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- **At the supply shop:**
- >read placard
- /------------------------------------------------------/
- | |
- | - READ THIS BEFORE YOU MAKE A PURCHASE - |
- | |
- | 1. You need to be wearing an apron in order to |
- | work in a workshop or forge. NOTHING will |
- | work if you are not wearing one! |
- | |
- | 2. You only need tempering oil when forging steel |
- | or better materials. There is water in a |
- | cistern in the forging chamber for use with |
- | bronze or iron. |
- | |
- | 3. Enchanted tempering oil is only needed when |
- | forging magical materials. |
- | |
- | 4. Bronze is an easy material to work with and |
- | is intended for practicing. It makes LOUSY |
- | weapons; however, you can make hilts/hafts |
- | and blades/heads from it. It is a good |
- | all-around practice material, as is iron. |
- | |
- | 5. The blocks of wood are for use in crafting |
- | the hilt/haft of a weapon; however, the type |
- | of wood will not be apparent in the finished |
- | weapon. You can as easily craft hilts or |
- | hafts from bronze or iron. |
- | |
- | 6. You cannot forge until you first craft a |
- | forging-hammer for yourself. A good hammer |
- | will improve your chance of success when |
- | forging. A poor hammer will decrease your |
- | chance of success when forging. |
- | |
- | 7. Magical materials can only be forged with |
- | a forging-hammer constructed from magical |
- | materials. This means the hammer must be |
- | made of mithril or better. The choice of |
- | which magical material to use is a personal |
- | preference and has NO impact on the hammer's |
- | ability to forge, other than enabling you to |
- | forge magical materials. |
- | |
- | 8. Glyphs are patterns. You need two for any |
- | weapon you intend to craft. Forging-hammer |
- | glyphs are permanent in each workshop on the |
- | workbench and do not need to be purchased. |
- | |
- | 9. Glyphs are made of various materials. The |
- | weaker materials contain fewer uses before |
- | they crumble. The choice of which to buy |
- | should be based on convenience. Stronger |
- | glyphs cost slightly more per use, but are |
- | lighter, considering the number of uses they |
- | contain. |
- | |
- | 10. The number of uses for glyph materials are: |
- | |
- | Wax - 10 |
- | Cuirbouilli - 25 |
- | Modwir - 50 |
- | Tin - 100 |
- | Silver - 250 |
- | Gold - 500 |
- | |
- | 11. Glyphs for three weapons of each forging skill |
- | group are offered for sale. They are listed |
- | in ascending difficulty. You will not be able |
- | to craft the second or third weapons until |
- | your skill is advanced enough. Practice on |
- | the first weapon until you realize that it is |
- | too simple for you to learn from, then move on |
- | to the second weapon, etc. |
- | |
- | 12. Each supply shop will offer glyphs for a |
- | weapon or two that are not regularly sold |
- | at other supply shops. These glyphs are |
- | posted towards the bottom of the sign and |
- | are usually of mid- to high-difficulty. |
- | Don't bother buying them until you are able |
- | to craft all of the similar skill weapons |
- | listed farther up on the sign. |
- | |
- |______________________________________________________|
- **In the workshop:**
- >read sign
- _______________________________________________
- | |
- | WORKSHOP USE INSTRUCTIONS: |
- | -------------------------- |
- | |
- | 1. DECIDE WHAT WEAPON YER GONNA MAKE. |
- | (This step listed fer elfs, others |
- | dont need to be told to an kin go |
- | right to STEP 2) |
- | |
- | 2. DECIDE WHICH PART YER GONNA MAKE FIRST. |
- | (HANDLE OR BLADE) |
- | |
- | 3. HOLD SOME RAW MATERIAL IN YER LEFT HAND. |
- | |
- | 4. MARK YER MATERIAL WITH THE PATTERN BY |
- | STARIN AT THE GLYPH FER THAT PART. |
- | |
- | 5. TAKE THE SCRIBED MATERIAL AN EITHER |
- | SHAPE IT ON THE GRINDER (HANDLE PARTS) |
- | OR WORK IT AT THE FORGE (BLADE PARTS). |
- | |
- | USE THE TONGS TO START FORGIN STUFF. |
- | |
- | 6. POLISH THE ROUGH PART AT THE POLISHER. |
- | |
- | 7. DO STEPS 1 TO 5 AGIN FER THE SECOND |
- | PART OF THE WEAPON YER MAKIN. |
- | |
- | 8. TAKE THE 2 FINISHED PARTS AN PUT EM |
- | TOGETHER USIN THE VISE. |
- | |
- | 9. WHATEVER YA MADE -* THROW IT AWAY *- |
- | IF YA NEEDED THIS LIST YA CANT CRAFT |
- | WORTH ORCSNOT YET. |
- | |
- |_______________________________________________|
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