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THE RP UPDATE IS HERE! (1.05 STABLE) Yet another update for Mass's many item overhaul, With this update I've made some tweaks and a unique clothing item, reminiscent of my beginnings as just making simple retextures. This new Item is a pea-coat retextured to appear as a rough leather coat, it reflects light and the materials look like real leather. It's the warmest coat in the game, complimenting a cold server. It has the armor values of the riders jacket. Known issue : It doesn't show damage visually when being worn, a limitation in design. I couldn't get it to work. Otherwise it's fully functional and a good addition to the game. DID I MENTION IT LOOKS LIKE A DETECTIVE'S COAT? Classname is : MassDetectiveCoat , MassDetectiveCoat_Black I've also Added a bunch of new hats for your rp needs, for any of you who like wearing fedoras and screaming out "M'LDAY" At the top of your lungs. Classnames are : MassFedora_Black , MassFedora_White , MassFedora_Pink , MassFedora_Yellow , MassFedora_Red , MassFedora_Blue , MassFedora_Grey , MassFedora_Brown , MassFedora_Beige On the same note of adding retextures, I've also made a new variant of the press vest for those who like the idea of being a trader, it's tan with a new material preset so it should stand out as something unique. instead of "press" it says trader, comes with new bump-maps and lighting maps as well. classname is : Mass_TradeVest CHESS! So, Niphoria and myself have been working tirelessly in fear that 1.05 will beat us to finishing the update, Chess being our final change to the update, And we managed to get it released before 1.05 stable, WOOO! You may have seen some previews of this on the reddit, You have a fully functional chessboard and pieces, carvable out of wooden objects ingame so you can get your hands on a board as soon as you can find an axe and a knife. To create black chess pieces, you must carve oak bark with a knife, You'll be prompted with various recipes. To get White pieces, the same as above applies, except you use birch bark instead. To get the chessboard you must use your knife on a wooden LOG not to be mistaken with firewood, You can place your chessboard anywhere as if it were a base item. classnames are : MassChessboard , MassWhitePawn , MassWhiteQueen , MassWhiteKing , MassWhiteBishop , MassWhiteKnight , MassWhiteRook , MassblackPawn , MassblackQueen , MassblackKing , MassblackBishop , MassblackKnight , MassblackRook I've changed the savage stevens so it no longer has a built in inventory cargo, As turns out you can't add direct inventory to guns or else the persistence in those slot bugs severely and you end up losing whatever you put in it, Instead, I've simply added the stockpack to it as an attachment, so you can just attach one of those and the gun will behave just fine with an inventory. did I mention you can attach that on a bunch of different guns too? no? well you can! Savage Stevens can now take OPTICS! WOO! A new food item created by my friend and one of my go-to coders! RAVIOLIS! Made professionally by chef-senpai! Classname is : MassRavioli , MassRavioli_Opened AAAAAND... Cat ears, yep. you heard me. I've added cat ears. Classname is : MassCatEars The Heavy plate carrier has finally received a nerf, This was a long time coming. It's now 30% more powerful than the plate carrier, compared to the 100% of before. meaning it won't tank 2 cheytac rounds anymore. so hopefully servers will allow the use of them now as they're more balanced. Mini-14 Iron sights slightly improved. The B52 has received a complete Remaster with a new and improved model, New textures and even new sounds and animations! Gone are the days of your hand clipping through the gun, It now properly fits in your hands. The recoil and rate of fire has also been changed. The gun should feel much more polished now rather than a m4 clone with an AKM magazine, It should feel unique and have its own soul. Classname is : MassB52 The M110's original model has been scrapped and replaced with the model of an M417, The classname remains the same however the model, name and description has changed to match the new look. The stats and attachments are all the same as they were before. I FINALLY GOT RID OF THAT CRAPPY MODEL! XD! This model was donated to me by Jordan447, Otherwise known as Chris P Bacon. Who I work with on the Remastered Arma 2 weapon pack. (It has a good m110 if you want an m110 really bad.) I've also managed to create two new optics that fall under the acog category (One falls under both the acog and hunting scope attachment list) The Shinigami, Name dedicated to a friend, The shinigami is a 4-6x Variable zoom MILDOT scope that fits on both the NATO rails and the Hunting rails, meaning you can finally put a mildot optic on your favorite sniper rifles, or just on your LAR or M4. The Shinigami is one of the most complex scopes in the game, If you put a battery on it the mildots light up bright green, perfect for dark nights, And you can fit a mini pistol sight ontop for close quarters engagements. With the Shinigami comes another optic, The famous holographic known for it's tacticool appearance and popularity with special forces in the real world, There are two variants, a tan one and a black one that's smaller as it doesn't have the cover. Classnames : MassHolo , MassHolo2 , MassScope The CBHELM (Heavy Gorka Helmet) has also received a massive upgrade, Before, it was entirely broken and didn't work at all. I gave up on trying to fix it. But, I've officially fixed it and it works as intended now. Meaning you can add it to your servers and it'll work as intended as the best helmet in the game (With heavy balancing factors) When it gets damaged the glass will shatter and crack, obscuring your view slightly. and you still can't ADS with it, Hipfire only. Classname is : MassCBhelmet , MassCBhelmet_Green A 100 Round Beta-C magazine for 5.56 rifles that take stanag magazines. The implimentation of this item is more unique than anything I've done before, To ensure multi-mod compatibility it's a mag replacer, instead of a new classname. The classname this item replaces is : Mag_CMAG_10Rnd_Black (So This is the 100 round beta-c, rather than the 10 round Black cmag.) If you'd rather I didn't do this, then I can remove it. Please give me some feedback on if this sort of behavior is "okay." Basically it'd be a pain because every mod that uses stanag mags would have to add my beta-c to their configs to be compatible. This will work right out of the box with any mod that uses those magazines already. The time has come... A new vest. a god vest. (Sorta. Okay not really.) The Ratnik 6b45 is the replacement and successor (It's better.) to the Old heavy plate carrier, It goes beyond the capabilities of what the heavy plate carrier used to give, in terms of protection AND attachment capabilities. The Ratnik's attachments are also universal with existing DayZ items, It comes with a Large Utility buttpack which serves as a direct upgrade to the normal Utility buttpack, and can go on the assault vest, The Ratnik can also take the normal buttpack as well. The Ratnik also comes with large plate carrier pouches which do the same for the existing plate carriers in the game, And as well. the attachments are universal. Meaning there's no excuse to deck out your new shiny ratnik vest. The Ratnik vest has a large flap at the bottom tat hangs and protects your groin and part of your leg areas, and has shoulder pads that protect your arms and it even has neck protection. perfect for using with the new heavy gorka helmet to create the ultimate tank character. The balancing factors for the Ratnik are - You cannot sprint with it equipped. You can take all the bullets in the world but you can't sprint. Which means the large rucksack is your best friend. Classnames are : MassRatnik , MassRatnik_Black , MassRatnik_Tan , MassLargePlateCarrierPouches , MassLargePlateCarrierPouches_Black , MassLargePlateCarrierPouches_Tan , MassLargeSmersh , MassLargeSmersh_Black , MassLargeSmersh_Tan As always with new stable updates some things may not be working as intended, Please report any bugs to my moodpage and/or my discord channel in the new dawn discord, check my main modpage for the link to join. And the Types.xml has been updated. WARNING! If your players constantly complain about guns getting their magazines locked, It's not the mod's fault! One thing you can do to help this is by not spawning any guns with magazines inside. you can spawn with other attachments just not the mags.
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