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[jacky@home UnrealEngine]$ ~/Downloads/UnrealEngine/Engine/Binaries/Linux/UE4Editor Using binned. Increasing per-process limit of core file size to infinity. LogInit:Display: Running engine without a game LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-71635447) SRandInit(-71635447). LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.023363 LogInit: Using libcurl 7.48.0-DEV LogInit: - built for x86_64-unknown-linux-gnu LogInit: - supports SSL with OpenSSL/1.0.2h LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = /etc/pki/tls/certs/ca-bundle.crt - Libcurl will set CURLOPT_CAINFO to it LogInit: Build: ++UE4+Release-4.15-CL-0 LogInit: Engine Version: 4.15.1-0+++UE4+Release-4.15 LogInit: Compatible Engine Version: 4.15.0-0+++UE4+Release-4.15 LogInit: Net CL: 0 LogDevObjectVersion: Number of dev versions registered: 14 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 14 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 22 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogInit: Compiled (64-bit): Mar 22 2017 09:30:38 LogInit: Compiled with Clang: 3.9.1 (tags/RELEASE_391/final) LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.15 LogInit: Command line: LogInit: Base directory: /home/jacky/Downloads/UnrealEngine/Engine/Binaries/Linux/ LogInit: Installed Engine Build: 0 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2017.03.28-23.37.09:719][ 0]LogInit: Initializing SDL. [2017.03.28-23.37.09:930][ 0]LogInit: Initialized SDL 2.0.4 revision: 10374 (hg-10374:dccf51aee79b with EpicExtensions) (compiled against 2.0.4) [2017.03.28-23.37.09:930][ 0]LogInit: Display metrics: [2017.03.28-23.37.09:930][ 0]LogInit: PrimaryDisplayWidth: 1920 [2017.03.28-23.37.09:930][ 0]LogInit: PrimaryDisplayHeight: 1080 [2017.03.28-23.37.09:930][ 0]LogInit: PrimaryDisplayWorkAreaRect: [2017.03.28-23.37.09:930][ 0]LogInit: Left=1920, Top=27, Right=3840, Bottom=1080 [2017.03.28-23.37.09:930][ 0]LogInit: VirtualDisplayRect: [2017.03.28-23.37.09:930][ 0]LogInit: Left=0, Top=0, Right=3840, Bottom=1080 [2017.03.28-23.37.09:930][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 [2017.03.28-23.37.09:930][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 [2017.03.28-23.37.09:930][ 0]LogInit: Number of monitors: 2 [2017.03.28-23.37.09:930][ 0]LogInit: Monitor 0 [2017.03.28-23.37.09:930][ 0]LogInit: Name: ZOWIE XL LCD 24" [2017.03.28-23.37.09:930][ 0]LogInit: ID: display0 [2017.03.28-23.37.09:930][ 0]LogInit: NativeWidth: 1920 [2017.03.28-23.37.09:930][ 0]LogInit: NativeHeight: 1080 [2017.03.28-23.37.09:930][ 0]LogInit: bIsPrimary: true [2017.03.28-23.37.09:930][ 0]LogInit: Monitor 1 [2017.03.28-23.37.09:930][ 0]LogInit: Name: VX2370 SERIES 23" [2017.03.28-23.37.09:930][ 0]LogInit: ID: display1 [2017.03.28-23.37.09:930][ 0]LogInit: NativeWidth: 1920 [2017.03.28-23.37.09:930][ 0]LogInit: NativeHeight: 1080 [2017.03.28-23.37.09:930][ 0]LogInit: bIsPrimary: false [2017.03.28-23.37.09:930][ 0]LogLinux: Selected Device Profile: [Linux] [2017.03.28-23.37.09:930][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux] [2017.03.28-23.37.09:938][ 0]LogInit: Linux hardware info: [2017.03.28-23.37.09:938][ 0]LogInit: - we are the first instance of this executable [2017.03.28-23.37.09:938][ 0]LogInit: - this process' id (pid) is 22264, parent process' id (ppid) is 19678 [2017.03.28-23.37.09:938][ 0]LogInit: - we are not running under debugger [2017.03.28-23.37.09:938][ 0]LogInit: - machine network name is 'home.localdomain' [2017.03.28-23.37.09:938][ 0]LogInit: - user name is 'jacky' (jacky) [2017.03.28-23.37.09:938][ 0]LogInit: - we're logged in locally [2017.03.28-23.37.09:938][ 0]LogInit: - we're running with rendering [2017.03.28-23.37.09:938][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz' (signature: 0x906E9) [2017.03.28-23.37.09:938][ 0]LogInit: - Number of physical cores available for the process: 4 [2017.03.28-23.37.09:938][ 0]LogInit: - Number of logical cores available for the process: 8 [2017.03.28-23.37.09:938][ 0]LogInit: - Cache line size: 64 [2017.03.28-23.37.09:939][ 0]LogInit: - Memory allocator used: binned [2017.03.28-23.37.09:939][ 0]LogLinux: Benchmarking clocks: [2017.03.28-23.37.09:939][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 58574157 (58574K, 59M) calls per second without zero deltas. [2017.03.28-23.37.09:939][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 59970669 (59971K, 60M) calls per second without zero deltas. [2017.03.28-23.37.09:939][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 14395301 (14395K, 14M) calls per second without zero deltas. [2017.03.28-23.37.09:939][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 236851578 (236852K, 237M) calls per second with 99.999574% zero deltas. [2017.03.28-23.37.09:939][ 0]LogLinux: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas. [2017.03.28-23.37.09:939][ 0]LogInit: Linux-specific commandline switches: [2017.03.28-23.37.09:939][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) [2017.03.28-23.37.09:939][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) [2017.03.28-23.37.09:939][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation [2017.03.28-23.37.09:939][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation [2017.03.28-23.37.09:939][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) [2017.03.28-23.37.09:939][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) [2017.03.28-23.37.09:939][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) [2017.03.28-23.37.09:939][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7947 MB, 8138500 KB, 8333824000 bytes) [2017.03.28-23.37.09:945][ 0]LogTextLocalizationManager: No specific translations for ('en-SG') exist, so ('en') translations will be used. [2017.03.28-23.37.10:280][ 0]LogHAL:Warning: LinuxSplash_InitSplashResources() : Could not load splash BMP! SDL_Error: Couldn't open ../../../Engine/Content/Splash/EdSplash.bmp [2017.03.28-23.37.10:846][ 0]LogRHI: Initializing OpenGL RHI [2017.03.28-23.37.10:847][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation [2017.03.28-23.37.10:847][ 0]LogRHI: GL_RENDERER: GeForce GTX 1060 3GB/PCIe/SSE2 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_VERSION: 4.3.0 NVIDIA 375.39 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.30 NVIDIA via Cg compiler [2017.03.28-23.37.10:847][ 0]LogRHI: OpenGL Extensions: [2017.03.28-23.37.10:847][ 0]LogRHI: GL_AMD_multi_draw_indirect [2017.03.28-23.37.10:847][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture [2017.03.28-23.37.10:847][ 0]LogRHI: GL_AMD_vertex_shader_viewport_index [2017.03.28-23.37.10:847][ 0]LogRHI: GL_AMD_vertex_shader_layer [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_arrays_of_arrays [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_base_instance [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_bindless_texture [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_blend_func_extended [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_buffer_storage [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_clear_buffer_object [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_clear_texture [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_clip_control [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_color_buffer_float [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_conservative_depth [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_compute_shader [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_compute_variable_group_size [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_conditional_render_inverted [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_copy_buffer [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_copy_image [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_cull_distance [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_debug_output [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_depth_buffer_float [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_depth_clamp [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_depth_texture [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_derivative_control [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_direct_state_access [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_draw_buffers [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_draw_buffers_blend [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_draw_indirect [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_draw_elements_base_vertex [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_draw_instanced [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_enhanced_layouts [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_ES2_compatibility [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_ES3_compatibility [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_ES3_1_compatibility [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_ES3_2_compatibility [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_explicit_attrib_location [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_explicit_uniform_location [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_fragment_coord_conventions [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_fragment_layer_viewport [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_fragment_program [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_fragment_program_shadow [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_fragment_shader [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_fragment_shader_interlock [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_framebuffer_no_attachments [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_framebuffer_object [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_framebuffer_sRGB [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_geometry_shader4 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_get_program_binary [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_get_texture_sub_image [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_gl_spirv [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_gpu_shader5 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_gpu_shader_fp64 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_gpu_shader_int64 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_half_float_pixel [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_half_float_vertex [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_imaging [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_indirect_parameters [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_instanced_arrays [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_internalformat_query [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_internalformat_query2 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_invalidate_subdata [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_map_buffer_alignment [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_map_buffer_range [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_multi_bind [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_multi_draw_indirect [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_multisample [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_multitexture [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_occlusion_query [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_occlusion_query2 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_parallel_shader_compile [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_pipeline_statistics_query [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_pixel_buffer_object [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_point_parameters [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_point_sprite [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_post_depth_coverage [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_program_interface_query [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_provoking_vertex [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_query_buffer_object [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_robustness [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_sample_locations [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_sample_shading [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_sampler_objects [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_seamless_cube_map [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_separate_shader_objects [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_atomic_counters [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_ballot [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_bit_encoding [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_clock [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_draw_parameters [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_group_vote [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_image_load_store [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_image_size [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_objects [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_precision [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_storage_buffer_object [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_subroutine [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_texture_image_samples [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_texture_lod [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shading_language_100 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shader_viewport_layer_array [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shading_language_420pack [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shading_language_include [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shading_language_packing [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_shadow [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_sparse_buffer [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_sparse_texture [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_sparse_texture2 [2017.03.28-23.37.10:847][ 0]LogRHI: GL_ARB_sparse_texture_clamp [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_stencil_texturing [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_sync [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_tessellation_shader [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_barrier [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_border_clamp [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_buffer_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_buffer_range [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_compression [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_compression_bptc [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_compression_rgtc [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_cube_map [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_cube_map_array [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_env_add [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_env_combine [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_env_crossbar [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_env_dot3 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_filter_minmax [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_float [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_gather [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_mirrored_repeat [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_multisample [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_non_power_of_two [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_query_levels [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_query_lod [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_rectangle [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_rg [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_stencil8 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_storage [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_storage_multisample [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_swizzle [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_texture_view [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_timer_query [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_transform_feedback2 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_transform_feedback3 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_transform_feedback_instanced [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_transpose_matrix [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_uniform_buffer_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_array_bgra [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_array_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_attrib_64bit [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_attrib_binding [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_buffer_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_program [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_shader [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_viewport_array [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ARB_window_pos [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ATI_draw_buffers [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ATI_texture_float [2017.03.28-23.37.10:848][ 0]LogRHI: GL_ATI_texture_mirror_once [2017.03.28-23.37.10:848][ 0]LogRHI: GL_S3_s3tc [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_env_add [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_abgr [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_bgra [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_bindable_uniform [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_blend_color [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_blend_equation_separate [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_blend_func_separate [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_blend_minmax [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_blend_subtract [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_compiled_vertex_array [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_Cg_shader [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_depth_bounds_test [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_direct_state_access [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_draw_buffers2 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_draw_instanced [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_draw_range_elements [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_fog_coord [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_framebuffer_blit [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_framebuffer_multisample [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_framebuffer_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_framebuffer_sRGB [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_geometry_shader4 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_gpu_program_parameters [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_gpu_shader4 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_multi_draw_arrays [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_packed_depth_stencil [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_packed_float [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_packed_pixels [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_pixel_buffer_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_point_parameters [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_polygon_offset_clamp [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_post_depth_coverage [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_provoking_vertex [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_raster_multisample [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_rescale_normal [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_secondary_color [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_separate_shader_objects [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_separate_specular_color [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_shader_image_load_formatted [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_shader_image_load_store [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_shader_integer_mix [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_shadow_funcs [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_sparse_texture2 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_stencil_two_side [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_stencil_wrap [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture3D [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_array [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_buffer_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_compression_dxt1 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_compression_latc [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_compression_rgtc [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_compression_s3tc [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_cube_map [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_edge_clamp [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_env_combine [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_env_dot3 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_filter_anisotropic [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_filter_minmax [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_integer [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_lod [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_lod_bias [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_mirror_clamp [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_shared_exponent [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_sRGB [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_sRGB_decode [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_storage [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_texture_swizzle [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_timer_query [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_transform_feedback2 [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_vertex_array [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_vertex_array_bgra [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_vertex_attrib_64bit [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_window_rectangles [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_x11_sync_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_EXT_import_sync_object [2017.03.28-23.37.10:848][ 0]LogRHI: GL_NV_robustness_video_memory_purge [2017.03.28-23.37.10:848][ 0]LogRHI: GL_IBM_rasterpos_clip [2017.03.28-23.37.10:848][ 0]LogRHI: GL_IBM_texture_mirrored_repeat [2017.03.28-23.37.10:848][ 0]LogRHI: GL_KHR_context_flush_control [2017.03.28-23.37.10:848][ 0]LogRHI: GL_KHR_debug [2017.03.28-23.37.10:848][ 0]LogRHI: GL_KHR_no_error [2017.03.28-23.37.10:848][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior [2017.03.28-23.37.10:849][ 0]LogRHI: GL_KHR_robustness [2017.03.28-23.37.10:849][ 0]LogRHI: GL_KTX_buffer_region [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_alpha_to_coverage_dither_control [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_bindless_texture [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_blend_equation_advanced [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_blend_equation_advanced_coherent [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NVX_blend_equation_advanced_multi_draw_buffers [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_blend_square [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_clip_space_w_scaling [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_command_list [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_compute_program5 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_conditional_render [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_conservative_raster [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_conservative_raster_dilate [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_conservative_raster_pre_snap_triangles [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_copy_depth_to_color [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_copy_image [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_depth_buffer_float [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_depth_clamp [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_draw_texture [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_draw_vulkan_image [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_ES1_1_compatibility [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_ES3_1_compatibility [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_explicit_multisample [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_fence [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_fill_rectangle [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_float_buffer [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_fog_distance [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_fragment_coverage_to_color [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_fragment_program [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_fragment_program_option [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_fragment_program2 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_fragment_shader_interlock [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_framebuffer_mixed_samples [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_geometry_shader4 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_geometry_shader_passthrough [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_gpu_program4 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_internalformat_sample_query [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_gpu_program4_1 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_gpu_program5 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_gpu_program5_mem_extended [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_gpu_program_fp64 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_gpu_shader5 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_half_float [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_light_max_exponent [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_multisample_coverage [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_multisample_filter_hint [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_occlusion_query [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_packed_depth_stencil [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_parameter_buffer_object [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_parameter_buffer_object2 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_path_rendering [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_path_rendering_shared_edge [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_pixel_data_range [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_point_sprite [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_primitive_restart [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_register_combiners [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_register_combiners2 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_sample_locations [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_sample_mask_override_coverage [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_atomic_counters [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_atomic_float [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_atomic_float64 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_atomic_fp16_vector [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_atomic_int64 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_buffer_load [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_storage_buffer_object [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_stereo_view_rendering [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texgen_reflection [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texture_barrier [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texture_compression_vtc [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texture_env_combine4 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texture_multisample [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texture_rectangle [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texture_shader [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texture_shader2 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_texture_shader3 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_transform_feedback [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_transform_feedback2 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vdpau_interop [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_array_range [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_array_range2 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_program [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_program1_1 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_program2 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_program2_option [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_vertex_program3 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_viewport_array2 [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_viewport_swizzle [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NVX_conditional_render [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NVX_gpu_memory_info [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NVX_nvenc_interop [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_thread_group [2017.03.28-23.37.10:849][ 0]LogRHI: GL_NV_shader_thread_shuffle [2017.03.28-23.37.10:849][ 0]LogRHI: GL_KHR_blend_equation_advanced [2017.03.28-23.37.10:849][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent [2017.03.28-23.37.10:849][ 0]LogRHI: GL_SGIS_generate_mipmap [2017.03.28-23.37.10:849][ 0]LogRHI: GL_SGIS_texture_lod [2017.03.28-23.37.10:849][ 0]LogRHI: GL_SGIX_depth_texture [2017.03.28-23.37.10:849][ 0]LogRHI: GL_SGIX_shadow [2017.03.28-23.37.10:849][ 0]LogRHI: GL_SUN_slice_accum [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 32768 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 16384 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 32768 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_SAMPLES: 32 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 [2017.03.28-23.37.10:850][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 [2017.03.28-23.37.10:850][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 3, ShaderPlatform = GLSL_430, FeatureLevel = SM5 [2017.03.28-23.37.10:855][ 0]LogRHI: Texture pool is 2150 MB (70% of 3072 MB) [2017.03.28-23.37.10:855][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../Engine/Intermediate/Shaders/WorkingDirectory/22264/). [2017.03.28-23.37.10:855][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../Engine/Intermediate/Shaders/tmp/0003C0F80A03071D00250357FBDE276D/'. [2017.03.28-23.37.10:855][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. Cannot open assembly '/home/jacky/Downloads/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe': No such file or directory. [2017.03.28-23.37.12:891][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2017.03.28-23.37.12:979][ 0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform [2017.03.28-23.37.13:690][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2017.03.28-23.37.13:792][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2017.03.28-23.37.13:792][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2017.03.28-23.37.13:792][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2017.03.28-23.37.13:792][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2017.03.28-23.37.13:792][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2017.03.28-23.37.13:792][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2017.03.28-23.37.13:792][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2017.03.28-23.37.13:884][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2017.03.28-23.37.13:984][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2017.03.28-23.37.14:083][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2017.03.28-23.37.14:183][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2017.03.28-23.37.14:183][ 0]LogTargetPlatformManager:Display: Building Assets For Linux [2017.03.28-23.37.14:393][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2017.03.28-23.37.14:724][ 0]LogDerivedDataCache: Loaded boot cache 0.33s 60MB ../../../Engine/DerivedDataCache/Boot.ddc. [2017.03.28-23.37.14:724][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../Engine/DerivedDataCache/Boot.ddc [2017.03.28-23.37.14:725][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2017.03.28-23.37.14:725][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2017.03.28-23.37.14:725][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2017.03.28-23.37.14:725][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. [2017.03.28-23.37.14:727][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable [2017.03.28-23.37.14:727][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2017.03.28-23.37.14:727][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2017.03.28-23.37.14:750][ 0]LogSlate: Using Freetype 2.6.0 [2017.03.28-23.37.14:752][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0 [2017.03.28-23.37.14:752][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0 [2017.03.28-23.37.14:955][ 0]LogLinux: Selected Device Profile: [Linux] [2017.03.28-23.37.14:956][ 0]LogContentStreaming: Texture pool size is 0.00 MB [2017.03.28-23.37.15:222][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction [2017.03.28-23.37.15:224][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available [2017.03.28-23.37.15:224][ 0]LogMeshUtilities: No automatic mesh merging module available [2017.03.28-23.37.15:224][ 0]LogMeshUtilities: No distributed automatic mesh merging module available [2017.03.28-23.37.15:468][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: , ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 654825492 [2017.03.28-23.37.15:774][ 0]LogAssetRegistry: FAssetRegistry took 0.0149 seconds to start up [2017.03.28-23.37.15:823][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.013378 seconds [2017.03.28-23.37.15:828][ 0]LogUObjectArray: 32344 objects as part of root set at end of initial load. [2017.03.28-23.37.15:828][ 0]LogUObjectAllocator: 7031192 out of 0 bytes used by permanent object pool. [2017.03.28-23.37.15:828][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2017.03.28-23.37.16:009][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor [2017.03.28-23.37.18:365][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2017.03.28-23.37.19:305][ 0]LogMaterial: Uniform references updated for custom material expression Custom. [2017.03.28-23.37.19:865][ 0]LogDesktopPlatform: DesktopPlatformLinux is not using LinuxNativeDialogs. [2017.03.28-23.37.20:054][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.20:555][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.20:699][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.20:792][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.22:351][ 0]LogEngine: Initializing Engine... [2017.03.28-23.37.22:784][ 0]LogAIModule: Creating AISystem for world Untitled [2017.03.28-23.37.22:792][ 0]LogALAudio: ALAudio device opened : OpenAL Soft [2017.03.28-23.37.22:792][ 0]LogALAudio: AL_VENDOR : OpenAL Community [2017.03.28-23.37.22:792][ 0]LogALAudio: AL_RENDERER : OpenAL Soft [2017.03.28-23.37.22:792][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1 [2017.03.28-23.37.22:792][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency [2017.03.28-23.37.22:793][ 0]LogInit: FAudioDevice initialized. [2017.03.28-23.37.22:816][ 0]LogDerivedDataCache: Saved boot cache 0.02s 60MB ../../../Engine/DerivedDataCache/Boot.ddc. [2017.03.28-23.37.22:824][ 0]LogInit: Texture streaming: Enabled [2017.03.28-23.37.23:655][ 0]LogEngineSessionManager: EngineSessionManager initialized [2017.03.28-23.37.23:655][ 0]LogEngineSessionManager: EngineSessionManager sent abnormal shutdown report. Type=Crashed, SessionId={065A16B1-1003-171C-000E-03AEF55CC70F} [2017.03.28-23.37.24:236][ 0]LogInit: Transaction tracking system initialized [2017.03.28-23.37.24:945][ 0]BlueprintLog: New page: Editor Load [2017.03.28-23.37.26:797][ 0]LocalizationService: Info Localization service is disabled [2017.03.28-23.37.27:721][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2017.03.28-23.37.28:145][ 0]LogConsoleResponse:Display: [2017.03.28-23.37.28:234][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2017.03.28-23.37.28:234][ 0]LogCook:Display: Mobile HDR setting 1 [2017.03.28-23.37.29:885][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.29:885][ 0]Cmd: MAP LOAD FILE="../../../Engine/Content/Maps/Templates/Template_Default.umap" TEMPLATE=1 SHOWPROGRESS=1 FEATURELEVEL=3 [2017.03.28-23.37.29:886][ 0]LightingResults: New page: Lighting Build [2017.03.28-23.37.29:960][ 0]MapCheck: New page: Map Check [2017.03.28-23.37.29:960][ 0]LightingResults: New page: Lighting Build [2017.03.28-23.37.30:189][ 0]LogAIModule: Creating AISystem for world Untitled_1 [2017.03.28-23.37.30:190][ 0]LogActorComponent: RegisterComponentWithWorld: (/Temp/Untitled_1.Untitled_1:PersistentLevel.WorldSettings_1.StaticMeshComponent0) Trying to register component with IsPendingKill() == true. Aborting. [2017.03.28-23.37.30:195][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2017.03.28-23.37.30:205][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2017.03.28-23.37.30:214][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 9.162ms to complete. [2017.03.28-23.37.30:214][ 0]LogFileHelpers: Loading map 'Template_Default' took 0.329 [2017.03.28-23.37.30:272][ 0]LogUProjectInfo: Found projects: [2017.03.28-23.37.30:526][ 0]LogLoad: (Engine Initialization) Total time: 22.00 seconds [2017.03.28-23.37.30:526][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.11 seconds [2017.03.28-23.37.30:526][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available. [2017.03.28-23.37.30:868][ 0]LogSlate: Took 0.000185 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2017.03.28-23.37.30:890][ 0]LogSlate: Took 0.000152 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2017.03.28-23.37.30:928][ 0]LogContentStreaming: Texture pool size now 1000 MB [2017.03.28-23.37.30:931][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2017.03.28-23.37.30:946][ 1]LogLinux: Setting swap interval to 'Immediate' [2017.03.28-23.37.30:946][ 1]LogAssetRegistry: Asset discovery search completed in 15.1866 seconds [2017.03.28-23.37.30:949][ 1]LogCollectionManager: Loaded 0 collections in 0.000554 seconds [2017.03.28-23.37.30:949][ 1]LogFileCache: Scanning file cache for directory '/home/jacky/Downloads/UnrealEngine/Engine/Saved/Collections/' took 0.00s [2017.03.28-23.37.30:949][ 1]LogFileCache: Scanning file cache for directory '/home/jacky/Downloads/UnrealEngine/Engine/Content/Developers/jacky/Collections/' took 0.00s [2017.03.28-23.37.30:949][ 1]LogFileCache: Scanning file cache for directory '/home/jacky/Downloads/UnrealEngine/Engine/Content/Collections/' took 0.00s [2017.03.28-23.37.30:949][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) [2017.03.28-23.37.30:949][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000079 seconds (updated 0 objects) [2017.03.28-23.37.32:097][131]LogLinux: Setting swap interval to 'Immediate' [2017.03.28-23.37.35:057][484]Cmd: CLOSE_SLATE_MAINFRAME [2017.03.28-23.37.35:110][485]Cmd: QUIT_EDITOR [2017.03.28-23.37.35:128][485]LogHAL:Warning: Process (pid=22317) is still running - we will reap it in a waiter thread, but the thread handle is going to be leaked. [2017.03.28-23.37.35:130][485]LogALAudio: Closing ALAudio device : OpenAL Soft [2017.03.28-23.37.35:148][485]LogExit: Preparing to exit. Using binned. [2017.03.28-23.37.35:449][485]LogExit: Editor shut down [2017.03.28-23.37.35:449][485]LogExit: Transaction tracking system shut down [2017.03.28-23.37.35:492][485]LogObj: Freed 0b from 0 cluster array pools. [2017.03.28-23.37.35:492][485]LogExit: Object subsystem successfully closed. [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module CollectionManager (432) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module CrashTracker (430) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module HierarchicalLODOutliner (428) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module StatsViewer (426) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module FoliageEdit (424) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module LandscapeEditor (422) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module SceneDepthPickerMode (420) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module ActorPickerMode (418) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module GeometryMode (416) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module TextureAlignMode (414) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module BspMode (412) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module HardwareSurvey (410) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module SequenceRecorderSections (408) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module SequenceRecorder (406) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module AutomationWorker (404) [2017.03.28-23.37.35:543][485]LogModuleManager: Shutting down and abandoning module MatineeToLevelSequence (402) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module LevelSequenceEditor (400) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module PlacementMode (399) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module WmfMediaFactory (396) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module WmfMediaEditor (394) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module MfMediaFactory (392) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module MfMediaEditor (390) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module AvfMediaFactory (388) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module AvfMediaEditor (386) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module AndroidMediaFactory (384) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module Media (383) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module AndroidMediaEditor (380) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module CharacterAI (378) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module SmartSnapping (376) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module SessionServices (374) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module ViewportSnapping (372) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module ViewportInteraction (370) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module LogVisualizer (368) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module IntroTutorials (366) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module GameProjectGeneration (365) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module EditorLiveStreaming (362) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module AndroidPlatformEditor (360) [2017.03.28-23.37.35:544][485]LogModuleManager: Shutting down and abandoning module TcpMessaging (359) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module AndroidDeviceDetection (357) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module HTML5PlatformEditor (354) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module IOSPlatformEditor (352) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module AndroidRuntimeSettings (350) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module IOSRuntimeSettings (348) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module InputBindingEditor (346) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module NiagaraEditor (344) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module MergeActors (342) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module SizeMap (340) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module TreeMap (338) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module ReferenceViewer (336) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module LocalizationDashboard (334) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module LocalizationService (333) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module HardwareTargeting (330) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module DeviceProfileEditor (328) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module UndoHistory (326) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module UserFeedback (324) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module XmlParser (322) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module Blutility (320) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module ProjectSettingsViewer (318) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module ProjectTargetPlatformEditor (317) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module EditorSettingsViewer (314) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module SettingsEditor (312) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module ProjectLauncher (310) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module SessionFrontend (308) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module ProfilerClient (306) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module DeviceManager (304) [2017.03.28-23.37.35:722][485]LogModuleManager: Shutting down and abandoning module TargetDeviceServices (303) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module AutomationController (300) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module AutomationWindow (298) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module Layers (296) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module ComponentVisualizers (294) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module DetailCustomizations (292) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module PackagesDialog (290) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module Persona (288) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module AnimGraph (287) [2017.03.28-23.37.35:733][485]LogModuleManager: Shutting down and abandoning module Kismet (284) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module GraphEditor (282) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module ClassViewer (280) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module Toolbox (278) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module ModuleUI (276) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module MovieSceneTools (274) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module OutputLog (272) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module GammaUI (270) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module Documentation (268) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module GeometryCache (266) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module GeometryCacheEd (265) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module Niagara (262) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module StreamingPauseRendering (260) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module AnalyticsET (258) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module PortalServices (256) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module PortalRpc (254) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module MessagingRpc (252) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module AIModule (250) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module GameplayDebugger (249) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module AITestSuite (247) [2017.03.28-23.37.35:734][485]LogModuleManager: Shutting down and abandoning module ProfilerService (244) Increasing per-process limit of core file size to infinity. - Existing per-process limit (soft=18446744073709551615, hard=18446744073709551615) is enough for us (need only 18446744073709551615) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module TaskGraph (242) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponentEditor (240) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module ProceduralMeshComponent (238) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module MobilePatchingUtils (236) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module CustomMeshComponent (234) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module CableComponent (232) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module ArchVisCharacter (230) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module MediaPlayerEditor (226) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module SuperSearchEditor (224) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module SuperSearch (223) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module SpeedTreeImporter (220) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module PluginBrowser (218) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module MobileLauncherProfileWizard (216) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module EpicSurvey (214) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module UObjectPlugin (212) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module SubversionSourceControl (210) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module PerforceSourceControl (208) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module KDevelopSourceCodeAccess (206) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module GitSourceControl (204) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module SourceControl (203) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module CodeLiteSourceCodeAccess (200) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module DesktopPlatform (199) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeEditor (196) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module PaperTiledImporter (194) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module PaperSpriteSheetImporter (192) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module Paper2DEditor (190) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module MeshPaint (189) [2017.03.28-23.37.35:885][485]LogModuleManager: Shutting down and abandoning module LevelEditor (187) [2017.03.28-23.37.35:886][485]LogModuleManager: Shutting down and abandoning module PixelInspectorModule (186) [2017.03.28-23.37.35:886][485]LogModuleManager: Shutting down and abandoning module MainFrame (184) [2017.03.28-23.37.35:886][485]LogModuleManager: Shutting down and abandoning module HotReload (183) [2017.03.28-23.37.35:886][485]LogModuleManager: Shutting down and abandoning module ContentBrowser (179) [2017.03.28-23.37.35:886][485]LogModuleManager: Shutting down and abandoning module PhysXVehiclesEditor (176) [2017.03.28-23.37.35:887][485]LogModuleManager: Shutting down and abandoning module PhysXVehicles (174) [2017.03.28-23.37.35:887][485]LogModuleManager: Shutting down and abandoning module LocationServicesBPLibrary (172) [2017.03.28-23.37.35:887][485]LogModuleManager: Shutting down and abandoning module UdpMessaging (170) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module GameplayTagsEditor (168) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module FacialAnimationEditor (166) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module FacialAnimation (164) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module NullSourceCodeAccess (162) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module LightPropagationVolumeRuntime (160) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module Paper2D (158) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module MediaAssets (156) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module GameLiveStreaming (154) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module VREditor (152) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module GameplayTasksEditor (150) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module BehaviorTreeEditor (148) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module FunctionalTesting (146) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module CollisionAnalyzer (144) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module UMG (142) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module UMGEditor (141) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module Sequencer (140) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module AssetTools (138) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module MessageLog (137) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module WorkspaceMenuStructure (136) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module SlateReflector (130) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module Slate (128) [2017.03.28-23.37.35:987][485]LogModuleManager: Shutting down and abandoning module EditorStyle (126) [2017.03.28-23.37.35:989][485]LogModuleManager: Shutting down and abandoning module Messaging (124) [2017.03.28-23.37.35:989][485]LogModuleManager: Shutting down and abandoning module SourceCodeAccess (122) [2017.03.28-23.37.35:989][485]LogModuleManager: Shutting down and abandoning module HeadMountedDisplay (120) [2017.03.28-23.37.35:989][485]LogModuleManager: Shutting down and abandoning module ALAudio (118) [2017.03.28-23.37.35:989][485]LogModuleManager: Shutting down and abandoning module Networking (116) [2017.03.28-23.37.35:989][485]LogModuleManager: Shutting down and abandoning module Core (112) [2017.03.28-23.37.35:989][485]LogModuleManager: Shutting down and abandoning module AssetRegistry (110) [2017.03.28-23.37.36:166][485]LogModuleManager: Shutting down and abandoning module DirectoryWatcher (109) [2017.03.28-23.37.36:166][485]LogModuleManager: Shutting down and abandoning module KismetCompiler (106) [2017.03.28-23.37.36:166][485]LogModuleManager: Shutting down and abandoning module PhysXFormats (104) [2017.03.28-23.37.36:166][485]LogModuleManager: Shutting down and abandoning module MeshUtilities (102) [2017.03.28-23.37.36:167][485]LogModuleManager: Shutting down and abandoning module QuadricMeshReduction (101) [2017.03.28-23.37.36:167][485]LogModuleManager: Shutting down and abandoning module PropertyEditor (99) [2017.03.28-23.37.36:167][485]LogModuleManager: Shutting down and abandoning module DerivedDataCache (96) [2017.03.28-23.37.36:230][485]LogDerivedDataCache: Shutdown [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module TargetPlatform (94) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module ShaderFormatOpenGL (93) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module TextureFormatUncompressed (91) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module TextureFormatPVR (89) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module TextureFormatASTC (87) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module ImageWrapper (86) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module TextureFormatDXT (83) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module TextureFormatIntelISPCTexComp (81) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module AudioFormatOpus (79) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module AudioFormatOgg (77) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module LinuxNoEditorTargetPlatform (75) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module LinuxServerTargetPlatform (73) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module LinuxClientTargetPlatform (71) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module LinuxTargetPlatform (69) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module AndroidTargetPlatform (67) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module Android_ETC1TargetPlatform (65) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module Android_ETC2TargetPlatform (63) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module Android_ATCTargetPlatform (61) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module Android_DXTTargetPlatform (59) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module Android_PVRTCTargetPlatform (57) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module Android_ASTCTargetPlatform (55) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module Android_MultiTargetPlatform (53) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module HTML5TargetPlatform (51) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module AllDesktopTargetPlatform (49) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module InputCore (46) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module Settings (44) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module LinuxDeviceProfileSelector (42) [2017.03.28-23.37.36:230][485]LogModuleManager: Shutting down and abandoning module ExampleDeviceProfileSelector (40) [2017.03.28-23.37.36:231][485]LogModuleManager: Shutting down and abandoning module OnlineBlueprintSupport (38) [2017.03.28-23.37.36:231][485]LogModuleManager: Shutting down and abandoning module OnlineSubsystem (34) [2017.03.28-23.37.36:231][485]LogOnline:Display: Unloading online subsystem: NULL [2017.03.28-23.37.36:231][485]LogModuleManager: Shutting down and abandoning module HTTP (33) [2017.03.28-23.37.36:231][485]LogHttp:Display: Http module shutting down, but needs to wait on 1 outstanding Http requests: [2017.03.28-23.37.36:231][485]LogHttp:Display: verb=[POST] url=[https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID=%7B065A90C5-1703-071D-0025-00A4FC99F35E%7D&AppID=UEEditor.UnrealEngine.Release&AppVersion=4.15.1-0%2B%2B%2BUE4%2BRelease-4.15&UserID=000243390d0308160032001324a3afdb%7C%7C5ed9203c4b6b46b2ae1b19503b65faf8&AppEnvironment=datacollector-source&UploadType=eteventstream] status=Processing [2017.03.28-23.37.36:231][485]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests. [2017.03.28-23.37.36:731][485]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests. LogInit:Display: Running engine for game: TestUnrealEngine LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-44356246) SRandInit(-44356245). LogTaskGraph: Started task graph with 5 named threads and 8 total threads with 1 sets of task threads. LogStats: Stats thread started at 0.022605 LogInit: Using libcurl 7.48.0-DEV LogInit: - built for x86_64-unknown-linux-gnu LogInit: - supports SSL with OpenSSL/1.0.2h LogInit: - supports HTTP deflate (compression) using libz 1.2.8 LogInit: - other features: LogInit: CURL_VERSION_SSL LogInit: CURL_VERSION_LIBZ LogInit: CURL_VERSION_IPV6 LogInit: CURL_VERSION_ASYNCHDNS LogInit: CURL_VERSION_LARGEFILE LogInit: CURL_VERSION_TLSAUTH_SRP LogInit: Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists LogInit: CurlRequestOptions (configurable via config and command line): LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy LogInit: - bDontReuseConnections = false - Libcurl will reuse connections LogInit: - CertBundlePath = /etc/pki/tls/certs/ca-bundle.crt - Libcurl will set CURLOPT_CAINFO to it LogInit: Build: ++UE4+Release-4.15-CL-0 LogInit: Engine Version: 4.15.1-0+++UE4+Release-4.15 LogInit: Compatible Engine Version: 4.15.0-0+++UE4+Release-4.15 LogInit: Net CL: 0 LogDevObjectVersion: Number of dev versions registered: 14 LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 8 LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0 LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 2 LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 14 LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 22 LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0 LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0 LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0 LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0 LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0 LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 12 LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 3 LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0 LogDevObjectVersion: Dev-LoadTimes (C2A15278-BFE7-4AFE-6C17-90FF531DF755): 1 LogInit: Compiled (64-bit): Mar 22 2017 09:30:38 LogInit: Compiled with Clang: 3.9.1 (tags/RELEASE_391/final) LogInit: Build Configuration: Development LogInit: Branch Name: ++UE4+Release-4.15 LogInit: Command line: LogInit: Base directory: /home/jacky/Downloads/UnrealEngine/Engine/Binaries/Linux/ LogInit: Installed Engine Build: 0 LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2017.03.28-23.37.37:098][ 0]LogInit: Initializing SDL. [2017.03.28-23.37.37:231][485]LogHttp:Display: Sleeping 0.5s to wait for 1 outstanding Http requests. [2017.03.28-23.37.37:354][ 0]LogInit: Initialized SDL 2.0.4 revision: 10374 (hg-10374:dccf51aee79b with EpicExtensions) (compiled against 2.0.4) [2017.03.28-23.37.37:354][ 0]LogInit: Display metrics: [2017.03.28-23.37.37:354][ 0]LogInit: PrimaryDisplayWidth: 1920 [2017.03.28-23.37.37:354][ 0]LogInit: PrimaryDisplayHeight: 1080 [2017.03.28-23.37.37:354][ 0]LogInit: PrimaryDisplayWorkAreaRect: [2017.03.28-23.37.37:354][ 0]LogInit: Left=1920, Top=27, Right=3840, Bottom=1080 [2017.03.28-23.37.37:354][ 0]LogInit: VirtualDisplayRect: [2017.03.28-23.37.37:354][ 0]LogInit: Left=0, Top=0, Right=3840, Bottom=1080 [2017.03.28-23.37.37:354][ 0]LogInit: TitleSafePaddingSize: X=0.000 Y=0.000 [2017.03.28-23.37.37:354][ 0]LogInit: ActionSafePaddingSize: X=0.000 Y=0.000 [2017.03.28-23.37.37:354][ 0]LogInit: Number of monitors: 2 [2017.03.28-23.37.37:354][ 0]LogInit: Monitor 0 [2017.03.28-23.37.37:354][ 0]LogInit: Name: ZOWIE XL LCD 24" [2017.03.28-23.37.37:354][ 0]LogInit: ID: display0 [2017.03.28-23.37.37:354][ 0]LogInit: NativeWidth: 1920 [2017.03.28-23.37.37:354][ 0]LogInit: NativeHeight: 1080 [2017.03.28-23.37.37:354][ 0]LogInit: bIsPrimary: true [2017.03.28-23.37.37:354][ 0]LogInit: Monitor 1 [2017.03.28-23.37.37:354][ 0]LogInit: Name: VX2370 SERIES 23" [2017.03.28-23.37.37:354][ 0]LogInit: ID: display1 [2017.03.28-23.37.37:354][ 0]LogInit: NativeWidth: 1920 [2017.03.28-23.37.37:354][ 0]LogInit: NativeHeight: 1080 [2017.03.28-23.37.37:354][ 0]LogInit: bIsPrimary: false [2017.03.28-23.37.37:355][ 0]LogLinux: Selected Device Profile: [Linux] [2017.03.28-23.37.37:355][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Linux] [2017.03.28-23.37.37:362][ 0]LogInit: Linux hardware info: [2017.03.28-23.37.37:362][ 0]LogInit: - we are not the first instance of this executable [2017.03.28-23.37.37:362][ 0]LogInit: - this process' id (pid) is 22317, parent process' id (ppid) is 22264 [2017.03.28-23.37.37:362][ 0]LogInit: - we are not running under debugger [2017.03.28-23.37.37:362][ 0]LogInit: - machine network name is 'home.localdomain' [2017.03.28-23.37.37:362][ 0]LogInit: - user name is 'jacky' (jacky) [2017.03.28-23.37.37:362][ 0]LogInit: - we're logged in locally [2017.03.28-23.37.37:362][ 0]LogInit: - we're running with rendering [2017.03.28-23.37.37:362][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz' (signature: 0x906E9) [2017.03.28-23.37.37:362][ 0]LogInit: - Number of physical cores available for the process: 4 [2017.03.28-23.37.37:362][ 0]LogInit: - Number of logical cores available for the process: 8 [2017.03.28-23.37.37:362][ 0]LogInit: - Cache line size: 64 [2017.03.28-23.37.37:362][ 0]LogInit: - Memory allocator used: binned [2017.03.28-23.37.37:362][ 0]LogLinux: Benchmarking clocks: [2017.03.28-23.37.37:362][ 0]LogLinux: - CLOCK_REALTIME (id=0) can sustain 56422403 (56422K, 56M) calls per second without zero deltas. [2017.03.28-23.37.37:362][ 0]LogLinux: - CLOCK_MONOTONIC (id=1) can sustain 58686564 (58687K, 59M) calls per second without zero deltas. [2017.03.28-23.37.37:362][ 0]LogLinux: - CLOCK_MONOTONIC_RAW (id=4) can sustain 14055725 (14056K, 14M) calls per second without zero deltas. [2017.03.28-23.37.37:362][ 0]LogLinux: - CLOCK_MONOTONIC_COARSE (id=6) can sustain 232457072 (232457K, 232M) calls per second with 99.999566% zero deltas. [2017.03.28-23.37.37:362][ 0]LogLinux: Selected clock_id 1 (CLOCK_MONOTONIC) since it is the fastest support clock without zero deltas. [2017.03.28-23.37.37:362][ 0]LogInit: Linux-specific commandline switches: [2017.03.28-23.37.37:362][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) [2017.03.28-23.37.37:362][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) [2017.03.28-23.37.37:362][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation [2017.03.28-23.37.37:362][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation [2017.03.28-23.37.37:362][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) [2017.03.28-23.37.37:362][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) [2017.03.28-23.37.37:362][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) [2017.03.28-23.37.37:363][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7947 MB, 8138500 KB, 8333824000 bytes) [2017.03.28-23.37.37:369][ 0]LogTextLocalizationManager: No specific translations for ('en-SG') exist, so ('en') translations will be used. [2017.03.28-23.37.37:743][485]LogModuleManager: Shutting down and abandoning module SSL (32) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module AudioEditor (28) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module TextureCompressor (26) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module ShaderCore (24) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module Landscape (22) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module SlateRHIRenderer (20) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module OpenGLDrv (18) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module AnimGraphRuntime (16) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module Renderer (14) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module Engine (12) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module CoreUObject (10) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module NetworkFile (8) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module StreamingFile (6) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module SandboxFile (4) [2017.03.28-23.37.37:744][485]LogModuleManager: Shutting down and abandoning module PakFile (2) [2017.03.28-23.37.37:745][485]LogExit: Exiting. [2017.03.28-23.37.37:745][485]LogInit: Tearing down SDL. [jacky@home UnrealEngine]$ [2017.03.28-23.37.38:406][ 0]LogRHI: Initializing OpenGL RHI [2017.03.28-23.37.38:406][ 0]LogRHI: GL_VENDOR: NVIDIA Corporation [2017.03.28-23.37.38:406][ 0]LogRHI: GL_RENDERER: GeForce GTX 1060 3GB/PCIe/SSE2 [2017.03.28-23.37.38:406][ 0]LogRHI: GL_VERSION: 4.3.0 NVIDIA 375.39 [2017.03.28-23.37.38:406][ 0]LogRHI: GL_SHADING_LANGUAGE_VERSION: 4.30 NVIDIA via Cg compiler [2017.03.28-23.37.38:406][ 0]LogRHI: OpenGL Extensions: [2017.03.28-23.37.38:406][ 0]LogRHI: GL_AMD_multi_draw_indirect [2017.03.28-23.37.38:406][ 0]LogRHI: GL_AMD_seamless_cubemap_per_texture [2017.03.28-23.37.38:407][ 0]LogRHI: GL_AMD_vertex_shader_viewport_index [2017.03.28-23.37.38:407][ 0]LogRHI: GL_AMD_vertex_shader_layer [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_arrays_of_arrays [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_base_instance [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_bindless_texture [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_blend_func_extended [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_buffer_storage [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_clear_buffer_object [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_clear_texture [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_clip_control [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_color_buffer_float [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_compressed_texture_pixel_storage [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_conservative_depth [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_compute_shader [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_compute_variable_group_size [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_conditional_render_inverted [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_copy_buffer [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_copy_image [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_cull_distance [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_debug_output [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_depth_buffer_float [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_depth_clamp [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_depth_texture [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_derivative_control [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_direct_state_access [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_draw_buffers [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_draw_buffers_blend [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_draw_indirect [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_draw_elements_base_vertex [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_draw_instanced [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_enhanced_layouts [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_ES2_compatibility [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_ES3_compatibility [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_ES3_1_compatibility [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_ES3_2_compatibility [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_explicit_attrib_location [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_explicit_uniform_location [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_fragment_coord_conventions [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_fragment_layer_viewport [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_fragment_program [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_fragment_program_shadow [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_fragment_shader [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_fragment_shader_interlock [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_framebuffer_no_attachments [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_framebuffer_object [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_framebuffer_sRGB [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_geometry_shader4 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_get_program_binary [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_get_texture_sub_image [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_gl_spirv [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_gpu_shader5 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_gpu_shader_fp64 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_gpu_shader_int64 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_half_float_pixel [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_half_float_vertex [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_imaging [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_indirect_parameters [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_instanced_arrays [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_internalformat_query [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_internalformat_query2 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_invalidate_subdata [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_map_buffer_alignment [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_map_buffer_range [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_multi_bind [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_multi_draw_indirect [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_multisample [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_multitexture [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_occlusion_query [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_occlusion_query2 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_parallel_shader_compile [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_pipeline_statistics_query [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_pixel_buffer_object [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_point_parameters [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_point_sprite [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_post_depth_coverage [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_program_interface_query [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_provoking_vertex [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_query_buffer_object [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_robust_buffer_access_behavior [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_robustness [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_sample_locations [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_sample_shading [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_sampler_objects [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_seamless_cube_map [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_seamless_cubemap_per_texture [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_separate_shader_objects [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_atomic_counter_ops [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_atomic_counters [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_ballot [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_bit_encoding [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_clock [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_draw_parameters [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_group_vote [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_image_load_store [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_image_size [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_objects [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_precision [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_storage_buffer_object [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_subroutine [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_texture_image_samples [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_texture_lod [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shading_language_100 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shader_viewport_layer_array [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shading_language_420pack [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shading_language_include [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shading_language_packing [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_shadow [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_sparse_buffer [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_sparse_texture [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_sparse_texture2 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_sparse_texture_clamp [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_stencil_texturing [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_sync [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_tessellation_shader [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_barrier [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_border_clamp [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_buffer_object [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_buffer_object_rgb32 [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_buffer_range [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_compression [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_compression_bptc [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_compression_rgtc [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_cube_map [2017.03.28-23.37.38:407][ 0]LogRHI: GL_ARB_texture_cube_map_array [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_env_add [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_env_combine [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_env_crossbar [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_env_dot3 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_filter_minmax [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_float [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_gather [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_mirror_clamp_to_edge [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_mirrored_repeat [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_multisample [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_non_power_of_two [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_query_levels [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_query_lod [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_rectangle [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_rg [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_rgb10_a2ui [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_stencil8 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_storage [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_storage_multisample [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_swizzle [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_texture_view [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_timer_query [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_transform_feedback2 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_transform_feedback3 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_transform_feedback_instanced [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_transform_feedback_overflow_query [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_transpose_matrix [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_uniform_buffer_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_array_bgra [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_array_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_attrib_64bit [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_attrib_binding [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_buffer_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_program [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_shader [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_type_10f_11f_11f_rev [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_vertex_type_2_10_10_10_rev [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_viewport_array [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ARB_window_pos [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ATI_draw_buffers [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ATI_texture_float [2017.03.28-23.37.38:408][ 0]LogRHI: GL_ATI_texture_mirror_once [2017.03.28-23.37.38:408][ 0]LogRHI: GL_S3_s3tc [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_env_add [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_abgr [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_bgra [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_bindable_uniform [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_blend_color [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_blend_equation_separate [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_blend_func_separate [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_blend_minmax [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_blend_subtract [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_compiled_vertex_array [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_Cg_shader [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_depth_bounds_test [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_direct_state_access [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_draw_buffers2 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_draw_instanced [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_draw_range_elements [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_fog_coord [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_framebuffer_blit [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_framebuffer_multisample [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXTX_framebuffer_mixed_formats [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_framebuffer_multisample_blit_scaled [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_framebuffer_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_framebuffer_sRGB [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_geometry_shader4 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_gpu_program_parameters [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_gpu_shader4 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_multi_draw_arrays [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_packed_depth_stencil [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_packed_float [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_packed_pixels [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_pixel_buffer_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_point_parameters [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_polygon_offset_clamp [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_post_depth_coverage [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_provoking_vertex [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_raster_multisample [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_rescale_normal [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_secondary_color [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_separate_shader_objects [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_separate_specular_color [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_shader_image_load_formatted [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_shader_image_load_store [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_shader_integer_mix [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_shadow_funcs [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_sparse_texture2 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_stencil_two_side [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_stencil_wrap [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture3D [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_array [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_buffer_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_compression_dxt1 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_compression_latc [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_compression_rgtc [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_compression_s3tc [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_cube_map [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_edge_clamp [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_env_combine [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_env_dot3 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_filter_anisotropic [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_filter_minmax [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_integer [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_lod [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_lod_bias [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_mirror_clamp [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_shared_exponent [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_sRGB [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_sRGB_decode [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_storage [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_texture_swizzle [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_timer_query [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_transform_feedback2 [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_vertex_array [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_vertex_array_bgra [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_vertex_attrib_64bit [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_window_rectangles [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_x11_sync_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_EXT_import_sync_object [2017.03.28-23.37.38:408][ 0]LogRHI: GL_NV_robustness_video_memory_purge [2017.03.28-23.37.38:408][ 0]LogRHI: GL_IBM_rasterpos_clip [2017.03.28-23.37.38:408][ 0]LogRHI: GL_IBM_texture_mirrored_repeat [2017.03.28-23.37.38:408][ 0]LogRHI: GL_KHR_context_flush_control [2017.03.28-23.37.38:408][ 0]LogRHI: GL_KHR_debug [2017.03.28-23.37.38:408][ 0]LogRHI: GL_KHR_no_error [2017.03.28-23.37.38:408][ 0]LogRHI: GL_KHR_robust_buffer_access_behavior [2017.03.28-23.37.38:408][ 0]LogRHI: GL_KHR_robustness [2017.03.28-23.37.38:408][ 0]LogRHI: GL_KTX_buffer_region [2017.03.28-23.37.38:408][ 0]LogRHI: GL_NV_alpha_to_coverage_dither_control [2017.03.28-23.37.38:408][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect [2017.03.28-23.37.38:408][ 0]LogRHI: GL_NV_bindless_multi_draw_indirect_count [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_bindless_texture [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_blend_equation_advanced [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_blend_equation_advanced_coherent [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NVX_blend_equation_advanced_multi_draw_buffers [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_blend_square [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_clip_space_w_scaling [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_command_list [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_compute_program5 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_conditional_render [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_conservative_raster [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_conservative_raster_dilate [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_conservative_raster_pre_snap_triangles [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_copy_depth_to_color [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_copy_image [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_depth_buffer_float [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_depth_clamp [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_draw_texture [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_draw_vulkan_image [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_ES1_1_compatibility [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_ES3_1_compatibility [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_explicit_multisample [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_fence [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_fill_rectangle [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_float_buffer [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_fog_distance [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_fragment_coverage_to_color [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_fragment_program [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_fragment_program_option [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_fragment_program2 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_fragment_shader_interlock [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_framebuffer_mixed_samples [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_framebuffer_multisample_coverage [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_geometry_shader4 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_geometry_shader_passthrough [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_gpu_program4 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_internalformat_sample_query [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_gpu_program4_1 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_gpu_program5 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_gpu_program5_mem_extended [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_gpu_program_fp64 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_gpu_shader5 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_half_float [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_light_max_exponent [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_multisample_coverage [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_multisample_filter_hint [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_occlusion_query [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_packed_depth_stencil [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_parameter_buffer_object [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_parameter_buffer_object2 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_path_rendering [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_path_rendering_shared_edge [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_pixel_data_range [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_point_sprite [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_primitive_restart [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_register_combiners [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_register_combiners2 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_sample_locations [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_sample_mask_override_coverage [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_atomic_counters [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_atomic_float [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_atomic_float64 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_atomic_fp16_vector [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_atomic_int64 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_buffer_load [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_storage_buffer_object [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_stereo_view_rendering [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texgen_reflection [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texture_barrier [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texture_compression_vtc [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texture_env_combine4 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texture_multisample [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texture_rectangle [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texture_shader [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texture_shader2 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_texture_shader3 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_transform_feedback [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_transform_feedback2 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_uniform_buffer_unified_memory [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vdpau_interop [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_array_range [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_array_range2 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_attrib_integer_64bit [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_buffer_unified_memory [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_program [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_program1_1 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_program2 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_program2_option [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_vertex_program3 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_viewport_array2 [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_viewport_swizzle [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NVX_conditional_render [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NVX_gpu_memory_info [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NVX_nvenc_interop [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_thread_group [2017.03.28-23.37.38:409][ 0]LogRHI: GL_NV_shader_thread_shuffle [2017.03.28-23.37.38:409][ 0]LogRHI: GL_KHR_blend_equation_advanced [2017.03.28-23.37.38:409][ 0]LogRHI: GL_KHR_blend_equation_advanced_coherent [2017.03.28-23.37.38:409][ 0]LogRHI: GL_SGIS_generate_mipmap [2017.03.28-23.37.38:409][ 0]LogRHI: GL_SGIS_texture_lod [2017.03.28-23.37.38:409][ 0]LogRHI: GL_SGIX_depth_texture [2017.03.28-23.37.38:409][ 0]LogRHI: GL_SGIX_shadow [2017.03.28-23.37.38:409][ 0]LogRHI: GL_SUN_slice_accum [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_TEXTURE_SIZE: 32768 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_CUBE_MAP_TEXTURE_SIZE: 32768 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_ARRAY_TEXTURE_LAYERS: 2048 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_3D_TEXTURE_SIZE: 16384 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_RENDERBUFFER_SIZE: 32768 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_TEXTURE_IMAGE_UNITS: 32 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_DRAW_BUFFERS: 8 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_COLOR_ATTACHMENTS: 8 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_SAMPLES: 32 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_COLOR_TEXTURE_SAMPLES: 32 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_DEPTH_TEXTURE_SAMPLES: 32 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_INTEGER_SAMPLES: 32 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 192 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_VERTEX_ATTRIBS: 16 [2017.03.28-23.37.38:436][ 0]LogRHI: GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 [2017.03.28-23.37.38:436][ 0]LogRHI: OpenGL MajorVersion = 4, MinorVersion = 3, ShaderPlatform = GLSL_430, FeatureLevel = SM5 [2017.03.28-23.37.38:446][ 0]LogRHI: Texture pool is 2150 MB (70% of 3072 MB) [2017.03.28-23.37.38:446][ 0]LogShaderCompilers: Guid format shader working directory is 14 characters bigger than the processId version (../../../../../Documents/Unreal Projects/TestUnrealEngine/Intermediate/Shaders/WorkingDirectory/22317/). [2017.03.28-23.37.38:446][ 0]LogShaderCompilers: Cleaned the shader compiler working directory '../../../../../Documents/Unreal Projects/TestUnrealEngine/Intermediate/Shaders/tmp/0003F97A2603071D002501BEFD8324F4/'. [2017.03.28-23.37.38:446][ 0]LogShaderCompilers:Display: Using Local Shader Compiler. Cannot open assembly '/home/jacky/Downloads/UnrealEngine/Engine/Binaries/DotNET/UnrealBuildTool.exe': No such file or directory. [2017.03.28-23.37.40:457][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform [2017.03.28-23.37.40:544][ 0]LogTemp:Display: Failed to get target platform HTML5TargetPlatform [2017.03.28-23.37.41:235][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform [2017.03.28-23.37.41:333][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform [2017.03.28-23.37.41:333][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform [2017.03.28-23.37.41:333][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform [2017.03.28-23.37.41:333][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform [2017.03.28-23.37.41:333][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform [2017.03.28-23.37.41:333][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform [2017.03.28-23.37.41:333][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform [2017.03.28-23.37.41:424][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform [2017.03.28-23.37.41:522][ 0]LogTemp:Display: Loaded TP LinuxClientTargetPlatform [2017.03.28-23.37.41:621][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform [2017.03.28-23.37.41:719][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform [2017.03.28-23.37.41:719][ 0]LogTargetPlatformManager:Display: Building Assets For Linux [2017.03.28-23.37.41:920][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB [2017.03.28-23.37.42:244][ 0]LogDerivedDataCache: Loaded boot cache 0.32s 60MB ../../../../../Documents/Unreal Projects/TestUnrealEngine/DerivedDataCache/Boot.ddc. [2017.03.28-23.37.42:245][ 0]LogDerivedDataCache:Display: Loaded Boot cache: ../../../../../Documents/Unreal Projects/TestUnrealEngine/DerivedDataCache/Boot.ddc [2017.03.28-23.37.42:245][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file ../../../../../Documents/Unreal Projects/TestUnrealEngine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2017.03.28-23.37.42:245][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy. [2017.03.28-23.37.42:246][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: EnginePak pak cache file ../../../Engine/DerivedDataCache/DDC.ddp not found, will not use a pak cache. [2017.03.28-23.37.42:246][ 0]LogDerivedDataCache: Unable to find inner node EnginePak for hierarchical cache Hierarchy. [2017.03.28-23.37.42:248][ 0]LogDerivedDataCache: Using Local data cache path ../../../Engine/DerivedDataCache: Writable [2017.03.28-23.37.42:248][ 0]LogDerivedDataCache: Shared data cache path not found in *engine.ini, will not use an Shared cache. [2017.03.28-23.37.42:248][ 0]LogDerivedDataCache: Unable to find inner node Shared for hierarchical cache Hierarchy. [2017.03.28-23.37.42:268][ 0]LogSlate: Using Freetype 2.6.0 [2017.03.28-23.37.42:270][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0 [2017.03.28-23.37.42:270][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 0 [2017.03.28-23.37.42:472][ 0]LogLinux: Selected Device Profile: [Linux] [2017.03.28-23.37.42:473][ 0]LogContentStreaming: Texture pool size is 0.00 MB [2017.03.28-23.37.42:738][ 0]LogMeshUtilities: Using QuadricMeshReduction for automatic static mesh reduction [2017.03.28-23.37.42:740][ 0]LogMeshUtilities: No automatic skeletal mesh reduction module available [2017.03.28-23.37.42:740][ 0]LogMeshUtilities: No automatic mesh merging module available [2017.03.28-23.37.42:740][ 0]LogMeshUtilities: No distributed automatic mesh merging module available [2017.03.28-23.37.42:981][ 0]LogNetVersion: GetLocalNetworkVersion: CL: 0, ProjectName: testunrealengine, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 69014023 [2017.03.28-23.37.43:271][ 0]LogAssetRegistry: FAssetRegistry took 0.0011 seconds to start up [2017.03.28-23.37.43:327][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.021786 seconds [2017.03.28-23.37.43:335][ 0]LogUObjectArray: 32344 objects as part of root set at end of initial load. [2017.03.28-23.37.43:335][ 0]LogUObjectAllocator: 7031192 out of 0 bytes used by permanent object pool. [2017.03.28-23.37.43:335][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2017.03.28-23.37.43:514][ 0]LogHAL: Linux SourceCodeAccessSettings: NullSourceCodeAccessor [2017.03.28-23.37.45:855][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666. [2017.03.28-23.37.46:869][ 0]LogMaterial: Uniform references updated for custom material expression Custom. [2017.03.28-23.37.47:411][ 0]LogDesktopPlatform: DesktopPlatformLinux is not using LinuxNativeDialogs. [2017.03.28-23.37.47:598][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.48:100][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.48:216][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.48:308][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.49:831][ 0]LogEngine: Initializing Engine... [2017.03.28-23.37.50:244][ 0]LogAIModule: Creating AISystem for world Untitled [2017.03.28-23.37.50:252][ 0]LogALAudio: ALAudio device opened : OpenAL Soft [2017.03.28-23.37.50:253][ 0]LogALAudio: AL_VENDOR : OpenAL Community [2017.03.28-23.37.50:253][ 0]LogALAudio: AL_RENDERER : OpenAL Soft [2017.03.28-23.37.50:253][ 0]LogALAudio: AL_VERSION : 1.1 ALSOFT 1.15.1 [2017.03.28-23.37.50:253][ 0]LogALAudio: AL_EXTENSIONS : AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_source_latency [2017.03.28-23.37.50:253][ 0]LogInit: FAudioDevice initialized. [2017.03.28-23.37.50:276][ 0]LogDerivedDataCache: Saved boot cache 0.02s 60MB ../../../../../Documents/Unreal Projects/TestUnrealEngine/DerivedDataCache/Boot.ddc. [2017.03.28-23.37.50:284][ 0]LogInit: Texture streaming: Enabled [2017.03.28-23.37.51:100][ 0]LogEngineSessionManager: EngineSessionManager initialized [2017.03.28-23.37.51:634][ 0]LogInit: Transaction tracking system initialized [2017.03.28-23.37.52:339][ 0]BlueprintLog: New page: Editor Load [2017.03.28-23.37.54:135][ 0]LocalizationService: Info Localization service is disabled [2017.03.28-23.37.55:049][ 0]LogTcpMessaging: Initializing TcpMessaging bridge [2017.03.28-23.37.55:474][ 0]LogConsoleResponse:Display: [2017.03.28-23.37.55:557][ 0]LogFileCache: Scanning file cache for directory '/home/jacky/Documents/Unreal Projects/TestUnrealEngine/Content/' took 0.00s [2017.03.28-23.37.55:557][ 0]LogCook:Display: Max memory allowance for cook 16384mb min free memory 0mb [2017.03.28-23.37.55:557][ 0]LogCook:Display: Mobile HDR setting 1 [2017.03.28-23.37.57:175][ 0]SourceControl: Info Source control is disabled [2017.03.28-23.37.57:176][ 0]Cmd: MAP LOAD FILE="../../../../../Documents/Unreal Projects/TestUnrealEngine/Content/StarterContent/Maps/Minimal_Default.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3 [2017.03.28-23.37.57:176][ 0]LightingResults: New page: Lighting Build [2017.03.28-23.37.57:245][ 0]MapCheck: New page: Map Check [2017.03.28-23.37.57:245][ 0]LightingResults: New page: Lighting Build [2017.03.28-23.37.57:553][ 0]LogAIModule: Creating AISystem for world Minimal_Default [2017.03.28-23.37.57:559][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs) [2017.03.28-23.37.57:560][ 0]Cmd: MAP CHECKDEP NOCLEARLOG [2017.03.28-23.37.57:571][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 10.819ms to complete. [2017.03.28-23.37.57:571][ 0]LogFileHelpers: Loading map 'Minimal_Default' took 0.395 [2017.03.28-23.37.57:841][ 0]LogCollectionManager: Loaded 0 collections in 0.000499 seconds [2017.03.28-23.37.57:854][ 0]LogFileCache: Scanning file cache for directory '/home/jacky/Documents/Unreal Projects/TestUnrealEngine/Saved/Collections/' took 0.00s [2017.03.28-23.37.57:854][ 0]LogFileCache: Scanning file cache for directory '/home/jacky/Documents/Unreal Projects/TestUnrealEngine/Content/Developers/jacky/Collections/' took 0.00s [2017.03.28-23.37.57:854][ 0]LogFileCache: Scanning file cache for directory '/home/jacky/Documents/Unreal Projects/TestUnrealEngine/Content/Collections/' took 0.00s [2017.03.28-23.37.57:854][ 0]LogContentBrowser: Native class hierarchy populated in 0.0094 seconds. Added 2232 classes and 429 folders. [2017.03.28-23.37.57:856][ 0]LogCollectionManager: Rebuilt the GUID cache for 0 collections in 0.000001 seconds [2017.03.28-23.37.57:932][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s [2017.03.28-23.37.57:932][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s [2017.03.28-23.37.58:030][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0007 seconds. Added 0 classes and 0 folders. [2017.03.28-23.37.58:045][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0007 seconds. Added 0 classes and 0 folders. [2017.03.28-23.37.58:130][ 0]LogContentBrowser: Native class hierarchy updated for 'SceneOutliner' in 0.0007 seconds. Added 1 classes and 2 folders. [2017.03.28-23.37.58:153][ 0]LogCrashTracker: Crashtracker disabled due to settings. [2017.03.28-23.37.58:169][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.' [2017.03.28-23.37.58:296][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0008 seconds. Added 1 classes and 2 folders. [2017.03.28-23.37.58:296][ 0]LogLoad: (Engine Initialization) Total time: 22.49 seconds [2017.03.28-23.37.58:296][ 0]LogLoad: (Engine Initialization) Total Blueprint compile time: 0.11 seconds [2017.03.28-23.37.58:296][ 0]LogExternalProfiler: No external profilers were discovered. External profiling features will not be available. [2017.03.28-23.37.58:635][ 0]LogSlate: Took 0.000157 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Regular.ttf' (155K) [2017.03.28-23.37.58:663][ 0]LogSlate: Took 0.000202 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Bold.ttf' (160K) [2017.03.28-23.37.58:672][ 0]LogSlate: Took 0.000140 seconds to synchronously load lazily loaded font '../../../Engine/Content/Editor/Slate/Fonts/FontAwesome.ttf' (139K) [2017.03.28-23.37.58:876][ 0]LogRenderer: Reallocating scene render targets to support 1208x584 NumSamples 1 (Frame:2). [2017.03.28-23.38.00:012][ 0]LogLinux: Setting swap interval to 'Immediate' [2017.03.28-23.38.00:012][ 0]LogContentStreaming: Texture pool size now 1000 MB [2017.03.28-23.38.00:040][ 0]LogSlate: Took 0.000094 seconds to synchronously load lazily loaded font '../../../Engine/Content/Slate/Fonts/Roboto-Light.ttf' (159K) [2017.03.28-23.38.00:046][ 1]LogAssetRegistry: Asset discovery search completed in 16.7759 seconds [2017.03.28-23.38.00:046][ 1]LogCollectionManager: Rebuilt the object cache for 0 collections in 0.000000 seconds (found 0 objects) [2017.03.28-23.38.00:046][ 1]LogCollectionManager: Fixed up redirectors for 0 collections in 0.000069 seconds (updated 0 objects) [2017.03.28-23.38.03:407][336]LogLinux: Setting swap interval to 'Immediate' [2017.03.28-23.38.08:104][820]LogLinux: Setting swap interval to 'Immediate' [2017.03.28-23.38.18:067][319]LogHAL:Warning: LinuxPlatformProcess::AttemptToMakeExecIfNotAlready: could not stat '/home/jacky/Downloads/UnrealEngine/Engine/Binaries/DotNET/IOS/IPhonePackager.exe', errno=2 (No such file or directory) Fatal error: [File:/home/jacky/Downloads/UnrealEngine/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp] [Line: 893] FLinuxPlatformProcess::CreateProc: posix_spawn() failed (2, No such file or directory) [2017.03.28-23.38.18:071][319]LogLinux:Error: appError called: Assertion failed: Assertion failed: [File:/home/jacky/Downloads/UnrealEngine/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp] [Line: 893] FLinuxPlatformProcess::CreateProc: posix_spawn() failed (2, No such file or directory) Signal 11 caught. Malloc Size=131076 LargeMemoryPoolOffset=131092 CommonLinuxCrashHandler: Signal=11 Malloc Size=65535 LargeMemoryPoolOffset=196655 [2017.03.28-23.38.18:101][319]LogCrashTracker: [2017.03.28-23.38.18:102][319]LogLinux: === Critical error: === Unhandled Exception: SIGSEGV: invalid attempt to write memory at address 0x0000000000000003 [2017.03.28-23.38.18:102][319]LogLinux: Assertion failed: Assertion failed: [File:/home/jacky/Downloads/UnrealEngine/Engine/Source/Runtime/Core/Private/Linux/LinuxPlatformProcess.cpp] [Line: 893] FLinuxPlatformProcess::CreateProc: posix_spawn() failed (2, No such file or directory) [Callstack] 00 0x00007f55ad01b1df FLinuxPlatformStackWalk::CaptureStackBackTrace(unsigned long long*, unsigned int, void*) [Callstack] 01 0x00007f55acf03f45 FGenericPlatformStackWalk::StackWalkAndDump(char*, unsigned long, int, void*) [Callstack] 02 0x00007f55acfdc5c1 FLinuxCrashContext::CaptureStackTrace() [Callstack] 03 0x00007f55a321a1c0 CommonLinuxCrashHandler(FGenericCrashContext const&) [Callstack] 04 0x00007f55acfe073a PlatformCrashHandler(int, siginfo_t*, void*) [Callstack] 05 0x00007f55b2cd95c0 /lib64/libpthread.so.0(+0x115c0) [0x7f55b2cd95c0] [Callstack] 06 0x00007f55acef856b FGenericPlatformMisc::RaiseException(unsigned int) [Callstack] 07 0x00007f55acfea502 FOutputDeviceLinuxError::Serialize(wchar_t const*, ELogVerbosity::Type, FName const&) [Callstack] 08 0x00007f55ad0b74cb FOutputDevice::Logf(wchar_t const*, ...) [Callstack] 09 0x00007f55ad0209f8 FDebug::AssertFailed(char const*, char const*, int, wchar_t const*, ...) [Callstack] 10 0x00007f55acfe00ec FLinuxPlatformProcess::CreateProc(wchar_t const*, wchar_t const*, bool, bool, bool, unsigned int*, int, wchar_t const*, void*, void*) [Callstack] 11 0x00007f55ad0b7ce4 FMonitoredProcess::Launch() [Callstack] 12 0x00007f55096894f0 FIOSTargetSettingsCustomization::FindRequiredFiles() [Callstack] 13 0x00007f5598353566 SDetailsViewBase::QueryCustomDetailLayout(FDetailLayoutData&) [Callstack] 14 0x00007f5598350b5c SDetailsViewBase::UpdateSinglePropertyMap(TSharedPtr<FComplexPropertyNode, (ESPMode)0>&, FDetailLayoutData&) [Callstack] 15 0x00007f559834d2ae SDetailsViewBase::UpdatePropertyMaps() [Callstack] 16 0x00007f559834bffd SDetailsView::PostSetObject() [Callstack] 17 0x00007f5598349483 SDetailsView::SetObjectArrayPrivate(TArray<TWeakObjectPtr<UObject, FWeakObjectPtr>, FDefaultAllocator> const&) [Callstack] 18 0x00007f5598349f70 SDetailsView::SetObjects(TArray<UObject*, FDefaultAllocator> const&, bool, bool) [Callstack] 19 0x00007f551c54cb64 SSettingsEditor::ReloadCategories() [Callstack] 20 0x00007f551c54a313 SSettingsEditor::Construct(SSettingsEditor::FArguments const&, TSharedRef<ISettingsEditorModel, (ESPMode)0> const&) [Callstack] 21 0x00007f551c55deea TDecl<SSettingsEditor, RequiredArgs::T1RequiredArgs<TSharedRef<ISettingsEditorModel, (ESPMode)0> const&> >::operator<<=(SSettingsEditor::FArguments const&) const [Callstack] 22 0x00007f551c55c5f8 FSettingsEditorModule::CreateEditor(TSharedRef<ISettingsEditorModel, (ESPMode)0> const&) [Callstack] 23 0x00007f551c1135b1 FProjectSettingsViewerModule::HandleSpawnSettingsTab(FSpawnTabArgs const&) [Callstack] 24 0x00007f551c113ec5 TBaseRawMethodDelegateInstance<false, FProjectSettingsViewerModule, TSharedRef<SDockTab, (ESPMode)0> (FSpawnTabArgs const&)>::Execute(FSpawnTabArgs const&) const [Callstack] 25 0x00007f55a6898e07 FTabManager::SpawnTab(FTabId const&, TSharedPtr<SWindow, (ESPMode)0> const&) [Callstack] 26 0x00007f55a68982da FTabManager::InvokeTab_Internal(FTabId const&) [Callstack] 27 0x00007f55a6897ed1 FTabManager::InvokeTab(FTabId const&) [Callstack] 28 0x00007f551c111a7d FProjectSettingsViewerModule::ShowSettings(FName const&, FName const&) [Callstack] 29 0x00007f553252adcd FSettingsMenu::OpenSettings(FName, FName, FName) [Callstack] 30 0x00007f558e82204d TBaseStaticDelegateInstance<void (), FName, FName, FName>::ExecuteIfSafe() const [Callstack] 31 0x00007f55a68d2ab9 SMenuEntryBlock::OnClicked(bool) [Callstack] 32 0x00007f55a68c8211 SMenuEntryBlock::OnMenuItemButtonClicked() [Callstack] 33 0x00007f55a694093e TBaseSPMethodDelegateInstance<false, SMenuEntryBlock, (ESPMode)0, FReply ()>::Execute() const [Callstack] 34 0x00007f55a6973cf2 SButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&) [Callstack] 35 0x00007f55a6941f35 SMenuEntryButton::OnMouseButtonUp(FGeometry const&, FPointerEvent const&) [Callstack] 36 0x00007f55a68069a2 FSlateApplication::RoutePointerUpEvent(FWidgetPath&, FPointerEvent&) [Callstack] 37 0x00007f55a67d6305 FSlateApplication::ProcessMouseButtonUpEvent(FPointerEvent&) [Callstack] 38 0x00007f55a680b85d FSlateApplication::OnMouseUp(EMouseButtons::Type, FVector2D) [Callstack] 39 0x00007f55acfcf69d FLinuxApplication::ProcessDeferredMessage(SDL_Event) [Callstack] 40 0x00007f55acfcef2d FLinuxApplication::AddPendingEvent(SDL_Event) [Callstack] 41 0x00007f55acfcedfc FLinuxPlatformMisc::PumpMessages(bool) [Callstack] 42 0x000000000041f54d FEngineLoop::Tick() [Runtime/Core/Public/UObject/NameTypes.h, line 638] [Callstack] 43 0x00000000004247ea GuardedMain(wchar_t const*) [/home/jacky/Downloads/UnrealEngine/Engine/Source/Runtime/Launch/Private/Launch.cpp, line 166] [Callstack] 44 0x00007f55a321af4b CommonLinuxMain(int, char**, int (*)(wchar_t const*)) [Callstack] 45 0x00007f55a25c5401 /lib64/libc.so.6(__libc_start_main+0xf1) [0x7f55a25c5401] [Callstack] 46 0x000000000041500a /home/jacky/Downloads/UnrealEngine/Engine/Binaries/Linux/UE4Editor(_start+0x2a) [0x41500a] [2017.03.28-23.38.18:112][319]LogExit: Executing StaticShutdownAfterError Malloc Size=52332 LargeMemoryPoolOffset=249004 Using binned. LogPlatformFile: Not using cached read wrapper LogInit:Display: RandInit(-195615140) SRandInit(-195615140). LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads. LogInit: Build: ++UE4+Release-4.15-CL-0 LogInit: Engine Version: 4.15.1-0+++UE4+Release-4.15 LogInit: Compatible Engine Version: 4.15.0-0+++UE4+Release-4.15 LogInit: Net CL: 0 LogInit: Compiled (64-bit): Mar 22 2017 08:51:04 LogInit: Compiled with Clang: 3.9.1 (tags/RELEASE_391/final) LogInit: Build Configuration: Shipping LogInit: Branch Name: ++UE4+Release-4.15 LogInit: Command line: -Abslog=/home/jacky/Documents/Unreal Projects/TestUnrealEngine/Saved/Logs/TestUnrealEngine-CRC.log /home/jacky/Documents/Unreal Projects/TestUnrealEngine/Saved/Crashes/crashinfo-TestUnrealEngine-pid-22317-170529C31203071D00260071FFE061AA/ LogInit: Base directory: /home/jacky/Downloads/UnrealEngine/Engine/Binaries/Linux/ LogInit: Installed Engine Build: 1 LogInit: Presizing for max 100000 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool. LogInit: Object subsystem initialized [2017.03.28-23.38.18:201][ 0]LogInit: Linux hardware info: [2017.03.28-23.38.18:201][ 0]LogInit: - we are the first instance of this executable [2017.03.28-23.38.18:201][ 0]LogInit: - this process' id (pid) is 22387, parent process' id (ppid) is 22317 [2017.03.28-23.38.18:201][ 0]LogInit: - we are not running under debugger [2017.03.28-23.38.18:201][ 0]LogInit: - machine network name is 'home.localdomain' [2017.03.28-23.38.18:201][ 0]LogInit: - user name is 'jacky' (jacky) [2017.03.28-23.38.18:201][ 0]LogInit: - we're logged in locally [2017.03.28-23.38.18:201][ 0]LogInit: - we're running with rendering [2017.03.28-23.38.18:201][ 0]LogInit: - CPU: GenuineIntel 'Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz' (signature: 0x906E9) [2017.03.28-23.38.18:201][ 0]LogInit: - Number of physical cores available for the process: 4 [2017.03.28-23.38.18:201][ 0]LogInit: - Number of logical cores available for the process: 8 [2017.03.28-23.38.18:201][ 0]LogInit: - Cache line size: 64 [2017.03.28-23.38.18:201][ 0]LogInit: - Memory allocator used: binned [2017.03.28-23.38.18:201][ 0]LogLinux: Skipped benchmarking clocks because the engine is running in a standalone program mode - CLOCK_REALTIME will be used. [2017.03.28-23.38.18:201][ 0]LogInit: Linux-specific commandline switches: [2017.03.28-23.38.18:201][ 0]LogInit: -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers) [2017.03.28-23.38.18:201][ 0]LogInit: -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence) [2017.03.28-23.38.18:201][ 0]LogInit: -jemalloc - use jemalloc for all memory allocation [2017.03.28-23.38.18:201][ 0]LogInit: -binnedmalloc - use binned malloc for all memory allocation [2017.03.28-23.38.18:201][ 0]LogInit: -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl) [2017.03.28-23.38.18:201][ 0]LogInit: -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl) [2017.03.28-23.38.18:201][ 0]LogInit: -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini) [2017.03.28-23.38.18:201][ 0]LogInit: - Physical RAM available (not considering process quota): 8 GB (7947 MB, 8138500 KB, 8333824000 bytes) [2017.03.28-23.38.18:202][ 0]LogUObjectArray: 146 objects as part of root set at end of initial load. [2017.03.28-23.38.18:202][ 0]LogUObjectAllocator: 24096 out of 0 bytes used by permanent object pool. [2017.03.28-23.38.18:202][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool [2017.03.28-23.38.18:202][ 0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data. [2017.03.28-23.38.18:203][ 0]CrashReportClientLog: CrashReportClientVersion=1.0 [2017.03.28-23.38.18:203][ 0]CrashReportClientLog: CrashReportReceiver disabled [2017.03.28-23.38.18:203][ 0]CrashReportClientLog: DataRouterUrl: https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data [2017.03.28-23.38.18:203][ 0]LogExit: Preparing to exit. [2017.03.28-23.38.18:203][ 0]LogObj: Freed 0b from 0 cluster array pools. [2017.03.28-23.38.18:203][ 0]LogExit: Object subsystem successfully closed. [2017.03.28-23.38.18:204][ 0]LogModuleManager: Shutting down and abandoning module CoreUObject (2) [2017.03.28-23.38.18:204][ 0]LogExit: Exiting. Engine crash handling finished; re-raising signal 11 for the default handler. Good bye.
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