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--[[CHROMIUM_WEAPONRY]]-- --[[Liron Red Dagger Edit]]-- local p = game.Players.LocalPlayer--300899323 local char = p.Character local mouse = p:GetMouse() local larm = char["Left Arm"] local rarm = char["Right Arm"] local lleg = char["Left Leg"] local rleg = char["Right Leg"] local hed = char.Head local torso = char.Torso local hum = char.Humanoid local cam = game.Workspace.CurrentCamera local root = char.HumanoidRootPart local rj = root.RootJoint local deb = false local shot = 0 local stanceToggle = "Idle1" local l = game:GetService("Lighting") local rs = game:GetService("RunService").RenderStepped local hb = game:GetService("RunService").Heartbeat local Stepped = game:GetService("RunService").Stepped math.randomseed(os.time()) hum.JumpPower = 100 hed.face:Remove() ---------------------------------------------------- fat = Instance.new("BindableEvent",script) fat.Name = "Heartbeat" script:WaitForChild("Heartbeat") frame = 1/30 tf = 0 allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater. tossremainder = false --if set to true t will be set to 0 after Fire()-ing. lastframe = tick() script.Heartbeat:Fire() --ayy lmao game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp tf = tf + s if tf >= frame then if allowframeloss then script.Heartbeat:Fire() lastframe=tick() else --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame)))) for i=1, math.floor(tf/frame) do script.Heartbeat:Fire() end lastframe=tick() end if tossremainder then tf = 0 else tf = tf - frame * math.floor(tf/frame) end end end) ---------------------------------------------------- for i,v in pairs(char:children()) do if v:IsA("Hat") then v:Destroy() end end for i,v in pairs (hed:GetChildren()) do if v:IsA("Sound") then v:Destroy() end end ---------------------------------------------------- Debounces = { CanAttack = true; CanJoke = true; NoIdl = false; Slashing = false; Slashed = false; ks = false; } ---------------------------------------------------- function weld5(part0, part1, c0, c1) weeld=Instance.new("Weld", part0) weeld.Part0=part0 weeld.Part1=part1 weeld.C0=c0 weeld.C1=c1 return weeld end ---------------------------------------------------- function NewPart(prnt,siz,cf,trans,anc,mat,col) local prt=Instance.new("Part") prt.Parent=prnt prt.Name="Part" prt.Size=siz prt.CanCollide=false prt.Anchored=anc prt.Locked=true prt.Transparency = trans prt.TopSurface=10 prt.BottomSurface=10 prt.FrontSurface=10 prt.BackSurface=10 prt.LeftSurface=10 prt.RightSurface=10 prt:BreakJoints() prt.CFrame=cf or CFrame.new(30,10,30) prt.Material=mat prt.BrickColor=BrickColor.new(col) m=Instance.new("SpecialMesh",prt) m.MeshType=6 return prt end ---------------------------------------------------- function lerp(a, b, t) -- Linear interpolation return a + (b - a)*t end function slerp(a, b, t) --Spherical interpolation dot = a:Dot(b) if dot > 0.99999 or dot < -0.99999 then return t <= 0.5 and a or b else r = math.acos(dot) return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r) end end function matrixInterpolate(a, b, t) local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components() local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components() local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back local t = v1:Dot(v2) if not (t < 0 or t == 0 or t > 0) then -- Failsafe return CFrame.new() end return CFrame.new( v0.x, v0.y, v0.z, v1.x, v1.y, v1.z, v2.x, v2.y, v2.z, v3.x, v3.y, v3.z) end ---------------------------------------------------- function genWeld(a,b) local w = Instance.new("Weld",a) w.Part0 = a w.Part1 = b return w end function weld(a, b) local weld = Instance.new("Weld") weld.Name = "W" weld.Part0 = a weld.Part1 = b weld.C0 = a.CFrame:inverse() * b.CFrame weld.Parent = a return weld; end ---------------------------------------------------- function Lerp(c1,c2,al) local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} for i,v in pairs(com1) do com1[i] = v+(com2[i]-v)*al end return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1))) end ---------------------------------------------------- newWeld = function(wp0, wp1, wc0x, wc0y, wc0z) local wld = Instance.new("Weld", wp1) wld.Part0 = wp0 wld.Part1 = wp1 wld.C0 = CFrame.new(wc0x, wc0y, wc0z) end ---------------------------------------------------- newWeld(torso, larm, -1.5, 0.5, 0) larm.Weld.C1 = CFrame.new(0, 0.5, 0) newWeld(torso, rarm, 1.5, 0.5, 0) rarm.Weld.C1 = CFrame.new(0, 0.5, 0) newWeld(torso, hed, 0, 1.5, 0) newWeld(torso, lleg, -0.5, -1, 0) lleg.Weld.C1 = CFrame.new(0, 1, 0) newWeld(torso, rleg, 0.5, -1, 0) rleg.Weld.C1 = CFrame.new(0, 1, 0) newWeld(root, torso, 0, -1, 0) torso.Weld.C1 = CFrame.new(0, -1, 0) ---------------------------------------------------- z = Instance.new("Sound",char) --Smile: print("â?º") z.SoundId = "rbxassetid://403445112"--410761150, 411368002 z.Looped = true z.Pitch = 0.72 z.Volume = 1 wait(0.1) z:Play() ---------------------------------------------------- New = function(Object, Parent, Name, Data) local Object = Instance.new(Object) for Index, Value in pairs(Data or {}) do Object[Index] = Value end Object.Parent = Parent Object.Name = Name return Object end ---------------------------------------------------- --Left Arm m = Instance.new("Model") m.Name = "LeftArm" p4 = Instance.new("Part", m) p4.BrickColor = BrickColor.new("Really black") p4.Material = Enum.Material.SmoothPlastic p4.Name = "LeftArmPlate" p4.Size = Vector3.new(1, 2, 1) p4.Transparency = 1 p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("SpecialMesh", p4) b4.MeshType = Enum.MeshType.Brick b4.Name = "Mesh" b4.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) w1 = Instance.new("Weld", p1) w1.Name = "Part_Weld" w1.Part0 = p1 w1.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w1.Part1 = p2 w1.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p2) w2.Name = "Part_Weld" w2.Part0 = p2 w2.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2.Part1 = p3 w2.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p3) w3.Name = "LeftArmPlate_Weld" w3.Part0 = p3 w3.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3.Part1 = p4 w3.C1 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p4) w4.Name = "Part_Weld" w4.Part0 = p4 w4.C0 = CFrame.new(1.5, -18.1000156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4.Part1 = p5 w4.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p5) w5.Name = "Part_Weld" w5.Part0 = p5 w5.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5.Part1 = p6 w5.C1 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p6) w6.Name = "Part_Weld" w6.Part0 = p6 w6.C0 = CFrame.new(1.5, -17.9000149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6.Part1 = p7 w6.C1 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7 = Instance.new("Weld", p7) w7.Name = "Part_Weld" w7.Part0 = p7 w7.C0 = CFrame.new(1.5, -18.2000179, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7.Part1 = p8 w7.C1 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8 = Instance.new("Weld", p8) w8.Name = "Part_Weld" w8.Part0 = p8 w8.C0 = CFrame.new(1.5, -18.5000172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8.Part1 = p9 w8.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9 = Instance.new("Weld", p9) w9.Name = "Part_Weld" w9.Part0 = p9 w9.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9.Part1 = p10 w9.C1 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10 = Instance.new("Weld", p10) w10.Name = "Part_Weld" w10.Part0 = p10 w10.C0 = CFrame.new(1.5, -18.950016, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10.Part1 = p11 w10.C1 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11 = Instance.new("Weld", p11) w11.Name = "Part_Weld" w11.Part0 = p11 w11.C0 = CFrame.new(1.5, -18.6500149, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11.Part1 = p12 w11.C1 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12 = Instance.new("Weld", p12) w12.Name = "Part_Weld" w12.Part0 = p12 w12.C0 = CFrame.new(1.5, -18.3500156, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12.Part1 = p13 w12.C1 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13 = Instance.new("Weld", p13) w13.Name = "Part_Weld" w13.Part0 = p13 w13.C0 = CFrame.new(1.5, -18.0500126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13.Part1 = p14 w13.C1 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14 = Instance.new("Weld", p14) w14.Name = "Part_Weld" w14.Part0 = p14 w14.C0 = CFrame.new(1.5, -17.7500172, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14.Part1 = p15 w14.C1 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15 = Instance.new("Weld", p15) w15.Name = "Part_Weld" w15.Part0 = p15 w15.C0 = CFrame.new(1.5, -18.8000126, -22.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15.Part1 = p16 w15.C1 = CFrame.new(1.49142683, -27.338007, 3.81166649, 1, -2.04123751e-007, -6.57511308e-008, 1.67448022e-007, 0.500000119, 0.866025329, -1.06342185e-007, -0.866025269, 0.5) m.Parent = larm m:MakeJoints() ---------------------------------------------------- local cor = Instance.new("Part", larm.LeftArm) cor.Name = "Thingy" cor.Locked = true cor.BottomSurface = 0 cor.CanCollide = false cor.Size = Vector3.new(1, 1, 1) cor.Transparency = 1 cor.TopSurface = 0 corw = Instance.new("Weld", cor) corw.Part0 = larm corw.Part1 = cor corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld1 = Instance.new("Weld", larm.LeftArm) weld1.Part0 = cor weld1.Part1 = larm.LeftArm.LeftArmPlate weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Right Arm m2 = Instance.new("Model") m2.Name = "RightArm" p1 = Instance.new("Part", m2) p1.BrickColor = BrickColor.new("Really red") p1.Material = Enum.Material.Neon p1.CFrame = CFrame.new(3.5, -9.44201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p1.FormFactor = Enum.FormFactor.Custom p1.Size = Vector3.new(1, 0.200000048, 1) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("SpecialMesh", p1) b1.MeshType = Enum.MeshType.Brick b1.Name = "Mesh" b1.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p2 = Instance.new("Part", m2) p2.BrickColor = BrickColor.new("Really red") p2.Material = Enum.Material.Neon p2.CFrame = CFrame.new(3.5, -9.74201393, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(1, 0.200000048, 1) p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines b2 = Instance.new("SpecialMesh", p2) b2.MeshType = Enum.MeshType.Brick b2.Name = "Mesh" b2.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p3 = Instance.new("Part", m2) p3.BrickColor = BrickColor.new("Really red") p3.Material = Enum.Material.Neon p3.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(1, 0.200000048, 1) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("SpecialMesh", p3) b3.MeshType = Enum.MeshType.Brick b3.Name = "Mesh" b3.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p4 = Instance.new("Part", m2) p4.BrickColor = BrickColor.new("Really red") p4.Material = Enum.Material.Neon p4.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(1, 0.200000048, 1) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("SpecialMesh", p4) b4.MeshType = Enum.MeshType.Brick b4.Name = "Mesh" b4.Scale = Vector3.new(1.05999994, 0.699999988, 1.05999994) p5 = Instance.new("Part", m2) p5.BrickColor = BrickColor.new("Really red") p5.Material = Enum.Material.Neon p5.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(1, 0.200000048, 1) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("SpecialMesh", p5) b5.MeshType = Enum.MeshType.Brick b5.Name = "Mesh" b5.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p6 = Instance.new("Part", m2) p6.BrickColor = BrickColor.new("Really red") p6.Material = Enum.Material.Neon p6.CFrame = CFrame.new(3.5, -8.84201622, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(1, 1, 1) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("SpecialMesh", p6) b6.MeshType = Enum.MeshType.Sphere b6.Name = "Mesh" p7 = Instance.new("Part", m2) p7.BrickColor = BrickColor.new("Really black") p7.Material = Enum.Material.SmoothPlastic p7.Name = "RightArmPlate" p7.CFrame = CFrame.new(3.5, -9.54201603, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p7.FormFactor = Enum.FormFactor.Symmetric p7.Size = Vector3.new(1, 2, 1) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("SpecialMesh", p7) b7.MeshType = Enum.MeshType.Brick b7.Name = "Mesh" b7.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p8 = Instance.new("Part", m2) p8.BrickColor = BrickColor.new("Really red") p8.Material = Enum.Material.Neon p8.CFrame = CFrame.new(3.5, -9.14201164, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p8.FormFactor = Enum.FormFactor.Custom p8.Size = Vector3.new(1, 0.200000048, 1) p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines b8 = Instance.new("SpecialMesh", p8) b8.MeshType = Enum.MeshType.Brick b8.Name = "Mesh" b8.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p9 = Instance.new("Part", m2) p9.BrickColor = BrickColor.new("Really black") p9.Material = Enum.Material.SmoothPlastic p9.CFrame = CFrame.new(3.5, -8.69201183, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p9.FormFactor = Enum.FormFactor.Custom p9.Size = Vector3.new(1, 0.349999994, 1) p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines b9 = Instance.new("SpecialMesh", p9) b9.MeshType = Enum.MeshType.Brick b9.Name = "Mesh" b9.Scale = Vector3.new(1.12, 1.01999998, 1.12) p10 = Instance.new("Part", m2) p10.BrickColor = BrickColor.new("Really black") p10.Material = Enum.Material.Metal p10.CFrame = CFrame.new(3.5, -8.99201584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p10.FormFactor = Enum.FormFactor.Custom p10.Size = Vector3.new(1, 0.25, 1) p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines b10 = Instance.new("SpecialMesh", p10) b10.MeshType = Enum.MeshType.Brick b10.Name = "Mesh" b10.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p11 = Instance.new("Part", m2) p11.BrickColor = BrickColor.new("Really black") p11.Material = Enum.Material.Metal p11.CFrame = CFrame.new(3.5, -9.29201508, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p11.FormFactor = Enum.FormFactor.Custom p11.Size = Vector3.new(1, 0.25, 1) p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines b11 = Instance.new("SpecialMesh", p11) b11.MeshType = Enum.MeshType.Brick b11.Name = "Mesh" b11.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p12 = Instance.new("Part", m2) p12.BrickColor = BrickColor.new("Really black") p12.Material = Enum.Material.Metal p12.CFrame = CFrame.new(3.5, -9.59201431, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p12.FormFactor = Enum.FormFactor.Custom p12.Size = Vector3.new(1, 0.25, 1) p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines b12 = Instance.new("SpecialMesh", p12) b12.MeshType = Enum.MeshType.Brick b12.Name = "Mesh" b12.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p13 = Instance.new("Part", m2) p13.BrickColor = BrickColor.new("Really red") p13.Material = Enum.Material.Neon p13.CFrame = CFrame.new(3.5, -9.44201088, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p13.FormFactor = Enum.FormFactor.Custom p13.Size = Vector3.new(1, 0.200000048, 1) p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines b13 = Instance.new("SpecialMesh", p13) b13.MeshType = Enum.MeshType.Brick b13.Name = "Mesh" b13.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p14 = Instance.new("Part", m2) p14.BrickColor = BrickColor.new("Really black") p14.Material = Enum.Material.Metal p14.CFrame = CFrame.new(3.5, -9.89201069, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p14.FormFactor = Enum.FormFactor.Custom p14.Size = Vector3.new(1, 0.25, 1) p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines b14 = Instance.new("SpecialMesh", p14) b14.MeshType = Enum.MeshType.Brick b14.Name = "Mesh" b14.Scale = Vector3.new(1.03999996, 0.400000006, 1.03999996) p15 = Instance.new("Part", m2) p15.BrickColor = BrickColor.new("Really red") p15.Material = Enum.Material.Neon p15.CFrame = CFrame.new(3.5, -9.74201298, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p15.FormFactor = Enum.FormFactor.Custom p15.Size = Vector3.new(1, 0.200000048, 1) p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines b15 = Instance.new("SpecialMesh", p15) b15.MeshType = Enum.MeshType.Brick b15.Name = "Mesh" b15.Scale = Vector3.new(1.03999996, 1.01999998, 1.03999996) p16 = Instance.new("Part", m2) p16.BrickColor = BrickColor.new("Really black") p16.Material = Enum.Material.SmoothPlastic p16.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p16.FormFactor = Enum.FormFactor.Custom p16.Size = Vector3.new(1.01999998, 0.300000012, 1.01999998) p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines b16 = Instance.new("SpecialMesh", p16) b16.MeshType = Enum.MeshType.Brick b16.Name = "Mesh" b16.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p17 = Instance.new("Part", m2) p17.BrickColor = BrickColor.new("Really black") p17.Material = Enum.Material.SmoothPlastic p17.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p17.FormFactor = Enum.FormFactor.Custom p17.Size = Vector3.new(1.00999999, 0.400000036, 1.00999999) p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines b17 = Instance.new("SpecialMesh", p17) b17.MeshType = Enum.MeshType.Brick b17.Name = "Mesh" b17.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p18 = Instance.new("Part", m2) p18.BrickColor = BrickColor.new("Really black") p18.Material = Enum.Material.SmoothPlastic p18.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p18.FormFactor = Enum.FormFactor.Custom p18.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997) p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines b18 = Instance.new("SpecialMesh", p18) b18.MeshType = Enum.MeshType.Brick b18.Name = "Mesh" b18.Scale = Vector3.new(1.01999998, 1.01999998, 1.01999998) p19 = Instance.new("Part", m2) p19.BrickColor = BrickColor.new("Really black") p19.Material = Enum.Material.SmoothPlastic p19.CFrame = CFrame.new(3.5, -10.1420107, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) p19.FormFactor = Enum.FormFactor.Custom p19.Size = Vector3.new(1.02999997, 0.200000003, 1.02999997) p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines b19 = Instance.new("SpecialMesh", p19) b19.MeshType = Enum.MeshType.Brick b19.Name = "Mesh" b19.Scale = Vector3.new(1.02999997, 0.50999999, 1.02999997) w1 = Instance.new("Weld", p1) w1.Name = "Part_Weld" w1.Part0 = p1 w1.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w1.Part1 = p2 w1.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2 = Instance.new("Weld", p2) w2.Name = "Part_Weld" w2.Part0 = p2 w2.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w2.Part1 = p3 w2.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3 = Instance.new("Weld", p3) w3.Name = "Part_Weld" w3.Part0 = p3 w3.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w3.Part1 = p4 w3.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4 = Instance.new("Weld", p4) w4.Name = "Part_Weld" w4.Part0 = p4 w4.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w4.Part1 = p5 w4.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5 = Instance.new("Weld", p5) w5.Name = "Part_Weld" w5.Part0 = p5 w5.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w5.Part1 = p6 w5.C1 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6 = Instance.new("Weld", p6) w6.Name = "RightArmPlate_Weld" w6.Part0 = p6 w6.C0 = CFrame.new(-3.5, -4.80001688, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w6.Part1 = p7 w6.C1 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7 = Instance.new("Weld", p7) w7.Name = "Part_Weld" w7.Part0 = p7 w7.C0 = CFrame.new(-3.5, -4.10001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w7.Part1 = p8 w7.C1 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8 = Instance.new("Weld", p8) w8.Name = "Part_Weld" w8.Part0 = p8 w8.C0 = CFrame.new(-3.5, -4.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w8.Part1 = p9 w8.C1 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9 = Instance.new("Weld", p9) w9.Name = "Part_Weld" w9.Part0 = p9 w9.C0 = CFrame.new(-3.5, -4.95002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w9.Part1 = p10 w9.C1 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10 = Instance.new("Weld", p10) w10.Name = "Part_Weld" w10.Part0 = p10 w10.C0 = CFrame.new(-3.5, -4.65001678, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w10.Part1 = p11 w10.C1 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11 = Instance.new("Weld", p11) w11.Name = "Part_Weld" w11.Part0 = p11 w11.C0 = CFrame.new(-3.5, -4.35001707, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w11.Part1 = p12 w11.C1 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12 = Instance.new("Weld", p12) w12.Name = "Part_Weld" w12.Part0 = p12 w12.C0 = CFrame.new(-3.5, -4.05001783, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w12.Part1 = p13 w12.C1 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13 = Instance.new("Weld", p13) w13.Name = "Part_Weld" w13.Part0 = p13 w13.C0 = CFrame.new(-3.5, -4.20002079, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w13.Part1 = p14 w13.C1 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14 = Instance.new("Weld", p14) w14.Name = "Part_Weld" w14.Part0 = p14 w14.C0 = CFrame.new(-3.5, -3.75002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w14.Part1 = p15 w14.C1 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15 = Instance.new("Weld", p15) w15.Name = "Part_Weld" w15.Part0 = p15 w15.C0 = CFrame.new(-3.5, -3.90001893, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w15.Part1 = p16 w15.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w16 = Instance.new("Weld", p16) w16.Name = "Part_Weld" w16.Part0 = p16 w16.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w16.Part1 = p17 w16.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w17 = Instance.new("Weld", p17) w17.Name = "Part_Weld" w17.Part0 = p17 w17.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w17.Part1 = p18 w17.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w18 = Instance.new("Weld", p18) w18.Name = "Part_Weld" w18.Part0 = p18 w18.C0 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) w18.Part1 = p19 w18.C1 = CFrame.new(-3.5, -3.50002098, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1) m2.Parent = rarm m2:MakeJoints() ---------------------------------------------------- local cor2 = Instance.new("Part", rarm.RightArm) cor2.Name = "Thingy" cor2.Locked = true cor2.BottomSurface = 0 cor2.CanCollide = false cor2.Size = Vector3.new(1, 1, 1) cor2.Transparency = 1 cor2.TopSurface = 0 corw2 = Instance.new("Weld", cor2) corw2.Part0 = rarm corw2.Part1 = cor2 corw2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) corw2.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld2 = Instance.new("Weld", rarm.RightArm) weld2.Part0 = cor2 weld2.Part1 = rarm.RightArm.RightArmPlate weld2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) --Zyrodoxa m8 = Instance.new("Model") m8.Name = "Zyrodoxa" p1 = Instance.new("Part", m8) p1.BrickColor = BrickColor.new("Really black") p1.Material = Enum.Material.Metal p1.Reflectance = 0.40000000596046 p1.Name = "Block" p1.CFrame = CFrame.new(2.70000019e-005, -11.6870832, 1.45529819, 1, -1.44446419e-008, -1.27813706e-008, -1.84925408e-008, -0.906311333, -0.422620147, -5.47969492e-009, 0.422620773, -0.906312048) p1.CanCollide = false p1.Locked = true p1.FormFactor = Enum.FormFactor.Custom p1.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p1.BackSurface = Enum.SurfaceType.SmoothNoOutlines p1.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p1.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p1.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p1.RightSurface = Enum.SurfaceType.SmoothNoOutlines p1.TopSurface = Enum.SurfaceType.SmoothNoOutlines b1 = Instance.new("BlockMesh", p1) b1.Name = "Mesh" b1.Scale = Vector3.new(0.267712682, 0.468497276, 1) p2 = Instance.new("Part", m8) p2.BrickColor = BrickColor.new("Really black") p2.Material = Enum.Material.Metal p2.Reflectance = 0.40000000596046 p2.Name = "Block" p2.CFrame = CFrame.new(2.7e-005, -11.9090996, 0.428020298, 1, -1.85014493e-008, -5.47575318e-009, -1.85010585e-008, -1.00000393, -1.49011612e-007, -5.47616175e-009, 4.91738319e-007, -1.00000477) p2.CanCollide = false p2.Locked = true p2.FormFactor = Enum.FormFactor.Custom p2.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p2.BackSurface = Enum.SurfaceType.SmoothNoOutlines p2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p2.RightSurface = Enum.SurfaceType.SmoothNoOutlines p2.TopSurface = Enum.SurfaceType.SmoothNoOutlines b2 = Instance.new("BlockMesh", p2) b2.Name = "Mesh" b2.Scale = Vector3.new(0.267712682, 0.870066345, 1) p3 = Instance.new("Part", m8) p3.BrickColor = BrickColor.new("Really black") p3.Material = Enum.Material.Metal p3.Reflectance = 0.40000000596046 p3.Name = "Block" p3.CFrame = CFrame.new(2.7e-005, -11.9091024, 0.959298849, 1, -1.85014493e-008, -5.47575318e-009, -1.85010585e-008, -1.00000393, -1.49011612e-007, -5.47616175e-009, 4.91738319e-007, -1.00000477) p3.CanCollide = false p3.Locked = true p3.FormFactor = Enum.FormFactor.Custom p3.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p3.BackSurface = Enum.SurfaceType.SmoothNoOutlines p3.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p3.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p3.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p3.RightSurface = Enum.SurfaceType.SmoothNoOutlines p3.TopSurface = Enum.SurfaceType.SmoothNoOutlines b3 = Instance.new("BlockMesh", p3) b3.Name = "Mesh" b3.Scale = Vector3.new(0.267712682, 0.870066345, 1) p4 = Instance.new("Part", m8) p4.BrickColor = BrickColor.new("Really red") p4.Material = Enum.Material.Metal p4.Name = "Block" p4.CFrame = CFrame.new(2.69999982e-005, -11.8500671, -1.24697566, 1, -4.30586944e-008, -5.26493444e-008, -5.9326311e-008, -0.173648626, -0.984811544, 3.32618768e-008, 0.984812438, -0.173648432) p4.CanCollide = false p4.Locked = true p4.FormFactor = Enum.FormFactor.Custom p4.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p4.BackSurface = Enum.SurfaceType.SmoothNoOutlines p4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p4.RightSurface = Enum.SurfaceType.SmoothNoOutlines p4.TopSurface = Enum.SurfaceType.SmoothNoOutlines b4 = Instance.new("BlockMesh", p4) b4.Name = "Mesh" b4.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p5 = Instance.new("Part", m8) p5.BrickColor = BrickColor.new("Really red") p5.Material = Enum.Material.Neon p5.Reflectance = 0.40000000596046 p5.Name = "Block" p5.CFrame = CFrame.new(2.69999982e-005, -11.9034386, -0.304960132, 1, -1.92584508e-008, 1.18294885e-009, -1.85012432e-008, -0.939696193, 0.342021227, -5.47556045e-009, -0.342021167, -0.939697087) p5.CanCollide = false p5.Locked = true p5.FormFactor = Enum.FormFactor.Custom p5.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p5.BackSurface = Enum.SurfaceType.SmoothNoOutlines p5.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p5.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p5.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p5.RightSurface = Enum.SurfaceType.SmoothNoOutlines p5.TopSurface = Enum.SurfaceType.SmoothNoOutlines b5 = Instance.new("BlockMesh", p5) b5.Name = "Mesh" b5.Scale = Vector3.new(0.334640861, 0.200784534, 0.669281721) p6 = Instance.new("Part", m8) p6.BrickColor = BrickColor.new("Parsley green") p6.Material = Enum.Material.Metal p6.Name = "Block" p6.CFrame = CFrame.new(2.69999982e-005, -11.8500729, -0.678800821, 1, -4.08902388e-008, -5.95267018e-008, -5.9526478e-008, 1.1920929e-007, -1.0000037, 4.08900789e-008, 1.00000453, 5.36441803e-007) p6.CanCollide = false p6.Locked = true p6.FormFactor = Enum.FormFactor.Custom p6.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p6.BackSurface = Enum.SurfaceType.SmoothNoOutlines p6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p6.RightSurface = Enum.SurfaceType.SmoothNoOutlines p6.TopSurface = Enum.SurfaceType.SmoothNoOutlines b6 = Instance.new("BlockMesh", p6) b6.Name = "Mesh" b6.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p7 = Instance.new("Part", m8) p7.BrickColor = BrickColor.new("Really red") p7.Material = Enum.Material.Neon p7.Reflectance = 0.40000000596046 p7.Name = "Block" p7.CFrame = CFrame.new(2.69999982e-005, -11.957509, 0.917527318, 1, -2.28536976e-008, 8.68393135e-010, -2.22993837e-008, -0.965929389, 0.258820087, -5.07656006e-009, -0.258819878, -0.965930223) p7.CanCollide = false p7.Locked = true p7.FormFactor = Enum.FormFactor.Custom p7.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p7.BackSurface = Enum.SurfaceType.SmoothNoOutlines p7.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p7.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p7.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p7.RightSurface = Enum.SurfaceType.SmoothNoOutlines p7.TopSurface = Enum.SurfaceType.SmoothNoOutlines b7 = Instance.new("BlockMesh", p7) b7.Name = "Mesh" b7.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721) p8 = Instance.new("Part", m8) p8.BrickColor = BrickColor.new("Really red") p8.Material = Enum.Material.Neon p8.Reflectance = 0.40000000596046 p8.Name = "Block" p8.CFrame = CFrame.new(2.7e-005, -11.8956118, 0.105731606, 1, -1.92584473e-008, 1.1829453e-009, -1.85012521e-008, -0.939696133, 0.342021048, -5.47555823e-009, -0.342020899, -0.939696968) p8.CanCollide = false p8.Locked = true p8.FormFactor = Enum.FormFactor.Custom p8.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p8.BackSurface = Enum.SurfaceType.SmoothNoOutlines p8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p8.RightSurface = Enum.SurfaceType.SmoothNoOutlines p8.TopSurface = Enum.SurfaceType.SmoothNoOutlines b8 = Instance.new("BlockMesh", p8) b8.Name = "Mesh" b8.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721) p9 = Instance.new("Part", m8) p9.BrickColor = BrickColor.new("Really black") p9.Material = Enum.Material.Metal p9.Reflectance = 0.40000000596046 p9.Name = "Block" p9.CFrame = CFrame.new(2.69999982e-005, -11.7615223, 0.959302187, 1, -1.85016091e-008, -5.47516965e-009, -1.85012485e-008, -1.00000358, -1.1920929e-007, -5.47556001e-009, 5.36441803e-007, -1.00000429) p9.CanCollide = false p9.Locked = true p9.FormFactor = Enum.FormFactor.Custom p9.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p9.BackSurface = Enum.SurfaceType.SmoothNoOutlines p9.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p9.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p9.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p9.RightSurface = Enum.SurfaceType.SmoothNoOutlines p9.TopSurface = Enum.SurfaceType.SmoothNoOutlines b9 = Instance.new("BlockMesh", p9) b9.Name = "Mesh" b9.Scale = Vector3.new(0.267712682, 0.468497276, 1) p10 = Instance.new("Part", m8) p10.BrickColor = BrickColor.new("Really black") p10.Material = Enum.Material.Metal p10.Reflectance = 0.40000000596046 p10.Name = "Block" p10.CFrame = CFrame.new(2.69999982e-005, -11.5473213, 1.65489614, 1, -9.20203203e-009, -1.69509313e-008, -1.84925799e-008, -0.707108974, -0.70710963, -5.47968293e-009, 0.707110405, -0.707109272) p10.CanCollide = false p10.Locked = true p10.FormFactor = Enum.FormFactor.Custom p10.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p10.BackSurface = Enum.SurfaceType.SmoothNoOutlines p10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p10.RightSurface = Enum.SurfaceType.SmoothNoOutlines p10.TopSurface = Enum.SurfaceType.SmoothNoOutlines b10 = Instance.new("BlockMesh", p10) b10.Name = "Mesh" b10.Scale = Vector3.new(0.267712682, 0.468497276, 1) p11 = Instance.new("Part", m8) p11.BrickColor = BrickColor.new("Really black") p11.Material = Enum.Material.Metal p11.Name = "Circle" p11.CFrame = CFrame.new(2.7e-005, -11.6729841, -0.582877517, 1, -3.82200724e-008, -1.58314464e-008, -1.58310698e-008, 1.78813934e-007, -1.00000358, 3.82198735e-008, 1.00000429, 4.17232513e-007) p11.CanCollide = false p11.Locked = true p11.FormFactor = Enum.FormFactor.Custom p11.Size = Vector3.new(0.236122593, 0.220499977, 0.265637904) p11.BackSurface = Enum.SurfaceType.SmoothNoOutlines p11.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p11.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p11.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p11.RightSurface = Enum.SurfaceType.SmoothNoOutlines p11.TopSurface = Enum.SurfaceType.SmoothNoOutlines b11 = Instance.new("CylinderMesh", p11) b11.Name = "Mesh" b11.Scale = Vector3.new(1, 0.401569068, 1) p12 = Instance.new("Part", m8) p12.BrickColor = BrickColor.new("Really red") p12.Material = Enum.Material.Neon p12.Reflectance = 0.40000000596046 p12.Name = "Block" p12.CFrame = CFrame.new(2.7e-005, -11.8956079, 0.673061967, 1, -1.56491176e-008, -8.14766423e-008, -1.31608857e-008, 0.939695954, -0.342021048, 8.1915303e-008, 0.342021108, 0.939696789) p12.CanCollide = false p12.Locked = true p12.FormFactor = Enum.FormFactor.Custom p12.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p12.BackSurface = Enum.SurfaceType.SmoothNoOutlines p12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p12.RightSurface = Enum.SurfaceType.SmoothNoOutlines p12.TopSurface = Enum.SurfaceType.SmoothNoOutlines b12 = Instance.new("BlockMesh", p12) b12.Name = "Mesh" b12.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721) p13 = Instance.new("Part", m8) p13.BrickColor = BrickColor.new("Really red") p13.Material = Enum.Material.Metal p13.Name = "Block" p13.CFrame = CFrame.new(2.7e-005, -11.85007, -1.195328, 1, -4.3058666e-008, -5.26493267e-008, -5.93263003e-008, -0.173648536, -0.984811068, 3.32618555e-008, 0.984811902, -0.173648447) p13.CanCollide = false p13.Locked = true p13.FormFactor = Enum.FormFactor.Custom p13.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p13.BackSurface = Enum.SurfaceType.SmoothNoOutlines p13.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p13.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p13.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p13.RightSurface = Enum.SurfaceType.SmoothNoOutlines p13.TopSurface = Enum.SurfaceType.SmoothNoOutlines b13 = Instance.new("BlockMesh", p13) b13.Name = "Mesh" b13.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p14 = Instance.new("Part", m8) p14.BrickColor = BrickColor.new("Really black") p14.Material = Enum.Material.Metal p14.Reflectance = 0.40000000596046 p14.Name = "Block" p14.CFrame = CFrame.new(2.7e-005, -11.6456089, 1.7017076, 1, -9.79658932e-009, -1.66229128e-008, -1.85012112e-008, -0.731357634, -0.681998909, -5.47637935e-009, 0.681999564, -0.731357992) p14.CanCollide = false p14.Locked = true p14.FormFactor = Enum.FormFactor.Custom p14.Size = Vector3.new(0.220499977, 0.220499977, 0.332047403) p14.BackSurface = Enum.SurfaceType.SmoothNoOutlines p14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p14.RightSurface = Enum.SurfaceType.SmoothNoOutlines p14.TopSurface = Enum.SurfaceType.SmoothNoOutlines b14 = Instance.new("BlockMesh", p14) b14.Name = "Mesh" b14.Scale = Vector3.new(0.267712682, 0.535425484, 1) p15 = Instance.new("Part", m8) p15.BrickColor = BrickColor.new("Really black") p15.Material = Enum.Material.Metal p15.Reflectance = 0.40000000596046 p15.Name = "Block" p15.CFrame = CFrame.new(2.7e-005, -11.761528, 0.162387252, 1, -1.85015949e-008, -5.47519008e-009, -1.85012503e-008, -1.00000322, -4.47054163e-008, -5.47555512e-009, 3.27827877e-007, -1.00000393) p15.CanCollide = false p15.Locked = true p15.FormFactor = Enum.FormFactor.Custom p15.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p15.BackSurface = Enum.SurfaceType.SmoothNoOutlines p15.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p15.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p15.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p15.RightSurface = Enum.SurfaceType.SmoothNoOutlines p15.TopSurface = Enum.SurfaceType.SmoothNoOutlines b15 = Instance.new("BlockMesh", p15) b15.Name = "Mesh" b15.Scale = Vector3.new(0.267712682, 0.468497276, 1) p16 = Instance.new("Part", m8) p16.BrickColor = BrickColor.new("Really black") p16.Material = Enum.Material.Metal p16.Name = "Handle" p16.CFrame = CFrame.new(2.7e-005, -11.8500671, -1.1215378, 1, -4.08902174e-008, -5.95266769e-008, -5.95264673e-008, 4.47054163e-008, -1.00000322, 4.08900469e-008, 1.00000393, 3.27827877e-007) p16.CanCollide = false p16.Locked = true p16.FormFactor = Enum.FormFactor.Custom p16.Size = Vector3.new(0.220499977, 0.97400558, 0.220499977) p16.BackSurface = Enum.SurfaceType.SmoothNoOutlines p16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p16.RightSurface = Enum.SurfaceType.SmoothNoOutlines p16.TopSurface = Enum.SurfaceType.SmoothNoOutlines b16 = Instance.new("BlockMesh", p16) b16.Name = "Mesh" b16.Scale = Vector3.new(0.602353573, 1, 0.602353573) p17 = Instance.new("Part", m8) p17.BrickColor = BrickColor.new("Really red") p17.Material = Enum.Material.Neon p17.Reflectance = 0.40000000596046 p17.Name = "Block" p17.CFrame = CFrame.new(2.7e-005, -11.9214983, 1.1695174, 1, -3.32851862e-008, -1.92677874e-009, -3.32848948e-008, -1.00000322, 5.51342964e-007, -1.92714822e-009, -2.68220901e-007, -1.00000393) p17.CanCollide = false p17.Locked = true p17.FormFactor = Enum.FormFactor.Custom p17.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p17.BackSurface = Enum.SurfaceType.SmoothNoOutlines p17.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p17.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p17.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p17.RightSurface = Enum.SurfaceType.SmoothNoOutlines p17.TopSurface = Enum.SurfaceType.SmoothNoOutlines b17 = Instance.new("BlockMesh", p17) b17.Name = "Mesh" b17.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721) p18 = Instance.new("Part", m8) p18.BrickColor = BrickColor.new("Really black") p18.Material = Enum.Material.Metal p18.Name = "Block" p18.CFrame = CFrame.new(2.70000019e-005, -11.9708652, -1.76740301, 1, -9.71849161e-008, 2.00753263e-007, -1.30568921e-007, -0.984810889, 0.173648641, 1.80827797e-007, -0.173648477, -0.984811544) p18.CanCollide = false p18.Locked = true p18.FormFactor = Enum.FormFactor.Custom p18.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p18.BackSurface = Enum.SurfaceType.SmoothNoOutlines p18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p18.RightSurface = Enum.SurfaceType.SmoothNoOutlines p18.TopSurface = Enum.SurfaceType.SmoothNoOutlines b18 = Instance.new("BlockMesh", p18) b18.Name = "Mesh" b18.Scale = Vector3.new(0.334640861, 0.133856371, 0.50196135) p19 = Instance.new("Part", m8) p19.BrickColor = BrickColor.new("Really black") p19.Material = Enum.Material.Metal p19.Reflectance = 0.40000000596046 p19.Name = "Block" p19.CFrame = CFrame.new(2.7e-005, -11.9090967, -0.10325551, 1, -1.85013889e-008, -5.47580603e-009, -1.85010975e-008, -1.0000031, -5.21540642e-008, -5.47609691e-009, 3.20374966e-007, -1.0000037) p19.CanCollide = false p19.Locked = true p19.FormFactor = Enum.FormFactor.Custom p19.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p19.BackSurface = Enum.SurfaceType.SmoothNoOutlines p19.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p19.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p19.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p19.RightSurface = Enum.SurfaceType.SmoothNoOutlines p19.TopSurface = Enum.SurfaceType.SmoothNoOutlines b19 = Instance.new("BlockMesh", p19) b19.Name = "Mesh" b19.Scale = Vector3.new(0.267712682, 0.870066345, 1) p20 = Instance.new("Part", m8) p20.BrickColor = BrickColor.new("Really red") p20.Material = Enum.Material.Metal p20.Name = "Block" p20.CFrame = CFrame.new(2.69999982e-005, -11.8500719, -0.937063575, 1, -4.21245474e-008, -5.61353133e-008, -5.9592935e-008, -0.0871559381, -0.996197701, 3.70716151e-008, 0.996198356, -0.0871557295) p20.CanCollide = false p20.Locked = true p20.FormFactor = Enum.FormFactor.Custom p20.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p20.BackSurface = Enum.SurfaceType.SmoothNoOutlines p20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p20.RightSurface = Enum.SurfaceType.SmoothNoOutlines p20.TopSurface = Enum.SurfaceType.SmoothNoOutlines b20 = Instance.new("BlockMesh", p20) b20.Name = "Mesh" b20.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p21 = Instance.new("Part", m8) p21.BrickColor = BrickColor.new("Really black") p21.Material = Enum.Material.Metal p21.Name = "Block" p21.CFrame = CFrame.new(2.69999982e-005, -11.7520199, -1.68255222, 1, 1.93163316e-008, -6.95866973e-008, -5.9526478e-008, 0.766046822, -0.642789543, 4.08900966e-008, 0.642789721, 0.766047418) p21.CanCollide = false p21.Locked = true p21.FormFactor = Enum.FormFactor.Custom p21.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p21.BackSurface = Enum.SurfaceType.SmoothNoOutlines p21.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p21.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p21.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p21.RightSurface = Enum.SurfaceType.SmoothNoOutlines p21.TopSurface = Enum.SurfaceType.SmoothNoOutlines b21 = Instance.new("BlockMesh", p21) b21.Name = "Mesh" b21.Scale = Vector3.new(0.334640861, 0.133856371, 0.50196135) p22 = Instance.new("Part", m8) p22.BrickColor = BrickColor.new("Really black") p22.Material = Enum.Material.Metal p22.Reflectance = 0.40000000596046 p22.Name = "Block" p22.CFrame = CFrame.new(2.69999964e-005, -11.7615223, -0.368889451, 1, -1.85015665e-008, -5.4752185e-009, -1.85012787e-008, -1.0000031, -5.96046448e-008, -5.47550449e-009, 3.87430191e-007, -1.0000037) p22.CanCollide = false p22.Locked = true p22.FormFactor = Enum.FormFactor.Custom p22.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p22.BackSurface = Enum.SurfaceType.SmoothNoOutlines p22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p22.RightSurface = Enum.SurfaceType.SmoothNoOutlines p22.TopSurface = Enum.SurfaceType.SmoothNoOutlines b22 = Instance.new("BlockMesh", p22) b22.Name = "Mesh" b22.Scale = Vector3.new(0.267712682, 0.468497276, 1) p23 = Instance.new("Part", m8) p23.BrickColor = BrickColor.new("Really red") p23.Material = Enum.Material.Marble p23.Name = "Block" p23.CFrame = CFrame.new(2.69999964e-005, -11.85007, -0.641908407, 1, -4.0890189e-008, -5.95266485e-008, -5.95264922e-008, 5.96046448e-008, -1.0000031, 4.08900895e-008, 1.0000037, 3.87430191e-007) p23.CanCollide = false p23.Locked = true p23.FormFactor = Enum.FormFactor.Custom p23.Size = Vector3.new(0.220499977, 0.220499977, 0.236122593) p23.BackSurface = Enum.SurfaceType.SmoothNoOutlines p23.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p23.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p23.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p23.RightSurface = Enum.SurfaceType.SmoothNoOutlines p23.TopSurface = Enum.SurfaceType.SmoothNoOutlines b23 = Instance.new("BlockMesh", p23) b23.Name = "Mesh" b23.Scale = Vector3.new(0.803138018, 0.133856371, 1) p24 = Instance.new("Part", m8) p24.BrickColor = BrickColor.new("Really black") p24.Material = Enum.Material.Metal p24.Name = "Block" p24.CFrame = CFrame.new(2.69999964e-005, -11.948123, -1.6825552, 1, -7.18838464e-008, -6.93700386e-009, -5.95250889e-008, -0.766046762, -0.642789662, 4.08918908e-008, 0.642790258, -0.766046941) p24.CanCollide = false p24.Locked = true p24.FormFactor = Enum.FormFactor.Custom p24.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p24.BackSurface = Enum.SurfaceType.SmoothNoOutlines p24.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p24.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p24.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p24.RightSurface = Enum.SurfaceType.SmoothNoOutlines p24.TopSurface = Enum.SurfaceType.SmoothNoOutlines b24 = Instance.new("BlockMesh", p24) b24.Name = "Mesh" b24.Scale = Vector3.new(0.334640861, 0.133856371, 0.50196135) p25 = Instance.new("Part", m8) p25.BrickColor = BrickColor.new("Really red") p25.Material = Enum.Material.Marble p25.Name = "Block" p25.CFrame = CFrame.new(2.69999964e-005, -11.8500681, -1.59377992, 1, -4.08901926e-008, -5.95266414e-008, -5.95264957e-008, 5.96046448e-008, -1.0000031, 4.0890086e-008, 1.00000358, 3.57627869e-007) p25.CanCollide = false p25.Locked = true p25.FormFactor = Enum.FormFactor.Custom p25.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p25.BackSurface = Enum.SurfaceType.SmoothNoOutlines p25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p25.RightSurface = Enum.SurfaceType.SmoothNoOutlines p25.TopSurface = Enum.SurfaceType.SmoothNoOutlines b25 = Instance.new("BlockMesh", p25) b25.Name = "Mesh" b25.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p26 = Instance.new("Part", m8) p26.BrickColor = BrickColor.new("Really black") p26.Material = Enum.Material.Metal p26.Reflectance = 0.40000000596046 p26.Name = "Block" p26.CFrame = CFrame.new(2.69999982e-005, -11.7615213, 0.428021312, 1, -1.85015523e-008, -5.47521495e-009, -1.85012912e-008, -1.0000031, -5.96046448e-008, -5.47550272e-009, 3.57627869e-007, -1.00000358) p26.CanCollide = false p26.Locked = true p26.FormFactor = Enum.FormFactor.Custom p26.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p26.BackSurface = Enum.SurfaceType.SmoothNoOutlines p26.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p26.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p26.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p26.RightSurface = Enum.SurfaceType.SmoothNoOutlines p26.TopSurface = Enum.SurfaceType.SmoothNoOutlines b26 = Instance.new("BlockMesh", p26) b26.Name = "Mesh" b26.Scale = Vector3.new(0.267712682, 0.468497276, 1) p27 = Instance.new("Part", m8) p27.BrickColor = BrickColor.new("Really red") p27.Material = Enum.Material.Metal p27.Name = "Block" p27.CFrame = CFrame.new(2.69999982e-005, -11.850069, -0.782109976, 1, -4.36853398e-008, -4.90951173e-008, -5.8728709e-008, -0.258819818, -0.965928853, 2.94898914e-008, 0.965929329, -0.25881961) p27.CanCollide = false p27.Locked = true p27.FormFactor = Enum.FormFactor.Custom p27.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p27.BackSurface = Enum.SurfaceType.SmoothNoOutlines p27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p27.RightSurface = Enum.SurfaceType.SmoothNoOutlines p27.TopSurface = Enum.SurfaceType.SmoothNoOutlines b27 = Instance.new("BlockMesh", p27) b27.Name = "Mesh" b27.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p28 = Instance.new("Part", m8) p28.BrickColor = BrickColor.new("Really black") p28.Material = Enum.Material.SmoothPlastic p28.Reflectance = 0.0099999997764826 p28.Name = "Circle" p28.CFrame = CFrame.new(2.69999964e-005, -11.7615204, -0.52384901, 1, -3.82200298e-008, -1.58313824e-008, -1.58311213e-008, 5.96046448e-008, -1.0000031, 3.82198913e-008, 1.00000346, 3.57627869e-007) p28.CanCollide = false p28.Locked = true p28.FormFactor = Enum.FormFactor.Custom p28.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p28.BackSurface = Enum.SurfaceType.SmoothNoOutlines p28.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p28.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p28.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p28.RightSurface = Enum.SurfaceType.SmoothNoOutlines p28.TopSurface = Enum.SurfaceType.SmoothNoOutlines b28 = Instance.new("CylinderMesh", p28) b28.Name = "Mesh" b28.Scale = Vector3.new(0.803138018, 0.401569068, 0.803138137) p29 = Instance.new("Part", m8) p29.BrickColor = BrickColor.new("Really black") p29.Material = Enum.Material.Metal p29.Reflectance = 0.40000000596046 p29.Name = "Block" p29.CFrame = CFrame.new(2.69999964e-005, -11.8228655, 1.48447084, 1, -1.48910964e-008, -1.22697976e-008, -1.85012574e-008, -0.920508504, -0.390730202, -5.47632872e-009, 0.39073059, -0.920508862) p29.CanCollide = false p29.Locked = true p29.FormFactor = Enum.FormFactor.Custom p29.Size = Vector3.new(0.220499977, 0.220499977, 0.31728977) p29.BackSurface = Enum.SurfaceType.SmoothNoOutlines p29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p29.RightSurface = Enum.SurfaceType.SmoothNoOutlines p29.TopSurface = Enum.SurfaceType.SmoothNoOutlines b29 = Instance.new("BlockMesh", p29) b29.Name = "Mesh" b29.Scale = Vector3.new(0.267712682, 0.803138077, 1) p30 = Instance.new("Part", m8) p30.BrickColor = BrickColor.new("Really red") p30.Material = Enum.Material.Metal p30.Name = "Block" p30.CFrame = CFrame.new(2.69999928e-005, -11.850069, -1.35027885, 1, -4.36853398e-008, -4.90951102e-008, -5.87287019e-008, -0.25881964, -0.965928614, 2.94898825e-008, 0.96592921, -0.258819699) p30.CanCollide = false p30.Locked = true p30.FormFactor = Enum.FormFactor.Custom p30.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p30.BackSurface = Enum.SurfaceType.SmoothNoOutlines p30.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p30.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p30.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p30.RightSurface = Enum.SurfaceType.SmoothNoOutlines p30.TopSurface = Enum.SurfaceType.SmoothNoOutlines b30 = Instance.new("BlockMesh", p30) b30.Name = "Mesh" b30.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p31 = Instance.new("Part", m8) p31.BrickColor = BrickColor.new("Really red") p31.Material = Enum.Material.Neon p31.Reflectance = 0.40000000596046 p31.Name = "Block" p31.CFrame = CFrame.new(2.69999928e-005, -11.8927851, 0.869306803, -1, -7.71367752e-008, 3.05927976e-008, 7.41768247e-008, -0.996197402, -0.0871561319, 3.71997153e-008, -0.0871560946, 0.996197999) p31.CanCollide = false p31.Locked = true p31.FormFactor = Enum.FormFactor.Custom p31.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p31.BackSurface = Enum.SurfaceType.SmoothNoOutlines p31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p31.RightSurface = Enum.SurfaceType.SmoothNoOutlines p31.TopSurface = Enum.SurfaceType.SmoothNoOutlines b31 = Instance.new("BlockMesh", p31) b31.Name = "Mesh" b31.Scale = Vector3.new(0.334640861, 0.133856371, 0.870066345) p32 = Instance.new("Part", m8) p32.BrickColor = BrickColor.new("Really red") p32.Material = Enum.Material.Metal p32.Name = "Block" p32.CFrame = CFrame.new(2.6999991e-005, -11.850071, -1.29862738, 1, -3.936497e-008, -6.27974615e-008, -5.91275011e-008, 0.0871559605, -0.996197343, 4.46881891e-008, 0.996197939, 0.0871561021) p32.CanCollide = false p32.Locked = true p32.FormFactor = Enum.FormFactor.Custom p32.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p32.BackSurface = Enum.SurfaceType.SmoothNoOutlines p32.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p32.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p32.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p32.RightSurface = Enum.SurfaceType.SmoothNoOutlines p32.TopSurface = Enum.SurfaceType.SmoothNoOutlines b32 = Instance.new("BlockMesh", p32) b32.Name = "Mesh" b32.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p33 = Instance.new("Part", m8) p33.BrickColor = BrickColor.new("Really black") p33.Material = Enum.Material.Metal p33.Reflectance = 0.40000000596046 p33.Name = "Block" p33.CFrame = CFrame.new(2.69999928e-005, -11.7615213, 0.693662167, 1, -1.8501531e-008, -5.47520784e-009, -1.85013107e-008, -1.00000262, -1.49011612e-007, -5.47550894e-009, 2.38418579e-007, -1.00000322) p33.CanCollide = false p33.Locked = true p33.FormFactor = Enum.FormFactor.Custom p33.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p33.BackSurface = Enum.SurfaceType.SmoothNoOutlines p33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p33.RightSurface = Enum.SurfaceType.SmoothNoOutlines p33.TopSurface = Enum.SurfaceType.SmoothNoOutlines b33 = Instance.new("BlockMesh", p33) b33.Name = "Mesh" b33.Scale = Vector3.new(0.267712682, 0.468497276, 1) p34 = Instance.new("Part", m8) p34.BrickColor = BrickColor.new("Really red") p34.Material = Enum.Material.Metal p34.Name = "Block" p34.CFrame = CFrame.new(2.69999928e-005, -11.850069, -0.988716245, 1, -4.08901997e-008, -5.9526613e-008, -5.95264993e-008, 1.49011612e-007, -1.00000262, 4.08900576e-008, 1.00000322, 2.38418579e-007) p34.CanCollide = false p34.Locked = true p34.FormFactor = Enum.FormFactor.Custom p34.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p34.BackSurface = Enum.SurfaceType.SmoothNoOutlines p34.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p34.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p34.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p34.RightSurface = Enum.SurfaceType.SmoothNoOutlines p34.TopSurface = Enum.SurfaceType.SmoothNoOutlines b34 = Instance.new("BlockMesh", p34) b34.Name = "Mesh" b34.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p35 = Instance.new("Part", m8) p35.BrickColor = BrickColor.new("Really red") p35.Material = Enum.Material.Metal p35.Name = "Block" p35.CFrame = CFrame.new(2.69999928e-005, -11.8500662, -1.50523794, 1, -4.08901997e-008, -5.95266094e-008, -5.95265028e-008, 1.49011612e-007, -1.00000262, 4.08900576e-008, 1.00000322, 2.38418579e-007) p35.CanCollide = false p35.Locked = true p35.FormFactor = Enum.FormFactor.Custom p35.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p35.BackSurface = Enum.SurfaceType.SmoothNoOutlines p35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p35.RightSurface = Enum.SurfaceType.SmoothNoOutlines p35.TopSurface = Enum.SurfaceType.SmoothNoOutlines b35 = Instance.new("BlockMesh", p35) b35.Name = "Mesh" b35.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p36 = Instance.new("Part", m8) p36.BrickColor = BrickColor.new("Really red") p36.Material = Enum.Material.Metal p36.Name = "Block" p36.CFrame = CFrame.new(2.69999928e-005, -11.8500719, -1.86679816, 1, -1.85015203e-008, -5.47520784e-009, -1.85013214e-008, -1.00000262, -1.49011612e-007, -5.47550938e-009, 2.38418579e-007, -1.00000322) p36.CanCollide = false p36.Locked = true p36.FormFactor = Enum.FormFactor.Custom p36.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p36.BackSurface = Enum.SurfaceType.SmoothNoOutlines p36.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p36.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p36.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p36.RightSurface = Enum.SurfaceType.SmoothNoOutlines p36.TopSurface = Enum.SurfaceType.SmoothNoOutlines b36 = Instance.new("BlockMesh", p36) b36.Name = "Mesh" b36.Scale = Vector3.new(0.401568979, 0.200784534, 0.267712682) p37 = Instance.new("Part", m8) p37.BrickColor = BrickColor.new("Really red") p37.Material = Enum.Material.Marble p37.Name = "Circle" p37.CFrame = CFrame.new(2.6999991e-005, -11.7319965, -0.523848772, 1, -3.82200369e-008, -1.58313576e-008, -1.58311444e-008, 1.49011612e-007, -1.00000262, 3.8219877e-008, 1.00000322, 2.38418579e-007) p37.CanCollide = false p37.Locked = true p37.FormFactor = Enum.FormFactor.Custom p37.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p37.BackSurface = Enum.SurfaceType.SmoothNoOutlines p37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p37.RightSurface = Enum.SurfaceType.SmoothNoOutlines p37.TopSurface = Enum.SurfaceType.SmoothNoOutlines b37 = Instance.new("CylinderMesh", p37) b37.Name = "Mesh" b37.Scale = Vector3.new(0.936994374, 0.133856371, 0.936994612) p38 = Instance.new("Part", m8) p38.BrickColor = BrickColor.new("Really black") p38.Material = Enum.Material.Metal p38.Name = "Block" p38.CFrame = CFrame.new(2.69999928e-005, -11.8021069, -1.64543033, 1, -4.08901997e-008, -5.95266023e-008, -5.95265099e-008, 1.49011612e-007, -1.00000262, 4.08900576e-008, 1.00000322, 2.38418579e-007) p38.CanCollide = false p38.Locked = true p38.FormFactor = Enum.FormFactor.Custom p38.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p38.BackSurface = Enum.SurfaceType.SmoothNoOutlines p38.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p38.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p38.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p38.RightSurface = Enum.SurfaceType.SmoothNoOutlines p38.TopSurface = Enum.SurfaceType.SmoothNoOutlines b38 = Instance.new("BlockMesh", p38) b38.Name = "Mesh" b38.Scale = Vector3.new(0.334640861, 0.133856371, 0.234248638) p39 = Instance.new("Part", m8) p39.BrickColor = BrickColor.new("Really black") p39.Material = Enum.Material.Metal p39.Name = "Block" p39.CFrame = CFrame.new(2.6999991e-005, -11.8980207, -1.64543033, 1, -4.08901997e-008, -5.95265988e-008, -5.95265135e-008, 1.49011612e-007, -1.00000262, 4.08900576e-008, 1.00000322, 2.38418579e-007) p39.CanCollide = false p39.Locked = true p39.FormFactor = Enum.FormFactor.Custom p39.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p39.BackSurface = Enum.SurfaceType.SmoothNoOutlines p39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p39.RightSurface = Enum.SurfaceType.SmoothNoOutlines p39.TopSurface = Enum.SurfaceType.SmoothNoOutlines b39 = Instance.new("BlockMesh", p39) b39.Name = "Mesh" b39.Scale = Vector3.new(0.334640861, 0.133856371, 0.234248638) p40 = Instance.new("Part", m8) p40.BrickColor = BrickColor.new("Really black") p40.Material = Enum.Material.Metal p40.Name = "Block" p40.CFrame = CFrame.new(2.6999991e-005, -11.9044991, -1.84857893, 1, 2.62652719e-007, 4.66475456e-007, -2.72653665e-007, -0.500001431, 0.866027534, 4.6070295e-007, -0.866027951, -0.500001788) p40.CanCollide = false p40.Locked = true p40.FormFactor = Enum.FormFactor.Custom p40.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p40.BackSurface = Enum.SurfaceType.SmoothNoOutlines p40.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p40.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p40.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p40.RightSurface = Enum.SurfaceType.SmoothNoOutlines p40.TopSurface = Enum.SurfaceType.SmoothNoOutlines b40 = Instance.new("BlockMesh", p40) b40.Name = "Mesh" b40.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721) p41 = Instance.new("Part", m8) p41.BrickColor = BrickColor.new("Really red") p41.Material = Enum.Material.Neon p41.Reflectance = 0.40000000596046 p41.Name = "Block" p41.CFrame = CFrame.new(2.6999991e-005, -11.8956079, 0.422182083, 1, -1.56492277e-008, -8.1476486e-008, -1.31610101e-008, 0.939694941, -0.34202069, 8.19153172e-008, 0.34202072, 0.939695537) p41.CanCollide = false p41.Locked = true p41.FormFactor = Enum.FormFactor.Custom p41.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p41.BackSurface = Enum.SurfaceType.SmoothNoOutlines p41.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p41.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p41.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p41.RightSurface = Enum.SurfaceType.SmoothNoOutlines p41.TopSurface = Enum.SurfaceType.SmoothNoOutlines b41 = Instance.new("BlockMesh", p41) b41.Name = "Mesh" b41.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721) p42 = Instance.new("Part", m8) p42.BrickColor = BrickColor.new("Earth green") p42.Material = Enum.Material.Metal p42.Name = "Block" p42.CFrame = CFrame.new(2.69999928e-005, -11.85007, -0.664048076, 1, -4.0890118e-008, -5.95265348e-008, -5.95265384e-008, 1.49011612e-007, -1.00000226, 4.08901286e-008, 1.00000286, 3.42726707e-007) p42.CanCollide = false p42.Locked = true p42.FormFactor = Enum.FormFactor.Custom p42.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p42.BackSurface = Enum.SurfaceType.SmoothNoOutlines p42.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p42.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p42.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p42.RightSurface = Enum.SurfaceType.SmoothNoOutlines p42.TopSurface = Enum.SurfaceType.SmoothNoOutlines b42 = Instance.new("BlockMesh", p42) b42.Name = "Mesh" b42.Scale = Vector3.new(0.736209869, 0.0669281855, 0.736209989) p43 = Instance.new("Part", m8) p43.BrickColor = BrickColor.new("Really black") p43.Material = Enum.Material.Metal p43.Name = "Block" p43.CFrame = CFrame.new(2.69999964e-005, -11.7292862, -1.76739728, 1, 6.57225172e-008, -2.99325187e-008, -5.95263288e-008, 0.984809816, 0.173648655, 4.08903809e-008, -0.173648939, 0.984810352) p43.CanCollide = false p43.Locked = true p43.FormFactor = Enum.FormFactor.Custom p43.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p43.BackSurface = Enum.SurfaceType.SmoothNoOutlines p43.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p43.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p43.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p43.RightSurface = Enum.SurfaceType.SmoothNoOutlines p43.TopSurface = Enum.SurfaceType.SmoothNoOutlines b43 = Instance.new("BlockMesh", p43) b43.Name = "Mesh" b43.Scale = Vector3.new(0.334640861, 0.133856371, 0.50196135) p44 = Instance.new("Part", m8) p44.BrickColor = BrickColor.new("Really red") p44.Material = Enum.Material.Marble p44.Name = "Circle" p44.CFrame = CFrame.new(2.69999946e-005, -11.968133, -0.641907811, 1, -3.82199516e-008, -1.58312723e-008, -1.58311995e-008, 1.49011612e-007, -1.00000203, 3.8219941e-008, 1.00000262, 3.27825546e-007) p44.CanCollide = false p44.Locked = true p44.FormFactor = Enum.FormFactor.Custom p44.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p44.BackSurface = Enum.SurfaceType.SmoothNoOutlines p44.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p44.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p44.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p44.RightSurface = Enum.SurfaceType.SmoothNoOutlines p44.TopSurface = Enum.SurfaceType.SmoothNoOutlines b44 = Instance.new("CylinderMesh", p44) b44.Name = "Mesh" b44.Scale = Vector3.new(0.803138018, 0.133856371, 0.803138137) p45 = Instance.new("Part", m8) p45.BrickColor = BrickColor.new("Really red") p45.Material = Enum.Material.Neon p45.Reflectance = 0.40000000596046 p45.Name = "Block" p45.CFrame = CFrame.new(2.69999964e-005, -11.8956099, -0.0648244023, 1, -1.56492419e-008, -8.14764718e-008, -1.31610207e-008, 0.939694583, -0.342020601, 8.19152959e-008, 0.342020601, 0.93969512) p45.CanCollide = false p45.Locked = true p45.FormFactor = Enum.FormFactor.Custom p45.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p45.BackSurface = Enum.SurfaceType.SmoothNoOutlines p45.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p45.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p45.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p45.RightSurface = Enum.SurfaceType.SmoothNoOutlines p45.TopSurface = Enum.SurfaceType.SmoothNoOutlines b45 = Instance.new("BlockMesh", p45) b45.Name = "Mesh" b45.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721) p46 = Instance.new("Part", m8) p46.BrickColor = BrickColor.new("Really black") p46.Material = Enum.Material.Metal p46.Name = "Block" p46.CFrame = CFrame.new(2.69999946e-005, -11.8500729, -0.582874656, 1, -4.08901037e-008, -5.95265135e-008, -5.95265313e-008, 1.34110451e-007, -1.00000191, 4.08901215e-008, 1.00000238, 2.83122063e-007) p46.CanCollide = false p46.Locked = true p46.FormFactor = Enum.FormFactor.Custom p46.Size = Vector3.new(0.236122593, 0.220499977, 0.354183882) p46.BackSurface = Enum.SurfaceType.SmoothNoOutlines p46.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p46.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p46.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p46.RightSurface = Enum.SurfaceType.SmoothNoOutlines p46.TopSurface = Enum.SurfaceType.SmoothNoOutlines b46 = Instance.new("BlockMesh", p46) b46.Name = "Mesh" b46.Scale = Vector3.new(1, 0.401569068, 1) p47 = Instance.new("Part", m8) p47.BrickColor = BrickColor.new("Earth green") p47.Material = Enum.Material.Metal p47.Name = "Block" p47.CFrame = CFrame.new(2.69999946e-005, -11.850071, -1.56426501, 1, -4.08901037e-008, -5.95265099e-008, -5.95265348e-008, 1.34110451e-007, -1.00000191, 4.08901215e-008, 1.00000238, 2.83122063e-007) p47.CanCollide = false p47.Locked = true p47.FormFactor = Enum.FormFactor.Custom p47.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p47.BackSurface = Enum.SurfaceType.SmoothNoOutlines p47.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p47.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p47.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p47.RightSurface = Enum.SurfaceType.SmoothNoOutlines p47.TopSurface = Enum.SurfaceType.SmoothNoOutlines b47 = Instance.new("BlockMesh", p47) b47.Name = "Mesh" b47.Scale = Vector3.new(0.736209869, 0.0669281855, 0.736209989) p48 = Instance.new("Part", m8) p48.BrickColor = BrickColor.new("Really red") p48.Material = Enum.Material.Metal p48.Name = "Block" p48.CFrame = CFrame.new(2.69999964e-005, -11.8500748, -1.04036665, 1, -3.75603939e-008, -6.5922805e-008, -5.83990385e-008, 0.173648417, -0.984809697, 4.84371583e-008, 0.984810054, 0.173648626) p48.CanCollide = false p48.Locked = true p48.FormFactor = Enum.FormFactor.Custom p48.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p48.BackSurface = Enum.SurfaceType.SmoothNoOutlines p48.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p48.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p48.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p48.RightSurface = Enum.SurfaceType.SmoothNoOutlines p48.TopSurface = Enum.SurfaceType.SmoothNoOutlines b48 = Instance.new("BlockMesh", p48) b48.Name = "Mesh" b48.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p49 = Instance.new("Part", m8) p49.BrickColor = BrickColor.new("Really red") p49.Material = Enum.Material.Metal p49.Name = "Block" p49.CFrame = CFrame.new(2.69999928e-005, -11.8500729, -0.730450988, 1, -3.7560401e-008, -6.59227979e-008, -5.83990456e-008, 0.173648179, -0.984809756, 4.84371476e-008, 0.984810114, 0.173648387) p49.CanCollide = false p49.Locked = true p49.FormFactor = Enum.FormFactor.Custom p49.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p49.BackSurface = Enum.SurfaceType.SmoothNoOutlines p49.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p49.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p49.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p49.RightSurface = Enum.SurfaceType.SmoothNoOutlines p49.TopSurface = Enum.SurfaceType.SmoothNoOutlines b49 = Instance.new("BlockMesh", p49) b49.Name = "Mesh" b49.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p50 = Instance.new("Part", m8) p50.BrickColor = BrickColor.new("Really black") p50.Material = Enum.Material.Metal p50.Reflectance = 0.40000000596046 p50.Name = "Block" p50.CFrame = CFrame.new(2.69999928e-005, -11.9042749, 1.22774267, 1, -1.79535924e-008, -7.06764602e-009, -1.85012361e-008, -0.996196568, -0.0871560201, -5.47609824e-009, 0.0871561989, -0.996196926) p50.CanCollide = false p50.Locked = true p50.FormFactor = Enum.FormFactor.Custom p50.Size = Vector3.new(0.220499977, 0.220499977, 0.287774384) p50.BackSurface = Enum.SurfaceType.SmoothNoOutlines p50.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p50.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p50.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p50.RightSurface = Enum.SurfaceType.SmoothNoOutlines p50.TopSurface = Enum.SurfaceType.SmoothNoOutlines b50 = Instance.new("BlockMesh", p50) b50.Name = "Mesh" b50.Scale = Vector3.new(0.267712682, 0.936994493, 1) p51 = Instance.new("Part", m8) p51.BrickColor = BrickColor.new("Really red") p51.Material = Enum.Material.Metal p51.Name = "Block" p51.CFrame = CFrame.new(2.69999928e-005, -11.8500719, -1.40193033, 1, -3.93648811e-008, -6.27973264e-008, -5.91275438e-008, 0.0871558785, -0.996196568, 4.46882424e-008, 0.996196926, 0.0871560574) p51.CanCollide = false p51.Locked = true p51.FormFactor = Enum.FormFactor.Custom p51.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p51.BackSurface = Enum.SurfaceType.SmoothNoOutlines p51.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p51.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p51.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p51.RightSurface = Enum.SurfaceType.SmoothNoOutlines p51.TopSurface = Enum.SurfaceType.SmoothNoOutlines b51 = Instance.new("BlockMesh", p51) b51.Name = "Mesh" b51.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p52 = Instance.new("Part", m8) p52.BrickColor = BrickColor.new("Really red") p52.Material = Enum.Material.Metal p52.Name = "Block" p52.CFrame = CFrame.new(2.69999928e-005, -11.850071, -1.09201384, 1, -4.21244408e-008, -5.61351641e-008, -5.95929883e-008, -0.0871557593, -0.996196628, 3.70716471e-008, 0.996196985, -0.0871556401) p52.CanCollide = false p52.Locked = true p52.FormFactor = Enum.FormFactor.Custom p52.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p52.BackSurface = Enum.SurfaceType.SmoothNoOutlines p52.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p52.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p52.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p52.RightSurface = Enum.SurfaceType.SmoothNoOutlines p52.TopSurface = Enum.SurfaceType.SmoothNoOutlines b52 = Instance.new("BlockMesh", p52) b52.Name = "Mesh" b52.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p53 = Instance.new("Part", m8) p53.BrickColor = BrickColor.new("Really black") p53.Material = Enum.Material.Metal p53.Name = "Block" p53.CFrame = CFrame.new(2.69999928e-005, -11.7956429, -1.84857762, 1, 6.51748948e-008, 3.11061044e-008, -5.95261795e-008, 0.500001013, 0.866027117, 4.08900611e-008, -0.866027415, 0.500001013) p53.CanCollide = false p53.Locked = true p53.FormFactor = Enum.FormFactor.Custom p53.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p53.BackSurface = Enum.SurfaceType.SmoothNoOutlines p53.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p53.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p53.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p53.RightSurface = Enum.SurfaceType.SmoothNoOutlines p53.TopSurface = Enum.SurfaceType.SmoothNoOutlines b53 = Instance.new("BlockMesh", p53) b53.Name = "Mesh" b53.Scale = Vector3.new(0.334640861, 0.133856371, 0.669281721) p54 = Instance.new("Part", m8) p54.BrickColor = BrickColor.new("Really black") p54.Material = Enum.Material.SmoothPlastic p54.Reflectance = 0.0099999997764826 p54.Name = "Circle" p54.CFrame = CFrame.new(2.69999928e-005, -11.9386101, -0.523846626, 1, -3.82199445e-008, -1.58312456e-008, -1.58311995e-008, 1.04308441e-007, -1.00000203, 3.82199303e-008, 1.00000226, 2.75671823e-007) p54.CanCollide = false p54.Locked = true p54.FormFactor = Enum.FormFactor.Custom p54.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p54.BackSurface = Enum.SurfaceType.SmoothNoOutlines p54.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p54.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p54.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p54.RightSurface = Enum.SurfaceType.SmoothNoOutlines p54.TopSurface = Enum.SurfaceType.SmoothNoOutlines b54 = Instance.new("CylinderMesh", p54) b54.Name = "Mesh" b54.Scale = Vector3.new(0.803138018, 0.401569068, 0.803138137) p55 = Instance.new("Part", m8) p55.BrickColor = BrickColor.new("Really black") p55.Material = Enum.Material.Metal p55.Reflectance = 0.40000000596046 p55.Name = "Block" p55.CFrame = CFrame.new(2.69999928e-005, -11.7615232, -0.103249788, 1, -1.85014084e-008, -5.47530199e-009, -1.85013729e-008, -1.00000203, -1.04308441e-007, -5.47541257e-009, 2.75671823e-007, -1.00000226) p55.CanCollide = false p55.Locked = true p55.FormFactor = Enum.FormFactor.Custom p55.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p55.BackSurface = Enum.SurfaceType.SmoothNoOutlines p55.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p55.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p55.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p55.RightSurface = Enum.SurfaceType.SmoothNoOutlines p55.TopSurface = Enum.SurfaceType.SmoothNoOutlines b55 = Instance.new("BlockMesh", p55) b55.Name = "Mesh" b55.Scale = Vector3.new(0.267712682, 0.468497276, 1) p56 = Instance.new("Part", m8) p56.BrickColor = BrickColor.new("Really black") p56.Material = Enum.Material.Metal p56.Reflectance = 0.40000000596046 p56.Name = "Block" p56.CFrame = CFrame.new(2.69999928e-005, -11.9091034, -0.368891358, 1, -1.8501229e-008, -5.47589352e-009, -1.85011935e-008, -1.00000203, -1.04308441e-007, -5.47600409e-009, 2.75671823e-007, -1.00000226) p56.CanCollide = false p56.Locked = true p56.FormFactor = Enum.FormFactor.Custom p56.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p56.BackSurface = Enum.SurfaceType.SmoothNoOutlines p56.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p56.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p56.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p56.RightSurface = Enum.SurfaceType.SmoothNoOutlines p56.TopSurface = Enum.SurfaceType.SmoothNoOutlines b56 = Instance.new("BlockMesh", p56) b56.Name = "Mesh" b56.Scale = Vector3.new(0.267712682, 0.870066345, 1) p57 = Instance.new("Part", m8) p57.BrickColor = BrickColor.new("Really black") p57.Material = Enum.Material.Metal p57.Reflectance = 0.40000000596046 p57.Name = "Block" p57.CFrame = CFrame.new(2.69999928e-005, -11.9091005, 0.693658948, 1, -1.8501229e-008, -5.47589352e-009, -1.85011935e-008, -1.00000203, -1.04308441e-007, -5.47600409e-009, 2.75671823e-007, -1.00000226) p57.CanCollide = false p57.Locked = true p57.FormFactor = Enum.FormFactor.Custom p57.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p57.BackSurface = Enum.SurfaceType.SmoothNoOutlines p57.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p57.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p57.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p57.RightSurface = Enum.SurfaceType.SmoothNoOutlines p57.TopSurface = Enum.SurfaceType.SmoothNoOutlines b57 = Instance.new("BlockMesh", p57) b57.Name = "Mesh" b57.Scale = Vector3.new(0.267712682, 0.870066345, 1) p58 = Instance.new("Part", m8) p58.BrickColor = BrickColor.new("Really red") p58.Material = Enum.Material.Marble p58.Name = "Block" p58.CFrame = CFrame.new(2.69999928e-005, -11.850071, -0.523846745, 1, -4.08901073e-008, -5.95264922e-008, -5.95265384e-008, 1.04308441e-007, -1.00000203, 4.08901144e-008, 1.00000226, 2.75671823e-007) p58.CanCollide = false p58.Locked = true p58.FormFactor = Enum.FormFactor.Custom p58.Size = Vector3.new(0.220499977, 0.220499977, 0.236122593) p58.BackSurface = Enum.SurfaceType.SmoothNoOutlines p58.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p58.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p58.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p58.RightSurface = Enum.SurfaceType.SmoothNoOutlines p58.TopSurface = Enum.SurfaceType.SmoothNoOutlines b58 = Instance.new("BlockMesh", p58) b58.Name = "Mesh" b58.Scale = Vector3.new(0.936994374, 0.133856371, 1) p59 = Instance.new("Part", m8) p59.BrickColor = BrickColor.new("Really red") p59.Material = Enum.Material.Metal p59.Name = "Block" p59.CFrame = CFrame.new(2.69999928e-005, -11.850071, -1.62329435, 1, -1.85014031e-008, -5.47530021e-009, -1.85013782e-008, -1.00000203, -1.04308441e-007, -5.47540946e-009, 2.75671823e-007, -1.00000226) p59.CanCollide = false p59.Locked = true p59.FormFactor = Enum.FormFactor.Custom p59.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p59.BackSurface = Enum.SurfaceType.SmoothNoOutlines p59.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p59.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p59.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p59.RightSurface = Enum.SurfaceType.SmoothNoOutlines p59.TopSurface = Enum.SurfaceType.SmoothNoOutlines b59 = Instance.new("BlockMesh", p59) b59.Name = "Mesh" b59.Scale = Vector3.new(0.602353573, 0.200784534, 0.468497276) p60 = Instance.new("Part", m8) p60.BrickColor = BrickColor.new("Really red") p60.Material = Enum.Material.Marble p60.Name = "Circle" p60.CFrame = CFrame.new(2.69999928e-005, -11.9755096, -0.523859799, 1, -3.82199445e-008, -1.58312403e-008, -1.58312048e-008, 1.04308441e-007, -1.00000203, 3.82199339e-008, 1.00000226, 2.75671823e-007) p60.CanCollide = false p60.Locked = true p60.FormFactor = Enum.FormFactor.Custom p60.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p60.BackSurface = Enum.SurfaceType.SmoothNoOutlines p60.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p60.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p60.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p60.RightSurface = Enum.SurfaceType.SmoothNoOutlines p60.TopSurface = Enum.SurfaceType.SmoothNoOutlines b60 = Instance.new("CylinderMesh", p60) b60.Name = "Mesh" b60.Scale = Vector3.new(0.936994374, 0.133856371, 0.936994612) p61 = Instance.new("Part", m8) p61.BrickColor = BrickColor.new("Really black") p61.Material = Enum.Material.Metal p61.Name = "Circle" p61.CFrame = CFrame.new(2.69999928e-005, -12.0271645, -0.582878888, 1, -3.82199445e-008, -1.58312403e-008, -1.58312048e-008, 1.04308441e-007, -1.00000203, 3.82199339e-008, 1.00000226, 2.75671823e-007) p61.CanCollide = false p61.Locked = true p61.FormFactor = Enum.FormFactor.Custom p61.Size = Vector3.new(0.236122593, 0.220499977, 0.265637904) p61.BackSurface = Enum.SurfaceType.SmoothNoOutlines p61.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p61.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p61.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p61.RightSurface = Enum.SurfaceType.SmoothNoOutlines p61.TopSurface = Enum.SurfaceType.SmoothNoOutlines b61 = Instance.new("CylinderMesh", p61) b61.Name = "Mesh" b61.Scale = Vector3.new(1, 0.401569068, 1) p62 = Instance.new("Part", m8) p62.BrickColor = BrickColor.new("Really red") p62.Material = Enum.Material.Metal p62.Name = "Block" p62.CFrame = CFrame.new(2.69999928e-005, -11.850069, -0.833758533, 1, -4.08901002e-008, -5.95264851e-008, -5.95265455e-008, -4.47034836e-008, -1.00000203, 4.08901002e-008, 1.00000226, 1.2665987e-007) p62.CanCollide = false p62.Locked = true p62.FormFactor = Enum.FormFactor.Custom p62.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p62.BackSurface = Enum.SurfaceType.SmoothNoOutlines p62.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p62.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p62.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p62.RightSurface = Enum.SurfaceType.SmoothNoOutlines p62.TopSurface = Enum.SurfaceType.SmoothNoOutlines b62 = Instance.new("BlockMesh", p62) b62.Name = "Mesh" b62.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p63 = Instance.new("Part", m8) p63.BrickColor = BrickColor.new("Really red") p63.Material = Enum.Material.Metal p63.Name = "Block" p63.CFrame = CFrame.new(2.69999928e-005, -11.8500719, -1.14366531, 1, -3.93648811e-008, -6.27973264e-008, -5.91275438e-008, 0.0871558636, -0.996196747, 4.4688246e-008, 0.996196866, 0.0871560499) p63.CanCollide = false p63.Locked = true p63.FormFactor = Enum.FormFactor.Custom p63.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p63.BackSurface = Enum.SurfaceType.SmoothNoOutlines p63.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p63.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p63.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p63.RightSurface = Enum.SurfaceType.SmoothNoOutlines p63.TopSurface = Enum.SurfaceType.SmoothNoOutlines b63 = Instance.new("BlockMesh", p63) b63.Name = "Mesh" b63.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p64 = Instance.new("Part", m8) p64.BrickColor = BrickColor.new("Really black") p64.Material = Enum.Material.SmoothPlastic p64.Reflectance = 0.0099999997764826 p64.Name = "Block" p64.CFrame = CFrame.new(2.69999928e-005, -11.85007, -0.523846924, 1, -4.08901002e-008, -5.95264957e-008, -5.95265419e-008, 1.04308128e-007, -1.00000203, 4.0890118e-008, 1.00000215, 2.83122063e-007) p64.CanCollide = false p64.Locked = true p64.FormFactor = Enum.FormFactor.Custom p64.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p64.BackSurface = Enum.SurfaceType.SmoothNoOutlines p64.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p64.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p64.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p64.RightSurface = Enum.SurfaceType.SmoothNoOutlines p64.TopSurface = Enum.SurfaceType.SmoothNoOutlines b64 = Instance.new("BlockMesh", p64) b64.Name = "Mesh" b64.Scale = Vector3.new(0.803138018, 0.401569068, 0.803138137) p65 = Instance.new("Part", m8) p65.BrickColor = BrickColor.new("Really red") p65.Material = Enum.Material.Metal p65.Name = "Block" p65.CFrame = CFrame.new(2.69999928e-005, -11.850069, -0.885411739, 1, -3.75603939e-008, -6.59227908e-008, -5.83990456e-008, 0.173648402, -0.984809816, 4.84371547e-008, 0.984809875, 0.173648596) p65.CanCollide = false p65.Locked = true p65.FormFactor = Enum.FormFactor.Custom p65.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p65.BackSurface = Enum.SurfaceType.SmoothNoOutlines p65.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p65.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p65.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p65.RightSurface = Enum.SurfaceType.SmoothNoOutlines p65.TopSurface = Enum.SurfaceType.SmoothNoOutlines b65 = Instance.new("BlockMesh", p65) b65.Name = "Mesh" b65.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p66 = Instance.new("Part", m8) p66.BrickColor = BrickColor.new("Really black") p66.Material = Enum.Material.Metal p66.Reflectance = 0.40000000596046 p66.Name = "Block" p66.CFrame = CFrame.new(2.69999946e-005, -11.7501383, 1.2199297, 1, -1.79537896e-008, -7.06697278e-009, -1.85013764e-008, -0.996196747, -0.0871560127, -5.47540502e-009, 0.0871562064, -0.996196806) p66.CanCollide = false p66.Locked = true p66.FormFactor = Enum.FormFactor.Custom p66.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p66.BackSurface = Enum.SurfaceType.SmoothNoOutlines p66.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p66.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p66.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p66.RightSurface = Enum.SurfaceType.SmoothNoOutlines p66.TopSurface = Enum.SurfaceType.SmoothNoOutlines b66 = Instance.new("BlockMesh", p66) b66.Name = "Mesh" b66.Scale = Vector3.new(0.267712682, 0.468497276, 1) p67 = Instance.new("Part", m8) p67.BrickColor = BrickColor.new("Really red") p67.Material = Enum.Material.Metal p67.Name = "Block" p67.CFrame = CFrame.new(2.69999928e-005, -11.8500738, -1.45358396, 1, -4.36852119e-008, -4.90949965e-008, -5.87287552e-008, -0.258819461, -0.96592778, 2.94899358e-008, 0.965927899, -0.258819312) p67.CanCollide = false p67.Locked = true p67.FormFactor = Enum.FormFactor.Custom p67.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p67.BackSurface = Enum.SurfaceType.SmoothNoOutlines p67.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p67.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p67.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p67.RightSurface = Enum.SurfaceType.SmoothNoOutlines p67.TopSurface = Enum.SurfaceType.SmoothNoOutlines b67 = Instance.new("BlockMesh", p67) b67.Name = "Mesh" b67.Scale = Vector3.new(0.669281721, 0.200784534, 0.669281721) p68 = Instance.new("Part", m8) p68.BrickColor = BrickColor.new("Really black") p68.Material = Enum.Material.Metal p68.Reflectance = 0.40000000596046 p68.Name = "Block" p68.CFrame = CFrame.new(2.69999946e-005, -11.9090977, 0.162382364, 1, -1.85012148e-008, -5.47590062e-009, -1.85012077e-008, -1.00000191, -1.1920929e-007, -5.47599832e-009, 2.98023224e-007, -1.00000203) p68.CanCollide = false p68.Locked = true p68.FormFactor = Enum.FormFactor.Custom p68.Size = Vector3.new(0.220499977, 0.220499977, 0.265637904) p68.BackSurface = Enum.SurfaceType.SmoothNoOutlines p68.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p68.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p68.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p68.RightSurface = Enum.SurfaceType.SmoothNoOutlines p68.TopSurface = Enum.SurfaceType.SmoothNoOutlines b68 = Instance.new("BlockMesh", p68) b68.Name = "Mesh" b68.Scale = Vector3.new(0.267712682, 0.870066345, 1) p69 = Instance.new("Part", m8) p69.BrickColor = BrickColor.new("Earth green") p69.Material = Enum.Material.Metal p69.Name = "Block" p69.CFrame = CFrame.new(2.69999946e-005, -11.8500662, -1.6085372, 1, -4.08901002e-008, -5.9526478e-008, -5.95265455e-008, 1.1920929e-007, -1.00000191, 4.08901073e-008, 1.00000203, 2.98023224e-007) p69.CanCollide = false p69.Locked = true p69.FormFactor = Enum.FormFactor.Custom p69.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p69.BackSurface = Enum.SurfaceType.SmoothNoOutlines p69.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p69.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p69.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p69.RightSurface = Enum.SurfaceType.SmoothNoOutlines p69.TopSurface = Enum.SurfaceType.SmoothNoOutlines b69 = Instance.new("BlockMesh", p69) b69.Name = "Mesh" b69.Scale = Vector3.new(0.736209869, 0.0669281855, 0.736209989) p70 = Instance.new("Part", m8) p70.BrickColor = BrickColor.new("Really red") p70.Material = Enum.Material.Marble p70.Name = "Circle" p70.CFrame = CFrame.new(2.69999946e-005, -11.7320013, -0.641902268, 1, -3.82199374e-008, -1.58312261e-008, -1.5831219e-008, 1.1920929e-007, -1.00000191, 3.82199268e-008, 1.00000203, 2.98023224e-007) p70.CanCollide = false p70.Locked = true p70.FormFactor = Enum.FormFactor.Custom p70.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p70.BackSurface = Enum.SurfaceType.SmoothNoOutlines p70.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p70.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p70.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p70.RightSurface = Enum.SurfaceType.SmoothNoOutlines p70.TopSurface = Enum.SurfaceType.SmoothNoOutlines b70 = Instance.new("CylinderMesh", p70) b70.Name = "Mesh" b70.Scale = Vector3.new(0.803138018, 0.133856371, 0.803138137) p71 = Instance.new("WedgePart", m8) p71.BrickColor = BrickColor.new("Really red") p71.Material = Enum.Material.Neon p71.Reflectance = 0.40000000596046 p71.Name = "Wedge" p71.CFrame = CFrame.new(2.69999946e-005, -11.8880224, 0.31500864, -1, 5.94633809e-009, -9.26972419e-008, -8.91409044e-008, -0.342020452, 0.939694583, -2.61165116e-008, 0.939694643, 0.342020303) p71.CanCollide = false p71.Locked = true p71.FormFactor = Enum.FormFactor.Custom p71.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p71.BackSurface = Enum.SurfaceType.SmoothNoOutlines p71.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p71.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p71.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p71.RightSurface = Enum.SurfaceType.SmoothNoOutlines p71.TopSurface = Enum.SurfaceType.SmoothNoOutlines b71 = Instance.new("SpecialMesh", p71) b71.MeshType = Enum.MeshType.Wedge b71.Name = "Mesh" b71.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p72 = Instance.new("WedgePart", m8) p72.BrickColor = BrickColor.new("Really red") p72.Material = Enum.Material.Neon p72.Reflectance = 0.40000000596046 p72.Name = "Wedge" p72.CFrame = CFrame.new(2.69999964e-005, -11.8783607, 0.789086521, 1, -5.68298901e-008, -8.86828389e-011, -5.04137887e-009, -0.0871561319, -0.996196628, 5.66059342e-008, 0.996196628, -0.0871559829) p72.CanCollide = false p72.Locked = true p72.FormFactor = Enum.FormFactor.Custom p72.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p72.BackSurface = Enum.SurfaceType.SmoothNoOutlines p72.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p72.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p72.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p72.RightSurface = Enum.SurfaceType.SmoothNoOutlines p72.TopSurface = Enum.SurfaceType.SmoothNoOutlines b72 = Instance.new("SpecialMesh", p72) b72.MeshType = Enum.MeshType.Wedge b72.Name = "Mesh" b72.Scale = Vector3.new(0.334640861, 0.267712742, 0.334640861) p73 = Instance.new("WedgePart", m8) p73.BrickColor = BrickColor.new("Really red") p73.Material = Enum.Material.Neon p73.Reflectance = 0.40000000596046 p73.Name = "Wedge" p73.CFrame = CFrame.new(2.69999946e-005, -11.9179726, -0.200317383, -1, 8.86055176e-008, -9.63062732e-008, 1.2080335e-007, 0.342020512, -0.939694524, -5.03233473e-008, -0.939694524, -0.342020392) p73.CanCollide = false p73.Locked = true p73.FormFactor = Enum.FormFactor.Custom p73.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p73.BackSurface = Enum.SurfaceType.SmoothNoOutlines p73.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p73.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p73.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p73.RightSurface = Enum.SurfaceType.SmoothNoOutlines p73.TopSurface = Enum.SurfaceType.SmoothNoOutlines b73 = Instance.new("SpecialMesh", p73) b73.MeshType = Enum.MeshType.Wedge b73.Name = "Mesh" b73.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p74 = Instance.new("WedgePart", m8) p74.BrickColor = BrickColor.new("Really red") p74.Material = Enum.Material.Neon p74.Reflectance = 0.40000000596046 p74.Name = "Wedge" p74.CFrame = CFrame.new(2.69999946e-005, -11.8857021, 0.788440466, 1, -3.05928971e-008, 8.75114523e-008, -8.45122159e-008, 0.087156117, 0.996196568, -3.81037424e-008, -0.996196568, 0.0871560276) p74.CanCollide = false p74.Locked = true p74.FormFactor = Enum.FormFactor.Custom p74.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p74.BackSurface = Enum.SurfaceType.SmoothNoOutlines p74.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p74.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p74.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p74.RightSurface = Enum.SurfaceType.SmoothNoOutlines p74.TopSurface = Enum.SurfaceType.SmoothNoOutlines b74 = Instance.new("SpecialMesh", p74) b74.MeshType = Enum.MeshType.Wedge b74.Name = "Mesh" b74.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p75 = Instance.new("WedgePart", m8) p75.BrickColor = BrickColor.new("Really red") p75.Material = Enum.Material.Neon p75.Reflectance = 0.40000000596046 p75.Name = "Wedge" p75.CFrame = CFrame.new(2.69999946e-005, -11.8681011, -0.402033836, 1, -8.62400213e-008, 8.8834895e-009, 2.11481392e-008, 0.342020482, 0.939694464, -8.40776622e-008, -0.939694464, 0.342020422) p75.CanCollide = false p75.Locked = true p75.FormFactor = Enum.FormFactor.Custom p75.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p75.BackSurface = Enum.SurfaceType.SmoothNoOutlines p75.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p75.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p75.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p75.RightSurface = Enum.SurfaceType.SmoothNoOutlines p75.TopSurface = Enum.SurfaceType.SmoothNoOutlines b75 = Instance.new("SpecialMesh", p75) b75.MeshType = Enum.MeshType.Wedge b75.Name = "Mesh" b75.Scale = Vector3.new(0.334640861, 0.267712742, 0.200784534) p76 = Instance.new("WedgePart", m8) p76.BrickColor = BrickColor.new("Really red") p76.Material = Enum.Material.Neon p76.Reflectance = 0.40000000596046 p76.Name = "Wedge" p76.CFrame = CFrame.new(2.69999946e-005, -11.8880215, -0.171991348, -1, 5.94633143e-009, -9.26972206e-008, -8.91408973e-008, -0.342020363, 0.939694405, -2.61165383e-008, 0.939694405, 0.342020303) p76.CanCollide = false p76.Locked = true p76.FormFactor = Enum.FormFactor.Custom p76.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p76.BackSurface = Enum.SurfaceType.SmoothNoOutlines p76.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p76.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p76.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p76.RightSurface = Enum.SurfaceType.SmoothNoOutlines p76.TopSurface = Enum.SurfaceType.SmoothNoOutlines b76 = Instance.new("SpecialMesh", p76) b76.MeshType = Enum.MeshType.Wedge b76.Name = "Mesh" b76.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p77 = Instance.new("WedgePart", m8) p77.BrickColor = BrickColor.new("Really red") p77.Material = Enum.Material.Neon p77.Reflectance = 0.40000000596046 p77.Name = "Wedge" p77.CFrame = CFrame.new(2.69999946e-005, -11.9557362, 1.02495766, -1, 8.82909745e-008, -9.99014986e-008, 1.1934894e-007, 0.258819342, -0.965927422, -5.94261955e-008, -0.965927422, -0.258819282) p77.CanCollide = false p77.Locked = true p77.FormFactor = Enum.FormFactor.Custom p77.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p77.BackSurface = Enum.SurfaceType.SmoothNoOutlines p77.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p77.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p77.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p77.RightSurface = Enum.SurfaceType.SmoothNoOutlines p77.TopSurface = Enum.SurfaceType.SmoothNoOutlines b77 = Instance.new("SpecialMesh", p77) b77.MeshType = Enum.MeshType.Wedge b77.Name = "Mesh" b77.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p78 = Instance.new("WedgePart", m8) p78.BrickColor = BrickColor.new("Really red") p78.Material = Enum.Material.Neon p78.Reflectance = 0.40000000596046 p78.Name = "Wedge" p78.CFrame = CFrame.new(2.69999946e-005, -11.8602781, -0.161903143, -1, 8.14764078e-008, 5.27443866e-009, 2.29101609e-008, 0.342020273, -0.939694166, -7.83668526e-008, -0.939694166, -0.342020243) p78.CanCollide = false p78.Locked = true p78.FormFactor = Enum.FormFactor.Custom p78.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p78.BackSurface = Enum.SurfaceType.SmoothNoOutlines p78.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p78.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p78.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p78.RightSurface = Enum.SurfaceType.SmoothNoOutlines p78.TopSurface = Enum.SurfaceType.SmoothNoOutlines b78 = Instance.new("SpecialMesh", p78) b78.MeshType = Enum.MeshType.Wedge b78.Name = "Mesh" b78.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p79 = Instance.new("WedgePart", m8) p79.BrickColor = BrickColor.new("Really red") p79.Material = Enum.Material.Neon p79.Reflectance = 0.40000000596046 p79.Name = "Wedge" p79.CFrame = CFrame.new(2.69999964e-005, -11.9133091, 0.0700842142, 1, -1.68899177e-007, 5.27444577e-009, -5.28105097e-008, -0.342020273, -0.939694166, 1.60517516e-007, 0.939694166, -0.342020243) p79.CanCollide = false p79.Locked = true p79.FormFactor = Enum.FormFactor.Custom p79.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p79.BackSurface = Enum.SurfaceType.SmoothNoOutlines p79.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p79.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p79.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p79.RightSurface = Enum.SurfaceType.SmoothNoOutlines p79.TopSurface = Enum.SurfaceType.SmoothNoOutlines b79 = Instance.new("SpecialMesh", p79) b79.MeshType = Enum.MeshType.Wedge b79.Name = "Mesh" b79.Scale = Vector3.new(0.334640861, 0.535425484, 0.401569068) p80 = Instance.new("WedgePart", m8) p80.BrickColor = BrickColor.new("Really black") p80.Material = Enum.Material.Metal p80.Reflectance = 0.40000000596046 p80.Name = "Wedge" p80.CFrame = CFrame.new(2.69999964e-005, -11.9147787, 1.51684833, -1, 1.58138e-008, 2.8589703e-008, 3.25942473e-008, 0.422618747, 0.906309128, 2.24968311e-009, 0.906309128, -0.422618806) p80.CanCollide = false p80.Locked = true p80.FormFactor = Enum.FormFactor.Custom p80.Size = Vector3.new(0.220499977, 0.324668586, 0.220499977) p80.BackSurface = Enum.SurfaceType.SmoothNoOutlines p80.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p80.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p80.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p80.RightSurface = Enum.SurfaceType.SmoothNoOutlines p80.TopSurface = Enum.SurfaceType.SmoothNoOutlines b80 = Instance.new("SpecialMesh", p80) b80.MeshType = Enum.MeshType.Wedge b80.Name = "Mesh" b80.Scale = Vector3.new(0.267712682, 1, 0.133856341) p81 = Instance.new("WedgePart", m8) p81.BrickColor = BrickColor.new("Really red") p81.Material = Enum.Material.Neon p81.Reflectance = 0.40000000596046 p81.Name = "Wedge" p81.CFrame = CFrame.new(2.69999964e-005, -11.8880205, -0.00143384933, 1, -8.62400285e-008, 8.88349216e-009, 2.11481286e-008, 0.342020214, 0.939694047, -8.40776266e-008, -0.939694047, 0.342020124) p81.CanCollide = false p81.Locked = true p81.FormFactor = Enum.FormFactor.Custom p81.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p81.BackSurface = Enum.SurfaceType.SmoothNoOutlines p81.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p81.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p81.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p81.RightSurface = Enum.SurfaceType.SmoothNoOutlines p81.TopSurface = Enum.SurfaceType.SmoothNoOutlines b81 = Instance.new("SpecialMesh", p81) b81.MeshType = Enum.MeshType.Wedge b81.Name = "Mesh" b81.Scale = Vector3.new(0.334640861, 0.267712742, 0.401569068) p82 = Instance.new("WedgePart", m8) p82.BrickColor = BrickColor.new("Really black") p82.Material = Enum.Material.Metal p82.Reflectance = 0.40000000596046 p82.Name = "Wedge" p82.CFrame = CFrame.new(2.69999964e-005, -11.1964474, 1.88168073, 1, -2.43563321e-008, -1.04780362e-007, -1.2949517e-008, 0.939693809, -0.342020929, 1.06791781e-007, 0.342020839, 0.939693809) p82.CanCollide = false p82.Locked = true p82.FormFactor = Enum.FormFactor.Custom p82.Size = Vector3.new(0.220499977, 0.314338177, 0.220499977) p82.BackSurface = Enum.SurfaceType.SmoothNoOutlines p82.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p82.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p82.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p82.RightSurface = Enum.SurfaceType.SmoothNoOutlines p82.TopSurface = Enum.SurfaceType.SmoothNoOutlines b82 = Instance.new("SpecialMesh", p82) b82.MeshType = Enum.MeshType.Wedge b82.Name = "Mesh" b82.Scale = Vector3.new(0.261019886, 1, 0.307869673) p83 = Instance.new("WedgePart", m8) p83.BrickColor = BrickColor.new("Really black") p83.Material = Enum.Material.Metal p83.Reflectance = 0.40000000596046 p83.Name = "Wedge" p83.CFrame = CFrame.new(2.69999982e-005, -11.1028252, 1.9750396, -1, -2.43563356e-008, 1.73575856e-008, -1.695091e-008, 0.939693809, 0.342020959, -2.46411389e-008, 0.34202081, -0.939693809) p83.CanCollide = false p83.Locked = true p83.FormFactor = Enum.FormFactor.Custom p83.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p83.BackSurface = Enum.SurfaceType.SmoothNoOutlines p83.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p83.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p83.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p83.RightSurface = Enum.SurfaceType.SmoothNoOutlines p83.TopSurface = Enum.SurfaceType.SmoothNoOutlines b83 = Instance.new("SpecialMesh", p83) b83.MeshType = Enum.MeshType.Wedge b83.Name = "Mesh" b83.Scale = Vector3.new(0.261019886, 0.337987304, 0.204131007) p84 = Instance.new("WedgePart", m8) p84.BrickColor = BrickColor.new("Really red") p84.Material = Enum.Material.Neon p84.Reflectance = 0.40000000596046 p84.Name = "Wedge" p84.CFrame = CFrame.new(2.69999964e-005, -11.9309464, 0.202805281, -1, -1.18273746e-009, 8.8834895e-009, 8.75221495e-009, -0.342020243, 0.939694047, 1.92697125e-009, 0.939694047, 0.342020094) p84.CanCollide = false p84.Locked = true p84.FormFactor = Enum.FormFactor.Custom p84.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p84.BackSurface = Enum.SurfaceType.SmoothNoOutlines p84.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p84.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p84.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p84.RightSurface = Enum.SurfaceType.SmoothNoOutlines p84.TopSurface = Enum.SurfaceType.SmoothNoOutlines b84 = Instance.new("SpecialMesh", p84) b84.MeshType = Enum.MeshType.Wedge b84.Name = "Mesh" b84.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p85 = Instance.new("WedgePart", m8) p85.BrickColor = BrickColor.new("Really black") p85.Material = Enum.Material.Metal p85.Reflectance = 0.40000000596046 p85.Name = "Wedge" p85.CFrame = CFrame.new(2.69999964e-005, -11.7129288, 1.75927424, -1, -2.76164442e-008, 9.79634507e-009, -1.16697887e-008, 0.681997418, 0.731356382, -2.68784923e-008, 0.731356263, -0.681997478) p85.CanCollide = false p85.Locked = true p85.FormFactor = Enum.FormFactor.Custom p85.Size = Vector3.new(0.220499977, 0.324668586, 0.220499977) p85.BackSurface = Enum.SurfaceType.SmoothNoOutlines p85.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p85.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p85.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p85.RightSurface = Enum.SurfaceType.SmoothNoOutlines p85.TopSurface = Enum.SurfaceType.SmoothNoOutlines b85 = Instance.new("SpecialMesh", p85) b85.MeshType = Enum.MeshType.Wedge b85.Name = "Mesh" b85.Scale = Vector3.new(0.267712682, 1, 0.264366329) p86 = Instance.new("WedgePart", m8) p86.BrickColor = BrickColor.new("Really red") p86.Material = Enum.Material.Neon p86.Reflectance = 0.40000000596046 p86.Name = "Wedge" p86.CFrame = CFrame.new(2.7e-005, -11.9805536, 1.1176064, -1, -8.68188743e-010, 1.24787238e-008, 1.22781785e-008, -0.258819252, 0.965927005, 2.39117615e-009, 0.965927005, 0.258819193) p86.CanCollide = false p86.Locked = true p86.FormFactor = Enum.FormFactor.Custom p86.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p86.BackSurface = Enum.SurfaceType.SmoothNoOutlines p86.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p86.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p86.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p86.RightSurface = Enum.SurfaceType.SmoothNoOutlines p86.TopSurface = Enum.SurfaceType.SmoothNoOutlines b86 = Instance.new("SpecialMesh", p86) b86.MeshType = Enum.MeshType.Wedge b86.Name = "Mesh" b86.Scale = Vector3.new(0.334640861, 0.602353632, 0.133856341) p87 = Instance.new("WedgePart", m8) p87.BrickColor = BrickColor.new("Really red") p87.Material = Enum.Material.Neon p87.Reflectance = 0.40000000596046 p87.Name = "Wedge" p87.CFrame = CFrame.new(2.69999982e-005, -11.8886356, 0.251966357, -1, 8.14764007e-008, 5.27445554e-009, 2.29101431e-008, 0.342020154, -0.939693749, -7.83667886e-008, -0.939693749, -0.342020094) p87.CanCollide = false p87.Locked = true p87.FormFactor = Enum.FormFactor.Custom p87.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p87.BackSurface = Enum.SurfaceType.SmoothNoOutlines p87.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p87.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p87.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p87.RightSurface = Enum.SurfaceType.SmoothNoOutlines p87.TopSurface = Enum.SurfaceType.SmoothNoOutlines b87 = Instance.new("SpecialMesh", p87) b87.MeshType = Enum.MeshType.Wedge b87.Name = "Mesh" b87.Scale = Vector3.new(0.334640861, 0.267712742, 0.334640861) p88 = Instance.new("WedgePart", m8) p88.BrickColor = BrickColor.new("Really red") p88.Material = Enum.Material.Neon p88.Reflectance = 0.40000000596046 p88.Name = "Wedge" p88.CFrame = CFrame.new(2.7e-005, -11.869071, 0.470699608, -1, 8.14764007e-008, 5.27445554e-009, 2.29101431e-008, 0.342020154, -0.939693749, -7.83667886e-008, -0.939693749, -0.342020094) p88.CanCollide = false p88.Locked = true p88.FormFactor = Enum.FormFactor.Custom p88.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p88.BackSurface = Enum.SurfaceType.SmoothNoOutlines p88.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p88.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p88.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p88.RightSurface = Enum.SurfaceType.SmoothNoOutlines p88.TopSurface = Enum.SurfaceType.SmoothNoOutlines b88 = Instance.new("SpecialMesh", p88) b88.MeshType = Enum.MeshType.Wedge b88.Name = "Mesh" b88.Scale = Vector3.new(0.334640861, 0.602353632, 0.267712682) p89 = Instance.new("WedgePart", m8) p89.BrickColor = BrickColor.new("Really red") p89.Material = Enum.Material.Neon p89.Reflectance = 0.40000000596046 p89.Name = "Wedge" p89.CFrame = CFrame.new(2.69999982e-005, -11.9583426, -0.0893729925, -1, -1.18272325e-009, 8.88348239e-009, 8.75221673e-009, -0.342020214, 0.93969357, 1.92696215e-009, 0.93969357, 0.342020154) p89.CanCollide = false p89.Locked = true p89.FormFactor = Enum.FormFactor.Custom p89.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p89.BackSurface = Enum.SurfaceType.SmoothNoOutlines p89.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p89.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p89.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p89.RightSurface = Enum.SurfaceType.SmoothNoOutlines p89.TopSurface = Enum.SurfaceType.SmoothNoOutlines b89 = Instance.new("SpecialMesh", p89) b89.MeshType = Enum.MeshType.Wedge b89.Name = "Mesh" b89.Scale = Vector3.new(0.334640861, 0.803138077, 0.133856341) p90 = Instance.new("WedgePart", m8) p90.BrickColor = BrickColor.new("Really red") p90.Material = Enum.Material.Neon p90.Reflectance = 0.40000000596046 p90.Name = "Wedge" p90.CFrame = CFrame.new(2.69999982e-005, -11.8805695, 0.729635715, 1, -3.05929149e-008, 8.75114452e-008, -8.45121022e-008, 0.0871560574, 0.996195555, -3.81037033e-008, -0.996195555, 0.0871560574) p90.CanCollide = false p90.Locked = true p90.FormFactor = Enum.FormFactor.Custom p90.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p90.BackSurface = Enum.SurfaceType.SmoothNoOutlines p90.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p90.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p90.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p90.RightSurface = Enum.SurfaceType.SmoothNoOutlines p90.TopSurface = Enum.SurfaceType.SmoothNoOutlines b90 = Instance.new("SpecialMesh", p90) b90.MeshType = Enum.MeshType.Wedge b90.Name = "Mesh" b90.Scale = Vector3.new(0.334640861, 0.267712742, 0.401569068) p91 = Instance.new("WedgePart", m8) p91.BrickColor = BrickColor.new("Really black") p91.Material = Enum.Material.Metal p91.Reflectance = 0.40000000596046 p91.Name = "Wedge" p91.CFrame = CFrame.new(2.69999982e-005, -11.2718382, 1.82602453, -1, 1.16832744e-007, -9.28606454e-008, -1.69508567e-008, -0.707107246, -0.707107663, -1.4827576e-007, -0.707107663, 0.707107246) p91.CanCollide = false p91.Locked = true p91.FormFactor = Enum.FormFactor.Custom p91.Size = Vector3.new(0.220499977, 0.401408434, 0.220499977) p91.BackSurface = Enum.SurfaceType.SmoothNoOutlines p91.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p91.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p91.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p91.RightSurface = Enum.SurfaceType.SmoothNoOutlines p91.TopSurface = Enum.SurfaceType.SmoothNoOutlines b91 = Instance.new("SpecialMesh", p91) b91.MeshType = Enum.MeshType.Wedge b91.Name = "Mesh" b91.Scale = Vector3.new(0.267712682, 1, 0.200784534) p92 = Instance.new("WedgePart", m8) p92.BrickColor = BrickColor.new("Really red") p92.Material = Enum.Material.Neon p92.Reflectance = 0.40000000596046 p92.Name = "Wedge" p92.CFrame = CFrame.new(2.69999982e-005, -11.984252, 1.01731598, -1, -8.68163763e-010, 1.24787114e-008, 1.22781865e-008, -0.258819163, 0.965926766, 2.39115083e-009, 0.965926766, 0.258819163) p92.CanCollide = false p92.Locked = true p92.FormFactor = Enum.FormFactor.Custom p92.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p92.BackSurface = Enum.SurfaceType.SmoothNoOutlines p92.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p92.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p92.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p92.RightSurface = Enum.SurfaceType.SmoothNoOutlines p92.TopSurface = Enum.SurfaceType.SmoothNoOutlines b92 = Instance.new("SpecialMesh", p92) b92.MeshType = Enum.MeshType.Wedge b92.Name = "Mesh" b92.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p93 = Instance.new("WedgePart", m8) p93.BrickColor = BrickColor.new("Really red") p93.Material = Enum.Material.Neon p93.Reflectance = 0.40000000596046 p93.Name = "Wedge" p93.CFrame = CFrame.new(2.69999964e-005, -11.9214983, 0.99980092, 1, -8.93497187e-008, 2.29101715e-008, -2.29101325e-008, 2.98023224e-007, 1.00000083, -8.9349804e-008, -1.00000083, 2.98023224e-007) p93.CanCollide = false p93.Locked = true p93.FormFactor = Enum.FormFactor.Custom p93.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p93.BackSurface = Enum.SurfaceType.SmoothNoOutlines p93.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p93.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p93.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p93.RightSurface = Enum.SurfaceType.SmoothNoOutlines p93.TopSurface = Enum.SurfaceType.SmoothNoOutlines b93 = Instance.new("SpecialMesh", p93) b93.MeshType = Enum.MeshType.Wedge b93.Name = "Mesh" b93.Scale = Vector3.new(0.334640861, 0.870066345, 0.133856341) p94 = Instance.new("WedgePart", m8) p94.BrickColor = BrickColor.new("Really red") p94.Material = Enum.Material.Neon p94.Reflectance = 0.40000000596046 p94.Name = "Wedge" p94.CFrame = CFrame.new(2.69999964e-005, -11.9032125, 0.212900162, -1, 8.8605475e-008, -9.63062732e-008, 1.20803207e-007, 0.342020005, -0.93969363, -5.03233366e-008, -0.93969363, -0.342020005) p94.CanCollide = false p94.Locked = true p94.FormFactor = Enum.FormFactor.Custom p94.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p94.BackSurface = Enum.SurfaceType.SmoothNoOutlines p94.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p94.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p94.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p94.RightSurface = Enum.SurfaceType.SmoothNoOutlines p94.TopSurface = Enum.SurfaceType.SmoothNoOutlines b94 = Instance.new("SpecialMesh", p94) b94.MeshType = Enum.MeshType.Wedge b94.Name = "Mesh" b94.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p95 = Instance.new("WedgePart", m8) p95.BrickColor = BrickColor.new("Really black") p95.Material = Enum.Material.Metal p95.Reflectance = 0.40000000596046 p95.Name = "Wedge" p95.CFrame = CFrame.new(2.69999964e-005, -11.361845, 1.9233377, -1, -2.94099678e-008, 5.43784395e-009, -1.69508834e-008, 0.707107186, 0.707107663, -2.46411602e-008, 0.707107663, -0.707107186) p95.CanCollide = false p95.Locked = true p95.FormFactor = Enum.FormFactor.Custom p95.Size = Vector3.new(0.220499977, 0.391078025, 0.222102806) p95.BackSurface = Enum.SurfaceType.SmoothNoOutlines p95.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p95.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p95.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p95.RightSurface = Enum.SurfaceType.SmoothNoOutlines p95.TopSurface = Enum.SurfaceType.SmoothNoOutlines b95 = Instance.new("SpecialMesh", p95) b95.MeshType = Enum.MeshType.Wedge b95.Name = "Mesh" b95.Scale = Vector3.new(0.261019886, 1, 1) p96 = Instance.new("WedgePart", m8) p96.BrickColor = BrickColor.new("Really red") p96.Material = Enum.Material.Neon p96.Reflectance = 0.40000000596046 p96.Name = "Wedge" p96.CFrame = CFrame.new(2.69999982e-005, -11.9530287, 1.26521814, -1, -3.29206387e-008, 2.51881929e-008, 1.58094231e-008, 0.258819431, 0.965926588, -3.83181202e-008, 0.965926588, -0.258819431) p96.CanCollide = false p96.Locked = true p96.FormFactor = Enum.FormFactor.Custom p96.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p96.BackSurface = Enum.SurfaceType.SmoothNoOutlines p96.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p96.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p96.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p96.RightSurface = Enum.SurfaceType.SmoothNoOutlines p96.TopSurface = Enum.SurfaceType.SmoothNoOutlines b96 = Instance.new("SpecialMesh", p96) b96.MeshType = Enum.MeshType.Wedge b96.Name = "Mesh" b96.Scale = Vector3.new(0.334640861, 0.736209989, 0.133856341) p97 = Instance.new("WedgePart", m8) p97.BrickColor = BrickColor.new("Really red") p97.Material = Enum.Material.Neon p97.Reflectance = 0.40000000596046 p97.Name = "Wedge" p97.CFrame = CFrame.new(2.69999964e-005, -11.9457083, -0.210409045, -1, -1.18269794e-009, 8.88346818e-009, 8.75222206e-009, -0.342020214, 0.939693332, 1.92694349e-009, 0.939693332, 0.342020214) p97.CanCollide = false p97.Locked = true p97.FormFactor = Enum.FormFactor.Custom p97.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p97.BackSurface = Enum.SurfaceType.SmoothNoOutlines p97.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p97.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p97.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p97.RightSurface = Enum.SurfaceType.SmoothNoOutlines p97.TopSurface = Enum.SurfaceType.SmoothNoOutlines b97 = Instance.new("SpecialMesh", p97) b97.MeshType = Enum.MeshType.Wedge b97.Name = "Mesh" b97.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p98 = Instance.new("WedgePart", m8) p98.BrickColor = BrickColor.new("Really red") p98.Material = Enum.Material.Neon p98.Reflectance = 0.40000000596046 p98.Name = "Wedge" p98.CFrame = CFrame.new(2.7e-005, -11.9322329, 0.816780686, 1, -1.68899135e-007, 5.27447064e-009, -5.2810492e-008, -0.342020094, -0.939693272, 1.60517359e-007, 0.939693272, -0.342020094) p98.CanCollide = false p98.Locked = true p98.FormFactor = Enum.FormFactor.Custom p98.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p98.BackSurface = Enum.SurfaceType.SmoothNoOutlines p98.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p98.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p98.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p98.RightSurface = Enum.SurfaceType.SmoothNoOutlines p98.TopSurface = Enum.SurfaceType.SmoothNoOutlines b98 = Instance.new("SpecialMesh", p98) b98.MeshType = Enum.MeshType.Wedge b98.Name = "Mesh" b98.Scale = Vector3.new(0.334640861, 0.669281721, 0.267712682) p99 = Instance.new("WedgePart", m8) p99.BrickColor = BrickColor.new("Really red") p99.Material = Enum.Material.Neon p99.Reflectance = 0.40000000596046 p99.Name = "Wedge" p99.CFrame = CFrame.new(2.69999982e-005, -11.9055624, 1.3254329, -1, -3.49906557e-008, 2.22318874e-008, 1.58180669e-008, 0.173648253, 0.984808207, -3.83196053e-008, 0.984808207, -0.173648253) p99.CanCollide = false p99.Locked = true p99.FormFactor = Enum.FormFactor.Custom p99.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p99.BackSurface = Enum.SurfaceType.SmoothNoOutlines p99.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p99.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p99.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p99.RightSurface = Enum.SurfaceType.SmoothNoOutlines p99.TopSurface = Enum.SurfaceType.SmoothNoOutlines b99 = Instance.new("SpecialMesh", p99) b99.MeshType = Enum.MeshType.Wedge b99.Name = "Mesh" b99.Scale = Vector3.new(0.334640861, 0.803138077, 0.133856341) p100 = Instance.new("WedgePart", m8) p100.BrickColor = BrickColor.new("Really red") p100.Material = Enum.Material.Neon p100.Reflectance = 0.40000000596046 p100.Name = "Wedge" p100.CFrame = CFrame.new(2.69999982e-005, -11.9114323, 1.08247674, -1, 1.18015713e-007, 8.75114381e-008, 7.68926611e-008, -0.0871561319, 0.996195078, 1.2519385e-007, 0.996195078, 0.0871561319) p100.CanCollide = false p100.Locked = true p100.FormFactor = Enum.FormFactor.Custom p100.Size = Vector3.new(0.220499977, 0.236122593, 0.220499977) p100.BackSurface = Enum.SurfaceType.SmoothNoOutlines p100.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p100.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p100.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p100.RightSurface = Enum.SurfaceType.SmoothNoOutlines p100.TopSurface = Enum.SurfaceType.SmoothNoOutlines b100 = Instance.new("SpecialMesh", p100) b100.MeshType = Enum.MeshType.Wedge b100.Name = "Mesh" b100.Scale = Vector3.new(0.334640861, 1, 0.133856341) p101 = Instance.new("WedgePart", m8) p101.BrickColor = BrickColor.new("Really red") p101.Material = Enum.Material.Neon p101.Reflectance = 0.40000000596046 p101.Name = "Wedge" p101.CFrame = CFrame.new(2.69999982e-005, -11.8602819, 0.575987279, -1, 8.14763652e-008, 5.27446709e-009, 2.29101644e-008, 0.342020035, -0.939693093, -7.83667531e-008, -0.939693093, -0.342020035) p101.CanCollide = false p101.Locked = true p101.FormFactor = Enum.FormFactor.Custom p101.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p101.BackSurface = Enum.SurfaceType.SmoothNoOutlines p101.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p101.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p101.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p101.RightSurface = Enum.SurfaceType.SmoothNoOutlines p101.TopSurface = Enum.SurfaceType.SmoothNoOutlines b101 = Instance.new("SpecialMesh", p101) b101.MeshType = Enum.MeshType.Wedge b101.Name = "Mesh" b101.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p102 = Instance.new("WedgePart", m8) p102.BrickColor = BrickColor.new("Really red") p102.Material = Enum.Material.Neon p102.Reflectance = 0.40000000596046 p102.Name = "Wedge" p102.CFrame = CFrame.new(2.69999982e-005, -11.8709736, -0.283571124, -1, 8.14763652e-008, 5.27447064e-009, 2.29101609e-008, 0.342020035, -0.939693093, -7.83667531e-008, -0.939693093, -0.342020035) p102.CanCollide = false p102.Locked = true p102.FormFactor = Enum.FormFactor.Custom p102.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p102.BackSurface = Enum.SurfaceType.SmoothNoOutlines p102.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p102.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p102.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p102.RightSurface = Enum.SurfaceType.SmoothNoOutlines p102.TopSurface = Enum.SurfaceType.SmoothNoOutlines b102 = Instance.new("SpecialMesh", p102) b102.MeshType = Enum.MeshType.Wedge b102.Name = "Mesh" b102.Scale = Vector3.new(0.334640861, 0.736209989, 0.334640861) p103 = Instance.new("WedgePart", m8) p103.BrickColor = BrickColor.new("Really red") p103.Material = Enum.Material.Neon p103.Reflectance = 0.40000000596046 p103.Name = "Wedge" p103.CFrame = CFrame.new(2.69999982e-005, -11.9097681, 0.739346266, 1, -8.65546141e-008, 1.24786919e-008, 1.03484972e-008, 0.258819103, 0.965926111, -8.68351009e-008, -0.965926111, 0.258819103) p103.CanCollide = false p103.Locked = true p103.FormFactor = Enum.FormFactor.Custom p103.Size = Vector3.new(0.220499977, 0.221364915, 0.220499977) p103.BackSurface = Enum.SurfaceType.SmoothNoOutlines p103.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p103.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p103.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p103.RightSurface = Enum.SurfaceType.SmoothNoOutlines p103.TopSurface = Enum.SurfaceType.SmoothNoOutlines b103 = Instance.new("SpecialMesh", p103) b103.MeshType = Enum.MeshType.Wedge b103.Name = "Mesh" b103.Scale = Vector3.new(0.334640861, 1, 0.133856341) p104 = Instance.new("WedgePart", m8) p104.BrickColor = BrickColor.new("Really red") p104.Material = Enum.Material.Neon p104.Reflectance = 0.40000000596046 p104.Name = "Wedge" p104.CFrame = CFrame.new(2.69999964e-005, -11.9271755, 0.55203414, 1, -1.68899149e-007, 5.27447863e-009, -5.28104778e-008, -0.342019916, -0.939692855, 1.60517274e-007, 0.939692855, -0.342019916) p104.CanCollide = false p104.Locked = true p104.FormFactor = Enum.FormFactor.Custom p104.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p104.BackSurface = Enum.SurfaceType.SmoothNoOutlines p104.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p104.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p104.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p104.RightSurface = Enum.SurfaceType.SmoothNoOutlines p104.TopSurface = Enum.SurfaceType.SmoothNoOutlines b104 = Instance.new("SpecialMesh", p104) b104.MeshType = Enum.MeshType.Wedge b104.Name = "Mesh" b104.Scale = Vector3.new(0.334640861, 0.535425484, 0.267712682) p105 = Instance.new("WedgePart", m8) p105.BrickColor = BrickColor.new("Really black") p105.Material = Enum.Material.Metal p105.Reflectance = 0.40000000596046 p105.Name = "Wedge" p105.CFrame = CFrame.new(2.69999982e-005, -11.3177481, 1.88445807, -1, -2.94099785e-008, 5.43784395e-009, -1.69508549e-008, 0.707106531, 0.707107127, -2.46411282e-008, 0.707107127, -0.707106531) p105.CanCollide = false p105.Locked = true p105.FormFactor = Enum.FormFactor.Custom p105.Size = Vector3.new(0.220499977, 0.383699238, 0.220499977) p105.BackSurface = Enum.SurfaceType.SmoothNoOutlines p105.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p105.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p105.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p105.RightSurface = Enum.SurfaceType.SmoothNoOutlines p105.TopSurface = Enum.SurfaceType.SmoothNoOutlines b105 = Instance.new("SpecialMesh", p105) b105.MeshType = Enum.MeshType.Wedge b105.Name = "Mesh" b105.Scale = Vector3.new(0.267712682, 1, 0.468497276) p106 = Instance.new("WedgePart", m8) p106.BrickColor = BrickColor.new("Really red") p106.Material = Enum.Material.Neon p106.Reflectance = 0.40000000596046 p106.Name = "Wedge" p106.CFrame = CFrame.new(2.69999964e-005, -11.8602819, 0.325106204, -1, 8.14763723e-008, 5.27446709e-009, 2.29101538e-008, 0.342019886, -0.939692736, -7.83667247e-008, -0.939692736, -0.342019886) p106.CanCollide = false p106.Locked = true p106.FormFactor = Enum.FormFactor.Custom p106.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p106.BackSurface = Enum.SurfaceType.SmoothNoOutlines p106.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p106.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p106.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p106.RightSurface = Enum.SurfaceType.SmoothNoOutlines p106.TopSurface = Enum.SurfaceType.SmoothNoOutlines b106 = Instance.new("SpecialMesh", p106) b106.MeshType = Enum.MeshType.Wedge b106.Name = "Mesh" b106.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p107 = Instance.new("WedgePart", m8) p107.BrickColor = BrickColor.new("Really red") p107.Material = Enum.Material.Neon p107.Reflectance = 0.40000000596046 p107.Name = "Wedge" p107.CFrame = CFrame.new(2.69999982e-005, -11.9731445, 1.13999915, 1, -8.93497187e-008, 2.29101502e-008, -2.29101129e-008, 3.87430248e-007, 1, -8.93497258e-008, -1, 3.87430276e-007) p107.CanCollide = false p107.Locked = true p107.FormFactor = Enum.FormFactor.Custom p107.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p107.BackSurface = Enum.SurfaceType.SmoothNoOutlines p107.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p107.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p107.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p107.RightSurface = Enum.SurfaceType.SmoothNoOutlines p107.TopSurface = Enum.SurfaceType.SmoothNoOutlines b107 = Instance.new("SpecialMesh", p107) b107.MeshType = Enum.MeshType.Wedge b107.Name = "Mesh" b107.Scale = Vector3.new(0.334640861, 0.468497276, 0.133856341) p108 = Instance.new("WedgePart", m8) p108.BrickColor = BrickColor.new("Black") p108.Material = Enum.Material.Metal p108.Reflectance = 0.40000000596046 p108.Name = "Wedge" p108.CFrame = CFrame.new(2.69999982e-005, -12.0124025, 1.01832807, 1, 3.82198948e-008, 2.11711555e-008, -2.11711537e-008, -2.98023224e-008, 1, 3.82198913e-008, -1, -2.98023224e-008) p108.CanCollide = false p108.Locked = true p108.FormFactor = Enum.FormFactor.Custom p108.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p108.BackSurface = Enum.SurfaceType.SmoothNoOutlines p108.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p108.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p108.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p108.RightSurface = Enum.SurfaceType.SmoothNoOutlines p108.TopSurface = Enum.SurfaceType.SmoothNoOutlines b108 = Instance.new("SpecialMesh", p108) b108.MeshType = Enum.MeshType.Wedge b108.Name = "Mesh" b108.Scale = Vector3.new(0.267712682, 0.669281721, 0.0669281706) p109 = Instance.new("WedgePart", m8) p109.BrickColor = BrickColor.new("Really red") p109.Material = Enum.Material.Neon p109.Reflectance = 0.40000000596046 p109.Name = "Wedge" p109.CFrame = CFrame.new(2.7e-005, -11.9461164, 0.330772072, -1, -1.18270771e-009, 8.88346818e-009, 8.75223805e-009, -0.342019796, 0.939692795, 1.92694571e-009, 0.939692795, 0.342019796) p109.CanCollide = false p109.Locked = true p109.FormFactor = Enum.FormFactor.Custom p109.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p109.BackSurface = Enum.SurfaceType.SmoothNoOutlines p109.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p109.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p109.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p109.RightSurface = Enum.SurfaceType.SmoothNoOutlines p109.TopSurface = Enum.SurfaceType.SmoothNoOutlines b109 = Instance.new("SpecialMesh", p109) b109.MeshType = Enum.MeshType.Wedge b109.Name = "Mesh" b109.Scale = Vector3.new(0.334640861, 0.870066345, 0.133856341) p110 = Instance.new("WedgePart", m8) p110.BrickColor = BrickColor.new("Really red") p110.Material = Enum.Material.Neon p110.Reflectance = 0.40000000596046 p110.Name = "Wedge" p110.CFrame = CFrame.new(2.69999982e-005, -11.8880196, 0.565889001, -1, 5.94638294e-009, -9.26972632e-008, -8.91407268e-008, -0.342019916, 0.939692736, -2.61165312e-008, 0.939692736, 0.342019916) p110.CanCollide = false p110.Locked = true p110.FormFactor = Enum.FormFactor.Custom p110.Size = Vector3.new(0.220499977, 0.220499977, 0.220499977) p110.BackSurface = Enum.SurfaceType.SmoothNoOutlines p110.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p110.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p110.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p110.RightSurface = Enum.SurfaceType.SmoothNoOutlines p110.TopSurface = Enum.SurfaceType.SmoothNoOutlines b110 = Instance.new("SpecialMesh", p110) b110.MeshType = Enum.MeshType.Wedge b110.Name = "Mesh" b110.Scale = Vector3.new(0.334640861, 0.267712742, 0.133856341) p111 = Instance.new("Part", m8) p111.BrickColor = BrickColor.new("Really black") p111.Material = Enum.Material.Metal p111.Transparency = 1 p111.Name = "Hitbox" p111.CFrame = CFrame.new(2.7e-005, -11.550066, 0.678469002, 1, -4.08900576e-008, -5.9526446e-008, -5.9526446e-008, 0, -1, 4.08900576e-008, 1, -2.43403981e-015) p111.CanCollide = false p111.Locked = true p111.FormFactor = Enum.FormFactor.Custom p111.Size = Vector3.new(0.22, 2.57, 1.22) p111.BackSurface = Enum.SurfaceType.SmoothNoOutlines p111.BottomSurface = Enum.SurfaceType.SmoothNoOutlines p111.FrontSurface = Enum.SurfaceType.SmoothNoOutlines p111.LeftSurface = Enum.SurfaceType.SmoothNoOutlines p111.RightSurface = Enum.SurfaceType.SmoothNoOutlines p111.TopSurface = Enum.SurfaceType.SmoothNoOutlines b111 = Instance.new("BlockMesh", p111) b111.Name = "Mesh" w1 = Instance.new("Weld", p1) w1.Name = "Block_Weld" w1.Part0 = p1 w1.C0 = CFrame.new(-2.69832744e-005, -0.186136514, 1.51893806, 1, -1.84926652e-008, -5.47947643e-009, -1.44443195e-008, -0.906307817, 0.4226183, -1.2781431e-008, -0.42261833, -0.906307876) w1.Part1 = p2 w1.C1 = CFrame.new(-2.69930079e-005, 0.251219004, 0.42801699, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w2 = Instance.new("Weld", p2) w2.Name = "Block_Weld" w2.Part0 = p2 w2.C0 = CFrame.new(-2.69930079e-005, 0.251219004, 0.42801699, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w2.Part1 = p3 w2.C1 = CFrame.new(-2.69900993e-005, 0.251215994, 0.959293008, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w3 = Instance.new("Weld", p3) w3.Name = "Block_Weld" w3.Part0 = p3 w3.C0 = CFrame.new(-2.69900993e-005, 0.251215994, 0.959293008, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w3.Part1 = p4 w3.C1 = CFrame.new(-2.69401171e-005, 1.28190136, 0.0890034437, 1, -5.93262826e-008, 3.3261891e-008, -4.3058467e-008, -0.173648134, 0.984807849, -5.26491242e-008, -0.984807849, -0.173648119) w4 = Instance.new("Weld", p4) w4.Name = "Block_Weld" w4.Part0 = p4 w4.C0 = CFrame.new(-2.69401171e-005, 1.28190136, 0.0890034437, 1, -5.93262826e-008, 3.3261891e-008, -4.3058467e-008, -0.173648134, 0.984807849, -5.26491242e-008, -0.984807849, -0.173648119) w4.Part1 = p5 w4.C1 = CFrame.new(-2.69969169e-005, 0.137085795, -0.374426812, 1, -1.85013622e-008, -5.47535173e-009, -1.92582732e-008, -0.939692676, -0.342020124, 1.18268995e-009, 0.342020094, -0.939692676) w5 = Instance.new("Weld", p5) w5.Name = "Block_Weld" w5.Part0 = p5 w5.C0 = CFrame.new(-2.69969169e-005, 0.137085795, -0.374426812, 1, -1.85013622e-008, -5.47535173e-009, -1.92582732e-008, -0.939692676, -0.342020124, 1.18268995e-009, 0.342020094, -0.939692676) w5.Part1 = p6 w5.C1 = CFrame.new(-2.69537759e-005, 0.678798974, 0.310245991, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w6 = Instance.new("Weld", p6) w6.Name = "Block_Weld" w6.Part0 = p6 w6.C0 = CFrame.new(-2.69537759e-005, 0.678798974, 0.310245991, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w6.Part1 = p7 w6.C1 = CFrame.new(-2.69908196e-005, 0.433371782, 0.833767056, 1, -2.22994831e-008, -5.07635534e-009, -2.28535058e-008, -0.965925813, -0.258819252, 8.68153105e-010, 0.258819252, -0.965925813) w7 = Instance.new("Weld", p7) w7.Name = "Block_Weld" w7.Part0 = p7 w7.C0 = CFrame.new(-2.69908196e-005, 0.433371782, 0.833767056, 1, -2.22994831e-008, -5.07635534e-009, -2.28535058e-008, -0.965925813, -0.258819252, 8.68153105e-010, 0.258819252, -0.965925813) w7.Part1 = p8 w7.C1 = CFrame.new(-2.69945249e-005, 0.284905016, 0.00881863385, 1, -1.85013658e-008, -5.47534995e-009, -1.92582768e-008, -0.939692736, -0.342019945, 1.1826895e-009, 0.342019945, -0.939692736) w8 = Instance.new("Weld", p8) w8.Name = "Block_Weld" w8.Part0 = p8 w8.C0 = CFrame.new(-2.69945249e-005, 0.284905016, 0.00881863385, 1, -1.85013658e-008, -5.47534995e-009, -1.92582768e-008, -0.939692736, -0.342019945, 1.1826895e-009, 0.342019945, -0.939692736) w8.Part1 = p9 w8.C1 = CFrame.new(-2.6987369e-005, 0.398795992, 0.959297001, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w9 = Instance.new("Weld", p9) w9.Name = "Block_Weld" w9.Part0 = p9 w9.C0 = CFrame.new(-2.6987369e-005, 0.398795992, 0.959297001, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w9.Part1 = p10 w9.C1 = CFrame.new(-2.69795964e-005, -0.736729562, 1.60363591, 1, -1.84926936e-008, -5.47947465e-009, -9.20173093e-009, -0.70710659, 0.707107067, -1.69508851e-008, -0.707107008, -0.707106531) w10 = Instance.new("Weld", p10) w10.Name = "Circle_Weld" w10.Part0 = p10 w10.C0 = CFrame.new(-2.69795964e-005, -0.736729562, 1.60363591, 1, -1.84926936e-008, -5.47947465e-009, -9.20173093e-009, -0.70710659, 0.707107067, -1.69508851e-008, -0.707107008, -0.707106531) w10.Part1 = p11 w10.C1 = CFrame.new(-2.69700085e-005, 0.582876027, 0.487334013, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w11 = Instance.new("Weld", p11) w11.Name = "Block_Weld" w11.Part0 = p11 w11.C0 = CFrame.new(-2.69700085e-005, 0.582876027, 0.487334013, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w11.Part1 = p12 w11.C1 = CFrame.new(-2.70516502e-005, -0.478946328, -0.541931212, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736) w12 = Instance.new("Weld", p12) w12.Name = "Block_Weld" w12.Part0 = p12 w12.C0 = CFrame.new(-2.70516502e-005, -0.478946328, -0.541931212, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736) w12.Part1 = p13 w12.C1 = CFrame.new(-2.69418342e-005, 1.23103857, 0.0979698896, 1, -5.93262826e-008, 3.3261891e-008, -4.3058467e-008, -0.173648134, 0.984807849, -5.26491242e-008, -0.984807849, -0.173648119) w13 = Instance.new("Weld", p13) w13.Name = "Block_Weld" w13.Part0 = p13 w13.C0 = CFrame.new(-2.69418342e-005, 1.23103857, 0.0979698896, 1, -5.93262826e-008, 3.3261891e-008, -4.3058467e-008, -0.173648134, 0.984807849, -5.26491242e-008, -0.984807849, -0.173648119) w13.Part1 = p14 w13.C1 = CFrame.new(-2.6981159e-005, -0.784118533, 1.59557724, 1, -1.85013231e-008, -5.47617596e-009, -9.79630865e-009, -0.731355369, 0.681996644, -1.6622872e-008, -0.681996644, -0.731355369) w14 = Instance.new("Weld", p14) w14.Name = "Block_Weld" w14.Part0 = p14 w14.C0 = CFrame.new(-2.6981159e-005, -0.784118533, 1.59557724, 1, -1.85013231e-008, -5.47617596e-009, -9.79630865e-009, -0.731355369, 0.681996644, -1.6622872e-008, -0.681996644, -0.731355369) w14.Part1 = p15 w14.C1 = CFrame.new(-2.69917327e-005, 0.398790002, 0.162386, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w15 = Instance.new("Weld", p15) w15.Name = "Handle_Weld" w15.Part0 = p15 w15.C0 = CFrame.new(-2.69917327e-005, 0.398790002, 0.162386, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w15.Part1 = p16 w15.C1 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w16 = Instance.new("Weld", p16) w16.Name = "Block_Weld" w16.Part0 = p16 w16.C0 = CFrame.new(-2.69356715e-005, 1.12153399, 0.310250998, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w16.Part1 = p17 w16.C1 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1) w17 = Instance.new("Weld", p17) w17.Name = "Block_Weld" w17.Part0 = p17 w17.C0 = CFrame.new(-2.69897973e-005, 0.238820702, 1.16951191, 1, -3.32849588e-008, -1.92696081e-009, -3.32849588e-008, -1, -5.96046448e-007, -1.92694105e-009, 5.96046448e-007, -1) w17.Part1 = p18 w17.C1 = CFrame.new(-2.66556708e-005, -0.120330438, -1.77344465, 1, -1.30568679e-007, 1.80827243e-007, -9.71847456e-008, -0.984807849, -0.173648149, 2.00753092e-007, 0.173648149, -0.984807849) w18 = Instance.new("Weld", p18) w18.Name = "Block_Weld" w18.Part0 = p18 w18.C0 = CFrame.new(-2.66556708e-005, -0.120330438, -1.77344465, 1, -1.30568679e-007, 1.80827243e-007, -9.71847456e-008, -0.984807849, -0.173648149, 2.00753092e-007, 0.173648149, -0.984807849) w18.Part1 = p19 w18.C1 = CFrame.new(-2.69959182e-005, 0.251221001, -0.103256002, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w19 = Instance.new("Weld", p19) w19.Name = "Block_Weld" w19.Part0 = p19 w19.C0 = CFrame.new(-2.69959182e-005, 0.251221001, -0.103256002, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w19.Part1 = p20 w19.C1 = CFrame.new(-2.69467728e-005, 0.96053493, 0.227395192, 1, -5.95928924e-008, 3.70716009e-008, -4.21243946e-008, -0.0871557295, 0.99619472, -5.6135125e-008, -0.99619472, -0.0871557295) w20 = Instance.new("Weld", p20) w20.Name = "Block_Weld" w20.Part0 = p20 w20.C0 = CFrame.new(-2.69467728e-005, 0.96053493, 0.227395192, 1, -5.95928924e-008, 3.70716009e-008, -4.21243946e-008, -0.0871557295, 0.99619472, -5.6135125e-008, -0.99619472, -0.0871557295) w20.Part1 = p21 w20.C1 = CFrame.new(-2.69068951e-005, 0.768746018, 1.55135453, 1, -5.95264353e-008, 4.08900647e-008, 1.93162606e-008, 0.766044378, 0.642787635, -6.95864628e-008, -0.642787635, 0.766044378) w21 = Instance.new("Weld", p21) w21.Name = "Block_Weld" w21.Part0 = p21 w21.C0 = CFrame.new(-2.69068951e-005, 0.768746018, 1.55135453, 1, -5.95264353e-008, 4.08900647e-008, 1.93162606e-008, 0.766044378, 0.642787635, -6.95864628e-008, -0.642787635, 0.766044378) w21.Part1 = p22 w21.C1 = CFrame.new(-2.69946413e-005, 0.398795009, -0.368889004, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w22 = Instance.new("Weld", p22) w22.Name = "Block_Weld" w22.Part0 = p22 w22.C0 = CFrame.new(-2.69946413e-005, 0.398795009, -0.368889004, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w22.Part1 = p23 w22.C1 = CFrame.new(-2.69552838e-005, 0.641906977, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w23 = Instance.new("Weld", p23) w23.Name = "Block_Weld" w23.Part0 = p23 w23.C0 = CFrame.new(-2.69552838e-005, 0.641906977, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w23.Part1 = p24 w23.C1 = CFrame.new(-2.69185657e-005, 1.24407315, -1.15251172, 1, -5.95250427e-008, 4.08918623e-008, -7.1883612e-008, -0.766044438, 0.642787635, -6.93698077e-009, -0.642787635, -0.766044438) w24 = Instance.new("Weld", p24) w24.Name = "Block_Weld" w24.Part0 = p24 w24.C0 = CFrame.new(-2.69185657e-005, 1.24407315, -1.15251172, 1, -5.95250427e-008, 4.08918623e-008, -7.1883612e-008, -0.766044438, 0.642787635, -6.93698077e-009, -0.642787635, -0.766044438) w24.Part1 = p25 w24.C1 = CFrame.new(-2.69163629e-005, 1.59377503, 0.310250014, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w25 = Instance.new("Weld", p25) w25.Name = "Block_Weld" w25.Part0 = p25 w25.C0 = CFrame.new(-2.69163629e-005, 1.59377503, 0.310250014, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w25.Part1 = p26 w25.C1 = CFrame.new(-2.69902794e-005, 0.398795992, 0.428018987, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w26 = Instance.new("Weld", p26) w26.Name = "Block_Weld" w26.Part0 = p26 w26.C0 = CFrame.new(-2.69902794e-005, 0.398795992, 0.428018987, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w26.Part1 = p27 w26.C1 = CFrame.new(-2.69587144e-005, 0.835756719, 0.0972530842, 1, -5.87286522e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949752e-008, -0.965925872, -0.258819073) w27 = Instance.new("Weld", p27) w27.Name = "Circle_Weld" w27.Part0 = p27 w27.C0 = CFrame.new(-2.69587144e-005, 0.835756719, 0.0972530842, 1, -5.87286522e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949752e-008, -0.965925872, -0.258819073) w27.Part1 = p28 w27.C1 = CFrame.new(-2.69736647e-005, 0.523847997, 0.398797005, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w28 = Instance.new("Weld", p28) w28.Name = "Block_Weld" w28.Part0 = p28 w28.C0 = CFrame.new(-2.69736647e-005, 0.523847997, 0.398797005, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w28.Part1 = p29 w28.C1 = CFrame.new(-2.69856282e-005, -0.269396931, 1.4983108, 1, -1.85013231e-008, -5.47617596e-009, -1.48908761e-008, -0.920505881, 0.39072898, -1.22698536e-008, -0.390728921, -0.920505762) w29 = Instance.new("Weld", p29) w29.Name = "Block_Weld" w29.Part0 = p29 w29.C0 = CFrame.new(-2.69856282e-005, -0.269396931, 1.4983108, 1, -1.85013231e-008, -5.47617596e-009, -1.48908761e-008, -0.920505881, 0.39072898, -1.22698536e-008, -0.390728921, -0.920505762) w29.Part1 = p30 w29.C1 = CFrame.new(-2.69419597e-005, 1.38456392, -0.0497993827, 1, -5.87286557e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949787e-008, -0.965925872, -0.258819073) w30 = Instance.new("Weld", p30) w30.Name = "Block_Weld" w30.Part0 = p30 w30.C0 = CFrame.new(-2.69419597e-005, 1.38456392, -0.0497993827, 1, -5.87286557e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949787e-008, -0.965925872, -0.258819073) w30.Part1 = p31 w30.C1 = CFrame.new(2.69478169e-005, 0.342279971, -0.842677951, -1, 7.41767252e-008, 3.71994631e-008, -7.71366189e-008, -0.99619472, -0.0871560574, 3.05929575e-008, -0.0871560574, 0.99619472) w31 = Instance.new("Weld", p31) w31.Name = "Block_Weld" w31.Part0 = p31 w31.C0 = CFrame.new(2.69478169e-005, 0.342279971, -0.842677951, -1, 7.41767252e-008, 3.71994631e-008, -7.71366189e-008, -0.99619472, -0.0871560574, 3.05929575e-008, -0.0871560574, 0.99619472) w31.Part1 = p32 w31.C1 = CFrame.new(-2.69236225e-005, 1.26664269, 0.422248751, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805) w32 = Instance.new("Weld", p32) w32.Name = "Block_Weld" w32.Part0 = p32 w32.C0 = CFrame.new(-2.69236225e-005, 1.26664269, 0.422248751, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805) w32.Part1 = p33 w32.C1 = CFrame.new(-2.69888242e-005, 0.398795992, 0.693659008, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w33 = Instance.new("Weld", p33) w33.Name = "Block_Weld" w33.Part0 = p33 w33.C0 = CFrame.new(-2.69888242e-005, 0.398795992, 0.693659008, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w33.Part1 = p34 w33.C1 = CFrame.new(-2.6941103e-005, 0.98871398, 0.310249001, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w34 = Instance.new("Weld", p34) w34.Name = "Block_Weld" w34.Part0 = p34 w34.C0 = CFrame.new(-2.6941103e-005, 0.98871398, 0.310249001, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w34.Part1 = p35 w34.C1 = CFrame.new(-2.69199827e-005, 1.505234, 0.310252011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w35 = Instance.new("Weld", p35) w35.Name = "Block_Weld" w35.Part0 = p35 w35.C0 = CFrame.new(-2.69199827e-005, 1.505234, 0.310252011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w35.Part1 = p36 w35.C1 = CFrame.new(-2.70044802e-005, 0.310245991, -1.86679304, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w36 = Instance.new("Weld", p36) w36.Name = "Circle_Weld" w36.Part0 = p36 w36.C0 = CFrame.new(-2.70044802e-005, 0.310245991, -1.86679304, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w36.Part1 = p37 w36.C1 = CFrame.new(-2.69731972e-005, 0.523847997, 0.428321004, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w37 = Instance.new("Weld", p37) w37.Name = "Block_Weld" w37.Part0 = p37 w37.C0 = CFrame.new(-2.69731972e-005, 0.523847997, 0.428321004, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w37.Part1 = p38 w37.C1 = CFrame.new(-2.69113971e-005, 1.64542603, 0.358211011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w38 = Instance.new("Weld", p38) w38.Name = "Block_Weld" w38.Part0 = p38 w38.C0 = CFrame.new(-2.69113971e-005, 1.64542603, 0.358211011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w38.Part1 = p39 w38.C1 = CFrame.new(-2.69171051e-005, 1.64542603, 0.262297004, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w39 = Instance.new("Weld", p39) w39.Name = "Block_Weld" w39.Part0 = p39 w39.C0 = CFrame.new(-2.69171051e-005, 1.64542603, 0.262297004, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w39.Part1 = p40 w39.C1 = CFrame.new(-2.60786092e-005, -1.47300267, -1.1458329, 1, -2.72653097e-007, 4.60701557e-007, 2.62652719e-007, -0.50000006, -0.866025448, 4.66475342e-007, 0.866025448, -0.50000006) w40 = Instance.new("Weld", p40) w40.Name = "Block_Weld" w40.Part0 = p40 w40.C0 = CFrame.new(-2.60786092e-005, -1.47300267, -1.1458329, 1, -2.72653097e-007, 4.60701557e-007, 2.62652719e-007, -0.50000006, -0.866025448, 4.66475342e-007, 0.866025448, -0.50000006) w40.Part1 = p41 w40.C1 = CFrame.new(-2.70310993e-005, -0.393140078, -0.306183338, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736) w41 = Instance.new("Weld", p41) w41.Name = "Block_Weld" w41.Part0 = p41 w41.C0 = CFrame.new(-2.70310993e-005, -0.393140078, -0.306183338, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736) w41.Part1 = p42 w41.C1 = CFrame.new(-2.69543798e-005, 0.664047003, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w42 = Instance.new("Weld", p42) w42.Name = "Block_Weld" w42.Part0 = p42 w42.C0 = CFrame.new(-2.69543798e-005, 0.664047003, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w42.Part1 = p43 w42.C1 = CFrame.new(-2.69020748e-005, -0.731388211, 1.66569459, 1, -5.95262364e-008, 4.08903134e-008, 6.57224319e-008, 0.984807849, -0.173648149, -2.99324796e-008, 0.173648149, 0.984807849) w43 = Instance.new("Weld", p43) w43.Name = "Circle_Weld" w43.Part0 = p43 w43.C0 = CFrame.new(-2.69020748e-005, -0.731388211, 1.66569459, 1, -5.95262364e-008, 4.08903134e-008, 6.57224319e-008, 0.984807849, -0.173648149, -2.99324796e-008, 0.173648149, 0.984807849) w43.Part1 = p44 w43.C1 = CFrame.new(-2.69724242e-005, 0.641906977, 0.192185998, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w44 = Instance.new("Weld", p44) w44.Name = "Block_Weld" w44.Part0 = p44 w44.C0 = CFrame.new(-2.69724242e-005, 0.641906977, 0.192185998, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w44.Part1 = p45 w44.C1 = CFrame.new(-2.69912071e-005, -0.226573661, 0.151451379, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736) w45 = Instance.new("Weld", p45) w45.Name = "Block_Weld" w45.Part0 = p45 w45.C0 = CFrame.new(-2.69912071e-005, -0.226573661, 0.151451379, 1, -1.31610367e-008, 8.19151467e-008, -1.56492952e-008, 0.939692736, 0.342020065, -8.14764007e-008, -0.342020065, 0.939692736) w45.Part1 = p46 w45.C1 = CFrame.new(-2.69576976e-005, 0.582874, 0.310245991, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w46 = Instance.new("Weld", p46) w46.Name = "Block_Weld" w46.Part0 = p46 w46.C0 = CFrame.new(-2.69576976e-005, 0.582874, 0.310245991, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w46.Part1 = p47 w46.C1 = CFrame.new(-2.69175689e-005, 1.56426203, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w47 = Instance.new("Weld", p47) w47.Name = "Block_Weld" w47.Part0 = p47 w47.C0 = CFrame.new(-2.69175689e-005, 1.56426203, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w47.Part1 = p48 w47.C1 = CFrame.new(-2.69314914e-005, 0.970686257, 0.486187935, 1, -5.83989497e-008, 4.84370801e-008, -3.75603548e-008, 0.17364794, 0.984807789, -6.5922741e-008, -0.984807789, 0.17364794) w48 = Instance.new("Weld", p48) w48.Name = "Block_Weld" w48.Part0 = p48 w48.C0 = CFrame.new(-2.69314914e-005, 0.970686257, 0.486187935, 1, -5.83989497e-008, 4.84370801e-008, -3.75603548e-008, 0.17364794, 0.984807789, -6.5922741e-008, -0.984807789, 0.17364794) w48.Part1 = p49 w48.C1 = CFrame.new(-2.69465017e-005, 0.665479422, 0.432373643, 1, -5.83989532e-008, 4.8437073e-008, -3.75603655e-008, 0.173647717, 0.984807909, -6.5922741e-008, -0.984807909, 0.173647717) w49 = Instance.new("Weld", p49) w49.Name = "Block_Weld" w49.Part0 = p49 w49.C0 = CFrame.new(-2.69465017e-005, 0.665479422, 0.432373643, 1, -5.83989532e-008, 4.8437073e-008, -3.75603655e-008, 0.173647717, 0.984807909, -6.5922741e-008, -0.984807909, 0.173647717) w49.Part1 = p50 w49.C1 = CFrame.new(-2.69885404e-005, 0.14806518, 1.24538279, 1, -1.85012112e-008, -5.4760374e-009, -1.79535409e-008, -0.99619472, 0.0871557295, -7.06768599e-009, -0.0871557295, -0.99619472) w50 = Instance.new("Weld", p50) w50.Name = "Block_Weld" w50.Part0 = p50 w50.C0 = CFrame.new(-2.69885404e-005, 0.14806518, 1.24538279, 1, -1.85012112e-008, -5.4760374e-009, -1.79535409e-008, -0.99619472, 0.0871557295, -7.06768599e-009, -0.0871557295, -0.99619472) w50.Part1 = p51 w50.C1 = CFrame.new(-2.69190059e-005, 1.36955345, 0.431252241, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805) w51 = Instance.new("Weld", p51) w51.Name = "Block_Weld" w51.Part0 = p51 w51.C0 = CFrame.new(-2.69190059e-005, 1.36955345, 0.431252241, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805) w51.Part1 = p52 w51.C1 = CFrame.new(-2.69410284e-005, 1.11489654, 0.213892281, 1, -5.95928924e-008, 3.70716009e-008, -4.21243946e-008, -0.0871557295, 0.99619472, -5.6135125e-008, -0.99619472, -0.0871557295) w52 = Instance.new("Weld", p52) w52.Name = "Block_Weld" w52.Part0 = p52 w52.C0 = CFrame.new(-2.69410284e-005, 1.11489654, 0.213892281, 1, -5.95928924e-008, 3.70716009e-008, -4.21243946e-008, -0.0871557295, 0.99619472, -5.6135125e-008, -0.99619472, -0.0871557295) w52.Part1 = p53 w52.C1 = CFrame.new(-2.69027041e-005, -1.78324997, 0.608468652, 1, -5.95260872e-008, 4.08900078e-008, 6.51748309e-008, 0.500000119, -0.866025329, 3.11060901e-008, 0.866025329, 0.500000119) w53 = Instance.new("Weld", p53) w53.Name = "Circle_Weld" w53.Part0 = p53 w53.C0 = CFrame.new(-2.69027041e-005, -1.78324997, 0.608468652, 1, -5.95260872e-008, 4.08900078e-008, 6.51748309e-008, 0.500000119, -0.866025329, 3.11060901e-008, 0.866025329, 0.500000119) w53.Part1 = p54 w53.C1 = CFrame.new(-2.69764678e-005, 0.523845971, 0.221708998, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w54 = Instance.new("Weld", p54) w54.Name = "Block_Weld" w54.Part0 = p54 w54.C0 = CFrame.new(-2.69764678e-005, 0.523845971, 0.221708998, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w54.Part1 = p55 w54.C1 = CFrame.new(-2.69931879e-005, 0.398795009, -0.103249997, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w55 = Instance.new("Weld", p55) w55.Name = "Block_Weld" w55.Part0 = p55 w55.C0 = CFrame.new(-2.69931879e-005, 0.398795009, -0.103249997, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w55.Part1 = p56 w55.C1 = CFrame.new(-2.69973734e-005, 0.251215011, -0.368891001, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w56 = Instance.new("Weld", p56) w56.Name = "Block_Weld" w56.Part0 = p56 w56.C0 = CFrame.new(-2.69973734e-005, 0.251215011, -0.368891001, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w56.Part1 = p57 w56.C1 = CFrame.new(-2.69915545e-005, 0.251217991, 0.693656981, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w57 = Instance.new("Weld", p57) w57.Name = "Block_Weld" w57.Part0 = p57 w57.C0 = CFrame.new(-2.69915545e-005, 0.251217991, 0.693656981, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w57.Part1 = p58 w57.C1 = CFrame.new(-2.69601114e-005, 0.523845971, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w58 = Instance.new("Weld", p58) w58.Name = "Block_Weld" w58.Part0 = p58 w58.C0 = CFrame.new(-2.69601114e-005, 0.523845971, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w58.Part1 = p59 w58.C1 = CFrame.new(-2.70031469e-005, 0.310247988, -1.62329102, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w59 = Instance.new("Weld", p59) w59.Name = "Circle_Weld" w59.Part0 = p59 w59.C0 = CFrame.new(-2.70031469e-005, 0.310247988, -1.62329102, 1, -1.85013622e-008, -5.47535173e-009, -1.85013622e-008, -1, 1.94523586e-023, -5.47535173e-009, 1.01301455e-016, -1) w59.Part1 = p60 w59.C1 = CFrame.new(-2.69770535e-005, 0.523859024, 0.184808999, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w60 = Instance.new("Weld", p60) w60.Name = "Circle_Weld" w60.Part0 = p60 w60.C0 = CFrame.new(-2.69770535e-005, 0.523859024, 0.184808999, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w60.Part1 = p61 w60.C1 = CFrame.new(-2.69756147e-005, 0.582877994, 0.133154005, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w61 = Instance.new("Weld", p61) w61.Name = "Block_Weld" w61.Part0 = p61 w61.C0 = CFrame.new(-2.69756147e-005, 0.582877994, 0.133154005, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w61.Part1 = p62 w61.C1 = CFrame.new(-2.69474403e-005, 0.833757043, 0.310248882, 1, -5.95264495e-008, 4.08900434e-008, -4.08900505e-008, -1.49011626e-007, 1, -5.95264424e-008, -1, -1.49011626e-007) w62 = Instance.new("Weld", p62) w62.Name = "Block_Weld" w62.Part0 = p62 w62.C0 = CFrame.new(-2.69474403e-005, 0.833757043, 0.310248882, 1, -5.95264495e-008, 4.08900434e-008, -4.08900505e-008, -1.49011626e-007, 1, -5.95264424e-008, -1, -1.49011626e-007) w62.Part1 = p63 w62.C1 = CFrame.new(-2.69305474e-005, 1.11227143, 0.40874204, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805) w63 = Instance.new("Weld", p63) w63.Name = "Block_Weld" w63.Part0 = p63 w63.C0 = CFrame.new(-2.69305474e-005, 1.11227143, 0.40874204, 1, -5.91274514e-008, 4.46881785e-008, -3.93648421e-008, 0.0871555805, 0.99619472, -6.27972767e-008, -0.99619472, 0.0871555805) w63.Part1 = p64 w63.C1 = CFrame.new(-2.69601114e-005, 0.523845971, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w64 = Instance.new("Weld", p64) w64.Name = "Block_Weld" w64.Part0 = p64 w64.C0 = CFrame.new(-2.69601114e-005, 0.523845971, 0.310247988, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w64.Part1 = p65 w64.C1 = CFrame.new(-2.69389948e-005, 0.818084598, 0.459285259, 1, -5.83989497e-008, 4.84370801e-008, -3.75603548e-008, 0.17364794, 0.984807789, -6.5922741e-008, -0.984807789, 0.17364794) w65 = Instance.new("Weld", p65) w65.Name = "Block_Weld" w65.Part0 = p65 w65.C0 = CFrame.new(-2.69389948e-005, 0.818084598, 0.459285259, 1, -5.83989497e-008, 4.84370801e-008, -3.75603548e-008, 0.17364794, 0.984807789, -6.5922741e-008, -0.984807789, 0.17364794) w65.Part1 = p66 w65.C1 = CFrame.new(-2.69857319e-005, 0.302294523, 1.25103426, 1, -1.85013569e-008, -5.47535173e-009, -1.79537469e-008, -0.99619472, 0.0871557295, -7.06701586e-009, -0.0871557295, -0.99619472) w66 = Instance.new("Weld", p66) w66.Name = "Block_Weld" w66.Part0 = p66 w66.C0 = CFrame.new(-2.69857319e-005, 0.302294523, 1.25103426, 1, -1.85013569e-008, -5.47535173e-009, -1.79537469e-008, -0.99619472, 0.0871557295, -7.06701586e-009, -0.0871557295, -0.99619472) w66.Part1 = p67 w66.C1 = CFrame.new(-2.69389129e-005, 1.48434854, -0.0765417814, 1, -5.87286557e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949787e-008, -0.965925872, -0.258819073) w67 = Instance.new("Weld", p67) w67.Name = "Block_Weld" w67.Part0 = p67 w67.C0 = CFrame.new(-2.69389129e-005, 1.48434854, -0.0765417814, 1, -5.87286557e-008, 2.94899092e-008, -4.36851586e-008, -0.258819073, 0.965925872, -4.90949787e-008, -0.965925872, -0.258819073) w67.Part1 = p68 w67.C1 = CFrame.new(-2.6994463e-005, 0.251219988, 0.162382007, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w68 = Instance.new("Weld", p68) w68.Name = "Block_Weld" w68.Part0 = p68 w68.C0 = CFrame.new(-2.6994463e-005, 0.251219988, 0.162382007, 1, -1.85011828e-008, -5.47594325e-009, -1.85011828e-008, -1, 9.72723004e-024, -5.47594325e-009, 1.01311427e-016, -1) w68.Part1 = p69 w68.C1 = CFrame.new(-2.6915759e-005, 1.60853398, 0.310252011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w69 = Instance.new("Weld", p69) w69.Name = "Circle_Weld" w69.Part0 = p69 w69.C0 = CFrame.new(-2.6915759e-005, 1.60853398, 0.310252011, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) w69.Part1 = p70 w69.C1 = CFrame.new(-2.69686861e-005, 0.641901016, 0.42831701, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w70 = Instance.new("Weld", p70) w70.Name = "Wedge_Weld" w70.Part0 = p70 w70.C0 = CFrame.new(-2.69686861e-005, 0.641901016, 0.42831701, 1, -1.58311995e-008, 3.82198948e-008, -3.82198948e-008, -5.62437252e-023, 1, -1.58311995e-008, -1, -6.05066816e-016) w70.Part1 = p71 w70.C1 = CFrame.new(2.70324999e-005, -0.202880055, -0.363613576, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916) w71 = Instance.new("Weld", p71) w71.Name = "Wedge_Weld" w71.Part0 = p71 w71.C0 = CFrame.new(2.70324999e-005, -0.202880055, -0.363613576, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916) w71.Part1 = p72 w71.C1 = CFrame.new(-2.70432465e-005, -0.761507869, 0.349658668, 1, -5.04138598e-009, 5.66058631e-008, -5.68298475e-008, -0.087156117, 0.996194661, -8.86544171e-011, -0.996194661, -0.087156117) w72 = Instance.new("Weld", p72) w72.Name = "Wedge_Weld" w72.Part0 = p72 w72.C0 = CFrame.new(-2.70432465e-005, -0.761507869, 0.349658668, 1, -5.04138598e-009, 5.66058631e-008, -5.68298475e-008, -0.087156117, 0.996194661, -8.86544171e-011, -0.996194661, -0.087156117) w72.Part1 = p73 w72.C1 = CFrame.new(2.69606426e-005, -0.271123618, 0.159218371, -1, 1.20803122e-007, -5.03232513e-008, 8.86054821e-008, 0.342020035, -0.939692736, -9.6306259e-008, -0.939692736, -0.342020005) w73 = Instance.new("Weld", p73) w73.Name = "Wedge_Weld" w73.Part0 = p73 w73.C0 = CFrame.new(2.69606426e-005, -0.271123618, 0.159218371, -1, 1.20803122e-007, -5.03232513e-008, 8.86054821e-008, 0.342020035, -0.939692736, -9.6306259e-008, -0.939692736, -0.342020005) w73.Part1 = p74 w73.C1 = CFrame.new(-2.69467491e-005, 0.761504233, -0.342288256, 1, -8.45120525e-008, -3.81036713e-008, -3.05929326e-008, 0.087156117, -0.996194661, 8.75114239e-008, 0.996194661, 0.087156117) w74 = Instance.new("Weld", p74) w74.Name = "Wedge_Weld" w74.Part0 = p74 w74.C0 = CFrame.new(-2.69467491e-005, 0.761504233, -0.342288256, 1, -8.45120525e-008, -3.81036713e-008, -3.05929326e-008, 0.087156117, -0.996194661, 8.75114239e-008, 0.996194661, 0.087156117) w74.Part1 = p75 w74.C1 = CFrame.new(-2.70399814e-005, -0.477731556, -0.137090862, 1, 2.11481037e-008, -8.40774845e-008, -8.62400782e-008, 0.342020035, -0.939692736, 8.88346285e-009, 0.939692736, 0.342020005) w75 = Instance.new("Weld", p75) w75.Name = "Wedge_Weld" w75.Part0 = p75 w75.C0 = CFrame.new(-2.70399814e-005, -0.477731556, -0.137090862, 1, 2.11481037e-008, -8.40774845e-008, -8.62400782e-008, 0.342020035, -0.939692736, 8.88346285e-009, 0.939692736, 0.342020005) w75.Part1 = p76 w75.C1 = CFrame.new(2.70197816e-005, 0.254749686, -0.197051153, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916) w76 = Instance.new("Weld", p76) w76.Name = "Wedge_Weld" w76.Part0 = p76 w76.C0 = CFrame.new(2.70197816e-005, 0.254749686, -0.197051153, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916) w76.Part1 = p77 w76.C1 = CFrame.new(2.70364926e-005, 0.937081754, 0.462889194, -1, 1.19348783e-007, -5.94260889e-008, 8.8290939e-008, 0.258819073, -0.965925872, -9.99014702e-008, -0.965925872, -0.258819073) w77 = Instance.new("Weld", p77) w77.Name = "Wedge_Weld" w77.Part0 = p77 w77.C0 = CFrame.new(2.70364926e-005, 0.937081754, 0.462889194, -1, 1.19348783e-007, -5.94260889e-008, 8.8290939e-008, 0.258819073, -0.965925872, -9.99014702e-008, -0.965925872, -0.258819073) w77.Part1 = p78 w77.C1 = CFrame.new(2.69804386e-005, -0.254758716, 0.226571351, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916) w78 = Instance.new("Weld", p78) w78.Name = "Wedge_Weld" w78.Part0 = p78 w78.C0 = CFrame.new(2.69804386e-005, -0.254758716, 0.226571351, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916) w78.Part1 = p79 w78.C1 = CFrame.new(-2.69982065e-005, 0.0186245665, 0.256082684, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916) w79 = Instance.new("Weld", p79) w79.Name = "Wedge_Weld" w79.Part0 = p79 w79.C0 = CFrame.new(-2.69982065e-005, 0.0186245665, 0.256082684, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916) w79.Part1 = p80 w79.C1 = CFrame.new(2.69885841e-005, -1.4784987, 0.418512583, -1, 3.25942331e-008, 2.24966534e-009, 1.58138018e-008, 0.422618091, 0.906307936, 2.85896622e-008, 0.906307936, -0.422618091) w80 = Instance.new("Weld", p80) w80.Name = "Wedge_Weld" w80.Part0 = p80 w80.C0 = CFrame.new(2.69885841e-005, -1.4784987, 0.418512583, -1, 3.25942331e-008, 2.24966534e-009, 1.58138018e-008, 0.422618091, 0.906307936, 2.85896622e-008, 0.906307936, -0.422618091) w80.Part1 = p81 w80.C1 = CFrame.new(-2.7005879e-005, -0.0944784805, -0.255385041, 1, 2.11480753e-008, -8.40774845e-008, -8.6240064e-008, 0.342019796, -0.939692736, 8.88347085e-009, 0.939692736, 0.342019796) w81 = Instance.new("Weld", p81) w81.Name = "Wedge_Weld" w81.Part0 = p81 w81.C0 = CFrame.new(-2.7005879e-005, -0.0944784805, -0.255385041, 1, 2.11480753e-008, -8.40774845e-008, -8.6240064e-008, 0.342019796, -0.939692736, 8.88347085e-009, 0.939692736, 0.342019796) w81.Part1 = p82 w81.C1 = CFrame.new(-2.71884655e-005, -1.54931295, -1.43853581, 1, -1.29495401e-008, 1.0679166e-007, -2.43563569e-008, 0.939692497, 0.342020541, -1.04780334e-007, -0.342020512, 0.939692497) w82 = Instance.new("Weld", p82) w82.Name = "Wedge_Weld" w82.Part0 = p82 w82.C0 = CFrame.new(-2.71884655e-005, -1.54931295, -1.43853581, 1, -1.29495401e-008, 1.0679166e-007, -2.43563569e-008, 0.939692497, 0.342020541, -1.04780334e-007, -0.342020512, 0.939692497) w82.Part1 = p83 w82.C1 = CFrame.new(2.70665932e-005, -1.66921949, 1.49424386, -1, -1.69508478e-008, -2.46411371e-008, -2.43563605e-008, 0.939692497, 0.342020541, 1.73575518e-008, 0.342020512, -0.939692497) w83 = Instance.new("Weld", p83) w83.Name = "Wedge_Weld" w83.Part0 = p83 w83.C0 = CFrame.new(2.70665932e-005, -1.66921949, 1.49424386, -1, -1.69508478e-008, -2.46411371e-008, -2.43563605e-008, 0.939692497, 0.342020541, 1.73575518e-008, 0.342020512, -0.939692497) w83.Part1 = p84 w83.C1 = CFrame.new(2.69976008e-005, -0.112124957, -0.284901589, -1, 8.75223805e-009, 1.92694216e-009, -1.18270493e-009, -0.342019796, 0.939692736, 8.8834673e-009, 0.939692736, 0.342019796) w84 = Instance.new("Weld", p84) w84.Name = "Wedge_Weld" w84.Part0 = p84 w84.C0 = CFrame.new(2.69976008e-005, -0.112124957, -0.284901589, -1, 8.75223805e-009, 1.92694216e-009, -1.18270493e-009, -0.342019796, 0.939692736, 8.8834673e-009, 0.939692736, 0.342019796) w84.Part1 = p85 w84.C1 = CFrame.new(2.7052507e-005, -1.59177017, 0.872617722, -1, -1.1669739e-008, -2.68784888e-008, -2.76164496e-008, 0.681996524, 0.731355488, 9.79630865e-009, 0.731355488, -0.681996524) w85 = Instance.new("Weld", p85) w85.Name = "Wedge_Weld" w85.Part0 = p85 w85.C0 = CFrame.new(2.7052507e-005, -1.59177017, 0.872617722, -1, -1.1669739e-008, -2.68784888e-008, -2.76164496e-008, 0.681996524, 0.731355488, 9.79630865e-009, 0.731355488, -0.681996524) w85.Part1 = p86 w85.C1 = CFrame.new(2.69951215e-005, -1.03299725, -0.462896198, -1, 1.22781962e-008, 2.39114684e-009, -8.68160988e-010, -0.258819073, 0.965925872, 1.24787025e-008, 0.965925872, 0.258819073) w86 = Instance.new("Weld", p86) w86.Name = "Wedge_Weld" w86.Part0 = p86 w86.C0 = CFrame.new(2.69951215e-005, -1.03299725, -0.462896198, -1, 1.22781962e-008, 2.39114684e-009, -8.68160988e-010, -0.258819073, 0.965925872, 1.24787025e-008, 0.965925872, 0.258819073) w86.Part1 = p87 w86.C1 = CFrame.new(2.70135206e-005, 0.143849969, 0.34147498, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916) w87 = Instance.new("Weld", p87) w87.Name = "Wedge_Weld" w87.Part0 = p87 w87.C0 = CFrame.new(2.70135206e-005, 0.143849969, 0.34147498, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916) w87.Part1 = p88 w87.C1 = CFrame.new(2.70302153e-005, 0.342700183, 0.434671164, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916) w88 = Instance.new("Weld", p88) w88.Name = "Wedge_Weld" w88.Part0 = p88 w88.C0 = CFrame.new(2.70302153e-005, 0.342700183, 0.434671164, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916) w88.Part1 = p89 w88.C1 = CFrame.new(2.69984048e-005, 0.153062999, -0.159228027, -1, 8.75223449e-009, 1.92694394e-009, -1.18270438e-009, -0.342020035, 0.939692736, 8.88346463e-009, 0.939692736, 0.342020005) w89 = Instance.new("Weld", p89) w89.Name = "Wedge_Weld" w89.Part0 = p89 w89.C0 = CFrame.new(2.69984048e-005, 0.153062999, -0.159228027, -1, 8.75223449e-009, 1.92694394e-009, -1.18270438e-009, -0.342020035, 0.939692736, 8.88346463e-009, 0.939692736, 0.342020005) w89.Part1 = p90 w89.C1 = CFrame.new(-2.69485572e-005, 0.70247668, -0.342276633, 1, -8.45120454e-008, -3.81036642e-008, -3.05929255e-008, 0.087156117, -0.996194661, 8.75114168e-008, 0.996194661, 0.087156117) w90 = Instance.new("Weld", p90) w90.Name = "Wedge_Weld" w90.Part0 = p90 w90.C0 = CFrame.new(-2.69485572e-005, 0.70247668, -0.342276633, 1, -8.45120454e-008, -3.81036642e-008, -3.05929255e-008, 0.087156117, -0.996194661, 8.75114168e-008, 0.996194661, 0.087156117) w90.Part1 = p91 w90.C1 = CFrame.new(2.7285816e-005, 1.91944361, -0.662942171, -1, -1.69507981e-008, -1.48275618e-007, 1.16832759e-007, -0.707106471, -0.707107067, -9.28606312e-008, -0.707107067, 0.707106471) w91 = Instance.new("Weld", p91) w91.Name = "Wedge_Weld" w91.Part0 = p91 w91.C0 = CFrame.new(2.7285816e-005, 1.91944361, -0.662942171, -1, -1.69507981e-008, -1.48275618e-007, 1.16832759e-007, -0.707106471, -0.707107067, -9.28606312e-008, -0.707107067, 0.707106471) w91.Part1 = p92 w91.C1 = CFrame.new(2.69954071e-005, -0.937081456, -0.433368206, -1, 1.22781891e-008, 2.39114151e-009, -8.68164096e-010, -0.258819073, 0.965925872, 1.24786936e-008, 0.965925872, 0.258819073) w92 = Instance.new("Weld", p92) w92.Name = "Wedge_Weld" w92.Part0 = p92 w92.C0 = CFrame.new(2.69954071e-005, -0.937081456, -0.433368206, -1, 1.22781891e-008, 2.39114151e-009, -8.68164096e-010, -0.258819073, 0.965925872, 1.24786936e-008, 0.965925872, 0.258819073) w92.Part1 = p93 w92.C1 = CFrame.new(-2.69051961e-005, 0.999799907, -0.238821417, 1, -2.29101147e-008, -8.93497187e-008, -8.93497116e-008, 4.1723257e-007, -1, 2.29101538e-008, 1, 4.17232599e-007) w93 = Instance.new("Weld", p93) w93.Name = "Wedge_Weld" w93.Part0 = p93 w93.C0 = CFrame.new(-2.69051961e-005, 0.999799907, -0.238821417, 1, -2.29101147e-008, -8.93497187e-008, -8.93497116e-008, 4.1723257e-007, -1, 2.29101538e-008, 1, 4.17232599e-007) w93.Part1 = p94 w93.C1 = CFrame.new(2.69796546e-005, 0.112124898, 0.314417601, -1, 1.20803122e-007, -5.03232727e-008, 8.8605475e-008, 0.342019796, -0.939692736, -9.6306259e-008, -0.939692736, -0.342019796) w94 = Instance.new("Weld", p94) w94.Name = "Wedge_Weld" w94.Part0 = p94 w94.C0 = CFrame.new(2.69796546e-005, 0.112124898, 0.314417601, -1, 1.20803122e-007, -5.03232727e-008, 8.8605475e-008, 0.342019796, -0.939692736, -9.6306259e-008, -0.939692736, -0.342019796) w94.Part1 = p95 w94.C1 = CFrame.new(2.70609289e-005, -1.92461061, 0.795396745, -1, -1.69508478e-008, -2.46411371e-008, -2.94099767e-008, 0.707106471, 0.707107067, 5.43784262e-009, 0.707107067, -0.707106471) w95 = Instance.new("Weld", p95) w95.Name = "Wedge_Weld" w95.Part0 = p95 w95.C0 = CFrame.new(2.70609289e-005, -1.92461061, 0.795396745, -1, -1.69508478e-008, -2.46411371e-008, -2.94099767e-008, 0.707106471, 0.707107067, 5.43784262e-009, 0.707107067, -0.707106471) w95.Part1 = p96 w95.C1 = CFrame.new(2.70452038e-005, -1.2757566, 0.127234697, -1, 1.58094302e-008, -3.83180883e-008, -3.29206458e-008, 0.258819193, 0.965925872, 2.51881946e-008, 0.965925872, -0.258819193) w96 = Instance.new("Weld", p96) w96.Name = "Wedge_Weld" w96.Part0 = p96 w96.C0 = CFrame.new(2.70452038e-005, -1.2757566, 0.127234697, -1, 1.58094302e-008, -3.83180883e-008, -3.29206458e-008, 0.258819193, 0.965925872, 2.51881946e-008, 0.965925872, -0.258819193) w96.Part1 = p97 w96.C1 = CFrame.new(2.69985267e-005, 0.271121085, -0.129704311, -1, 8.75223449e-009, 1.92694216e-009, -1.18270604e-009, -0.342020035, 0.939692736, 8.88346374e-009, 0.939692736, 0.342020005) w97 = Instance.new("Weld", p97) w97.Name = "Wedge_Weld" w97.Part0 = p97 w97.C0 = CFrame.new(2.69985267e-005, 0.271121085, -0.129704311, -1, 8.75223449e-009, 1.92694216e-009, -1.18270604e-009, -0.342020035, 0.939692736, 8.88346374e-009, 0.939692736, 0.342020005) w97.Part1 = p98 w97.C1 = CFrame.new(-2.7119062e-005, -0.689512253, 0.493685782, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916) w98 = Instance.new("Weld", p98) w98.Name = "Wedge_Weld" w98.Part0 = p98 w98.C0 = CFrame.new(-2.7119062e-005, -0.689512253, 0.493685782, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916) w98.Part1 = p99 w98.C1 = CFrame.new(2.70467608e-005, -1.34953368, -0.0207269192, -1, 1.58180704e-008, -3.83196088e-008, -3.49906735e-008, 0.173648149, 0.984807849, 2.22318892e-008, 0.984807849, -0.173648149) w99 = Instance.new("Weld", p99) w99.Name = "Wedge_Weld" w99.Part0 = p99 w99.C0 = CFrame.new(2.70467608e-005, -1.34953368, -0.0207269192, -1, 1.58180704e-008, -3.83196088e-008, -3.49906735e-008, 0.173648149, 0.984807849, 2.22318892e-008, 0.984807849, -0.173648149) w99.Part1 = p100 w99.C1 = CFrame.new(2.68453441e-005, -1.05666494, -0.342283309, -1, 7.68926398e-008, 1.25193765e-007, 1.18015699e-007, -0.087156117, 0.996194661, 8.75114381e-008, 0.996194661, 0.087156117) w100 = Instance.new("Weld", p100) w100.Name = "Wedge_Weld" w100.Part0 = p100 w100.C0 = CFrame.new(2.68453441e-005, -1.05666494, -0.342283309, -1, 7.68926398e-008, 1.25193765e-007, 1.18015699e-007, -0.087156117, 0.996194661, 8.75114381e-008, 0.996194661, 0.087156117) w100.Part1 = p101 w100.C1 = CFrame.new(2.70382643e-005, 0.438632488, 0.478940666, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916) w101 = Instance.new("Weld", p101) w101.Name = "Wedge_Weld" w101.Part0 = p101 w101.C0 = CFrame.new(2.70382643e-005, 0.438632488, 0.478940666, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916) w101.Part1 = p102 w101.C1 = CFrame.new(2.69711491e-005, -0.365431041, 0.17490752, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916) w102 = Instance.new("Weld", p102) w102.Name = "Wedge_Weld" w102.Part0 = p102 w102.C0 = CFrame.new(2.69711491e-005, -0.365431041, 0.17490752, -1, 2.29101573e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447419e-009, -0.939692736, -0.342019916) w102.Part1 = p103 w102.C1 = CFrame.new(-2.69383909e-005, 0.649306595, -0.433368623, 1, 1.03484936e-008, -8.68350583e-008, -8.65546141e-008, 0.258819073, -0.965925872, 1.24786919e-008, 0.965925872, 0.258819073) w103 = Instance.new("Weld", p103) w103.Name = "Wedge_Weld" w103.Part0 = p103 w103.C0 = CFrame.new(-2.69383909e-005, 0.649306595, -0.433368623, 1, 1.03484936e-008, -8.68350583e-008, -8.65546141e-008, 0.258819073, -0.965925872, 1.24786919e-008, 0.965925872, 0.258819073) w103.Part1 = p104 w103.C1 = CFrame.new(-2.70762976e-005, -0.43900317, 0.407888472, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916) w104 = Instance.new("Weld", p104) w104.Name = "Wedge_Weld" w104.Part0 = p104 w104.C0 = CFrame.new(-2.70762976e-005, -0.43900317, 0.407888472, 1, -5.28104849e-008, 1.60517274e-007, -1.68899149e-007, -0.342019916, 0.939692736, 5.27447774e-009, -0.939692736, -0.342019916) w104.Part1 = p105 w104.C1 = CFrame.new(2.70607179e-005, -1.92829955, 0.736725867, -1, -1.69508478e-008, -2.46411371e-008, -2.94099767e-008, 0.707106471, 0.707107067, 5.43784262e-009, 0.707107067, -0.707106471) w105 = Instance.new("Weld", p105) w105.Name = "Wedge_Weld" w105.Part0 = p105 w105.C0 = CFrame.new(2.70607179e-005, -1.92829955, 0.736725867, -1, -1.69508478e-008, -2.46411371e-008, -2.94099767e-008, 0.707106471, 0.707107067, 5.43784262e-009, 0.707107067, -0.707106471) w105.Part1 = p106 w105.C1 = CFrame.new(2.70186029e-005, 0.202881783, 0.393133432, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916) w106 = Instance.new("Weld", p106) w106.Name = "Wedge_Weld" w106.Part0 = p106 w106.C0 = CFrame.new(2.70186029e-005, 0.202881783, 0.393133432, -1, 2.29101609e-008, -7.83667318e-008, 8.14763794e-008, 0.342019916, -0.939692736, 5.27447064e-009, -0.939692736, -0.342019916) w106.Part1 = p107 w106.C1 = CFrame.new(-2.68938547e-005, 1.13999891, -0.187172472, 1, -2.29101147e-008, -8.93497187e-008, -8.93497116e-008, 4.1723257e-007, -1, 2.29101538e-008, 1, 4.17232599e-007) w107 = Instance.new("Weld", p107) w107.Name = "Wedge_Weld" w107.Part0 = p107 w107.C0 = CFrame.new(-2.68938547e-005, 1.13999891, -0.187172472, 1, -2.29101147e-008, -8.93497187e-008, -8.93497116e-008, 4.1723257e-007, -1, 2.29101538e-008, 1, 4.17232599e-007) w107.Part1 = p108 w107.C1 = CFrame.new(-2.70357887e-005, 1.01832795, -0.147913992, 1, -2.1171159e-008, 3.82198948e-008, 3.82198948e-008, 7.52150727e-023, -1, 2.1171159e-008, 1, 8.09159563e-016) w108 = Instance.new("Weld", p108) w108.Name = "Wedge_Weld" w108.Part0 = p108 w108.C0 = CFrame.new(-2.70357887e-005, 1.01832795, -0.147913992, 1, -2.1171159e-008, 3.82198948e-008, 3.82198948e-008, 7.52150727e-023, -1, 2.1171159e-008, 1, 8.09159563e-016) w108.Part1 = p109 w108.C1 = CFrame.new(2.6997488e-005, -0.237563431, -0.314412773, -1, 8.75224337e-009, 1.92694216e-009, -1.18270693e-009, -0.342019796, 0.939692736, 8.88347174e-009, 0.939692736, 0.342019796) w109 = Instance.new("Weld", p109) w109.Name = "Wedge_Weld" w109.Part0 = p109 w109.C0 = CFrame.new(2.6997488e-005, -0.237563431, -0.314412773, -1, 8.75224337e-009, 1.92694216e-009, -1.18270693e-009, -0.342019796, 0.939692736, 8.88347174e-009, 0.939692736, 0.342019796) w109.Part1 = p110 w109.C1 = CFrame.new(2.70390519e-005, -0.43863076, -0.44942081, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916) w110 = Instance.new("Weld", p110) w110.Name = "Hitbox_Weld" w110.Part0 = p110 w110.C0 = CFrame.new(2.7, -0.44, -0.6, -1, -8.91407197e-008, -2.61165312e-008, 5.94638472e-009, -0.342019916, 0.939692736, -9.26972632e-008, 0.939692736, 0.342019916) w110.Part1 = p111 w110.C1 = CFrame.new(-2.7, -0.68, 0.61, 1, -5.9526446e-008, 4.08900576e-008, -4.08900576e-008, 0, 1, -5.95264495e-008, -1, -2.43403981e-015) m8.Parent = rarm m8:MakeJoints() ---------------------------------------------------- local cor8 = Instance.new("Part", rarm.Zyrodoxa) cor8.Name = "Thingy" cor8.Locked = true cor8.BottomSurface = 0 cor8.CanCollide = false cor8.Size = Vector3.new(1, 1, 1) cor8.Transparency = 1 cor8.TopSurface = 0 corw8 = Instance.new("Weld", cor8) corw8.Part0 = rarm corw8.Part1 = cor8 corw8.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)) corw8.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) weld8 = Instance.new("Weld", rarm.Zyrodoxa) weld8.Part0 = cor8 weld8.Part1 = rarm.Zyrodoxa.Handle weld8.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) ---------------------------------------------------- models = {m,m2,m3,m4,m5,m6,m7,m8} parts = {} Stepped:connect(function() for i,v in pairs(models) do for _, a in pairs(v:GetChildren()) do if v:IsA("Part") and v.Name ~= "Thingy" then table.insert(parts, a) for i,v in pairs(parts) do v.CanCollide = false end end end end end) ---------------------------------------------------- local animpose = "Idle1" local lastanimpose = "Idle1" local grab = false local Smooth = 1 local sine = 0 local change = 1 local val = 0 local ffing = false ---------------------------------------------------- --[[local hitbox = rarm.Zyrodoxa.Hitbox--Zyrodoxa is the name of the dagger k function FindHumanoids() local function c_region(Position, Size) local SizeOffset = Size/2 local Point1 = Position - SizeOffset local Point2 = Position + SizeOffset local a = Instance.new("Part", workspace) a.Anchored = true a.Size = Size a.Position = Position print("Hey!, I'm making a part!") return Region3.new(Point1, Point2) end local a = c_region((hitbox.CFrame * CFrame.new(0, -1.285, 0)), Vector3.new(0.22, 0.6425, 1.22)) local b = c_region((hitbox.CFrame * CFrame.new(0, -0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22)) local c = c_region((hitbox.CFrame * CFrame.new(0, 0.6425, 0)), Vector3.new(0.22, 0.6425, 1.22)) local d = c_region((hitbox.CFrame * CFrame.new(0, 1.285, 0)), Vector3.new(0.22, 0.6425, 1.22)) local regions = {a, b, c, d} local found_humanoids = {} local already_found = {char.Name} for _, region in pairs(regions) do for _, part in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(region, rarm.Zyrodoxa:GetChildren(), 100)) do print(part, part.Parent, part.Name) ---nope if part.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.ClassName == "Model" and not part:isDescendantOf(char) then local humanoid = part.Parent:FindFirstChild("Humanoid") local name = humanoid.Parent.Name local exists = false for _, n in pairs(already_found) do if n == name then exists = true end end if not exists then table.insert(already_found, name) table.insert(found_humanoids, humanoid) end elseif part.Parent.Parent:FindFirstChild("Humanoid") ~= nil and part.Parent.Parent.ClassName == "Model" and not part:isDescendantOf(char) then local humanoid = part.Parent.Parent:FindFirstChild("Humanoid") local name = humanoid.Parent.Parent.Name local exists = false for _, n in pairs(already_found) do if n == name then exists = true end end if not exists then table.insert(already_found, name) table.insert(found_humanoids, humanoid) end end end end return found_humanoids end local humanoids = FindHumanoids() if #humanoids == 0 then for i, v in pairs(humanoids) do print(v.Parent.Name) if Debounces.Slashing == true then v:TakeDamage(math.random(10,20) * math.random(1,3)) --max 60 damage? elseif Debounces.Slashing == false then wait() end end wait(0.3) end]]-- ---------------------------------------------------- --[[mouse.KeyDown:connect(function(key) if key == "f" then if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true for i = 1, 20 do corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) CR.Joint.C1 = Lerp(CR.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(-4),0,0),0.1) CR2.Joint.C1 = Lerp(CR2.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) CR3.Joint.C1 = Lerp(CR3.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) CR4.Joint.C1 = Lerp(CR4.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) CR5.Joint.C1 = Lerp(CR5.Joint.C1, CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),0,0),0.1) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6,0.6,-0.2)*CFrame.Angles(math.rad(8),math.rad(22),math.rad(15)), 0.8) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6,0.6,0.2)*CFrame.Angles(math.rad(-8),math.rad(12),math.rad(-12)), 0.8) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6), math.rad(0), 0), 0.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14) * CFrame.Angles(math.rad(-3), math.rad(0), math.rad(0)), 0.1) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10), math.rad(5)), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(3), math.rad(0), math.rad(0)), 0.1) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(-5)), 0.1) if Debounces.on == false then break end fat.Event:wait() end end end end)]]-- ---------------------------------------------------- mod4 = Instance.new("Model",char) ptez = {0.7, 0.8, 0.9, 1} function FindNearestTorso(Position,Distance,SinglePlayer) if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end local List = {} for i,v in pairs(workspace:GetChildren())do if v:IsA("Model")then if v:findFirstChild("Torso")then if v ~= char then if(v.Torso.Position -Position).magnitude <= Distance then table.insert(List,v) end end end end end return List end function Slam() local part=Instance.new('Part',mod4) part.Anchored=true part.CanCollide=false part.FormFactor='Custom' part.Size=Vector3.new(.2,.2,.2) part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0) part.Transparency=.7 part.BrickColor=BrickColor.new('Really black') mesh=Instance.new('SpecialMesh',part) mesh.MeshId='http://www.roblox.com/asset/?id=3270017' mesh.Scale=Vector3.new(3,3,3) local part2=Instance.new('Part',mod4) part2.Anchored=true part2.CanCollide=false part2.FormFactor='Custom' part2.Size=Vector3.new(.2,.2,.2) part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6) part2.Transparency=.7 part2.BrickColor=BrickColor.new('Really red') mesh2=Instance.new('SpecialMesh',part2) mesh2.MeshId='http://www.roblox.com/asset/?id=20329976' mesh2.Scale=Vector3.new(3,1.5,3) x = Instance.new("Sound",larm) x.SoundId = "http://www.roblox.com/asset/?id=142070127" x.Pitch = ptez[math.random(1,#ptez)] x.Volume = 1 wait(.1) x1 = Instance.new("Sound",larm) x1.SoundId = "http://www.roblox.com/asset/?id=206082327" x1.Pitch = ptez[math.random(1,#ptez)] x1.Volume = 1 wait(.1) x:Play() x1:Play() for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do if v:FindFirstChild('Humanoid') then v.Humanoid:TakeDamage(math.random(30,45)) end end coroutine.resume(coroutine.create(function() for i=0,0.62,0.13 do wait() part.CFrame=part.CFrame part.Transparency=i mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4) part2.CFrame=part2.CFrame part2.Transparency=i mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4) end part.Parent=nil part2.Parent=nil x:Destroy() end)) end ---------------------------------------------------- wPart = function(x,y,z,color,tr,cc,an,parent) local wp = Instance.new('WedgePart',parent or Weapon) wp.formFactor = 'Custom' wp.Size = Vector3.new(x,y,z) wp.BrickColor = BrickColor.new(color) wp.CanCollide = cc wp.Transparency = tr wp.Anchored = an wp.TopSurface,wp.BottomSurface = 0,0 return wp end Mesh = function(par,num,x,y,z) local msh = _ if num == 1 then msh = Instance.new("CylinderMesh",par) elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3 elseif num == 3 then msh = Instance.new("BlockMesh",par) elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso" elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num end msh.Scale = Vector3.new(x,y,z) return msh end local function CFrameFromTopBack(at, top, back) local right = top:Cross(back) return CFrame.new(at.x, at.y, at.z, right.x, top.x, back.x, right.y, top.y, back.y, right.z, top.z, back.z) end function Triangle(a, b, c) local edg1 = (c-a):Dot((b-a).unit) local edg2 = (a-b):Dot((c-b).unit) local edg3 = (b-c):Dot((a-c).unit) if edg1 <= (b-a).magnitude and edg1 >= 0 then a, b, c = a, b, c elseif edg2 <= (c-b).magnitude and edg2 >= 0 then a, b, c = b, c, a elseif edg3 <= (a-c).magnitude and edg3 >= 0 then a, b, c = c, a, b else print("unreachable") end local len1 = (c-a):Dot((b-a).unit) local len2 = (b-a).magnitude - len1 local width = (a + (b-a).unit*len1 - c).magnitude local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) local list = {} if len1 > 0.01 then local w1 = wPart(0,0,0,'Really red',0.5,false,true,char) local sz = Vector3.new(0.2, width, len1) w1.Size = sz local sp = Mesh(w1,2,0,0,0) sp.MeshType='Wedge' sp.Scale=Vector3.new(0,1,1)*sz/w1.Size w1:BreakJoints() w1.Anchored = true w1.Transparency = 0.7 Spawn(function() for i=0,1,0.1 do fat.Event:wait() w1.Transparency=w1.Transparency+0.03 end end) w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) table.insert(list,w1) end if len2 > 0.01 then local w2 = wPart(0,0,0,'Really red',0.5,false,true,char) local sz = Vector3.new(0.2, width, len2) w2.Size = sz local sp = Mesh(w2,2,0,0,0) sp.MeshType='Wedge' sp.Scale=Vector3.new(0,1,1)*sz/w2.Size w2:BreakJoints() w2.Anchored = true w2.Transparency = 0.7 Spawn(function() for i=0,1,0.1 do fat.Event:wait() w2.Transparency=w2.Transparency+0.03 end end) w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) table.insert(list,w2) end return unpack(list) end function trail(p,t,h) Spawn(function() local blcf = p.CFrame local scfr = blcf for i=1,t do local blcf = p.CFrame if scfr and (p.Position-scfr.p).magnitude > .1 then local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p) if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p) if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end scfr = blcf elseif not scfr then scfr = blcf end fat.Event:wait() end scfr=nil end) end --trail(char.Sword.Blade,1e1000,5) ---------------------------------------------------- function Dmg() local partofdeath = rarm.Zyrodoxa.Hitbox local function CreateRegion3FromLocAndSize(Position, Size) local SizeOffset = Size/2 local Point1 = Position - SizeOffset local Point2 = Position + SizeOffset return Region3.new(Point1, Point2) end local reg = CreateRegion3FromLocAndSize(partofdeath.Position, partofdeath.Size) for i, v in pairs(game.Workspace:FindPartsInRegion3WithIgnoreList(reg, char:GetChildren(), 100)) do Spawn(function() if Debounces.Slashing == true and Debounces.Slashed == false then Debounces.Slashed = true ypcall(function() local humanoid = v.Parent:FindFirstChild("Humanoid") or v.Parent.Parent:FindFirstChild("Humanoid") humanoid:TakeDamage(math.random(10,18)) end) wait(.4) Debounces.Slashed = false end end) end end ---------------------------------------------------- pts = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1} ptz = {0.7, 0.8, 0.9, 1} idz = {"161006212", "161006195"} function attackone() for i = 1, 13 do corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.3, -1, -0.3) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(30), math.rad(0)), 0.8) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2, 0.5, -0.3)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-10)), 0.3) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0.4)*CFrame.Angles(math.rad(-30),math.rad(0),math.rad(-10)), 0.5) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(-40),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(-50),0), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.7) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(18), math.rad(0), math.rad(15)), 0.7) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.4, -1.3, 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(15)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.5) if Debounces.on == false then break end fat.Event:wait() end trail(rarm.Zyrodoxa.Hitbox,20,2) Debounces.Slashing = true wait(0.2) --[[z = Instance.new("Sound", hed) z.SoundId = "rbxassetid://"..idz[math.random(1,#idz)] z.Pitch = ptz[math.random(1,#ptz)] z.Volume = 1 wait(.01) z:Play()]]-- for i = 1, 14 do Dmg() corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(90)), 0.8) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-40), math.rad(30), math.rad(0)), 0.8) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0.4)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(100)), 0.4) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.4) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, -0.3)*CFrame.Angles(math.rad(100),math.rad(0),math.rad(-20)), 0.4) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(20),math.rad(0)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(0),math.rad(40),0), 0.7) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(-10), math.rad(-40), 0), 0.4) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(-1, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.7, -0.9, -0.4) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(-14), math.rad(0), math.rad(15)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(-10)), 0.5) if Debounces.on == false then break end rs:wait() end Debounces.Slashing = false end function attacktwo() Debounces.Slashing = true for i = 1, 14 do Dmg() corw8.C0 = Lerp(corw8.C0, CFrame.new(-0.37, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(-90)), 0.4) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-60), math.rad(0), math.rad(0)), 0.4) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(80)), 0.7) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad (-70)), 0.5) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(-90), math.rad(0)), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, -2) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0)), 0.5) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(-10), 0, math.rad(-10)), 0.5) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(10), 0, math.rad(10)), 0.5) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) if Debounces.on == false then break end rs:wait() end end ---------------------------------------------------- ComboNum = 0 mouse.Button1Down:connect(function() if Debounces.CanAttack == true then Debounces.CanAttack = false Debounces.NoIdl = true Debounces.on = true if ComboNum == 0 then attackone() elseif ComboNum == 1 then attacktwo() --[[elseif ComboNum == 2 then attackthree()]]-- end ComboNum = ComboNum + 1 Debounces.CanAttack = true Debounces.on = false wait(.5) if Debounces.CanAttack == true then ComboNum = 0 Debounces.NoIdl = false end end end) ---------------------------------------------------- definition = 5 bc = {} bezierparts = {} function NoOutline(Part) Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 end function draw(p,d) for i=1,d do local t = i/d bc[i] = p[1]*(1-t)^2+2*p[2]*(1-t)*t+p[3]*t^2 end Spawn(function() fat.Event:wait() for i,v in pairs(bezierparts) do v.Transparency = 1 end end) end --local points = {larm.Position,rarn.Position,invisipart.Position} --draw(points,definition) fat.Event:wait() rpart = Instance.new("Part",rarm) NoOutline(rpart) rpart.Anchored = false rpart.Size = Vector3.new(1,1,1) rpart.CFrame = rarm.CFrame * CFrame.new(0,-1,0) rpart.Transparency = 1 newWeld(rarm, rpart, 0, 0, 0) rpart.Weld.C1 = CFrame.new(0, 1.1, 0) lpart = Instance.new("Part",larm) NoOutline(lpart) lpart.Anchored = false lpart.Size = Vector3.new(1,1,1) lpart.CFrame = larm.CFrame * CFrame.new(0,-1,0) lpart.Transparency = 1 newWeld(larm, lpart, 0, 0, 0) lpart.Weld.C1 = CFrame.new(0, 1.1, 0) invisipart = Instance.new("Part",torso) NoOutline(invisipart) invisipart.Anchored = false invisipart.Size = Vector3.new(1,1,1) invisipart.Transparency = 1 invisipart.CFrame = torso.CFrame newWeld(torso, invisipart, 0, 0, 0) invisipart.Weld.C1 = CFrame.new(0, 0, 6) table.insert(bezierparts, rpart) table.insert(bezierparts, lpart) table.insert(bezierparts, invisipart) for i = 1, 40 do local points = {lpart.Position,invisipart.Position,rpart.Position} draw(points,definition) --invisipart.Weld.C1 = invisipart.Weld.C1 + Vector3.new(0,0,0.6) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.1) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.1) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0), math.rad(0)), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(-10)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(0), 0, math.rad(10)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5) if Debounces.on == false then break end fat.Event:wait() end for i,v in pairs(bezierparts) do v:Destroy() end --draw(points,definition) if Debounces.CanAttack == false then Debounces.CanAttack = true Debounces.NoIdl = false Debounces.on = false end ---------------------------------------------------- pitches = {0.85, 0.9, 0.95, 1, 1.05, 1.1} IDs = {"415880409","415880478"} mouse.KeyDown:connect(function(key) if key == "h" then if Debounces.CanJoke == true then Debounces.CanJoke = false z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://"..IDs[math.random(1,#IDs)] z.Pitch = 1 z.Volume = 1 z1 = Instance.new("Sound",hed) z1.SoundId = z.SoundId z1.Pitch = 1 z1.Volume = 1 wait() z:Play() z1:Play() wait(20) z:Destroy() z1:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "j" then if Debounces.CanJoke == true then Debounces.CanJoke = false z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://415859013" z.Pitch = pitches[math.random(1,#pitches)] z.Volume = 1 wait() z:Play() wait(2) z:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if key == "k" then if Debounces.CanJoke == true then Debounces.CanJoke = false z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://415859085" z.Pitch = pitches[math.random(1,#pitches)] z.Volume = 1 wait() z:Play() wait(2) z:Destroy() if Debounces.CanJoke == false then Debounces.CanJoke = true end end end end) ---------------------------------------------------- Grab = false mouse.KeyDown:connect(function(key) if key == "z" then Debounces.on = true Debounces.NoIdl = true Debounces.ks = true if Grab == false then gp = nil for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) if Debounces.on == false then break end fat.Event:wait() end con1=larm.LeftArm.LeftArmPlate.Touched:connect(function(hit) ht = hit.Parent for i,v in pairs(ht:GetChildren()) do if v:IsA("Part") then v.CanCollide = false v.CustomPhysicalProperties = PhysicalProperties.new(0.001,0.001,0.001,0.001,0.001) end end hum1=ht:FindFirstChild('Humanoid') if hum1 ~= nil then if Debounces.ks==true then z = Instance.new("Sound",hed) z.SoundId = "rbxassetid://169380525" z.Volume = 1 z:Play() Debounces.ks=false end hum1.PlatformStand=true hum1:ChangeState'Physics' gp = ht Grab = true asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,0.6),CFrame.new(0,0,0)) asd.Parent = larm asd.Name = "asd" asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0) stanceToggle = "Grabbed" --[[elseif hum1 == nil then con1:disconnect() wait() return]]-- end end) for i = 1, 20 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) if Debounces.on == false then break end fat.Event:wait() end con1:disconnect() Debounces.on = false Debounces.NoIdl = false elseif Grab == true then Grab = false --[[for i = 1, 16 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3) if Debounces.on == false then end rs:wait() end]]-- for i = 1, 16 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.3) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(0)), 0.3) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(60)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.3) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) if Debounces.on == false then end rs:wait() end for i = 1, 12 do rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0) *CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.6) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.3,-0.1)*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-32)), 0.6) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(40), math.rad(14)),0.6) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.6) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),math.rad(40),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.6) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(40)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.4, .2, -0.8) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(0)), 0.6) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4) if Debounces.on == false then end rs:wait() end Slam() if gp ~= nil then for i,v in pairs(larm:GetChildren()) do if v.Name == "asd" and v:IsA("Weld") then v:Remove() end if v:IsA("Part") then v.CanCollide = true v.CustomPhysicalProperties = PhysicalProperties.new(1,1,1,1,1) end end end stanceToggle = "Idle1" --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso")) bv.maxForce = Vector3.new(400000, 400000, 400000) bv.P = 125000 bv.velocity = char.Head.CFrame.lookVector * 200]]-- ht=nil Debounces.on = false Debounces.NoIdl = false elseif ht == nil then wait() Grab = false Debounces.on = false Debounces.NoIdl = false end end end) ---------------------------------------------------- Change = false mouse.KeyDown:connect(function(key) if key == "n" then if Change == false then Change = true stanceToggle = "Idle2" elseif Change == true then Change = false stanceToggle = "Idle1" end end end) ---------------------------------------------------- mouse.KeyDown:connect(function(key) if string.byte(key) == 52 then Swing = 2 char.Humanoid.WalkSpeed = 28 end end) mouse.KeyUp:connect(function(key) if string.byte(key) == 52 then Swing = 1 char.Humanoid.WalkSpeed = 16 end end) ---------------------------------------------------- jump = false rs:connect(function() if char.Humanoid.Jump == true then jump = true else jump = false end char.Humanoid.FreeFalling:connect(function(f) if f then ffing = true else ffing = false end end) sine = sine + change if jump == true then animpose = "Jumping" elseif ffing == true then animpose = "Freefalling" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then animpose = "Idle" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then animpose = "Walking" elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then animpose = "Running" end RightLeg = CFrame.new(0.5,-1,0) LeftLeg = CFrame.new(-0.5,-1,0) lefth = (torso.CFrame*LeftLeg) righth = (torso.CFrame*RightLeg) speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z) TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100) local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100) local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100) if animpose ~= lastanimpose then sine = 0 if Debounces.NoIdl == false then if stanceToggle == "Idle1" then rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2) elseif stanceToggle == "Idle2" then rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-22-4*math.cos(sine/12)),math.rad(-40-2*math.cos(sine/12)),math.rad(24+2*math.cos(sine/12))), 0.3) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.6,-0.6)*CFrame.Angles(math.rad(90+4*math.cos(sine/12)),math.rad(0),math.rad(50-2*math.cos(sine/12))), 0.3) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-6+2.5*math.cos(sine/12)),math.rad(0),math.rad(0)), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-20+2*math.cos(sine/12)), math.rad(0), 0), 0.2) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.4, -1) * CFrame.Angles(math.rad(-7-2*math.cos(sine/12)), math.rad(7), math.rad(-5)), 0.2) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.8, -0.2) * CFrame.Angles(math.rad(-30-2*math.cos(sine/12)), math.rad(-9), math.rad(5)), 0.2) end fat.Event:wait() end else end lastanimpose = animpose if Debounces.NoIdl == false then if animpose == "Idle" then change = 0.5 if stanceToggle == "Idle1" then corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1.05+0.03*math.cos(sine/5), 0-0.1*math.cos(sine/10)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0+8*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1) elseif stanceToggle == "Idle2" then corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3) --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8) elseif stanceToggle == "Grabbed" then grab = true corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3) lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) end elseif animpose == "Walking" then if stanceToggle == "Grabbed" then corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120+4*math.cos(sine/2)),math.rad(0),math.rad(-30+4*math.cos(sine/4))), 0.3) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) elseif stanceToggle ~= "Grabbed" then change = 1 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4) --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8) --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8) lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4) rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8) end elseif animpose == "Running" then change = 1 corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2) hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) elseif animpose == "Jumping" then corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) elseif animpose == "Freefalling" then corw8.C0 = Lerp(corw8.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(180)), 0.3) corw8.C1 = Lerp(corw8.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3) rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2) rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36) larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2) larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5) hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2) torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2) torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4) lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2) lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2) rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4) end end end) hum.MaxHealth = 5000 wait(3) hum.Health = 5000
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