. attackmode='none'
  1287. local idle=0
  1288. local Anim="Idle"
  1289. local Effects={}
  1290. local gun=false
  1291. local shoot=false
  1292. local sine = 0
  1293. local change = 1
  1294. player=nil
  1295. pcall(function()char.LeftWing:destroy()end)
  1296. pcall(function()char.Halo:destroy()end)
  1297. local toggleTag = true
  1298. local txt = Instance.new("BillboardGui", Head)
  1299. txt.Adornee = nil
  1300. txt.Name = "NameDetect"
  1301. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1302. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1303. local text = Instance.new("TextLabel", txt)
  1304. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1305. text.FontSize = "Size8"
  1306. text.TextScaled = true
  1307. text.TextTransparency = 0
  1308. text.BackgroundTransparency = 1
  1309. text.TextTransparency = 0
  1310. text.TextStrokeTransparency = 0
  1311. text.Font = "Fantasy"
  1312. text.TextStrokeColor3 = Color3.new(1,1,1)
  1313. text.TextColor3 = Color3.new(0,0,0)
  1314. text.Text = "Solitude"
  1315.  
  1316. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1317. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1318.  
  1319. function RecolorTextAndRename(name,col1,col2)
  1320. text.TextStrokeColor3 = col2
  1321. text.TextColor3 = col1
  1322. text.Text = name
  1323. end
  1324. --save shoulders
  1325. RSH, LSH=nil, nil
  1326. --welds
  1327. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1328. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1329. LH=Torso["Left Hip"]
  1330. RH=Torso["Right Hip"]
  1331. TorsoColor=Torso.BrickColor
  1332. function NoOutline(Part)
  1333. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1334. end
  1335. player=Player
  1336. ch=Character
  1337. RSH=ch.Torso["Right Shoulder"]
  1338. LSH=ch.Torso["Left Shoulder"]
  1339. --
  1340. RSH.Parent=nil
  1341. LSH.Parent=nil
  1342. --
  1343. RW.Name="Right Shoulder"
  1344. RW.Part0=ch.Torso
  1345. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1346. RW.C1=cf(0, 0.5, 0)
  1347. RW.Part1=ch["Right Arm"]
  1348. RW.Parent=ch.Torso
  1349. --
  1350. LW.Name="Left Shoulder"
  1351. LW.Part0=ch.Torso
  1352. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1353. LW.C1=cf(0, 0.5, 0)
  1354. LW.Part1=ch["Left Arm"]
  1355. LW.Parent=ch.Torso
  1356.  
  1357. local Stats=Instance.new("BoolValue")
  1358. Stats.Name="Stats"
  1359. Stats.Parent=Character
  1360. local Atk=Instance.new("NumberValue")
  1361. Atk.Name="Damage"
  1362. Atk.Parent=Stats
  1363. Atk.Value=1
  1364. local Def=Instance.new("NumberValue")
  1365. Def.Name="Defense"
  1366. Def.Parent=Stats
  1367. Def.Value=1
  1368. local Speed=Instance.new("NumberValue")
  1369. Speed.Name="Speed"
  1370. Speed.Parent=Stats
  1371. Speed.Value=1
  1372. local Mvmt=Instance.new("NumberValue")
  1373. Mvmt.Name="Movement"
  1374. Mvmt.Parent=Stats
  1375. Mvmt.Value=1
  1376.  
  1377. local donum=0
  1378.  
  1379.  
  1380. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1381. local fp=it("Part")
  1382. fp.formFactor=formfactor
  1383. fp.Parent=parent
  1384. fp.Reflectance=reflectance
  1385. fp.Transparency=transparency
  1386. fp.CanCollide=false
  1387. fp.Locked=true
  1388. fp.BrickColor=brickcolor
  1389. fp.Name=name
  1390. fp.Size=size
  1391. fp.Position=Torso.Position
  1392. NoOutline(fp)
  1393. fp.Material="SmoothPlastic"
  1394. fp:BreakJoints()
  1395. return fp
  1396. end
  1397.  
  1398. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1399. local mesh=it(Mesh)
  1400. mesh.Parent=part
  1401. if Mesh=="SpecialMesh" then
  1402. mesh.MeshType=meshtype
  1403. if meshid~="nil" then
  1404. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1405. end
  1406. end
  1407. mesh.Offset=offset
  1408. mesh.Scale=scale
  1409. return mesh
  1410. end
  1411.  
  1412. function weld(parent,part0,part1,c0)
  1413. local weld=it("Weld")
  1414. weld.Parent=parent
  1415. weld.Part0=part0
  1416. weld.Part1=part1
  1417. weld.C0=c0
  1418. return weld
  1419. end
  1420.  
  1421. local Color1=Torso.BrickColor
  1422.  
  1423. local bodvel=Instance.new("BodyVelocity")
  1424. local bg=Instance.new("BodyGyro")
  1425.  
  1426. --// Artificial HB \\--
  1427.  
  1428. local ArtificialHB = Instance.new("BindableEvent", script)
  1429. ArtificialHB.Name = "Heartbeat"
  1430.  
  1431. script:WaitForChild("Heartbeat")
  1432.  
  1433. local tf = 0
  1434. local allowframeloss = false
  1435. local tossremainder = false
  1436. local lastframe = tick()
  1437. local frame = 1/60
  1438. ArtificialHB:Fire()
  1439.  
  1440. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1441. tf = tf + s
  1442. if tf >= frame then
  1443. if allowframeloss then
  1444. script.Heartbeat:Fire()
  1445. lastframe = tick()
  1446. else
  1447. for i = 1, math.floor(tf / frame) do
  1448. ArtificialHB:Fire()
  1449. end
  1450. lastframe = tick()
  1451. end
  1452. if tossremainder then
  1453. tf = 0
  1454. else
  1455. tf = tf - frame * math.floor(tf / frame)
  1456. end
  1457. end
  1458. end)
  1459.  
  1460. function swait(num)
  1461. if num == 0 or num == nil then
  1462. ArtificialHB.Event:wait()
  1463. else
  1464. for i = 0, num do
  1465. ArtificialHB.Event:wait()
  1466. end
  1467. end
  1468. end
  1469.  
  1470. -------- RAINBOW LEAVE IT TO ME
  1471. local r = 255
  1472. local g = 0
  1473. local b = 0
  1474. coroutine.resume(coroutine.create(function()
  1475. while wait() do
  1476. for i = 0, 254/5 do
  1477. swait()
  1478. g = g + 5
  1479. end
  1480. for i = 0, 254/5 do
  1481. swait()
  1482. r = r - 5
  1483. end
  1484. for i = 0, 254/5 do
  1485. swait()
  1486. b = b + 5
  1487. end
  1488. for i = 0, 254/5 do
  1489. swait()
  1490. g = g - 5
  1491. end
  1492. for i = 0, 254/5 do
  1493. swait()
  1494. r = r + 5
  1495. end
  1496. for i = 0, 254/5 do
  1497. swait()
  1498. b = b - 5
  1499. end
  1500. end
  1501. end))
  1502.  
  1503.  
  1504. so = function(id,par,vol,pit)
  1505. coroutine.resume(coroutine.create(function()
  1506. local sou = Instance.new("Sound",par or workspace)
  1507. sou.Volume=vol
  1508. sou.Pitch=pit or 1
  1509. sou.SoundId=id
  1510. swait()
  1511. sou:play()
  1512. game:GetService("Debris"):AddItem(sou,6)
  1513. end))
  1514. end
  1515.  
  1516. function clerp(a,b,t)
  1517. return a:lerp(b,t)
  1518. end
  1519.  
  1520. local function CFrameFromTopBack(at, top, back)
  1521. local right = top:Cross(back)
  1522. return CFrame.new(at.x, at.y, at.z,
  1523. right.x, top.x, back.x,
  1524. right.y, top.y, back.y,
  1525. right.z, top.z, back.z)
  1526. end
  1527.  
  1528. function Triangle(a, b, c)
  1529. local edg1 = (c-a):Dot((b-a).unit)
  1530. local edg2 = (a-b):Dot((c-b).unit)
  1531. local edg3 = (b-c):Dot((a-c).unit)
  1532. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1533. a, b, c = a, b, c
  1534. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1535. a, b, c = b, c, a
  1536. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1537. a, b, c = c, a, b
  1538. else
  1539. assert(false, "unreachable")
  1540. end
  1541.  
  1542. local len1 = (c-a):Dot((b-a).unit)
  1543. local len2 = (b-a).magnitude - len1
  1544. local width = (a + (b-a).unit*len1 - c).magnitude
  1545.  
  1546. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1547.  
  1548. local list = {}
  1549.  
  1550. if len1 > 0.01 then
  1551. local w1 = Instance.new('WedgePart', m)
  1552. game:GetService("Debris"):AddItem(w1,5)
  1553. w1.Material = "SmoothPlastic"
  1554. w1.FormFactor = 'Custom'
  1555. w1.BrickColor = BrickColor.new("Really black")
  1556. w1.Transparency = 0
  1557. w1.Reflectance = 0
  1558. w1.Material = "SmoothPlastic"
  1559. w1.CanCollide = false
  1560. local l1 = Instance.new("PointLight",w1)
  1561. l1.Color = Color3.new(170,0,0)
  1562. NoOutline(w1)
  1563. local sz = Vector3.new(0.2, width, len1)
  1564. w1.Size = sz
  1565. local sp = Instance.new("SpecialMesh",w1)
  1566. sp.MeshType = "Wedge"
  1567. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1568. w1:BreakJoints()
  1569. w1.Anchored = true
  1570. w1.Parent = workspace
  1571. w1.Transparency = 0.7
  1572. table.insert(Effects,{w1,"Disappear",.01})
  1573. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1574. table.insert(list,w1)
  1575. end
  1576.  
  1577. if len2 > 0.01 then
  1578. local w2 = Instance.new('WedgePart', m)
  1579. game:GetService("Debris"):AddItem(w2,5)
  1580. w2.Material = "SmoothPlastic"
  1581. w2.FormFactor = 'Custom'
  1582. w2.BrickColor = BrickColor.new("Really black")
  1583. w2.Transparency = 0
  1584. w2.Reflectance = 0
  1585. w2.Material = "SmoothPlastic"
  1586. w2.CanCollide = false
  1587. local l2 = Instance.new("PointLight",w2)
  1588. l2.Color = Color3.new(170,0,0)
  1589. NoOutline(w2)
  1590. local sz = Vector3.new(0.2, width, len2)
  1591. w2.Size = sz
  1592. local sp = Instance.new("SpecialMesh",w2)
  1593. sp.MeshType = "Wedge"
  1594. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1595. w2:BreakJoints()
  1596. w2.Anchored = true
  1597. w2.Parent = workspace
  1598. w2.Transparency = 0.7
  1599. table.insert(Effects,{w2,"Disappear",.01})
  1600. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1601. table.insert(list,w2)
  1602. end
  1603. return unpack(list)
  1604. end
  1605.  
  1606.  
  1607. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1608. if hit.Parent == nil then
  1609. return
  1610. end
  1611. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1612. for _, v in pairs(hit.Parent:children()) do
  1613. if v:IsA("Humanoid") then
  1614. h = v
  1615. end
  1616. end
  1617. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1618. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1619. return
  1620. end
  1621. local c = Create("ObjectValue")({
  1622. Name = "creator",
  1623. Value = game:service("Players").Nobita_Kuns,
  1624. Parent = h
  1625. })
  1626. game:GetService("Debris"):AddItem(c, 0.5)
  1627. if HitSound ~= nil and HitPitch ~= nil then
  1628. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1629. end
  1630. local Damage = math.random(minim, maxim)
  1631. local blocked = false
  1632. local block = hit.Parent:findFirstChild("Block")
  1633. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1634. blocked = true
  1635. block.Value = block.Value - 1
  1636. print(block.Value)
  1637. end
  1638. if blocked == false then
  1639. HitHealth = h.Health
  1640. h.Health = h.Health - Damage
  1641. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1642. print("gained kill")
  1643. end
  1644. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1645. else
  1646. h.Health = h.Health - Damage / 2
  1647. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1648. end
  1649. if Type == "Knockdown" then
  1650. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1651. hum.PlatformStand = true
  1652. coroutine.resume(coroutine.create(function(HHumanoid)
  1653. swait(1)
  1654. HHumanoid.PlatformStand = false
  1655. end), hum)
  1656. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1657. local bodvol = Create("BodyVelocity")({
  1658. velocity = angle * knockback,
  1659. P = 5000,
  1660. maxForce = Vector3.new(8000, 8000, 8000),
  1661. Parent = hit
  1662. })
  1663. local rl = Create("BodyAngularVelocity")({
  1664. P = 3000,
  1665. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1666. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1667. Parent = hit
  1668. })
  1669. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1670. game:GetService("Debris"):AddItem(rl, 0.5)
  1671. elseif Type == "Normal" then
  1672. local vp = Create("BodyVelocity")({
  1673. P = 500,
  1674. maxForce = Vector3.new(math.huge, 0, math.huge),
  1675. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1676. })
  1677. if knockback > 0 then
  1678. vp.Parent = hit.Parent.Head
  1679. end
  1680. game:GetService("Debris"):AddItem(vp, 0.5)
  1681. elseif Type == "Up" then
  1682. local bodyVelocity = Create("BodyVelocity")({
  1683. velocity = Vector3.new(0, 20, 0),
  1684. P = 5000,
  1685. maxForce = Vector3.new(8000, 8000, 8000),
  1686. Parent = hit
  1687. })
  1688. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1689. local bodyVelocity = Create("BodyVelocity")({
  1690. velocity = Vector3.new(0, 20, 0),
  1691. P = 5000,
  1692. maxForce = Vector3.new(8000, 8000, 8000),
  1693. Parent = hit
  1694. })
  1695. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1696. elseif Type == "Leech" then
  1697. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1698. if hum ~= nil then
  1699. for i = 0, 2 do
  1700. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1701. end
  1702. Humanoid.Health = Humanoid.Health + 10
  1703. end
  1704. elseif Type == "UpKnock" then
  1705. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1706. hum.PlatformStand = true
  1707. if hum ~= nil then
  1708. hitr = true
  1709. end
  1710. coroutine.resume(coroutine.create(function(HHumanoid)
  1711. swait(5)
  1712. HHumanoid.PlatformStand = false
  1713. hitr = false
  1714. end), hum)
  1715. local bodyVelocity = Create("BodyVelocity")({
  1716. velocity = Vector3.new(0, 20, 0),
  1717. P = 5000,
  1718. maxForce = Vector3.new(8000, 8000, 8000),
  1719. Parent = hit
  1720. })
  1721. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1722. local bodyVelocity = Create("BodyVelocity")({
  1723. velocity = Vector3.new(0, 20, 0),
  1724. P = 5000,
  1725. maxForce = Vector3.new(8000, 8000, 8000),
  1726. Parent = hit
  1727. })
  1728. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1729. elseif Type == "Snare" then
  1730. local bp = Create("BodyPosition")({
  1731. P = 2000,
  1732. D = 100,
  1733. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1734. position = hit.Parent.Torso.Position,
  1735. Parent = hit.Parent.Torso
  1736. })
  1737. game:GetService("Debris"):AddItem(bp, 1)
  1738. elseif Type == "Slashnare" then
  1739. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1740. for i = 1, math.random(4, 5) do
  1741. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1742. end
  1743. local bp = Create("BodyPosition")({
  1744. P = 2000,
  1745. D = 100,
  1746. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1747. position = hit.Parent.Torso.Position,
  1748. Parent = hit.Parent.Torso
  1749. })
  1750. game:GetService("Debris"):AddItem(bp, 1)
  1751. elseif Type == "Spike" then
  1752. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1753. local bp = Create("BodyPosition")({
  1754. P = 2000,
  1755. D = 100,
  1756. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1757. position = hit.Parent.Torso.Position,
  1758. Parent = hit.Parent.Torso
  1759. })
  1760. game:GetService("Debris"):AddItem(bp, 1)
  1761. elseif Type == "Freeze" then
  1762. local BodPos = Create("BodyPosition")({
  1763. P = 50000,
  1764. D = 1000,
  1765. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1766. position = hit.Parent.Torso.Position,
  1767. Parent = hit.Parent.Torso
  1768. })
  1769. local BodGy = Create("BodyGyro")({
  1770. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1771. P = 20000,
  1772. Parent = hit.Parent.Torso,
  1773. cframe = hit.Parent.Torso.CFrame
  1774. })
  1775. hit.Parent.Torso.Anchored = true
  1776. coroutine.resume(coroutine.create(function(Part)
  1777. swait(1.5)
  1778. Part.Anchored = false
  1779. end), hit.Parent.Torso)
  1780. game:GetService("Debris"):AddItem(BodPos, 3)
  1781. game:GetService("Debris"):AddItem(BodGy, 3)
  1782. end
  1783. local debounce = Create("BoolValue")({
  1784. Name = "DebounceHit",
  1785. Parent = hit.Parent,
  1786. Value = true
  1787. })
  1788. game:GetService("Debris"):AddItem(debounce, Delay)
  1789. c = Instance.new("ObjectValue")
  1790. c.Name = "creator"
  1791. c.Value = Player
  1792. c.Parent = h
  1793. game:GetService("Debris"):AddItem(c, 0.5)
  1794. end
  1795. end
  1796. function ShowDamage(Pos, Text, Time, Color)
  1797. local Rate = 0.03333333333333333
  1798. local Pos = Pos or Vector3.new(0, 0, 0)
  1799. local Text = Text or ""
  1800. local Time = Time or 2
  1801. local Color = Color or Color3.new(1, 0, 1)
  1802. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1803. EffectPart.Anchored = true
  1804. local BillboardGui = Create("BillboardGui")({
  1805. Size = UDim2.new(3, 0, 3, 0),
  1806. Adornee = EffectPart,
  1807. Parent = EffectPart
  1808. })
  1809. local TextLabel = Create("TextLabel")({
  1810. BackgroundTransparency = 1,
  1811. Size = UDim2.new(1, 0, 1, 0),
  1812. Text = Text,
  1813. TextColor3 = Color,
  1814. TextScaled = true,
  1815. Font = Enum.Font.ArialBold,
  1816. Parent = BillboardGui
  1817. })
  1818. game.Debris:AddItem(EffectPart, Time + 0.1)
  1819. EffectPart.Parent = game:GetService("Workspace")
  1820. delay(0, function()
  1821. local Frames = Time / Rate
  1822. for Frame = 1, Frames do
  1823. wait(Rate)
  1824. local Percent = Frame / Frames
  1825. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1826. TextLabel.TextTransparency = Percent
  1827. end
  1828. if EffectPart and EffectPart.Parent then
  1829. EffectPart:Destroy()
  1830. end
  1831. end)
  1832. end
  1833. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1834. for _, c in pairs(workspace:children()) do
  1835. local hum = c:findFirstChildOfClass("Humanoid")
  1836. if hum ~= nil then
  1837. local head = c:findFirstChild("Head")
  1838. if head ~= nil then
  1839. local targ = head.Position - Part.Position
  1840. local mag = targ.magnitude
  1841. if magni >= mag and c.Name ~= Player.Name then
  1842. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1843. end
  1844. end
  1845. end
  1846. end
  1847. end
  1848.  
  1849. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1850. for _, c in pairs(workspace:children()) do
  1851. local hum = c:findFirstChild("Humanoid")
  1852. if hum ~= nil then
  1853. local head = c:findFirstChild("Torso")
  1854. if head ~= nil then
  1855. local targ = head.Position - Part.Position
  1856. local mag = targ.magnitude
  1857. if magni >= mag and c.Name ~= Player.Name then
  1858. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1859. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1860. end
  1861. end
  1862. end
  1863. end
  1864. end
  1865.  
  1866. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1867. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1868. end
  1869.  
  1870. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1871. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1872. prt.Anchored=true
  1873. prt.CFrame=cframe
  1874. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1875. --http://www.roblox.com/asset/?id=4770560
  1876. game:GetService("Debris"):AddItem(prt,2)
  1877. CF=prt.CFrame
  1878. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1879. for i=0,1,0.2 do
  1880. wait()
  1881. Part.CFrame=CF*cf(0,0,-0.4)
  1882. end
  1883. for i=0,1,delay do
  1884. wait()
  1885. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1886. Mesh.Scale=Mesh.Scale
  1887. end
  1888. for i=0,1,0.1 do
  1889. wait()
  1890. Part.Transparency=i
  1891. end
  1892. Part.Parent=nil
  1893. end),prt,msh,CF)
  1894. end
  1895.  
  1896. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1897. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1898. prt.Anchored=true
  1899. prt.Material = "Neon"
  1900. prt.CFrame=cframe
  1901. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1902. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1903. game:GetService("Debris"):AddItem(prt,5)
  1904. coroutine.resume(coroutine.create(function(Part,Mesh)
  1905. for i=0,1,delay do
  1906. swait()
  1907. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1908. Part.Transparency=i
  1909. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1910. end
  1911. Part.Parent=nil
  1912. end),prt,msh)
  1913. end
  1914.  
  1915. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1916. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1917. prt.Anchored=true
  1918. prt.Material = "Neon"
  1919. prt.CFrame=cframe
  1920. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1921. game:GetService("Debris"):AddItem(prt,5)
  1922. coroutine.resume(coroutine.create(function(Part,Mesh)
  1923. local rtype = rottype
  1924. for i=0,1,delay do
  1925. swait()
  1926. if rtype == 1 then
  1927. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1928. elseif rtype == 2 then
  1929. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1930. end
  1931. Part.Transparency=i
  1932. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1933. end
  1934. Part.Parent=nil
  1935. end),prt,msh)
  1936. end
  1937.  
  1938. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1939. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1940. prt.Anchored=true
  1941. prt.CFrame=cframe
  1942. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1943. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1944. game:GetService("Debris"):AddItem(prt,5)
  1945. coroutine.resume(coroutine.create(function(Part,Mesh)
  1946. for i=0,1,delay do
  1947. wait()
  1948. Part.Transparency=i
  1949. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1950. end
  1951. Part.Parent=nil
  1952. end),prt,msh)
  1953. end
  1954.  
  1955. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1956. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1957. prt.Anchored=true
  1958. prt.Material = "Neon"
  1959. prt.CFrame=cframe
  1960. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1961. game:GetService("Debris"):AddItem(prt,5)
  1962. coroutine.resume(coroutine.create(function(Part,Mesh)
  1963. local rtype = rottype
  1964. for i=0,1,delay do
  1965. swait()
  1966. if rtype == 1 then
  1967. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1968. elseif rtype == 2 then
  1969. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1970. end
  1971. Part.Transparency=i
  1972. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1973. end
  1974. Part.Parent=nil
  1975. end),prt,msh)
  1976. end
  1977.  
  1978. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1979. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1980. prt.Anchored=true
  1981. prt.Material = "Neon"
  1982. prt.CFrame=cframe
  1983. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1984. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1985. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1986. game:GetService("Debris"):AddItem(prt,5)
  1987. coroutine.resume(coroutine.create(function(Part,Mesh)
  1988. local rtype = rottype
  1989. for i=0,1,delay do
  1990. swait()
  1991. if rtype == 1 then
  1992. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1993. elseif rtype == 2 then
  1994. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1995. end
  1996. dec.Transparency=i
  1997. dec2.Transparency=i
  1998. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1999. end
  2000. Part.Parent=nil
  2001. end),prt,msh)
  2002. end
  2003.  
  2004. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  2005. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2006. prt.Anchored=true
  2007. prt.Material = "Neon"
  2008. prt.CFrame=cframe
  2009. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  2010. game:GetService("Debris"):AddItem(prt,5)
  2011. coroutine.resume(coroutine.create(function(Part,Mesh)
  2012. local rtype = rottype
  2013. for i=0,1,delay do
  2014. swait()
  2015. if rtype == 1 then
  2016. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2017. elseif rtype == 2 then
  2018. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2019. end
  2020. prt.Transparency=i
  2021. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2022. end
  2023. Part.Parent=nil
  2024. end),prt,msh)
  2025. end
  2026.  
  2027. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  2028. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2029. prt.Anchored=true
  2030. prt.Material = "Neon"
  2031. prt.CFrame=cframe
  2032. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  2033. game:GetService("Debris"):AddItem(prt,5)
  2034. coroutine.resume(coroutine.create(function(Part,Mesh)
  2035. local rtype = rottype
  2036. for i=0,1,delay do
  2037. swait()
  2038. if rtype == 1 then
  2039. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  2040. elseif rtype == 2 then
  2041. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  2042. end
  2043. prt.Transparency=i
  2044. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  2045. end
  2046. Part.Parent=nil
  2047. end),prt,msh)
  2048. end
  2049.  
  2050. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  2051. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2052. prt.Anchored=true
  2053. prt.Material = "Neon"
  2054. prt.CFrame=cframe
  2055. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2056. game:GetService("Debris"):AddItem(prt,5)
  2057. coroutine.resume(coroutine.create(function(Part,Mesh)
  2058. local rtype = rottype
  2059. for i=0,1,delay do
  2060. swait()
  2061. if rtype == 1 then
  2062. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2063. elseif rtype == 2 then
  2064. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2065. end
  2066. prt.Transparency=i
  2067. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2068. end
  2069. Part.Parent=nil
  2070. end),prt,msh)
  2071. end
  2072.  
  2073. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2074. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2075. prt.Anchored=true
  2076. prt.Material = "Neon"
  2077. prt.CFrame=cframe
  2078. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2079. game:GetService("Debris"):AddItem(prt,5)
  2080. coroutine.resume(coroutine.create(function(Part,Mesh)
  2081. local rtype = rottype
  2082. for i=0,1,delay do
  2083. swait()
  2084. if rtype == 1 then
  2085. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2086. elseif rtype == 2 then
  2087. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2088. end
  2089. prt.Transparency=i
  2090. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2091. end
  2092. Part.Parent=nil
  2093. end),prt,msh)
  2094. end
  2095.  
  2096. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2097. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2098. prt.Anchored=false
  2099. prt.CFrame=cframe
  2100. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2101. local wld=weld(prt,prt,Parent,cframe)
  2102. game:GetService("Debris"):AddItem(prt,5)
  2103. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2104. for i=0,1,delay do
  2105. wait()
  2106. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2107. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2108. Part.Transparency=i
  2109. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2110. end
  2111. Part.Parent=nil
  2112. end),prt,msh,wld)
  2113. end
  2114.  
  2115. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2116. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2117. prt.Anchored=false
  2118. prt.CFrame=cframe
  2119. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2120. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2121. game:GetService("Debris"):AddItem(prt,5)
  2122. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2123. for i=0,1,delay do
  2124. wait()
  2125. Weld.C0=euler(i*20,0,0)
  2126. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2127. Part.Transparency=i
  2128. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2129. end
  2130. Part.Parent=nil
  2131. end),prt,msh,wld)
  2132. end
  2133.  
  2134. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2135. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2136. prt.Anchored=true
  2137. prt.CFrame=cframe
  2138. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2139. game:GetService("Debris"):AddItem(prt,2)
  2140. coroutine.resume(coroutine.create(function(Part,Mesh)
  2141. for i=0,1,delay do
  2142. wait()
  2143. Part.CFrame=Part.CFrame
  2144. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2145. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2146. prt2.Anchored=true
  2147. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2148. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2149. game:GetService("Debris"):AddItem(prt2,2)
  2150. coroutine.resume(coroutine.create(function(Part,Mesh)
  2151. for i=0,1,0.1 do
  2152. wait()
  2153. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2154. end
  2155. Part.Parent=nil
  2156. end),prt2,msh2)
  2157. end
  2158. for i=0,1,delay*2 do
  2159. wait()
  2160. Part.CFrame=Part.CFrame
  2161. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2162. end
  2163. Part.Parent=nil
  2164. end),prt,msh)
  2165. end
  2166.  
  2167. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2168. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2169. prt.Anchored=true
  2170. prt.CFrame=cframe
  2171. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2172. game:GetService("Debris"):AddItem(prt,2)
  2173. coroutine.resume(coroutine.create(function(Part,Mesh)
  2174. for i=0,1,delay do
  2175. wait()
  2176. Part.CFrame=Part.CFrame
  2177. Part.Transparency=i
  2178. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2179. end
  2180. Part.Parent=nil
  2181. end),prt,msh)
  2182. end
  2183.  
  2184. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2185. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2186. prt.Anchored=true
  2187. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2188. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2189. game:GetService("Debris"):AddItem(prt,2)
  2190. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2191. CF=Part.CFrame
  2192. Numbb=0
  2193. randnumb=math.random()/10
  2194. rand1=math.random()/10
  2195. for i=0,1,rand1 do
  2196. wait()
  2197. CF=CF*cf(0,math.random()/2,0)
  2198. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2199. Part.CFrame=CF*euler(Numbb,0,0)
  2200. Part.Transparency=i
  2201. Numbb=Numbb+randnumb
  2202. end
  2203. Part.Parent=nil
  2204. end),prt,CF,Numbb,randnumb)
  2205. end
  2206.  
  2207. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2208. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2209. prt.Anchored=true
  2210. prt.CFrame=cframe
  2211. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2212. game:GetService("Debris"):AddItem(prt,5)
  2213. coroutine.resume(coroutine.create(function(Part,Mesh)
  2214. for i=0,1,delay do
  2215. wait()
  2216. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2217. Part.Transparency=i
  2218. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2219. end
  2220. Part.Parent=nil
  2221. end),prt,msh)
  2222. end
  2223.  
  2224. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2225. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2226. prt.Anchored=true
  2227. prt.CFrame=cframe
  2228. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2229. game:GetService("Debris"):AddItem(prt,2)
  2230. coroutine.resume(coroutine.create(function(Part,Mesh)
  2231. for i=0,1,delay do
  2232. wait()
  2233. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2234. Part.Transparency=i
  2235. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2236. end
  2237. Part.Parent=nil
  2238. end),prt,msh)
  2239. end
  2240.  
  2241. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2242. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2243. prt.Anchored=true
  2244. prt.CFrame=cframe*cf(x,y,z)
  2245. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2246. game:GetService("Debris"):AddItem(prt,5)
  2247. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2248. local num=math.random()
  2249. local num2=math.random(-3,2)+math.random()
  2250. local numm=0
  2251. for i=0,1,delay*2 do
  2252. swait()
  2253. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2254. Part.Transparency=i
  2255. numm=numm+0.01
  2256. end
  2257. Part.Parent=nil
  2258. Mesh.Parent=nil
  2259. end),prt,msh,x,y,z)
  2260. end
  2261.  
  2262. function dmgstart(dmg,what)
  2263. hitcon = what.Touched:connect(function(hit)
  2264. local hum = hit.Parent:FindFirstChild("Humanoid")
  2265. if hum and not hum:IsDescendantOf(Character) then
  2266. hum:TakeDamage(dmg)
  2267. end
  2268. end)
  2269. end
  2270.  
  2271. function dmgstop()
  2272. hitcon:disconnect()
  2273. end
  2274.  
  2275. function Cloak()
  2276. Face.Parent=nil
  2277. cloaked=true
  2278. for _,v in pairs(Torso.Parent:children()) do
  2279. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2280. coroutine.resume(coroutine.create(function()
  2281. for i=0,1,0.2 do
  2282. wait()
  2283. v.Transparency=i
  2284. end
  2285. v.Transparency=1
  2286. end))
  2287. end
  2288. if v.className=="Hat" then
  2289. hatp=v.Handle
  2290. coroutine.resume(coroutine.create(function(derp)
  2291. for i=0,1,0.2 do
  2292. wait()
  2293. derp.Transparency=i
  2294. end
  2295. derp.Transparency=1
  2296. end),hatp)
  2297. end
  2298. end
  2299. for _,v in pairs(m:children()) do
  2300. if v.className=="Part" then
  2301. coroutine.resume(coroutine.create(function()
  2302. for i=0,1,0.2 do
  2303. wait()
  2304. v.Transparency=i
  2305. end
  2306. v.Transparency=1
  2307. end))
  2308. end
  2309. end
  2310. end
  2311.  
  2312. function UnCloak()
  2313. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2314. Face.Parent=Head
  2315. cloaked=false
  2316. for _,v in pairs(Torso.Parent:children()) do
  2317. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2318. coroutine.resume(coroutine.create(function()
  2319. for i=0,1,0.1 do
  2320. wait()
  2321. v.Transparency=v.Transparency-0.1
  2322. end
  2323. v.Transparency=0
  2324. end))
  2325. end
  2326. if v.className=="Hat" then
  2327. hatp=v.Handle
  2328. coroutine.resume(coroutine.create(function(derp)
  2329. for i=0,1,0.1 do
  2330. wait()
  2331. derp.Transparency=derp.Transparency-0.1
  2332. end
  2333. derp.Transparency=0
  2334. end),hatp)
  2335. end
  2336. end
  2337. for _,v in pairs(m:children()) do
  2338. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2339. coroutine.resume(coroutine.create(function()
  2340. for i=0,1,0.1 do
  2341. wait()
  2342. v.Transparency=v.Transparency-0.1
  2343. end
  2344. v.Transparency=0
  2345. end))
  2346. v.Transparency=0
  2347. end
  2348. end
  2349. end
  2350.  
  2351. local origcolor = BrickColor.new("Pastel light blue")
  2352. ---- This section of explosions.
  2353. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2354. local expart = Instance.new("Part",char)
  2355. local expart2 = Instance.new("Part",char)
  2356. local rin = Instance.new("Part",char)
  2357. local rin2 = Instance.new("Part",char)
  2358. local partMesh = Instance.new("SpecialMesh",expart)
  2359. partMesh.MeshType = "Sphere"
  2360. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2361. partMesh2.MeshType = "Sphere"
  2362. local partMesh3 = Instance.new("SpecialMesh",rin)
  2363. partMesh3.MeshType = "Brick"
  2364. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2365. partMesh4.MeshType = "Brick"
  2366. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2367. partMesh.Scale = vt(rad,rad,rad)
  2368. expart.Size = vt(1,1,1)
  2369. expart.Transparency = 0
  2370. expart.Anchored = true
  2371. expart.Material = "Neon"
  2372. expart.BrickColor = bc("White")
  2373. expart.CFrame = par.CFrame
  2374. partMesh2.Scale = vt(rad,rad,rad)
  2375. expart2.Size = vt(1.15,1.15,1.15)
  2376. expart2.Transparency = 0.5
  2377. expart2.Anchored = true
  2378. expart2.Material = "Neon"
  2379. expart2.BrickColor = par.BrickColor
  2380. expart2.CFrame = par.CFrame
  2381. rin.Size = vt(1.15,1.15,1.15)
  2382. rin.Transparency = 1
  2383. rin.Anchored = true
  2384. rin.Material = "Neon"
  2385. rin.BrickColor = par.BrickColor
  2386. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2387. rin2.Size = vt(1.15,1.15,1.15)
  2388. rin2.Transparency = 1
  2389. rin2.Anchored = true
  2390. rin2.Material = "Neon"
  2391. rin2.BrickColor = par.BrickColor
  2392. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2393. partMesh3.Scale = vt(0,1,0)
  2394. partMesh4.Scale = vt(0,1,0)
  2395. local dec2 = Instance.new("Decal", rin)
  2396. dec2.Face = "Top"
  2397. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2398. dec2.Parent = rin
  2399. local dec2b = dec2:Clone()
  2400. dec2b.Face = "Bottom"
  2401. dec2b.Parent = rin
  2402.  
  2403. local dec2a = Instance.new("Decal", rin2)
  2404. dec2a.Face = "Top"
  2405. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2406. dec2a.Parent = rin2
  2407. local dec2ab = dec2a:Clone()
  2408. dec2ab.Face = "Bottom"
  2409. dec2ab.Parent = rin2
  2410. expart.CanCollide = false
  2411. expart2.CanCollide = false
  2412. rin.CanCollide = false
  2413. rin2.CanCollide = false
  2414. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2415. local value = 1*rad/6.5
  2416. for i = 0, 199 do
  2417. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2418. expart.CFrame = expart.CFrame
  2419. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2420. expart2.CFrame = expart.CFrame
  2421. value = value - 0.035*rad/30
  2422. if value < 7.5 then
  2423. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2424. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2425. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2426. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2427. end
  2428. if value < 0 then
  2429. dec2.Transparency = dec2.Transparency + 0.025
  2430. dec2a.Transparency = dec2a.Transparency + 0.025
  2431. dec2b.Transparency = dec2b.Transparency + 0.025
  2432. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2433. expart.Transparency = expart.Transparency + 0.025
  2434. expart2.Transparency = expart2.Transparency + 0.025
  2435. rin.Transparency = rin.Transparency + 0.025
  2436. rin2.Transparency = rin2.Transparency + 0.025
  2437. end
  2438. swait()
  2439. end
  2440. game:GetService("Debris"):AddItem(expart, 1)
  2441. game:GetService("Debris"):AddItem(expart2, 1)
  2442. game:GetService("Debris"):AddItem(rin, 1)
  2443. game:GetService("Debris"):AddItem(rin2, 1)
  2444. end
  2445.  
  2446. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2447. local expart = Instance.new("Part",char)
  2448. local expart2 = Instance.new("Part",char)
  2449. local partMesh = Instance.new("SpecialMesh",expart)
  2450. partMesh.MeshType = "Sphere"
  2451. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2452. partMesh2.MeshType = "Sphere"
  2453. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2454. partMesh.Scale = vt(rad,rad,rad)
  2455. expart.Size = vt(1,1,1)
  2456. expart.Transparency = 0
  2457. expart.Anchored = true
  2458. expart.Material = "Neon"
  2459. expart.BrickColor = bc("White")
  2460. expart.CFrame = par.CFrame
  2461. partMesh2.Scale = vt(rad,rad,rad)
  2462. expart2.Size = vt(1.15,1.15,1.15)
  2463. expart2.Transparency = 0.5
  2464. expart2.Anchored = true
  2465. expart2.Material = "Neon"
  2466. expart2.BrickColor = par.BrickColor
  2467. expart2.CFrame = par.CFrame
  2468. expart.CanCollide = false
  2469. expart2.CanCollide = false
  2470. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2471. local value = 1*rad/6.5
  2472. for i = 0, 75 do
  2473. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2474. expart.CFrame = expart.CFrame
  2475. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2476. expart2.CFrame = expart.CFrame
  2477. value = value - 0.035*rad/5
  2478. if value < 0 then
  2479. value = 0
  2480. expart.Transparency = expart.Transparency + 0.05
  2481. expart2.Transparency = expart2.Transparency + 0.05
  2482. end
  2483. swait()
  2484. end
  2485. game:GetService("Debris"):AddItem(expart, 1)
  2486. game:GetService("Debris"):AddItem(expart2, 1)
  2487. end
  2488.  
  2489. function AreaDanger(rad,par,mindam,maxdam)
  2490. local expart = Instance.new("Part",char)
  2491. local partMesh = Instance.new("SpecialMesh",expart)
  2492. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2493. partMesh.MeshType = "Sphere"
  2494. partMesh.Scale = vt(rad,rad,rad)
  2495. expart.Size = vt(1,1,1)
  2496. expart.Transparency = 0.5
  2497. expart.Anchored = true
  2498. expart.Material = "Neon"
  2499. expart.CanCollide = false
  2500. expart.BrickColor = par.BrickColor
  2501. expart.CFrame = par.CFrame
  2502. local value = 1*rad/5
  2503. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2504. for i = 0, 14 do
  2505. wait()
  2506. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2507. expart.CFrame = expart.CFrame
  2508. value = value - 0.035*rad
  2509. if value < 0 then
  2510. value = 0
  2511. end
  2512. end
  2513. wait(0.25)
  2514. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2515. wait(0.5)
  2516. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2517. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2518. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2519. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2520. for i = 0, 14 do
  2521. wait()
  2522. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2523. expart.CFrame = expart.CFrame
  2524. value = value - 0.035*rad/2
  2525. end
  2526. expart.Transparency = 1
  2527. game:GetService("Debris"):AddItem(expart, 5)
  2528. end
  2529.  
  2530. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2531. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2532. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2533. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2534. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2535. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2536. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2537. for i = 0, 24 do
  2538. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2539. end
  2540. for i = 0, 24 do
  2541. local expart = Instance.new("Part",char)
  2542. expart.Transparency = 1
  2543. expart.Anchored = true
  2544. expart.CanCollide = false
  2545. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2546. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2547. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2548. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2549. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2550. for i = 0, 9 do
  2551. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2552. end
  2553. game:GetService("Debris"):AddItem(expart, 2)
  2554. wait(0.1)
  2555. end
  2556. end
  2557.  
  2558. function EXterPlosion(par)
  2559. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2560. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2561. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2562. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2563. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2564. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2565. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2566. for i = 0, 24 do
  2567. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2568. end
  2569. for i = 0, 24 do
  2570. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2571. end
  2572. end
  2573. ----
  2574.  
  2575.  
  2576. function ring(type,pos,scale,value)
  2577. local type = type
  2578. local rng = Instance.new("Part", char)
  2579. rng.Anchored = true
  2580. rng.BrickColor = origcolor
  2581. rng.CanCollide = false
  2582. rng.FormFactor = 3
  2583. rng.Name = "Ring"
  2584. rng.Size = Vector3.new(1, 1, 1)
  2585. rng.Transparency = 0
  2586. rng.TopSurface = 0
  2587. rng.BottomSurface = 0
  2588. rng.CFrame = pos
  2589. local rngm = Instance.new("SpecialMesh", rng)
  2590. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2591. rngm.Scale = scale
  2592. local scaler2 = 1
  2593. if type == "Add" then
  2594. scaler2 = 1*value
  2595. elseif type == "Divide" then
  2596. scaler2 = 1/value
  2597. end
  2598. coroutine.resume(coroutine.create(function()
  2599. for i = 0,10,0.1 do
  2600. swait()
  2601. if type == "Add" then
  2602. scaler2 = scaler2 - 0.01*value
  2603. elseif type == "Divide" then
  2604. scaler2 = scaler2 - 0.01/value
  2605. end
  2606. rng.Transparency = rng.Transparency + 0.01
  2607. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2608. end
  2609. rng:Destroy()
  2610. end))
  2611. end
  2612.  
  2613.  
  2614. function wave(type,pos,scale,value)
  2615. local type = type
  2616. local rng = Instance.new("Part", char)
  2617. rng.Anchored = true
  2618. rng.BrickColor = origcolor
  2619. rng.CanCollide = false
  2620. rng.FormFactor = 3
  2621. rng.Name = "Ring"
  2622. rng.Size = Vector3.new(1, 1, 1)
  2623. rng.Transparency = 0
  2624. rng.TopSurface = 0
  2625. rng.BottomSurface = 0
  2626. rng.CFrame = pos
  2627. local rngm = Instance.new("SpecialMesh", rng)
  2628. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2629. rngm.Scale = scale
  2630. local scaler2 = 1
  2631. if type == "Add" then
  2632. scaler2 = 1*value
  2633. elseif type == "Divide" then
  2634. scaler2 = 1/value
  2635. end
  2636. coroutine.resume(coroutine.create(function()
  2637. for i = 0,10,0.1 do
  2638. swait()
  2639. if type == "Add" then
  2640. scaler2 = scaler2 - 0.01*value
  2641. elseif type == "Divide" then
  2642. scaler2 = scaler2 - 0.01/value
  2643. end
  2644. rng.Transparency = rng.Transparency + 0.01
  2645. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2646. end
  2647. rng:Destroy()
  2648. end))
  2649. end
  2650.  
  2651. function wind(type,pos,scale,value,speed)
  2652. local type = type
  2653. local rng = Instance.new("Part", char)
  2654. rng.Anchored = true
  2655. rng.BrickColor = origcolor
  2656. rng.CanCollide = false
  2657. rng.FormFactor = 3
  2658. rng.Name = "Ring"
  2659. rng.Size = Vector3.new(1, 1, 1)
  2660. rng.Transparency = 0
  2661. rng.TopSurface = 0
  2662. rng.BottomSurface = 0
  2663. rng.CFrame = pos
  2664. local rngm = Instance.new("SpecialMesh", rng)
  2665. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2666. rngm.Scale = scale
  2667. local scaler2 = 1
  2668. if type == "Add" then
  2669. scaler2 = 1*value
  2670. elseif type == "Divide" then
  2671. scaler2 = 1/value
  2672. end
  2673. coroutine.resume(coroutine.create(function()
  2674. for i = 0,10,0.1 do
  2675. swait()
  2676. if type == "Add" then
  2677. scaler2 = scaler2 - 0.01*value
  2678. elseif type == "Divide" then
  2679. scaler2 = scaler2 - 0.01/value
  2680. end
  2681. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2682. rng.Transparency = rng.Transparency + 0.01
  2683. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2684. end
  2685. rng:Destroy()
  2686. end))
  2687. end
  2688.  
  2689. function groundwind(type,pos,scale,value,speed)
  2690. local type = type
  2691. local rng = Instance.new("Part", char)
  2692. rng.Anchored = true
  2693. rng.BrickColor = origcolor
  2694. rng.CanCollide = false
  2695. rng.FormFactor = 3
  2696. rng.Name = "Ring"
  2697. rng.Size = Vector3.new(1, 1, 1)
  2698. rng.Transparency = 0
  2699. rng.TopSurface = 0
  2700. rng.BottomSurface = 0
  2701. rng.CFrame = pos
  2702. local rngm = Instance.new("SpecialMesh", rng)
  2703. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2704. rngm.Scale = scale
  2705. local scaler2 = 1
  2706. if type == "Add" then
  2707. scaler2 = 1*value
  2708. elseif type == "Divide" then
  2709. scaler2 = 1/value
  2710. end
  2711. coroutine.resume(coroutine.create(function()
  2712. for i = 0,10,0.1 do
  2713. swait()
  2714. if type == "Add" then
  2715. scaler2 = scaler2 - 0.01*value
  2716. elseif type == "Divide" then
  2717. scaler2 = scaler2 - 0.01/value
  2718. end
  2719. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2720. rng.Transparency = rng.Transparency + 0.01
  2721. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2722. end
  2723. rng:Destroy()
  2724. end))
  2725. end
  2726.  
  2727. function CameraManager()
  2728. if TwoD and not CamInterrupt then
  2729. if Humanoid.Health > 0 then
  2730. Camera.CameraSubject = Humanoid
  2731. Camera.CameraType = "Scriptable"
  2732. Humanoid.AutoRotate = false
  2733. if Booleans.GyroUse then
  2734. Directer.MaxTorque = Vec3(0, huge, 0)
  2735. else
  2736. Directer.MaxTorque = Vec3(0, 0, 0)
  2737. end
  2738. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2739. if Booleans.CamFollow then
  2740. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2741. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2742. else
  2743. CPart.Position = RootPart.Position
  2744. end
  2745. else
  2746. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2747. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2748. end
  2749. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2750. else
  2751. Camera.CameraSubject = Humanoid
  2752. Camera.CameraType = "Custom"
  2753. Controller.Disabled = false
  2754. end
  2755. end
  2756. end
  2757.  
  2758. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2759. local type = type
  2760. local rng = Instance.new("Part", char)
  2761. rng.Anchored = true
  2762. rng.BrickColor = color
  2763. rng.CanCollide = false
  2764. rng.FormFactor = 3
  2765. rng.Name = "Ring"
  2766. rng.Material = "Neon"
  2767. rng.Size = Vector3.new(1, 1, 1)
  2768. rng.Transparency = 0
  2769. rng.TopSurface = 0
  2770. rng.BottomSurface = 0
  2771. rng.CFrame = pos
  2772. local rngm = Instance.new("SpecialMesh", rng)
  2773. rngm.MeshType = "Sphere"
  2774.  
  2775.  
  2776. if(heart)then
  2777. rngm.MeshType = Enum.MeshType.FileMesh
  2778. rngm.MeshId = "rbxassetid://105992239"
  2779. rngm.Offset = Vector3.new(0,0,-.25)
  2780. end
  2781. rngm.Scale = scale
  2782. if rainbowmode == true and not notaffectbychaosrainbow then
  2783. rng.Color = Color3.new(r/255,g/255,b/255)
  2784. end
  2785. local scaler2 = 1
  2786. if type == "Add" then
  2787. scaler2 = 1*value
  2788. elseif type == "Divide" then
  2789. scaler2 = 1/value
  2790. end
  2791. coroutine.resume(coroutine.create(function()
  2792. for i = 0,10/bonuspeed,0.1 do
  2793. swait()
  2794. if rainbowmode == true and not notaffectbychaosrainbow then
  2795. rng.Color = Color3.new(r/255,g/255,b/255)
  2796. end
  2797. if type == "Add" then
  2798. scaler2 = scaler2 - 0.01*value/bonuspeed
  2799. elseif type == "Divide" then
  2800. scaler2 = scaler2 - 0.01/value*bonuspeed
  2801. end
  2802. if chaosmode == true and not notaffectbychaosrainbow then
  2803. rng.BrickColor = BrickColor.random()
  2804. end
  2805. if glitchymode then
  2806. local val = math.random(1,255)
  2807. local color = Color3.fromRGB(val,val,val)
  2808. rng.Color = color
  2809. end
  2810. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2811. if(invert)then
  2812. if(heart)then
  2813. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2814. else
  2815. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2816. end
  2817. else
  2818. if(heart)then
  2819. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2820. else
  2821. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2822. end
  2823. end
  2824. rng.CFrame = pos
  2825. end
  2826. rng:Destroy()
  2827. end))
  2828. end
  2829.  
  2830. function newBezier(startpos, pos2, pos3, endpos, t)
  2831. local A = clerp(startpos, pos2, t)
  2832. local B = clerp(pos2, pos3, t)
  2833. local C = clerp(pos3, endpos, t)
  2834. local lerp1 = clerp(A, B, t)
  2835. local lerp2 = clerp(B, C, t)
  2836. local cubic = clerp(lerp1, lerp2, t)
  2837. return cubic
  2838. end
  2839.  
  2840.  
  2841. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2842. local type = type
  2843. local rng = Instance.new("Part", char)
  2844. rng.Anchored = true
  2845. rng.BrickColor = color
  2846. rng.CanCollide = false
  2847. rng.FormFactor = 3
  2848. rng.Name = "Ring"
  2849. rng.Material = "Neon"
  2850. rng.Size = Vector3.new(1, 1, 1)
  2851. rng.Transparency = 0
  2852. rng.TopSurface = 0
  2853. rng.BottomSurface = 0
  2854. rng.CFrame = pos
  2855. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2856. local rngm = Instance.new("SpecialMesh", rng)
  2857. rngm.MeshType = "Brick"
  2858. if(heart)then
  2859. rngm.MeshType = Enum.MeshType.FileMesh
  2860. rngm.MeshId = "rbxassetid://105992239"
  2861. rngm.Offset = Vector3.new(0,0,-.25)
  2862. end
  2863. rngm.Scale = vt(x1,y1,z1)
  2864. if rainbowmode == true then
  2865. rng.Color = Color3.new(r/255,g/255,b/255)
  2866. end
  2867. local scaler2 = 1
  2868. local speeder = FastSpeed/10
  2869. if type == "Add" then
  2870. scaler2 = 1*value
  2871. elseif type == "Divide" then
  2872. scaler2 = 1/value
  2873. end
  2874. coroutine.resume(coroutine.create(function()
  2875. for i = 0,10/bonuspeed,0.1 do
  2876. swait()
  2877. if rainbowmode == true then
  2878. rng.Color = Color3.new(r/255,g/255,b/255)
  2879. end
  2880. if type == "Add" then
  2881. scaler2 = scaler2 - 0.01*value/bonuspeed
  2882. elseif type == "Divide" then
  2883. scaler2 = scaler2 - 0.01/value*bonuspeed
  2884. end
  2885. if chaosmode == true then
  2886. rng.BrickColor = BrickColor.random()
  2887. end
  2888. if glitchymode then
  2889. local val = math.random(1,255)
  2890. local color = Color3.fromRGB(val,val,val)
  2891. rng.Color = color
  2892. end
  2893. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2894. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2895. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2896. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2897. end
  2898. rng:Destroy()
  2899. end))
  2900. end
  2901.  
  2902.  
  2903. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2904. local type = type
  2905. local rng = Instance.new("Part", char)
  2906. rng.Anchored = true
  2907. rng.BrickColor = color
  2908. rng.CanCollide = false
  2909. rng.FormFactor = 3
  2910. rng.Name = "Ring"
  2911. rng.Material = "Neon"
  2912. rng.Size = Vector3.new(1, 1, 1)
  2913. rng.Transparency = 0
  2914. rng.TopSurface = 0
  2915. rng.BottomSurface = 0
  2916. rng.CFrame = pos
  2917. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2918. local rngm = Instance.new("SpecialMesh", rng)
  2919. rngm.MeshType = "Brick"
  2920. if(heart)then
  2921. rngm.MeshType = Enum.MeshType.FileMesh
  2922. rngm.MeshId = "rbxassetid://105992239"
  2923. rngm.Offset = Vector3.new(0,0,-.25)
  2924. end
  2925. rngm.Scale = vt(x1,y1,z1)
  2926. if rainbowmode == true then
  2927. rng.Color = Color3.new(r/255,g/255,b/255)
  2928. end
  2929. local scaler2 = 0
  2930. local speeder = FastSpeed/10
  2931. if type == "Add" then
  2932. scaler2 = 1*value
  2933. elseif type == "Divide" then
  2934. scaler2 = 1/value
  2935. end
  2936. coroutine.resume(coroutine.create(function()
  2937. for i = 0,10/bonuspeed,0.1 do
  2938. swait()
  2939. if rainbowmode == true then
  2940. rng.Color = Color3.new(r/255,g/255,b/255)
  2941. end
  2942. if type == "Add" then
  2943. scaler2 = scaler2 - 0.01*value/bonuspeed
  2944. elseif type == "Divide" then
  2945. scaler2 = scaler2 - 0.01/value*bonuspeed
  2946. end
  2947. if chaosmode == true then
  2948. rng.BrickColor = BrickColor.random()
  2949. end
  2950. if glitchymode then
  2951. local val = math.random(1,255)
  2952. local color = Color3.fromRGB(val,val,val)
  2953. rng.Color = color
  2954. end
  2955. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2956. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2957. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2958. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2959. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2960. end
  2961. rng:Destroy()
  2962. end))
  2963. end
  2964.  
  2965. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2966. local type = type
  2967. local rng = Instance.new("Part", char)
  2968. rng.Anchored = true
  2969. rng.BrickColor = color
  2970. rng.CanCollide = false
  2971. rng.FormFactor = 3
  2972. rng.Name = "Ring"
  2973. rng.Material = "Neon"
  2974. rng.Size = Vector3.new(1, 1, 1)
  2975. rng.Transparency = 0
  2976. rng.TopSurface = 0
  2977. rng.BottomSurface = 0
  2978. rng.CFrame = pos
  2979. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2980. local rngm = Instance.new("SpecialMesh", rng)
  2981. rngm.MeshType = "Sphere"
  2982. rngm.Scale = vt(x1,y1,z1)
  2983. if rainbowmode == true then
  2984. rng.Color = Color3.new(r/255,g/255,b/255)
  2985. end
  2986. local scaler2 = 1
  2987. local speeder = FastSpeed
  2988. if type == "Add" then
  2989. scaler2 = 1*value
  2990. elseif type == "Divide" then
  2991. scaler2 = 1/value
  2992. end
  2993. coroutine.resume(coroutine.create(function()
  2994. for i = 0,10/bonuspeed,0.1 do
  2995. swait()
  2996. if rainbowmode == true then
  2997. rng.Color = Color3.new(r/255,g/255,b/255)
  2998. end
  2999. if type == "Add" then
  3000. scaler2 = scaler2 - 0.01*value/bonuspeed
  3001. elseif type == "Divide" then
  3002. scaler2 = scaler2 - 0.01/value*bonuspeed
  3003. end
  3004. if chaosmode == true then
  3005. rng.BrickColor = BrickColor.random()
  3006. end
  3007. if glitchymode then
  3008. local val = math.random(1,255)
  3009. local color = Color3.fromRGB(val,val,val)
  3010. rng.Color = color
  3011. end
  3012. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3013. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3014. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  3015. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3016. end
  3017. rng:Destroy()
  3018. end))
  3019. end
  3020.  
  3021.  
  3022. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  3023. local type = type
  3024. local rng = Instance.new("Part", char)
  3025. rng.Anchored = true
  3026. rng.BrickColor = color
  3027. rng.CanCollide = false
  3028. rng.FormFactor = 3
  3029. rng.Name = "Ring"
  3030. rng.Material = "Neon"
  3031. rng.Size = Vector3.new(1, 1, 1)
  3032. rng.Transparency = 1
  3033. rng.TopSurface = 0
  3034. rng.BottomSurface = 0
  3035. rng.CFrame = pos
  3036. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  3037. local rngm = Instance.new("SpecialMesh", rng)
  3038. rngm.MeshType = "Sphere"
  3039. rngm.Scale = vt(x1,y1,z1)
  3040. if rainbowmode == true then
  3041. rng.Color = Color3.new(r/255,g/255,b/255)
  3042. end
  3043. local scaler2 = 1
  3044. local speeder = FastSpeed
  3045. if type == "Add" then
  3046. scaler2 = 1*value
  3047. elseif type == "Divide" then
  3048. scaler2 = 1/value
  3049. end
  3050. coroutine.resume(coroutine.create(function()
  3051. for i = 0,10/bonuspeed,0.1 do
  3052. swait()
  3053. if rainbowmode == true then
  3054. rng.Color = Color3.new(r/255,g/255,b/255)
  3055. end
  3056. if type == "Add" then
  3057. scaler2 = scaler2 - 0.01*value/bonuspeed
  3058. elseif type == "Divide" then
  3059. scaler2 = scaler2 - 0.01/value*bonuspeed
  3060. end
  3061. if chaosmode == true then
  3062. rng.BrickColor = BrickColor.random()
  3063. end
  3064. if glitchymode then
  3065. local val = math.random(1,255)
  3066. local color = Color3.fromRGB(val,val,val)
  3067. rng.Color = color
  3068. end
  3069. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3070. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3071. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3072. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3073. end
  3074. rng:Destroy()
  3075. end))
  3076. end
  3077.  
  3078. function dmg(dude)
  3079. if dude.Name ~= Character then
  3080. local bgf = Instance.new("BodyGyro",dude.Head)
  3081. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3082. local val = Instance.new("BoolValue",dude)
  3083. val.Name = "IsHit"
  3084. local ds = coroutine.wrap(function()
  3085. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3086. for i = 1, 10 do
  3087. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3088. end
  3089. dude:WaitForChild("Head"):BreakJoints()
  3090. wait(0.5)
  3091. targetted = nil
  3092. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3093.  
  3094. coroutine.resume(coroutine.create(function()
  3095. for i, v in pairs(dude:GetChildren()) do
  3096. if v:IsA("Accessory") then
  3097. v:Destroy()
  3098. end
  3099. if v:IsA("Humanoid") then
  3100. v:Destroy()
  3101. end
  3102. if v:IsA("CharacterMesh") then
  3103. v:Destroy()
  3104. end
  3105. if v:IsA("Model") then
  3106. v:Destroy()
  3107. end
  3108. if v:IsA("Part") or v:IsA("MeshPart") then
  3109. for x, o in pairs(v:GetChildren()) do
  3110. if o:IsA("Decal") then
  3111. o:Destroy()
  3112. end
  3113. end
  3114. coroutine.resume(coroutine.create(function()
  3115. v.Material = "Neon"
  3116. v.CanCollide = false
  3117. local bld = Instance.new("ParticleEmitter",v)
  3118. bld.LightEmission = 1
  3119. bld.Texture = "rbxassetid://284205403"
  3120. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3121. bld.Rate = 50
  3122. bld.Lifetime = NumberRange.new(1)
  3123. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3124. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3125. bld.Speed = NumberRange.new(0,0)
  3126. bld.VelocitySpread = 50000
  3127. bld.Rotation = NumberRange.new(-500,500)
  3128. bld.RotSpeed = NumberRange.new(-500,500)
  3129. local sbs = Instance.new("BodyPosition", v)
  3130. sbs.P = 3000
  3131. sbs.D = 1000
  3132. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3133. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3134. v.Color = Color3.new(1,1,1)
  3135. coroutine.resume(coroutine.create(function()
  3136. for i = 0, 49 do
  3137. swait(1)
  3138. v.Transparency = v.Transparency + 0.02
  3139. end
  3140. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3141. bld.Speed = NumberRange.new(1,5)
  3142. bld.Acceleration = vt(0,10,0)
  3143. wait(0.5)
  3144. bld.Enabled = false
  3145. wait(3)
  3146. v:Destroy()
  3147. dude:Destroy()
  3148. end))
  3149. end))
  3150. end
  3151. end
  3152. end))
  3153. end)
  3154. ds()
  3155. end
  3156. end
  3157.  
  3158.  
  3159. function FindNearestHead(Position, Distance, SinglePlayer)
  3160. if SinglePlayer then
  3161. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3162. end
  3163. local List = {}
  3164. for i, v in pairs(workspace:GetChildren()) do
  3165. if v:IsA("Model") then
  3166. if v:findFirstChild("Head") then
  3167. if v ~= Character then
  3168. if (v.Head.Position - Position).magnitude <= Distance then
  3169. table.insert(List, v)
  3170. end
  3171. end
  3172. end
  3173. end
  3174. end
  3175. return List
  3176. end
  3177.  
  3178. function FaceMouse()
  3179. Cam = workspace.CurrentCamera
  3180. return {
  3181. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3182. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3183. }
  3184. end
  3185.  
  3186. function FaceMouse2()
  3187. Cam = workspace.CurrentCamera
  3188. return {
  3189. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3190. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3191. }
  3192. end
  3193.  
  3194. local ModeOfGlitch = 1
  3195. -- Functions are ready.
  3196. local storehumanoidWS = 16
  3197.  
  3198. function CorruptBlink()
  3199. for i = 0, 14 do
  3200. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3201. end
  3202. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3203. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3204. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3205. CameraEnshaking(2,10)
  3206. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3207. if v:FindFirstChild('Head') then
  3208. dmg(v)
  3209. end
  3210. end end
  3211. for i = 0, 14 do
  3212. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3213. end
  3214. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3215. end
  3216.  
  3217. function ExtinctiveHeartbreak()
  3218. local targetted = nil
  3219. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3220. targetted = mouse.Target.Parent
  3221. end
  3222. if targetted ~= nil then
  3223. attack = true
  3224. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3225. for i = 0, 9 do
  3226. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3227. end
  3228. for i = 0, 24 do
  3229. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3230. end
  3231. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3232. local originalpos = root.CFrame
  3233. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3234. for i = 0, 9 do
  3235. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3236. end
  3237. for i = 0, 24 do
  3238. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3239. end
  3240. hum.WalkSpeed = 0
  3241. targetted.Head.Anchored = true
  3242. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3243. for i = 0,2,0.1 do
  3244. swait()
  3245. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3246. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3247. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3248. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3249. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3250. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3251. end
  3252. coroutine.resume(coroutine.create(function()
  3253. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3254. bld.LightEmission = 0.1
  3255. bld.Texture = "rbxassetid://284205403"
  3256. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3257. bld.Rate = 500
  3258. bld.Lifetime = NumberRange.new(1)
  3259. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3260. bld.Acceleration = vt(0,-25,0)
  3261. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3262. bld.Speed = NumberRange.new(10,50)
  3263. bld.EmissionDirection = "Front"
  3264. bld.VelocitySpread = 25
  3265. bld.Rotation = NumberRange.new(-500,500)
  3266. bld.RotSpeed = NumberRange.new(-500,500)
  3267. end))
  3268. coroutine.resume(coroutine.create(function()
  3269. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3270. bld.LightEmission = 0.1
  3271. bld.Texture = "rbxassetid://284205403"
  3272. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3273. bld.Rate = 500
  3274. bld.Lifetime = NumberRange.new(1)
  3275. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3276. bld.Acceleration = vt(0,-25,0)
  3277. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3278. bld.Speed = NumberRange.new(10,50)
  3279. bld.EmissionDirection = "Front"
  3280. bld.VelocitySpread = 25
  3281. bld.Rotation = NumberRange.new(-500,500)
  3282. bld.RotSpeed = NumberRange.new(-500,500)
  3283. end))
  3284. CameraEnshaking(5,5)
  3285. game:GetService("Debris"):AddItem(bld,3)
  3286. dmg(targetted)
  3287. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3288. for i = 0,1,0.1 do
  3289. swait()
  3290. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3291. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3292. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3293. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3294. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3295. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3296. end
  3297. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3298. for i = 0, 9 do
  3299. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3300. end
  3301. for i = 0, 24 do
  3302. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3303. end
  3304. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3305. root.CFrame = originalpos
  3306. for i = 0, 9 do
  3307. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3308. end
  3309. for i = 0, 24 do
  3310. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3311. end
  3312. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3313. bld.Enabled = false
  3314. attack = false
  3315. hum.WalkSpeed = storehumanoidWS
  3316. end
  3317. end
  3318. function PureBomb()
  3319. attack = true
  3320.  
  3321. local orb = Instance.new("Part", char)
  3322. orb.Anchored = true
  3323. orb.BrickColor = BrickColor.new("Toothpaste")
  3324. orb.CanCollide = false
  3325. orb.FormFactor = 3
  3326. orb.Name = "Ring"
  3327. orb.Material = "Neon"
  3328. orb.Size = Vector3.new(1, 1, 1)
  3329. orb.Transparency = 0
  3330. orb.TopSurface = 0
  3331. orb.BottomSurface = 0
  3332. local orbm = Instance.new("SpecialMesh", orb)
  3333. orbm.MeshType = "Sphere"
  3334. orbm.Name = "SizeMesh"
  3335. orbm.Scale = vt(0,0,0)
  3336. local scaled = 0.1
  3337. local posid = 0
  3338. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3339. for i = 0, 5, 0.1 do
  3340. swait()
  3341. scaled = scaled - 0.001
  3342. posid = posid - scaled
  3343. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3344. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3345. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3346. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3347. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3348. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3349. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3350. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3351. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3352. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3353. end
  3354. for i = 0, 2, 0.1 do
  3355. swait()
  3356. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3357. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3358. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3359. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3360. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3361. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3362. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3363. end
  3364. coroutine.resume(coroutine.create(function()
  3365. orb.Anchored = false
  3366. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3367. local a = Instance.new("Part",workspace)
  3368. a.Name = "Direction"
  3369. a.Anchored = true
  3370. a.BrickColor = bc("Bright red")
  3371. a.Material = "Neon"
  3372. a.Transparency = 1
  3373. a.CanCollide = false
  3374. local ray = Ray.new(
  3375. orb.CFrame.p, -- origin
  3376. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3377. )
  3378. local ignore = orb
  3379. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3380. a.BottomSurface = 10
  3381. a.TopSurface = 10
  3382. local distance = (orb.CFrame.p - position).magnitude
  3383. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3384. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3385. orb.CFrame = a.CFrame
  3386. a:Destroy()
  3387. local bv = Instance.new("BodyVelocity")
  3388. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3389. bv.velocity = orb.CFrame.lookVector*125
  3390. bv.Parent = orb
  3391. local hitted = false
  3392. game:GetService("Debris"):AddItem(orb, 15)
  3393. wait()
  3394. local hit =orb.Touched:connect(function(hit)
  3395. if hitted == false then
  3396. hitted = true
  3397. CameraEnshaking(10,2.5)
  3398. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3399. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3400. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3401. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3402. for i = 0, 49 do
  3403. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3404. end
  3405. for i = 0, 9 do
  3406. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3407. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3408. end
  3409. orb.Anchored = true
  3410. orb.Transparency = 1
  3411. wait(8)
  3412. orb:Destroy()
  3413. end
  3414. end)
  3415. end))
  3416. for i = 0, 1, 0.1 do
  3417. swait()
  3418. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3419. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3420. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3421. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3422. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3423. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3424. end
  3425. attack = false
  3426. end
  3427.  
  3428. function ChaosGroundStrike()
  3429. attack = true
  3430. for i = 0, 2, 0.1 do
  3431. swait()
  3432. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3433. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3434. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3435. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3436. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3437. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3438. end
  3439. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3440. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3441. CameraEnshaking(4,12)
  3442. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3443. if v:FindFirstChild('Head') then
  3444. dmg(v)
  3445. end
  3446. end
  3447. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3448. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3449. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3450. for i = 0, 2, 0.1 do
  3451. swait()
  3452. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3453. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3454. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3455. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3456. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3457. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3458. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3459. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3460. end
  3461. attack = false
  3462. end
  3463.  
  3464. function InsaneGroundStrike()
  3465. attack = true
  3466. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3467. for i = 0, 8, 0.1 do
  3468. swait()
  3469. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3470.  
  3471. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3472. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3473. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3474. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3475. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3476. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3477. end
  3478. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3479. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3480. CameraEnshaking(8,24)
  3481. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3482. if v:FindFirstChild('Head') then
  3483. dmg(v)
  3484. end
  3485. end
  3486. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3487. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3488. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3489. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3490. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3491. for i = 0, 2, 0.1 do
  3492. swait()
  3493. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3494. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3495. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3496. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3497. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3498. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3499. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3500. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3501. end
  3502. attack = false
  3503. end
  3504.  
  3505. function Starfall()
  3506. attack = true
  3507. hum.WalkSpeed = 0
  3508. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3509. for i = 0, 5, 0.1 do
  3510. swait()
  3511. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3512. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3513. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3514. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3515. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3516. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3517. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3518. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3519. end
  3520. local Overed = false
  3521. CameraEnshaking(2,20)
  3522. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3523. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3524. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3525. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3526. local orb = Instance.new("Part", char)
  3527. orb.Anchored = true
  3528. orb.BrickColor = BrickColor.new("Toothpaste")
  3529. orb.CanCollide = false
  3530. orb.FormFactor = 3
  3531. orb.Name = "Remenant"
  3532. orb.Material = "Neon"
  3533. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3534. orb.Size = Vector3.new(1, 1, 1)
  3535. orb.Transparency = 1
  3536. orb.TopSurface = 0
  3537. orb.BottomSurface = 0
  3538. hum.WalkSpeed = storehumanoidWS
  3539. coroutine.resume(coroutine.create(function()
  3540. for i = 0, 9 do
  3541. swait(10)
  3542. local lb = Instance.new("Part")
  3543. lb.Color = MAINRUINCOLOR.Color
  3544. lb.CanCollide = false
  3545. lb.Material = "Neon"
  3546. lb.Anchored = true
  3547. lb.TopSurface = 0
  3548. lb.BottomSurface = 0
  3549. lb.Transparency = 0
  3550. lb.Size = vt(1,1,1)
  3551. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3552. lb.Anchored = false
  3553. lb.Parent = char
  3554. local thingery = Instance.new("SpecialMesh",lb)
  3555. thingery.MeshType = "Sphere"
  3556. thingery.Scale = vt(20,20,20)
  3557. game:GetService("Debris"):AddItem(lb, 10)
  3558. local bv = Instance.new("BodyVelocity")
  3559. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3560. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3561. bv.Parent = lb
  3562. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3563. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3564. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3565. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3566. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3567. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3568. local hitted = false
  3569. coroutine.resume(coroutine.create(function()
  3570. while true do
  3571. swait(1)
  3572. if lb.Parent ~= nil and hitted == false then
  3573. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3574. elseif lb.Parent == nil then
  3575. break
  3576. end
  3577. end
  3578. end))
  3579.  
  3580. game:GetService("Debris"):AddItem(a, 0.1)
  3581.  
  3582. coroutine.resume(coroutine.create(function()
  3583. swait(1)
  3584. lb.Touched:connect(function(hit)
  3585. if hitted == false then
  3586. hitted = true
  3587. lb.Transparency = 1
  3588. lb.Anchored = true
  3589. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3590. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3591. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3592. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3593. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3594. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3595. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3596. CameraEnshaking(1,5)
  3597. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3598. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3599. for i = 0, 9 do
  3600. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3601. end
  3602. for i = 0, 49 do
  3603. swait()
  3604. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3605. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3606. end
  3607. end
  3608. end)
  3609. end))
  3610. end
  3611. Overed = true
  3612. orb:Destroy()
  3613. end))
  3614.  
  3615. attack = false
  3616. end
  3617.  
  3618. function StarfallEX()
  3619. attack = true
  3620. hum.WalkSpeed = 0
  3621. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3622. for i = 0, 5, 0.1 do
  3623. swait()
  3624. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3625. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3626. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3627. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3628. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3629. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3630. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3631. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3632. end
  3633. local Overed = false
  3634. CameraEnshaking(2,20)
  3635. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3636. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3637. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3638. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3639. local orb = Instance.new("Part", char)
  3640. orb.Anchored = true
  3641. orb.BrickColor = BrickColor.new("Toothpaste")
  3642. orb.CanCollide = false
  3643. orb.FormFactor = 3
  3644. orb.Name = "Remenant"
  3645. orb.Material = "Neon"
  3646. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3647. orb.Size = Vector3.new(1, 1, 1)
  3648. orb.Transparency = 1
  3649. orb.TopSurface = 0
  3650. orb.BottomSurface = 0
  3651. hum.WalkSpeed = storehumanoidWS
  3652. coroutine.resume(coroutine.create(function()
  3653. for i = 1, 5 do
  3654. swait(10)
  3655. local lb = Instance.new("Part")
  3656. lb.Color = MAINRUINCOLOR.Color
  3657. lb.CanCollide = false
  3658. lb.Material = "Neon"
  3659. lb.Anchored = true
  3660. lb.TopSurface = 0
  3661. lb.BottomSurface = 0
  3662. lb.Transparency = 0
  3663. lb.Size = vt(1,1,1)
  3664. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3665. lb.Anchored = false
  3666. lb.Parent = char
  3667. local thingery = Instance.new("SpecialMesh",lb)
  3668. thingery.MeshType = "Sphere"
  3669. thingery.Scale = vt(20,20,20)
  3670. game:GetService("Debris"):AddItem(lb, 10)
  3671. local bv = Instance.new("BodyVelocity")
  3672. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3673. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3674. bv.Parent = lb
  3675. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3676. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3677. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3678. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3679. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3680. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3681. local hitted = false
  3682. coroutine.resume(coroutine.create(function()
  3683. while true do
  3684. swait(1)
  3685. if lb.Parent ~= nil and hitted == false then
  3686. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3687. elseif lb.Parent == nil then
  3688. break
  3689. end
  3690. end
  3691. end))
  3692.  
  3693. game:GetService("Debris"):AddItem(a, 0.1)
  3694.  
  3695. coroutine.resume(coroutine.create(function()
  3696. swait(5)
  3697. lb.Touched:connect(function(hit)
  3698. if hitted == false and not hit:IsDescendantOf(Character) then
  3699. hitted = true
  3700. lb.Transparency = 1
  3701. lb.Anchored = true
  3702. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3703. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3704. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3705. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3706. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3707. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3708. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3709. CameraEnshaking(1,5)
  3710. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3711. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3712. for i = 0, 9 do
  3713. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3714. end
  3715. for i = 0, 49 do
  3716. swait()
  3717. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3718. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3719. end
  3720. end
  3721. end)
  3722. end))
  3723. end
  3724. Overed = true
  3725. orb:Destroy()
  3726. end))
  3727.  
  3728. attack = false
  3729. end
  3730.  
  3731.  
  3732. function StarDivision()
  3733. attack = true
  3734. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3735. for i = 0, 2, 0.1 do
  3736. swait()
  3737. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3738. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3739. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3740. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3741. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3742. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3743. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3744. end
  3745. local orb = Instance.new("Part", char)
  3746. orb.BrickColor = MAINRUINCOLOR
  3747. orb.CanCollide = false
  3748. orb.FormFactor = 3
  3749. orb.Name = "Ring"
  3750. orb.Material = "Neon"
  3751. orb.Size = Vector3.new(1, 1, 1)
  3752. orb.Transparency = 0
  3753. orb.TopSurface = 0
  3754. orb.BottomSurface = 0
  3755. local orbm = Instance.new("SpecialMesh", orb)
  3756. orbm.MeshType = "Sphere"
  3757. orbm.Name = "SizeMesh"
  3758. orbm.Scale = vt(2,2,2)
  3759. local a = Instance.new("Part",workspace)
  3760. a.Name = "Direction"
  3761. a.Anchored = true
  3762. a.BrickColor = bc("Bright red")
  3763. a.Material = "Neon"
  3764. a.Transparency = 1
  3765. a.CanCollide = false
  3766. local ray = Ray.new(
  3767. sorb.CFrame.p, -- origin
  3768. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3769. )
  3770. local ignore = sorb
  3771. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3772. a.BottomSurface = 10
  3773. a.TopSurface = 10
  3774. local distance = (sorb.CFrame.p - position).magnitude
  3775. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3776. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3777. orb.CFrame = a.CFrame
  3778. a:Destroy()
  3779. local bv = Instance.new("BodyVelocity")
  3780. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3781. bv.velocity = orb.CFrame.lookVector*100
  3782. bv.Parent = orb
  3783. local hitted = false
  3784. game:GetService("Debris"):AddItem(orb, 10)
  3785. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3786. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3787. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3788. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3789. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3790. coroutine.resume(coroutine.create(function()
  3791. while true do
  3792. swait(1)
  3793. if orb.Parent ~= nil and hitted == false then
  3794. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3795. elseif orb.Parent == nil then
  3796. break
  3797. end
  3798. end
  3799. end))
  3800. coroutine.resume(coroutine.create(function()
  3801. swait(1)
  3802. orb.Touched:connect(function(hit)
  3803. if hitted == false then
  3804. hitted = true
  3805. game:GetService("Debris"):AddItem(orb, 5)
  3806. orb.Transparency = 1
  3807. orb.Anchored = true
  3808. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3809. elocacenter.Anchored = true
  3810. elocacenter.CFrame = orb.CFrame
  3811. elocacenter.Orientation = vt(0,0,0)
  3812. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3813. eloca1.Anchored = true
  3814. eloca1.CFrame = elocacenter.CFrame
  3815. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3816. eloca2.Anchored = true
  3817. eloca2.CFrame = elocacenter.CFrame
  3818. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3819. eloca3.Anchored = true
  3820. eloca3.CFrame = elocacenter.CFrame
  3821. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3822. eloca4.Anchored = true
  3823. eloca4.CFrame = elocacenter.CFrame
  3824. local lookavec = 0
  3825. local speeds = 0
  3826. CameraEnshaking(1,1)
  3827. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3828. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3829. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3830. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3831. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3832. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3833. for i = 0, 99 do
  3834. swait()
  3835. lookavec = lookavec + 1
  3836. speeds = speeds + 0.1
  3837. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3838. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3839. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3840.  
  3841. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3842. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3843.  
  3844. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3845. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3846.  
  3847. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3848. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3849. end
  3850.  
  3851. for i = 0, 149 do
  3852. swait()
  3853. speeds = speeds + 0.1
  3854. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3855. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3856. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3857.  
  3858. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3859. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3860.  
  3861. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3862. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3863.  
  3864. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3865. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3866. end
  3867. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3868. if v:FindFirstChild('Head') then
  3869. dmg(v)
  3870. end
  3871. end
  3872. CameraEnshaking(7,30)
  3873. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3874. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3875. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3876. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3877. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3878. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3879. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3880. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3881. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3882. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3883. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3884. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3885. for i = 0, 24 do
  3886. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3887. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3888. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3889. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3890. end
  3891. coroutine.resume(coroutine.create(function()
  3892. for i = 0, 499 do
  3893. swait(1)
  3894. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3895. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3896. end
  3897. elocacenter:Destroy()
  3898. eloca1:Destroy()
  3899. eloca2:Destroy()
  3900. eloca3:Destroy()
  3901. eloca4:Destroy()
  3902. end))
  3903. end
  3904. end)
  3905. end))
  3906. attack = false
  3907. end
  3908.  
  3909.  
  3910. function UniversalCollapse()
  3911. attack = true
  3912. local speedearn = 0
  3913. hum.WalkSpeed = 0
  3914. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3915. for i = 0, 10, 0.1 do
  3916. swait()
  3917. speedearn = speedearn + 0.1
  3918. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3919. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3920. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3921. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3922. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3923. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3924. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3925. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3926. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3927. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3928. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3929. end
  3930. CameraEnshaking(5,45)
  3931. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3932. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3933. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3934. if v:FindFirstChild('Head') then
  3935. dmg(v)
  3936. end
  3937. end
  3938. hum.WalkSpeed = storehumanoidWS
  3939. attack = false
  3940. end
  3941. function ChaosBegone()
  3942. attack = true
  3943. local speedearn = 0
  3944. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3945. for i = 0, 10, 0.1 do
  3946. swait()
  3947. speedearn = speedearn + 0.1
  3948. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3949. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3950. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3951. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3952. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3953. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3954. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3955. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3956. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3957. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3958. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3959. end
  3960. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3961. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3962. CameraEnshaking(5,25)
  3963. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3964. if v:FindFirstChild('Head') then
  3965. dmg(v)
  3966. end
  3967. end
  3968. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3969. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3970. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3971. for i = 0, 3, 0.1 do
  3972. swait()
  3973. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3974. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3975. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3976. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3977. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3978. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3979. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3980. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3981. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3982. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3983. end
  3984. attack = false
  3985. end
  3986.  
  3987. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  3988. local orb = Instance.new("Part", char)
  3989. orb.Anchored = true
  3990. orb.BrickColor = color
  3991. orb.CanCollide = false
  3992. orb.FormFactor = 3
  3993. orb.Name = "Ring"
  3994. orb.Material = "Neon"
  3995. orb.Size = Vector3.new(1, 1, 1)
  3996. orb.Transparency = 0
  3997. orb.TopSurface = 0
  3998. orb.BottomSurface = 0
  3999. local orbm = Instance.new("SpecialMesh", orb)
  4000. orbm.MeshType = "Sphere"
  4001. orb.CFrame = positted
  4002. orbm.Name = "SizeMesh"
  4003. orbm.Scale = vt(1,1,1)
  4004. coroutine.wrap(function()
  4005. while orb and orb.Parent do
  4006. if glitchymode then
  4007. local val = math.random(1,255)
  4008. local color = Color3.fromRGB(val,val,val)
  4009. orb.Color = color
  4010. end
  4011. swait()
  4012. end
  4013. end)()
  4014. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  4015. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  4016. --[[for i = 0, 2 do
  4017. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4018. end]]--
  4019. coroutine.resume(coroutine.create(function()
  4020. wait(timer)
  4021. CameraEnshaking(3,ShakePower)
  4022. orb.Transparency = 1
  4023. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  4024. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  4025. --[[for i = 0, 4 do
  4026. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4027. end]]--
  4028. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  4029. wait(3)
  4030. orb:Destroy()
  4031. end))
  4032. end
  4033.  
  4034. function orb_spawn(positted,timer)
  4035. local orb = Instance.new("Part", char)
  4036. orb.Anchored = true
  4037. orb.BrickColor = BrickColor.new("White")
  4038.  
  4039. orb.CanCollide = false
  4040. orb.FormFactor = 3
  4041. orb.Name = "Ring"
  4042. orb.Material = "Neon"
  4043. orb.Size = Vector3.new(1, 1, 1)
  4044. orb.Transparency = 0
  4045. orb.TopSurface = 0
  4046. orb.BottomSurface = 0
  4047. local orbm = Instance.new("SpecialMesh", orb)
  4048. orbm.MeshType = "Sphere"
  4049. orb.CFrame = positted
  4050. orbm.Name = "SizeMesh"
  4051. orbm.Scale = vt(1,1,1)
  4052. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  4053. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  4054. coroutine.wrap(function()
  4055. while orb and orb.Parent do
  4056. if glitchymode then
  4057. local val = math.random(1,255)
  4058. local color = Color3.fromRGB(val,val,val)
  4059. orb.Color = color
  4060. end
  4061. swait()
  4062. end
  4063. end)()
  4064. for i = 0, 2 do
  4065. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4066. end
  4067.  
  4068. coroutine.resume(coroutine.create(function()
  4069. wait(timer)
  4070. CameraEnshaking(3,2)
  4071. orb.Transparency = 1
  4072. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4073. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4074. for i = 0, 4 do
  4075. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4076. end
  4077. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4078. wait(3)
  4079. orb:Destroy()
  4080. end))
  4081. end
  4082.  
  4083. function scattercorrupt()
  4084. attack = true
  4085. local rot = 0
  4086. local randomrotations = math.random(1,2)
  4087. local lookv = 2.5
  4088. local power = 5
  4089. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4090. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4091. for i = 0, 9 do
  4092. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4093. end
  4094. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4095. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4096. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4097. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4098. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4099. local hite = Instance.new("Part", char)
  4100. hite.Anchored = true
  4101. hite.CanCollide = false
  4102. hite.FormFactor = 3
  4103. hite.Name = "Ring"
  4104. hite.Material = "Neon"
  4105. hite.Size = Vector3.new(1, 1, 1)
  4106. hite.Transparency = 1
  4107. hite.TopSurface = 0
  4108. hite.BottomSurface = 0
  4109. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4110. local rem = Instance.new("Part", char)
  4111. rem.Anchored = true
  4112. rem.CanCollide = false
  4113. rem.FormFactor = 3
  4114. rem.Name = "Ring"
  4115. rem.Material = "Neon"
  4116. rem.Size = Vector3.new(1, 1, 1)
  4117. rem.Transparency = 1
  4118. rem.TopSurface = 0
  4119. rem.BottomSurface = 0
  4120. rem.CFrame = hite.CFrame
  4121. local rem2 = rem:Clone()
  4122. rem2.Parent = char
  4123. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4124. local rem3 = rem:Clone()
  4125. rem3.Parent = char
  4126. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4127. local rem4 = rem:Clone()
  4128. rem4.Parent = char
  4129. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4130. hite:Destroy()
  4131. coroutine.resume(coroutine.create(function()
  4132. for i = 0, 24 do
  4133. swait(1)
  4134. if randomrotations == 1 then
  4135. rot = rot + 1
  4136. elseif randomrotations == 2 then
  4137. rot = rot - 1
  4138. end
  4139. power = power + 0.5
  4140. lookv = lookv + 7.5
  4141. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4142. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4143. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4144. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4145. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4146. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4147. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4148. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4149. end
  4150. end))
  4151. attack = false
  4152. end
  4153. function yinyangi()
  4154. attack = true
  4155. for i = 0, 2, 0.1 do
  4156. swait()
  4157. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4158. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4159. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4160. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4161. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4162. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4163. end
  4164. local bv = Instance.new("BodyVelocity")
  4165. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4166. bv.velocity = root.CFrame.lookVector*175
  4167. bv.Parent = root
  4168. for Rotations = 0, 9 do
  4169.  
  4170. for i = 0, 1, 0.5 do
  4171. swait()
  4172. bv.velocity = root.CFrame.lookVector*175
  4173. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4174. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4175. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4176. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4177. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4178. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4179. end
  4180.  
  4181. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4182. for i = 0, 1, 0.5 do
  4183. swait()
  4184. bv.velocity = root.CFrame.lookVector*175
  4185. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4186. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4187. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4188. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4189. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4190. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4191. end
  4192.  
  4193. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4194. for i = 0, 1, 0.5 do
  4195. swait()
  4196. bv.velocity = root.CFrame.lookVector*175
  4197. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4198. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4199. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4200. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4201. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4202. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4203. end
  4204.  
  4205. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4206. for i = 0, 1, 0.5 do
  4207. swait()
  4208. bv.velocity = root.CFrame.lookVector*175
  4209. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4210. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4211. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4212. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4213. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4214. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4215. end
  4216.  
  4217. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4218. end
  4219. bv:Destroy()
  4220. attack = false
  4221. end
  4222.  
  4223. function JusticeBeam()
  4224. attack = true
  4225.  
  4226. local rngb = Instance.new("Part", char)
  4227. rngb.Anchored = true
  4228. rngb.BrickColor = origcolor
  4229. rngb.CanCollide = false
  4230. rngb.FormFactor = 3
  4231. rngb.Name = "Ring"
  4232. rngb.Material = "Neon"
  4233. rngb.Size = Vector3.new(1, 0.05, 1)
  4234. rngb.Transparency = 1
  4235. rngb.TopSurface = 0
  4236. rngb.BottomSurface = 0
  4237. local rngmb = Instance.new("SpecialMesh", rngb)
  4238. rngmb.MeshType = "Brick"
  4239. rngmb.Name = "SizeMesh"
  4240. rngmb.Scale = vt(0,1,0)
  4241.  
  4242. local orb = rngb:Clone()
  4243. orb.Parent = char
  4244. orb.Transparency = 0
  4245. orb.BrickColor = BrickColor.new("White")
  4246. orb.Size = vt(1,1,1)
  4247. local orbmish = orb.SizeMesh
  4248. orbmish.Scale = vt(0,0,0)
  4249. orbmish.MeshType = "Sphere"
  4250.  
  4251. local orbe = rngb:Clone()
  4252. orbe.Parent = char
  4253. orbe.Transparency = 0.5
  4254. orbe.BrickColor = BrickColor.new("New Yeller")
  4255. orbe.Size = vt(1,1,1)
  4256. local orbmish2 = orbe.SizeMesh
  4257. orbmish2.Scale = vt(0,0,0)
  4258. orbmish2.MeshType = "Sphere"
  4259. orbe.Color = Color3.new(1,1,1)
  4260.  
  4261. rngb:Destroy()
  4262. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4263. local scaled = 1
  4264. for i = 0,5,0.1 do
  4265. swait()
  4266. scaled = scaled - 0.02
  4267. if rainbowmode == true then
  4268. orbe.Color = Color3.new(r/255,g/255,b/255)
  4269. end
  4270. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4271. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4272. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4273. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4274. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4275. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4276. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4277. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4278. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4279. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4280. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4281. RootPart.CFrame = FaceMouse()[1]
  4282. end]]--
  4283. for i = 0,5,0.1 do
  4284. swait()
  4285. if rainbowmode == true then
  4286. orbe.Color = Color3.new(r/255,g/255,b/255)
  4287. end
  4288. if glitchymode then
  4289. local val = math.random(1,255)
  4290. local color = Color3.fromRGB(val,val,val)
  4291. orbe.Color = color
  4292. end
  4293. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4294. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4295. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4296. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4297. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4298. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4299. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4300. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4301. end
  4302. orbe.Transparency = 1
  4303. orb.Transparency = 1
  4304. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4305. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4306. local a2 = Instance.new("Part",Character)
  4307. a2.Name = "Direction"
  4308. a2.Anchored = true
  4309. a2.BrickColor = bc("New Yeller")
  4310. a2.Color = Color3.new(1,1,1)
  4311. a2.Material = "Neon"
  4312. a2.Transparency = 0.5
  4313. a2.Shape = "Cylinder"
  4314. a2.CanCollide = false
  4315. local ba = Instance.new("Part",Character)
  4316. ba.Name = "HitDirect"
  4317. ba.Anchored = true
  4318. ba.BrickColor = bc("Cool yellow")
  4319. ba.Material = "Neon"
  4320. ba.Transparency = 1
  4321. ba.CanCollide = false
  4322. local ray = Ray.new(
  4323. orb.CFrame.p, -- origin
  4324. root.CFrame.lookVector.unit * 1000 -- direction
  4325. )
  4326. local ignore = Character
  4327. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4328. a2.Transparency = .75
  4329. a2.BottomSurface = 10
  4330. a2.TopSurface = 10
  4331. local distance = (orb.CFrame.p - position).magnitude
  4332. a2.Size = Vector3.new(distance, 1, 1)
  4333. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4334. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4335. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4336. game:GetService("Debris"):AddItem(a2, 20)
  4337. game:GetService("Debris"):AddItem(ba, 20)
  4338. local msh2 = Instance.new("SpecialMesh",a2)
  4339. msh2.MeshType = "Cylinder"
  4340. msh2.Scale = vt(1,6*5,6*5)
  4341.  
  4342. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4343. for i = 1, 80*2 do
  4344. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4345. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4346. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4347. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4348. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4349. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4350. swait()
  4351. CameraEnshaking(1,5)
  4352. a2.Color = Color3.new(1,1,1)
  4353. a2.Transparency = .25
  4354. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4355. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4356. ray = Ray.new(
  4357. orb.CFrame.p, -- origin
  4358. root.CFrame.lookVector.unit * 1000 -- direction
  4359. )
  4360. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4361. distance = (orb.CFrame.p - position).magnitude
  4362. if typrot == 1 then
  4363. rotation = rotation + 2.5
  4364. elseif typrot == 2 then
  4365. rotation = rotation - 2.5
  4366. end
  4367. a2.Size = Vector3.new(distance, 1, 1)
  4368. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4369. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4370. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4371. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4372. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4373. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4374. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4375. end
  4376. a2:Destroy()
  4377. ba:Destroy()
  4378. orb:Destroy()
  4379. orbe:Destroy()
  4380. attack = false
  4381. end
  4382.  
  4383. function Wip()
  4384. attack = true
  4385.  
  4386. local rngb = Instance.new("Part", char)
  4387. rngb.Anchored = true
  4388. rngb.BrickColor = origcolor
  4389. rngb.CanCollide = false
  4390. rngb.FormFactor = 3
  4391. rngb.Name = "Ring"
  4392. rngb.Material = "Neon"
  4393. rngb.Size = Vector3.new(1, 0.05, 1)
  4394. rngb.Transparency = 1
  4395. rngb.TopSurface = 0
  4396. rngb.BottomSurface = 0
  4397. local rngmb = Instance.new("SpecialMesh", rngb)
  4398. rngmb.MeshType = "Brick"
  4399. rngmb.Name = "SizeMesh"
  4400. rngmb.Scale = vt(0,1,0)
  4401.  
  4402. local orb = rngb:Clone()
  4403. orb.Parent = char
  4404. orb.Transparency = 0
  4405. orb.BrickColor = BrickColor.new("White")
  4406. orb.Size = vt(1,1,1)
  4407. local orbmish = orb.SizeMesh
  4408. orbmish.Scale = vt(0,0,0)
  4409. orbmish.MeshType = "Sphere"
  4410.  
  4411. local orbe = rngb:Clone()
  4412. orbe.Parent = char
  4413. orbe.Transparency = 0.5
  4414. orbe.BrickColor = BrickColor.new("New Yeller")
  4415. orbe.Size = vt(1,1,1)
  4416. local orbmish2 = orbe.SizeMesh
  4417. orbmish2.Scale = vt(0,0,0)
  4418. orbmish2.MeshType = "Sphere"
  4419. orbe.Color = Color3.new(r/255,g/255,b/255)
  4420.  
  4421. hum.AutoRotate = false
  4422. rngb:Destroy()
  4423. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4424. local scaled = 1
  4425. for i = 0,5,0.1 do
  4426. swait()
  4427. scaled = scaled - 0.02
  4428. if rainbowmode == true then
  4429. orbe.Color = Color3.new(r/255,g/255,b/255)
  4430. end
  4431. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4432. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4433. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4434. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4435. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4436. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4437. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4438. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4439. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4440. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4441. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4442. RootPart.CFrame = FaceMouse()[1]
  4443. end]]--
  4444. for i = 0,5,0.1 do
  4445. swait()
  4446. if rainbowmode == true then
  4447. orbe.Color = Color3.new(r/255,g/255,b/255)
  4448. end
  4449. if glitchymode then
  4450. local val = math.random(1,255)
  4451. local color = Color3.fromRGB(val,val,val)
  4452. orbe.Color = color
  4453. end
  4454. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4455. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4456. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4457. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4458. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4459. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4460. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4461. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4462. RootPart.CFrame = FaceMouse()[1]
  4463. end
  4464. orbe.Transparency = 1
  4465. orb.Transparency = 1
  4466. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4467. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4468. local a = Instance.new("Part",Character)
  4469. a.Name = "Direction"
  4470. a.Anchored = true
  4471. a.BrickColor = bc("White")
  4472. a.Material = "Neon"
  4473. a.Transparency = 0
  4474. a.Shape = "Cylinder"
  4475. a.CanCollide = false
  4476. local a2 = Instance.new("Part",Character)
  4477. a2.Name = "Direction"
  4478. a2.Anchored = true
  4479. a2.BrickColor = bc("New Yeller")
  4480. a2.Color = Color3.new(r/255,g/255,b/255)
  4481. a2.Material = "Neon"
  4482. a2.Transparency = 0.5
  4483. a2.Shape = "Cylinder"
  4484. a2.CanCollide = false
  4485. local ba = Instance.new("Part",Character)
  4486. ba.Name = "HitDirect"
  4487. ba.Anchored = true
  4488. ba.BrickColor = bc("Cool yellow")
  4489. ba.Material = "Neon"
  4490. ba.Transparency = 1
  4491. ba.CanCollide = false
  4492. local ray = Ray.new(
  4493. orb.CFrame.p, -- origin
  4494. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4495. )
  4496. local ignore = Character
  4497. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4498. a.BottomSurface = 10
  4499. a.TopSurface = 10
  4500. a2.BottomSurface = 10
  4501. a2.TopSurface = 10
  4502. local distance = (orb.CFrame.p - position).magnitude
  4503. a.Size = Vector3.new(distance, 1, 1)
  4504. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4505. a2.Size = Vector3.new(distance, 1, 1)
  4506. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4507. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4508. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4509. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4510. game:GetService("Debris"):AddItem(a, 20)
  4511. game:GetService("Debris"):AddItem(a2, 20)
  4512. game:GetService("Debris"):AddItem(ba, 20)
  4513. local msh = Instance.new("SpecialMesh",a)
  4514. msh.MeshType = "Cylinder"
  4515. msh.Scale = vt(1,5*5,5*5)
  4516. local msh2 = Instance.new("SpecialMesh",a2)
  4517. msh2.MeshType = "Cylinder"
  4518. msh2.Scale = vt(1,6*5,6*5)
  4519.  
  4520. for i = 0,10,0.1 do
  4521. swait()
  4522. CameraEnshaking(1,5)
  4523. a2.Color = Color3.new(r/255,g/255,b/255)
  4524. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4525. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4526. ray = Ray.new(
  4527. orb.CFrame.p, -- origin
  4528. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4529. )
  4530. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4531. distance = (orb.CFrame.p - position).magnitude
  4532. if typrot == 1 then
  4533. rotation = rotation + 2.5
  4534. elseif typrot == 2 then
  4535. rotation = rotation - 2.5
  4536. end
  4537. RootPart.CFrame = FaceMouse()[1]
  4538. a.Size = Vector3.new(distance, 1, 1)
  4539. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4540. a2.Size = Vector3.new(distance, 1, 1)
  4541. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4542. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4543. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4544. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4545. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4546. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4547. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4548. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4549. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4550. end
  4551. a:Destroy()
  4552. a2:Destroy()
  4553. ba:Destroy()
  4554. orb:Destroy()
  4555. orbe:Destroy()
  4556. hum.AutoRotate = true
  4557. attack = false
  4558. end
  4559.  
  4560.  
  4561. function UniversalSpark()
  4562. attack = true
  4563.  
  4564. local rngb = Instance.new("Part", char)
  4565. rngb.Anchored = true
  4566. rngb.BrickColor = origcolor
  4567. rngb.CanCollide = false
  4568. rngb.FormFactor = 3
  4569. rngb.Name = "Ring"
  4570. rngb.Material = "Neon"
  4571. rngb.Size = Vector3.new(1, 0.05, 1)
  4572. rngb.Transparency = 1
  4573. rngb.TopSurface = 0
  4574. rngb.BottomSurface = 0
  4575. local rngmb = Instance.new("SpecialMesh", rngb)
  4576. rngmb.MeshType = "Brick"
  4577. rngmb.Name = "SizeMesh"
  4578. rngmb.Scale = vt(0,1,0)
  4579.  
  4580. local orb = rngb:Clone()
  4581. orb.Parent = char
  4582. orb.Transparency = 0
  4583. orb.BrickColor = BrickColor.new("White")
  4584. orb.Size = vt(1,1,1)
  4585. local orbmish = orb.SizeMesh
  4586. orbmish.Scale = vt(0,0,0)
  4587. orbmish.MeshType = "Sphere"
  4588.  
  4589. local orbe = rngb:Clone()
  4590. orbe.Parent = char
  4591. orbe.Transparency = 0.5
  4592. orbe.BrickColor = BrickColor.new("New Yeller")
  4593. orbe.Size = vt(1,1,1)
  4594. local orbmish2 = orbe.SizeMesh
  4595. orbmish2.Scale = vt(0,0,0)
  4596. orbmish2.MeshType = "Sphere"
  4597. orbe.Color = Color3.new(r/255,g/255,b/255)
  4598.  
  4599. rngb:Destroy()
  4600. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4601. local scaled = 1
  4602. for i = 0,5,0.1 do
  4603. swait()
  4604. scaled = scaled - 0.02
  4605. if rainbowmode == true then
  4606. orbe.Color = Color3.new(r/255,g/255,b/255)
  4607. end
  4608. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4609. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4610. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4611. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4612. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4613. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4614. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4615. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4616. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4617. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4618. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4619. RootPart.CFrame = FaceMouse()[1]
  4620. end]]--
  4621. for i = 0,5,0.1 do
  4622. swait()
  4623. if rainbowmode == true then
  4624. orbe.Color = Color3.new(r/255,g/255,b/255)
  4625. end
  4626. if glitchymode then
  4627. local val = math.random(1,255)
  4628. local color = Color3.fromRGB(val,val,val)
  4629. orbe.Color = color
  4630. end
  4631. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4632. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4633. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4634. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4635. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4636. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4637. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4638. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4639. RootPart.CFrame = FaceMouse()[1]
  4640. end
  4641. orbe.Transparency = 1
  4642. orb.Transparency = 1
  4643. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4644. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4645. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4646. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4647.  
  4648. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4649. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4650. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4651. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4652. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4653. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4654. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4655. local xd= Instance.new("Sound",char)
  4656. xd.SoundId = "rbxassetid://445796828"
  4657. xd.Pitch = 0.75
  4658. xd.Looped = true
  4659. xd.Volume = 1.25
  4660. xd:Play()
  4661. local a = Instance.new("Part",Character)
  4662. a.Name = "Direction"
  4663. a.Anchored = true
  4664. a.BrickColor = bc("Alder")
  4665. a.Color = MAINRUINCOLOR.Color
  4666. a.Material = "Neon"
  4667. a.Transparency = 0.5
  4668. a.Shape = "Cylinder"
  4669. a.CanCollide = false
  4670. local a2 = Instance.new("Part",Character)
  4671. a2.Name = "Direction"
  4672. a2.Anchored = true
  4673. a2.BrickColor = bc("New Yeller")
  4674. a2.Color = MAINRUINCOLOR.Color
  4675. a2.Material = "Neon"
  4676. a2.Transparency = 0.5
  4677. a2.Shape = "Cylinder"
  4678. a2.CanCollide = false
  4679. local ba = Instance.new("Part",Character)
  4680. ba.Name = "HitDirect"
  4681. ba.Anchored = true
  4682. ba.BrickColor = bc("Cool yellow")
  4683. ba.Material = "Neon"
  4684. ba.Transparency = 1
  4685. ba.CanCollide = false
  4686. local ray = Ray.new(
  4687. orb.CFrame.p, -- origin
  4688. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4689. )
  4690. local ignore = Character
  4691. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4692. a.BottomSurface = 10
  4693. a.TopSurface = 10
  4694. a2.BottomSurface = 10
  4695. a2.TopSurface = 10
  4696. local distance = (orb.CFrame.p - position).magnitude
  4697. a.Size = Vector3.new(distance, 1, 1)
  4698. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4699. a2.Size = Vector3.new(distance, 1, 1)
  4700. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4701. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4702. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4703. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4704. game:GetService("Debris"):AddItem(a, 60)
  4705. game:GetService("Debris"):AddItem(a2, 60)
  4706. game:GetService("Debris"):AddItem(ba, 60)
  4707. local outerscale = 0
  4708. local msh = Instance.new("SpecialMesh",a)
  4709. msh.MeshType = "Cylinder"
  4710. msh.Scale = vt(1,0,0)
  4711. local msh2 = Instance.new("SpecialMesh",a2)
  4712. msh2.MeshType = "Cylinder"
  4713. msh2.Scale = vt(1,0,0)
  4714. for i = 0,2,0.1 do
  4715. swait()
  4716. CameraEnshaking(1,1)
  4717. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4718. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4719. outerscale = outerscale - 0.015
  4720. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4721. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4722. ray = Ray.new(
  4723. orb.CFrame.p, -- origin
  4724. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4725. )
  4726. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4727. distance = (orb.CFrame.p - position).magnitude
  4728. if typrot == 1 then
  4729. rotation = rotation + 2.5
  4730. elseif typrot == 2 then
  4731. rotation = rotation - 2.5
  4732. end
  4733. RootPart.CFrame = FaceMouse()[1]
  4734. a.Size = Vector3.new(distance, 1, 1)
  4735. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4736. a2.Size = Vector3.new(distance, 1, 1)
  4737. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4738. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4739. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4740. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4741. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4742. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4743. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4744. end
  4745. for z = 0, 2 do
  4746. for i = 0,4,0.1 do
  4747. swait()
  4748. CameraEnshaking(1,1)
  4749. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4750. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4751. outerscale = outerscale + 0.015
  4752. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4753. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4754. ray = Ray.new(
  4755. orb.CFrame.p, -- origin
  4756. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4757. )
  4758. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4759. distance = (orb.CFrame.p - position).magnitude
  4760. if typrot == 1 then
  4761. rotation = rotation + 2.5
  4762. elseif typrot == 2 then
  4763. rotation = rotation - 2.5
  4764. end
  4765. RootPart.CFrame = FaceMouse()[1]
  4766. a.Size = Vector3.new(distance, 1, 1)
  4767. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4768. a2.Size = Vector3.new(distance, 1, 1)
  4769. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4770. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4771. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4772. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4773. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4774. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4775. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4776. end
  4777. for i = 0,4,0.1 do
  4778. swait()
  4779. CameraEnshaking(1,1)
  4780. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4781. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4782. outerscale = outerscale - 0.015
  4783. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4784. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4785. ray = Ray.new(
  4786. orb.CFrame.p, -- origin
  4787. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4788. )
  4789. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4790. distance = (orb.CFrame.p - position).magnitude
  4791. if typrot == 1 then
  4792. rotation = rotation + 2.5
  4793. elseif typrot == 2 then
  4794. rotation = rotation - 2.5
  4795. end
  4796. RootPart.CFrame = FaceMouse()[1]
  4797. a.Size = Vector3.new(distance, 1, 1)
  4798. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4799. a2.Size = Vector3.new(distance, 1, 1)
  4800. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4801. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4802. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4803. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4804. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4805. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4806. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4807. end
  4808. end
  4809. for i = 0,4,0.1 do
  4810. swait()
  4811. CameraEnshaking(1,1)
  4812. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4813. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4814. xd.Volume = xd.Volume - 0.025
  4815. a.Transparency = a.Transparency + 0.025
  4816. a2.Transparency = a2.Transparency + 0.025
  4817. outerscale = outerscale - 0.015
  4818. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4819. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4820. ray = Ray.new(
  4821. orb.CFrame.p, -- origin
  4822. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4823. )
  4824. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4825. distance = (orb.CFrame.p - position).magnitude
  4826. if typrot == 1 then
  4827. rotation = rotation + 2.5
  4828. elseif typrot == 2 then
  4829. rotation = rotation - 2.5
  4830. end
  4831. RootPart.CFrame = FaceMouse()[1]
  4832. a.Size = Vector3.new(distance, 1, 1)
  4833. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4834. a2.Size = Vector3.new(distance, 1, 1)
  4835. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4836. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4837. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4838. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4839. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4840. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4841. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4842. end
  4843. xd:Destroy()
  4844. a:Destroy()
  4845. a2:Destroy()
  4846. ba:Destroy()
  4847. orb:Destroy()
  4848. orbe:Destroy()
  4849. attack = false
  4850. end
  4851.  
  4852.  
  4853.  
  4854. function attackone()
  4855. attack = true
  4856. for i = 0,1,0.1 do
  4857. swait()
  4858. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4859. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4860. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4861. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4862. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4863. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4864. end
  4865. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4866.  
  4867. local hitb = Instance.new("Part", char)
  4868. hitb.Anchored = true
  4869. hitb.CanCollide = false
  4870. hitb.FormFactor = 3
  4871. hitb.Name = "Ring"
  4872. hitb.Material = "Neon"
  4873. hitb.Size = Vector3.new(1, 1, 1)
  4874. hitb.Transparency = 1
  4875. hitb.TopSurface = 0
  4876. hitb.BottomSurface = 0
  4877. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4878. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4879. hitb:Destroy()
  4880. for i = 0,1,0.1 do
  4881. swait()
  4882. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4883. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4884. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4885. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4886. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4887. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4888. end
  4889.  
  4890. attack = false
  4891. end
  4892.  
  4893. function attacktwo()
  4894. attack = true
  4895. for i = 0,1,0.1 do
  4896. swait()
  4897. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4898. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4899. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4900. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4901. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4902. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4903. end
  4904. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4905. local hitb = Instance.new("Part", char)
  4906. hitb.Anchored = true
  4907. hitb.CanCollide = false
  4908. hitb.FormFactor = 3
  4909. hitb.Name = "Ring"
  4910. hitb.Material = "Neon"
  4911. hitb.Size = Vector3.new(1, 1, 1)
  4912. hitb.Transparency = 1
  4913. hitb.TopSurface = 0
  4914. hitb.BottomSurface = 0
  4915. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4916. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4917. hitb:Destroy()
  4918. for i = 0,1,0.1 do
  4919. swait()
  4920. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4921. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4922. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4923. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4924. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4925. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4926. end
  4927. attack = false
  4928. end
  4929.  
  4930. function attackthree()
  4931. attack = true
  4932. for i = 0,1,0.1 do
  4933. swait()
  4934. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4935. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4936. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4937. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4938. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4939. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4940. end
  4941. local distlook = 5
  4942. for i = 0, 4 do
  4943. swait(2)
  4944. CameraEnshaking(2,3)
  4945. local hite = Instance.new("Part", char)
  4946. hite.Anchored = true
  4947. hite.CanCollide = false
  4948. hite.FormFactor = 3
  4949. hite.Name = "Ring"
  4950. hite.Material = "Neon"
  4951. hite.Size = Vector3.new(1, 1, 1)
  4952. hite.Transparency = 1
  4953. hite.TopSurface = 0
  4954. hite.BottomSurface = 0
  4955. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4956. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4957. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4958. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4959. for i = 0, 2 do
  4960. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4961. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4962. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4963. end
  4964. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4965. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4966. game:GetService("Debris"):AddItem(hite, 5)
  4967. distlook = distlook + 10
  4968. end
  4969. attack = false
  4970. end
  4971.  
  4972. function FinalCalamity()
  4973. end
  4974.  
  4975. function resetmode()
  4976. rainbowmode = false
  4977. chaosmode = false
  4978. glitchymode = false
  4979. tl1.Enabled = false
  4980. tl2.Enabled = false
  4981. tl3.Enabled = false
  4982. local lust = ModeOfGlitch == 69
  4983. ModeOfGlitch = 1
  4984. storehumanoidWS = 16
  4985. if(not lust)then
  4986. newTheme("rbxassetid://1564523997",48.6,1,1)
  4987. end
  4988. coroutine.resume(coroutine.create(function()
  4989. attack = true
  4990. hum.WalkSpeed = 0
  4991. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4992. for i = 0,4,0.1 do
  4993. swait()
  4994. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4995. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4996. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4997. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4998. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4999. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5000. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5001. end
  5002. if(lust)then
  5003. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5004. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  5005. for i = 0, 49 do
  5006. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  5007. end
  5008.  
  5009. for i = 0,4,0.05 do
  5010. swait()
  5011. Pitch = 1-i/4
  5012. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5013. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5014. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5015. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5016. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5017. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5018. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5019. end
  5020. for i = 0,3,0.1 do
  5021. swait()
  5022. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5023. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5024. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5025. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5026. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5027. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5028. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5029. end
  5030. newTheme("rbxassetid://1564523997",48.6,1,1)
  5031. end
  5032. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5033. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5034. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5035. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5036. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  5037. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  5038. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  5039. CameraEnshaking(5,2.5)
  5040. MAINRUINCOLOR = BrickColor.new("Really black")
  5041. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5042. for i = 0, 49 do
  5043. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5044. end
  5045. for i = 0,3,0.1 do
  5046. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5047. end
  5048. for i, v in pairs(mw2:GetChildren()) do
  5049. if v:IsA("Part") then
  5050. v.BrickColor = BrickColor.new("Really black")
  5051. v.Material = "Neon"
  5052. end
  5053. end
  5054. for i, v in pairs(mw1:GetChildren()) do
  5055. if v:IsA("Part") then
  5056. v.Transparency = 1
  5057. v.BrickColor = BrickColor.new("Really black")
  5058. v.Material = "Neon"
  5059. end
  5060. end
  5061. for i, v in pairs(m:GetChildren()) do
  5062. if v:IsA("Part") then
  5063. v.BrickColor = BrickColor.new("Really black")
  5064. v.Material = "Glass"
  5065. end
  5066. end
  5067. for i, v in pairs(m2:GetChildren()) do
  5068. if v:IsA("Part") then
  5069. v.BrickColor = BrickColor.new("Dark stone grey")
  5070. v.Material = "Granite"
  5071. end
  5072. end
  5073. for i, v in pairs(m3:GetChildren()) do
  5074. if v:IsA("Part") then
  5075. v.BrickColor = BrickColor.new("Really black")
  5076. v.Material = "Neon"
  5077. end
  5078. end
  5079. for i, v in pairs(extrawingmod1:GetChildren()) do
  5080. if v:IsA("Part") then
  5081. v.Transparency = 1
  5082. v.BrickColor = BrickColor.new("White")
  5083. v.Material = "Neon"
  5084. end
  5085. end
  5086. for i, v in pairs(extrawingmod2:GetChildren()) do
  5087. if v:IsA("Part") then
  5088. v.Transparency = 1
  5089. v.BrickColor = BrickColor.new("White")
  5090. v.Material = "Neon"
  5091. end
  5092. end
  5093. for i = 0,2,0.1 do
  5094. swait()
  5095. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5096. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5097. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5098. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5099. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5100. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5101. end
  5102. hum.WalkSpeed = storehumanoidWS
  5103. attack = false
  5104. end))
  5105. end
  5106.  
  5107. function lustmode()
  5108.  
  5109. ModeOfGlitch = 69
  5110. storehumanoidWS = 16
  5111. rainbowmode = false
  5112. chaosmode = false
  5113. glitchymode = false
  5114. tl1.Enabled = false
  5115. tl2.Enabled = false
  5116. tl3.Enabled = false
  5117. newTheme("rbxassetid://1292453759",0,1,1)
  5118. coroutine.wrap(function()
  5119. attack = true
  5120. hum.WalkSpeed = 0
  5121. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5122. for i = 0,4,0.1 do
  5123. swait()
  5124. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5125. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5126. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5127. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5128. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5129. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5130. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5131. end
  5132. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5133. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5134.  
  5135. for i = 0,4,0.1 do
  5136. swait()
  5137. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5138. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5139. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5140. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5141. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5142. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5143. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5144. end
  5145. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5146. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5147. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5148. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5149. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5150. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5151. CameraEnshaking(5,2.5)
  5152. MAINRUINCOLOR = BrickColor.new("Pink")
  5153. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5154. for i = 0, 49 do
  5155. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5156. end
  5157. for i = 0,3,0.1 do
  5158. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5159. end
  5160. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5161. for i, v in pairs(mw2:GetChildren()) do
  5162. if v:IsA("Part") then
  5163. v.BrickColor = MAINRUINCOLOR
  5164. v.Material = "Neon"
  5165. end
  5166. end
  5167. for i, v in pairs(mw1:GetChildren()) do
  5168. if v:IsA("Part") then
  5169. v.Transparency = 1
  5170. v.BrickColor = MAINRUINCOLOR
  5171. v.Material = "Neon"
  5172. end
  5173. end
  5174. for i, v in pairs(m:GetChildren()) do
  5175. if v:IsA("Part") then
  5176. v.BrickColor = BrickColor.new("Pink")
  5177. v.Material = "Ice"
  5178. end
  5179. end
  5180. for i, v in pairs(m2:GetChildren()) do
  5181. if v:IsA("Part") then
  5182. v.BrickColor = BrickColor.new("Pink")
  5183. v.Material = "Glass"
  5184. end
  5185. end
  5186. for i, v in pairs(m3:GetChildren()) do
  5187. if v:IsA("Part") then
  5188. v.BrickColor = BrickColor.new("Pink")
  5189. v.Material = "Neon"
  5190. end
  5191. end
  5192. for i, v in pairs(extrawingmod1:GetChildren()) do
  5193. if v:IsA("Part") then
  5194. v.Transparency = 1
  5195. v.BrickColor = BrickColor.new("Pink")
  5196. v.Material = "Neon"
  5197. end
  5198. end
  5199. for i, v in pairs(extrawingmod2:GetChildren()) do
  5200. if v:IsA("Part") then
  5201. v.Transparency = 1
  5202. v.BrickColor = BrickColor.new("Pink")
  5203. v.Material = "Neon"
  5204. end
  5205. end
  5206. for i = 0,2,0.1 do
  5207. swait()
  5208. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5209. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5210. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5211. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5212. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5213. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5214. end
  5215. hum.WalkSpeed = storehumanoidWS
  5216. attack = false
  5217. end)()
  5218. end
  5219.  
  5220. function insanitymode()
  5221. storehumanoidWS = 16
  5222. hum.WalkSpeed = 0
  5223. rainbowmode = false
  5224. glitchymode = false
  5225. chaosmode = true
  5226. tl1.Enabled = true
  5227. tl2.Enabled = true
  5228. tl3.Enabled = true
  5229. local lust = ModeOfGlitch == 69
  5230. newTheme("rbxassetid://919231299",0,1,1)
  5231. coroutine.resume(coroutine.create(function()
  5232. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5233. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5234. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5235. attack = true
  5236. hum.WalkSpeed = 0
  5237. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5238. for i = 0,4,0.1 do
  5239. swait()
  5240. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5241. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5242. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5243. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5244. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5245. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5246. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5247. end
  5248. for i = 0,8,0.1 do
  5249. swait()
  5250. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5251. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5252. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5253. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5254. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5255. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5256. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5257. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5258. end
  5259.  
  5260. for i = 0,3,0.1 do
  5261. swait()
  5262. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5263. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5264. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5265. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5266. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5267. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5268. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5269. end
  5270. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5271. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5272. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5273. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5274. CameraEnshaking(5,2.5)
  5275. MAINRUINCOLOR = BrickColor.new("Black")
  5276. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5277. for i = 0, 49 do
  5278. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5279. end
  5280. for i = 0,3,0.1 do
  5281. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5282. end
  5283. ModeOfGlitch = 666666
  5284. for i, v in pairs(mw2:GetChildren()) do
  5285. if v:IsA("Part") then
  5286. v.BrickColor = MAINRUINCOLOR
  5287. v.Material = "Neon"
  5288. end
  5289. end
  5290. for i, v in pairs(mw1:GetChildren()) do
  5291. if v:IsA("Part") then
  5292. v.Transparency = 0.75
  5293. v.BrickColor = BrickColor.random()
  5294. v.Material = "Neon"
  5295. end
  5296. end
  5297. for i, v in pairs(m:GetChildren()) do
  5298. if v:IsA("Part") then
  5299. v.BrickColor = BrickColor.new("Black")
  5300. v.Material = "Neon"
  5301. end
  5302. end
  5303. for i, v in pairs(m2:GetChildren()) do
  5304. if v:IsA("Part") then
  5305. v.BrickColor = BrickColor.random()
  5306. v.Material = "Neon"
  5307. end
  5308. end
  5309. for i, v in pairs(m3:GetChildren()) do
  5310. if v:IsA("Part") then
  5311. v.BrickColor = BrickColor.new("Black")
  5312. v.Material = "Neon"
  5313. end
  5314. end
  5315. for i, v in pairs(extrawingmod1:GetChildren()) do
  5316. if v:IsA("Part") then
  5317. v.Transparency = .75
  5318. v.BrickColor = BrickColor.Random()
  5319. v.Material = "Neon"
  5320. end
  5321. end
  5322. for i, v in pairs(extrawingmod2:GetChildren()) do
  5323. if v:IsA("Part") then
  5324. v.Transparency = 0
  5325. v.BrickColor = BrickColor.new("Black")
  5326. v.Material = "Neon"
  5327. end
  5328. end
  5329. for i = 0,2,0.1 do
  5330. swait()
  5331. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5332. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5333. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5334. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5335. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5336. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5337. end
  5338. hum.WalkSpeed = storehumanoidWS
  5339. attack = false
  5340. end))
  5341. end
  5342.  
  5343. local attacktype = 1
  5344. mouse.Button1Down:connect(function()
  5345. if attack == false and attacktype == 1 then
  5346. attacktype = 2
  5347. attackone()
  5348. elseif attack == false and attacktype == 2 then
  5349. attacktype = 3
  5350. attacktwo()
  5351. elseif attack == false and attacktype == 3 then
  5352. attacktype = 1
  5353. attackthree()
  5354. elseif attack == false and attacktype == 4 then
  5355. attacktype = 1
  5356. --attackfour()
  5357. end
  5358. end)
  5359.  
  5360. function Judgement()
  5361. attack = true
  5362. hum.WalkSpeed = 0
  5363. local p = Instance.new("Part",root)
  5364. p.Anchored = true
  5365. p.CanCollide = false
  5366. p.BrickColor = MAINRUINCOLOR
  5367. p.Material = Enum.Material.Neon
  5368. p.Size = Vector3.new(1,1,1)
  5369. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5370. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5371. local m = Instance.new("SpecialMesh",p)
  5372. m.MeshType = "Cylinder"
  5373. m.Scale = Vector3.new(2000,2,2)
  5374. local targ = Instance.new("Part",root)
  5375. targ.Transparency = 1
  5376. targ.CanCollide = false
  5377. targ.Size = Vector3.new(1,1,1)
  5378. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5379. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5380. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5381. for i = 1,15 do
  5382. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5383. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5384. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5385. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5386. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5387. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5388. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5389. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5390. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5391. m.Scale = m.Scale+Vector3.new(0,1,1)
  5392. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5393. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5394. swait()
  5395. end
  5396. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5397. for i = 1,200 do
  5398. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5399. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5400. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5401. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5402. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5403. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5404. swait()
  5405. end
  5406. for i =1,15 do
  5407. m.Scale = m.Scale-Vector3.new(1,1,1)
  5408. p.Transparency = i / 15
  5409. swait()
  5410. end
  5411. p:Destroy()
  5412. hum.WalkSpeed = storehumanoidWS
  5413. attack = false
  5414. end
  5415.  
  5416. local ODerDB = false
  5417. function ChooseODer()
  5418. if(not ODerDB)then
  5419. coroutine.wrap(function()
  5420.  
  5421. local allowOD = true
  5422. local whom = (mouse.Target and mouse.Target.Parent)
  5423. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5424. ODerDB = true
  5425. for _,v in next, ODers do
  5426. if(v == whom)then
  5427. print'nO OD SELF'
  5428. allowOD = false
  5429. end
  5430. end
  5431. if(allowOD)then
  5432. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5433. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5434.  
  5435. ref.CFrame = Torso.CFrame
  5436. ref.Anchored = true
  5437. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5438. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5439. local MPos = whom.Head.CFrame*cf(0,4,0)
  5440. for i = 0, 1, .05 do
  5441. swait()
  5442. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5443.  
  5444. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5445. if whom:FindFirstChild'Head' == nil then
  5446. break
  5447. end
  5448. end
  5449. ref:destroy()
  5450. if whom:FindFirstChild'Head' then
  5451. table.insert(ODers,whom)
  5452. if(#ODers > 2)then
  5453. table.remove(ODers,1)
  5454. end
  5455. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5456. end
  5457. end
  5458. ODerDB = false
  5459. end
  5460. end)()
  5461. end
  5462. end
  5463.  
  5464. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5465. attack = true
  5466. hum.WalkSpeed = 0
  5467. storehumanoidWS = 75
  5468. hum.JumpPower = 0
  5469. newThemeCust("rbxassetid://1420353940",0,1,1)
  5470. kan.TimePosition = 0
  5471. ModeOfGlitch = 8376532578634534
  5472. repeat swait() until kan.IsLoaded
  5473. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5474. for i = 0, 14, .1 do
  5475. swait()
  5476. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5477. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5478. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5479. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5480. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5481. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5482. end
  5483. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5484. for i = 0, 12, .1 do
  5485. swait()
  5486. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5487. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5488. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5489. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5490. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5491. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5492. end
  5493. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5494. for i = 0, 16, .1 do
  5495. swait()
  5496. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5497. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5498. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5499. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5500. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5501. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5502. end
  5503. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5504. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5505. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5506. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5507. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5508. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5509. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5510. CameraEnshaking(5,2.5)
  5511. MAINRUINCOLOR = BrickColor.new("Really black")
  5512. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5513. tl1.Enabled = true
  5514. tl2.Enabled = true
  5515. tl3.Enabled = true
  5516. for i = 0, 49 do
  5517. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5518. end
  5519. for i = 0,3,0.1 do
  5520. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5521. end
  5522. for i, v in pairs(mw2:GetChildren()) do
  5523. if v:IsA("Part") then
  5524. v.BrickColor = BrickColor.new("Really black")
  5525. v.Material = "Glass"
  5526. end
  5527. end
  5528. for i, v in pairs(mw1:GetChildren()) do
  5529. if v:IsA("Part") then
  5530. v.Transparency = 0
  5531. v.BrickColor = BrickColor.new("Really black")
  5532. v.Material = "Glass"
  5533. end
  5534. end
  5535. for i, v in pairs(m:GetChildren()) do
  5536. if v:IsA("Part") then
  5537. v.BrickColor = BrickColor.new("Really black")
  5538. v.Material = "Glass"
  5539. end
  5540. end
  5541. for i, v in pairs(m2:GetChildren()) do
  5542. if v:IsA("Part") then
  5543. v.BrickColor = BrickColor.new("Dark stone grey")
  5544. v.Material = "Granite"
  5545. end
  5546. end
  5547. for i, v in pairs(m3:GetChildren()) do
  5548. if v:IsA("Part") then
  5549. v.BrickColor = BrickColor.new("Really black")
  5550. v.Material = "Glass"
  5551. end
  5552. end
  5553. for i, v in pairs(extrawingmod1:GetChildren()) do
  5554. if v:IsA("Part") then
  5555. v.Transparency = 0
  5556. v.BrickColor = BrickColor.new("Dark stone grey")
  5557. v.Material = "Glass"
  5558. end
  5559. end
  5560. for i, v in pairs(extrawingmod2:GetChildren()) do
  5561. if v:IsA("Part") then
  5562. v.Transparency = 0
  5563. v.BrickColor = BrickColor.new("Dark stone grey")
  5564. v.Material = "Glass"
  5565. end
  5566. end
  5567. for i = 0,2,0.1 do
  5568. swait()
  5569. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5570. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5571. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5572. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5573. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5574. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5575. end
  5576. hum.JumpPower = 50
  5577. hum.WalkSpeed = storehumanoidWS
  5578. attack = false
  5579. end
  5580.  
  5581. function FuckMeSidewaysAndCallMeGay()
  5582. local whom = (mouse.Target and mouse.Target.Parent)
  5583. --[[local fuckThisBoi = false
  5584. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5585. for _,v in next, ODers do
  5586. if(v == whom)then
  5587. fuckThisBoi = false
  5588. end
  5589. end
  5590. end
  5591. if(not fuckThisBoi)then
  5592. attack = false
  5593. warn'to fuck that boi you need to target them with z'
  5594. else]]
  5595. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5596. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5597. local hum = whom:FindFirstChildOfClass'Humanoid'
  5598. local ocf = RootPart.CFrame
  5599. hum.WalkSpeed = 0
  5600. hum.JumpPower = 0
  5601. hed.Anchored = true
  5602. RootPart.Anchored = true
  5603. Humanoid.WalkSpeed = 0
  5604. Humanoid.JumpPower = 0
  5605. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5606. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5607. for i = 0, 9 do
  5608. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5609. end
  5610. for i = 0, 24 do
  5611. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5612. end
  5613. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5614. attack = true
  5615. local speed = 1
  5616. local heck;
  5617. local stopitlol = false;
  5618. heck = mouse.KeyUp:connect(function(k)
  5619. if(k:lower() == 'm')then
  5620. stopitlol = true
  5621. heck:disconnect()
  5622. end
  5623. end)
  5624. local times = 0
  5625. repeat swait()
  5626. speed = speed - .01
  5627. times = times + 1
  5628. if(speed < .1)then
  5629. speed = .1
  5630. end
  5631. for i = 0, speed, .05 do
  5632. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5633. swait()
  5634. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5635. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5636. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5637. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5638. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5639. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5640. end
  5641. CameraEnshaking(5,5)
  5642.  
  5643. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5644.  
  5645. for i = 0, speed, .05 do
  5646. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5647. swait()
  5648. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5649. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5650. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5651. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5652. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5653. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5654. end
  5655. until stopitlol and times >= 3
  5656. for i = 1, 3 do
  5657. for i = 0, 1.5, .05 do
  5658. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5659. swait()
  5660. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5661. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5662. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5663. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5664. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5665. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5666. end
  5667. CameraEnshaking(5,25)
  5668.  
  5669. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5670.  
  5671.  
  5672. coroutine.resume(coroutine.create(function()
  5673. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5674. bld.LightEmission = 0.1
  5675. bld.Texture = "rbxassetid://284205403"
  5676. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5677. bld.Rate = 500
  5678. bld.Lifetime = NumberRange.new(1)
  5679. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5680. bld.Acceleration = vt(0,-25,0)
  5681. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5682. bld.Speed = NumberRange.new(10,50)
  5683. bld.EmissionDirection = "Back"
  5684. bld.VelocitySpread = 25
  5685. bld.Rotation = NumberRange.new(-500,500)
  5686. bld.RotSpeed = NumberRange.new(-500,500)
  5687. bld.Enabled = false
  5688. bld:Emit(250)
  5689. end))
  5690. coroutine.resume(coroutine.create(function()
  5691. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5692. bld.LightEmission = 0.1
  5693. bld.Texture = "rbxassetid://284205403"
  5694. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5695. bld.Rate = 500
  5696. bld.Lifetime = NumberRange.new(1)
  5697. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5698. bld.Acceleration = vt(0,-25,0)
  5699. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5700. bld.Speed = NumberRange.new(10,50)
  5701. bld.EmissionDirection = "Back"
  5702. bld.VelocitySpread = 25
  5703. bld.Rotation = NumberRange.new(-500,500)
  5704. bld.RotSpeed = NumberRange.new(-500,500)
  5705. bld.Enabled = false
  5706. bld:Emit(250)
  5707. end))
  5708. for i = 0, 1.5, .05 do
  5709. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5710. swait()
  5711. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5712. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5713. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5714. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5715. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5716. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5717. end
  5718. end
  5719. for i = 0, 4, .05 do
  5720. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5721. swait()
  5722. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5723. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5724. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5725. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5726. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5727. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5728. end
  5729. CameraEnshaking(5,25)
  5730. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5731. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5732.  
  5733. dmg(whom)
  5734. coroutine.resume(coroutine.create(function()
  5735. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5736. bld.LightEmission = 0.1
  5737. bld.Texture = "rbxassetid://284205403"
  5738. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5739. bld.Rate = 500
  5740. bld.Lifetime = NumberRange.new(1)
  5741. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5742. bld.Acceleration = vt(0,-25,0)
  5743. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5744. bld.Speed = NumberRange.new(10,50)
  5745. bld.EmissionDirection = "Back"
  5746. bld.VelocitySpread = 25
  5747. bld.Rotation = NumberRange.new(-500,500)
  5748. bld.RotSpeed = NumberRange.new(-500,500)
  5749. bld.Enabled = true
  5750. end))
  5751. coroutine.resume(coroutine.create(function()
  5752. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5753. bld.LightEmission = 0.1
  5754. bld.Texture = "rbxassetid://284205403"
  5755. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5756. bld.Rate = 500
  5757. bld.Lifetime = NumberRange.new(1)
  5758. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5759. bld.Acceleration = vt(0,-25,0)
  5760. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5761. bld.Speed = NumberRange.new(10,50)
  5762. bld.EmissionDirection = "Back"
  5763. bld.VelocitySpread = 25
  5764. bld.Rotation = NumberRange.new(-500,500)
  5765. bld.RotSpeed = NumberRange.new(-500,500)
  5766. bld.Enabled = true
  5767. end))
  5768. for i = 0, 3, .05 do
  5769. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5770. swait()
  5771. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5772. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5773. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5774. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5775. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5776. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5777. end
  5778.  
  5779. RootPart.CFrame = ocf
  5780. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5781. for i = 0, 9 do
  5782. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5783. end
  5784. for i = 0, 24 do
  5785. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5786. end
  5787. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5788. RootPart.Anchored = false
  5789. Humanoid.WalkSpeed = storehumanoidWS
  5790. Humanoid.JumpPower = 50
  5791. attack = false
  5792. end
  5793. end
  5794.  
  5795. local input = ""
  5796.  
  5797. mouse.KeyDown:connect(function(k)
  5798. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5799. input = input .. k
  5800. local newInput = input
  5801. coroutine.wrap(function()
  5802. for i = 1, 25 do
  5803. if(newInput ~= input)then break end
  5804. swait()
  5805. end
  5806. if(newInput == input)then input = "" end
  5807. end)()
  5808. if(input == "w" and not AllowRape)then
  5809. AllowRape = true
  5810. warn("Rape unlocked! Have fun ;)")
  5811. elseif(input == "w" and not AllowCata)then
  5812. AllowCata = true
  5813. warn("You unlocked CATASTROPHE.")
  5814. elseif(input == 'd' and ModeOfGlitch == 4 and not attack)then
  5815. ChaosBegone()
  5816. end
  5817. end
  5818. end)
  5819.  
  5820. mouse.KeyDown:connect(function(k)
  5821. if k == "h" then
  5822.  
  5823. end
  5824.  
  5825. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5826. ModeOfGlitch = 2
  5827. storehumanoidWS = 16
  5828. hum.WalkSpeed = 16
  5829. rainbowmode = false
  5830. chaosmode = false
  5831. glitchymode = false
  5832. tl1.Enabled = false
  5833. tl2.Enabled = false
  5834. tl3.Enabled = false
  5835. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5836. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5837. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5838. newTheme("rbxassetid://1539245059",0,1,1)
  5839. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5840. for i, v in pairs(mw2:GetChildren()) do
  5841. if v:IsA("Part") then
  5842. v.BrickColor = MAINRUINCOLOR
  5843. v.Material = "Neon"
  5844. end
  5845. end
  5846. for i, v in pairs(mw1:GetChildren()) do
  5847. if v:IsA("Part") then
  5848. v.Transparency = 1
  5849. v.BrickColor = MAINRUINCOLOR
  5850. v.Material = "Neon"
  5851. end
  5852. end
  5853. for i, v in pairs(m:GetChildren()) do
  5854. if v:IsA("Part") then
  5855. v.BrickColor = BrickColor.new("White")
  5856. v.Material = "Ice"
  5857. end
  5858. end
  5859. for i, v in pairs(m2:GetChildren()) do
  5860. if v:IsA("Part") then
  5861. v.BrickColor = BrickColor.new("Pastel light blue")
  5862. v.Material = "Glass"
  5863. end
  5864. end
  5865. for i, v in pairs(m3:GetChildren()) do
  5866. if v:IsA("Part") then
  5867. v.BrickColor = BrickColor.new("Toothpaste")
  5868. v.Material = "Neon"
  5869. end
  5870. end
  5871. for i, v in pairs(extrawingmod1:GetChildren()) do
  5872. if v:IsA("Part") then
  5873. v.Transparency = 1
  5874. v.BrickColor = BrickColor.new("White")
  5875. v.Material = "Neon"
  5876. end
  5877. end
  5878. for i, v in pairs(extrawingmod2:GetChildren()) do
  5879. if v:IsA("Part") then
  5880. v.Transparency = 1
  5881. v.BrickColor = BrickColor.new("White")
  5882. v.Material = "Neon"
  5883. end
  5884. end
  5885. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5886. resetmode()
  5887. end
  5888. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5889. lustmode()
  5890. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5891. resetmode()
  5892. end
  5893. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5894. RiddleMeThisRiddleMeThat()
  5895. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5896. resetmode()
  5897. end
  5898. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5899. ModeOfGlitch = 3
  5900. storehumanoidWS = 16
  5901. hum.WalkSpeed = 16
  5902. rainbowmode = false
  5903. chaosmode = false
  5904. glitchymode = true
  5905. tl1.Enabled = true
  5906. tl2.Enabled = true
  5907. tl3.Enabled = true
  5908. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5909. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5910. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5911. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5912. MAINRUINCOLOR = BrickColor.new("White")
  5913. for i, v in pairs(mw2:GetChildren()) do
  5914. if v:IsA("Part") then
  5915. v.BrickColor = MAINRUINCOLOR
  5916. v.Material = "Neon"
  5917. end
  5918. end
  5919. for i, v in pairs(mw1:GetChildren()) do
  5920. if v:IsA("Part") then
  5921. v.Transparency = 0
  5922. v.BrickColor = MAINRUINCOLOR
  5923. v.Material = "Neon"
  5924. end
  5925. end
  5926. for i, v in pairs(m:GetChildren()) do
  5927. if v:IsA("Part") then
  5928. v.BrickColor = BrickColor.new("Really black")
  5929. v.Material = "Ice"
  5930. end
  5931. end
  5932. for i, v in pairs(m2:GetChildren()) do
  5933. if v:IsA("Part") then
  5934. v.BrickColor = BrickColor.new("Dark indigo")
  5935. v.Material = "Glass"
  5936. end
  5937. end
  5938. for i, v in pairs(m3:GetChildren()) do
  5939. if v:IsA("Part") then
  5940. v.Transparency = 1
  5941. v.BrickColor = BrickColor.new("Royal purple")
  5942. v.Material = "Neon"
  5943. end
  5944. end
  5945. for i, v in pairs(extrawingmod1:GetChildren()) do
  5946. if v:IsA("Part") then
  5947. v.Transparency = 1
  5948. v.BrickColor = BrickColor.new("White")
  5949. v.Material = "Neon"
  5950. end
  5951. end
  5952. for i, v in pairs(extrawingmod2:GetChildren()) do
  5953. if v:IsA("Part") then
  5954. v.Transparency = 1
  5955. v.BrickColor = BrickColor.new("White")
  5956. v.Material = "Neon"
  5957. end
  5958. end
  5959. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5960. resetmode()
  5961. end
  5962. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5963. ModeOfGlitch = 4
  5964. storehumanoidWS = 16
  5965. hum.WalkSpeed = 16
  5966. rainbowmode = false
  5967. glitchymode = false
  5968. chaosmode = true
  5969. tl1.Enabled = true
  5970. tl2.Enabled = true
  5971. tl3.Enabled = true
  5972. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5973. newTheme("rbxassetid://1369263130",0,1,1)
  5974. MAINRUINCOLOR = BrickColor.new("Black")
  5975. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5976. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5977. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5978. for i, v in pairs(mw2:GetChildren()) do
  5979. if v:IsA("Part") then
  5980. v.BrickColor = MAINRUINCOLOR
  5981. v.Material = "Neon"
  5982. end
  5983. end
  5984. for i, v in pairs(mw1:GetChildren()) do
  5985. if v:IsA("Part") then
  5986. v.Transparency = 0.75
  5987. v.BrickColor = BrickColor.random()
  5988. v.Material = "Neon"
  5989. end
  5990. end
  5991. for i, v in pairs(m:GetChildren()) do
  5992. if v:IsA("Part") then
  5993. v.BrickColor = BrickColor.new("Black")
  5994. v.Material = "Neon"
  5995. end
  5996. end
  5997. for i, v in pairs(m2:GetChildren()) do
  5998. if v:IsA("Part") then
  5999. v.BrickColor = BrickColor.random()
  6000. v.Material = "Neon"
  6001. end
  6002. end
  6003. for i, v in pairs(m3:GetChildren()) do
  6004. if v:IsA("Part") then
  6005. v.BrickColor = BrickColor.new("Black")
  6006. v.Material = "Neon"
  6007. end
  6008. end
  6009. for i, v in pairs(extrawingmod1:GetChildren()) do
  6010. if v:IsA("Part") then
  6011. v.Transparency = 1
  6012. v.BrickColor = BrickColor.new("White")
  6013. v.Material = "Neon"
  6014. end
  6015. end
  6016. for i, v in pairs(extrawingmod2:GetChildren()) do
  6017. if v:IsA("Part") then
  6018. v.Transparency = 1
  6019. v.BrickColor = BrickColor.new("White")
  6020. v.Material = "Neon"
  6021. end
  6022. end
  6023. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  6024. resetmode()
  6025. end
  6026.  
  6027. if k == "m" and attack == false and ModeOfGlitch == 4 then
  6028. insanitymode()
  6029. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  6030. resetmode()
  6031. end
  6032. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  6033. ModeOfGlitch = 5
  6034. storehumanoidWS = 16
  6035. hum.WalkSpeed = 16
  6036. rainbowmode = false
  6037. chaosmode = false
  6038. glitchymode = false
  6039. tl1.Enabled = true
  6040. tl2.Enabled = true
  6041. tl3.Enabled = true
  6042. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  6043. newTheme("rbxassetid://661079869",0,1.02,1)
  6044. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  6045. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  6046. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  6047. for i, v in pairs(mw2:GetChildren()) do
  6048. if v:IsA("Part") then
  6049. v.BrickColor = MAINRUINCOLOR
  6050. v.Material = "Neon"
  6051. end
  6052. end
  6053. for i, v in pairs(mw1:GetChildren()) do
  6054. if v:IsA("Part") then
  6055. v.Transparency = 0
  6056. v.BrickColor = MAINRUINCOLOR
  6057. v.Material = "Neon"
  6058. end
  6059. end
  6060. for i, v in pairs(m:GetChildren()) do
  6061. if v:IsA("Part") then
  6062. v.BrickColor = BrickColor.new("Cool yellow")
  6063. v.Material = "Ice"
  6064. end
  6065. end
  6066. for i, v in pairs(m2:GetChildren()) do
  6067. if v:IsA("Part") then
  6068. v.BrickColor = BrickColor.new("Bright yellow")
  6069. v.Material = "Ice"
  6070. end
  6071. end
  6072. for i, v in pairs(m3:GetChildren()) do
  6073. if v:IsA("Part") then
  6074. v.BrickColor = BrickColor.new("Bright yellow")
  6075. v.Material = "Neon"
  6076. end
  6077. end
  6078. for i, v in pairs(extrawingmod1:GetChildren()) do
  6079. if v:IsA("Part") then
  6080. v.Transparency = 1
  6081. v.BrickColor = BrickColor.new("White")
  6082. v.Material = "Neon"
  6083. end
  6084. end
  6085. for i, v in pairs(extrawingmod2:GetChildren()) do
  6086. if v:IsA("Part") then
  6087. v.Transparency = 1
  6088. v.BrickColor = BrickColor.new("White")
  6089. v.Material = "Neon"
  6090. end
  6091. end
  6092. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6093. resetmode()
  6094. end
  6095. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6096. ModeOfGlitch = 6
  6097. storehumanoidWS = 75
  6098. hum.WalkSpeed = 75
  6099. rainbowmode = false
  6100. chaosmode = false
  6101. glitchymode = false
  6102. tl1.Enabled = true
  6103. tl2.Enabled = true
  6104. tl3.Enabled = true
  6105. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6106. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6107. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6108. newTheme("rbxassetid://1102271169",0,1,1)
  6109. MAINRUINCOLOR = BrickColor.new("White")
  6110. for i, v in pairs(mw2:GetChildren()) do
  6111. if v:IsA("Part") then
  6112. v.BrickColor = MAINRUINCOLOR
  6113. v.Material = "Neon"
  6114. end
  6115. end
  6116. for i, v in pairs(mw1:GetChildren()) do
  6117. if v:IsA("Part") then
  6118. v.Transparency = 0
  6119. v.BrickColor = MAINRUINCOLOR
  6120. v.Material = "Neon"
  6121. end
  6122. end
  6123. for i, v in pairs(m:GetChildren()) do
  6124. if v:IsA("Part") then
  6125. v.BrickColor = BrickColor.new("White")
  6126. v.Material = "Ice"
  6127. end
  6128. end
  6129. for i, v in pairs(m2:GetChildren()) do
  6130. if v:IsA("Part") then
  6131. v.BrickColor = BrickColor.new("White")
  6132. v.Material = "Ice"
  6133. end
  6134. end
  6135. for i, v in pairs(m3:GetChildren()) do
  6136. if v:IsA("Part") then
  6137. v.BrickColor = BrickColor.new("White")
  6138. v.Material = "Neon"
  6139. end
  6140. end
  6141. for i, v in pairs(extrawingmod1:GetChildren()) do
  6142. if v:IsA("Part") then
  6143. v.Transparency = 1
  6144. v.BrickColor = BrickColor.new("White")
  6145. v.Material = "Neon"
  6146. end
  6147. end
  6148. for i, v in pairs(extrawingmod2:GetChildren()) do
  6149. if v:IsA("Part") then
  6150. v.Transparency = 1
  6151. v.BrickColor = BrickColor.new("White")
  6152. v.Material = "Neon"
  6153. end
  6154. end
  6155. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6156. resetmode()
  6157. end
  6158. if k == "u" and attack == false then
  6159.  
  6160. storehumanoidWS = 50
  6161. hum.WalkSpeed = 50
  6162. rainbowmode = true
  6163. chaosmode = false
  6164. glitchymode = false
  6165. tl1.Enabled = true
  6166. tl2.Enabled = true
  6167. tl3.Enabled = true
  6168.  
  6169. if(ModeOfGlitch == 6127843)then
  6170. vaporwave = not vaporwave
  6171. end
  6172.  
  6173. if(not vaporwave)then
  6174. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6175. newTheme("rbxassetid://147930134",0,1,1)
  6176. else
  6177. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6178. newTheme("rbxassetid://1308711379",0,1,1)
  6179. end
  6180.  
  6181.  
  6182. ModeOfGlitch = 6127843
  6183. MAINRUINCOLOR = BrickColor.new("White")
  6184. for i, v in pairs(mw2:GetChildren()) do
  6185. if v:IsA("Part") then
  6186. v.BrickColor = MAINRUINCOLOR
  6187. v.Material = "Neon"
  6188. end
  6189. end
  6190. for i, v in pairs(mw1:GetChildren()) do
  6191. if v:IsA("Part") then
  6192. v.Transparency = 0
  6193. v.BrickColor = MAINRUINCOLOR
  6194. v.Material = "Neon"
  6195. end
  6196. end
  6197. for i, v in pairs(m:GetChildren()) do
  6198. if v:IsA("Part") then
  6199. v.BrickColor = BrickColor.new("White")
  6200. v.Material = "Neon"
  6201. end
  6202. end
  6203. for i, v in pairs(m2:GetChildren()) do
  6204. if v:IsA("Part") then
  6205. v.BrickColor = BrickColor.new("White")
  6206. v.Material = "Neon"
  6207. end
  6208. end
  6209. for i, v in pairs(m3:GetChildren()) do
  6210. if v:IsA("Part") then
  6211. v.BrickColor = BrickColor.new("White")
  6212. v.Material = "Neon"
  6213. end
  6214. end
  6215. for i, v in pairs(extrawingmod1:GetChildren()) do
  6216. if v:IsA("Part") then
  6217. v.Transparency = 1
  6218. v.BrickColor = BrickColor.new("White")
  6219. v.Material = "Neon"
  6220. end
  6221. end
  6222. for i, v in pairs(extrawingmod2:GetChildren()) do
  6223. if v:IsA("Part") then
  6224. v.Transparency = 1
  6225. v.BrickColor = BrickColor.new("White")
  6226. v.Material = "Neon"
  6227. end
  6228. end
  6229. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6230. resetmode()
  6231. end
  6232. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6233. ModeOfGlitch = 1000000
  6234. storehumanoidWS = 100
  6235. hum.WalkSpeed = 100
  6236. rainbowmode = false
  6237. chaosmode = false
  6238. glitchymode = false
  6239. tl1.Enabled = true
  6240. tl2.Enabled = true
  6241. tl3.Enabled = true
  6242. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6243. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6244. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6245. newTheme("rbxassetid://1359036559",0,1,1)
  6246. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6247. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6248. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6249. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6250. for i, v in pairs(mw2:GetChildren()) do
  6251. if v:IsA("Part") then
  6252. v.BrickColor = MAINRUINCOLOR
  6253. v.Material = "Neon"
  6254. end
  6255. end
  6256. for i, v in pairs(mw1:GetChildren()) do
  6257. if v:IsA("Part") then
  6258. v.Transparency = 0
  6259. v.BrickColor = MAINRUINCOLOR
  6260. v.Material = "Neon"
  6261. end
  6262. end
  6263. for i, v in pairs(m:GetChildren()) do
  6264. if v:IsA("Part") then
  6265. v.Color = Color3.new(0.5,0,1)
  6266. v.Material = "Neon"
  6267. end
  6268. end
  6269. for i, v in pairs(m2:GetChildren()) do
  6270. if v:IsA("Part") then
  6271. v.Color = Color3.new(0.25,0,1)
  6272. v.Material = "Neon"
  6273. end
  6274. end
  6275. for i, v in pairs(m3:GetChildren()) do
  6276. if v:IsA("Part") then
  6277. v.Color = Color3.new(0.45,0,1)
  6278. v.Material = "Neon"
  6279. end
  6280. end
  6281. for i, v in pairs(extrawingmod1:GetChildren()) do
  6282. if v:IsA("Part") then
  6283. v.Transparency = 0.75
  6284. v.Color = Color3.new(0.25,0,1)
  6285. v.Material = "Neon"
  6286. end
  6287. end
  6288. for i, v in pairs(extrawingmod2:GetChildren()) do
  6289. if v:IsA("Part") then
  6290. v.Transparency = 0.75
  6291. v.Color = Color3.new(0.5,0,1)
  6292. v.Material = "Neon"
  6293. end
  6294. end
  6295. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6296. resetmode()
  6297. end
  6298. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6299. newThemeCust("rbxassetid://1504604335",0,1,1)
  6300. attack = true
  6301. hum.WalkSpeed = 0
  6302. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6303. for i = 0, 24, 0.1 do
  6304. swait()
  6305. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6306. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6307. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6308. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6309. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6310. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6311. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6312. end
  6313. CameraEnshaking(1,1)
  6314. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6315. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6316. wait(0.55)
  6317. CameraEnshaking(1,2)
  6318. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6319. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6320. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6321. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6322. wait(0.55)
  6323. CameraEnshaking(1,3)
  6324. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6325. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6326. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6327. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6328. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6329. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6330. wait(0.55)
  6331. CameraEnshaking(10,5)
  6332. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6333. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6334. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6335. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6336. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6337. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6338. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6339. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6340. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6341. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6342. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6343. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6344. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6345. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6346. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6347. for i = 0, 49 do
  6348. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6349. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6350. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6351. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6352. end
  6353. ModeOfGlitch = 12345678987654321
  6354. storehumanoidWS = 200
  6355. hum.WalkSpeed = 200
  6356. rainbowmode = false
  6357. chaosmode = false
  6358. glitchymode = false
  6359. tl1.Enabled = true
  6360. tl2.Enabled = true
  6361. tl3.Enabled = true
  6362. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6363. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6364. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6365. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6366. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6367. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6368. for i, v in pairs(mw2:GetChildren()) do
  6369. if v:IsA("Part") then
  6370. v.BrickColor = MAINRUINCOLOR
  6371. v.Material = "Neon"
  6372. end
  6373. end
  6374. for i, v in pairs(mw1:GetChildren()) do
  6375. if v:IsA("Part") then
  6376. v.Transparency = 0
  6377. v.BrickColor = MAINRUINCOLOR
  6378. v.Material = "Neon"
  6379. end
  6380. end
  6381. for i, v in pairs(m:GetChildren()) do
  6382. if v:IsA("Part") then
  6383. v.Color = Color3.new(0.5,0,1)
  6384. v.Material = "Neon"
  6385. end
  6386. end
  6387. for i, v in pairs(m2:GetChildren()) do
  6388. if v:IsA("Part") then
  6389. v.Color = Color3.new(0.5,0,1)
  6390. v.Material = "Neon"
  6391. end
  6392. end
  6393. for i, v in pairs(m3:GetChildren()) do
  6394. if v:IsA("Part") then
  6395. v.Color = Color3.new(0.5,0,1)
  6396. v.Material = "Neon"
  6397. end
  6398. end
  6399. for i, v in pairs(extrawingmod1:GetChildren()) do
  6400. if v:IsA("Part") then
  6401. v.Transparency = 0
  6402. v.Color = Color3.new(0.5,0,1)
  6403. v.Material = "Neon"
  6404. end
  6405. end
  6406. for i, v in pairs(extrawingmod2:GetChildren()) do
  6407. if v:IsA("Part") then
  6408. v.Transparency = 0
  6409. v.Color = Color3.new(0.5,0,1)
  6410. v.Material = "Neon"
  6411. end
  6412. attack = false
  6413. end
  6414. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6415. resetmode()
  6416. end
  6417. if k == "l" and toggleTag == false then
  6418. toggleTag = true
  6419. text.TextTransparency = 0
  6420. text.TextStrokeTransparency = 0
  6421. elseif k == "l" and toggleTag == true then
  6422. toggleTag = false
  6423. text.TextTransparency = 1
  6424. text.TextStrokeTransparency = 1
  6425. end
  6426. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6427. ExtinctiveHeartbreak()
  6428. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6429. PureBomb()
  6430. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6431. scattercorrupt()
  6432. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6433. Judgement()
  6434. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6435. ChaosGroundStrike()
  6436. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6437. InsaneGroundStrike()
  6438.  
  6439. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6440. ChooseODer()
  6441. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6442. Starfall()
  6443. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6444. yinyangi()
  6445. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6446. Wip()
  6447. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6448. StarfallEX()
  6449. end
  6450. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6451. StarDivision()
  6452. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6453. JusticeBeam()
  6454. end
  6455. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6456. UniversalCollapse()
  6457. end
  6458. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6459.  
  6460. end
  6461. if k == "n" and attack == false then
  6462. CorruptBlink()
  6463. end
  6464. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6465. FuckMeSidewaysAndCallMeGay()
  6466. end
  6467. end)
  6468. coroutine.resume(coroutine.create(function()
  6469. while true do
  6470. swait(2)
  6471. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6472. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6473. end
  6474.  
  6475. end
  6476. end))
  6477.  
  6478.  
  6479. coroutine.resume(coroutine.create(function()
  6480. while true do
  6481. if ModeOfGlitch == 1000000 then
  6482. swait(0.5)
  6483. end
  6484. swait()
  6485. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6486. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6487. end
  6488. if ModeOfGlitch == 12345678987654321 then
  6489. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6490. end
  6491. end
  6492. end))
  6493.  
  6494.  
  6495. function RandomMaterial()
  6496. local getRandom;
  6497. local material;
  6498. local function IsTerrainMaterial(mat)
  6499. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6500. return isMaterial
  6501. end
  6502. getRandom = function()
  6503. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6504. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6505. end
  6506. getRandom()
  6507. repeat wait() until material
  6508. return material
  6509. end
  6510. function RandomCaps(str)
  6511. local new = ""
  6512. for i = 1, #str do
  6513. if(math.random(1,2) == 1)then
  6514. new = new .. (str:sub(i,i):upper())
  6515. else
  6516. new = new .. str:sub(i,i)
  6517. end
  6518. end
  6519. return new
  6520. end
  6521.  
  6522. coroutine.resume(coroutine.create(function()
  6523. while true do
  6524. for i = 1, #ODers do
  6525. local ODer = ODers[i]
  6526. if(ODer)then
  6527. local hed = ODer:FindFirstChild'Head'
  6528. if(ODer.Parent and hed)then
  6529. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6530. else
  6531. table.remove(ODers,i)
  6532. end
  6533. else
  6534. table.remove(ODers,i)
  6535. end
  6536. end
  6537. if(not kan)then
  6538. kan = Instance.new("Sound",char)
  6539. end
  6540. kan.Parent = char
  6541. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6542. kan.Pitch = Pitch
  6543. kan.SoundId = MID
  6544. kan.Name = "wrecked"
  6545. kan.Looped = true
  6546. kan:Resume()
  6547. swait()
  6548. if glitchymode == true then
  6549. local val = math.random(1,255)
  6550. local color = Color3.fromRGB(val,val,val)
  6551. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6552. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6553. tl1.Color = ColorSequence.new(color)
  6554. tl2.Color = ColorSequence.new(color)
  6555. tl3.Color = ColorSequence.new(color)
  6556. tr1.Color = ColorSequence.new(color)
  6557. tr2.Color = ColorSequence.new(color)
  6558. tr3.Color = ColorSequence.new(color)
  6559. for i, v in pairs(mw1:GetChildren()) do
  6560. if v:IsA("Part") then
  6561. v.Transparency = 0
  6562. v.Color = color
  6563. v.Material = "Neon"
  6564. end
  6565. end
  6566. for i, v in pairs(mw2:GetChildren()) do
  6567. if v:IsA("Part") then
  6568. v.Color = color
  6569. v.Material = "Neon"
  6570. end
  6571. end
  6572. for i, v in pairs(m2:GetChildren()) do
  6573. if v:IsA("Part") then
  6574. v.Color = color
  6575. v.Material = "Neon"
  6576. end
  6577. end
  6578. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6579. end
  6580. if chaosmode or glitchymode then
  6581. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6582. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6583. else
  6584. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6585. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6586. end
  6587. if chaosmode == true then
  6588. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6589. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6590. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6591. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6592. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6593. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6594. for i, v in pairs(mw1:GetChildren()) do
  6595. if v:IsA("Part") then
  6596. v.Transparency = 0.75
  6597. v.BrickColor = BrickColor.random()
  6598. v.Material = "Neon"
  6599. end
  6600. end
  6601. for i, v in pairs(extrawingmod1:GetChildren()) do
  6602. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6603. v.Transparency = 0.75
  6604. v.BrickColor = BrickColor.random()
  6605. v.Material = "Neon"
  6606. elseif v:IsA("Part") then
  6607. v.Transparency = 1
  6608. end
  6609. end
  6610. for i, v in pairs(m2:GetChildren()) do
  6611. if v:IsA("Part") then
  6612. v.BrickColor = BrickColor.random()
  6613. v.Material = "Neon"
  6614. end
  6615. end
  6616. end
  6617. end
  6618. end))
  6619. Humanoid.Name = "STARGLITCHER"
  6620. Humanoid.MaxHealth = math.huge
  6621. Humanoid.Health = math.huge
  6622. Instance.new("ForceField",char).Visible = false
  6623. Humanoid.Animator.Parent = nil
  6624. idleanim=.4
  6625. while true do
  6626. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6627. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6628. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6629. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6630. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6631. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6632. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6633. end
  6634. if rainbowmode == true then
  6635. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6636. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6637. if(not vaporwave)then
  6638. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6639. else
  6640. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6641. end
  6642. MAINRUINCOLOR = BrickColor.new("White")
  6643. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6644. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6645. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6646. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6647. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6648. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6649. for i, v in pairs(m:GetChildren()) do
  6650. if v:IsA("Part") then
  6651. v.Color = Color3.new(r/255,g/255,b/255)
  6652. end
  6653. end
  6654. for i, v in pairs(m2:GetChildren()) do
  6655. if v:IsA("Part") then
  6656. v.Color = Color3.new(r/255,g/255,b/255)
  6657. end
  6658. end
  6659. for i, v in pairs(m3:GetChildren()) do
  6660. if v:IsA("Part") then
  6661. v.Color = Color3.new(r/255,g/255,b/255)
  6662. end
  6663. end
  6664. for i, v in pairs(mw1:GetChildren()) do
  6665. if v:IsA("Part") then
  6666. v.Color = Color3.new(r/255,g/255,b/255)
  6667. v.Material = "Neon"
  6668. end
  6669. end
  6670. for i, v in pairs(mw2:GetChildren()) do
  6671. if v:IsA("Part") then
  6672. v.Color = Color3.new(r/255,g/255,b/255)
  6673. v.Material = "Neon"
  6674. end
  6675. end
  6676. end
  6677. CameraManager()
  6678. swait()
  6679. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6680. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6681. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6682. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6683. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6684. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6685.  
  6686. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6687. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6688. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6689. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6690. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6691. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6692. sine = sine + change
  6693. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6694. local velderp=RootPart.Velocity.y
  6695. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6696. if equipped==true or equipped==false then
  6697. if attack==false then
  6698. idle=idle+1
  6699. else
  6700. idle=0
  6701. end
  6702. if idle>=500 then
  6703. if attack==false then
  6704. --Sheath()
  6705. end
  6706. end
  6707. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6708. Anim="Jump"
  6709. if attack==false then
  6710. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6711. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6712. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6713. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6714. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6715. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6716. end
  6717. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6718. Anim="Fall"
  6719. if attack==false then
  6720. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6721. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6722. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6723. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6724. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6725. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6726. end
  6727. elseif torvel<1 and hitfloor~=nil then
  6728. Anim="Idle"
  6729. if attack==false then
  6730. if ModeOfGlitch == 1 then
  6731. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6732. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6733. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6734. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6735. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6736. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6737.  
  6738. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6739. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6740. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6741. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6742. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6743. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6744. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6745.  
  6746. elseif ModeOfGlitch == 3 then
  6747. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6748. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6749. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6750. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6751. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6752. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6753. elseif ModeOfGlitch == 4 then
  6754. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6755. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6756. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6757. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6758. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6759. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6760. elseif ModeOfGlitch == 69 then
  6761. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6762. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6763. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6764. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6765. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6766. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6767. elseif ModeOfGlitch == 8376532578634534 then
  6768. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6769. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6770. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6771. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6772. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6773. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6774.  
  6775. elseif ModeOfGlitch == 666666 then
  6776. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6777. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6778. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6779. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6780. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6781. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6782.  
  6783. elseif ModeOfGlitch == 5 then
  6784. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6785. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6786. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6787. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6788. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6789. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6790.  
  6791. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6792. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6793. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6794. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6795. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6796. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6797. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6798.  
  6799. elseif ModeOfGlitch == 12345678987654321 then
  6800. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6801. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6802. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6803. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6804. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6805. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6806. end
  6807. end
  6808. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6809. Anim="Walk"
  6810. if attack==false then
  6811. if ModeOfGlitch == 1 then
  6812. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6813. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6814. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6815. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6816. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6817. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6818. elseif ModeOfGlitch == 4 then
  6819. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6820. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6821. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6822. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6823. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6824. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6825. elseif ModeOfGlitch == 666666 then
  6826. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6827. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6828. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6829. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6830. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6831. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6832.  
  6833. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6834. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6835. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6836. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6837. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6838. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6839. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6840. end
  6841. end
  6842. elseif torvel>=22 and hitfloor~=nil then
  6843. Anim="Run"
  6844. if attack==false then
  6845. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6846. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6847. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6848. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6849. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6850. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6851. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6852. elseif ModeOfGlitch == 666666 then
  6853. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6854. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6855. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6856. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6857. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6858. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6859.  
  6860. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6861. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6862. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6863. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6864. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6865. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6866. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6867. end
  6868. end
  6869. end
  6870. end
  6871. end
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