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- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.rebirthEvent:FireServer("rebirthRequest")
- end
- end)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
- wait(.1)
- spawn(function()
- while wait() do
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Orange Orb", "City")
- game:GetService("ReplicatedStorage").rEvents.orbEvent:FireServer("collectOrb", "Gem", "City")
- end
- end)
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