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AwkwardFerret

cube boi example

Nov 5th, 2019
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  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. },
  6. ["self"] = {
  7. ["Skin"] = 0,
  8. ["Invert"] = false,
  9. ["LightBlend"] = 1,
  10. ["CellShade"] = 0,
  11. ["OwnerName"] = "self",
  12. ["AimPartName"] = "right foot dummy",
  13. ["IgnoreZ"] = false,
  14. ["AimPartUID"] = "3605184558",
  15. ["Passes"] = 1,
  16. ["Name"] = "lleg",
  17. ["NoTextureFiltering"] = false,
  18. ["DoubleFace"] = false,
  19. ["PositionOffset"] = Vector(0, 0, 0),
  20. ["IsDisturbing"] = false,
  21. ["Fullbright"] = false,
  22. ["EyeAngles"] = false,
  23. ["DrawOrder"] = -1,
  24. ["TintColor"] = Vector(0, 0, 0),
  25. ["UniqueID"] = "1891409834",
  26. ["Translucent"] = false,
  27. ["LodOverride"] = -1,
  28. ["BlurSpacing"] = 0,
  29. ["Alpha"] = 1,
  30. ["Material"] = "",
  31. ["UseWeaponColor"] = false,
  32. ["UsePlayerColor"] = false,
  33. ["UseLegacyScale"] = false,
  34. ["Bone"] = "spine",
  35. ["Color"] = Vector(255, 255, 255),
  36. ["Brightness"] = 1,
  37. ["BoneMerge"] = false,
  38. ["BlurLength"] = 0,
  39. ["Position"] = Vector(-2, 0, -2),
  40. ["AngleOffset"] = Angle(0, 0, 0),
  41. ["AlternativeScaling"] = false,
  42. ["Hide"] = false,
  43. ["OwnerEntity"] = false,
  44. ["Scale"] = Vector(1, 1, 5),
  45. ["ClassName"] = "model",
  46. ["EditorExpand"] = false,
  47. ["Size"] = 0.05,
  48. ["ModelFallback"] = "",
  49. ["Angles"] = Angle(90, 0, 0),
  50. ["TextureFilter"] = 3,
  51. ["Model"] = "models/hunter/misc/cone1x1.mdl",
  52. ["BlendMode"] = "",
  53. },
  54. },
  55. [2] = {
  56. ["children"] = {
  57. },
  58. ["self"] = {
  59. ["Skin"] = 0,
  60. ["Invert"] = false,
  61. ["LightBlend"] = 1,
  62. ["CellShade"] = 0,
  63. ["OwnerName"] = "self",
  64. ["AimPartName"] = "left foot dummy",
  65. ["IgnoreZ"] = false,
  66. ["AimPartUID"] = "1139261820",
  67. ["Passes"] = 1,
  68. ["Name"] = "rleg",
  69. ["NoTextureFiltering"] = false,
  70. ["DoubleFace"] = false,
  71. ["PositionOffset"] = Vector(0, 0, 0),
  72. ["IsDisturbing"] = false,
  73. ["Fullbright"] = false,
  74. ["EyeAngles"] = false,
  75. ["DrawOrder"] = -1,
  76. ["TintColor"] = Vector(0, 0, 0),
  77. ["UniqueID"] = "422405329",
  78. ["Translucent"] = false,
  79. ["LodOverride"] = -1,
  80. ["BlurSpacing"] = 0,
  81. ["Alpha"] = 1,
  82. ["Material"] = "",
  83. ["UseWeaponColor"] = false,
  84. ["UsePlayerColor"] = false,
  85. ["UseLegacyScale"] = false,
  86. ["Bone"] = "spine",
  87. ["Color"] = Vector(255, 255, 255),
  88. ["Brightness"] = 1,
  89. ["BoneMerge"] = false,
  90. ["BlurLength"] = 0,
  91. ["Position"] = Vector(-2, 0, 2),
  92. ["AngleOffset"] = Angle(0, 0, 0),
  93. ["AlternativeScaling"] = false,
  94. ["Hide"] = false,
  95. ["OwnerEntity"] = false,
  96. ["Scale"] = Vector(1, 1, 5),
  97. ["ClassName"] = "model",
  98. ["EditorExpand"] = false,
  99. ["Size"] = 0.05,
  100. ["ModelFallback"] = "",
  101. ["Angles"] = Angle(90, 0, 0),
  102. ["TextureFilter"] = 3,
  103. ["Model"] = "models/hunter/misc/cone1x1.mdl",
  104. ["BlendMode"] = "",
  105. },
  106. },
  107. [3] = {
  108. ["children"] = {
  109. },
  110. ["self"] = {
  111. ["Skin"] = 0,
  112. ["Invert"] = false,
  113. ["LightBlend"] = 1,
  114. ["CellShade"] = 0,
  115. ["OwnerName"] = "self",
  116. ["AimPartName"] = "",
  117. ["IgnoreZ"] = false,
  118. ["AimPartUID"] = "",
  119. ["Passes"] = 1,
  120. ["Name"] = "right foot dummy (SET ALPHA TO 0)",
  121. ["NoTextureFiltering"] = false,
  122. ["DoubleFace"] = false,
  123. ["PositionOffset"] = Vector(0, 0, 0),
  124. ["IsDisturbing"] = false,
  125. ["Fullbright"] = false,
  126. ["EyeAngles"] = false,
  127. ["DrawOrder"] = 0,
  128. ["TintColor"] = Vector(0, 0, 0),
  129. ["UniqueID"] = "3605184558",
  130. ["Translucent"] = false,
  131. ["LodOverride"] = -1,
  132. ["BlurSpacing"] = 0,
  133. ["Alpha"] = 1,
  134. ["Material"] = "",
  135. ["UseWeaponColor"] = false,
  136. ["UsePlayerColor"] = false,
  137. ["UseLegacyScale"] = false,
  138. ["Bone"] = "right foot",
  139. ["Color"] = Vector(255, 255, 255),
  140. ["Brightness"] = 1,
  141. ["BoneMerge"] = false,
  142. ["BlurLength"] = 0,
  143. ["Position"] = Vector(0, 0, 0),
  144. ["AngleOffset"] = Angle(0, 0, 0),
  145. ["AlternativeScaling"] = false,
  146. ["Hide"] = false,
  147. ["OwnerEntity"] = false,
  148. ["Scale"] = Vector(1, 1, 1),
  149. ["ClassName"] = "model",
  150. ["EditorExpand"] = false,
  151. ["Size"] = 0.1,
  152. ["ModelFallback"] = "",
  153. ["Angles"] = Angle(0, 0, 0),
  154. ["TextureFilter"] = 3,
  155. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  156. ["BlendMode"] = "",
  157. },
  158. },
  159. [4] = {
  160. ["children"] = {
  161. },
  162. ["self"] = {
  163. ["Skin"] = 0,
  164. ["Invert"] = false,
  165. ["LightBlend"] = 1,
  166. ["CellShade"] = 0,
  167. ["OwnerName"] = "self",
  168. ["AimPartName"] = "",
  169. ["IgnoreZ"] = false,
  170. ["AimPartUID"] = "",
  171. ["Passes"] = 1,
  172. ["Name"] = "left foot dummy (SET ALPHA TO 0)",
  173. ["NoTextureFiltering"] = false,
  174. ["DoubleFace"] = false,
  175. ["PositionOffset"] = Vector(0, 0, 0),
  176. ["IsDisturbing"] = false,
  177. ["Fullbright"] = false,
  178. ["EyeAngles"] = false,
  179. ["DrawOrder"] = 0,
  180. ["TintColor"] = Vector(0, 0, 0),
  181. ["UniqueID"] = "1139261820",
  182. ["Translucent"] = false,
  183. ["LodOverride"] = -1,
  184. ["BlurSpacing"] = 0,
  185. ["Alpha"] = 1,
  186. ["Material"] = "",
  187. ["UseWeaponColor"] = false,
  188. ["UsePlayerColor"] = false,
  189. ["UseLegacyScale"] = false,
  190. ["Bone"] = "left foot",
  191. ["Color"] = Vector(255, 255, 255),
  192. ["Brightness"] = 1,
  193. ["BoneMerge"] = false,
  194. ["BlurLength"] = 0,
  195. ["Position"] = Vector(0, 0, 0),
  196. ["AngleOffset"] = Angle(0, 0, 0),
  197. ["AlternativeScaling"] = false,
  198. ["Hide"] = false,
  199. ["OwnerEntity"] = false,
  200. ["Scale"] = Vector(1, 1, 1),
  201. ["ClassName"] = "model",
  202. ["EditorExpand"] = false,
  203. ["Size"] = 0.1,
  204. ["ModelFallback"] = "",
  205. ["Angles"] = Angle(0, 0, 0),
  206. ["TextureFilter"] = 3,
  207. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  208. ["BlendMode"] = "",
  209. },
  210. },
  211. [5] = {
  212. ["children"] = {
  213. },
  214. ["self"] = {
  215. ["Jiggle"] = false,
  216. ["DrawOrder"] = 0,
  217. ["AlternativeBones"] = false,
  218. ["FollowPartName"] = "",
  219. ["OwnerName"] = "self",
  220. ["AimPartName"] = "",
  221. ["FollowPartUID"] = "",
  222. ["Bone"] = "left thigh",
  223. ["ScaleChildren"] = false,
  224. ["FollowAnglesOnly"] = false,
  225. ["AngleOffset"] = Angle(0, 0, 0),
  226. ["Position"] = Vector(7, 0, 0),
  227. ["AimPartUID"] = "",
  228. ["UniqueID"] = "1910758810",
  229. ["Hide"] = false,
  230. ["Name"] = "",
  231. ["Scale"] = Vector(1, 1, 1),
  232. ["MoveChildrenToOrigin"] = false,
  233. ["Angles"] = Angle(0, 0, 0),
  234. ["Size"] = 1,
  235. ["PositionOffset"] = Vector(0, 0, 0),
  236. ["IsDisturbing"] = false,
  237. ["EditorExpand"] = false,
  238. ["EyeAngles"] = false,
  239. ["ClassName"] = "bone",
  240. },
  241. },
  242. [6] = {
  243. ["children"] = {
  244. },
  245. ["self"] = {
  246. ["Jiggle"] = false,
  247. ["DrawOrder"] = 0,
  248. ["AlternativeBones"] = false,
  249. ["FollowPartName"] = "",
  250. ["OwnerName"] = "self",
  251. ["AimPartName"] = "",
  252. ["FollowPartUID"] = "",
  253. ["Bone"] = "right thigh",
  254. ["ScaleChildren"] = false,
  255. ["FollowAnglesOnly"] = false,
  256. ["AngleOffset"] = Angle(0, 0, 0),
  257. ["Position"] = Vector(-7, 0, 0),
  258. ["AimPartUID"] = "",
  259. ["UniqueID"] = "1362475716",
  260. ["Hide"] = false,
  261. ["Name"] = "",
  262. ["Scale"] = Vector(1, 1, 1),
  263. ["MoveChildrenToOrigin"] = false,
  264. ["Angles"] = Angle(0, 0, 0),
  265. ["Size"] = 1,
  266. ["PositionOffset"] = Vector(0, 0, 0),
  267. ["IsDisturbing"] = false,
  268. ["EditorExpand"] = false,
  269. ["EyeAngles"] = false,
  270. ["ClassName"] = "bone",
  271. },
  272. },
  273. [7] = {
  274. ["children"] = {
  275. },
  276. ["self"] = {
  277. ["HidePhysgunBeam"] = false,
  278. ["Skin"] = 0,
  279. ["Invert"] = false,
  280. ["HideBullets"] = false,
  281. ["FallApartOnDeath"] = false,
  282. ["DeathRagdollizeParent"] = false,
  283. ["SprintSpeed"] = 0,
  284. ["BlendMode"] = "",
  285. ["HideEntity"] = false,
  286. ["AimPartUID"] = "",
  287. ["DrawWeapon"] = true,
  288. ["EyeTargetUID"] = "",
  289. ["Name"] = "",
  290. ["LodOverride"] = -1,
  291. ["AllowOggWhenMuted"] = false,
  292. ["NoTextureFiltering"] = false,
  293. ["DoubleFace"] = false,
  294. ["WalkSpeed"] = 0,
  295. ["Color"] = Vector(255, 255, 255),
  296. ["Fullbright"] = false,
  297. ["EyeAngles"] = false,
  298. ["IgnoreZ"] = false,
  299. ["IsDisturbing"] = false,
  300. ["DrawOrder"] = 0,
  301. ["RunSpeed"] = 0,
  302. ["DrawPlayerOnDeath"] = false,
  303. ["HideRagdollOnDeath"] = false,
  304. ["ClassName"] = "entity",
  305. ["MuteSounds"] = false,
  306. ["DrawShadow"] = true,
  307. ["Alpha"] = 0,
  308. ["Material"] = "",
  309. ["InverseKinematics"] = false,
  310. ["SuppressFrames"] = false,
  311. ["AimPartName"] = "",
  312. ["Bone"] = "head",
  313. ["EyeTargetName"] = "",
  314. ["MuteFootsteps"] = false,
  315. ["CrouchSpeed"] = 0,
  316. ["Weapon"] = false,
  317. ["Position"] = Vector(0, 0, 0),
  318. ["UniqueID"] = "1342028365",
  319. ["OwnerName"] = "self",
  320. ["Hide"] = false,
  321. ["Brightness"] = 1,
  322. ["Scale"] = Vector(1.5, 1.5, 1.5),
  323. ["Translucent"] = false,
  324. ["EditorExpand"] = false,
  325. ["Size"] = 0.15,
  326. ["UseLegacyScale"] = false,
  327. ["Angles"] = Angle(0, 0, 0),
  328. ["AnimationRate"] = 1,
  329. ["Model"] = "models/pac/male/base_male.mdl",
  330. ["RelativeBones"] = true,
  331. },
  332. },
  333. [8] = {
  334. ["children"] = {
  335. },
  336. ["self"] = {
  337. ["Skin"] = 0,
  338. ["Invert"] = false,
  339. ["LightBlend"] = 1,
  340. ["CellShade"] = 0,
  341. ["OwnerName"] = "self",
  342. ["AimPartName"] = "",
  343. ["IgnoreZ"] = false,
  344. ["AimPartUID"] = "",
  345. ["Passes"] = 1,
  346. ["Name"] = "\"head\"",
  347. ["NoTextureFiltering"] = false,
  348. ["DoubleFace"] = false,
  349. ["PositionOffset"] = Vector(0, 0, 0),
  350. ["IsDisturbing"] = false,
  351. ["Fullbright"] = false,
  352. ["EyeAngles"] = false,
  353. ["DrawOrder"] = 0,
  354. ["TintColor"] = Vector(0, 0, 0),
  355. ["UniqueID"] = "1531391412",
  356. ["Translucent"] = false,
  357. ["LodOverride"] = -1,
  358. ["BlurSpacing"] = 0,
  359. ["Alpha"] = 1,
  360. ["Material"] = "",
  361. ["UseWeaponColor"] = false,
  362. ["UsePlayerColor"] = false,
  363. ["UseLegacyScale"] = false,
  364. ["Bone"] = "spine",
  365. ["Color"] = Vector(255, 255, 255),
  366. ["Brightness"] = 1,
  367. ["BoneMerge"] = false,
  368. ["BlurLength"] = 0,
  369. ["Position"] = Vector(0, 0, 0),
  370. ["AngleOffset"] = Angle(0, 0, 0),
  371. ["AlternativeScaling"] = false,
  372. ["Hide"] = false,
  373. ["OwnerEntity"] = false,
  374. ["Scale"] = Vector(1, 1, 1),
  375. ["ClassName"] = "model",
  376. ["EditorExpand"] = false,
  377. ["Size"] = 0.5,
  378. ["ModelFallback"] = "",
  379. ["Angles"] = Angle(0, 0, 0),
  380. ["TextureFilter"] = 3,
  381. ["Model"] = "models/hunter/blocks/cube025x025x025.mdl",
  382. ["BlendMode"] = "",
  383. },
  384. },
  385. },
  386. ["self"] = {
  387. ["DrawOrder"] = 0,
  388. ["UniqueID"] = "2244629694",
  389. ["AimPartUID"] = "",
  390. ["Hide"] = false,
  391. ["Duplicate"] = false,
  392. ["ClassName"] = "group",
  393. ["OwnerName"] = "self",
  394. ["IsDisturbing"] = false,
  395. ["Name"] = "my outfit",
  396. ["EditorExpand"] = true,
  397. },
  398. },
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