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CreateClientConVar("rp_playermodel", "", true, true) local function MayorOptns() local MayCat = vgui.Create("DCollapsibleCategory") function MayCat:Paint() self:SetBGColor(team.GetColor(LocalPlayer():Team())) end MayCat:SetLabel("Mayor options") local maypanel = vgui.Create("DListLayout") maypanel:SetSize(740,170) local SearchWarrant = maypanel:Add("DButton") SearchWarrant:SetText(LANGUAGE.searchwarrantbutton) SearchWarrant.DoClick = function() local menu = DermaMenu() for _,ply in pairs(player.GetAll()) do if not ply:getDarkRPVar("warrant") and ply ~= LocalPlayer() then menu:AddOption(ply:Nick(), function() Derma_StringRequest("Warrant", "Why would you warrant "..ply:Nick().."?", nil, function(a) RunConsoleCommand("darkrp", "/warrant", ply:SteamID(), a) end, function() end ) end) end end menu:Open() end local Warrant = maypanel:Add("DButton") Warrant:SetText(LANGUAGE.make_wanted) Warrant.DoClick = function() local menu = DermaMenu() for _,ply in pairs(player.GetAll()) do if not ply:getDarkRPVar("wanted") and ply ~= LocalPlayer() then menu:AddOption(ply:Nick(), function() Derma_StringRequest("wanted", "Why would you make "..ply:Nick().." wanted?", nil, function(a) RunConsoleCommand("darkrp", "/wanted", ply:SteamID(), a) end, function() end ) end) end end menu:Open() end local UnWarrant = maypanel:Add("DButton") UnWarrant:SetText(LANGUAGE.make_unwanted) UnWarrant.DoClick = function() local menu = DermaMenu() for _,ply in pairs(player.GetAll()) do if ply:getDarkRPVar("wanted") and ply ~= LocalPlayer() then menu:AddOption(ply:Nick(), function() LocalPlayer():ConCommand("darkrp /unwanted \"" .. ply:SteamID() .. "\"") end) end end menu:Open() end local Lockdown = maypanel:Add("DButton") Lockdown:SetText(LANGUAGE.initiate_lockdown) Lockdown.DoClick = function() LocalPlayer():ConCommand("darkrp /lockdown") end local UnLockdown = maypanel:Add("DButton") UnLockdown:SetText(LANGUAGE.stop_lockdown) UnLockdown.DoClick = function() LocalPlayer():ConCommand("darkrp /unlockdown") end local Lottery = maypanel:Add("DButton") Lottery:SetText(LANGUAGE.start_lottery) Lottery.DoClick = function() LocalPlayer():ConCommand("darkrp /lottery") end local GiveLicense = maypanel:Add("DButton") GiveLicense:SetText(LANGUAGE.give_license_lookingat) GiveLicense.DoClick = function() LocalPlayer():ConCommand("darkrp /givelicense") end local PlaceLaws = maypanel:Add("DButton") PlaceLaws:SetText("Place a screen containing the laws.") PlaceLaws.DoClick = function() LocalPlayer():ConCommand("darkrp /placelaws") end local AddLaws = maypanel:Add("DButton") AddLaws:SetText("Add a law.") AddLaws.DoClick = function() Derma_StringRequest("Add a law", "Type the law you would like to add here.", "", function(law) RunConsoleCommand("darkrp", "/addlaw", law) end) end local RemLaws = maypanel:Add("DButton") RemLaws:SetText("Remove a law.") RemLaws.DoClick = function() Derma_StringRequest("Remove a law", "Enter the number of the law you would like to remove here.", "", function(num) LocalPlayer():ConCommand("darkrp /removelaw " .. num) end) end MayCat:SetContents(maypanel) MayCat:SetSkin(GAMEMODE.Config.DarkRPSkin) return MayCat end local function CPOptns() local CPCat = vgui.Create("DCollapsibleCategory") function CPCat:Paint() self:SetBGColor(team.GetColor(LocalPlayer():Team())) end CPCat:SetLabel("Police options") local CPpanel = vgui.Create("DListLayout") CPpanel:SetSize(740,170) local SearchWarrant = CPpanel:Add("DButton") SearchWarrant:SetText(LANGUAGE.request_warrant) SearchWarrant.DoClick = function() local menu = DermaMenu() for _,ply in pairs(player.GetAll()) do if not ply:getDarkRPVar("warrant") and ply ~= LocalPlayer() then menu:AddOption(ply:Nick(), function() Derma_StringRequest("Warrant", "Why would you warrant "..ply:Nick().."?", nil, function(a) RunConsoleCommand("darkrp", "/warrant", ply:SteamID(), a) end, function() end ) end) end end menu:Open() end local Warrant = CPpanel:Add("DButton") Warrant:SetText(LANGUAGE.searchwarrantbutton) Warrant.DoClick = function() local menu = DermaMenu() for _,ply in pairs(player.GetAll()) do if not ply:getDarkRPVar("wanted") and ply ~= LocalPlayer() then menu:AddOption(ply:Nick(), function() Derma_StringRequest("wanted", "Why would you make "..ply:Nick().." wanted?", nil, function(a) if not IsValid(ply) then return end RunConsoleCommand("darkrp", "/wanted", ply:SteamID(), a) end, function() end ) end) end end menu:Open() end local UnWarrant = CPpanel:Add("DButton") UnWarrant:SetText(LANGUAGE.unwarrantbutton) UnWarrant.DoClick = function() local menu = DermaMenu() for _,ply in pairs(player.GetAll()) do if ply:getDarkRPVar("wanted") and ply ~= LocalPlayer() then menu:AddOption(ply:Nick(), function() LocalPlayer():ConCommand("darkrp /unwanted \"" .. ply:SteamID() .. "\"") end) end end menu:Open() end if LocalPlayer():Team() == TEAM_CHIEF and GAMEMODE.Config.chiefjailpos or LocalPlayer():IsAdmin() then local SetJailPos = CPpanel:Add("DButton") SetJailPos:SetText(LANGUAGE.set_jailpos) SetJailPos.DoClick = function() LocalPlayer():ConCommand("darkrp /jailpos") end local AddJailPos = CPpanel:Add("DButton") AddJailPos:SetText(LANGUAGE.add_jailpos) AddJailPos.DoClick = function() LocalPlayer():ConCommand("darkrp /addjailpos") end end local ismayor -- Firstly look if there's a mayor local ischief -- Then if there's a chief for k,v in pairs(player.GetAll()) do if v:Team() == TEAM_MAYOR then ismayor = true break end end if not ismayor then for k,v in pairs(player.GetAll()) do if v:Team() == TEAM_CHIEF then ischief = true break end end end local Team = LocalPlayer():Team() if not ismayor and (Team == TEAM_CHIEF or (not ischief and Team == TEAM_POLICE)) then local GiveLicense = CPpanel:Add("DButton") GiveLicense:SetText(LANGUAGE.give_license_lookingat) GiveLicense.DoClick = function() LocalPlayer():ConCommand("darkrp /givelicense") end end CPCat:SetContents(CPpanel) CPCat:SetSkin(GAMEMODE.Config.DarkRPSkin) return CPCat end local function CitOptns() local CitCat = vgui.Create("DCollapsibleCategory") function CitCat:Paint() self:SetBGColor(team.GetColor(LocalPlayer():Team())) end CitCat:SetLabel("Citizen options") local Citpanel = vgui.Create("DListLayout") Citpanel:SetSize(740,110) local joblabel = Citpanel:Add("DLabel") joblabel:SetText(LANGUAGE.set_custom_job) local jobentry = Citpanel:Add("DTextEntry") jobentry:SetAllowNonAsciiCharacters(true) jobentry:SetValue(LocalPlayer():getDarkRPVar("job") or "") jobentry.OnEnter = function() RunConsoleCommand("DarkRP", "/job", tostring(jobentry:GetValue())) end CitCat:SetContents(Citpanel) CitCat:SetSkin(GAMEMODE.Config.DarkRPSkin) return CitCat end local function MobOptns() local MobCat = vgui.Create("DCollapsibleCategory") function MobCat:Paint() self:SetBGColor(team.GetColor(LocalPlayer():Team())) end MobCat:SetLabel("Mobboss options") local Mobpanel = vgui.Create("DListLayout") Mobpanel:SetSize(740,110) local agendalabel = Mobpanel:Add("DLabel") agendalabel:SetText(LANGUAGE.set_agenda) local agendaentry = Mobpanel:Add("DTextEntry") agendaentry:SetAllowNonAsciiCharacters(true) agendaentry:SetValue(LocalPlayer():getDarkRPVar("agenda") or "") agendaentry.OnEnter = function() RunConsoleCommand("darkrp", "/agenda", tostring(agendaentry:GetValue())) end MobCat:SetContents(Mobpanel) MobCat:SetSkin(GAMEMODE.Config.DarkRPSkin) return MobCat end function GM:MoneyTab() local FirstTabPanel = vgui.Create("DPanelList") FirstTabPanel:EnableVerticalScrollbar( true ) function FirstTabPanel:Update() self:Clear(true) local MoneyCat = vgui.Create("DCollapsibleCategory") MoneyCat:SetLabel("Money") local MoneyPanel = vgui.Create("DListLayout") MoneyPanel:SetSize(740,60) local GiveMoneyButton = MoneyPanel:Add("DButton") GiveMoneyButton:SetText(LANGUAGE.give_money) GiveMoneyButton.DoClick = function() Derma_StringRequest("Amount of money", "How much money do you want to give?", "", function(a) LocalPlayer():ConCommand("darkrp /give " .. tostring(a)) end) end local SpawnMoneyButton = MoneyPanel:Add("DButton") SpawnMoneyButton:SetText(LANGUAGE.drop_money) SpawnMoneyButton.DoClick = function() Derma_StringRequest("Amount of money", "How much money do you want to drop?", "", function(a) LocalPlayer():ConCommand("darkrp /dropmoney " .. tostring(a)) end) end MoneyCat:SetContents(MoneyPanel) MoneyCat:SetSkin(GAMEMODE.Config.DarkRPSkin) local Commands = vgui.Create("DCollapsibleCategory") Commands:SetLabel("Actions") local ActionsPanel = vgui.Create("DListLayout") ActionsPanel:SetSize(740,210) local rpnamelabel = ActionsPanel:Add("DLabel") rpnamelabel:SetText(LANGUAGE.change_name) local rpnameTextbox = ActionsPanel:Add("DTextEntry") rpnameTextbox:SetAllowNonAsciiCharacters(true) rpnameTextbox:SetText(LocalPlayer():Nick()) rpnameTextbox.OnEnter = function() RunConsoleCommand("darkrp", "/rpname", tostring(rpnameTextbox:GetValue())) end local sleep = ActionsPanel:Add("DButton") sleep:SetText(LANGUAGE.go_to_sleep) sleep.DoClick = function() LocalPlayer():ConCommand("darkrp /sleep") end local Drop = ActionsPanel:Add("DButton") Drop:SetText(LANGUAGE.drop_weapon) Drop.DoClick = function() LocalPlayer():ConCommand("darkrp /drop") end if GAMEMODE.Config.enablebuyhealth then local health = MoneyPanel:Add("DButton") health:SetText(string.format(LANGUAGE.buy_health, tostring(GAMEMODE.Config.healthcost))) health.DoClick = function() LocalPlayer():ConCommand("darkrp /Buyhealth") end end if LocalPlayer():Team() ~= TEAM_MAYOR then local RequestLicense = ActionsPanel:Add("DButton") RequestLicense:SetText(LANGUAGE.request_gunlicense) RequestLicense.DoClick = function() LocalPlayer():ConCommand("darkrp /requestlicense") end end local Demote = ActionsPanel:Add("DButton") Demote:SetText(LANGUAGE.demote_player_menu) Demote.DoClick = function() local menu = DermaMenu() for _,ply in pairs(player.GetAll()) do if ply ~= LocalPlayer() then menu:AddOption(ply:Nick(), function() Derma_StringRequest("Demote reason", "Why would you demote "..ply:Nick().."?", nil, function(a) RunConsoleCommand("darkrp", "/demote", ply:SteamID(), a) end, function() end ) end) end end menu:Open() end local UnOwnAllDoors = ActionsPanel:Add("DButton") UnOwnAllDoors:SetText("Sell all of your doors") UnOwnAllDoors.DoClick = function() LocalPlayer():ConCommand("darkrp /unownalldoors") end Commands:SetContents(ActionsPanel) FirstTabPanel:AddItem(MoneyCat) Commands:SetSkin(GAMEMODE.Config.DarkRPSkin) FirstTabPanel:AddItem(Commands) if LocalPlayer():Team() == TEAM_MAYOR then FirstTabPanel:AddItem(MayorOptns()) elseif LocalPlayer():Team() == TEAM_CITIZEN then FirstTabPanel:AddItem(CitOptns()) elseif LocalPlayer():IsCP() then FirstTabPanel:AddItem(CPOptns()) elseif LocalPlayer():Team() == TEAM_MOB then FirstTabPanel:AddItem(MobOptns()) end end FirstTabPanel:Update() return FirstTabPanel end function GM:JobsTab() local hordiv = vgui.Create("DHorizontalDivider") hordiv:SetLeftWidth(390) function hordiv.m_DragBar:OnMousePressed() end hordiv.m_DragBar:SetCursor("none") local Panel local Information function hordiv:Update() if Panel and Panel:IsValid() then Panel:Remove() end Panel = vgui.Create("DPanelList") Panel:SetSize(390, 540) Panel:EnableHorizontal( true ) Panel:EnableVerticalScrollbar( true ) Panel:SetSkin(GAMEMODE.Config.DarkRPSkin) local Info = {} local model local modelpanel local function UpdateInfo(a) if Information and Information:IsValid() then Information:Remove() end Information = vgui.Create("DPanelList") Information:SetPos(378,0) Information:SetSize(370, 540) Information:SetSpacing(10) Information:EnableHorizontal( false ) Information:EnableVerticalScrollbar( true ) Information:SetSkin(GAMEMODE.Config.DarkRPSkin) function Information:Rebuild() -- YES IM OVERRIDING IT AND CHANGING ONLY ONE LINE BUT I HAVE A FUCKING GOOD REASON TO DO IT! local Offset = 0 if ( self.Horizontal ) then local x, y = self.Padding, self.Padding; for k, panel in pairs( self.Items ) do local w = panel:GetWide() local h = panel:GetTall() if ( x + w > self:GetWide() ) then x = self.Padding y = y + h + self.Spacing end panel:SetPos( x, y ) x = x + w + self.Spacing Offset = y + h + self.Spacing end else for k, panel in pairs( self.Items ) do if not panel:IsValid() then return end panel:SetSize( self:GetCanvas():GetWide() - self.Padding * 2, panel:GetTall() ) panel:SetPos( self.Padding, self.Padding + Offset ) panel:InvalidateLayout( true ) Offset = Offset + panel:GetTall() + self.Spacing end Offset = Offset + self.Padding end self:GetCanvas():SetTall( Offset + (self.Padding) - self.Spacing ) end if type(Info) == "table" and #Info > 0 then for k,v in ipairs(Info) do local label = vgui.Create("DLabel") label:SetText(v) label:SizeToContents() if label:IsValid() then Information:AddItem(label) end end end if model and type(model) == "string" and a ~= false then modelpanel = vgui.Create("DModelPanel") modelpanel:SetModel(model) modelpanel:SetSize(90,230) modelpanel:SetAnimated(true) modelpanel:SetFOV(90) modelpanel:SetAnimSpeed(1) if modelpanel:IsValid() then Information:AddItem(modelpanel) end end hordiv:SetLeft(Panel) hordiv:SetRight(Information) end UpdateInfo() local function AddIcon(Model, name, description, Weapons, command, special, specialcommand) local icon = vgui.Create("SpawnIcon") local IconModel = Model if type(Model) == "table" then IconModel = Model[math.random(#Model)] end icon:SetModel(IconModel) icon:SetSize(128, 128) icon:SetToolTip() icon.OnCursorEntered = function() icon.PaintOverOld = icon.PaintOver icon.PaintOver = icon.PaintOverHovered Info[1] = LANGUAGE.job_name .. name Info[2] = LANGUAGE.job_description .. description Info[3] = LANGUAGE.job_weapons .. Weapons model = IconModel UpdateInfo() end icon.OnCursorExited = function() if ( icon.PaintOver == icon.PaintOverHovered ) then icon.PaintOver = icon.PaintOverOld end Info = {} if modelpanel and modelpanel:IsValid() and icon:IsValid() then modelpanel:Remove() UpdateInfo(false) end end icon.DoClick = function() local function DoChatCommand(frame) if special then local menu = DermaMenu() menu:AddOption("Vote", function() LocalPlayer():ConCommand("darkrp "..command) frame:Close() end) menu:AddOption("Do not vote", function() LocalPlayer():ConCommand("darkrp " .. specialcommand) frame:Close() end) menu:Open() else LocalPlayer():ConCommand("darkrp " .. command) frame:Close() end end if type(Model) == "table" and #Model > 0 then hordiv:GetParent():GetParent():Close() local frame = vgui.Create("DFrame") frame:SetTitle("Choose model") frame:SetVisible(true) frame:MakePopup() local levels = 1 local IconsPerLevel = math.floor(ScrW()/64) while #Model * (64/levels) > ScrW() do levels = levels + 1 end frame:SetSize(math.Min(#Model * 64, IconsPerLevel*64), math.Min(90+(64*(levels-1)), ScrH())) frame:Center() local CurLevel = 1 for k,v in pairs(Model) do local icon = vgui.Create("SpawnIcon", frame) if (k-IconsPerLevel*(CurLevel-1)) > IconsPerLevel then CurLevel = CurLevel + 1 end icon:SetPos((k-1-(CurLevel-1)*IconsPerLevel) * 64, 25+(64*(CurLevel-1))) icon:SetModel(v) icon:SetSize(64, 64) icon:SetToolTip() icon.DoClick = function() RunConsoleCommand("rp_playermodel", v) RunConsoleCommand("_rp_ChosenModel", v) DoChatCommand(frame) end end else DoChatCommand(hordiv:GetParent():GetParent()) end end if icon:IsValid() then Panel:AddItem(icon) end end for k,v in ipairs(RPExtraTeams) do if LocalPlayer():Team() ~= k and GAMEMODE:CustomObjFitsMap(v) then local nodude = true if v.admin == 1 and not LocalPlayer():IsAdmin() then nodude = false end if v.admin > 1 and not LocalPlayer():IsSuperAdmin() then nodude = false end if v.customCheck and not v.customCheck(LocalPlayer()) then nodude = false end if (type(v.NeedToChangeFrom) == "number" and LocalPlayer():Team() ~= v.NeedToChangeFrom) or (type(v.NeedToChangeFrom) == "table" and not table.HasValue(v.NeedToChangeFrom, LocalPlayer():Team())) then nodude = false end if nodude then local weps = "no extra weapons" if #v.weapons > 0 then weps = table.concat(v.weapons, "\n") end if (not v.RequiresVote and v.vote) or (v.RequiresVote and v.RequiresVote(LocalPlayer(), k)) then local condition = ((v.admin == 0 and LocalPlayer():IsAdmin()) or (v.admin == 1 and LocalPlayer():IsSuperAdmin()) or LocalPlayer().DarkRPVars["Priv"..v.command]) if not v.model or not v.name or not v.description or not v.command then chat.AddText(Color(255,0,0,255), "Incorrect team! Fix your shared.lua!") return end AddIcon(v.model, v.name, v.description, weps, "/vote"..v.command, condition, "/"..v.command) else if not v.model or not v.name or not v.description or not v.command then chat.AddText(Color(255,0,0,255), "Incorrect team! Fix your shared.lua!") return end AddIcon(v.model, v.name, v.description, weps, "/"..v.command) end end end end end hordiv:Update() return hordiv end function GM:EntitiesTab() local EntitiesPanel = vgui.Create("DPanelList") EntitiesPanel:EnableVerticalScrollbar( true ) function EntitiesPanel:Update() self:Clear(true) local WepCat = vgui.Create("DCollapsibleCategory") WepCat:SetLabel("Weapons") local WepPanel = vgui.Create("DPanelList") WepPanel:SetSize(470, 100) WepPanel:SetAutoSize(true) WepPanel:SetSpacing(1) WepPanel:EnableHorizontal(true) WepPanel:EnableVerticalScrollbar(true) local function AddIcon(Model, description, command) local icon = vgui.Create("SpawnIcon") icon:InvalidateLayout( true ) icon:SetModel(Model) icon:SetSize(64, 64) icon:SetToolTip(description) icon.DoClick = function() LocalPlayer():ConCommand("darkrp "..command) end WepPanel:AddItem(icon) end for k,v in pairs(CustomShipments) do if not GAMEMODE:CustomObjFitsMap(v) then continue end if (v.seperate and (not GAMEMODE.Config.restrictbuypistol or (GAMEMODE.Config.restrictbuypistol and (not v.allowed[1] or table.HasValue(v.allowed, LocalPlayer():Team()))))) and (not v.customCheck or v.customCheck and v.customCheck(LocalPlayer())) then AddIcon(v.model, string.format(LANGUAGE.buy_a, "a "..v.name, GAMEMODE.Config.currency..(v.pricesep or "")), "/buy "..v.name) end end for k,v in pairs(GAMEMODE.AmmoTypes) do if not v.customCheck or v.customCheck(LocalPlayer()) then AddIcon(v.model, string.format(LANGUAGE.buy_a, v.name, GAMEMODE.Config.currency .. v.price), "/buyammo " .. v.ammoType) end end WepCat:SetContents(WepPanel) WepCat:SetSkin(GAMEMODE.Config.DarkRPSkin) self:AddItem(WepCat) local EntCat = vgui.Create("DCollapsibleCategory") EntCat:SetLabel("Entities") local EntPanel = vgui.Create("DPanelList") EntPanel:SetSize(470, 200) EntPanel:SetAutoSize(true) EntPanel:SetSpacing(1) EntPanel:EnableHorizontal(true) EntPanel:EnableVerticalScrollbar(true) local function AddEntIcon(Model, description, command) local icon = vgui.Create("SpawnIcon") icon:InvalidateLayout( true ) icon:SetModel(Model) icon:SetSize(64, 64) icon:SetToolTip(description) icon.DoClick = function() LocalPlayer():ConCommand("darkrp "..command) end EntPanel:AddItem(icon) end for k,v in pairs(DarkRPEntities) do if not v.allowed or (type(v.allowed) == "table" and table.HasValue(v.allowed, LocalPlayer():Team())) and (not v.customCheck or (v.customCheck and v.customCheck(LocalPlayer()))) then local cmdname = string.gsub(v.ent, " ", "_") AddEntIcon(v.model, "Buy a " .. v.name .." " .. GAMEMODE.Config.currency .. v.price, v.cmd) end end if FoodItems and (GAMEMODE.Config.foodspawn or LocalPlayer():Team() == TEAM_COOK) and LocalPlayer():Team() == TEAM_COOK then for k,v in pairs(FoodItems) do AddEntIcon(v.model, string.format(LANGUAGE.buy_a, "a "..k, "$15"), "/buyfood "..k) end end for k,v in pairs(CustomShipments) do if not GAMEMODE:CustomObjFitsMap(v) then continue end if not v.noship and table.HasValue(v.allowed, LocalPlayer():Team()) and (not v.customCheck or (v.customCheck and v.customCheck(LocalPlayer()))) then AddEntIcon(v.model, string.format(LANGUAGE.buy_a, "a "..v.name .." shipment", GAMEMODE.Config.currency .. tostring(v.price)), "/buyshipment "..v.name) end end EntCat:SetContents(EntPanel) EntCat:SetSkin(GAMEMODE.Config.DarkRPSkin) self:AddItem(EntCat) if #CustomVehicles <= 0 then return end local VehicleCat = vgui.Create("DCollapsibleCategory") VehicleCat:SetLabel("Vehicles") local VehiclePanel = vgui.Create("DPanelList") VehiclePanel:SetSize(470, 200) VehiclePanel:SetAutoSize(true) VehiclePanel:SetSpacing(1) VehiclePanel:EnableHorizontal(true) VehiclePanel:EnableVerticalScrollbar(true) local function AddVehicleIcon(Model, skin, description, command) local icon = vgui.Create("SpawnIcon") icon:InvalidateLayout( true ) icon:SetModel(Model) icon:SetSkin(skin) icon:SetSize(64, 64) icon:SetToolTip(description) icon.DoClick = function() LocalPlayer():ConCommand("darkrp "..command) end VehiclePanel:AddItem(icon) end local founds = 0 for k,v in pairs(CustomVehicles) do if (not v.allowed or table.HasValue(v.allowed, LocalPlayer():Team())) and (not v.customCheck or v.customCheck(LocalPlayer())) then local Skin = (list.Get("Vehicles")[v.name] and list.Get("Vehicles")[v.name].KeyValues and list.Get("Vehicles")[v.name].KeyValues.Skin) or "0" AddVehicleIcon(v.model or "models/buggy.mdl", Skin, "Buy a "..v.name.." for "..GAMEMODE.Config.currency..v.price, "/buyvehicle "..v.name) founds = founds + 1 end end if founds ~= 0 then VehicleCat:SetContents(VehiclePanel) VehicleCat:SetSkin(GAMEMODE.Config.DarkRPSkin) self:AddItem(VehicleCat) else VehiclePanel:Remove() VehicleCat:Remove() end end EntitiesPanel:SetSkin(GAMEMODE.Config.DarkRPSkin) EntitiesPanel:Update() return EntitiesPanel end function GM:RPHUDTab() local HUDTABpanel = vgui.Create("DIconLayout") HUDTABpanel:SetSize(750, 550) function HUDTABpanel:Update() self:Clear(true) backgrndcat = HUDTABpanel:Add("DCollapsibleCategory") backgrndcat:SetSize(230, 130) function backgrndcat.Header:OnMousePressed() end backgrndcat:SetLabel("HUD background") local backgrndpanel = vgui.Create("DListLayout") local backgrnd = backgrndpanel:Add("CtrlColor") backgrnd:SetConVarR("background1") backgrnd:SetConVarG("background2") backgrnd:SetConVarB("background3") backgrnd:SetConVarA("background4") local resetbackgrnd = backgrndpanel:Add("DButton") resetbackgrnd:SetText("Reset") resetbackgrnd:SetSize(230, 20) resetbackgrnd.DoClick = function() LocalPlayer():ConCommand("background1 0") LocalPlayer():ConCommand("background2 0") LocalPlayer():ConCommand("background3 0") LocalPlayer():ConCommand("background4 100") end backgrndcat:SetContents(backgrndpanel) backgrndcat:SetSkin(GAMEMODE.Config.DarkRPSkin) hforegrndcat = HUDTABpanel:Add("DCollapsibleCategory") hforegrndcat:SetSize(230, 130) function hforegrndcat.Header:OnMousePressed() end hforegrndcat:SetLabel("Health bar foreground") local hforegrndpanel = vgui.Create("DListLayout") hforegrndpanel:SetTall(130) local hforegrnd = hforegrndpanel:Add("CtrlColor") hforegrnd:SetConVarR("Healthforeground1") hforegrnd:SetConVarG("Healthforeground2") hforegrnd:SetConVarB("Healthforeground3") hforegrnd:SetConVarA("Healthforeground4") local resethforegrnd = hforegrndpanel:Add("DButton") resethforegrnd:SetText("Reset") resethforegrnd:SetSize(230, 20) resethforegrnd.DoClick = function() LocalPlayer():ConCommand("Healthforeground1 140") LocalPlayer():ConCommand("Healthforeground2 0") LocalPlayer():ConCommand("Healthforeground3 0") LocalPlayer():ConCommand("Healthforeground4 180") end hforegrndcat:SetContents(hforegrndpanel) hforegrndcat:SetSkin(GAMEMODE.Config.DarkRPSkin) hbackgrndcat = HUDTABpanel:Add("DCollapsibleCategory") hbackgrndcat:SetSize(230, 130) function hbackgrndcat.Header:OnMousePressed() end hbackgrndcat:SetLabel("Health bar Background") local hbackgrndpanel = vgui.Create("DListLayout") hbackgrndpanel:SetTall(130) local hbackgrnd = hbackgrndpanel:Add("CtrlColor") hbackgrnd:SetConVarR("Healthbackground1") hbackgrnd:SetConVarG("Healthbackground2") hbackgrnd:SetConVarB("Healthbackground3") hbackgrnd:SetConVarA("Healthbackground4") local resethbackgrnd = hbackgrndpanel:Add("DButton") resethbackgrnd:SetText("Reset") resethbackgrnd:SetSize(230, 20) resethbackgrnd.DoClick = function() LocalPlayer():ConCommand("Healthbackground1 0") LocalPlayer():ConCommand("Healthbackground2 0") LocalPlayer():ConCommand("Healthbackground3 0") LocalPlayer():ConCommand("Healthbackground4 200") end hbackgrndcat:SetContents(hbackgrndpanel) hbackgrndcat:SetSkin(GAMEMODE.Config.DarkRPSkin) hTextcat = HUDTABpanel:Add("DCollapsibleCategory") hTextcat:SetSize(230, 130) function hTextcat.Header:OnMousePressed() end hTextcat:SetLabel("Health bar text") local hTextpanel = vgui.Create("DListLayout") hTextpanel:SetTall(130) local hText = hTextpanel:Add("CtrlColor") hText:SetConVarR("HealthText1") hText:SetConVarG("HealthText2") hText:SetConVarB("HealthText3") hText:SetConVarA("HealthText4") local resethText = hTextpanel:Add("DButton") resethText:SetText("Reset") resethText:SetSize(230, 20) resethText.DoClick = function() LocalPlayer():ConCommand("HealthText1 255") LocalPlayer():ConCommand("HealthText2 255") LocalPlayer():ConCommand("HealthText3 255") LocalPlayer():ConCommand("HealthText4 200") end hTextcat:SetContents(hTextpanel) hTextcat:SetSkin(GAMEMODE.Config.DarkRPSkin) jobs1cat = HUDTABpanel:Add("DCollapsibleCategory") jobs1cat:SetSize(230, 130) function jobs1cat.Header:OnMousePressed() end jobs1cat:SetLabel("Jobs/wallet foreground") local jobs1panel = vgui.Create("DListLayout") jobs1panel:SetTall(130) local jobs1 = jobs1panel:Add("CtrlColor") jobs1:SetConVarR("Job21") jobs1:SetConVarG("Job22") jobs1:SetConVarB("Job23") jobs1:SetConVarA("Job24") local resetjobs1 = jobs1panel:Add("DButton") resetjobs1:SetText("Reset") resetjobs1:SetSize(230, 20) resetjobs1.DoClick = function() LocalPlayer():ConCommand("Job21 0") LocalPlayer():ConCommand("Job22 0") LocalPlayer():ConCommand("Job23 0") LocalPlayer():ConCommand("Job24 255") end jobs1cat:SetContents(jobs1panel) jobs1cat:SetSkin(GAMEMODE.Config.DarkRPSkin) jobs2cat = HUDTABpanel:Add("DCollapsibleCategory") jobs2cat:SetSize(230, 130) function jobs2cat.Header:OnMousePressed() end jobs2cat:SetLabel("Jobs/wallet background") local jobs2panel = vgui.Create("DListLayout") jobs2panel:SetSize(230, 130) local jobs2 = jobs2panel:Add("CtrlColor") jobs2:SetConVarR("Job11") jobs2:SetConVarG("Job12") jobs2:SetConVarB("Job13") jobs2:SetConVarA("Job14") local resetjobs2 = jobs2panel:Add("DButton") resetjobs2:SetText("Reset") resetjobs2:SetSize(230, 20) resetjobs2.DoClick = function() LocalPlayer():ConCommand("Job11 0") LocalPlayer():ConCommand("Job12 0") LocalPlayer():ConCommand("Job13 150") LocalPlayer():ConCommand("Job14 200") end jobs2cat:SetContents(jobs2panel) jobs2cat:SetSkin(GAMEMODE.Config.DarkRPSkin) salary1cat = HUDTABpanel:Add("DCollapsibleCategory") salary1cat:SetSize(230, 130) function salary1cat.Header:OnMousePressed() end salary1cat:SetLabel("Salary foreground") local salary1panel = vgui.Create("DListLayout") salary1panel:SetSize(230, 130) local salary1 = salary1panel:Add("CtrlColor") salary1:SetConVarR("salary21") salary1:SetConVarG("salary22") salary1:SetConVarB("salary23") salary1:SetConVarA("salary24") local resetsalary1 = salary1panel:Add("DButton") resetsalary1:SetText("Reset") resetsalary1:SetSize(230, 20) resetsalary1.DoClick = function() LocalPlayer():ConCommand("salary21 0") LocalPlayer():ConCommand("salary22 0") LocalPlayer():ConCommand("salary23 0") LocalPlayer():ConCommand("salary24 255") end salary1cat:SetContents(salary1panel) salary1cat:SetSkin(GAMEMODE.Config.DarkRPSkin) salary2cat = HUDTABpanel:Add("DCollapsibleCategory") salary2cat:SetSize(230, 130) function salary2cat.Header:OnMousePressed() end salary2cat:SetLabel("Salary background") local salary2panel = vgui.Create("DListLayout") salary2panel:SetSize(230, 130) local salary2 = salary2panel:Add("CtrlColor") salary2:SetConVarR("salary11") salary2:SetConVarG("salary12") salary2:SetConVarB("salary13") salary2:SetConVarA("salary14") local resetsalary2 = salary2panel:Add("DButton") resetsalary2:SetText("Reset") resetsalary2:SetSize(230, 20) resetsalary2.DoClick = function() LocalPlayer():ConCommand("salary11 0") LocalPlayer():ConCommand("salary12 150") LocalPlayer():ConCommand("salary13 0") LocalPlayer():ConCommand("salary14 200") end salary2cat:SetContents(salary2panel) salary2cat:SetSkin(GAMEMODE.Config.DarkRPSkin) local HudWidthCat = HUDTABpanel:Add("DCollapsibleCategory") HudWidthCat:SetSize(230, 130) function HudWidthCat.Header:OnMousePressed() end HudWidthCat:SetLabel("HUD width") local HudWidthpanel = vgui.Create("DListLayout") HudWidthpanel:SetSize(230, 130) local HudWidth = HudWidthpanel:Add("DNumSlider") HudWidth:SetMinMax(0, ScrW() - 30) HudWidth:SetDecimals(0) HudWidth:SetConVar("HudW") local resetHudWidth = HudWidthpanel:Add("DButton") resetHudWidth:SetText("Reset") resetHudWidth:SetSize(230, 20) resetHudWidth.DoClick = function() LocalPlayer():ConCommand("HudW 240") end HudWidthCat:SetContents(HudWidthpanel) HudWidthCat:SetSkin(GAMEMODE.Config.DarkRPSkin) local HudHeightCat = HUDTABpanel:Add("DCollapsibleCategory") HudHeightCat:SetSize(230, 130) function HudHeightCat.Header:OnMousePressed() end HudHeightCat:SetLabel("HUD Height") local HudHeightpanel = vgui.Create("DListLayout") HudHeightpanel:SetSize(230, 130) local HudHeight = HudHeightpanel:Add("DNumSlider") HudHeight:SetMinMax(1, ScrW() - 20) HudHeight:SetDecimals(0) HudHeight:SetConVar("HudH") local resetHudHeight = HudHeightpanel:Add("DButton") resetHudHeight:SetText("Reset") resetHudHeight:SetSize(230, 20) resetHudHeight.DoClick = function() LocalPlayer():ConCommand("HudH 110") end HudHeightCat:SetContents(HudHeightpanel) HudHeightCat:SetSkin(GAMEMODE.Config.DarkRPSkin) end HUDTABpanel:SetSkin(GAMEMODE.Config.DarkRPSkin) return HUDTABpanel end local DefaultWeapons = { {name = "GravGun",class = "weapon_physcannon"}, {name = "Physgun",class = "weapon_physgun"}, {name = "Crowbar",class = "weapon_crowbar"}, {name = "Stunstick",class = "weapon_stunstick"}, {name = "Pistol",class = "weapon_pistol"}, {name = "357", class = "weapon_357"}, {name = "SMG", class = "weapon_smg1"}, {name = "Shotgun", class = "weapon_shotgun"}, {name = "Crossbow", class = "weapon_crossbow"}, {name = "AR2", class = "weapon_ar2"}, {name = "BugBait", class = "weapon_bugbait"}, {name = "RPG", class = "weapon_rpg"}, {name = "Tool gun", class = "gmod_tool"} }
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