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MysticShadow14

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Apr 13th, 2017
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  1. --ssj Gifted by TheRedAngel, Regular Script!
  2.  
  3. jun = game.Players.MysticShadow14
  4. Stuff = false
  5. --password
  6. function ssj()
  7. if Stuff == false then
  8. Stuff = true
  9. for u, c in pairs (jun.Character:GetChildren()) do
  10. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  11. c.Handle.Transparency = 1
  12. end
  13. end
  14. Hair22 = Instance.new("Part")
  15. Hair22.Parent = jun.Character
  16. Hair22.Name = "Hair"
  17. Hair22.formFactor = "Symmetric"
  18. Hair22.Size = Vector3.new(1, 1, 1)
  19. Hair22.CFrame = jun.Character.Head.CFrame
  20. Hair22:BreakJoints()
  21. Hair22.CanCollide = false
  22. Hair22.TopSurface = "Smooth"
  23. Hair22.BottomSurface = "Smooth"
  24. Hair22.BrickColor = BrickColor.new("Bright yellow")
  25. Weld = Instance.new("Weld")
  26. Weld.Part0 = jun.Character.Head
  27. Weld.Part1 = Hair22
  28. Weld.Parent = jun.Character.Head
  29. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  30. Mesh = Instance.new("SpecialMesh")
  31. Mesh.Parent = Hair22
  32. Mesh.MeshType = "Sphere"
  33. Mesh.Scale = Vector3.new(1.3, 1.3, 1.3)
  34. Hair4 = Instance.new("Part")
  35. Hair4.Parent = jun.Character
  36. Hair4.Name = "Hair"
  37. Hair4.CanCollide = false
  38. Hair4.Locked = true
  39. Hair4.TopSurface = "Smooth"
  40. Hair4.BottomSurface = "Smooth"
  41. Hair4.formFactor = "Symmetric"
  42. Hair4.BrickColor = BrickColor.new("Bright yellow")
  43. Hair4.CFrame = jun.Character.Torso.CFrame
  44. Hair4.Size = Vector3.new(1, 1, 1)
  45. Weld = Instance.new("Weld")
  46. Weld.Parent = jun.Character.Head
  47. Weld.Part0 = jun.Character.Head
  48. Weld.Part1 = Hair4
  49. Weld.C0 = CFrame.new(0, 1, 0)
  50. Mesh = Instance.new("SpecialMesh")
  51. Mesh.Parent = Hair4
  52. Mesh.Scale = Vector3.new(1.15, 1.8, 1.26)
  53. Mesh.MeshType = "FileMesh"
  54. Mesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  55. Mesh.TextureId = ""
  56. Effect = Instance.new("Part")
  57. Effect.Parent = jun.Character
  58. Effect.Anchored = true
  59. Effect.CanCollide = false
  60. Effect.Size = Vector3.new(1, 1, 1)
  61. Effect.formFactor = "Symmetric"
  62. Effect.Transparency = 0.5
  63. Effect.BrickColor = BrickColor.new("Bright yellow")
  64. Effect.TopSurface = "Smooth"
  65. Effect.BottomSurface = "Smooth"
  66. EffectMesh = Instance.new("CylinderMesh")
  67. EffectMesh.Parent = Effect
  68. EffectMesh.Scale = Vector3.new(1, 1500, 1)
  69. --[[ex = Instance.new("Explosion")
  70. ex.Position = jun.Character.Torso.Position
  71. ex.BlastPressure = 0
  72. ex.Parent = workspace]]
  73. jun.Character.Torso.CFrame = jun.Character.Torso.CFrame * CFrame.new(0, 0.1, 0)
  74. for i = 1 , 20 do
  75. Effect.CFrame = CFrame.new(jun.Character.Torso.Position)
  76. EffectMesh.Scale = EffectMesh.Scale + Vector3.new(2, 0, 2)
  77. Effect.Transparency = Effect.Transparency + 0.025
  78. wait(0.06)
  79. end
  80. Effect:Remove()
  81. if jun.Character.Torso:findFirstChild("PwnFire") == nil then
  82. pie = Instance.new("Fire")
  83. pie.Name = "PwnFire"
  84. pie.Parent = jun.Character.Torso
  85. pie.Size = 13
  86. pie.Color = BrickColor.new("Bright yellow")
  87. end
  88. if jun.Character.Torso:findFirstChild("PwnSparkles") == nil then
  89. pie = Instance.new("Sparkles")
  90. pie.Name = "PwnSparkles"
  91. pie.Parent = jun.Character.Torso
  92. pie.Color = BrickColor.new("Bright yellow")
  93. end
  94. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth*1.5
  95. wait(0.3)
  96. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health*1.5
  97. end
  98. end
  99. function nossj()
  100. if Stuff == true then
  101. Stuff = false
  102. if jun.Character.Torso:findFirstChild("PwnFire") ~= nil then
  103. jun.Character.Torso:findFirstChild("PwnFire"):Remove()
  104. end
  105. if jun.Character.Torso:findFirstChild("PwnSparkles") ~= nil then
  106. jun.Character.Torso:findFirstChild("PwnSparkles"):Remove()
  107. end
  108. p = Instance.new("Part")
  109. p.Parent = jun.Character
  110. p.Anchored = true
  111. p.CanCollide = false
  112. p.Transparency = 0.1
  113. p.formFactor = "Symmetric"
  114. p.Size = Vector3.new(22, 22, 22)
  115. p.TopSurface = "Smooth"
  116. p.BottomSurface = "Smooth"
  117. p.Name = "Sharingan"
  118. p.Shape = "Ball"
  119. p.CFrame = jun.Character.Torso.CFrame
  120. p.BrickColor = BrickColor.new("Bright yellow")
  121. for i = 1 , 10 do
  122. wait(0.05)
  123. p.Size = p.Size + Vector3.new(-4, -4, -4)
  124. p.Transparency = p.Transparency + 0.1
  125. p.CFrame = jun.Character.Torso.CFrame
  126. end
  127. p:Remove()
  128. for u, c in pairs (jun.Character:GetChildren()) do
  129. if c.className == "Hat" and c.Name ~= "Swordpack" and c.Name ~= "GlassesBlackFrame" then
  130. c.Handle.Transparency = 0
  131. end
  132. if c.Name == "Hair" then
  133. c:Remove()
  134. end
  135. end
  136. jun.Character.Humanoid.Health = jun.Character.Humanoid.Health/1.5
  137. wait(0.3)
  138. jun.Character.Humanoid.MaxHealth = jun.Character.Humanoid.MaxHealth/1.5
  139. end
  140. end
  141. jun.Chatted:connect(function(Msg)
  142. msg = Msg:lower()
  143. if string.sub(msg, 1, 7) == "pwnage" then
  144. wait(0.1)
  145. ssj()
  146. end
  147. if string.sub(msg, 1, 13) == "super saiyan" then
  148. wait(0.1)
  149. ssj()
  150. end
  151. if string.sub(msg, 1, 6) == "ssj" then
  152. wait(0.1)
  153. ssj()
  154. end
  155. if string.sub(msg, 1, 10) == "pwnd" then
  156. wait(0.1)
  157. nossj()
  158. end
  159. if string.sub(msg, 1, 3) == "off" then
  160. wait(0.1)
  161. nossj()
  162. end
  163. end)
  164. function OnDeath()
  165. wait()
  166. nossj()
  167. end
  168. jun.Character.Humanoid.Died:connect(OnDeath)
  169. jun = game.Players.BRICKER24alt
  170. Stuff = false
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