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Jun 25th, 2017
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  1. void setup() {
  2. size(512, 256, P3D);
  3. hint(DISABLE_TEXTURE_MIPMAPS);
  4. PGraphicsOpenGL pogl = (PGraphicsOpenGL)g;
  5. pogl.textureSampling(3);
  6. /* ... */
  7. }
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