Pastebin
API
tools
faq
paste
Login
Sign up
Please fix the following errors:
New Paste
Syntax Highlighting
# Don't touch pls ConfigVersion: 1.16.3 # Bot token; don't know what this is? Look at the video on the plugin page for instructions BotToken: "gPb3_RD8eePJjqDQY8tMVc4VxlSql5KZ" # Channel links from game to Discord # syntax is Channels: {"in-game channel name": "numerical channel ID from Discord", "another in-game channel name": "another numerical channel ID from Discord"} # The first channel pair specified in this config option will be the "main" channel, used for sending player joins/quits/deaths/achievements/etc # Channels: {"global": "483531742699847690"} # Console channel numerical ID (NOT NAME), leave blank to disable the console channel all together DiscordConsoleChannelId: "483572150217736192" # Debug options, don't touch unless needed # # DebugLevel: 0 = no debug, 1 = debug, 2 = debug with stack traces # DebugLevel: 0 DebugJDA: false CancelConsoleCommandIfLoggingFailed: true DontSendCanceledChatEvents: true AuthorizedDebuggers: [] EvalGuilds: [] ForcedLanguage: none Experiment_WebhookChatMessageDelivery: false # Disabled plugin hooks # Generally, unless you have a reason to touch this, don't # DisabledPluginHooks: [] # Game information, this sets the "Playing ______" indicator for the bot, set to "" to disable DiscordGameStatus: "Minecraft" # Chat channel information # The chat channel is the text channel that all messages in-game will be sent to and all messages sent # to this channel on Discord will be sent in-game # # DiscordChatChannelDiscordToMinecraft: whether or not to send messages in the chat channel to the server chat # DiscordChatChannelMinecraftToDiscord: whether or not to send messages in the server chat to the chat channel # DiscordChatChannelTruncateLength: the maximum length of messages from Discord to be sent to Minecraft # DiscordChatChannelTranslateMentions: whether or not to translate mentions like @Person for Minecraft to Discord messages # DiscordChatChannelPrefix: the character(s) required to prefix a message for it to be sent from Minecraft to Discord (example "!") # DiscordChatChannelRolesAllowedToUseColorCodesInChat: list of roles allowed to use color/format codes in Discord to Minecraft chat # DiscordChatChannelBroadcastDiscordMessagesToConsole: whether or not to print processed discord messages to the console # DiscordChatChannelRequireLinkedAccount: whether or not to require players have their Discord account linked to their Minecraft to have their Discord messages sent to Minecraft # DiscordChatChannelBlockBots: whether or not bots should be blocked from Discord -> MC chat # DiscordChatChannelBlockedIds: ids of discord users (or bots) that should not have their messages processed & sent to MC # DiscordChatChannelColorTranslations: hex representations of Discord roles to be matched with for showing role colors in-game with their in-game equivalent # DiscordChatChannelDiscordToMinecraft: true DiscordChatChannelMinecraftToDiscord: true DiscordChatChannelTruncateLength: 256 DiscordChatChannelTranslateMentions: true DiscordChatChannelPrefix: "" DiscordChatChannelRolesAllowedToUseColorCodesInChat: ["Developer", "Owner", "Admin", "Moderator"] DiscordChatChannelBroadcastDiscordMessagesToConsole: true DiscordChatChannelRequireLinkedAccount: false DiscordChatChannelBlockBots: false DiscordChatChannelBlockedIds: ["000000000000000000", "000000000000000000", "000000000000000000"] DiscordChatChannelColorTranslations: { "99AAB5": "&f", "1ABC9C": "&a", "2ECC71": "&a", "3498DB": "&3", "9B59B6": "&5", "E91E63": "&d", "F1C40F": "&e", "E67E22": "&6", "E74C3C": "&c", "95A5A6": "&7", "607D8B": "&8", "11806A": "&2", "1F8B4C": "&2", "206694": "&1", "71368A": "&5", "AD1457": "&d", "C27C0E": "&6", "A84300": "&6", "992D22": "&4", "979C9F": "&7", "546E7A": "&8" } # Console channel information # The console channel is the text channel that receives messages which are then run as server commands # by the console as well as having the server's console being streamed to line by line # # You can customize the message including removing timestamps in messages.yml # # DiscordConsoleChannelLogRefreshRateInSeconds: rate in seconds between sending lines from the console # DiscordConsoleChannelUsageLog: the file that logs all commands being executed by users in the console channel # DiscordConsoleChannelBlacklistActsAsWhitelist: whether or not the blacklisted commands list acts as a whitelist instead of blacklist # DiscordConsoleChannelBlacklistedCommands: phrases wrapped in quotation marks that users should not be able to send as commands to the console # DiscordConsoleChannelDoNotSendPhrasesActsAsWhitelist: whether or not the do not send phrases list acts as a whitelist instead of blacklist # DiscordConsoleChannelDoNotSendPhrases: phrases wrapped in quotation marks that should not be sent to the console channel # DiscordConsoleChannelRegexFilter: the regex filter to be applied to console lines being sent to Discord # DiscordConsoleChannelRegexReplacement: what the regex filter will replace with where matches are found # DiscordConsoleChannelLevels: levels to send to console channel via appender # DiscordConsoleChannelLogRefreshRateInSeconds: 5 DiscordConsoleChannelUsageLog: "DiscordConsole.log" DiscordConsoleChannelBlacklistActsAsWhitelist: false DiscordConsoleChannelBlacklistedCommands: ["?", "op", "deop"] DiscordConsoleChannelDoNotSendPhrasesActsAsWhitelist: false DiscordConsoleChannelDoNotSendPhrases: ["Async Chat Thread"] DiscordConsoleChannelRegexFilter: "" DiscordConsoleChannelRegexReplacement: "" DiscordConsoleChannelLevels: [info, warn, error] # Chat channel command execute command # These options control the ability to say "!c kick Notch", or whatever the prefix is to run a command, # as the console, from a registered chat channel. # # DiscordChatChannelConsoleCommandEnabled: whether or not to allow console commands from a chat channel. # DiscordChatChannelConsoleCommandNotifyErrors: whether or not to send a user who tries to run a command without permission that they don't have permission # DiscordChatChannelConsoleCommandPrefix: prefix to use for console commands. e.g. "!c tps" # DiscordChatChannelConsoleCommandRolesAllowed: the user roles that are allowed to execute server commands from the chat channel # DiscordChatChannelConsoleCommandWhitelist: list of commands that are able to be ran with DiscordChatChannelConsoleCommandPrefix # DiscordChatChannelConsoleCommandWhitelistBypassRoles: list of roles that bypass the whitelist # DiscordChatChannelConsoleCommandWhitelistActsAsBlacklist: should the command whitelist act as a blacklist instead # DiscordChatChannelConsoleCommandExpiration: time in seconds until a sent command output is automatically removed by the bot. set to 0 to disable expiration. # DiscordChatChannelConsoleCommandExpirationDeleteRequest: whether or not to delete the message of the person that originally issued the command # DiscordChatChannelConsoleCommandEnabled: true DiscordChatChannelConsoleCommandNotifyErrors: true DiscordChatChannelConsoleCommandPrefix: "!c" DiscordChatChannelConsoleCommandRolesAllowed: ["Developer", "Owner"] DiscordChatChannelConsoleCommandWhitelist: ["say", "lag", "tps"] DiscordChatChannelConsoleCommandWhitelistBypassRoles: ["Owner", "Developer"] DiscordChatChannelConsoleCommandWhitelistActsAsBlacklist: false DiscordChatChannelConsoleCommandExpiration: 0 DiscordChatChannelConsoleCommandExpirationDeleteRequest: true # Chat channel player list command # All the config stuff for the player list command # # DiscordChatChannelListCommandEnabled: whether the command is enabled # DiscordChatChannelListCommandMessage: the command people can type to get the player list # DiscordChatChannelListCommandExpiration: time in seconds until a sent player list message is automatically removed by the bot. set to 0 to disable expiration. # DiscordChatChannelListCommandExpirationDeleteRequest: whether or not to delete the message of the person that originally requested for the player list # DiscordChatChannelListCommandEnabled: true DiscordChatChannelListCommandMessage: "playerlist" DiscordChatChannelListCommandExpiration: 10 DiscordChatChannelListCommandExpirationDeleteRequest: true # Chat channel blacklisted phrases & regex # # DiscordChatChannelBlockedPhrases: phrases which if a message is sent in the chat channel containing a phrase here, the message won't be processed # DiscordChatChannelCutPhrases: phrases which if said in the Minecraft chat will be removed from the message before sending it to the chat channel # DiscordChatChannelRegex: regex to filter the chat going to Minecraft by # DiscordChatChannelRegexReplacement: replacement for above option # DiscordChatChannelBlockedPhrases: ["Online players (", "**No online players**"] DiscordChatChannelCutPhrases: ["@everyone"] DiscordChatChannelRegex: "" DiscordChatChannelRegexReplacement: "" # Channel topic updater settings # # ChannelTopicUpdaterChannelTopicsAtShutdownEnabled: whether or not the channel topics should be changed at server shutdown at all # ChannelTopicUpdaterRateInMinutes: amount of minutes between automatically updating the channel topics with fresh information # ChannelTopicUpdaterChannelTopicsAtShutdownEnabled: true ChannelTopicUpdaterRateInMinutes: 5 # Discord canned responses # These are triggers (commands in a way) that will trigger a "canned response" to be sent as a reply to them # You should probably change these from their defaults or add your own # # Syntax is {"TRIGGER": "RESPONSE", "TRIGGER": "RESPONSE", ...} # If you do not want any canned responses, set this to just {} # PlaceholderAPI placeholders are supported for the values # DiscordCannedResponses: {"!ip": "yourserveripchange.me", "!site": "http://yoursiteurl.net"} # Minecraft to Discord account linking # These are the config options pertaining to how linking a Minecraft account to a Discord account functions # # MinecraftDiscordAccountLinkedConsoleCommands: commands to run when an account is linked, see below for possible placeholders # MinecraftDiscordAccountUnlinkedConsoleCommands: commands to run when an account is unlinked, see below for possible placeholders # %minecraftplayername%: player's Minecraft username # example: Notch # %minecraftuuid%: player's uuid # example: you know what a uuid looks like # %discordid%: linked discord account's id # example: 12345678901234567890 # %discordname%: linked discord account's username # example: Notch # # MinecraftDiscordAccountLinkedRoleToAddUserTo: the name of a discord role to add a discord user to when they link their account # MinecraftDiscordAccountLinkedSetDiscordNicknameAsInGameName: whether or not to set the discord user's nickname to their in-game account name # MinecraftDiscordAccountLinkedConsoleCommands: ["", "", ""] MinecraftDiscordAccountUnlinkedConsoleCommands: ["", "", ""] MinecraftDiscordAccountLinkedRoleNameToAddUserTo: "Linked" MinecraftDiscordAccountLinkedSetDiscordNicknameAsInGameName: false # Minecraft group -> Discord role synchronization # # GroupRoleSynchronizationRoleIdsToSync: these are Discord role IDs that you want to be synchronized from Minecraft to Discord # if a role ID is not here, the permission for it (discordsrv.sync.[role id]) is effectively useless # to get your Discord guild's role IDs, run "/discord debug" and look at the first section # GroupRoleSynchronizationCycleTime: amount of minutes between repeatedly triggering synchronization for all online players # GroupRoleSynchronizationRemoveRolesOnUnlink: whether or not to remove synced roles from a Discord user when unlinking accounts # GroupRoleSynchronizationRoleIdsToSync: ["000000000000000000", "000000000000000000", "000000000000000000"] GroupRoleSynchronizationCycleTime: 5 GroupRoleSynchronizationRemoveRolesOnUnlink: true # Server watchdog # # The watchdog constantly monitors the last time your server performed a game tick # If the time since the last tick goes above the set interval in seconds, Discord messages can be triggered # # ServerWatchdogEnabled: whether or not the watchdog is enabled at all # ServerWatchdogTimeout: time in seconds that need to elapse before the watchdog takes action (Spigot's crash detection uses 60 for this) # the minimum for this value is 10 # ServerWatchdogMessageCount: the amount of times ServerWatchdogMessage is sent. useful if you *really* want to make sure you know something's up # ServerWatchdogEnabled: true ServerWatchdogTimeout: 30 ServerWatchdogMessageCount: 3 # Ban synchronization # When a player gets banned on the server when they have a linked Discord account you can optionally ban them on the Discord server and vice versa # # BanSynchronizationDiscordToMinecraft: whether or not to ban people on the Minecraft server if they get banned from the Discord server # BanSynchronizationDiscordToMinecraftReason: the message to be used as the ban reason for banning players from the Minecraft server # BanSynchronizationMinecraftToDiscord: whether or not to ban people on the Discord server if they get banned from the Minecraft server # BanSynchronizationDiscordToMinecraft: false BanSynchronizationDiscordToMinecraftReason: "&cYou have been banned until further notice from the server because you were banned on our Discord server." BanSynchronizationMinecraftToDiscord: false
Optional Paste Settings
Category:
None
Cryptocurrency
Cybersecurity
Fixit
Food
Gaming
Haiku
Help
History
Housing
Jokes
Legal
Money
Movies
Music
Pets
Photo
Science
Software
Source Code
Spirit
Sports
Travel
TV
Writing
Tags:
Syntax Highlighting:
None
Bash
C
C#
C++
CSS
HTML
JSON
Java
JavaScript
Lua
Markdown (PRO members only)
Objective C
PHP
Perl
Python
Ruby
Swift
4CS
6502 ACME Cross Assembler
6502 Kick Assembler
6502 TASM/64TASS
ABAP
AIMMS
ALGOL 68
APT Sources
ARM
ASM (NASM)
ASP
ActionScript
ActionScript 3
Ada
Apache Log
AppleScript
Arduino
Asymptote
AutoIt
Autohotkey
Avisynth
Awk
BASCOM AVR
BNF
BOO
Bash
Basic4GL
Batch
BibTeX
Blitz Basic
Blitz3D
BlitzMax
BrainFuck
C
C (WinAPI)
C Intermediate Language
C for Macs
C#
C++
C++ (WinAPI)
C++ (with Qt extensions)
C: Loadrunner
CAD DCL
CAD Lisp
CFDG
CMake
COBOL
CSS
Ceylon
ChaiScript
Chapel
Clojure
Clone C
Clone C++
CoffeeScript
ColdFusion
Cuesheet
D
DCL
DCPU-16
DCS
DIV
DOT
Dart
Delphi
Delphi Prism (Oxygene)
Diff
E
ECMAScript
EPC
Easytrieve
Eiffel
Email
Erlang
Euphoria
F#
FO Language
Falcon
Filemaker
Formula One
Fortran
FreeBasic
FreeSWITCH
GAMBAS
GDB
GDScript
Game Maker
Genero
Genie
GetText
Go
Godot GLSL
Groovy
GwBasic
HQ9 Plus
HTML
HTML 5
Haskell
Haxe
HicEst
IDL
INI file
INTERCAL
IO
ISPF Panel Definition
Icon
Inno Script
J
JCL
JSON
Java
Java 5
JavaScript
Julia
KSP (Kontakt Script)
KiXtart
Kotlin
LDIF
LLVM
LOL Code
LScript
Latex
Liberty BASIC
Linden Scripting
Lisp
Loco Basic
Logtalk
Lotus Formulas
Lotus Script
Lua
M68000 Assembler
MIX Assembler
MK-61/52
MPASM
MXML
MagikSF
Make
MapBasic
Markdown (PRO members only)
MatLab
Mercury
MetaPost
Modula 2
Modula 3
Motorola 68000 HiSoft Dev
MySQL
Nagios
NetRexx
Nginx
Nim
NullSoft Installer
OCaml
OCaml Brief
Oberon 2
Objeck Programming Langua
Objective C
Octave
Open Object Rexx
OpenBSD PACKET FILTER
OpenGL Shading
Openoffice BASIC
Oracle 11
Oracle 8
Oz
PARI/GP
PCRE
PHP
PHP Brief
PL/I
PL/SQL
POV-Ray
ParaSail
Pascal
Pawn
Per
Perl
Perl 6
Phix
Pic 16
Pike
Pixel Bender
PostScript
PostgreSQL
PowerBuilder
PowerShell
ProFTPd
Progress
Prolog
Properties
ProvideX
Puppet
PureBasic
PyCon
Python
Python for S60
QBasic
QML
R
RBScript
REBOL
REG
RPM Spec
Racket
Rails
Rexx
Robots
Roff Manpage
Ruby
Ruby Gnuplot
Rust
SAS
SCL
SPARK
SPARQL
SQF
SQL
SSH Config
Scala
Scheme
Scilab
SdlBasic
Smalltalk
Smarty
StandardML
StoneScript
SuperCollider
Swift
SystemVerilog
T-SQL
TCL
TeXgraph
Tera Term
TypeScript
TypoScript
UPC
Unicon
UnrealScript
Urbi
VB.NET
VBScript
VHDL
VIM
Vala
Vedit
VeriLog
Visual Pro Log
VisualBasic
VisualFoxPro
WHOIS
WhiteSpace
Winbatch
XBasic
XML
XPP
Xojo
Xorg Config
YAML
YARA
Z80 Assembler
ZXBasic
autoconf
jQuery
mIRC
newLISP
q/kdb+
thinBasic
Paste Expiration:
Never
Burn after read
10 Minutes
1 Hour
1 Day
1 Week
2 Weeks
1 Month
6 Months
1 Year
Paste Exposure:
Public
Unlisted
Private
Folder:
(members only)
Password
NEW
Enabled
Disabled
Burn after read
NEW
Paste Name / Title:
Create New Paste
Hello
Guest
Sign Up
or
Login
Sign in with Facebook
Sign in with Twitter
Sign in with Google
You are currently not logged in, this means you can not edit or delete anything you paste.
Sign Up
or
Login
Public Pastes
I made $15,000 in 2 days
CSS | 7 min ago | 0.21 KB
This summer smells like money
CSS | 8 min ago | 0.21 KB
✅ API Glitch (Docs Leak)
CSS | 9 min ago | 0.21 KB
Untitled
mIRC | 2 hours ago | 0.57 KB
ifm isu iolink [WIP]
Python | 3 hours ago | 1.18 KB
HELLO PROGRAMMER
17 hours ago | 0.03 KB
Untitled
22 hours ago | 2.26 KB
FB2600 User Handbook v0.91
1 day ago | 6.06 KB
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the
Cookies Policy
.
OK, I Understand
Not a member of Pastebin yet?
Sign Up
, it unlocks many cool features!