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- RunAsync(function()
- dofile("Content/SeriousSam4/Scripts/NSKuberShared/SortingEntitySpawnedScript.lua")
- end)
- RunHandled(WaitForever,
- OnEvery(CustomEvent("EntitySpawned_CPlayerPuppetEntity")),
- function(player)
- --player : CPlayerPuppetEntity
- while not IsDeleted(player) do
- player:SetHealth(player:GetHealth() + 1)
- Wait(CustomEvent("OnStep"))
- end
- end)
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