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<DM_TZIVOS> ==BEGIN== <DM_TZIVOS> The cavern gets darker and larger as you walk along the path <DM_TZIVOS> the ceiling rising above you, giving you a sense that you're getting deeper and smaller as you progress <DM_TZIVOS> As you continue further, you notice that the cavern is dimly illuminated all over <DM_TZIVOS> On further inspection, the light appears to be caused by a luminescent fungi or algae <DM_TZIVOS> you're unable to tell the difference <DM_TZIVOS> after a few more minutes of walking, you make it into a large, cavernous room with stalactites hanging from the ceiling and luminescent walls <DM_TZIVOS> there are two ogres in the middle of the room, one wearing gloves and seemingly made out of metal and the other made out of sandbags, just grumbling away to each other <DM_TZIVOS> you haven't been noticed yet <Suktra> How high up is the ceiling? <DM_TZIVOS> from where you stand, roughly 25 feet high, and 30 feet above a few dips in the floor <Suktra> Suktra holds her hook tight, then sneakily flies fifteen feet above the ogres <DM_TZIVOS> roll stealth with advantage cuz flying is very quiet <Suktra> !roll 2#1d20+2 <Kaiserbot[Dice]> rolled 2#1d20+2 --> | [ 1d20=20 ]{22}, [ 1d20=17 ]{19} <DM_TZIVOS> yea you're completely unnoticed <Suktra> >:3c <Suktra> Now positioned above them, Suktra picks the sandbag ogre, then Pulls him up 9 feet into the air before dropping him <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=3 ] | {9} <Suktra> Or not <DM_TZIVOS> you have advantage because it's a surprise attack <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=11 ] | {17} <DM_TZIVOS> hit <Suktra> !roll 1d6+5 <Kaiserbot[Dice]> rolled 1d6+5 --> [ 1d6=1 ] | {6} <DM_TZIVOS> !roll 1d4 weakness + 1d6-1 falling damage <Kaiserbot[Dice]> rolled 1d4 --> [ 1d4=2 ] | {2} <DM_TZIVOS> !roll 1d6-1 fall damage <Kaiserbot[Dice]> rolled 1d6-1 --> [ 1d6=6 ] | {5} <DM_TZIVOS> You pick up the ogre and pull it into the air, leaving a tear in its stitching, and then drop it onto the ground below <DM_TZIVOS> the ogres are fully aware of your presence now <DM_TZIVOS> roll initiative <Suktra> !roll 1d20+1 <Kaiserbot[Dice]> rolled 1d20+1 --> [ 1d20=12 ] | {13} <DM_TZIVOS> !roll 2#1d20 <Kaiserbot[Dice]> rolled 2#1d20 --> | [ 1d20=17 ]{17}, [ 1d20=18 ]{18} <DM_TZIVOS> turn order: <DM_TZIVOS> sandbag ogre > gloves-can ogre > you <DM_TZIVOS> but <DM_TZIVOS> since you're 15 feet above both ogres, which means you're brushing against the ceiling, they can't reach you <DM_TZIVOS> so your turn <Suktra> Pull them in! Suktra targets the sandbag ogre again <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=3 ] | {9} <DM_TZIVOS> miss <Suktra> "Hey uglies!" <Suktra> "How you doing down theRe!" <Suktra> END TURN <DM_TZIVOS> The ogres make rude gestures at you, but they still can't reach you <DM_TZIVOS> your turn <Suktra> She Pulls at the sandbag ogre again <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=17 ] | {23} <DM_TZIVOS> hit <Suktra> !roll 1d6+5 <Kaiserbot[Dice]> rolled 1d6+5 --> [ 1d6=6 ] | {11} <DM_TZIVOS> !roll 1d4+1d6-1 weakness and fall damage <Kaiserbot[Dice]> rolled 1d4+1d6-1 --> [ 1d4=2 ][ 1d6=4 ] | {5} <DM_TZIVOS> Your hook cuts into the ogre's neck, leaving another large tear, and the fall back down to the ground kills it <DM_TZIVOS> causing it to explode into grist <Suktra> Suktra smiles sweetly at the other ogre, still brushing the ceiling <Suktra> End Turn <DM_TZIVOS> The gloves-can ogre tries jumping up <DM_TZIVOS> !roll 1d20+6 athletics <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=7 ] | {13} <DM_TZIVOS> the ogre jumps 13 feet into the air and hits its head on a stalactite, failing to attack you because this jump was a major action <DM_TZIVOS> !roll 1d4 idiot damage <Kaiserbot[Dice]> rolled 1d4 --> [ 1d4=4 ] | {4} <DM_TZIVOS> !roll 1d4 weakness to idiot damage that's actually quite blunt <Kaiserbot[Dice]> rolled 1d4 --> [ 1d4=1 ] | {1} <DM_TZIVOS> The stalactite leaves a small dent in the ogre's head * Suktra snorts <DM_TZIVOS> it falls back down and lands on its feet with a *thud* <DM_TZIVOS> your turn <Suktra> She takes a moment to laugh at his terrible attempt before Pulling him in <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=7 ] | {13} <DM_TZIVOS> hit <Suktra> !roll 1d6+5 <Kaiserbot[Dice]> rolled 1d6+5 --> [ 1d6=1 ] | {6} <DM_TZIVOS> !roll 1d6-1 falling damage <Kaiserbot[Dice]> rolled 1d6-1 --> [ 1d6=4 ] | {3} <DM_TZIVOS> You pull the ogre into the air and drop him onto the ground with another *thud* <Suktra> End Turn <DM_TZIVOS> The idiot tries jumping once more, this time trying to headbutt you <DM_TZIVOS> !roll 1d20+6 athletics vs. acrobatics/athletics check <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=17 ] | {23} <Suktra> !roll 1d20+5 <Kaiserbot[Dice]> rolled 1d20+5 --> [ 1d20=5 ] | {10} <DM_TZIVOS> !roll 1d6+3 <Kaiserbot[Dice]> rolled 1d6+3 --> [ 1d6=5 ] | {8} <DM_TZIVOS> The ogre's head hits you in the gut with a resounding *thud* <DM_TZIVOS> and it explodes into grist, dying from the impact <DM_TZIVOS> gain 40 exp <DM_TZIVOS> !roll 2#3d6+40 <Kaiserbot[Dice]> rolled 2#3d6+40 --> | [ 3d6=14 ]{54}, [ 3d6=15 ]{55} <DM_TZIVOS> !roll 2#1d10+10 <Kaiserbot[Dice]> rolled 2#1d10+10 --> | [ 1d10=8 ]{18}, [ 1d10=1 ]{11} <DM_TZIVOS> !roll 2#1d2 <Kaiserbot[Dice]> rolled 2#1d2 --> | [ 1d2=1 ]{1}, [ 1d2=1 ]{1} <DM_TZIVOS> gain 109 build, 29 T1 grist <Suktra> Suktra slowly flies back down to the ground to take a short rest <Suktra> !roll 4#1d6 <Kaiserbot[Dice]> rolled 4#1d6 --> | [ 1d6=2 ]{2}, [ 1d6=2 ]{2}, [ 1d6=3 ]{3}, [ 1d6=4 ]{4} <Suktra> Resting done, Suktra stretches and looks around the room to see if there's anything else of interest in here <DM_TZIVOS> the room is fairly empty save for corridors leading to the north and east <Suktra> Suktra flies on, down the north corridor <DM_TZIVOS> you fly between luminescent walls for a minute before flying into a long, cavernous room, with a low ceiling 10 feet above the corridor's exit, whose floor steeps downward to the east * Suktra continues on, flying much lower to the floor now <DM_TZIVOS> you fly for a few seconds, the floor getting increasingly further away from the ceiling, and hear the grumbling and mumbling of more ogres, quickly spotting three ogres at the furthest end of the room <DM_TZIVOS> you haven't been noticed yet <Suktra> What kind of ogres are they? <DM_TZIVOS> a foam ogre and two gas-can ogres <Suktra> Suktra decides to leave them for now, flying back the way she came to the room with the two ogres, then going down the east path <Suktra> Three ogres is a bit much for her right now <Suktra> Let's see the other options first <DM_TZIVOS> the eastern corridor leads to a small room, roughly 20x20 feet, with a ceiling 15 feet above the floor <DM_TZIVOS> three imps are chattering away in front of a small pile of what looks like equipment, armor, and weapons <DM_TZIVOS> they immediately notice you upon entering the room <Suktra> Much better <DM_TZIVOS> one is wearing padded gloves, one is made of foam, and one has the hollow appearance of a gas-can <DM_TZIVOS> you're 10 feet from the closest imp - roll intiative <Suktra> !roll 1d20+1 <Kaiserbot[Dice]> rolled 1d20+1 --> [ 1d20=14 ] | {15} <DM_TZIVOS> !roll 3#1d20+2 <Kaiserbot[Dice]> rolled 3#1d20+2 --> | [ 1d20=13 ]{15}, [ 1d20=5 ]{7}, [ 1d20=18 ]{20} <DM_TZIVOS> turn order: <DM_TZIVOS> gloves imp > you > gas-can imp > foam imp <DM_TZIVOS> the gas-can imp runs up to you and tries punching you for getting close to its pile of sweet loot <DM_TZIVOS> !roll 1d20 <Kaiserbot[Dice]> rolled 1d20 --> [ 1d20=14 ] | {14} <DM_TZIVOS> but misses <DM_TZIVOS> he tries intimidating you with rude gestures <DM_TZIVOS> !roll 1d20-2 vs will <Kaiserbot[Dice]> rolled 1d20-2 --> [ 1d20=12 ] | {10} <DM_TZIVOS> but the rude gestures just look silly instead of intimidating <DM_TZIVOS> your turn <Suktra> Suktra Hooks the silly imp right in front of her <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=6 ] | {12} <DM_TZIVOS> ties to player, hit <Suktra> !roll 1d8+5 <Kaiserbot[Dice]> rolled 1d8+5 --> [ 1d8=7 ] | {12} <DM_TZIVOS> Your hook tears the imp in half and it pops into grist <Suktra> She glares at the other imps, attempting to intimidate them <Suktra> !roll 1d20+3 <Kaiserbot[Dice]> rolled 1d20+3 --> [ 1d20=10 ] | {13} <DM_TZIVOS> breaks <DM_TZIVOS> The imps are intimidated by your scary glare and suffer a -1 to hit next turn <Suktra> End Turn <DM_TZIVOS> gas-can imp tries running up and clawing you <DM_TZIVOS> !roll 1d20-1 <Kaiserbot[Dice]> rolled 1d20-1 --> [ 1d20=10 ] | {9} <DM_TZIVOS> but misses like an idiot <DM_TZIVOS> foam imp follows its metallic friend and does the same <DM_TZIVOS> !roll 1d20 <Kaiserbot[Dice]> rolled 1d20 --> [ 1d20=13 ] | {13} <DM_TZIVOS> but also misses <DM_TZIVOS> your turn <Suktra> She Hooks the foam imp next <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=10 ] | {16} <DM_TZIVOS> hit <Suktra> !roll 1d85 <Kaiserbot[Dice]> rolled 1d85 --> [ 1d85=62 ] | {62} <Suktra> !roll 1d8+5 <Kaiserbot[Dice]> rolled 1d8+5 --> [ 1d8=3 ] | {8} <DM_TZIVOS> your hook cuts off a big chunk of the imp, but it's still standing <Suktra> End Turn <DM_TZIVOS> rinse and repeat, both imps try clawing at you <DM_TZIVOS> !roll 2#1d20+1 <Kaiserbot[Dice]> rolled 2#1d20+1 --> | [ 1d20=17 ]{18}, [ 1d20=12 ]{13} <DM_TZIVOS> gas-can hits <DM_TZIVOS> !roll 1d4+1 <Kaiserbot[Dice]> rolled 1d4+1 --> [ 1d4=2 ] | {3} <DM_TZIVOS> and leaves a scratch on your arm <DM_TZIVOS> your turn <Suktra> Another Hook to the same imp <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=3 ] | {9} <DM_TZIVOS> miss <Suktra> Then Suktra intimidates again <Suktra> !roll 1d20+3 <Kaiserbot[Dice]> rolled 1d20+3 --> [ 1d20=12 ] | {15} <DM_TZIVOS> the imps are intimidated again and suffer -1 to hit next turn <Suktra> End Turn <DM_TZIVOS> the imps both try attacking you again <DM_TZIVOS> !roll 2#1d20 <Kaiserbot[Dice]> rolled 2#1d20 --> | [ 1d20=12 ]{12}, [ 1d20=14 ]{14} <DM_TZIVOS> but both miss their attacks <DM_TZIVOS> your turn <Suktra> Another Hook <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=3 ] | {9} <Suktra> Or not <DM_TZIVOS> d'oh you missed <Suktra> Suktra can't even come up with the glare to be intimidating after that <Suktra> End Turn <DM_TZIVOS> same thing as before; these imps aren't very creative <DM_TZIVOS> !roll 2#1d20+1 <Kaiserbot[Dice]> rolled 2#1d20+1 --> | [ 1d20=20 ]{21}, [ 1d20=13 ]{14} <DM_TZIVOS> gs-can crits <DM_TZIVOS> !roll 1d4+1 <Kaiserbot[Dice]> rolled 1d4+1 --> [ 1d4=2 ] | {3} <DM_TZIVOS> 6 damage total, the imp leaves a deeper cut in your other arm <Suktra> They're going to be like this? <Suktra> Fine * Suktra flies to the top of the ceiling, then Pulls the imp in <Suktra> !roll 1d20+6 <Kaiserbot[Dice]> rolled 1d20+6 --> [ 1d20=16 ] | {22} <DM_TZIVOS> hit <Suktra> !roll 1d6+5 <Kaiserbot[Dice]> rolled 1d6+5 --> [ 1d6=3 ] | {8} <DM_TZIVOS> You pull off the foam imp's head and it pops into grist like a pinata <DM_TZIVOS> ==PAUSE==
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