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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Model0 = Instance.new("Model")
- Part1 = Instance.new("Part")
- SpecialMesh2 = Instance.new("SpecialMesh")
- Part3 = Instance.new("Part")
- SpecialMesh4 = Instance.new("SpecialMesh")
- Part5 = Instance.new("Part")
- BlockMesh6 = Instance.new("BlockMesh")
- Part7 = Instance.new("Part")
- BlockMesh8 = Instance.new("BlockMesh")
- Part9 = Instance.new("Part")
- Part10 = Instance.new("Part")
- SpecialMesh11 = Instance.new("SpecialMesh")
- Part12 = Instance.new("Part")
- SpecialMesh13 = Instance.new("SpecialMesh")
- Part14 = Instance.new("Part")
- BlockMesh15 = Instance.new("BlockMesh")
- Part16 = Instance.new("Part")
- BlockMesh17 = Instance.new("BlockMesh")
- Model18 = Instance.new("Model")
- Part19 = Instance.new("Part")
- Weld20 = Instance.new("Weld")
- SpecialMesh21 = Instance.new("SpecialMesh")
- Script22 = Instance.new("Script")
- Script23 = Instance.new("Script")
- Part24 = Instance.new("Part")
- SpecialMesh25 = Instance.new("SpecialMesh")
- NumberValue26 = Instance.new("NumberValue")
- NumberValue27 = Instance.new("NumberValue")
- Script28 = Instance.new("Script")
- Script29 = Instance.new("Script")
- Model30 = Instance.new("Model")
- Model31 = Instance.new("Model")
- Part32 = Instance.new("Part")
- ClickDetector33 = Instance.new("ClickDetector")
- Part34 = Instance.new("Part")
- ClickDetector35 = Instance.new("ClickDetector")
- Part36 = Instance.new("Part")
- ClickDetector37 = Instance.new("ClickDetector")
- Part38 = Instance.new("Part")
- ClickDetector39 = Instance.new("ClickDetector")
- Part40 = Instance.new("Part")
- ClickDetector41 = Instance.new("ClickDetector")
- Part42 = Instance.new("Part")
- ClickDetector43 = Instance.new("ClickDetector")
- Part44 = Instance.new("Part")
- ClickDetector45 = Instance.new("ClickDetector")
- Part46 = Instance.new("Part")
- ClickDetector47 = Instance.new("ClickDetector")
- Part48 = Instance.new("Part")
- ClickDetector49 = Instance.new("ClickDetector")
- Part50 = Instance.new("Part")
- ClickDetector51 = Instance.new("ClickDetector")
- Part52 = Instance.new("Part")
- ClickDetector53 = Instance.new("ClickDetector")
- Part54 = Instance.new("Part")
- ClickDetector55 = Instance.new("ClickDetector")
- Script56 = Instance.new("Script")
- Humanoid57 = Instance.new("Humanoid")
- Part58 = Instance.new("Part")
- SpecialMesh59 = Instance.new("SpecialMesh")
- Part60 = Instance.new("Part")
- SpecialMesh61 = Instance.new("SpecialMesh")
- Part62 = Instance.new("Part")
- SpecialMesh63 = Instance.new("SpecialMesh")
- Part64 = Instance.new("Part")
- SpecialMesh65 = Instance.new("SpecialMesh")
- Part66 = Instance.new("Part")
- SpecialMesh67 = Instance.new("SpecialMesh")
- Part68 = Instance.new("Part")
- SpecialMesh69 = Instance.new("SpecialMesh")
- Part70 = Instance.new("Part")
- BodyVelocity71 = Instance.new("BodyVelocity")
- Part72 = Instance.new("Part")
- BodyVelocity73 = Instance.new("BodyVelocity")
- Part74 = Instance.new("Part")
- Part75 = Instance.new("Part")
- Part76 = Instance.new("Part")
- Part77 = Instance.new("Part")
- ClickDetector78 = Instance.new("ClickDetector")
- Part79 = Instance.new("Part")
- SpecialMesh80 = Instance.new("SpecialMesh")
- Part81 = Instance.new("Part")
- ClickDetector82 = Instance.new("ClickDetector")
- Part83 = Instance.new("Part")
- ClickDetector84 = Instance.new("ClickDetector")
- Humanoid85 = Instance.new("Humanoid")
- Model86 = Instance.new("Model")
- Script87 = Instance.new("Script")
- Script88 = Instance.new("Script")
- Model0.Name = "Seconds remaining - 30 seconds left."
- Model0.Parent = mas
- Part1.Parent = Model0
- Part1.BrickColor = BrickColor.new("Bright yellow")
- Part1.Rotation = Vector3.new(180, 0, -180)
- Part1.Anchored = true
- Part1.FormFactor = Enum.FormFactor.Plate
- Part1.Size = Vector3.new(7, 2, 1)
- Part1.CFrame = CFrame.new(-6.7400012, 4.00018215, -7.44000196, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part1.BottomSurface = Enum.SurfaceType.Smooth
- Part1.TopSurface = Enum.SurfaceType.Smooth
- Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part1.Position = Vector3.new(-6.7400012, 4.00018215, -7.44000196)
- Part1.Orientation = Vector3.new(0, -180, 0)
- Part1.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh2.Parent = Part1
- SpecialMesh2.MeshType = Enum.MeshType.Wedge
- Part3.Parent = Model0
- Part3.BrickColor = BrickColor.new("Bright yellow")
- Part3.Rotation = Vector3.new(0, -90, 0)
- Part3.Anchored = true
- Part3.Size = Vector3.new(7, 1.20000005, 7)
- Part3.CFrame = CFrame.new(-6.7400012, 5.6001792, -11.4400024, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part3.BottomSurface = Enum.SurfaceType.Smooth
- Part3.TopSurface = Enum.SurfaceType.Smooth
- Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part3.Position = Vector3.new(-6.7400012, 5.6001792, -11.4400024)
- Part3.Orientation = Vector3.new(0, -90, 0)
- Part3.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh4.Parent = Part3
- SpecialMesh4.MeshType = Enum.MeshType.Torso
- Part5.Parent = Model0
- Part5.BrickColor = BrickColor.new("Bright yellow")
- Part5.Rotation = Vector3.new(0, -90, 0)
- Part5.Anchored = true
- Part5.FormFactor = Enum.FormFactor.Plate
- Part5.Size = Vector3.new(7, 4, 1)
- Part5.CFrame = CFrame.new(-9.74000168, 3.00018001, -11.4400024, 0, 0, -1, 0, 1, -0, 1, 0, -0)
- Part5.BottomSurface = Enum.SurfaceType.Smooth
- Part5.TopSurface = Enum.SurfaceType.Smooth
- Part5.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part5.Position = Vector3.new(-9.74000168, 3.00018001, -11.4400024)
- Part5.Orientation = Vector3.new(0, -90, 0)
- Part5.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh6.Parent = Part5
- Part7.Parent = Model0
- Part7.BrickColor = BrickColor.new("Bright yellow")
- Part7.Rotation = Vector3.new(180, 0, -180)
- Part7.Anchored = true
- Part7.FormFactor = Enum.FormFactor.Plate
- Part7.Size = Vector3.new(6, 4, 1)
- Part7.CFrame = CFrame.new(-6.2400012, 3.00018001, -8.44000244, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part7.BottomSurface = Enum.SurfaceType.Smooth
- Part7.TopSurface = Enum.SurfaceType.Smooth
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part7.Position = Vector3.new(-6.2400012, 3.00018001, -8.44000244)
- Part7.Orientation = Vector3.new(0, -180, 0)
- Part7.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh8.Parent = Part7
- Part9.Name = "Head"
- Part9.Parent = Model0
- Part9.BrickColor = BrickColor.new("Really black")
- Part9.Rotation = Vector3.new(0, 0, -90)
- Part9.Anchored = true
- Part9.FormFactor = Enum.FormFactor.Plate
- Part9.Size = Vector3.new(1, 0.400000006, 2)
- Part9.CFrame = CFrame.new(-3.04000211, 4.5001812, -12.9400024, -0, 1, 0, -1, 0, 0, -0, 0, 1)
- Part9.BottomSurface = Enum.SurfaceType.Weld
- Part9.TopSurface = Enum.SurfaceType.Smooth
- Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part9.Position = Vector3.new(-3.04000211, 4.5001812, -12.9400024)
- Part9.Orientation = Vector3.new(0, 0, -90)
- Part9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part10.Parent = Model0
- Part10.BrickColor = BrickColor.new("Bright yellow")
- Part10.Anchored = true
- Part10.FormFactor = Enum.FormFactor.Plate
- Part10.Size = Vector3.new(7, 2, 1)
- Part10.CFrame = CFrame.new(-6.7400012, 4.00018215, -15.4400024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part10.BottomSurface = Enum.SurfaceType.Smooth
- Part10.TopSurface = Enum.SurfaceType.Smooth
- Part10.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part10.Position = Vector3.new(-6.7400012, 4.00018215, -15.4400024)
- Part10.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh11.Parent = Part10
- SpecialMesh11.MeshType = Enum.MeshType.Wedge
- Part12.Parent = Model0
- Part12.BrickColor = BrickColor.new("Bright yellow")
- Part12.Rotation = Vector3.new(180, 0, 0)
- Part12.Anchored = true
- Part12.FormFactor = Enum.FormFactor.Plate
- Part12.Size = Vector3.new(7, 2, 1)
- Part12.CFrame = CFrame.new(-6.7400012, 2.00017905, -7.44000196, 1, -0, -0, 0, -1, -0, 0, -0, -1)
- Part12.BottomSurface = Enum.SurfaceType.Smooth
- Part12.TopSurface = Enum.SurfaceType.Smooth
- Part12.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part12.Position = Vector3.new(-6.7400012, 2.00017905, -7.44000196)
- Part12.Orientation = Vector3.new(0, -180, 180)
- Part12.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh13.Parent = Part12
- SpecialMesh13.MeshType = Enum.MeshType.Wedge
- Part14.Parent = Model0
- Part14.BrickColor = BrickColor.new("Bright yellow")
- Part14.Rotation = Vector3.new(180, 0, -180)
- Part14.Anchored = true
- Part14.FormFactor = Enum.FormFactor.Plate
- Part14.Size = Vector3.new(6, 4, 1)
- Part14.CFrame = CFrame.new(-6.2400012, 3.00018001, -14.4400024, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part14.BottomSurface = Enum.SurfaceType.Smooth
- Part14.TopSurface = Enum.SurfaceType.Smooth
- Part14.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part14.Position = Vector3.new(-6.2400012, 3.00018001, -14.4400024)
- Part14.Orientation = Vector3.new(0, -180, 0)
- Part14.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh15.Parent = Part14
- Part16.Parent = Model0
- Part16.BrickColor = BrickColor.new("Bright yellow")
- Part16.Rotation = Vector3.new(180, 0, -180)
- Part16.Anchored = true
- Part16.FormFactor = Enum.FormFactor.Plate
- Part16.Size = Vector3.new(1, 4, 5)
- Part16.CFrame = CFrame.new(-3.74000192, 3.00018001, -11.4400024, -1, 0, -0, -0, 1, -0, -0, 0, -1)
- Part16.BottomSurface = Enum.SurfaceType.Smooth
- Part16.TopSurface = Enum.SurfaceType.Smooth
- Part16.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part16.Position = Vector3.new(-3.74000192, 3.00018001, -11.4400024)
- Part16.Orientation = Vector3.new(0, -180, 0)
- Part16.Color = Color3.new(0.960784, 0.803922, 0.188235)
- BlockMesh17.Parent = Part16
- Model18.Name = "SBSun"
- Model18.Parent = Model0
- Part19.Name = "Main"
- Part19.Parent = Model18
- Part19.BrickColor = BrickColor.new("Royal purple")
- Part19.Transparency = 0.40000000596046
- Part19.Rotation = Vector3.new(-180, 0, -180)
- Part19.Anchored = true
- Part19.CanCollide = false
- Part19.FormFactor = Enum.FormFactor.Symmetric
- Part19.Shape = Enum.PartType.Ball
- Part19.Size = Vector3.new(4, 4, 4)
- Part19.CFrame = CFrame.new(-6.44001389, 2.00053406, -11.9400024, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part19.BottomSurface = Enum.SurfaceType.Smooth
- Part19.TopSurface = Enum.SurfaceType.Smooth
- Part19.Color = Color3.new(0.384314, 0.145098, 0.819608)
- Part19.Position = Vector3.new(-6.44001389, 2.00053406, -11.9400024)
- Part19.Orientation = Vector3.new(0, 180, 0)
- Part19.Color = Color3.new(0.384314, 0.145098, 0.819608)
- Weld20.Parent = Part19
- SpecialMesh21.Parent = Part19
- SpecialMesh21.Scale = Vector3.new(0, 0, 0)
- SpecialMesh21.MeshType = Enum.MeshType.Sphere
- SpecialMesh21.Scale = Vector3.new(0, 0, 0)
- Script22.Name = "Script3"
- Script22.Parent = Part19
- Script22.Disabled = true
- table.insert(cors,sandbox(Script22,function()
- while true do
- c = game.Workspace:GetChildren()
- for i =1,#c do
- if ((c[i].className == "Part" or c[i].className == "TrussPart" or c[i].className == "WedgePart" or c[i].className == "Seat" or c[i].className == "VehicleSeat") and (c[i].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- c[i].Material = Enum.Material.CorrodedMetal
- c[i].Anchored = false
- c[i]:BreakJoints()
- end
- if (c[i].className == "Model") then
- end
- g = c[i]:GetChildren()
- for j =1,#g do
- if ((g[j].className == "Part" or g[j].className == "TrussPart" or g[j].className == "WedgePart" or g[j].className == "Seat" or g[j].className == "VehicleSeat") and g[j].Name ~= script.Parent.Name and g[j].Name ~= "Glow" and (g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- g[j].Material = Enum.Material.CorrodedMetal
- g[j].Anchored = false
- g[j]:BreakJoints()
- end
- if (g[j].className == "Model") then
- end
- t = g[j]:GetChildren()
- for s =1,#t do
- if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- t[s].Material = Enum.Material.CorrodedMetal
- t[s].Anchored = false
- t[s]:BreakJoints()
- end
- if (t[s].className == "Model") then
- end
- a = t[s]:GetChildren()
- for z =1,#a do
- if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- a[z].Material = Enum.Material.CorrodedMetal
- a[z].Anchored = false
- a[z]:BreakJoints()
- end
- if (a[z].className == "Model") then
- end
- p = a[z]:GetChildren()
- for l =1,#p do
- if ((p[l].className == "Part" or p[l].className == "TrussPart" or p[l].className == "WedgePart" or p[l].className == "Seat" or p[l].className == "VehicleSeat") and p[l].Name ~= script.Parent.Name and p[l].Name ~= "Glow" and (p[l].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- p[l].Material = Enum.Material.CorrodedMetal
- p[l].Anchored = false
- p[l]:BreakJoints()
- end
- end
- end
- end
- end
- end
- wait(.3)
- end
- end))
- Script23.Name = "Script4"
- Script23.Parent = Part19
- Script23.Disabled = true
- table.insert(cors,sandbox(Script23,function()
- while true do
- c = game.Workspace:GetChildren()
- for i =1,#c do
- if (c[i].className == "Model") then
- end
- g = c[i]:GetChildren()
- for j =1,#g do
- if (g[j].className == "Humanoid" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
- if ((g[j].Parent.Torso.Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- g[j].Parent:BreakJoints()
- end end
- if (g[j].className == "Part" and g[j].Parent:FindFirstChild("Torso") and g[j].Parent:FindFirstChild("ForceField") == nil) then
- if ((g[j].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- g[j].Material = Enum.Material.CorrodedMetal
- g[j].Anchored = false
- g[j]:BreakJoints()
- end end
- t = g[j]:GetChildren()
- for s =1,#t do
- if ((t[s].className == "Part" or t[s].className == "TrussPart" or t[s].className == "WedgePart" or t[s].className == "Seat" or t[s].className == "VehicleSeat") and t[s].Locked == false and t[s].Name ~= script.Parent.Name and t[s].Name ~= "Glow" and (t[s].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- t[s].Material = Enum.Material.CorrodedMetal
- t[s].Anchored = false
- t[s]:BreakJoints()
- end
- if (t[s].className == "Model") then
- end
- a = t[s]:GetChildren()
- for z =1,#a do
- if ((a[z].className == "Part" or a[z].className == "TrussPart" or a[z].className == "WedgePart" or a[z].className == "Seat" or a[z].className == "VehicleSeat") and a[z].Locked == false and a[z].Name ~= script.Parent.Name and a[z].Name ~= "Glow" and (a[z].Position - script.Parent.Position).magnitude < script.Parent.Parent.Size.Value) then
- a[z].Material = Enum.Material.CorrodedMetal
- a[z].Anchored = false
- a[z]:BreakJoints()
- end
- if (a[z].className == "Model") then
- end
- end
- end
- end
- end
- wait(.3)
- end
- end))
- Part24.Name = "Glow"
- Part24.Parent = Model18
- Part24.BrickColor = BrickColor.new("Neon orange")
- Part24.Transparency = 1
- Part24.Rotation = Vector3.new(-180, 0, -180)
- Part24.RotVelocity = Vector3.new(4.25556566e-17, 4.7048353e-19, 0.000739662792)
- Part24.Velocity = Vector3.new(-0.00150882092, -0.0143409707, 8.56878382e-17)
- Part24.Anchored = true
- Part24.CanCollide = false
- Part24.Size = Vector3.new(4, 1.20000005, 4)
- Part24.CFrame = CFrame.new(-6.44001389, 2.1005249, -11.9400024, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- Part24.BottomSurface = Enum.SurfaceType.Smooth
- Part24.TopSurface = Enum.SurfaceType.Smooth
- Part24.Color = Color3.new(0.835294, 0.45098, 0.239216)
- Part24.Position = Vector3.new(-6.44001389, 2.1005249, -11.9400024)
- Part24.Orientation = Vector3.new(0, 180, 0)
- Part24.Color = Color3.new(0.835294, 0.45098, 0.239216)
- SpecialMesh25.Parent = Part24
- SpecialMesh25.Scale = Vector3.new(2, 1, 2)
- SpecialMesh25.MeshType = Enum.MeshType.Brick
- SpecialMesh25.Scale = Vector3.new(2, 1, 2)
- NumberValue26.Name = "Size"
- NumberValue26.Parent = Model18
- NumberValue26.Value = 2.9
- NumberValue27.Name = "NukeSize"
- NumberValue27.Parent = Model18
- NumberValue27.Value = 750
- Script28.Name = "READ!!!"
- Script28.Parent = Model18
- Script28.Disabled = true
- table.insert(cors,sandbox(Script28,function()
- -- This is proberly the first only mesh made Nuclear Timer bomb that makes no lag when growing--
- --The way this works is it breaks the joints of anything that ISNT Locked & a SpawnLocation!
- --This is used by a distance script that rapidly increasing with the same distance of the mesh growing instead of a growing touch brick
- --It has 2 scripts
- --1. 'BrickDeath' is break the joints of anything in it's path in the Workspace
- --2. 'HumanoidDealth' this one personly kill any Humanoid className's in the area, that means Players, Humanoids, Zombies, Aliens, etc...
- -- The script also has a anti-kill part if the humanoid has a ForceField!
- --To change how big the Explosion is change the 'NukeSize' Value!
- --To change the colour of the Nuke change the brick called 'Main' BrickColor!
- --DONT CHANGE the 'Size' Value as it is the best distance kill with the speed of the Nuke's mesh!
- --Credit to Starbattle! :)
- end))
- Script29.Parent = Model18
- Script29.Disabled = true
- table.insert(cors,sandbox(Script29,function()
- for i = 1, script.Parent.NukeSize.Value do --How big it's gonna be! O.o
- script.Parent.Glow.Mesh.Scale = script.Parent.Glow.Mesh.Scale + Vector3.new(.84, 0, .84)
- script.Parent.Main.Mesh.Scale = script.Parent.Main.Mesh.Scale + Vector3.new(.64, .64, .64)
- script.Parent.Size.Value = script.Parent.Size.Value +1.500
- wait()
- end
- for i =1, 6 do
- wait(2)
- script.Parent.Main.Transparency = script.Parent.Main.Transparency +.1
- end
- wait(2)
- script.Parent.Parent:Remove()
- --Credit to Starbattle
- end))
- Model30.Name = "Disable"
- Model30.Parent = Model0
- Model31.Name = "KeyPad"
- Model31.Parent = Model30
- Part32.Name = "B9"
- Part32.Parent = Model31
- Part32.BrickColor = BrickColor.new("Really black")
- Part32.Rotation = Vector3.new(-90, 0, -90)
- Part32.Anchored = true
- Part32.FormFactor = Enum.FormFactor.Plate
- Part32.Size = Vector3.new(1, 0.400000006, 1)
- Part32.CFrame = CFrame.new(-2.24001002, 2.5005219, -11.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part32.BottomSurface = Enum.SurfaceType.Weld
- Part32.TopSurface = Enum.SurfaceType.Smooth
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part32.Position = Vector3.new(-2.24001002, 2.5005219, -11.4400024)
- Part32.Orientation = Vector3.new(-90, -90, 0)
- Part32.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector33.Parent = Part32
- ClickDetector33.MaxActivationDistance = 10
- Part34.Name = "B7"
- Part34.Parent = Model31
- Part34.BrickColor = BrickColor.new("Really black")
- Part34.Rotation = Vector3.new(-90, 0, -90)
- Part34.Anchored = true
- Part34.FormFactor = Enum.FormFactor.Plate
- Part34.Size = Vector3.new(1, 0.400000006, 1)
- Part34.CFrame = CFrame.new(-2.24001002, 2.5005219, -9.44000244, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part34.BottomSurface = Enum.SurfaceType.Weld
- Part34.TopSurface = Enum.SurfaceType.Smooth
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part34.Position = Vector3.new(-2.24001002, 2.5005219, -9.44000244)
- Part34.Orientation = Vector3.new(-90, -90, 0)
- Part34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector35.Parent = Part34
- ClickDetector35.MaxActivationDistance = 10
- Part36.Name = "B8"
- Part36.Parent = Model31
- Part36.BrickColor = BrickColor.new("Really black")
- Part36.Rotation = Vector3.new(-90, 0, -90)
- Part36.Anchored = true
- Part36.FormFactor = Enum.FormFactor.Plate
- Part36.Size = Vector3.new(1, 0.400000006, 1)
- Part36.CFrame = CFrame.new(-2.24001002, 2.5005219, -10.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part36.BottomSurface = Enum.SurfaceType.Smooth
- Part36.LeftSurface = Enum.SurfaceType.Weld
- Part36.RightSurface = Enum.SurfaceType.Weld
- Part36.TopSurface = Enum.SurfaceType.Smooth
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part36.Position = Vector3.new(-2.24001002, 2.5005219, -10.4400024)
- Part36.Orientation = Vector3.new(-90, -90, 0)
- Part36.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector37.Parent = Part36
- ClickDetector37.MaxActivationDistance = 10
- Part38.Name = "B6"
- Part38.Parent = Model31
- Part38.BrickColor = BrickColor.new("Really black")
- Part38.Rotation = Vector3.new(-90, 0, -90)
- Part38.Anchored = true
- Part38.FormFactor = Enum.FormFactor.Plate
- Part38.Size = Vector3.new(1, 0.400000006, 1)
- Part38.CFrame = CFrame.new(-2.24001002, 3.50057602, -11.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part38.BottomSurface = Enum.SurfaceType.Weld
- Part38.TopSurface = Enum.SurfaceType.Smooth
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part38.Position = Vector3.new(-2.24001002, 3.50057602, -11.4400024)
- Part38.Orientation = Vector3.new(-90, -90, 0)
- Part38.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector39.Parent = Part38
- ClickDetector39.MaxActivationDistance = 10
- Part40.Name = "B5"
- Part40.Parent = Model31
- Part40.BrickColor = BrickColor.new("Really black")
- Part40.Rotation = Vector3.new(-90, 0, -90)
- Part40.Anchored = true
- Part40.FormFactor = Enum.FormFactor.Plate
- Part40.Size = Vector3.new(1, 0.400000006, 1)
- Part40.CFrame = CFrame.new(-2.24001002, 3.50057602, -10.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part40.BottomSurface = Enum.SurfaceType.Smooth
- Part40.LeftSurface = Enum.SurfaceType.Weld
- Part40.RightSurface = Enum.SurfaceType.Weld
- Part40.TopSurface = Enum.SurfaceType.Smooth
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part40.Position = Vector3.new(-2.24001002, 3.50057602, -10.4400024)
- Part40.Orientation = Vector3.new(-90, -90, 0)
- Part40.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector41.Parent = Part40
- ClickDetector41.MaxActivationDistance = 10
- Part42.Name = "B4"
- Part42.Parent = Model31
- Part42.BrickColor = BrickColor.new("Really black")
- Part42.Rotation = Vector3.new(-90, 0, -90)
- Part42.Anchored = true
- Part42.FormFactor = Enum.FormFactor.Plate
- Part42.Size = Vector3.new(1, 0.400000006, 1)
- Part42.CFrame = CFrame.new(-2.24001002, 3.50057602, -9.44000244, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part42.BottomSurface = Enum.SurfaceType.Weld
- Part42.TopSurface = Enum.SurfaceType.Smooth
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part42.Position = Vector3.new(-2.24001002, 3.50057602, -9.44000244)
- Part42.Orientation = Vector3.new(-90, -90, 0)
- Part42.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector43.Parent = Part42
- ClickDetector43.MaxActivationDistance = 10
- Part44.Name = "B3"
- Part44.Parent = Model31
- Part44.BrickColor = BrickColor.new("Really black")
- Part44.Rotation = Vector3.new(-90, 0, -90)
- Part44.Anchored = true
- Part44.FormFactor = Enum.FormFactor.Plate
- Part44.Size = Vector3.new(1, 0.400000006, 1)
- Part44.CFrame = CFrame.new(-2.24001002, 4.50057888, -11.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part44.BottomSurface = Enum.SurfaceType.Weld
- Part44.TopSurface = Enum.SurfaceType.Smooth
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part44.Position = Vector3.new(-2.24001002, 4.50057888, -11.4400024)
- Part44.Orientation = Vector3.new(-90, -90, 0)
- Part44.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector45.Parent = Part44
- ClickDetector45.MaxActivationDistance = 10
- Part46.Name = "B1"
- Part46.Parent = Model31
- Part46.BrickColor = BrickColor.new("Really black")
- Part46.Rotation = Vector3.new(-90, 0, 90)
- Part46.Anchored = true
- Part46.FormFactor = Enum.FormFactor.Plate
- Part46.Size = Vector3.new(1, 0.400000006, 1)
- Part46.CFrame = CFrame.new(-2.24000192, 4.49889517, -9.44000244, 0, -1, 0, 0, 0, 1, -1, 0, 0)
- Part46.BottomSurface = Enum.SurfaceType.Smooth
- Part46.TopSurface = Enum.SurfaceType.Weld
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part46.Position = Vector3.new(-2.24000192, 4.49889517, -9.44000244)
- Part46.Orientation = Vector3.new(-90, 90, 0)
- Part46.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector47.Parent = Part46
- ClickDetector47.MaxActivationDistance = 10
- Part48.Name = "B0"
- Part48.Parent = Model31
- Part48.BrickColor = BrickColor.new("Really black")
- Part48.Rotation = Vector3.new(-90, 0, -90)
- Part48.Anchored = true
- Part48.FormFactor = Enum.FormFactor.Plate
- Part48.Size = Vector3.new(1, 0.400000006, 1)
- Part48.CFrame = CFrame.new(-2.24001002, 1.50054097, -10.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part48.BottomSurface = Enum.SurfaceType.Smooth
- Part48.LeftSurface = Enum.SurfaceType.Weld
- Part48.RightSurface = Enum.SurfaceType.Weld
- Part48.TopSurface = Enum.SurfaceType.Smooth
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part48.Position = Vector3.new(-2.24001002, 1.50054097, -10.4400024)
- Part48.Orientation = Vector3.new(-90, -90, 0)
- Part48.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector49.Parent = Part48
- ClickDetector49.MaxActivationDistance = 10
- Part50.Name = "Enter"
- Part50.Parent = Model31
- Part50.BrickColor = BrickColor.new("Bright yellow")
- Part50.Rotation = Vector3.new(-90, 0, -90)
- Part50.Anchored = true
- Part50.FormFactor = Enum.FormFactor.Plate
- Part50.Size = Vector3.new(1, 0.400000006, 1)
- Part50.CFrame = CFrame.new(-2.24001002, 1.50054097, -9.44000244, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part50.BottomSurface = Enum.SurfaceType.Weld
- Part50.TopSurface = Enum.SurfaceType.Smooth
- Part50.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part50.Position = Vector3.new(-2.24001002, 1.50054097, -9.44000244)
- Part50.Orientation = Vector3.new(-90, -90, 0)
- Part50.Color = Color3.new(0.960784, 0.803922, 0.188235)
- ClickDetector51.Parent = Part50
- ClickDetector51.MaxActivationDistance = 10
- Part52.Name = "Clear"
- Part52.Parent = Model31
- Part52.BrickColor = BrickColor.new("Really red")
- Part52.Rotation = Vector3.new(-90, 0, -90)
- Part52.Anchored = true
- Part52.FormFactor = Enum.FormFactor.Plate
- Part52.Size = Vector3.new(1, 0.400000006, 1)
- Part52.CFrame = CFrame.new(-2.24001002, 1.50054097, -11.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part52.BottomSurface = Enum.SurfaceType.Weld
- Part52.TopSurface = Enum.SurfaceType.Smooth
- Part52.Color = Color3.new(1, 0, 0)
- Part52.Position = Vector3.new(-2.24001002, 1.50054097, -11.4400024)
- Part52.Orientation = Vector3.new(-90, -90, 0)
- Part52.Color = Color3.new(1, 0, 0)
- ClickDetector53.Parent = Part52
- ClickDetector53.MaxActivationDistance = 10
- Part54.Name = "B2"
- Part54.Parent = Model31
- Part54.BrickColor = BrickColor.new("Really black")
- Part54.Rotation = Vector3.new(-90, 0, -90)
- Part54.Anchored = true
- Part54.FormFactor = Enum.FormFactor.Plate
- Part54.Size = Vector3.new(1, 0.400000006, 1)
- Part54.CFrame = CFrame.new(-2.24001002, 4.50057888, -10.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part54.BottomSurface = Enum.SurfaceType.Smooth
- Part54.LeftSurface = Enum.SurfaceType.Weld
- Part54.RightSurface = Enum.SurfaceType.Weld
- Part54.TopSurface = Enum.SurfaceType.Smooth
- Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part54.Position = Vector3.new(-2.24001002, 4.50057888, -10.4400024)
- Part54.Orientation = Vector3.new(-90, -90, 0)
- Part54.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- ClickDetector55.Parent = Part54
- ClickDetector55.MaxActivationDistance = 10
- Script56.Name = "MasterScript"
- Script56.Parent = Model31
- table.insert(cors,sandbox(Script56,function()
- Code = "2012"
- Input = ""
- ------------------------------------------
- --Clear And Enter
- function Clear()
- print("Cleared")
- Input = ""
- end
- script.Parent.Clear.ClickDetector.MouseClick:connect(Clear)
- function Enter()
- if Input == Code then
- print("Entered")
- Input = ""
- local bomb = script.Parent.Parent
- local bo = script.Parent
- bomb:makeJoints()
- bomb.L.Anchored = false
- bomb.R.Anchored = false
- bomb.A.Anchored = false
- bomb.S.Anchored = false
- bomb.D.Anchored = false
- bomb.F.Anchored = false
- bomb.SliderL.Anchored = false
- bomb.SliderR.Anchored = false
- wait()
- bomb.SliderL.BodyVelocity.velocity = Vector3.new(0, -1, 0)
- bomb.SliderR.BodyVelocity.velocity = Vector3.new(0, 1, 0)
- bomb.Name = "Code Accepted. Nuke deactivated."
- script.Parent.Parent.Parent.Boom:remove()
- script.Parent.Parent.Parent.Name = "Disabled"
- return end
- Input = ""
- print("Code is - 123789456")
- end
- script.Parent.Enter.ClickDetector.MouseClick:connect(Enter)
- ------------------------------------------
- --Digets
- function Click0()
- Input = Input..0
- print("0")
- script.Parent.B0.Decal.Texture = "http://www.roblox.com/asset/?id=2767674"
- wait(0.1)
- script.Parent.B0.Decal.Texture = "http://www.roblox.com/asset/?id=2761903"
- end
- script.Parent.B0.ClickDetector.MouseClick:connect(Click0)
- function Click1()
- Input = Input..1
- print("1")
- script.Parent.B1.Decal.Texture = "http://www.roblox.com/asset/?id=2767677"
- wait(0.1)
- script.Parent.B1.Decal.Texture = "http://www.roblox.com/asset/?id=2761913"
- end
- script.Parent.B1.ClickDetector.MouseClick:connect(Click1)
- function Click2()
- Input = Input..2
- print("2")
- script.Parent.B2.Decal.Texture = "http://www.roblox.com/asset/?id=2767680"
- wait(0.1)
- script.Parent.B2.Decal.Texture = "http://www.roblox.com/asset/?id=2761922"
- end
- script.Parent.B2.ClickDetector.MouseClick:connect(Click2)
- function Click3()
- Input = Input..3
- print("3")
- script.Parent.B3.Decal.Texture = "http://www.roblox.com/asset/?id=2767686"
- wait(0.1)
- script.Parent.B3.Decal.Texture = "http://www.roblox.com/asset/?id=2761927"
- end
- script.Parent.B3.ClickDetector.MouseClick:connect(Click3)
- function Click4()
- Input = Input..4
- print("4")
- script.Parent.B4.Decal.Texture = "http://www.roblox.com/asset/?id=2767693"
- wait(0.1)
- script.Parent.B4.Decal.Texture = "http://www.roblox.com/asset/?id=2761938"
- end
- script.Parent.B4.ClickDetector.MouseClick:connect(Click4)
- function Click5()
- Input = Input..5
- print("5")
- script.Parent.B5.Decal.Texture = "http://www.roblox.com/asset/?id=2767695"
- wait(0.1)
- script.Parent.B5.Decal.Texture = "http://www.roblox.com/asset/?id=2761943"
- end
- script.Parent.B5.ClickDetector.MouseClick:connect(Click5)
- function Click6()
- Input = Input..6
- print("6")
- script.Parent.B6.Decal.Texture = "http://www.roblox.com/asset/?id=2767699"
- wait(0.1)
- script.Parent.B6.Decal.Texture = "http://www.roblox.com/asset/?id=2761948"
- end
- script.Parent.B6.ClickDetector.MouseClick:connect(Click6)
- function Click7()
- Input = Input..7
- print("7")
- script.Parent.B7.Decal.Texture = "http://www.roblox.com/asset/?id=2767701"
- wait(0.1)
- script.Parent.B7.Decal.Texture = "http://www.roblox.com/asset/?id=2761956"
- end
- script.Parent.B7.ClickDetector.MouseClick:connect(Click7)
- function Click8()
- Input = Input..8
- print("8")
- script.Parent.B8.Decal.Texture = "http://www.roblox.com/asset/?id=2767707"
- wait(0.1)
- script.Parent.B8.Decal.Texture = "http://www.roblox.com/asset/?id=2761961"
- end
- script.Parent.B8.ClickDetector.MouseClick:connect(Click8)
- function Click9()
- Input = Input..9
- print("9")
- script.Parent.B9.Decal.Texture = "http://www.roblox.com/asset/?id=2767714"
- wait(0.1)
- script.Parent.B9.Decal.Texture = "http://www.roblox.com/asset/?id=2761971"
- end
- script.Parent.B9.ClickDetector.MouseClick:connect(Click9)
- end))
- Humanoid57.Parent = Model30
- Humanoid57.Health = 0
- Humanoid57.MaxHealth = 0
- Part58.Name = "L"
- Part58.Parent = Model30
- Part58.BrickColor = BrickColor.new("Bright red")
- Part58.Anchored = true
- Part58.FormFactor = Enum.FormFactor.Plate
- Part58.Size = Vector3.new(1, 0.400000006, 1)
- Part58.CFrame = CFrame.new(-2.64001203, 6.1998539, -9.44000244, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part58.BackSurface = Enum.SurfaceType.Weld
- Part58.BottomSurface = Enum.SurfaceType.Smooth
- Part58.FrontSurface = Enum.SurfaceType.Weld
- Part58.TopSurface = Enum.SurfaceType.Smooth
- Part58.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part58.Position = Vector3.new(-2.64001203, 6.1998539, -9.44000244)
- Part58.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh59.Parent = Part58
- SpecialMesh59.MeshType = Enum.MeshType.Torso
- Part60.Name = "A"
- Part60.Parent = Model30
- Part60.BrickColor = BrickColor.new("Bright red")
- Part60.Anchored = true
- Part60.FormFactor = Enum.FormFactor.Plate
- Part60.Size = Vector3.new(1, 0.400000006, 1)
- Part60.CFrame = CFrame.new(-2.64001203, 6.1998539, -10.4400024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part60.BackSurface = Enum.SurfaceType.Weld
- Part60.BottomSurface = Enum.SurfaceType.Smooth
- Part60.FrontSurface = Enum.SurfaceType.Weld
- Part60.TopSurface = Enum.SurfaceType.Smooth
- Part60.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part60.Position = Vector3.new(-2.64001203, 6.1998539, -10.4400024)
- Part60.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh61.Parent = Part60
- SpecialMesh61.MeshType = Enum.MeshType.Torso
- Part62.Name = "S"
- Part62.Parent = Model30
- Part62.BrickColor = BrickColor.new("Bright red")
- Part62.Anchored = true
- Part62.FormFactor = Enum.FormFactor.Plate
- Part62.Size = Vector3.new(1, 0.400000006, 1)
- Part62.CFrame = CFrame.new(-2.64001203, 6.1998539, -11.4400024, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- Part62.BackSurface = Enum.SurfaceType.Weld
- Part62.BottomSurface = Enum.SurfaceType.Smooth
- Part62.FrontSurface = Enum.SurfaceType.Weld
- Part62.TopSurface = Enum.SurfaceType.Smooth
- Part62.Color = Color3.new(0.768628, 0.156863, 0.109804)
- Part62.Position = Vector3.new(-2.64001203, 6.1998539, -11.4400024)
- Part62.Color = Color3.new(0.768628, 0.156863, 0.109804)
- SpecialMesh63.Parent = Part62
- SpecialMesh63.MeshType = Enum.MeshType.Torso
- Part64.Name = "D"
- Part64.Parent = Model30
- Part64.BrickColor = BrickColor.new("Really black")
- Part64.Rotation = Vector3.new(-180, 0, 0)
- Part64.Anchored = true
- Part64.FormFactor = Enum.FormFactor.Plate
- Part64.Size = Vector3.new(1, 0.400000006, 1)
- Part64.CFrame = CFrame.new(-2.64001203, 0.200031996, -9.44000244, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part64.BackSurface = Enum.SurfaceType.Weld
- Part64.BottomSurface = Enum.SurfaceType.Smooth
- Part64.FrontSurface = Enum.SurfaceType.Weld
- Part64.TopSurface = Enum.SurfaceType.Smooth
- Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part64.Position = Vector3.new(-2.64001203, 0.200031996, -9.44000244)
- Part64.Orientation = Vector3.new(0, 180, 180)
- Part64.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh65.Parent = Part64
- SpecialMesh65.MeshType = Enum.MeshType.Torso
- Part66.Name = "F"
- Part66.Parent = Model30
- Part66.BrickColor = BrickColor.new("Really black")
- Part66.Rotation = Vector3.new(-180, 0, 0)
- Part66.Anchored = true
- Part66.FormFactor = Enum.FormFactor.Plate
- Part66.Size = Vector3.new(1, 0.400000006, 1)
- Part66.CFrame = CFrame.new(-2.64001203, 0.200031996, -10.4400024, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part66.BackSurface = Enum.SurfaceType.Weld
- Part66.BottomSurface = Enum.SurfaceType.Smooth
- Part66.FrontSurface = Enum.SurfaceType.Weld
- Part66.TopSurface = Enum.SurfaceType.Smooth
- Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part66.Position = Vector3.new(-2.64001203, 0.200031996, -10.4400024)
- Part66.Orientation = Vector3.new(0, 180, 180)
- Part66.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh67.Parent = Part66
- SpecialMesh67.MeshType = Enum.MeshType.Torso
- Part68.Name = "R"
- Part68.Parent = Model30
- Part68.BrickColor = BrickColor.new("Really black")
- Part68.Rotation = Vector3.new(-180, 0, 0)
- Part68.Anchored = true
- Part68.FormFactor = Enum.FormFactor.Plate
- Part68.Size = Vector3.new(1, 0.400000006, 1)
- Part68.CFrame = CFrame.new(-2.64001203, 0.200031996, -11.4400024, 1, 0, 0, 0, -1, 0, 0, 0, -1)
- Part68.BackSurface = Enum.SurfaceType.Weld
- Part68.BottomSurface = Enum.SurfaceType.Smooth
- Part68.FrontSurface = Enum.SurfaceType.Weld
- Part68.TopSurface = Enum.SurfaceType.Smooth
- Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part68.Position = Vector3.new(-2.64001203, 0.200031996, -11.4400024)
- Part68.Orientation = Vector3.new(0, 180, 180)
- Part68.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- SpecialMesh69.Parent = Part68
- SpecialMesh69.MeshType = Enum.MeshType.Torso
- Part70.Name = "SliderL"
- Part70.Parent = Model30
- Part70.BrickColor = BrickColor.new("Really black")
- Part70.Rotation = Vector3.new(-90, 0, -90)
- Part70.Anchored = true
- Part70.FormFactor = Enum.FormFactor.Plate
- Part70.Size = Vector3.new(1, 0.400000006, 2)
- Part70.CFrame = CFrame.new(-2.64001203, 4.99827003, -10.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part70.BackSurface = Enum.SurfaceType.Weld
- Part70.BottomSurface = Enum.SurfaceType.Smooth
- Part70.TopSurface = Enum.SurfaceType.Smooth
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part70.Position = Vector3.new(-2.64001203, 4.99827003, -10.4400024)
- Part70.Orientation = Vector3.new(-90, -90, 0)
- Part70.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyVelocity71.Parent = Part70
- BodyVelocity71.Velocity = Vector3.new(0, 0, 5)
- BodyVelocity71.velocity = Vector3.new(0, 0, 5)
- Part72.Name = "SliderR"
- Part72.Parent = Model30
- Part72.BrickColor = BrickColor.new("Really black")
- Part72.Rotation = Vector3.new(-90, 0, -90)
- Part72.Anchored = true
- Part72.FormFactor = Enum.FormFactor.Plate
- Part72.Size = Vector3.new(1, 0.400000006, 2)
- Part72.CFrame = CFrame.new(-2.64001203, 1.40002596, -10.4400024, 0, 1, 0, 0, 0, 1, 1, 0, 0)
- Part72.BottomSurface = Enum.SurfaceType.Smooth
- Part72.FrontSurface = Enum.SurfaceType.Weld
- Part72.TopSurface = Enum.SurfaceType.Smooth
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- Part72.Position = Vector3.new(-2.64001203, 1.40002596, -10.4400024)
- Part72.Orientation = Vector3.new(-90, -90, 0)
- Part72.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- BodyVelocity73.Parent = Part72
- BodyVelocity73.Velocity = Vector3.new(0, 0, -5)
- BodyVelocity73.velocity = Vector3.new(0, 0, -5)
- Part74.Name = "Head"
- Part74.Parent = Model30
- Part74.BrickColor = BrickColor.new("Bright yellow")
- Part74.Rotation = Vector3.new(0, 0, -90)
- Part74.Anchored = true
- Part74.FormFactor = Enum.FormFactor.Plate
- Part74.Size = Vector3.new(4, 0.400000006, 3)
- Part74.CFrame = CFrame.new(-3.04000211, 3.00018001, -10.4400024, -0, 1, 0, -1, 0, 0, -0, 0, 1)
- Part74.TopSurface = Enum.SurfaceType.Smooth
- Part74.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part74.Position = Vector3.new(-3.04000211, 3.00018001, -10.4400024)
- Part74.Orientation = Vector3.new(0, 0, -90)
- Part74.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part75.Name = "t"
- Part75.Parent = Model30
- Part75.BrickColor = BrickColor.new("Bright yellow")
- Part75.Rotation = Vector3.new(90, 0, -90)
- Part75.Anchored = true
- Part75.FormFactor = Enum.FormFactor.Plate
- Part75.Size = Vector3.new(1, 0.400000006, 4)
- Part75.CFrame = CFrame.new(-2.63999605, 3.00003505, -11.4400024, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part75.BottomSurface = Enum.SurfaceType.Weld
- Part75.FrontSurface = Enum.SurfaceType.Weld
- Part75.TopSurface = Enum.SurfaceType.Weld
- Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part75.Position = Vector3.new(-2.63999605, 3.00003505, -11.4400024)
- Part75.Orientation = Vector3.new(90, 90, 0)
- Part75.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part76.Name = "y"
- Part76.Parent = Model30
- Part76.BrickColor = BrickColor.new("Bright yellow")
- Part76.Rotation = Vector3.new(90, 0, -90)
- Part76.Anchored = true
- Part76.FormFactor = Enum.FormFactor.Plate
- Part76.Size = Vector3.new(1, 0.400000006, 4)
- Part76.CFrame = CFrame.new(-2.63999605, 3.00003505, -9.44000244, 0, 1, 0, 0, 0, -1, -1, 0, 0)
- Part76.BottomSurface = Enum.SurfaceType.Weld
- Part76.FrontSurface = Enum.SurfaceType.Weld
- Part76.TopSurface = Enum.SurfaceType.Weld
- Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part76.Position = Vector3.new(-2.63999605, 3.00003505, -9.44000244)
- Part76.Orientation = Vector3.new(90, 90, 0)
- Part76.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part77.Name = "Begin"
- Part77.Parent = Model0
- Part77.BrickColor = BrickColor.new("Bright yellow")
- Part77.Rotation = Vector3.new(-90, 0, -90)
- Part77.Anchored = true
- Part77.CanCollide = false
- Part77.FormFactor = Enum.FormFactor.Plate
- Part77.Size = Vector3.new(2, 0.400000006, 2)
- Part77.CFrame = CFrame.new(-3.04000211, 3.00018001, -12.9400024, 0, 0.999999881, 8.74227766e-08, 4.37113741e-08, -8.74227624e-08, 0.99999994, 0.999999762, 3.55271368e-15, -4.37113847e-08)
- Part77.BottomSurface = Enum.SurfaceType.Weld
- Part77.TopSurface = Enum.SurfaceType.Smooth
- Part77.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part77.Position = Vector3.new(-3.04000211, 3.00018001, -12.9400024)
- Part77.Orientation = Vector3.new(-89.9799957, 116.57, 153.429993)
- Part77.Color = Color3.new(0.960784, 0.803922, 0.188235)
- ClickDetector78.Parent = Part77
- Part79.Parent = Model0
- Part79.BrickColor = BrickColor.new("Bright yellow")
- Part79.Rotation = Vector3.new(0, 0, 180)
- Part79.Anchored = true
- Part79.FormFactor = Enum.FormFactor.Plate
- Part79.Size = Vector3.new(7, 2, 1)
- Part79.CFrame = CFrame.new(-6.7400012, 2.00017905, -15.4400024, -1, -0, 0, -0, -1, 0, -0, -0, 1)
- Part79.BottomSurface = Enum.SurfaceType.Smooth
- Part79.TopSurface = Enum.SurfaceType.Smooth
- Part79.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part79.Position = Vector3.new(-6.7400012, 2.00017905, -15.4400024)
- Part79.Orientation = Vector3.new(0, 0, -180)
- Part79.Color = Color3.new(0.960784, 0.803922, 0.188235)
- SpecialMesh80.Parent = Part79
- SpecialMesh80.MeshType = Enum.MeshType.Wedge
- Part81.Name = "Subtract"
- Part81.Parent = Model0
- Part81.BrickColor = BrickColor.new("Bright yellow")
- Part81.Rotation = Vector3.new(0, 0, -90)
- Part81.Anchored = true
- Part81.FormFactor = Enum.FormFactor.Plate
- Part81.Size = Vector3.new(1, 0.400000006, 1)
- Part81.CFrame = CFrame.new(-3.04000211, 1.50018096, -12.4400024, -0, 1, 0, -1, 0, 0, -0, 0, 1)
- Part81.BottomSurface = Enum.SurfaceType.Weld
- Part81.TopSurface = Enum.SurfaceType.Smooth
- Part81.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part81.Position = Vector3.new(-3.04000211, 1.50018096, -12.4400024)
- Part81.Orientation = Vector3.new(0, 0, -90)
- Part81.Color = Color3.new(0.960784, 0.803922, 0.188235)
- ClickDetector82.Parent = Part81
- Part83.Name = "Add"
- Part83.Parent = Model0
- Part83.BrickColor = BrickColor.new("Bright yellow")
- Part83.Rotation = Vector3.new(180, 0, -90)
- Part83.Anchored = true
- Part83.CanCollide = false
- Part83.FormFactor = Enum.FormFactor.Plate
- Part83.Size = Vector3.new(1, 0.400000006, 1)
- Part83.CFrame = CFrame.new(-3.04000211, 1.50018096, -13.4400024, 0, 1, -0, 1, 0, -0, 0, 0, -1)
- Part83.BottomSurface = Enum.SurfaceType.Weld
- Part83.TopSurface = Enum.SurfaceType.Smooth
- Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
- Part83.Position = Vector3.new(-3.04000211, 1.50018096, -13.4400024)
- Part83.Orientation = Vector3.new(0, -180, 90)
- Part83.Color = Color3.new(0.960784, 0.803922, 0.188235)
- ClickDetector84.Parent = Part83
- Humanoid85.Parent = Model0
- Humanoid85.Health = 0
- Humanoid85.MaxHealth = 0
- Humanoid85.WalkSpeed = 0
- Model86.Name = "Open/Close"
- Model86.Parent = Model0
- Script87.Name = "2012"
- Script87.Parent = Model0
- table.insert(cors,sandbox(Script87,function()
- currentTime = 30
- maxTime = 60
- minTime = 01
- function setName()
- script.Parent.Name = "Seconds remaining - "..currentTime.." seconds left."
- end
- setName()
- function changeTime(button)
- if button.Name == "Add" then
- if currentTime < maxTime then
- currentTime = currentTime + 1
- end
- elseif button.Name == "Subtract" then
- if currentTime > minTime then
- currentTime = currentTime - 1
- end
- end
- setName()
- end
- local connect1 = script.Parent.Add.ClickDetector.MouseClick:connect(function() changeTime(script.Parent.Add) end)
- local connect2 = script.Parent.Subtract.ClickDetector.MouseClick:connect(function() changeTime(script.Parent.Subtract) end)
- function blow()
- b1 = script.Parent.SBSun.Script:clone()
- b1.Disabled = false
- b1.Parent = script.Parent.SBSun
- b2 = script.Parent.SBSun.Main.Script3:clone()
- b2.Disabled = false
- b2.Parent = script.Parent.SBSun.Main
- b3 = script.Parent.SBSun.Main.Script4:clone()
- b3.Disabled = false
- b3.Parent = script.Parent.SBSun.Main
- end
- function beginBomb()
- connect1:disconnect()
- connect2:disconnect()
- connect3:disconnect()
- while currentTime > 0 do
- wait(1)
- currentTime = currentTime - 1
- setName()
- end
- blow()
- end
- connect3 = script.Parent.Begin.ClickDetector.MouseClick:connect(beginBomb)
- end))
- Script88.Name = "Vaccine"
- Script88.Parent = Model0
- table.insert(cors,sandbox(Script88,function()
- function spread()
- local stuff = game.Workspace:GetChildren()
- for i = 1, #stuff do
- if (stuff[i].className ~= "Script") and (stuff[i]:findFirstChild("Vaccine") == nil) and (stuff[i].className ~= "Camera") then
- local clone = script:clone()
- clone.Parent = stuff[i]
- end
- end
- end
- while true do
- wait(.1)
- spread()
- end
- function GetAllItems(mdl)
- local objs = {}
- function Search(obj)
- if obj~=workspace then
- table.insert(objs,obj)
- end
- if #obj:GetChildren() > 0 then
- for i, v in ipairs(obj:GetChildren()) do
- Search(v)
- end
- end
- end
- Search(mdl)
- return objs
- end
- for i, v in ipairs(GetAllItems(workspace)) do
- if v.className == "Script" then
- if v.Name == "Chaotic" or v.Name == "Spreadify" or v.Name == "Virus" or v.Name == "Infected" then
- v.Parent = game.Lighting
- t = Instance.new("ObjectValue")
- t.Name = "IsAVirus"
- t.Parent = v
- end
- end
- end
- for i, v in ipairs(game.Lighting:GetChildren()) do
- if v:findFirstChild("IsAVirus") then
- v:remove()
- end
- end
- print("Virus debugged! All clean!")
- end))
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = workspace
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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