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_G.PlaceLoopTP = false -- Set to true for more teleports (Mainly used for afk overnight) local player = game.Players.LocalPlayer local library = loadstring(game:HttpGet("https://pastebin.com/raw/JsdM2jiP",true))() library.options.underlinecolor = "rainbow" -- Farming Tab local Farming = library:CreateWindow("Farming") Farming:Section("- Karma Farms -") local GK = Farming:Toggle("Auto-Good Karma", {flag = "GK"}) local BK = Farming:Toggle("Auto-Bad Karma", {flag = "BK"}) Farming:Section("- Ultra Coins -") local Swing = Farming:Toggle("Auto-Swing", {flag = "Swing"}) local Sell = Farming:Toggle("Auto-Sell", {flag = "Sell"}) local BackpackFull = Farming:Toggle("Auto-Full Sell", {flag = "FullSell"}) Farming:Section("- Ultra Chi -") local Chi = Farming:Toggle("Auto-Chi", {flag = "Chi"}) Farming:Section("- Boss Farms -") local Boss = Farming:Toggle("Auto-Robot Boss", {flag = "Boss"}) local ETBoss = Farming:Toggle("Auto-Eternal Boss", {flag = "EBoss"}) local AMBoss = Farming:Toggle("Auto-Ancient Boss", {flag = "ABoss"}) local SNB = Farming:Toggle("Auto-Santa Boss", {flag = "SBoss"}) local AllBoss = Farming:Toggle("Auto-All Bosses", {flag = "AllBosses"}) Farming:Section("- Give Pet Levels -") local EAR = Farming:Toggle("Auto-Pet Levels", {flag = "L"}) -- Auto-Buy Tab local AutoBuy = library:CreateWindow("Auto-Buy") AutoBuy:Section("- Auto-Buy Stuff -") local Rank = AutoBuy:Toggle("Auto-Rank", {flag = "Rank"}) local Sword = AutoBuy:Toggle("Auto-Sword", {flag = "Sword"}) local Belt = AutoBuy:Toggle("Auto-Belt", {flag = "Belt"}) local Skill = AutoBuy:Toggle("Auto-Skills", {flag = "Skill"}) local Shuriken = AutoBuy:Toggle("Auto-Shurikens", {flag = "Shurikens"}) _G.Enabled = AutoBuy.flags.Purchase _G.Sword = AutoBuy.flags.Sword _G.Belt = AutoBuy.flags.Belt _G.Rank = AutoBuy.flags.Rank _G.Skill = AutoBuy.flags.Skill local Pets = library:CreateWindow("Pet Stuff") -- Open Pets Pets:Section("- Open Pets -") local Settings = {} local Crystals = {} for i,v in next, game.workspace.mapCrystalsFolder:GetChildren() do if v then table.insert(Crystals,v.Name) end end Pets:Dropdown('Crystals', {location = Settings, flag = "Crystal", list = Crystals}) Pets:Toggle("Open Eggs", {location = Settings, flag = "TEgg"}) -- Pet Options Pets:Section("- Pet Options -") local Evolve = Pets:Toggle("Auto-Evolve", {flag = "Evolve"}) local Eternalise = Pets:Toggle("Auto-Eternalise", {flag = "Eternalise"}) local Immortalize = Pets:Toggle("Auto-Immortalize", {flag = "Immortalize"}) local Legend = Pets:Toggle("Auto-Legend", {flag = "Legend"}) local Elemental = Pets:Toggle("Auto-Elementalize", {flag = "Elemental"}) -- Sell Pets Pets:Section("- Sell Pets -") local Basic = Pets:Toggle("Sell All Basic", {flag = "SBasic"}) local Advanced = Pets:Toggle("Sell All Advanced", {flag = "SAdvanced"}) local Rare = Pets:Toggle("Sell All Rare", {flag = "SRare"}) local Epic = Pets:Toggle("Sell All Epic", {flag = "SEpic"}) local Unique = Pets:Toggle("Sell All Unique", {flag = "SUnique"}) local Omega = Pets:Toggle("Sell All Omega", {flag = "SOmega"}) local Elite = Pets:Toggle("Sell All Elite", {flag = "SElite"}) local Infinity = Pets:Toggle("Sell All Infinity", {flag = "SInfinity"}) -- Sell Seperate Pets Tab local Pets2 = library:CreateWindow("More Pet Stuff") Pets2:Section("- Sell Separate Pets -") local Pet1 = Pets2:Toggle("Sell All Winter Kitty", {flag = "S1"}) local Pet2 = Pets2:Toggle("Sell All Polar Bear", {flag = "S2"}) local Pet3 = Pets2:Toggle("Sell All Sensei Reindeer", {flag = "S3"}) local Pet4 = Pets2:Toggle("Sell All Dark Penguin", {flag = "S4"}) local Pet5 = Pets2:Toggle("Sell All Sleigh Rider", {flag = "S5"}) -- Misc local Misc = library:CreateWindow("Misc") Misc:Section("- Other OP Scripts -") local Shuriken = Misc:Toggle("Fast Shuriken", {flag = "Fast"}) local Shuriken2 = Misc:Toggle("Slow Shuriken", {flag = "Slow"}) local Invis = Misc:Toggle("Invisibility", {flag = "Invis"}) -- Collect All Chest local ChestCollect = Misc:Button("Collect All Chest", function() game:GetService("Workspace").mythicalChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").goldenChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").enchantedChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").magmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").legendsChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").eternalChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").saharaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").thunderChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").ancientChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").groupRewardsCircle["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace")["Daily Chest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace")["wonderChest"].circleInner.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(3.5) game:GetService("Workspace").wonderChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame game:GetService("Workspace").ancientChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").midnightShadowChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").thunderChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").saharaChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").eternalChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").legendsChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").magmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").enchantedChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").goldenChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").mythicalChest["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace").groupRewardsCircle["circleInner"].CFrame = game.Workspace.Part.CFrame game:GetService("Workspace")["Daily Chest"].circleInner.CFrame = game.Workspace.Part.CFrame end) -- Collect Light Karma Chest local LightKarma = Misc:Button("Collect Light Chest", function() game:GetService("Workspace").lightKarmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(5) game:GetService("Workspace").lightKarmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame end) -- Collect Dark Karma Chest local ChestCollect = Misc:Button("Collect Evil Chest", function() game:GetService("Workspace").evilKarmaChest["circleInner"].CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame wait(5) game:GetService("Workspace").evilKarmaChest["circleInner"].CFrame = game.Workspace.Part.CFrame end) -- Unlock All Islands local UnlockIsland = Misc:Button("Unlock Islands", function() for i,v in next, game.workspace.islandUnlockParts:GetChildren() do if v then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.islandSignPart.CFrame; wait(.5) end end end) -- Max Jump local MaxJP = Misc:Button("Max Jumps", function() while wait(.0001) do game.Players.LocalPlayer.multiJumpCount.Value = "50" end end) -- Hide Name local HideName = Misc:Button("Hide Name", function() local plrname = game.Players.LocalPlayer.Name workspace[plrname].Head.nameGui:Destroy() end) -- ESP local ESP = Misc:Button("ESP", function() function isnil(thing) return (thing == nil) end local function round(n) return math.floor(tonumber(n) + 0.5) end function UpdatePlayerChams() for i,v in pairs(game:GetService'Players':GetChildren()) do pcall(function() if not isnil(v.Character) then for _,k in pairs(v.Character:GetChildren()) do if k:IsA'BasePart' and not k:FindFirstChild'Cham' then local cham = Instance.new('BoxHandleAdornment',k) cham.ZIndex= 10 cham.Adornee=k cham.AlwaysOnTop=true cham.Size=k.Size cham.Transparency=.8 cham.Color3=Color3.new(0,0,1) cham.Name = 'Cham' end end if not isnil(v.Character.Head) and not v.Character.Head:FindFirstChild'NameEsp' then local bill = Instance.new('BillboardGui',v.Character.Head) bill.Name = 'NameEsp' bill.Size=UDim2.new(1,200,1,30) bill.Adornee=v.Character.Head bill.AlwaysOnTop=true local name = Instance.new('TextLabel',bill) name.TextWrapped=true name.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..'m') name.Size = UDim2.new(1,0,1,0) name.TextYAlignment='Top' name.TextColor3=Color3.new(1,1,1) name.BackgroundTransparency=1 else v.Character.Head.NameEsp.TextLabel.Text = (v.Name ..' '.. round((game:GetService('Players').LocalPlayer.Character.Head.Position - v.Character.Head.Position).Magnitude/3) ..'m') end end end) end end while wait() do UpdatePlayerChams() end end) -- Toggle Popups (Chi/Coin thigns) Misc:Bind("Toggle Popups", {flag = "pop", owo = true}, function() game:GetService("Players").LocalPlayer.PlayerGui.statEffectsGui.Enabled = not game:GetService("Players").LocalPlayer.PlayerGui.statEffectsGui.Enabled game:GetService("Players").LocalPlayer.PlayerGui.hoopGui.Enabled = not game:GetService("Players").LocalPlayer.PlayerGui.hoopGui.Enabled end) -- Toggable GUI Key Misc:Bind("Toggle GUI Key", {flag = "Toggle", owo = true}, function() library.toggled = not library.toggled; for i, data in next, library.queue do local pos = (library.toggled and data.p or UDim2.new(-1, 0, -0.5,0)) data.w:TweenPosition(pos, (library.toggled and 'Out' or 'In'), 'Quad', 0.15, true) wait(); end end) -- Destroy GUI local Kill = Misc:Button("Destroy GUI", function() game:GetService("CoreGui").ScreenGui:Destroy() end) local Teleports = library:CreateWindow("Teleports") -- World/Island Teleports Teleports:Section("- Islands -") local Islands = {} for i,v in next, game.workspace.islandUnlockParts:GetChildren() do if v then table.insert(Islands, v.Name) end end Teleports:Dropdown('Teleports', {list = Islands}, function(a) game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.islandUnlockParts[a].islandSignPart.CFrame end) -- Utilitys Teleports:Section("- Utilitys -") local Shop = Teleports:Button("Shop", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").shopAreaCircles["shopAreaCircle11"].circleInner.CFrame end) local Skills = Teleports:Button("Skills Shop", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").skillAreaCircles["skillsAreaCircle11"].circleInner.CFrame end) local Skills1 = Teleports:Button("Light Skills Shop", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.49514, 3.24800324, 0.0838552266) end) local Skills2 = Teleports:Button("Dark Skills Shop", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.549767, 3.24800324, 58.087841) end) local KOTH = Teleports:Button("KOTH", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game:GetService("Workspace").kingOfTheHillPart.CFrame end) -- Training Area Teleports Teleports:Section("- Training Areas -") local a1 = Teleports:Button("Mystical Waters (Good)", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(347.74881, 8824.53809, 114.271019) end) local a2 = Teleports:Button("Sword of Legends (Good)", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1834.15967, 38.704483, -141.375641) end) local a5 = Teleports:Button("Elemental Tornado (Good)", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(299.758484, 30383.0957, -90.1542206) end) local a3 = Teleports:Button("Lava Pit (Bad)", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.631485, 12952.5381, 271.14624) end) local a4 = Teleports:Button("Tornado (Bad)", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(325.641174, 16872.0938, -9.9906435) end) local a6 = Teleports:Button("Swords Of Ancients (Bad)", function() game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(648.365662, 38.704483, 2409.72266) end) if _G.PlaceLoopTP == true then local Teleports2 = library:CreateWindow("More Teleports") Teleports2:Section("- Training Areas (Looped) -") local avh = Teleports2:Button("Mystical Waters (Good)", function() while true do wait(.001) if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(347.74881, 8824.53809, 114.271019) end end end) local sdgy6 = Teleports2:Button("Sword of Legends (Good)", function() while true do wait(.001) if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(1834.15967, 38.704483, -141.375641) end end end) local asdy = Teleports2:Button("Elemental Tornado (Good)", function() while true do wait(.001) if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(299.758484, 30383.0957, -90.1542206) end end end) local yassf = Teleports2:Button("Lava Pit (Bad)", function() while true do wait(.001) if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-116.631485, 12952.5381, 271.14624) end end end) local sdfj = Teleports2:Button("Tornado (Bad)", function() while true do wait(.001) if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(325.641174, 16872.0938, -9.9906435) end end end) local jhas = Teleports2:Button("Swords Of Ancients (Bad)", function() while true do wait(.001) if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(648.365662, 38.704483, 2409.72266) end end end) end -- Open Crystals spawn(function() while wait(.01) do if Settings.TEgg then local oh1 = "openCrystal" local oh2 = Settings.Crystal game:GetService("ReplicatedStorage").rEvents.openCrystalRemote:InvokeServer(oh1, oh2) end end end) -- Auto-Swing spawn(function() while wait() do if Farming.flags.Swing then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then game.Players.LocalPlayer.ninjaEvent:FireServer("swingKatana") else for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) wait() if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then game.Players.LocalPlayer.Character.Humanoid:EquipTool(v) end end end end end end end end) -- Auto-Sell spawn(function() while wait(0.01) do if Farming.flags.Sell then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame wait(.1) game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Workspace.Part.CFrame end end end end) -- Auto-Full Sell spawn(function() while wait(0.01) do if Farming.flags.FullSell then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if player.PlayerGui.gameGui.maxNinjitsuMenu.Visible == true then game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart").CFrame wait(.05) game.workspace.sellAreaCircles["sellAreaCircle7"].circleInner.CFrame = game.Workspace.Part.CFrame end end end end end) -- Invisibility spawn(function() while wait(0.001) do if Misc.flags.Invis then local A_1 = "goInvisible" local Event = game.Players.LocalPlayer.ninjaEvent Event:FireServer(A_1) end end end) -- Auto-Pet Levels spawn(function() while wait(0.00011) do if Farming.flags.L then local plr = game.Players.LocalPlayer for _,v in pairs(workspace.Hoops:GetDescendants()) do if v.ClassName == "MeshPart" then v.touchPart.CFrame = plr.Character.HumanoidRootPart.CFrame end end end end end) -- Good Karma Farm spawn(function() while wait(0.4) do if Farming.flags.GK then loadstring(game:HttpGet(('https://pastebin.com/raw/AaqHqPyw'),true))() end end end) -- Bad Karma Farm spawn(function() while wait(0.4) do if Farming.flags.BK then loadstring(game:HttpGet(('https://pastebin.com/raw/wEEB3nQt'),true))() end end end) -- Auto-Normal Boss spawn(function() while wait(.001) do if Farming.flags.Boss then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if game:GetService("Workspace").bossFolder:WaitForChild("RobotBoss"):WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.RobotBoss.HumanoidRootPart.CFrame if player.Character:FindFirstChildOfClass("Tool") then player.Character:FindFirstChildOfClass("Tool"):Activate() else for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then v.attackTime.Value = 0.2 player.Character.Humanoid:EquipTool(v) if attackfar then for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then player.Character.Humanoid:EquipTool(v) end end end end end end end end end end end) -- Auto-Eternal Boss spawn(function() while wait(.001) do if Farming.flags.EBoss then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if game:GetService("Workspace").bossFolder:WaitForChild("EternalBoss"):WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.EternalBoss.HumanoidRootPart.CFrame if player.Character:FindFirstChildOfClass("Tool") then player.Character:FindFirstChildOfClass("Tool"):Activate() else for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then v.attackTime.Value = 0.2 player.Character.Humanoid:EquipTool(v) if attackfar then for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then player.Character.Humanoid:EquipTool(v) end end end end end end end end end end end) -- Auto-Anchient Boss spawn(function() while wait(.001) do if Farming.flags.ABoss then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if game:GetService("Workspace").bossFolder:WaitForChild("AncientMagmaBoss"):WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.AncientMagmaBoss.HumanoidRootPart.CFrame if player.Character:FindFirstChildOfClass("Tool") then player.Character:FindFirstChildOfClass("Tool"):Activate() else for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then v.attackTime.Value = 0.2 player.Character.Humanoid:EquipTool(v) if attackfar then for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then player.Character.Humanoid:EquipTool(v) end end end end end end end end end end end) spawn(function() while wait(.001) do if Farming.flags.SBoss then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if game:GetService("Workspace").bossFolder:WaitForChild("Samurai Santa"):WaitForChild("HumanoidRootPart") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder["Samurai Santa"].HumanoidRootPart.CFrame if player.Character:FindFirstChildOfClass("Tool") then player.Character:FindFirstChildOfClass("Tool"):Activate() else for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then v.attackTime.Value = 0.2 player.Character.Humanoid:EquipTool(v) if attackfar then for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then player.Character.Humanoid:EquipTool(v) end end end end end end end end end end end) -- Auto-All Bosses spawn(function() while wait(.001) do if Farming.flags.AllBosses then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if game.Workspace.bossFolder:FindFirstChild("Samurai Santa") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder["Samurai Santa"].HumanoidRootPart.CFrame else if not game.Workspace.bossFolder:FindFirstChild("Samurai Santa") then if game.Workspace.bossFolder:FindFirstChild("AncientMagmaBoss") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.AncientMagmaBoss.HumanoidRootPart.CFrame else if not game.Workspace.bossFolder:FindFirstChild("AncientMagmaBoss") then if game.Workspace.bossFolder:FindFirstChild("EternalBoss") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.EternalBoss.HumanoidRootPart.CFrame else if not game.Workspace.bossFolder:FindFirstChild("EternalBoss") then if game.Workspace.bossFolder:FindFirstChild("RobotBoss") then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = game.Workspace.bossFolder.RobotBoss.HumanoidRootPart.CFrame end end end end end end end if player.Character:FindFirstChildOfClass("Tool") then player.Character:FindFirstChildOfClass("Tool"):Activate() else for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackKatanaScript") then v.attackTime.Value = 0.2 player.Character.Humanoid:EquipTool(v) if attackfar then for i,v in pairs(player.Backpack:GetChildren()) do if v.ClassName == "Tool" and v:FindFirstChild("attackShurikenScript") then player.Character.Humanoid:EquipTool(v) end end end end end end end end end end) -- Auto-Buy Swords spawn(function() while wait(0.5) do if AutoBuy.flags.Sword then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then local oh1 = "buyAllSwords" local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"} for i = 1,#oh2 do game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i]) end end end end end) -- Auto-Buy Belts spawn(function() while wait(0.5) do if AutoBuy.flags.Belt then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then local oh1 = "buyAllBelts" local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"} for i = 1,#oh2 do game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i]) end end end end end) -- Auto-Buy Skills spawn(function() while wait(0.5) do if AutoBuy.flags.Skill then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then local oh1 = "buyAllSkills" local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"} for i = 1,#oh2 do game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i]) end end end end end) -- Auto-Buy Ranks spawn(function() while wait(0.5) do if AutoBuy.flags.Rank then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then local oh1 = "buyRank" local oh2 = game:GetService("ReplicatedStorage").Ranks.Ground:GetChildren() for i = 1,#oh2 do game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i].Name) end end end end end) -- Auto-Buy Shurikens spawn(function() while wait(0.5) do if AutoBuy.flags.Shurikens then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then local oh1 = "buyAllShurikens" local oh2 = {"Ground", "Astral Island", "Space Island","Tundra Island", "Eternal Island", "Sandstorm", "Thunderstorm", "Ancient Inferno Island", "Midnight Shadow Island", "Mythical Souls Island", "Winter Wonder Island"} for i = 1,#oh2 do game:GetService("Players").LocalPlayer.ninjaEvent:FireServer(oh1, oh2[i]) end end end end end) -- Auto-Chi spawn(function() while wait(0.033) do if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then if Farming.flags.Chi then for i,v in pairs(game.Workspace.spawnedCoins.Valley:GetChildren()) do if v.Name == "Blue Chi Crate" then game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(v.Position) wait(.16) end end end end end end) -- Auto Evolve Pet spawn(function() while wait(3) do if Pets.flags.Evolve then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do for i,x in pairs(v:GetChildren()) do local oh1 = "evolvePet" local oh2 = x.Name game:GetService("ReplicatedStorage").rEvents.petEvolveEvent:FireServer(oh1, oh2) end end end end end end) -- Auto-Eternalize Pet spawn(function() while wait(3) do if Pets.flags.Eternalise then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do for i,x in pairs(v:GetChildren()) do local oh1 = "eternalizePet" local oh2 = x.Name game:GetService("ReplicatedStorage").rEvents.petEternalizeEvent:FireServer(oh1, oh2) end end end end end end) -- Auto-Immortalize Pet spawn(function() while wait(3) do if Pets.flags.Immortalize then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do for i,x in pairs(v:GetChildren()) do local oh1 = "immortalizePet" local oh2 = x.Name game:GetService("ReplicatedStorage").rEvents.petImmortalizeEvent:FireServer(oh1, oh2) end end end end end end) -- Auto-Legend Pet spawn(function() while wait(3) do if Pets.flags.Legend then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do for i,x in pairs(v:GetChildren()) do local oh1 = "legendizePet" local oh2 = x.Name game:GetService("ReplicatedStorage").rEvents.petLegendEvent:FireServer(oh1, oh2) end end end end end end) spawn(function() while wait(3) do if Pets.flags.Elemental then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game:GetService("Players").LocalPlayer.petsFolder:GetChildren()) do for i,x in pairs(v:GetChildren()) do local oh1 = "elementalizePet" local oh2 = x.Name game:GetService("ReplicatedStorage").rEvents.petLegendEvent:FireServer(oh1, oh2) end end end end end end) -- Sell All Basics spawn(function() while wait(1) do if Pets.flags.SBasic then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Basic:GetChildren()) do game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end) -- Sell All Advanced spawn(function() while wait(1) do if Pets.flags.SAdvanced then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Advanced:GetChildren()) do game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end) -- Sell All Rares spawn(function() while wait(1) do if Pets.flags.SRare then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Rare:GetChildren()) do game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end) -- Sell All Epics spawn(function() while wait(1) do if Pets.flags.SEpic then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Epic:GetChildren()) do game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end) -- Sell All Uniques spawn(function() while wait(1) do if Pets.flags.SUnique then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Unique:GetChildren()) do game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end) -- Sell All Omegas spawn(function() while wait(1) do if Pets.flags.SOmega then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Omega:GetChildren()) do game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end) -- Sell All Elites spawn(function() while wait(1) do if Pets.flags.SElite then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Elite:GetChildren()) do game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end) -- Sell All Infinites spawn(function() while wait(1) do if Pets.flags.SInfinity then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end) -- Second Pet Stuff Tab spawn(function() while wait(1) do if Pets2.flags.S1 then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do if v.Name == "Winter Wonder Kitty" then game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end end) spawn(function() while wait(1) do if Pets2.flags.S2 then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do if v.Name == "Winter Legends Polar Bear" then game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end end) spawn(function() while wait(1) do if Pets2.flags.S3 then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do if v.Name == "Christmas Sensei Reindeer" then game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end end) spawn(function() while wait(1) do if Pets2.flags.S4 then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do if v.Name == "Dark Blizzard Master Penguin" then game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end end) spawn(function() while wait(1) do if Pets2.flags.S5 then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then for i,v in pairs(game.Players.LocalPlayer.petsFolder.Infinity:GetChildren()) do if v.Name == "Cybernetic Sleigh Rider" then game.ReplicatedStorage.rEvents.sellPetEvent:FireServer("sellPet", v) end end end end end end) -- Fast Shuriken spawn(function() while wait(.001) do if Misc.flags.Fast then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then local plr = game.Players.LocalPlayer local Mouse = plr:GetMouse() local velocity = 1000 for _,p in pairs(game.Workspace.shurikensFolder:GetChildren()) do if p.Name == "Handle" then if p:FindFirstChild("BodyVelocity") then local bv = p:FindFirstChildOfClass("BodyVelocity") bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bv.Velocity = Mouse.Hit.lookVector * velocity end end end end end end end) -- Slow Shuriken spawn(function() while wait(.001) do if Misc.flags.Slow then if game.Players.LocalPlayer.Character:WaitForChild("HumanoidRootPart") then local plr = game.Players.LocalPlayer local Mouse = plr:GetMouse() local velocity = 35 for _,p in pairs(game.Workspace.shurikensFolder:GetChildren()) do if p.Name == "Handle" then if p:FindFirstChild("BodyVelocity") then local bv = p:FindFirstChildOfClass("BodyVelocity") bv.MaxForce = Vector3.new(math.huge,math.huge,math.huge) bv.Velocity = Mouse.Hit.lookVector * velocity end end end end end end end) -- Anti-AFK local vu = game:GetService("VirtualUser") game:GetService("Players").LocalPlayer.Idled:connect( function() vu:Button2Down(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) wait(1) vu:Button2Up(Vector2.new(0, 0), workspace.CurrentCamera.CFrame) end)
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