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Takeru_1113

RailGun

Dec 14th, 2019
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  1. RailGun:
  2. Item_Information:
  3. Item_Name: "&f&l-=[&e&l超電磁砲&f&l]=-"
  4. Item_Type: 452
  5. Item_Lore: "&e&lとあるコインを光の速さで飛ばす"
  6. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  7. Shooting:
  8. Disable: false
  9. Right_Click_To_Shoot: true
  10. Cancel_Left_Click_Block_Damage: true
  11. Cancel_Right_Click_Interactions: true
  12. Delay_Between_Shots: 0
  13. Recoil_Amount: 0
  14. Projectile_Amount: 1
  15. Projectile_Type: energy
  16. Projectile_Subtype: 100-2-2-2
  17. Remove_Bullet_Drop: true
  18. Removal_Or_Drag_Delay: 100-true
  19. Projectile_Speed: 80
  20. Projectile_Damage: 14
  21. Bullet_Spread: 0
  22. Sounds_Shoot: BLOCK_ANVIL_LAND-5-2-0,ENTITY_LIGHTNING_THUNDER-5-2-0,ENTITY_PLAYER_ATTACK_SWEEP-5-0-0
  23. Sneak:
  24. Enable: true
  25. No_Recoil: true
  26. Bullet_Spread: 0
  27. Sneak_Before_Shooting: true
  28. Custom_Death_Message:
  29. Normal: "&f&l<victim>は<shooter>の&f&l-=<[&e&l超電磁砲&f&l]>=-&f&lで撃ち抜かれた"
  30. Reload:
  31. Enable: true
  32. Starting_Amount: 1
  33. Reload_Amount: 1
  34. Reload_Duration: 120
  35. Reload_Shoot_Delay: 10
  36. Sounds_Reloading: BLOCK_END_PORTAL_FRAME_FILL-5-2-0
  37. Headshot:
  38. Enable: true
  39. Bonus_Damage: 2
  40. Message_Shooter: "&e&lHeadShot!"
  41. Particles:
  42. Enable: true
  43. Particle_Player_Shoot: smoke,block_break-0095~3,block_break-0095
  44. Particle_Terrain: true
  45. Particle_Hit: block_break-0095~3,block_break-0095
  46. Explosions:
  47. Enable: true
  48. Knockback: 1
  49. Damage_Multiplier: 10
  50. Enable_Owner_Immunity: true
  51. Explosion_No_Grief: true
  52. Explosion_Radius: 3
  53. On_Impact_With_Anything: true
  54. Lightning:
  55. Enable: true
  56. No_Damage: true
  57. On_Impact_With_Anything: false
  58. Extras:
  59. One_Time_Use: false
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