Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
VAL: Item_Information: Item_Name: "&5AS-VAL" Item_Type: 273 Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7反動が少なく扱いやすい。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 3 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 9 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.8 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 8 Reload_With_Mouse: false Starting_Amount: 8 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 180 Reload_Shoot_Delay: 20 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0.1 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 3 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 2 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 8" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE KNIFE: Item_Information: Item_Name: "&8Survival Knife" Item_Type: 267 Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7無いよりはマシ?なんかしょぼい近接武器 |&7弾がなくなったらこれに頼るしかない...|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: false Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 30 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 3-true Projectile_Speed: 30 Projectile_Damage: 5 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: false Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 1 Reload_With_Mouse: false Starting_Amount: 1 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 20 Reload_Shoot_Delay: 0 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" BARRET: Item_Information: Item_Name: "&7Barret-M82A1" Item_Type: 278 Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7威力が高いが反動と命中率が難点。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 25 Recoil_Amount: 5 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 12 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 5 Reload_With_Mouse: false Starting_Amount: 5 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 220 Reload_Shoot_Delay: 30 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0.22 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 4 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 4 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 12" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE M1911: Item_Information: Item_Name: "&6M1911" Item_Type: 292 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7安定した性能のハンドガン |&7威力は低いが精度が高い。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 5 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 40 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.4 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.1 Sneak_Before_Shooting: false Burstfire: Enable: Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 8 Reload_With_Mouse: false Starting_Amount: 8 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 60 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ENTITY_FIREWORK_BLAST_FAR-1-2-4,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true MAC: Item_Information: Item_Name: "&3MAC-10" Item_Type: 405 Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7かなり小型な軽機関銃 |&7連射が速いため残弾数に注意。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 70 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.1 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 8 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.45 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 32 Reload_With_Mouse: false Starting_Amount: 32 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 100 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 1 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true M16: Item_Information: Item_Name: "&9M16" Item_Type: 271 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストアサルトライフル |&7反動が少なく安定性が高い。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 20 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 52 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.7 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 6 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.2 Sneak_Before_Shooting: false Burstfire: Enable: true Shots_Per_Burst: 3 Delay_Between_Shots_In_Burst: 2 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 120 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true MP5: Item_Information: Item_Name: "&3MP5" Item_Type: 406 Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7某HK社により開発された軽機関銃 |&7精度と連射速度に優れている。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 60 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.8 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 4 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.35 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 100 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true DESERT: Item_Information: Item_Name: "&6Desert Eagle" Item_Type: 294 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7大口径マグナム自動拳銃 |&7威力は高いが精度と反動が難。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 8 Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 30 Projectile_Damage: 5 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.45 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 7 Reload_With_Mouse: false Starting_Amount: 7 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 80 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 5" Particles: Enable: true Particle_Terrain: true SPAS: Item_Information: Item_Name: "&cSPAS-15" Item_Type: 280 Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7セミオートショットガン |&7一括リロード可能で威力が高い。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 2 Projectile_Amount: 7 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 7-true Projectile_Speed: 35 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.5 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 1.1 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 6 Reload_With_Mouse: false Starting_Amount: 6 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 120 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" Particles: Enable: true Particle_Terrain: true STRIKER: Item_Information: Item_Name: "&cStriker-12" Item_Type: 256 Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7連射が速く制圧射撃に優れる。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 5 Recoil_Amount: 1 Projectile_Amount: 6 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 6-true Projectile_Speed: 30 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.6 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 1.4 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 12 Reload_With_Mouse: false Starting_Amount: 12 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 25 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" Particles: Enable: true Particle_Terrain: true MG3: Item_Information: Item_Name: "&aMG3" Item_Type: 293 Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7弾数に優れる機関銃 |&7持ち前の段数で相手を寄せ付けない。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 40 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.2 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.4 Sneak_Before_Shooting: false Fully_Automatic: Enable: true Fire_Rate: 1 Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 120 Reload_With_Mouse: false Starting_Amount: 120 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 260 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true WA2000: Item_Information: Item_Name: "&6WA2000" Item_Type: 285 Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+5)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7安定したダメージを敵に与える。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 40 Recoil_Amount: 4 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 80 Projectile_Damage: 11 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 6 Reload_With_Mouse: false Starting_Amount: 6 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 180 Reload_Shoot_Delay: 30 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 10 Zoom_Bullet_Spread: 0.2 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 5 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 4 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 10" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE MK5: Item_Information: Item_Name: "&9MK5" Item_Type: 291 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&73点バーストピストル |&7バースト間隔が短く扱いやすい。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 40 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.8 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 6 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.2 Sneak_Before_Shooting: false Burstfire: Enable: true Shots_Per_Burst: 3 Delay_Between_Shots_In_Burst: 2 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 15 Reload_With_Mouse: false Starting_Amount: 15 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 80 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Particles: Enable: true Particle_Terrain: true AK: Item_Information: Item_Name: "&6AK-47" Item_Type: 284 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7とても平凡なライフル |&7安定の威力・連射速度を誇る。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 48 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.75 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 2 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.40 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 90 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true STRIKER2: Item_Information: Item_Name: "&cStriker-12 Dual" Item_Type: 256 Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7回転式弾倉を用いたショットガン |&7Dual仕様により反動と装填時間が増加した。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: true Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 5 Recoil_Amount: 1 Projectile_Amount: 6 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 5-true Projectile_Speed: 30 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.9 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 1.7 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 12 Reload_With_Mouse: false Starting_Amount: 12 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 35 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &c[Striker-12 Dual] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 4" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" Particles: Enable: true Particle_Terrain: true GALIL: Item_Information: Item_Name: "&9Galil" Item_Type: 409 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7IWI社により生産された歩兵用小銃 |&7高威力を誇るが反動が大きい。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 50 Projectile_Damage: 5 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.7 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 3 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.8 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 100 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 4" Particles: Enable: true Particle_Terrain: true F2000: Item_Information: Item_Name: "&9F2000" Item_Type: 2266 Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7---------------&c説明&7---------------|&7ブルパップ式アサルトライフル |&7弾のブレがほとんどない。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 43 Projectile_Damage: 4 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.25 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 3 Sneak: Enable: false No_Recoil: true Bullet_Spread: 0.05 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 20 Reload_With_Mouse: false Starting_Amount: 20 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 110 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &5[F2000] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 8" Particles: Enable: true Particle_Terrain: true M870: Item_Information: Item_Name: "&eM870" Item_Type: 2256 Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7信頼性が高いポンプアクション式 |&7安定した性能で相手を制圧する。|&7---------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 30 Recoil_Amount: 2 Projectile_Amount: 8 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 5-true Projectile_Speed: 50 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.8 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 1.2 Sneak_Before_Shooting: false Burstfire: Enable: Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 8 Reload_With_Mouse: false Starting_Amount: 8 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 25 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 4" Particles: Enable: true Particle_Terrain: true APS: Item_Information: Item_Name: "&6StechkinAPS" Item_Type: 338 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7拳銃にしては大柄なマシンピストル |&7軽機関銃に劣らない性能を持つ。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 55 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.15 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 9 Sneak: Enable: true No_Recoil: false Bullet_Spread: 1 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 0 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 22 Reload_With_Mouse: false Starting_Amount: 22 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 80 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true M40A3: Item_Information: Item_Name: "&7M40A3" Item_Type: 269 Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7弾数が多く安定している。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 40 Recoil_Amount: 4 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 10 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 8 Sneak: Enable: true No_Recoil: false Bullet_Spread: 2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 0 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 8 Reload_With_Mouse: false Starting_Amount: 8 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 180 Reload_Shoot_Delay: 20 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0.3 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 3 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 3 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Run_Console_Command: -"scoreboard players add <shooter> hoge <damage>" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE PYTHON: Item_Information: Item_Name: "&5Python" Item_Type: 2257 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■□□□□□□|&7HeadShot(+2) Critical(+3)|&7---------------&c説明&7---------------|&7絶大な威力を誇る回転式拳銃 |&7反動が高く扱いが難しい。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 25 Recoil_Amount: 3 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 35 Projectile_Damage: 7 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.8 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.3 Sneak_Before_Shooting: false Burstfire: Enable: Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 6 Reload_With_Mouse: false Starting_Amount: 6 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 25 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 2 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 3 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 6" Particles: Enable: true Particle_Terrain: true Critical_Hits: Enable: true Bonus_Damage: 3 Chance: 20 Message_Shooter: "&6Critical!" DSR: Item_Information: Item_Name: "&aDSR-1" Item_Type: 2258 Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+4)|&7---------------&c説明&7---------------|&7ボルトアクション式狙撃銃 |&7威力は最高レベルだが扱いが難しい。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 60 Recoil_Amount: 6 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 15 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 8 Sneak: Enable: true No_Recoil: false Bullet_Spread: 2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 0 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 4 Reload_With_Mouse: false Starting_Amount: 4 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 210 Reload_Shoot_Delay: 20 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 10 Zoom_Bullet_Spread: 0.25 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 4 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 6 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 15" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE SVD: Item_Information: Item_Name: "&aSVD" Item_Type: 2259 Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7頭部射撃で安定したダメージを狙える。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 8 Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 7 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 8 Sneak: Enable: true No_Recoil: false Bullet_Spread: 3 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 0 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 10 Reload_With_Mouse: false Starting_Amount: 10 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 160 Reload_Shoot_Delay: 20 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 10 Zoom_Bullet_Spread: 0.15 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 3 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 3 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 6" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE AUG: Item_Information: Item_Name: "&3Aug" Item_Type: 415 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7Critical 15%(+2)|&7---------------&c説明&7---------------|&7特徴的な形のアサルトライフル |&7クリティカルで大ダメージが狙える。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 55 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 4 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.55 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 120 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[Aug] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Critical_Hits: Enable: true Bonus_Damage: 2 Chance: 15 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true BUMBLEBEE: Item_Information: Item_Name: "&3Bumblebee" Item_Type: 2261 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■□□□□□□|&7*弾速 ■■■□□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7一度に2発発射するオリジナル武器 |&7装弾数に注意を怠るな。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 2 Projectile_Amount: 2 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 45 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 2 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.35 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 20 Reload_With_Mouse: false Starting_Amount: 20 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 120 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Particles: Enable: true Particle_Terrain: true M1: Item_Information: Item_Name: "&6M1 Garand" Item_Type: 2262 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 25%(+3) HeadShot(+2)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により反動が少ない。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 6 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 6 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.2 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 2 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.15 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 8 Reload_With_Mouse: false Starting_Amount: 8 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 180 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0.12 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 2 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 2 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 6" Critical_Hits: Enable: true Bonus_Damage: 3 Chance: 25 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true VECTOR: Item_Information: Item_Name: "&6Kriss-Vector" Item_Type: 336 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7高レートを誇る軽機関銃 |&7距離減衰があるため近距離が有効。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 55 Projectile_Damage: 4 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 12 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.45 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 80 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 4" Particles: Enable: true Particle_Terrain: true WINCHESTER: Item_Information: Item_Name: "&9Winchester ShotGun" Item_Type: 337 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7ダブルバレルショットガン |&72発ごとに装填が必要だが高威力。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 15 Recoil_Amount: 3 Projectile_Amount: 10 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 3-true Projectile_Speed: 50 Projectile_Damage: 4 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.6 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 12 Sneak: Enable: true No_Recoil: false Bullet_Spread: 1.2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 2 Reload_With_Mouse: false Starting_Amount: 2 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 45 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 7" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE RAIL: Item_Information: Item_Name: "&3RailGun" Item_Type: 277 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■■■|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■■|&7---------------&c説明&7---------------|&7現代の技術を集結させて作られた |&7超高威力電磁投射砲。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 15 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 80 Projectile_Damage: 4 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: BLOCK_ANVIL_PLACE-1-2-0,ENTITY_FIREWORK_BLAST_FAR-1-2-0,EXTITY_VEX_AMBIENT-1-2-5ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 12 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: true Shots_Per_Burst: 30 Delay_Between_Shots_In_Burst: 1 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 1 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 5 Reload_Shoot_Delay: 20 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 2 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 5" Particles: Enable: true Particle_Terrain: true M19112: Item_Information: Item_Name: "&6M1911-Dual" Item_Type: 292 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■□□□□□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&72丁拳銃化したM1911 |&7安定性が少し減少した。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: true Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 7 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 40 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 8 Reload_With_Mouse: false Starting_Amount: 8 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 60 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[M1911-Dual] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true MP7: Item_Information: Item_Name: "&3MP7" Item_Type: 410 Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7高い安定性を誇る軽機関銃 |&7装填がとても速く安定性が高い。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 60 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.7 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 4 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.30 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 20 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 70 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &3[MP7] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Knockback: 0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true AKS: Item_Information: Item_Name: "&6AKS-74U" Item_Type: 2267 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7AK-47を改良して作られた。 |&7全体的に性能が従来より優れている。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 45 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 3 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.35 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 120 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[AKS-74U] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true GLOCK: Item_Information: Item_Name: "&7Glock17" Item_Type: 290 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■■□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7初期から使用可能な拳銃 |&7誰でも使える安心性能。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 8 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 50 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.4 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.1 Sneak_Before_Shooting: false Burstfire: Enable: Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 10 Reload_With_Mouse: false Starting_Amount: 10 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 40 Reload_Shoot_Delay: 5 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Particles: Enable: true Particle_Terrain: true PPSH: Item_Information: Item_Name: "&6PPSh-41" Item_Type: 2263 Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7ドラムマガジンを用いた軽機関銃 |&7弾数と連射速度に優れている。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 45 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.5 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 6 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.45 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 71 Reload_With_Mouse: false Starting_Amount: 71 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 90 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[PPSh-41] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true MG34: Item_Information: Item_Name: "&cMG34" Item_Type: 288 Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■□□□|&7---------------&c説明&7---------------|&7幅広く使われている機関銃 |&7装填時間が長いが高性能である。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 45 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.2 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 5 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.25 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 50 Reload_With_Mouse: false Starting_Amount: 50 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 200 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[MG34] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true HINAWA: Item_Information: Item_Name: "&6火縄銃" Item_Type: 348 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■■■|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+8)|&7---------------&c説明&7---------------|&7日本に伝わる最古の銃火器 |&71発ごとに装填がいるが威力は最高峰である。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 3 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 75 Projectile_Damage: 20 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.1 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 5 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.8 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 1 Reload_With_Mouse: false Starting_Amount: 1 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 140 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38,ENTITY_TNT_PRIMED-2-2-40 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0.15 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[火縄銃] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 8 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 3 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 7" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true BOW: Item_Information: Item_Name: "&9X-Bow" Item_Type: 279 Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 35%(+6) HeadShot(+4)|&7---------------&c説明&7---------------|&7高い威力を持つクロスボウ |&7高確率でクリティカルを狙える。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: arrow Remove_Arrows_On_Impact: true Remove_Bullet_Drop: true Removal_Or_Drag_Delay: false Projectile_Speed: 20 Projectile_Damage: 8 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 5 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 1 Reload_With_Mouse: false Starting_Amount: 1 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 25 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[X-Bow] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 6 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 3 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 7" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Critical_Hits: Enable: true Bonus_Damage: 6 Chance: 35 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true SHORTY: Item_Information: Item_Name: "&5Super-Shorty" Item_Type: 2264 Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7コンパクトショットガン |&7サブ武器でありながら高威力を誇る。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 15 Recoil_Amount: 2 Projectile_Amount: 6 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 3-true Projectile_Speed: 45 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.5 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 12 Sneak: Enable: true No_Recoil: false Bullet_Spread: 1.1 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 3 Reload_With_Mouse: false Starting_Amount: 3 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 50 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &5[Super-Shorty] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE SCAR: Item_Information: Item_Name: "&9SCAR-L" Item_Type: 296 Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■□□□□□|&7---------------&c説明&7---------------|&7人気の高いアサルトライフル |&7反動が大きいが威力が高い。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 43 Projectile_Damage: 5 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.35 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 1 Sneak: Enable: false No_Recoil: false Bullet_Spread: 0.2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 20 Reload_With_Mouse: false Starting_Amount: 20 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 120 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[SCAR-L] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 4" Particles: Enable: true Particle_Terrain: true M79: Item_Information: Item_Name: "&9M79 Granado-Launcher" Item_Type: 258 Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7グレネードランチャー |&7爆発で広範囲の敵にダメージを与える。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 15 Projectile_Damage: 8 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.05 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 1 Sneak: Enable: false No_Recoil: false Bullet_Spread: 0.05 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 1 Reload_With_Mouse: false Starting_Amount: 1 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 80 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[M79-GranadoLauncher] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 8" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 6" Explosions: Enable: true Knockback: 1 Ignite_Victims: 0 Damage_Multiplier: 65 Enable_Friendly_Fire: false Enable_Owner_Immunity: true Explosion_No_Damage: false Explosion_No_Grief: true Explosion_Radius: 4 Explosion_Incendiary: false On_Impact_With_Anything: true Projectile_Activation_Time: 10 Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true UZI: Item_Information: Item_Name: "&7UZI-Dual" Item_Type: 289 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■□□□□□□□|&7---------------&c説明&7---------------|&7コンパクトマシンガンDual仕様 |&7高い連射とDualを活かし相手を追い込む。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: true Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 60 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.9 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 8 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.65 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 0 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 32 Reload_With_Mouse: false Starting_Amount: 32 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 70 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &7[UZI-Dual] &6>>> &r&2<victim>" Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true BARRET2: Item_Information: Item_Name: "&8Barret-M82" Item_Type: 257 Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7Critical 10%(+5) HeadShot(+5)|&7---------------&c説明&7---------------|&7M82A1の次世代仕様 |&7癖が強く熟練でないと扱えない。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 50 Recoil_Amount: 6 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 85 Projectile_Damage: 16 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 5 Reload_With_Mouse: false Starting_Amount: 5 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 220 Reload_Shoot_Delay: 20 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0.05 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &8[Barret-M82] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 5 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 7 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 15" Critical_Hits: Enable: true Bonus_Damage: 5 Chance: 10 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE P90: Item_Information: Item_Name: "&3P90" Item_Type: 2260 Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7Critical 5%(+2)|&7---------------&c説明&7---------------|&7連射と弾速が売りのサブマシンガン |&7性能が安定していて初心者でも扱える。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 75 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.45 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 6 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.25 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 50 Reload_With_Mouse: false Starting_Amount: 50 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 85 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &3[P90] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Critical_Hits: Enable: true Bonus_Damage: 2 Chance: 5 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true CAMRS: Item_Information: Item_Name: "&7CAMRS" Item_Type: 275 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■□□|&7*連射速度 ■■■□□□□□□□|&7*命中率 ■■■■■■■■■□|&7Critical 8%(+3)|&7---------------&c説明&7---------------|&7セミオートアサルトライフル |&7単発射撃により精度が高い。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 5 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: true Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 65 Projectile_Damage: 4 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.35 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 6 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.15 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 20 Reload_With_Mouse: false Starting_Amount: 20 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 120 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &7[CAMRS] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 4" Critical_Hits: Enable: true Bonus_Damage: 3 Chance: 8 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true BOW2: Item_Information: Item_Name: "&9X-Bow.Mk2" Item_Type: 279 Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(鈍化:5秒)|&7---------------&c説明&7---------------|&7X-Bowを改良して作られた |&7敵に命中時速度低下が付与される。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 15 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: arrow Remove_Arrows_On_Impact: false Remove_Bullet_Drop: true Removal_Or_Drag_Delay: false Projectile_Speed: 20 Projectile_Damage: 6 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 5 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 2 Reload_With_Mouse: false Starting_Amount: 2 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 40 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[X-Bow.Mk.2] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 5 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 2 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 7" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Critical_Hits: Enable: true Bonus_Damage: 4 Chance: 30 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true Potion_Effects: Activation: hit Potion_Effect_Victim: SLOW-100-1 BOW3: Item_Information: Item_Name: "&9X-Bow.Mk3" Item_Type: 279 Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4) HeadShot(+5) |&7Particle(毒Ⅱ:6秒)|&7---------------&c説明&7---------------|&7X-Bow.Mk.2を改良して作られた |&7毒矢を使用している。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: arrow Remove_Arrows_On_Impact: true Remove_Bullet_Drop: true Removal_Or_Drag_Delay: false Projectile_Speed: 20 Projectile_Damage: 5 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 5 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 4 Reload_With_Mouse: false Starting_Amount: 4 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 40 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.3] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 5 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 2 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 7" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Critical_Hits: Enable: true Bonus_Damage: 4 Chance: 30 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true Potion_Effects: Activation: hit Potion_Effect_Victim: POISON-120-2 war: Item_Information: Item_Name: "&9War-Machine" Item_Type: 263 Item_Lore: "&7Type:Launcher|&7*攻撃力 ■■■■■■■■■■ |&7*装填時間 装填不可|&7*弾速 ■□□□□□□□□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&76連式グレネードランチャー |&7鬼神の如く連爆で敵を蹴散らす。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 20 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 12 Projectile_Damage: 30 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.05 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 1 Sneak: Enable: false No_Recoil: false Bullet_Spread: 0.05 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: false Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 6 Reload_With_Mouse: false Starting_Amount: 6 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 170 Reload_Shoot_Delay: 10 Destroy_When_Empty: true Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[War-Machine] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 8" Explosions: Enable: true Knockback: 1 Ignite_Victims: 0 Damage_Multiplier: 350 Enable_Friendly_Fire: false Enable_Owner_Immunity: true Explosion_No_Damage: false Explosion_No_Grief: true Explosion_Radius: 6 Explosion_Incendiary: false On_Impact_With_Anything: true Projectile_Activation_Time: 10 Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Cluster_Bombs: Enable: true Bomblet_Type: 46 Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: explosion Particle_Player_Shoot: SMOKE M134: Item_Information: Item_Name: "&5M134" Item_Type: 419 Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■■|&7*装填時間 ■□□□□□□□□□|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■■■■■|&7*命中率 ■■■■□□□□□□|&7---------------&c説明&7---------------|&7規格外の装弾数と破壊力で |&7あらゆる敵を近づくことさえも許さない。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.4 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 14 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 500 Reload_With_Mouse: false Starting_Amount: 500 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 280 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &5[M134] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 1" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE RPG: Item_Information: Item_Name: "&6RPG-7" Item_Type: 418 Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■□□□□□□□□|&7*連射速度 ■□□□□□□□□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7みんな大好きロケットランチャー |&7着弾時大爆発を起こす。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 3 Projectile_Amount: 1 Projectile_Type: fireball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: true Removal_Or_Drag_Delay: false Projectile_Speed: 20 Projectile_Damage: 10 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 5 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 1 Reload_With_Mouse: false Starting_Amount: 1 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 80 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[RPG-7] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 6 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 3 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 7" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Critical_Hits: Enable: true Bonus_Damage: 6 Chance: 35 Message_Shooter: "&6Critical!" Explosions: Enable: true Knockback: 3 Ignite_Victims: 0 Damage_Multiplier: 95 Enable_Friendly_Fire: false Enable_Owner_Immunity: true Explosion_No_Damage: false Explosion_No_Grief: true Explosion_Radius: 3 Explosion_Incendiary: false On_Impact_With_Anything: true Projectile_Activation_Time: 0 Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true katana: Item_Information: Item_Name: "&8日本刀" Item_Type: 283 Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■■■□|&7*装填時間 ■■■■■■■■■□|&7Critical 20%(+12)|&7---------------&c説明&7---------------|&7日本古来より伝わりし武器 |&7鋭い刃で如何なるものでも切断する|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: false Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 10-true Projectile_Speed: 30 Projectile_Damage: 7 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_PLAYER_ATTACK_SWEEP-1-1-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: false Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 1 Reload_With_Mouse: false Starting_Amount: 1 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: falsee Reload_Duration: 20 Reload_Shoot_Delay: 0 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter> &6>>> &8[日本刀] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Critical_Hits: Enable: true Bonus_Damage: 12 Chance: 20 Message_Shooter: "&6Critical!" flame: Item_Information: Item_Name: "&4火&c炎&4放&c射&4器" Item_Type: 417 Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■□□□□□□□|&7*連射速度 ■■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7---------------&c説明&7---------------|&7近距離周囲の敵を焼き払う武器 |&7相手を炎上させる効果を持つ。|&7----------------------------------" Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Cancel_Left_Click_Block_Damage: false Right_Click_To_Shoot: true Cancel_Right_Click_Interactions: false Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: egg Removal_Or_Drag_Delay: 20-true Projectile_Speed: 10 Projectile_Damage: 4 Projectile_Flames: true Projectile_Incendiary: Enable: true Duration: 60 Bullet_Spread: 2.1 Reset_Fall_Distance: true Sounds_Shoot: GHAST_FIREBALL-1-1-0,ENTITY_BLAZE_HURT-1-1-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 1.5 Reload: Enable: true Reload_Amount: 100 Reload_Bullets_Individually: true Reload_Duration: 2 Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1 Firearm_Action: Type: break Open_Duration: 10 Close_Duration: 15 Sound_Open: DOOR_OPEN-1-2-0 Sound_Close: DOOR_CLOSE-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Fall_Damage: true Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Player_Shoot: FLAMES-1 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Fully_Automatic: Enable: true Fire_Rate: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &7[&4火&c炎&4放&c射&4器&7] &6>>> &r&2<victim> " Particles: Enable: true Particle_Terrain: true Bizon: Item_Information: Item_Name: "&5PP-19 Bizon" Item_Type: 2265 Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■■□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■■□|&7Critical 2%(+1) HeadShot(+1)|&7---------------&c説明&7---------------|&764発弾倉を装着した特徴を持つ短機関銃 |&7威力は低いもののブレがほぼなく、精度が高い。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 55 Projectile_Damage: 1 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.55 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 5 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.35 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 64 Reload_With_Mouse: false Starting_Amount: 64 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 85 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &5[PP-19 Bizon] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 1 Sounds_Shooter: BLOCK_ANVIL_PLACE-0.5-1-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 1" Critical_Hits: Enable: true Bonus_Damage: 1 Chance: 5 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true SFW: Item_Information: Item_Name: "&6C8-SFW" Item_Type: 270 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□|&7*命中率 ■■■■■■■■□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7アンダーバレルショットガンが搭載した |&7M4の次世代仕様のライフル。|&7----------------------------------" Attachments: Type: main Info: "under" Toggle_Delay: 5 Sounds_Toggle: NOTE_STICKS-1-2-0 Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 50 Projectile_Damage: 3 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.45 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_THROW-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 4 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.20 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 95 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0.20 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[C8-SFW] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 1 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 1" Critical_Hits: Enable: false Bonus_Damage: 2 Chance: 5 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true under: Item_Information: Attachments: Type: accessory Toggle_Delay: 5 Sounds_Toggle: NOTE_STICKS-1-2-0 Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 8 Recoil_Amount: 2 Projectile_Amount: 5 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 4-true Projectile_Speed: 45 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.6 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 12 Sneak: Enable: true No_Recoil: false Bullet_Spread: 1.2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 5 Reload_With_Mouse: false Starting_Amount: 5 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 90 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Particle_Player_Shoot: SMOKE Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" mosin: Item_Information: Item_Name: "&6Mosin-Nagant" Item_Type: 433 Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■□□□□□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3) BackStab(+10)|&7---------------&c説明&7---------------|&7セミオートスナイパーライフル |&7背後からの攻撃で大ダメージを与える。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 30 Recoil_Amount: 4 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 80 Projectile_Damage: 10 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 2 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 5 Reload_With_Mouse: false Starting_Amount: 5 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 220 Reload_Shoot_Delay: 30 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: true Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0.05 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &5[Mosin-Nagant] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 4 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 4 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 12" Backstab: Enable: true Bonus_Damage: 10 Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0 Particles: Enable: true Particle_Terrain: true Particle_Player_Shoot: SMOKE 64: Item_Information: Item_Name: "&d64式小銃" Item_Type: 334 Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■■■□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■□|&7BackStab(+4)|&7---------------&c説明&7---------------|&7命中精度がいい日本製の小銃 |&7背後からの攻撃でダメージが2倍になる。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 45 Projectile_Damage: 4 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.7 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 5 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.15 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 20 Reload_With_Mouse: false Starting_Amount: 20 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 150 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[64式小銃] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 2 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Backstab: Enable: true Bonus_Damage: 4 Sounds_Shooter: BLOCK_ANVIL_HIT-1-1-0 Particles: Enable: true Particle_Terrain: true X95: Item_Information: Item_Name: "&9X95" Item_Type: 287 Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■■■■■□□|&7*連射速度 ■■■■■■■□□|&7*命中率 ■■■■■■■■□□|&7BackStab(+9)|&7---------------&c説明&7---------------|&7IMI社により生産されたアサルトライフル |&7背後からのみダメージを与えられる。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 55 Projectile_Damage: 0 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.8 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 6 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.45 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 30 Reload_With_Mouse: false Starting_Amount: 30 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 75 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &9[X95] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Backstab: Enable: true Bonus_Damage: 8 Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true M249: Item_Information: Item_Name: "&8M249" Item_Type: 281 Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■■□□|&7*装填時間 装填不可|&7*弾速 ■■■■■■■□□□|&7*連射速度 ■■■■■■□□□□|&7*命中率 ■■■■■■■■■□|&7HeadShot(+3)|&7---------------&c説明&7---------------|&7救助部隊から配布された支援武器 |&7弾は装填されているため消費されない。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 50 Projectile_Damage: 4 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0.7 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.3 Sneak_Before_Shooting: false Fully_Automatic: Enable: true Fire_Rate: 2 Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: false Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Firearm_Action: Type: slide Reload: Enable: true Reload_Amount: 100 Reload_With_Mouse: false Starting_Amount: 100 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 1000 Reload_Shoot_Delay: 10 Destroy_When_Empty: true Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ENTITY_GENERIC_EXPLODE-2-2-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &a[M249] &6>>> &r&2<victim>" Headshot: Enable: true Bonus_Damage: 3 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 4" Particles: Enable: true Particle_Terrain: true BOW4: Item_Information: Item_Name: "&9X-Bow.Mk4" Item_Type: 279 Item_Lore: "&7Type:Special|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■□□□□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■■■■■|&7Critical 30%(+4)|&7---------------&c説明&7---------------|&7X-Bow.Mk.3を改良して作られた |&7着弾時に爆発を起こす。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 10 Recoil_Amount: 0 Projectile_Amount: 1 Projectile_Type: arrow Remove_Arrows_On_Impact: true Remove_Bullet_Drop: true Removal_Or_Drag_Delay: false Projectile_Speed: 20 Projectile_Damage: 5 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 5 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 5 Reload_With_Mouse: false Starting_Amount: 5 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 40 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[X-Bow.Mk.4] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 5 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 2 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 7" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Critical_Hits: Enable: true Bonus_Damage: 4 Chance: 30 Message_Shooter: "&6Critical!" Particles: Enable: true Particle_Terrain: true Explosions: Enable: true Knockback: 1 Ignite_Victims: 0 Damage_Multiplier: 45 Enable_Friendly_Fire: false Enable_Owner_Immunity: true Explosion_No_Damage: false Explosion_No_Grief: true Explosion_Radius: 3 Explosion_Incendiary: false On_Impact_With_Anything: true Projectile_Activation_Time: 0 Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Excutionner: Item_Information: Item_Name: "&7Excutionner" Item_Type: 359 Item_Lore: "&7HandShotGun|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 15 Recoil_Amount: 1 Projectile_Amount: 8 Projectile_Type: snowball Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: 2-true Projectile_Speed: 45 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.3 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: false Fire_Rate: 12 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0.9 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 6 Reload_With_Mouse: false Starting_Amount: 6 Reload_Bullets_Individually: true Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 35 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &7[&7Excutionner] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 1 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Run_Command: "@clear <shooter> minecraft:gold_nugget 0 3" Particles: Enable: true Particle_Terrain: true Riotshield: Item_Information: Item_Name: "&8&lRiot Shield" Item_Type: 274 Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------" Sounds_Acquired: BAT_TAKEOFF-1-1-0 Remove_Unused_Tag: true Riot_Shield: Enable: true Do_Not_Block_Projectiles: true Do_Not_Block_Melee_Attacks: true Durability_Based_On_Damage: true Durability_Loss_Per_Hit: 30 Forcefield_Mode: false Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0 Sounds_Break: ENTITY.ITEM.BREAK Riotshield: Item_Information: Item_Name: "&8&lRiot Shield" Item_Type: 276 Item_Lore: "&7Type:Special|&7*攻撃力 None|&7*装填時間 None|&7*弾速 None|&7*連射速度 None|&7*命中率 None|&7---------------&c説明&7---------------|&7ライオットシールド |&7正面からのあらゆる攻撃を無効化する。|&7----------------------------------" Sounds_Acquired: BAT_TAKEOFF-1-1-0 Remove_Unused_Tag: true Riot_Shield: Enable: true Do_Not_Block_Projectiles: true Do_Not_Block_Melee_Attacks: true Durability_Based_On_Damage: true Durability_Loss_Per_Hit: 30 Forcefield_Mode: false Sounds_Blocked: ENTITY.ZOMBIE.ATTACK_IRON_DOOR-1-2-0,ITEM.SHIELD.BLOCK-1-1-0 Sounds_Break: ENTITY.ITEM.BREAK rod: Item_Information: Item_Name: "&5Curse Rod" Item_Type: 369 Item_Lore: "&7Special|&7*攻撃力 ■■■■■□□□□□|&7*装填時間 ■■■■■□□□□□|&7*弾速 ■■■■□□□□□□|&7*連射速度 ■■■■□□□□□□|&7*命中率 ■■■■■■□□□□|&7---------------&c説明&7---------------|&7マグナムタイプのショットガン |&7超至近距離で効果力を発揮する。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 0 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: witherskull Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 6 Projectile_Damage: 8 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 0 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,MOB_ZOMNIE_METAL-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 1 Sneak: Enable: true No_Recoil: false Bullet_Spread: 0 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 10 Reload_With_Mouse: false Starting_Amount: 10 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 100 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ENTITY_WITHER_AMBIENT-1-1-0,ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &7[&7Curse Rod] &6>>> &r&2<victim> " Headshot: Enable: false Bonus_Damage: 2 Message_Shooter: "&3HeadShot!" Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 2 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 8" Particles: Enable: true Particle_Terrain: true Potion_Effects: Activation: hit Potion_Effect_Victim: SLOW-120-2,WITHER-120-2 M9: Item_Information: Item_Name: "&79mm機関拳銃" Item_Type: 329 Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□□□|&7*装填時間 ■■■■■■□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■■■■■□|&7*命中率 ■■■□□□□□□□|&7HeadShot(+1)|&7---------------&c説明&7---------------|&7日本で幅広く使われた軽機関銃 |&7とても高い連射速度を誇る。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 1 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.2 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 10 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.85 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 25 Reload_With_Mouse: false Starting_Amount: 25 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 80 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &7[9mm機関拳銃] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 1 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 3" Particles: Enable: true Particle_Terrain: true RPK: Item_Information: Item_Name: "&6RPK" Item_Type: 286 Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■■■■□□□|&7*装填時間 ■■■□□□□□□□|&7*弾速 ■■■■■■■■■□|&7*連射速度 ■■■■■□□□□□|&7*命中率 ■■■■■■■□□□|&7HeadShot(+2)|&7---------------&c説明&7---------------|&775発ドラムマガジン搭載 |&7AK-47から派生した機関銃。|&7----------------------------------" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Shooting: Disable: false Dual_Wield: false Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: egg Remove_Arrows_On_Impact: false Remove_Bullet_Drop: false Removal_Or_Drag_Delay: false Projectile_Speed: 90 Projectile_Damage: 2 Projectile_Flames: false Projectile_Incendiary: Enable: false Duration: 0 Bullet_Spread: 1.2 Reset_Fall_Distance: true Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0 Fully_Automatic: Enable: true Fire_Rate: 3 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.25 Sneak_Before_Shooting: false Burstfire: Enable: false Shots_Per_Burst: 1 Delay_Between_Shots_In_Burst: 10 Ammo: Enable: true Ammo_Item_ID: 371 Take_Ammo_Per_Shot: true Ammo_Name_Check: "&eAmmo" Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0 Reload: Enable: true Reload_Amount: 75 Reload_With_Mouse: false Starting_Amount: 75 Reload_Bullets_Individually: false Take_Ammo_On_Reload: false Take_Ammo_As_Magazine: false Reload_Duration: 180 Reload_Shoot_Delay: 10 Destroy_When_Empty: false Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0 Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38 Scope: Enable: false Night_Vision: true Zoom_Amount: 8 Zoom_Bullet_Spread: 0 Zoom_Before_Shooting: false Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0 Custom_Death_Message: Normal: "&9<shooter>&r &6>>> &6[RPK] &6>>> &r&2<victim> " Headshot: Enable: true Bonus_Damage: 2 Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Vertical_Recoil: true Knockback: 0 Extras: Run_Console_Command: "scoreboard players add <shooter> hoge 2" Hit_Events: Enable: true Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0 Particles: Enable: true Particle_Terrain: true hahen: Item_Information: Item_Name: "&6星の破片" Item_Type: 426 Item_Lore: "&7|&7投票限定特典アイテム|&7様々な投票限定品と交換できます。|" Melee_Mode: false Skip_Name_Check: false Remove_Unused_Tag: false Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0 Hidden_From_List: false Enchantment_To_Check: KNOCKBACK-1
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
Untitled
14 hours ago | 2.28 KB
GSA NS
18 hours ago | 1.37 KB
WaterFul.m
MatLab | 20 hours ago | 0.42 KB
WaterEmpty.m
MatLab | 20 hours ago | 0.54 KB
Spinning.m
MatLab | 20 hours ago | 0.53 KB
Drying.m
MatLab | 20 hours ago | 0.48 KB
DoorCls.m
MatLab | 20 hours ago | 0.55 KB
Washing.m
MatLab | 20 hours ago | 0.45 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!