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# Full color code support and some variables # Keep in mind that variables wont work for some lines, when it will for anothers :) # Just keep them where there are now and everything will be ok :) # Some lines can have global variables set. For player who will be effected. In example /heal Zrips then Zrips data will be used # [serverName] to show server name # [playerName] to show target player name # [playerDisplayName] to show target player display name # [lvl] to show target player level # [exp] to show target player total exp # [hp] to show target player health # [maxHp] to show target player max health # [hunger] to show target player hunger level # [gameMode] to show target player gamemode # [prefix] to show target player prefix if posible # [suffix] to show target player suffix if posible # Sender is console or player who performs command. In example Zrips performs /heal Zhax then Zrips data will be used # [senderName] to show Sender player name # [senderDisplayName] to show Sender player display name # [senderLvl] to show Sender player level # [senderExp] to show Sender player total exp # [senderHp] to show Sender player health # [senderMaxHp] to show Sender player max health # [senderHunger] to show Sender player hunger level # [senderGameMode] to show Sender player gamemode # [senderPrefix] to show Sender player prefix if posible # [senderSuffix] to show Sender player suffix if posible # Source is player which is being used for extra info. In example Zrips performs /tp Zhax Zrips then Zhax data will be used as its location is being taken for new player location # [sourceName] to show source player name # [sourceDisplayName] to show source player display name # [sourceLvl] to show source player level # [sourceExp] to show source player total exp # [sourceHp] to show source player health # [sourceMaxHp] to show source player max health # [sourceHunger] to show source player hunger level # [sourceGameMode] to show source player gamemode # [sourcePrefix] to show source player prefix if posible # [sourceSuffix] to show source player suffix if posible # *********************************************** # Some lines supports option to send them to custom places, like action bar, title, sub title or even create JSON/clickable messages # If line starts with !toast! then player will get toast message (advancement popup, only 1.12 and up). Some extra variables can be used to define type and icon. example: !toast! -t:goal -icon:paper Hello world! # If line starts with !actionbar! then player will get action bar message defined after this variable # If line starts with !broadcast! then everyone will receive message # If line starts with !customtext:[cTextName]! then custom text will be taken by name provided and shown for player. In case its used after !broadcast! then everyone who is online will get this custom text message # If line starts with !title! then player will get title message defined after this variable, in adition it can contain !subtitle! which will add subtitle message # To include clickable messages: <T>Text</T><H>Hover text</H><C>command</C><SC>Suggested text</SC> # <T> and </T> required, other is optional # Use /n to break line # To have more than one JSON message use <Next> # <C> performs command as a player who clicked # <CC> performs command from console once # <CCI> performs command from console every time player clicks text # <URL> includes url info: # Use !prefix! in any locale line to automatically include this prefix prefix: '&e[&aCMI&e] ' NoPermission: '&cYou don''t have permission!' CantHavePermission: '&cYou can''t have this permission!' NoPlayerPermission: '&c[playerName] doesn''t have permission for: [permission]' Ingame: '&cYou can use this only in game!' NoInformation: '&cCant find any information!' Console: '&6Server' FromConsole: '&cYou can use this only from console!' NotOnline: '&cThe player is not online!' NobodyOnline: '&cThere is no one online!' Same: '&cCan''t open your own inventory for editing!' cantLoginWithDifCap: '&cCan''t login with different name capitalization! Old name: &e[oldName]&c. Current: &e[currentName]' Searching: '&eLijsten bestellen, een moment gedult A.U.B.' NoPlayer: '&8[&6CMI&8] &cKan niemand vinden met deze naam!' NoCommand: '&cThere is no command by this name!' cantFindCommand: '&5Couldn''t find &7[%1]&5 command, did you mean &7[%2]&5?' PurgeNotEnabled: '&cPurge function is not enabled in config file!' FeatureNotEnabled: '&cThis feature is not enabled!' ModuleNotEnabled: '&cThis module is not enabled!' versionNotSupported: '&cServer version is not supported for this feature' clickToTeleport: '&eKlik hier om te teleporteren' UseMaterial: '&4Please use material names!' UseInteger: '&4Please use numbers!' UseBoolean: '&4Please use True or False!' NoLessThan: '&4Number can''t be less than [amount]!' NoMoreThan: '&4Value can''t be more than [amount]' NoGameMode: '&cGebruik &60&c/&61&c/&62&c/&63&c of &6Survival&c/&6Creative&c/&6Adventure&c/&6Spectator&c!' NoWorld: '&4Can''t find world with this name!' IncorrectLocation: '&4Location defined incorrectly!' NameChange: '&6[playerDisplayName] &elogged in, also known as: &6[namelist]' Cooldowns: '&eCooldown in motion for &6[cmd] &ewait &6[time]' specializedCooldowns: '&eCooldown in motion for this command, please wait &6[time]' CooldownOneTime: '&eThis command is one time use' WarmUp: canceled: '&8[&6CMI&8] &cTeleport is geannuleerd omdat je beweegde.' counter: '&8[&6CMI&8] &fBlijf staan voor nog &6[time]&f.' DontMove: '&8[&6CMI&8] &fBlijf staan voor &65 secondes&f.' Spawner: '&r[type] Spawner' Elevator: created: '&eCreated elevator sign' CantPlaceSpawner: '&eCan''t place spawner so close to another spawner (&6[range]&e)' ChunksLoading: '&eWorld chunk data is still being loaded. Please wait a bit and try again.' ShulkerBox: Shulker Box CantuseShulkerBox: '&cCan''t use shulker box while you are in combat with player. Wait: [time]' Show: '&eShow' Remove: '&cRemove' Back: '&eBack' Forward: '&eForward' Update: '&eUpdate' Save: '&eSave' Delete: '&cVerwijder.' Click: '&eKlik hier.' PasteOld: '&ePaste old' ClickToPaste: '&eClick to paste into chat' CantTeleportWorld: '&eYou can''t teleport to this world' CantTeleport: '&eYou can''t teleport because you wear to many limited items. Scroll over this line to see the maximum allowed items.' teleported: '&eYou have been teleported.' BlackList: '&e[material] [amount] &6Max: [max]' PlayerSpliter: '&e----- &6[playerDisplayName] &e-----' Spliter: '&8====================' ProgressBarFill: '&2▏' ProgressBarEmpty: '&e▏' nothingInHand: '&eYou need to hold item in hand' nothingInHandLeather: '&eYou need to hold leather item in hand' nothingToShow: '&eNothing to show' noItem: '&cCan''t find item' dontHaveItem: '&cYou dont have &6[itemName] x[amount] &cin your inventory' wrongWorld: '&cCan''t do this in this world' HaveItem: '&cYou have &6[amount]x [itemName] &cin your inventory' ItemWillBreak: '!actionbar!&eYour item (&6[itemName]&e) will break soon! &e[current]&6/&e[max]' cantDoForPlayer: '&eYou can''t do this to &6[playerDisplayName]' cantDoForYourSelf: '&eYou can''t do this to yourself' cantDetermineMobType: '&cCan''t determine mob type from &e[type] &cvariable' cantRename: '!actionbar!&eYou can''t rename item to this name' wrongName: '&cWrong name' invalidName: '&cInvalid name' alreadyexist: '&4This name is taken' dontexist: '&4Nothing found by this name' worldDontExist: '&cTarget world can''t be accesses any more. Can''t teleport you there!' flyingToHigh: '&cYou can''t fly so high, max height is &6[max]&c!' specializedItemFail: '&cCan''t determine specialized command item requirement by value: &7[value]' sunSpeeding: Sleeping [count] of [total] [hour] hour [speed]X speed sunSpeedingTitle: '&7[hour]' sunSpeedingSubTitle: '&f[count]&7/&f[total] &7(&f[speed]X&7)' notSet: not set startedEditingPainting: '&eYou started painting editing. Click any other block to cancel.' canceledEditingPainting: '&eYou canceled painting editing mode' changedPainting: '!actionbar!&eChanged painting to &6[name] &ewith id of &6[id]' noSpam: '!title!&cNo spamming!' noCmdSpam: '!title!&cNo command spamming!' lookAtSign: '&eLook at sign' lookAtBlock: '&eLook at block' lookAtEntity: '&eLook at entity' notOnGround: '&eYou can''t perform this while flying' FirstJoin: '&eWelcome &6[playerDisplayName] &eto our server!' LogoutCustom: ' &6[playerDisplayName] &eleft the game' LoginCustom: ' &6[playerDisplayName] &ejoined the game' deathlocation: '&8[&6CMI&8] &fJe bent overleden op &ax:&6[x]&a, y:&6[y]&a, z:&6[z]&7 in [world]&r /n &8[&6CMI&8] &fJe komt er terug via &6/back' bungee: Online: '&6Online' Offline: '&cOffline' not: '&cServer don''t belong to bungee network' noserver: '&cCan''t find server by this name!' server: '&eServer: &7[name]' variables: Online: '&aOnline' Offline: '&cOffline' 'True': '&atrue' 'False': '&cfalse' Enabled: '&aAangezet' Disabled: '&cUitgezet' survival: Survival creative: Creative adventure: Adventure spectator: Spectator flying: '&aVliegend' notflying: '&cNiet vliegend' noSchedule: '&cSchedule by this name is not found' totem: cooldown: '&eTotem cooldown: [time]' warmup: '&eTotem effect: [time]' cantConsume: '&eTotem usage was denied due to its cooldown time' InventorySave: info: '&8Info: &8[playerDisplayName]' saved: '&e[time] &eInventory saved with id: &e[id]' NoSavedInv: '&eThis player doesn''t have any saved inventories' NoEntries: '&4File exists, but no inventories were found!' CantFind: '&eCan''t find inventory with this id' TopLine: '&e*************** [playerDisplayName] saved inventory ***************' List: '&eid: &6[id]&e. &6[time]' KillerSymbol: '&c ☠' Click: '&eClick to check ([id]) saved inventory' IdDontExist: '&4This saves Id doesn''t exist!' Deleted: '&eSaved inventory was successfully deleted!' Restored: '&eYou have restored &e[sourcename] &einventory for &e[targetname] &euser.' GotRestored: '&eYour inventory was restored from &e[sourcename] &esaved inventory on &e[time]' LoadForSelf: '&eLoad this inventory for your self' LoadForOwner: '&eLoad this inventory for owner' NextInventory: '&eNext inventory' PreviousInventory: '&ePrevious inventory' Editable: '&eEdit mode enabled' NonEditable: '&eEdit mode disabled' years: '&e[years] &fyaar ' oneYear: '&e[years] &fyaar ' day: '&6[days] dagen&f, ' oneDay: '&6[days] dag&f, ' hour: '&6[hours] uur&f, ' oneHour: '&6[hours] uur&f, ' min: '&6[mins] minuten&f, ' sec: '&6[secs] secondes&f. ' vanishSymbolOn: '&8[&7H&8]&r' vanishSymbolOff: '' afkSymbolOn: '&b[Afk]&7' afkSymbolOff: '' prevPage: '&8===[ &6Vorige ' prevPageGui: '&6Previous page ' prevPageClean: '&6Prev ' prevPageOff: '=== &2Volgende ' prevPageHover: '&7<<<' firstPageHover: '&7|<' nextPage: '&6 Next &2>>----' nextPageGui: '&6Next Page' nextPageClean: '&6 Next' nextPageOff: '&7 Next &2>>----' nextPageHover: '&7>>>' lastPageHover: '&7>|' pageCount: '&2[current]&7/&2[total]' pageCountHover: '&2[totalEntries]' circle: '&3Circle' square: '&5Square' protectedArea: '&cProtected area. Can''t do this here.' valueToLong: '&eValue is too long. Max: [max]' valueToShort: '&eValue is too short. Min: [min]' InvEmpty: armor: '&eYour armor slots should be empty!' hand: '&eYour hand should be empty!' maininv: '&eYour main inventory should be empty!' maininvslots: '&eYour main inventory should have atleast &6[count] &eempty slots!' inv: '&eYour inventory should be empty!' offhand: '&eYour offhand should be empty!' quickbar: '&eYour quick bar should be empty!' quickbarslots: '&eYour quick bar should have atleast &6[count] &eempty slots!' subinv: '&eYour sub inventory should be empty!' subinvslots: '&eYour sub inventory should have atleast &6[count] &eempty slots!' DamageCause: block_explosion: Explosion contact: Block Damage cramming: cramming custom: Unknown dragon_breath: Dragon breath drowning: Drowning dryout: dryout entity_attack: Entity attack entity_explosion: Explosion entity_sweep_attack: entity sweep attack fall: Fall falling_block: Falling block fire: Fire fire_tick: Fire fly_into_wall: Fly into wall hot_floor: Magma block lava: Lava lightning: Lightning magic: Magic melting: Melting poison: Poison projectile: Projectile starvation: Starvation suffocation: Suffocation suicide: Suicide thorns: Thorns void: Void wither: Wither Biomes: BADLANDS: Badlands BADLANDS_PLATEAU: Badlands plateau BEACH: Beach BIRCH_FOREST: Birch forest BIRCH_FOREST_HILLS: Birch forest hills COLD_OCEAN: Cold ocean DARK_FOREST: Dark forest DARK_FOREST_HILLS: Dark forest hills DEEP_COLD_OCEAN: Deep cold ocean DEEP_FROZEN_OCEAN: Deep frozen ocean DEEP_LUKEWARM_OCEAN: Deep lukewarm ocean DEEP_OCEAN: Deep ocean DEEP_WARM_OCEAN: Deep warm ocean DESERT: Desert DESERT_HILLS: Desert hills DESERT_LAKES: Desert lakes END_BARRENS: End barrens END_HIGHLANDS: End highlands END_MIDLANDS: End midlands ERODED_BADLANDS: Eroded badlands FLOWER_FOREST: Flower forest FOREST: Forest FROZEN_OCEAN: Frozen ocean FROZEN_RIVER: Frozen river GIANT_SPRUCE_TAIGA: Giant spruce taiga GIANT_SPRUCE_TAIGA_HILLS: Giant spruce taiga hills GIANT_TREE_TAIGA: Giant tree taiga GIANT_TREE_TAIGA_HILLS: Giant tree taiga hills GRAVELLY_MOUNTAINS: Gravelly mountains ICE_SPIKES: Ice spikes JUNGLE: Jungle JUNGLE_EDGE: Jungle edge JUNGLE_HILLS: Jungle hills LUKEWARM_OCEAN: Lukewarm ocean MODIFIED_BADLANDS_PLATEAU: Modified badlands plateau MODIFIED_GRAVELLY_MOUNTAINS: Modified gravelly mountains MODIFIED_JUNGLE: Modified jungle MODIFIED_JUNGLE_EDGE: Modified jungle edge MODIFIED_WOODED_BADLANDS_PLATEAU: Modified wooded badlands plateau MOUNTAINS: Mountains MOUNTAIN_EDGE: Mountain edge MUSHROOM_FIELDS: Mushroom fields MUSHROOM_FIELD_SHORE: Mushroom field shore NETHER: Nether OCEAN: Ocean PLAINS: Plains RIVER: River SAVANNA: Savanna SAVANNA_PLATEAU: Savanna plateau SHATTERED_SAVANNA: Shattered savanna SHATTERED_SAVANNA_PLATEAU: Shattered savanna plateau SMALL_END_ISLANDS: Small end islands SNOWY_BEACH: Snowy beach SNOWY_MOUNTAINS: Snowy mountains SNOWY_TAIGA: Snowy taiga SNOWY_TAIGA_HILLS: Snowy taiga hills SNOWY_TAIGA_MOUNTAINS: Snowy taiga mountains SNOWY_TUNDRA: Snowy tundra STONE_SHORE: Stone shore SUNFLOWER_PLAINS: Sunflower plains SWAMP: Swamp SWAMP_HILLS: Swamp hills TAIGA: Taiga TAIGA_HILLS: Taiga hills TAIGA_MOUNTAINS: Taiga mountains TALL_BIRCH_FOREST: Tall birch forest TALL_BIRCH_HILLS: Tall birch hills THE_END: The end THE_VOID: The void WARM_OCEAN: Warm ocean WOODED_BADLANDS_PLATEAU: Wooded badlands plateau WOODED_HILLS: Wooded hills WOODED_MOUNTAINS: Wooded mountains EntityType: area_effect_cloud: Area effect cloud armor_stand: Armor stand arrow: Arrow bat: Bat blaze: Blaze boat: Boat cave_spider: Cave spider chicken: Chicken cod: Cod complex_part: Complex part cow: Cow creeper: Creeper dolphin: Dolphin donkey: Donkey dragon_fireball: Dragon fireball dropped_item: Dropped item drowned: Drowned egg: Egg elder_guardian: Elder guardian enderman: Enderman endermite: Endermite ender_crystal: Ender crystal ender_dragon: Ender dragon ender_pearl: Ender pearl ender_signal: Ender signal evoker: Evoker evoker_fangs: Evoker fangs experience_orb: Experience orb falling_block: Falling block fireball: Fireball firework: Firework fishing_hook: Fishing hook ghast: Ghast giant: Giant guardian: Guardian horse: Horse husk: Husk illusioner: Illusioner iron_golem: Iron golem item_frame: Item frame leash_hitch: Leash hitch lightning: Lightning lingering_potion: Lingering potion llama: Llama llama_spit: Llama spit magma_cube: Magma cube minecart: Minecart minecart_chest: Minecart chest minecart_command: Minecart command minecart_furnace: Minecart furnace minecart_hopper: Minecart hopper minecart_mob_spawner: Minecart mob spawner minecart_tnt: Minecart tnt mule: Mule mushroom_cow: Mushroom cow ocelot: Ocelot painting: Painting parrot: Parrot phantom: Phantom pig: Pig pig_zombie: Pig zombie player: Player polar_bear: Polar bear primed_tnt: Primed tnt pufferfish: Pufferfish rabbit: Rabbit salmon: Salmon sheep: Sheep shulker: Shulker shulker_bullet: Shulker bullet silverfish: Silverfish skeleton: Skeleton skeleton_horse: Skeleton horse slime: Slime small_fireball: Small fireball snowball: Snowball snowman: Snowman spectral_arrow: Spectral arrow spider: Spider splash_potion: Splash potion squid: Squid stray: Stray thrown_exp_bottle: Thrown exp bottle tipped_arrow: Tipped arrow trident: Trident tropical_fish: Tropical fish turtle: Turtle unknown: Unknown vex: Vex villager: Villager vindicator: Vindicator weather: Weather witch: Witch wither: Wither wither_skeleton: Wither skeleton wither_skull: Wither skull wolf: Wolf zombie: Zombie zombie_horse: Zombie horse zombie_villager: Zombie villager EnchantAliases: protection_fire: - FireProtection damage_all: - Sharpness arrow_fire: - Flame water_worker: - AquaAffinity arrow_knockback: - Punch loyalty: - LOYALTY depth_strider: - DepthStrider vanishing_curse: - VanishingCurse durability: - Unbreaking knockback: - Knockback luck: - Luck binding_curse: - BindingCurse loot_bonus_blocks: - Fortune protection_environmental: - Protection dig_speed: - Efficiency mending: - Mending frost_walker: - FrostWalker lure: - Lure loot_bonus_mobs: - Looting protection_explosions: - BlastProtection damage_undead: - Smite fire_aspect: - FireAspect channeling: - CHANNELING sweeping_edge: - SweepingEdge thorns: - Thorns damage_arthropods: - BaneOfArthropods oxygen: - Respiration riptide: - RIPTIDE silk_touch: - SilkTouch protection_projectile: - ProjectileProtection impaling: - IMPALING protection_fall: - FallProtection arrow_damage: - Power arrow_infinite: - Infinity PotionEffectAliases: speed: - speed slow: - slow fast_digging: - fast_digging slow_digging: - slow_digging increase_damage: - increase_damage heal: - heal harm: - harm jump: - jump confusion: - confusion regeneration: - regeneration damage_resistance: - damage_resistance fire_resistance: - fire_resistance water_breathing: - water_breathing invisibility: - invisibility blindness: - blindness night_vision: - night_vision hunger: - hunger weakness: - weakness poison: - poison wither: - wither health_boost: - health_boost absorption: - absorption saturation: - saturation glowing: - glowing levitation: - levitation luck: - luck unluck: - unluck slow_falling: - Slow falling conduit_power: - Conduit power dolphins_grace: - Dolphins grace direction: n: North ne: North East e: East se: South East s: South sw: South West w: West nw: North West modify: middlemouse: '&2Middle mouse click to edit' newItem: '&7Place new item here' newLine: '&2<NewLine>' newLineHover: '&2Add new line' newPage: '&2<NewPage>' newPageHover: '&2Create new page' removePage: '&c<RemovePage>' removePageHover: '&cRemove page' deleteSymbol: '&cX' deleteSymbolHover: '&cDelete &e[text]' extraEditSymbol: ' &6!' addSymbol: ' &2+' addSymbolHover: '&2Add new' acceptSymbol: \n&f[&2Accepteer&f] acceptSymbolHover: '&aAccepteer' denySymbol: ' &f[&4Weiger&f] ' denySymbolHover: '&cWeiger' enabledSymbol: '&2[+]' disabledSymbol: '&c[-]' enabled: '&2Enabled' disabled: '&cDisabled' running: '&2Running' paused: '&cPaused' editSymbol: '&e✎' editSymbolHover: '&eEdit &6[text]' listUpSymbol: '&6⇑' listUpSymbolHover: '&eUp' listDownSymbol: '&6⇓' listDownSymbolHover: '&eDown' ChangeHover: '&eClick to change' commandTitle: ' &e--- &6[name] &e---' commandList: ' &e[command] ' emptyLine: '&7[Empty line]' commandEdit: '&eEdit list' lineAddInfo: '&eEnter new line. Type &6cancel &eto cancel' commandAddInfo: '&eEnter new command. Type &6cancel &eto cancel' commandAddInformationHover: "&e[playerName] can be used to get player name \n&eTo\ \ include delay in commands: \n&edelay! 5 \n&eSpecialized commands are supported.\ \ More info at \n&ewww.spigotmc.org/wiki/cmi-specialized-commands/" commandEditInfo: '&eClick to paste old text. Type &6cancel &eto cancel action. Type &6remove &eto remove line' commandEditInfoHover: '&eClick to paste old text' warp: list: '&e[pos]. &6[warpName] &f- &7[worldName] ([x]:[y]:[z])' teleportation: relocation: '!actionbar!&4Your teleport location was obstructed. You have been teleported to a safe location.' afk: 'on': '&6AFK' 'off': '&aNiet afwezig.' left: '&6[playerDisplayName] &eis no longer AFK' MayNotRespond: '&8[&6CMI&8] &cDeze speler is gemarkeerd als afwezig en zal waarschijnlijk niet reageren.' MayNotRespondStaff: '&8[&6CMI&8] &cDeze speler is gemarkeerd als afwezig en zal waarschijnlijk niet reageren.' BossBar: hpBar: '&f[victim] &e[max]&f/&e[current] &f(&c-[damage]&f)' Potion: Effects: '&8Potion effects' List: '&e[PotionName] [PotionAmplifier] &eDuration: &e[LeftDuration] &esec' NoPotions: '&eNone' Information: Title: '&8Players information' Health: '&eHealth: &6[Health]/[maxHealth]' Hunger: '&eHunger: &6[Hunger]' Saturation: '&eSaturation: &6[Saturation]' Exp: '&eExp: &6[Exp]' NotEnoughExp: '&eNot enough exp: &6[Exp]' NotEnoughExpNeed: '&eNot enough exp: &6[Exp]/[need]' tooMuchExp: '&eToo much exp: &6[Exp]/[need]' NotEnoughVotes: '&eNot enough votes: &6[votes]' TooMuchVotes: '&eToo many votes: &6[votes]' BadGameMode: '&cYou can''t do this in your current game mode' BadArea: '&cYou can''t perform this action in this area' GameMode: '&eGameMode: &6[GameMode]' GodMode: '&eGodMode: &6[GodMode]' Flying: '&eFlying: &6[Flying]' CanFly: '&eCanFly: &6[CanFly]' Uuid: '&6[uuid]' ip: '&eIp address: &6[address]' FirstConnection: '&eFirst connection: &6[time]' Lastseen: '&eLaast gezien(online): &6[time]' Onlinesince: '&eOnline ssinds: &6[time]' Money: '&eGeld: &6[money]' Group: '&eGroep(rank): &6[group]' econ: disabled: '&cCan''t use this command while economy support is disabled' noMoney: '&cNot enough money in balance' tooMuchMoney: '&cYou have too much money' Elytra: Speed: '&eSpeed: &6[speed]&ekm/h' SpeedBoost: ' &2+ ' SpeedSuperBoost: ' &6+ ' CanUse: '&cCan''t equip elytra without permission!' Charging: '&eCharging &f[percentage]&e%' Selection: SelectPoints: '&cSelect 2 points with selection tool! AKA: &6[tool]' PrimaryPoint: '&ePlaced &6Primary &eSelection Point [point]' SecondaryPoint: '&ePlaced &6Secondary &eSelection Point [point]' CoordsTop: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]' CoordsBottom: '&eX:&6[x] &eY:&6[y] &eZ:&6[z]' NetherPortal: ToHigh: '&cPortal is to big, max height is &6[max]&c!' ToWide: '&cPortal is to wide, max width is &6[max]&c!' Disabled: '&cPortal creation disabled!' Location: Title: '&8Players location' Killer: '&eKiller: &6[killer]' OneLiner: '&eLocation: &6[location]' DeathReason: '&eDeath Reason: &6[reason]' World: '&eWorld: &6[world]' X: '&eX: &6[x]' Y: '&eY: &6[y]' Z: '&eZ: &6[z]' Pitch: '&ePitch: &6[pitch]' Yaw: '&eYaw: &6[yaw]' Ender: Title: '&7Open ender chest' Chat: localPrefix: '' shoutPrefix: '&c[S]&r' shoutDeduction: '!actionbar!&cDeducted &e[amount] &cfor shout' # Use \n to add new line publicHover: '&eSent time: &6%server_time_hh:mm:ss%' privateHover: '&eSent time: &6%server_time_hh:mm:ss%' staffHover: '&eSent time: &6%server_time_hh:mm:ss%' helpopHover: '&eSent time: &6%server_time_hh:mm:ss%' link: '&l&4[&7LINK&4]' item: '&7[%cmi_iteminhand_displayname%[amount]&7]' itemAmount: ' x[amount]' itemEmpty: '&7[Mighty fist]' command: help: output: usage: '&8[&6CMI&8]&r %usage%' cmdInfoFormat: '&8[&6CMI&8]&r [command] [description]' cmdFormat: '&6/[command][arguments]' helpPageDescription: '&r[description]' explanation: '&r[explanation]' title: '&e------ ======= &6CMI&e &e======= ------' nocmd: help: info: '&eShows all available commands' args: '' actionbarmsg: help: info: '&eSends action bar message to player' args: '[playerName/all] [message]' info: message: '&f[messsage]' afk: help: info: '&eToggle afk mode' args: (playerName) afkcheck: help: info: '&8[&6CMI&8]&fKijk of een speler afk is, en voor hoelang.' args: <spelernaam> info: feedback: '&8[&6CMI&8] &6[playerDisplayName]&f status: &6[status]' feedbackInactive: '&cAfwezig&f./n &8[&6CMI&8] &aVoor al: &6[time]' feedbackReason: '/n &8[&6CMI&8] &aOpgegven reden: &6[reason]' air: help: info: '&eSet players air' args: '[playerName] [amount]' info: feedback: '&eYou have set &3[amount]&e air for &3[playerName]&e (&3[offon]&e).' targetFeedback: '&eYour air was set to &3[amount]&e by &3[senderDisplayName]&e.' current: '&eCurrent &3[playerDisplayName] &eair: &3[amount]' alert: help: info: '&eAlerts administration on players login' args: '[playerName] (reason)' explanation: - '&ePermissions:' - '&6command.alert.info.inform &e- to see alerts on player login' info: inform: - '&e!Alert!******** &6[name] &4just loged in! &e*******!Alert!' reason: '&eAlert reason: &6[reason]' removed: '&6[playerDisplayName] &eremoved from alert list' added: '&eAlert message will be sent to all administrators, if &6[playerDisplayName] &ejoin''s in next 24Hours' online: '&6[playerDisplayName] &ealready online' aliaseditor: help: info: '&eAlias editor' args: (new) (alias-cmd) info: ListNumber: '&e[number].' aliasName: ' &6[alias] ' commandList: ' &e/[command] ' commandListDelay: ' &6[command] ' permReq: '&2Requires custom permission: &6[state]' permReqExplanation: '&7Will require &6cmi.customalias.[alias] &7to use it' newAliasInfo: '&eEnter new alias command name and press enter' addInfo: '&eEnter new command. Type &6cancel &eto cancel' addInformationHover: "&eGlobal variables supported as of sender category \n\ &eTo include delay in commands: \n&edelay! 5 \n&eAditional variables can be\ \ used to insert variables by their place \n&e$1 will take provided variable\ \ by new command and will place in that place \n&e$1- takes all variables\ \ from this point and inserts into original commands \n&efromConsole! will\ \ perform command from console" editInfo: '&eClick to paste old text. Type &6cancel &eto cancel action. Type &6remove &eto remove line' armorstand: help: info: '&f[&6CMI&f] &fOpen de armor stand bewerker' args: (last) info: cantClick: '&f[&6CMI&f] &cJe kan de armor stand niet aanpassen omdat iemand anders al ermee bezig is.' tooFar: '&f[&6CMI&f] &cArmor stand is te ver weg!' coordX: '&cX' coordY: '&2Y' coordZ: '&eZ' body: '&7Body rotation: &f[amount]' head: 'Hoofd&a [coord]&f: &f[amount]' torso: '&7Torso [coord]&7: &f[amount]' leftArm: '&fLinker arm&a [coord]&f: &f[amount]' rightArm: '&fRechter arm&a [coord]&f: &f[amount]' leftLeg: '&fLinker been&a [coord]&f: &f[amount]' rightLeg: '&fRechter been&a [coord]&f: &f[amount]' pos: '&fPositie&a [coord]&f: &f[amount]' plate: Zichtbare grondplaat size: Klein visible: '&7Zichtbaar' arms: Zichtbare armen gravity: Zwaartekracht glow: Gloeiend invulnerable: '&7Onkwetsbaar' name: Zichtbare naam interactable: '&7Interactable' explanation: '&8Left or right mouse button adjusts value' explanation2: '&8Hou shift in om het 10x sneller te maken.' attachcommand: help: info: '&eAttaches command to item' args: '[command/-c]' explanation: - Separate commands with ;; - You can define to run command on left or right mouse click separately with - '!left! to perform command on left mouse click' - '!right! to perform command on right click' - '!limiteduse:[amount]! defines how many times you can use this item' - '!cc! performs command from console, requires cmi.command.attachcommand.cc permission' - '[interactedPlayer] inserts name of player you interacted while holding item' - Global variables working in addition with [itemUses] info: list: ' &e[id]. &6[cmd]' noCmds: ' &eThere is no comamnds attached to this item' uses: '&eItem usages: &6[amount]' usesLeft: '!actionbar!&eItem uses left: &6[itemUses]' cooldown: '&7Item is on cooldown. Wait [time]' back: help: info: '&8[&6CMI&8] &fTeleporteer naar je vorige locatie.' args: '' info: noinfo: '&8[&6CMI&8] &cEr is geen opgeslagen vorige locatie!' feedback: '&8[&6CMI&8] &fTerug gegaan naar laaste opgeslagen locatie. &e(&7[worldName],[x],[y],[z]&e)' balance: help: info: '&8[&6CMI&8] &fKijk hoeveel geld je hebt, of hoeveel iemand anders.' args: <spelernaam> info: balance: '&8[&6CMI&8] &fJe geld: &6[money]' balanceOther: '&8[&6CMI&8] &2[playerDisplayName] &fzijn geld: &6[money]' baltop: help: info: '&8[&6CMI&8] &fZie een lijst met wie het meeste ingame geld hebt.' args: <spelernaam> info: topLine: '&8&m===== &r&6Geld top &8&m=====' topLineHover: '&fServer hebt een totaal van: &6[total]' list: '&6[place], &2[playerDisplayName]: &f[balance]' ownLine: '&6[place]. &4[playerDisplayName]: &f[balance]' recalculating: '&cGeld lijst is aan het laden, probeer het over een paar minuten opnieuw.' ban: help: info: '&eBan player' args: '[playerName] (reason) (-s)' explanation: - cmi.command.ban.bypass - to bypass ban info: message: '&cYou are banned from this server!' reason: '&6Reason: &e[reason]' defaultReason: '&eViolated server rules' messageToAll: '&6[playerDisplayName] &egot banned by &6[senderDisplayName] &efor: &6[reason]' banedSilent: '&7[&8Silent&7]&6[playerDisplayName] &egot banned by &6[senderDisplayName] &efor: &6[reason]' noSelfBan: '&cYou can''t ban yourself' cantBan: '&cYou can''t ban this player' blockcycling: help: info: '&eCycle block states' args: '' blockinfo: help: info: '&eCheck block information' args: '' info: Info: ' &eId: &6[id][data] &eMaterial: &6[name][ndata]' RealName: ' &eReal name: &6[name]' TempLight: ' &eTemperature: &6[temp]&e, Light - block: &6[blevel]&e, sky: &6[slevel]&e, overral: &6[level]' Resistance: ' &eResistance - Mining: &6[mining]&e, Explosion: &6[explosion]' noteBlock: ' &eTone: &6[tone] &eOctave: &6[octave] &6Instrument: &e[instrument] &6Pitch: &7[pitch]' BlockState: ' &7[state]: &f[value]' blocknbt: help: info: '&eShow block NBT information' args: '' info: noNbt: '&eBlock does not contain any NBT data' book: help: info: '&eBook editing' args: '[Author/Title/Unlock] [value]' info: noitem: '&cNot holding any item in hand.' notBook: '&cItem is not written book.' wrongValue: '&cItem is not closed written book.' inccorectAction: '&eIncorrect action name.' authorChanged: '&eAuthor changed to: [author]' titleChanged: '&eTitle changed to: [title]' unlocked: '&eBook was unlocked' bossbarmsg: help: info: '&eSends boss bar message to player' args: '[playerName/all] (-t:[timeToKeepFor]) (-n:nameOfBar) (-p:[maxValue/current]) (-c:[color]) (-s:[1,6,10,12,20]) (-cmd:"command;;command2") (-a:[ticks]) [message]' explanation: - PlaceHolderAPI is supported for progression and text it self - Time is defined in regular way, like 1s is one second and 1m is one minute. This will determine for how long to keep bar shown for player before automaticaly hiding - nameOfBar is option and when defining same one, then current bar will update with new information - 'colors can be: red, green, pink, purple, white, yellow' - max and current values determines bar fillup, PlaceHolderAPI variables can be used for dinamic updates - 'Examples:' - /cmi bossbar Zrips BossBarTitle - /cmi bossbarmsg all -t:1s -p:%server_max_players%/%server_online% -n:testbar -c:red &2Title of bar %server_online%/%server_max_players% &e%cmi_user_name% - /cmi bossbarmsg all -p:+1 -n:testbar - will add one percent towards current progresion bar by name - /cmi bossbarmsg all -p:-1 -n:testbar - will take out one percent from current progresion bar by name - /cmi bossbarmsg all -s:10 -n:testbar - will set bossbar style to 10 segments by bar name - https://www.spigotmc.org/wiki/cmi-bossbar-usage/ broadcast: help: info: '&eSends special message to all players' args: '[message]' explanation: - If message starts with ! then clean message will be shown info: format: '&8[&4&lSysteem&8] &f[message]' burn: help: info: '&eBurn a player' args: (playerName) (time) (-s) info: feedback: '&eYou have put on fire &3[playerDisplayName]&e for &6[time] &e(&3[offon]&e).' targetfeedback: '&eYou have been put on fire by &3[senderDisplayName]&e for &6[time]&e.' charges: help: info: '&eShows left charges' args: '[playerName] [add/set/take/clear/reset] (-f)' info: charges: '&e* Charges: &6[current]&e/&6[max] [bypass]' cd: '&e* CD: &6[cdtime] &eNext in: &6[time]' bypass: '&6(Bypass)' allUsed: '&eAll charges used! Next in [time]' noGroup: '&eDon''t have assigned charge group' cantBreak: '&eYou can''t break until you will have assigned charge group' minusCd: '&e Minus &6[sec]&esec on spawner charge cooldown' add: '&eAdded &6[amount] &espawner charges for &6[playerDisplayName]' set: '&eSet &6[amount] &espawner charges for &6[playerDisplayName]' clear: '&eCleared all spawner charges for &6[playerDisplayName]' reset: '&eReset spawner charge group for &6[playerDisplayName]' take: '&eTook &6[amount] &espawner charges from &6[playerDisplayName]' chat: help: info: '&eChat with target player throw public messages' args: '[playerName/off]' info: toggledOn: '&ePersistent chat have been started with &6[playerDisplayName]&e. You can now write messages in public chat.' toggledOff: '&eToggled of Persistent chat' toggle: '&6[playerDisplayName] &ewants to enable persistent chat with you' checkaccount: help: info: '&eCheck players another accounts' args: (playerName/ip) explanation: - 'Extra permission: cmi.command.checkaccount.showip' info: place: '&e[place]. &6' ip: '&6[ip]&e: ' name: '&6[name]&e(&6[times]&e)' nonIpList: '&eAccounts: &6' nonIpName: '&6[name]' click: '&eClick to check &6[name] &eaccount' noData: '&cThere is no records for this user' checkban: help: info: '&eBan player' args: (playerName) info: list: '&6[place]&e. &e[playerDisplayName] &6[time]' permanent: '&3Permanent' bannedUntil: '&eBanned for next: &6[time]' reason: '&eReason: &6[reason]' bannedBy: '&eBanned by: &6[sourceDisplayName]' bannedWhen: '&eBanned at: &6[date]' checkcommand: help: info: '&eCheck possible commands by keyword' args: (key word) info: list: '&e[place]. &f[command] &7[args]' hover: '&e[desc]' variableColor: '&f' checkexp: help: info: '&8[&6CMI&8] &fKijk hoeveel XP de speler hebt.' args: <playerName> info: current: '&fXP Level: &6[currentLevel] &fExp: &6[levelExp] &fTotaal XP: &6[exp]' need: '&fHebt &6[missingExp] &fnodig voor volgende level.' checkperm: help: info: '&eCheck posible permission nodes' args: (key word) info: list: '&e[place]. [permission]' hover: '&e[desc]' permissionColor: '&6' cmdPermissionColor: '&2' variableColor: '&f' noPermissionFound: '&7No permissions found by this keyword' cheque: help: info: '&eConvert money into check' args: '[amount]' info: transfered: '&eTransfered &6[amount] &eto your account. New balance: &6[balance]' chequeName: '&eCheque for &6[amount]' chequeLore: - '&r&fIssued by &7[playerDisplayName]' - '&r&fRight click to deposit' holdPaper: '&eHold paper in your hand' cantUse: '&eCan''t use this peace of paper. It is a cheque already!' clear: help: info: '&8[&6CMI&8] &fMaak een speler zijn inventory leeg.' args: (playerName) (-s) info: feedback: '&8[&6CMI&8] &fJe hebt de inventory van &3[playerDisplayName] &fleeg gemaakt. &7(&3[offon]&7)' targetfeedback: '&8[&6CMI&8] &fJe inventory is leeg gemaakt door &3[senderDisplayName]&f.' confirm: '&8[&6CMI&8] &aKlik hier&c om je inventory leegmaken te bevestigen.' clearchat: help: info: '&eClears chat' args: '[self]' explanation: - 'Permission:' - ' &6cmi.command.clearchat.bypass &e- to ignore chat cleaning' info: information: '&eChat was cleared by &6[senderDisplayName]' clearender: help: info: '&8[&6CMI&8] &fMaak een speler zijn enderchest leeg.' args: '[playerName] (-s)' info: feedback: '&8[&6CMI&8] &fJe hebt de enderchest van &3[playerDisplayName]&f leeg gemaakt. &7(&3[offon]&7)' targetfeedback: '&8[&6CMI&8] &fJe enderchest is leeg gemaakt door &3[senderDisplayName]&f.' colorlimits: help: info: '&eShows all posible colors' args: (playerName) info: publicmessage: ' &ePublic: ' privatemessage: ' &ePrivate: ' nickname: ' &eNickName: ' signs: ' &eSigns: ' books: ' &eBooks: ' me: ' &eMe: ' None: '&e-' colors: help: info: '&eShows all posible colors' args: (playerName) info: List: - ' ' - ' &0&%0 &1&%1 &2&%2 &3&%3 &4&%4 &5&%5 &6&%6 &7&%7' - ' &8&%8 &9&%9 &a&%a &b&%b &c&%c &d&%d &e&%e &f&%f' - ' ' commandspy: help: info: '&eToggle command spy' args: (playerName) explanation: - cmi.command.commandspy.hide - Hides performed commands from commandspy info: command: '&5C&2Spy&7[&8[senderDisplayName]&7]&7: &f[command]' toggled: '&eCommand spy toggled to &6[state] &estate' compass: help: info: '&eSet players compass point to your location' args: '[sourceName] (targetName) (x) (z) (worldname) (-s)' explanation: - 'Example: /cmi compass Zhax' - /cmi compass Zrips Zhax - /cmi compass LT_Craft 0 0 Zrips -s - /cmi compass reset Zrips info: wrongworld: '&cYour defined world dont exist!' feedback: '&eYou have set &3[playerDisplayName] &ecompass arrow to &3[sourceDisplayName] &elocation.' feedbackCustom: '&eYou have set &3[playerDisplayName] &ecompass arrow to &3[x] [z] [world] &elocation.' targetFeedback: '&eYour compass target was set to &3[sourceDisplayName] &elocation by &3[senderName]&e.' targetFeedbackCustom: '&eYour compass target was set to &3[x] [z] [world] &elocation by &3[sourceDisplayName]&e.' reset: '&eCompass target got reseted' condense: help: info: '&eCondense items into blocks' args: (itemName) info: converted: '&eConverted &7[items] &eitems into &7[blocks] &eblocks' nothing: '&cThere is nothing in your inventory that can be condensed.' counter: help: info: '&eStarts counter for surrounding players' args: '[join/leave/start] (t:time) (r:[range/-1]) (msg:custom_message) (-f)' explanation: - '&ePermissions:' - '&6cmi.command.counter.force &e- to force counter for everyone in range ' - '&6cmi.command.counter.time &e- define custom time range ' - '&6cmi.command.counter.range &e- to define custom range' - '&6cmi.command.counter.msg &e- to define custom message' - '&6cmi.command.counter.autojoin &e- joins counter automaticaly' - -f will force counter to all players in range - 'Example: /cmi counter start r:30 t:7 msg:&eCustom_message -f' info: join: '&eJoined counter' leave: '&eLeft counter' go: '&eGO!' tooFast: '&cCant repeat command that fast, wait: &6[sec]&esec' noOne: '&cNo one seeing this counter!' cplaytime: help: info: '&8[&6CMI&8] &fUitgebreide speeltijd.' args: (playerName) info: moreDetails: '&7Click for more details' title: '&8[playerDisplayName] &7playtime' date: '&8[date]' time: '&7[hour]:00&f-&7[nextHour]:00' thishour: '&7Current hour' hourback: '&7Previous hour' today: '&7Today' yesterday: '&7Yesterday' thisweek: '&7Current week' week: '&77 day range' thismonth: '&7Current month' month: '&730 day range' thisyear: '&7Current year' year: '&7365 day range' total: '&7Total' ctext: help: info: '&eShows custom text' args: '[cText] (playerName)' info: list: '&eCustom Text''s: &6' check: '&eCheck: &6[text]' cuff: help: info: '&8[&6CMI&8] &fZet de speler vast aan de grond.' args: <spelernaam> <true/false> info: noChat: '&cAll your actions are suspended. You can''t chat.' noCommand: '&8[&6CMI&8] &cJe kan geen commands gebruiken als je bent vastgezet aan de grond. Je kan enkel &6/msg &cen &6/r &cgebruiken.' cuffed: '&8[&6CMI&8] &2[playerDisplayName] &fis vastgezet aan de grond.' unCuffed: '&8[&6CMI&8] &2[playerDisplayName] &fis &cniet meer&f aan de grond vastgezet.' free: '&8[&6CMI&8] &fJe bent nu vrij om te gaan.' gotCuffed: '&8[&6CMI&8] &cje bent vastgezet aan de grond, je kan niet lopen en bepaalde commands gebruiken. Enkel &6/msg &cen &6/r&c.' cantCuff: '&cYou can''t cuff this player!' customrecipe: help: info: '&eManages item custom recipes' args: '' info: removed: '&eRecipe removed: [id]. For FULL effect you will need server restart.' noRecipe: '&eThere is no custom recipe by this id' edit: '&8Edit recipe (&6[type]&8)' addNew: '&eAdd new recipe (&6[type]&e)' shapelessRecipe: '&6Make new shapeless recipe' shapedRecipe: '&eMake new shaped recipe' furnaceRecipe: '&2Make new furnace recipe' mainTitle: '&8Custom recipes (&7[current]&8/&7[total]&8)' dback: help: info: '&8[&6CMI&8] &fTeleporteer naar je vorige locatie.' args: '' info: noinfo: '&8[&6CMI&8] &cEr is geen locatie gevonden waar je het laast ten overlijden kwam.' feedback: '&8[&6CMI&8] &fTerug geteleporteerd naar de locatie waar je het laast ten overijden kwam. &e(&7[worldName][x][y][z]&e)' disableenchant: help: info: '&eDisable enchantment' args: '[enchant/id] (disable/enable)' info: title: Enchant disabler feedback: '&6[enchantName] &ehas been [state]' dispose: help: info: '&eDispose of unneeded items' args: (playerName) info: title: '&cPlace all items you don''t need' donate: help: info: '&eDonate item you are holding' args: '[playerName] (amount)' info: donated: '&eDonated &6[type]&eX&6[amount] &eitems to &6[playerDisplayName]' got: '&eGot &6[type]&eX&6[amount] donation from &6[playerDisplayName]' sentOffer: '&eSent donation to &6[playerDisplayName]&e. Waiting until player accepts it' gotOffer: '&eGot &6[type]&eX&6[amount] &edonation from &6[sourceDisplayName]&e. Click to accept it.' doesnthave: '&ePlayer doesn''t have this item anymore' dsign: help: info: '&eManage dynamic signs' args: '' explanation: - Look at sign and perform /cmi dsign new info: howTo: '&cThis is not dynamic sign, to create new perform &e/cmi dsign new' gui: '&7---- &f<Open gui> &7----' guiHover: '&7Open dynamic sign settings GUI' individual: '&7Individual: [state]' individualLore: - '&2True &7- Will result sign to be different for each player' - '&2True &7- Will update player placeholders' - '&2False &7- Will result in sign to be physically updated' - '&2False &7- Is more efficient but more limited at same time' interval: '&7Update every &6[second] &7second' intervalLore: - '&7How often in second update sign information' - '&7This also defines line scrooll speed' range: '&7Activation range: &6[blocks]' rangeLore: - '&7Defines area around sign to trigger updates' dye: help: info: '&eDye leather armor' args: (playerName) (red,green,blue/hexCode/colorName/random/clear/rainbow/day/biome/health/day) (-s) info: color: '&eCurrent color - &c[red],&2[green],&9[blue] &eHex:&6#[hex]' custom: '&eEnabled custom color mode: &6[mode]' editctext: help: info: '&eCustom text editor' args: '' info: noText: '&cCant find custom text by this name' editInfo: '&eClick to paste old text. Type &6cancel &eto cancel action. Type &6remove &eto remove line' addInfo: '&eEnter new line text. Type &6cancel &eto cancel' addInformationHover: "&eGlobal variables supported as of sender category \n\ &eTo include clickable messages: \n&e<T>&rText&e</T><H>&rHover text&e</H><C>&rcommand&e</C><SC>&rSuggested\ \ text&e</SC> \n&6<T> &eand &6</T> &erequired, other is optional \n&eUse \\\ u005Cn to break line \n&eTo have more than one JSON message use <Next> \n\ &6<CC> &eperforms console command once \n&6<CCI> &eperforms console commands\ \ every time player clicks text \n&6<URL> &eallows to add url to redirect\ \ player into web page" newInfo: '&eEnter name of new custom text. Type &6cancel &eto cancel' deleteInfo: '&eType in &6confirm &eto confirm removal or type &6cancel &eto cancel this action' deleted: '&eCustom text (&6[ctext]&e) was removed' createdNew: '&eCustom text (&6[ctext]&e) was created' createNew: '&2 + ' createNewHover: '&eAdd new' autoPage: '&eAuto page: &6[state]' autoAlias: '&eAuto alias: &6[state]' permReq: '&eRequires permission: &6[state]' list: '&eCustom Text''s: &6' editlocale: help: info: '&eEdit your locale file' args: (keyword(-s)) info: found: '&7********* &eFound: [found] &7*********' editplaytime: help: info: '&eEdit players playtime' args: (playerName) [add/take/set] [amount] (-s) info: cantSet: '&cFailed to change playtime' set: '&eChanged from &6[old] &eto &6[new]' editwarnings: help: info: '&eCheck player warnings' args: (playerName/clearall) (clear) info: list: '&7[place]. &e[time] &6by [warnedBy] &cfor: &7[warnedFor]' hover: '&7Expires in: [time]' cleared: '&eAll warnings from player got cleared' allCleared: '&eAll warnings from ALL players got cleared' editwarp: help: info: '&eEdit warps' args: (warpName) info: placeItem: '&2Place item to set custom icon' placeOffItem: '&2Place item to set custom off icon' autoLore: '&2Auto lore generation: [state]' permission: '&2Requires permission to use: [state]' reqPermission: '&2Show without permission: [state]' location: '&2Set new location' slot: '&2Slot: &6[slot]' page: '&2Page: &6[page]' overllaps: '&2Overllaps with:' notSet: '&eNot set' effect: help: info: '&eAdds potion effect to player. use clear to remove all effects' args: '[playername] [effect/clear] (duration) (multiplier) (-s)' explanation: - 'Examples:' - /cmi effect zrips nightvision 60 1 - will give 60 sec night vision for Zrips - /cmi effect zrips nightvision +10 - will add 10 sec to current night vision time - /cmi effect zrips nightvision -10 - will take out 10 sec from current night vision time info: feedback: '&ePotion effect &6[effect] &eadded to &3[playerDisplayName]&e for &6[sec]sec&e with power of &6[power] &e(&3[offon]&e).' cleared: '&ePotion effects have been cleared for &3[playerDisplayName]&e (&3[offon]&e).' enchant: help: info: '&eEnchant items' args: (playerName) [enchant] [level] (-o) explanation: - -o will take item from offhand info: feedback: '&eYou have enchanted item with &3[enchant]:[level]&e enchantment for &3[playerDisplayName]&e (&3[offon]&e).' removed: '&eYou have removed &3[enchant] &eenchanted from item for &3[playerDisplayName]&e (&3[offon]&e).' cleared: '&eCleared &3ALL &eenchantments from item for &3[playerDisplayName]&e (&3[offon]&e).' noitem: '&cNot holding any item in hand.' invalidEnchant: '&cYou dont have permission to enchant item with invalid enchantment' clearedInvalid: '&eRemoved &6[amount] &einvalid enchantments from item' inccorectId: '&eIncorrect enchant name or id.' wrongItem: '&eWrong item in your hand' levellimit: '&cLevel is too high, max allowed is &e[level].' posible: '&ePossible enchants: ' posibleList: '&6[enchant]' ender: help: info: '&8[&6CMI&8] &fBekijk een speler zijn enderchest.' args: (playerName) explanation: - cmi.command.ender.preventmodify - prevents inventory modifications - cmi.enderedit - allows to edit opened inventory info: title: '&8[playerDisplayName] Enderchest' feedback: '&8[&6CMI&8] &FJe bekijkt nu &3[playerDisplayName] &fenderchest. &7(&3[offon]&7)' entityinfo: help: info: '&eCheck entity information' args: '' info: type: '&eEntity Type: &6[type]' customName: '&eCustom name: &6[name]' health: '&eHealth: &6[current]&e/&6[max]' lastDamage: '&eLast damage cause: &6[cause]' tamed: '&eTamed: &6[state]' owner: '&eOwner: &6[playerDisplayName]' entitynbt: help: info: '&eCheck entity nbt information' args: '' exp: help: info: '&8[&6CMI&8] &aGeef XP&f, &aZet een XP hoeveelheid&f, &cNeem een XP hoeveelheid&f, of &breset de XP naar 0' args: '[playerName] [&aadd&6/&aset&6/&ctake&6/&bclear&6] [amount]' explanation: - 'Example:' - /exp 10 - /exp add 10 - /exp set 10L - /exp take 10 - /exp Zrips clear - /exp Zrips add 10 info: current: '&8[&6CMI&8] &6[playerDisplayName] &fIs level &6[lvl] &fmet &6[currentExp] &fXP, of met &6[exp] &fXP in totaal.' selfFeedback: '&8[&6CMI&8] &fXP hoeveelheid is gezet naar &3[exp] &fvoor &3[playerDisplayName]&f. &7(&3[offon]&7)' targetFeedback: '&8[&6CMI&8] &fJe XP hoeveelheid is gezet naar &3[exp]&f door &3[senderDisplayName]&f.' ext: help: info: '&eExtinguish a player' args: (playerName) (-s) info: feedback: '&eYou have extinguished &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&eYou have been extinguished by &3[senderDisplayName]&e.' feed: help: info: '&8[&6CMI&8] &fStil de honger van een speler.' args: <speler> info: feedback: '&8[&6CMI&8] &fJe hebt de honger van &6[playerDisplayName]&f gestild. &7(&3[offon]&7)' targetfeedback: '&8[&6CMI&8] &fJe honger is gestild door &6[senderDisplayName]&f.' findbiome: help: info: '&eFinds nearest biome by name' args: '&3(biomeName/stop)' info: infoShow: '&6TPS: &3[tps] &6Left &e[left] &6(&e[time]&6) &6Speed: &e[speed]' stopped: '&eStopped!' cantFindBiome: '&eCould not find biome you wanted. Checked &6[amount] &echunks' teleportedTo: '&eTelepoted to &6[biome] &ebiome' fixchunk: help: info: '&eScans for damaged chunks' args: '&ew &6[worldName]&e r &6[range in chunks]&e c &6[x:z]&e ' explanation: - '&6SubCommands:' - '- &6stats &e- show current scanning stats' - '- &6pause &e- pause scaning' - '- &6continue &e- continue scaning' - '- &6stop &e- stop scaning' - '- &6speed [amount] &e- set current scan speed' - '- &6autospeed [true/false] &e- set autospeed turned off or on' - '- &6messages [true/false] &e- set message output to off or on' - 'Example:' - /fixchunk w LT_Craft - /fixchunk w LT_Craft r 50 c 1024:-2048 - /fixchunk w LT_Craft r g - /fixchunk fix info: startScanning: '&eFound &6[amount] &echunks to check. Starting!' paused: '&eScanning paused, to continue use &6/cmi fixchunk continue.' continuing: '&eScanning continuing' stoped: '&eScanning stoped. You can check the results with /cmi fixchunk info' speedChange: '&eSpeed changed to [amount]' autospeedChange: '&eAutoSpeed changed to [state]' messagesChange: '&eMessage state changed to [state]' NoInfo: '&eThere is no info' InfoShow: '&6TPS: &3[tps] &6Left &e[left] &6(&e[min]m:[sec]s&6) &6Speed: &e[speed] &6Found: &e[found]' scanList: '&2[number]. &7X:&f[x] &7Z:&f[z]' finished: '&eScanning finished, use &6/cmi fixchunk fix &eto fix found issues. &cChunks will be regenerated!' fixed: '&2[number] &echunks fixed' total: '&eChecking from [current]/[until] from total of [total]' stats: - '&e************************************************************' - '&e* &6Chunks: &e[checked]/[total]' - '&e* &6Scan range: &e[range]' - '&e* &6Scan speed: &e[scanspeed] &6(&e[autospeed]&6)' - '&e* &6Real speed: &e[cps] &6CPS (&e[avgcps] avg&6)' - '&e* &6World: &e[world]' - '&e* &6Found: &e[found]' - '&e* &6Time: &e[min]min [sec]sec' - '&e************************************************************' flightcharge: help: info: '&eCheck flight charges' args: (add/take/set/show/expcharge/moneycharge/recharge) (playerName) (amount) info: charge: '&eCurrent charge: &6[charge]&e/&6[max]' changed: '&eYour flight charge level changed to &6[charge]' newCharge: '&eNew charge level: &6[charge]' bossbar: '&2>> &fFlight Charge [charge][changeAmount]&7/&f[max] &2<<' guiTitle: '&8Flight recharge' buttonExp: '&6Recharge with exp' buttonMoney: '&6Recharge with money' max: '&6Already fully charged' guiLore: - '&eLeft click +1' - '&6Shift left click +10' - '&eRight click +100' - '&6Shift right click +1000' changeAmount: '&e([amount]&e)' fly: help: info: '&8[&6CMI&8] &fZet een speler zijn vlieg modus aan/uit.' args: <playerName> <true/false> (-s) info: feedback: '&8[&6CMI&8] &fJe hebt vlieg modus gezet op [boolean]&f voor &6[playerDisplayName] &7([offon]&7).' targetFeedback: '&8[&6CMI&8] &fje vlieg modus is gezet naar [boolean]&f door &7[senderDisplayName]&f.' flyc: help: info: '&eToggle flight charge mode' args: (playerName) (true/false) (-s) info: feedback: '&eYou have set fly charge mode to &3[boolean]&e for &3[playerDisplayName]&e (&3[offon]&e).' targetFeedback: '&eYour fly charge mode set to &3[boolean]&e by &3[senderDisplayName]&e.' targetFeedbackSelf: '&eYour fly charge mode set to &3[boolean]' noCharge: '&eFlight charge is depleted' flyspeed: help: info: '&8[&6CMI&8] &eZet een speler zijn vlieg snelheid. &7(&a0&f tot max &c10&7)' args: <playerName> <amount> (-s) info: feedback: '&8[&6CMI&8] &fJe vlieg snelheid is gezet naar &e[amount]&f door &6[playerDisplayName]&f. &7([offon]&7)' targetfeedback: '&8[&6CMI&8] &fJe vlieg snelheid is gezet naar &e[amount]&f door &6[senderDisplayName]&f.' max: '&eMax allowed fly speed for you is &6[max]&e.' gamerule: help: info: '&eManage gamerules' args: '' getbook: help: info: '&eGet book' args: '[cTextName] (playerName)' info: list: '&eBooks: &6' check: '&eCheck: &6[text]' title: '&7[title]' give: help: info: '&8[&6CMI&8] &fGeef spullen aan een speler.' args: <spelernaam> <item-naam> <hoeveelheid> explanation: - 'Example: /give stone' - /give Zrips stone 5 n Stonehenge - /give stick e knockback:1 - /give Zrips sponge l Got_item_on:_%date/YY/MM/dd-HH:mm:ss% - /cmi give Zrips sponge 1 e Knockback:%rand/1-5% - /cmi give Zrips sponge %rand/1-10% - /give sponge a maxhealth:5:mainhand - /give diamond_sword unbreakable - /give mob_spawner:creeper - /give minecraft:diamond_helmet 1 0 {ench:[{id:0,lvl:100},{id:2,lvl:100},{id:34,lvl:100}]} info: feedback: '&0[&6CMI&0] &e[amount] [itemname] &fgegeven aan &6[playerDisplayName]' wrongEntityId: '&cWrong entity id' maxLimit: '&cYou cant give more than &7[max] &citems in one go' maxLimitResize: '&cYou cant give more than &7[max] &cResizing to limit.' giveall: help: info: '&eGive item to all players' args: '[itemname] (amount) (e|l|n|offline)' explanation: - '&e- give item name or its id with data value' - '&e- optionaly provide amount you want to giv ' - '&e- &6n &e- to define itemname ' - '&e- &6l &e- todefine item lore ' - '&e- &6e &e - to define item enchants ' - '&e- &6-s &e - wont show feedback message ' - '&e- &6h &e - falowed with player name will give item from its hand ' - '&e- &6inv &e - fallowed by player name will give entire inventory for others ' - '&e- &6offline &e- to include offline players' - '&ecmi giveall stone 1 n &2Uber_stone l &3Stone_lore offline' - '&ecmi giveall h Zrips' - '&ecmi giveall inv Zrips' info: starting: '&6Starting to give items for all players, this can take some time.' running: '&6[amount] already got item, still running.' feedback: '&6Finished. &e[amount] &6players got item.' glow: help: info: '&eSet players glow mode' args: (playerName) [true/false/color] explanation: - 'Example: /glow Zrips red' - 'Permissions: cmi.command.glow.[color] - allows to set particular glow color' info: feedback: '&eYou have set [color]glow &eto &3[boolean]&e for &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&eYour [color]glow &emode set to &3[boolean]&e by &3[senderDisplayName]&e.' gm: help: info: '&8[&6CMI&8] &fZet een speler zijn gamemodus.' args: <playerName> <gamemode> info: feedback: '&8[&6CMI&8] &fJe gamemode is veranderd naar &3[gameMode]&f door &3[playerDisplayName]&f. &7([offon]&7)' targetfeedback: '&8[&6CMI&8] &fJe bent in &3[gameMode]&f gezet door &3[senderDisplayName]&f.' god: help: info: '&8[&6CMI&8] &fZet een speler zijn god modus aan/uit' args: <playerName> <true/false> info: feedback: '&8[&6CMI&8] &fJe hebt God modus gezet op &r[boolean]&f voor &3[playerDisplayName]&f. &c(&7[offon]&c)' targetfeedback: '&8[&6CMI&8] &fJe God modus is gezet op &r[boolean]&f door &3[senderDisplayName]&f.' groundclean: help: info: '&eClears server from unnecessary items' args: (+cb) (+cm) (+ci) (+b) explanation: - +cm will include minecarts into cleaning - +cb will include boats into cleaning - +ci defines if you want to include weapons and armors - +b broadcasts clear message to everyone info: removed: '&eRemoved -[list]' items: ' &eItems: &6[items]' arrows: ' &eArrows: &6[arrows]' exporbs: ' &eExpOrbs: &6[exporbs]' blocks: ' &eFallingBlocks: &6[blocks]' projectiles: ' &eProjectiles: &6[projectiles]' tnt: ' &ePrimedTnt: &6[tnt]' boat: ' &eBoats: &6[boat]' minecart: ' &eMinecarts: &6[minecart]' nothing: '&eNothing to remove.' haspermission: help: info: '&eCheck if player has particular permission' args: (playerName) [permissionNode] info: title: '&6[playerDisplayName] &e-> &6[permission]' none: '&ePermission is not set for player and he is not OP. Results to &6[state]' hardSet: '&eHard set to &6[state] &eby some plugin' notHardSet: '&eNot hard set, can result to &cFalse &ein some cases' ops: '&eResults to &6[state] &ebecause player is OP' hat: help: info: '&8[&6CMI&8] &fDraag de item als hoed.' args: (playerName) info: feedback: '&8[&6CMI&8] &fJe hebt je je hoed succesvol veranderd.' targetfeedback: '&8[&6CMI&8] &fJe hoed is weggehaald door &3[senderDisplayName]&f.' fullinv: '&4Error: No text found...' head: help: info: '&8[&6CMI&8] &fKrijg de speler zijn hoofd.' args: '[sourceName] (targetName) (-s)' info: Feedback: '&8[&6CMI&8] &3[headName]&f''s hoofd gekregen!' targetFeedback: '&eYou got &3[headName] &ehead from &3[senderDisplayName]&e!' heal: help: info: '&8[&6CMI&8] &fGenees een speler.' args: <playerName> <healamount/healpercent> info: feedback: '&8[&6CMI&8] &fJe hebt &3[playerDisplayName]&f genezen. &7(&3[offon]&7)' feedbackMulti: '&8[&6CMI&8] &fJe hebt &3[count] &fspelers genezen.' targetfeedback: '&8[&6CMI&8] &fJe bent genezen door &3[senderDisplayName]&f.' helpop: help: info: '&eSends message for help to staff members' args: '[message]' explanation: - Requires cmi.command.helpop.inform too see messages info: message: '&c[Help]&4[&7[senderDisplayName]&4]&r&c [message]' hideflags: help: info: '&eHides item flags' args: (playerName) [flagName/clear] info: feedback: '&eYou have added new flag to item for &3[playerDisplayName]&e (&3[offon]&e).' cleared: '&eCleared &3ALL &eflags from item for &3[playerDisplayName]&e (&3[offon]&e).' noitem: '&cNot holding any item in hand.' inccorectId: '&eIncorrect flag name.' hologram: help: info: '&eCreate holograms' args: '' info: howTo: '&cTo create new hologram perform &e/cmi hologram new &6[name]' gui: '&7---- &f<Open settings gui> &7----' guiHover: '&7Open hologram settings GUI' interval: '&7Update every &6[second] &7second' intervalLore: - '&7How often in second update hologram information' - '&7If text is not changing, set it to -1' text: '&7Spacing for text &6[space]' usync: '&7Text change in sync: &6[state]' teleport: '&7Teleport to hologram location' icon: '&7Spacing for icons &6[space]' iconLore: - '&7Defines distance between objects' range: '&7Show range: &6[blocks]' rangeLore: - '&7Defines area around hologram to show or hide it' updateRange: '&7Update range: &6[blocks]' updateRangeLore: - '&7Defines area around hologram to trigger update' relocate: '&7Relocate' relocateLore: - '&7Relocates hologram to your current location' interact: '&7Interactable: &6[state]' commands: '&7Commands:' particles: '&7Show particles: &6[state]' big: '&7Big button: &6[state]' bigLore: - '&7Keep in mind that big button mode' - '&7Will prevent you from moving past it' order: '&7Downwards placement: &6[state]' moveX: '&7X:&e[x]' moveY: '&7Y:&e[y]' moveZ: '&7Z:&e[z]' shift: - '&eChange by 0.01 or hold shift to change by 0.1' list: '&6[place]&e. [name]' addInfo: '&eEnter new line text. Type &6cancel &eto cancel. Extra variables: &6ICON:&7[Value] &6SICON:&7[Value]&e where &7Value&e- &7[MaterialName-amount]%enchanted%&e, &7%itemInHand%&e, &7Head:[headOwner]' hologrampages: help: info: '&eChange hologram page' args: '[holoName] (playerName) (next/prev/[pageNumber])' home: help: info: '&8[&6CMI&8] &fTeleporteer naar de home locatie.' args: (homeName) (playerName) (whoTeleport) info: list: '&8[&6CMI&8] &eHome: &f' listNonePrivate: '&f' listPrivate: '&2' click: '&aKlik hier om erheen te teleporteren.' teleported: '&8[&6CMI&8] &fTeleporteerd naar je home locatie...' noHomes: '&8[&6CMI&8] &cJe hebt geen nog geen home locatie gezet...' private: '&cThis home location is private!' remove: '&cShift+Right click to remove home' title: '&0[playerDisplayName] &8homes' homes: help: info: '&eBekijk je home lijst.' args: (playerName) hunger: help: info: '&eSet players hunger' args: '[playerName] [amount]' info: feedback: '&eYou have set &3[hunger]&e hunger for &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&eYour hunger set to &3[hunger]&e by &3[senderDisplayName]&e.' ic: help: info: '&eCreate interactive command' args: (new) (name) info: titleC: ' &e--- &6[name] ' titleB: '&e[type] &e---' public: ' &2[Public]' notPublic: ' &7[NotPublic]' reqPerm: ' &2[ReqPerm]' noPerm: ' &7[ReqPerm]' permHover: ' &eRequires &7[permission] &epermission to place this sign' editSign: ' &e[EditSignLines]' publicHover: '&eChange public status' createdPublic: '&eCreated new interactive sign' list: '&e[place]. &6[name]' listType: ' &e[type] ' editCommands: '&eEdit commands' editBlocks: ' &eEdit blocks' addBlock: '&eAdd block you are looking at' addEntity: ' &eAdd entity you are looking at' manageCommands: '&eSwitch to command editor' manageBlockEnt: '&eSwitch to block/entity editor' locList: '&e[place]. &6[type] ' entList: '&e[place]. &6[type] ' ListHover: - '&eWorld: &6[world]' - '&eX:[x] &6Y:[y] &eZ:[z]' notPublicIc: '&cYou cant use this, its not public' noCommandBlocks: '&eThere are no interactive commands' commandList: ' &e[command] ' block: (Block) entity: (Entity) both: (Both) none: (None) addedNew: '&eAdded new block/entity for &6[name]' dontExist: '&cInteractive command dont exist by this name' exists: '&cInteractive command with this name already exists' blockExist: '&cThis block is already being used by &e[name]' entityExist: '&cThis entity is already being used by &e[name]' cantUsePlayer: '&cYou cant use regular player as command entity' addInfo: '&eEnter new command. Type &6cancel &eto cancel' addInformationHover: "&eGlobal variables supported as of sender category \n\ &eTo include delay in commands: \n&edelay! 5 \n&eAditional variables can be\ \ used to insert variables by their place \n&e$1 will take provided variable\ \ by new command and will place in that place \n&e$1- takes all variables\ \ from this point and inserts into original commands" editInfo: '&eClick to paste old text. Type &6cancel &eto cancel action. Type &6remove &eto remove line' ifoffline: help: info: '&ePerform command only when player is offline' args: '[playerName] (command)' ifonline: help: info: '&ePerform command only when player is online' args: '[playerName] (command)' ignore: help: info: '&eIgnores player' args: (playerName/uuid/all) explanation: - cmi.command.ignore.bypass - to bypass ignore list info: self: '&cDon''t be silly, you can''t ignore yourself' added: '&8[&6CMI&8] &fJe negeerd &6[playerDisplayName] &fnu.' addedAll: '&eNow you ignoring everyone' all: '&eEveryone' removed: '&8[&6CMI&8] &fJe negeerd &6[playerDisplayName] &fniet meer.' removedAll: '&eYou no longer ignoring everyone' list: '&e[place]. [playerDisplayName] ' ignoringYou: '&c[playerDisplayName] &fheeft op je negeren gezet.' importfrom: help: info: '&eImport data from other plugins' args: '[essentials] [home/warp/nick/logoutlocation/money]' info: converted: '&eConverted: &6[done]&e/&6[total] &eusers' convertedWarps: '&eConverted &6[amount] &ewarps' noInfo: '&cYou forgot to provide information what you want to import exactly' saving: '&eSaving data into data base' HDfile: '&cCould not find HolographicDisplays plugin database file. Aborting.' HDexist: '&cHologram by &7[name] &cname already exists. Skipping.' HDfailed: '&cCould not load hologram (&7[name]&c)' HDimported: '&eImported &7[amount] &eholograms' importoldusers: help: info: '&eImports users from playerdata folder in main world folder. Server can suffer lag spike during import' args: '' info: starting: '&eStarting import' feedback: '&eImported &6[amount] &enew users' info: help: info: '&8[&6CMI&8] &fLaat speler informatie zien.' args: '[playerName/uuid]' info: feedback: uuid: '&aPlak UUID in de chat' Name: '&6Bijnaam(nick): &f[dname] &7(&a[name]&7)' knownAs: '&6Gebruikte spelernamen: &f[namelist]' Uuid: '&6UUID: &f[uuid]' OnlineUuid: '&aOnlineUUID: &f[OnlineUuid]' Ip: '&6Ip: &f[ip]' Op: '&6Heeft OP: &f[op]' God: '&6God modus: &f[godmode]' Money: '&6Geld: &f[money]' Group: '&6Rank: &f[group]' Gm: '&6Speelmodus: &f[mode]' Hp: '&6Hp: &a[hp]&f/&c[maxhp]' Air: '&6Lucht: &a[leftair]&f/&c[totalair]' Hunger: '&6Hongerheid: &a[food]&f/&c20' Saturation: '&6Saturation:&f [saturation]' Exp: '&6Exp(total): &f[totalexp] &6Exp &a[currentexp]&f/&c[needexp]' Location: '&6Locatie: &f[world] (&e[x]&6:&e[y]&6:&e[z]&6)' deathLocation: '&aDeath locatie: &f[world] (&e[x]&6:&e[y]&6:&e[z]&6)' bed: '&aBed set: &f[bworld] (&e[bx]&6:&e[by]&6:&e[bz]&6)' respawn: '&fNext respawn: &f[rworld] (&e[rx]&6:&e[ry]&6:&e[rz]&6)' flySpeed: '&6vlieg snelheid:&f [flyspeed]' walkSpeed: '&6Loopsnelheid:&f [walkspeed]' Sprint: '&6Is aan het rennen: &f[sprinting]' Sneek: '&6Is aan het sluipen: &f[sneaking]' Banned: '' Muted: '' Jailed: '' Cuffed: '' homes: '&6Homes: &f[homes]' firstLogin: '&6Eerste login: &f[firstLogin]' canSee: '' afk: '&6Is Afk: &f[afk]' Fly: '&6Vliegen modus: &f[fly] &7(&b[isflying]&f)' Online: '&6Online: &f[online] &fSinds: &6[logoff]' CountryHoverNew: '&7[country] &f(&2[countryCode]&f)' CityHover: '&7[city]' LocalTimeHover: '&fLocal time: &7[time]' List: - '&e************************************************************' - '[name]' - '[knownAs]' - '[uuid]' - '[OnlineUuid]' - '[ip]' - '[op] ' - '[godmode]' - '[fly]' - '[sprint] [sneek]' - '[gm] [flySpeed] [walkSpeed]' - '[money] [group]' - '[hp] [air]' - '[hunger] [saturation]' - '[exp]' - '[location]' - '[bed]' - '[respawn]' - '[afk]' - '[cuffed]' - '[online]' - '[homes] [firstLogin]' - '&e************************************************************' inv: help: info: '&8[&6CMI&8] &fOpen een speler zijn inventory.' args: <playerName> explanation: - cmi.command.inv.preventmodify - prevents inventory editing - cmi.invedit - allows to edit inventory info: feedback: '&8[&6CMI&8] &fJe bekijkt nu &6[playerDisplayName] &finventory. &7(&b[offon]&7)' invcheck: help: info: '&eOpen saved inventory in preview mode' args: (playerName) [id] (-e) invlist: help: info: '&eShow saved inventories list' args: (playerName) invload: help: info: '&eLoad saved inventory' args: (sourceName) (targetName) [id/last] invremove: help: info: '&eRemove saved inventories for player' args: (playerName) [id/all/last] invremoveall: help: info: '&eRemoves all saved inventories' args: '[confirmed]' info: removed: '&eAll saved inventories removed ([count])' invsave: help: info: '&eSave inventory' args: (playerName) ipban: help: info: '&eBan ip' args: '[ip/playerName] (reason) (-s)' explanation: - cmi.command.banip.bypass - to bypass ban info: message: '&cYou are ip banned from this server!' reason: '&6Reason: &e[reason]' defaultReason: '&eViolated server rules' messageToAll: '&6[playerDisplayName] &egot ip banned by &6[senderDisplayName] &efor: &6[reason]' banedSilent: '&7[&8Silent&7]&6[playerDisplayName] &egot ip banned by &6[senderDisplayName] &efor: &6[reason]' ipbanlist: help: info: '&eBan ip list' args: '' info: list: '&e[place]. &7[ip] &e- &6[reason] ' bannedBy: '&7Banned by: &f[source]' ends: '&7Ends: &f[time]' related: |- &7Related accounts: &f[list] iteminfo: help: info: '&eShow item information' args: (playerName) info: id: ' &eId: &6[id][data]' realName: ' &eReal Name: &6[name]' bukkitName: ' &eBukkit Name: &6[name]' mojangName: ' &eMojang Name: &6[name]' durability: ' &eDurability: &6[current]&e/&6[max]' itemlore: help: info: '&8[&6CMI&8] &fGeef de item een ondervoegende tekst.' args: '[Gewenste item ondervoegende tekst]' info: feedback: '&8[&6CMI&8] &fJe hebt de ondervoegende tekst veranderd naar &6[loreLine]&f.' noitem: '&8[&6CMI&8] &cJe houd niks in je hand!' removed: '&eItem lore line &6[line] &ewas removed for &3[playerDisplayName]&e (&3[offon]&e).' inserted: '&eItem lore line &6[line] &ewas inserted for &3[playerDisplayName]&e (&3[offon]&e).' maxLines: '&eThere is only &6[lines] &elines of lore.' blocked: '&eThis item is blocked from re-loring.' itemname: help: info: '&8[&6CMI&8] &fGeef de item een andere naam.' args: '[Gewenste item naam]' info: feedback: '&8[&6CMI&8] &fJe hebt de item naam veranderd naar&6 [itemname]&f.' noitem: '&8[&6CMI&8] &cJe hebt niks in je hand!' removed: '&eItem name was removed for &3[playerDisplayName]&e (&3[offon]&e).' blocked: '&eThis item is blocked from renaming' itemnbt: help: info: '&eShow item NBT information' args: (playerName) info: step: ' &6->: &6[name]' final: '&e[value]' list: '&e- &r[value]' noNbt: '&eItem does not contain any NBT data' jail: help: info: '&eJail player for time period' args: '[playerName] (time) (jailName) (cellId)' info: jailed: '&eYou put &6[playerDisplayName] &einto jail for next [time]' jailedPlayer: '&6[playerDisplayName] &ejailed for next [time]' reasson: ' &eFor: &c[reasson]' leftTime: '!title!&7Jail time:!subtitle![time]' jailedTarget: '&eYou have been jailed! [time]' cantTalk: '&cYou cant talk while you are jailed' cantTalkRange: '!actionbar!&fYour chat range is limited to &c[range] &fblocks' failed: '&cFailed to jail player. Check target jail name, cell id or time format' bossbar: '&7Jail time: [autoTimeLeft]' noCommand: '&cYou can''t use this command while jailed!' jailedit: help: info: '&eEdit jails' args: '' info: notInArea: '&cYou are not standing in jail area' noName: '&cNo jail by this name' noCell: '&cNo cell by this id' exist: '&cJail with this name already exist' createdJail: '&eSuccessfully created new jail (&6[jail]&e)' createdCell: '&eSuccessfully created new jail cell (&6[jail]&e:&6[cellId]&e)' jailList: '&e[place]. &6[jail] &eCells:&6[cells] &eJailed: &6[amount] ' editCells: '&eEdit cell list' cellList: '&eCell id:&6[id] &ejailed: &6[amount] ' jailListTp: ' &7[tp] ' jailListTpHover: '&eSet outside teleport location' jailListArea: ' &7[area] ' jailListAreaHover: '&eRedefine area' jailRemoved: '&eRemoved (&6[jail]&e) jail' jailOutside: '&eSet new outside location' jailArea: '&eRedefined area for &6[jail]' cellRemoved: '&eRemoved (&6[cellId]&e) cell from &6[jail]' jaillist: help: info: '&eList jails' args: (jailName) (cellId) info: jailList: '&6[place]. &e[jailName] &7Cells:&e[cellCount] &7Jailed:&6[count]' cellList: '&6[place]. &7Id:&e[cellId] &7Jailed:&6[count]' cellJailedList: '&6[place]. &e[playerDisplayName] &7release in &e[time]' Release: '&7Click to release' jump: help: info: '&eJump to target block' args: '' info: tooFar: '&cNo block in sight or it''s too far (max [max] blocks)' kick: help: info: '&eKick player with custom message' args: '[playerName/all] (message) (-s)' explanation: - cmi.command.kick.bypass - prevents from being kicked out info: defaultMessage: '&8[&6CMI&8] &fSpeler &6[playerdisplayname]&f is gekicked voor, ' cantKick: '&eCan''t kick this player' messageToAll: '&6[playerDisplayName] &fis gekicked van de server.' kickReason: ' &6Reden: &f[reason]' all: '&eKicked &6[amount] &eplayers from server' killall: help: info: '&eKill mobs around you' args: (-monsters/-pets/-npc/-animals/-ambient/-named/-f/-lightning/-list/[mobType]) (range) (-s) info: infoList: '&2[category]&e: &7[amount] &e([list]&e)' removedList: '&6[type]&e: &7[amount]' total: '&eRemoved in total: &7[amount] &e([list]&e)' noRemove: '&eNothing to remove' monsters: Monsters pets: Pets npc: NPCs animals: Animals ambient: Ambient vehicles: Vehicles named: With custom name kit: help: info: '&8[&6CMI&8] &fKrijg/geef een voor ingestelde kit.' args: '[kitName] (playerName)' explanation: - '&ePermissions:' - '&6cmi.kit.[kitName] &e- allows to use particular kit' - '&6cmi.kit.bypass.money &e- bypass money requirement' - '&6cmi.kit.bypass.exp &e- bypass exp requirement' - '&6cmi.kit.bypass.onetimeuse &e- bypass one time use' - '&6/cmi kit [kitName] [playerName] &e- will give kit to another player' info: noMoney: '&eNot enough money. Cost: &6[cost] &eyou have &6[balance]' noExp: '&eNot enough exp. Cost: &6[cost] &eyou have &6[balance]' noCondition: '&eYou dont have special condition permission to use this kit: &6[condition]' oneTime: '&cDeze kit kan je maar 1 keer claimen and je hebt het al geclaimed!' cantUseNow: '&cYou can''t use this kit for next [time]' limitedTimeUseError: '&eCan''t use more than &6[times] &etimes' limitedTimeUse: '&7Can use for &c[times] &7times' limitedTimeAllUsed: '&cJe kan geen nieuwe claimen...' canUseIn: '' cooldown: '' noKit: '&cGeen kit gevonden met deze naam...' noKitAccess: Je hebt geen rechten voor deze kit. noFoundKit: '&eCan''t find any kit' givenKit: '&8[&6CMI&8] &fJe hebt &6[kit] &fgegegeven aan &6[playerDisplayName]' title: '&8Kits' group: '&eGroup: &6[group]' left: '&6Linkse &fklik om het te &aclaimen&f.' right: '&6Right &fklik om het te &cbekijken&f.' take: '&6Claim deze kit.' kitcdreset: help: info: '&eReset kit timer' args: (kitName) (playerName) info: notCd: '&eKit is not in cooldown stage' reset: '&eKit (&6[kit]&e) cooldown got reset for &6[playerDisplayName]' list: '&e[place]. &6[kit] &e[time]' listHover: '&eClick to reset' noCd: '&eThere are no kit''s on cooldown' kiteditor: help: info: '&eKit editor.' args: (seticon) explanation: - '&ePermissions:' - '&6cmi.kit.[kitName] &e- allows to use particular kit' - '&6cmi.kit.bypass.money &e- bypass money requirement' - '&6cmi.kit.bypass.exp &e- bypass exp requirement' - '&6/cmi kiteditor &e- shows kit list' info: kits: '&eKits: ' noKit: '&eCan''t find kit by this name' iconSet: '&eNew icon set for &6[kitname] &ekit' kitExists: '&eKit with this name already exist!' deleteConfirm: '&eClick me if you really want to remove (&6[kitname]&e) kit!' deleteConfirmFinal: '&cThis action is not reversible!' kitRemoved: '&eKit (&6[kitname]&e) removed' kitNotRemoved: '&cKit (&6[kitname]&c) could not be removed' addNewInfo: '&eType kit name into chat and press enter. Type ''&6cancel&e'' to cancel this action.' renameCommandInfo: '&eType new kit &6command &ename into chat and press enter. Type ''&6cancel&e'' to cancel this action.' renameConfigInfo: '&eType new kit &6config &ename into chat and press enter. Type ''&6cancel&e'' to cancel this action.' groupInfo: '&eType new group name into chat and press enter. Type ''&6none&e'' to remove group. Type ''&6cancel&e'' to cancel this action.' commandInfo: '&eType new command into chat and press enter. Type ''&6cancel&e'' to cancel this action. Posible placeholders: &6{USERNAME} {DISPLAYNAME} {WORLDNAME} {KITNAME} {RANDOMPLAYER}' conditionsInfo: '&eType new condition into chat and press enter. Type ''&6cancel&e'' to cancel this action' descInfo: '&eType new description into chat and press enter. Type ''&6cancel&e'' to cancel this action' renamed: '&eRenamed &6[kitname] &eto &6[newkitname]&e.' groupSet: '&eNew group (&6[groupname]&e) set for &6[kitname]' commandsListTitle: '&e✎&6Commands:' conditionsListTitle: '&e✎&6Conditions:' descListTitle: '&e✎&6Description:' ListTitleHover: '&eClick to open GUI' ListNumber: '&e[number].' ListUp: ' &6⇑' ListDown: ' &6⇓ ' ListRemove: '&cX' ListRemoveHover: '&cRemove line' ListRemoveKitHover: '&cRemove &6[kitname]' ListEditKitHover: '&cEdit &6[kitname]' ListAdd: ' &2+' ListAddHover: '&2Add new' guiClickery: - '&eLeft mouse click to increase and right to decrease' - '&eHold &6Shift &eto speed process by 10 times' - '&eRepeating fast clicks will speed amount change' - '&eStop clicking for 1 sec to go back to default amount' OffHand: '&ePlace offHand item over here' Helmet: '&ePlace helmet item over here' Chest: '&ePlace chest item over here' Legs: '&ePlace leggings over here' Boots: '&ePlace boots over here' Weight: '&eWeight: &6[Weight]' WeightExtra: - '&eHigher value have bigger priority' - '&eKits should be in same group' despiteWeight: '&eShow despite weight: &6[Weight]' despiteWeightExtra: - '&ePLayer is not getting access to kit, but can preview it' Slot: '&eSlot: &6[slot]' SlotAuto: '&6Auto' Clone: '&eClone items from inventory' CloneExtra: - '&eUse right mouse button to include armors' - '&eClick again to revert changes' timeDelay: '&eDelay: &6[time]' usages: '&eCan be used for &6[times] &etimes' usagesUnlimited: '&6Unlimited' ignoreWeight: '&eShow despite weight: &6[state]' timeDelaySeconds: '&eIn seconds: &6[time]' moneyCost: '&eMoney cost: [cost]' expCost: '&eExp cost: [cost]' enabled: '&eEnabled' disabled: '&6Disabled' clickToSwitch: '&eClick to switch state' clickToEdit: '&eClick to start editing' editConfigName: - '&eClick to rename config name' - '&eThis only determines permission node' editCommandName: - '&eClick to rename command name' - '&eThis sets command you need to use to get this kit' kitGroup: '&eKit group: &6[group]' dropItems: '&eDrop item if full: &6[state]' commands: '&eCommands:' conditions: '&eConditions:' desc: '&eDescription:' mainMenu: '&eMainMenu' settings: '&eSettings' icon: '&eIcon used when kit is &2available' iconCd: '&eIcon used when kit is &cunavailable' kitusagereset: help: info: '&eReset kit usage counter' args: (kitName) (playerName) info: notLimited: '&eKit is not limited amount use' reset: '&eKit (&6[kit]&e) usage amount got reset for &6[playerDisplayName]' list: '&e[place]. &6[kit] &e[used]/[usages]' listHover: '&eClick to reset' noCd: '&eThere are no kit''s with usage above 0' lastonline: help: info: '&eShow played players from last x minutes' args: '[timeRange/list/stop] [page]' info: searching: '&eSearching &6[checked]&e/&6[total] &e(&6[found]&e)' List: ' &6[place]&e. &2[name] &e-> &6[time].' launch: help: info: '&eLaunch at direction you are looking or at angle' args: (playerName) (p:[power]) (a:[angle]) (d:[direction]) (loc:[x]:[y]:[z]) explanation: - cmi launch - will launch at direction you are looking - cmi launch p:3.2 - will launch with power of 3.2 - cmi launch p:2.5 a:25 - will launch at direction you are looking with angle of 25 dgrees and with power of 2.5 - cmi launch Zrips d:east - will launch to east direction same angle you are looking - cmi launch Zrips d:0 - will launch at 0 degrees direction (south) same angle you are looking - cmi launch d:45 a:30 p:2 - will launch south-west at 30 degree angle with power of 2 - cmi launch loc:150:120:123 - will launch player to target location info: feedback: '!actionbar!&6[&fWhoosh!&6]' lfix: help: info: '&8[&6CMI&8] &fFix de licht glitches om je heen.' args: <hoever> <speler> info: NoMore: '&8[&6CMI&8] &cAfstand kan niet langer zijn dan de server view range.' startFixing: '&8[&6CMI&8] &6[amount] &fchunks gevonden om te fixen. wordt nu gestart.' InfoShow: '&2TPS: &f[tps] &6Over &f[left] &6(&e[min]m:[sec]s&6) &3Snelheid: &f[speed]' Finished: '&8[&6CMI&8] &fLicht glitch fixer is afgerond.' Stopped: '&8[&6CMI&8] &cProcess is gestopt.' list: help: info: '&eShows online player list' args: '' explanation: - 'Perm: ' - cmi.command.list.admin - cmi.command.list.staff - cmi.command.list.hidden - cmi.command.list.group[number] info: List: - '&7========================' - '&ePlayers online &6[amount][hidden]&e/&6[maxamount]' - '[adminLine]' - '[staffLine]' - '[groupLine]' - '&7========================' staffL: '&7Staff: &f[list]' adminL: '&8Admin: &f[list]' hiddenPref: '&e&7[H]' hiddenCount: '&e&7([amount])' groupL: '&6[groupName]: &f[list]' player: '%cmi_user_afk_symbol%&f[playerDisplayName]' # Add as many groups as you wish, by default there is only 10, to create new one, just copy paste one line and add increment into lines name, like group11 or group12 and so on. # Player have to have appropriate permission node to be plaecd in group cmi.command.list.group.[groupnumber], bigger number have priority groups: group1: '&4Eigenaar&f: [list]' group2: '&4Admin&f: [list]' group3: '&3Manager&f: [list]' group4: '&5Mod&4+&f: [list]' group5: '&5Mod&f: [list]' group6: '&2Helper&f: [list]' group7: '&6Builder&f: [list]' group8: '&5Legend&f: [list]' group9: '&6Master&f: [list]' group10: '&2VIP&f: [list]' group11: '&3Speler&f: [list]' group12: '&7Bezoeker&f:&7' noGroupLine: '&eList' lockip: help: info: '&ePrevents logging into account from different ip' args: '[playername] [add/remove/list/clear] [ip]' info: CantLogin: '&cYou can''t login from this ip address' add: '&eNew ip (&6[ip]&e) added for &6[playerDisplayName]' remove: '&eIp (&6[ip]&e) removed from &6[playerDisplayName]' clear: '&eAll ip''s removed from &6[playerDisplayName]' ipNotFound: '&cIp not found' empty: '&cList is empty' list: '&6[place]&e. &6[ip]' mail: help: info: '&8[&6CMI&8] &eLees je mail(s)&8,&a stuur een mail&8,&c of verwijder je mail(s).' args: '&eread&f/&asend&f/&cclear &a<spelernaam> <bericht>' info: sentMail: '&8[&6CMI&8] &fmail is gestuurd naar &6[playerDisplayName]&f.' gotMail: '&8[&6CMI&8] &fJe hebt een mail ontvangen van &6[senderDisplayName]&f.' clearMail: '&8[&6CMI&8] &fAlle mail(s) verwijderd.' removedMail: '&8[&6CMI&8] &fMail is verwijderd.' noMailsById: '&8[&6CMI&8] &4error: &cGeen mail gevonden met deze ID.' noMails: '&8[&6CMI&8] &fJe hebt geen mail(s).' mailHover: '&eGestuurd door: &f[senderName] /n &eGestuurd op: &f[time] /n &c(&7Europese timezone&c)' list: '&8[&6CMI&8] &eID: &a[id] &eBericht:&f [mail] ' waitingMail: '&8[&6CMI&8] &fJe heb &6[amount] &fMail(s). &aKlik hier&f om ze te bekijken.' mailall: help: info: '&eCheck or send mail to all players' args: '[send/clear/remove] [message]' info: sentMail: '&eSent &6[amount] &email''s' clearMail: '&6[amount] &emails have been removed' removedMail: '&eRemoved &6[amount] &email''ss' maintenance: help: info: '&eSet server into maintenance mode' args: (message) explanation: - cmi.command.maintenance.bypass - to bypass maintenance mode info: feedback: '&eServer is in maintenance mode. Come back later.' set: '&eServer maintenance mode set to &6[state] &ewith message: [message]' maxhp: help: info: '&eSet a splayer''s max hp' args: set/add/take/clear [playerName] [amount] (-s) info: feedback: '&eYou have set &3[maxHp] &emax hp for &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&eYour max HP was set to &3[maxHp] &eby &3[senderDisplayName]&e.' maxplayers: help: info: '&eChanges maximum amount of players who can connect to server' args: '[amount]' explanation: - '&ePermissions: ' - '&6cmi.fullserver.bypass &e- join full server' info: changed: '&eChanged max allowed players from &6[old] &eto &6[new]&e. Online: &6[current]' me: help: info: '&eSends special message to all players' args: '[message]' info: format: '&5* [senderDisplayName] &5[message]' merchant: help: info: '&eOpen merchant trade window' args: '[type] [playerName]' info: incorrect: '&cIncorrect profession.' feedback: '&eYou have opened &6[type] &etrade for &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&3[senderDisplayName]&e opened &6[type] &etrade for you.' migratedatabase: help: info: '&eChanges database system and migrates all data' args: '' mirror: help: info: '&eStarts block place/break mirroring.' args: '[start/stop]' info: started: '&eMirroring started' stopped: '&6Mirroring stopped' tooFar: '&cYou are too far from mirror center (max &6[blocks] &cblocks). Feature is paused!' title: Mirror notSet: '&cCenter not set' set: '&2Center set' noBlocks: '&cNot enough blocks' used: '&7Used: &7[blocks]' Action: Name: X: X Y: Y Z: Z XY: XY ZY: ZY XZ: XZ ZX: ZX Rotate90V: Rotate90V Rotate90H: Rotate90H Rotate90HC: Rotate90HC Rotate180H: Rotate180H Pause: Pause Location: Location Desc: X: '&eMirrors by &6X &eaxis' Y: '&eMirrors by &6Y &eaxis' Z: '&eMirrors by &6Z &eaxis' XY: '&eMirrors by &6X &eto &6Y &eaxis' ZY: '&eMirrors by &6Z &eto &6Y &eaxis' XZ: '&eMirrors by &6X &eto &6Z &eaxis' ZX: '&eMirrors by &6Z &eto &6Y &eaxis' Rotate90V: '&eRotates up' Rotate90H: '&eRotates &690 &edegrees clock wise' Rotate90HC: '&eRotates &690 &edegrees counter clock wise' Rotate180H: '&eRotates &6180 &edegrees' Pause: '&ePauses mirroring' Location: '&eSets mirroring center location' mobhead: help: info: '&eGet mob head' args: '[mobType] (entryNumber) (playerName) (-s)' info: got: '&eGot &6[type] &emob head' money: help: info: '&8[&6CMI&8] &egeef een speler geld&f, &cneem geld van een speler&f, of &bzet een geld hoeveelheid voor een speler&f.' args: '&6<&egive&6/&ctake&6/&bset&6> <spelernaam> <Hoeveelheid>' info: newBalance: '&8[&6CMI&8] &6[playerDisplayName] &fheeft nu &6[money] &fgeld.' paid: '&8[&6CMI&8] &fJe hebt &6[amount] &fgestuurd naar &6[playerDisplayName]' gotMoney: '&8[&6CMI&8] &fJe hebt &6[amount] &fgekregen van &6[senderDisplayName]&f. Je hebt nu &6[money] &fgeld' gotMoneyGive: '&eYou received &6[amount]&e. Balance: &6[money]' noMoney: '&8[&6CMI&8] &cJe hebt niet genoeg geld!' worldGroups: '&cYou can''t send money between different world groups' self: '&8[&6CMI&8] &cJe kan jezelf geen geld sturen!' confirm: '&8[&6CMI&8] &2Klik hier &fom de betaling van &6[money] &fnaar &6[playerDisplayName] &fte sturen.' notAccepting: '&eThis user is not accepting payments from players' giveAll: '&eGive out &6[totalAmount] &efor &6[playerCount] &eplayers' takeAll: '&eTook &6[totalAmount] &efrom &6[playerCount] &eplayers' more: help: info: '&eFills item stack to maximum amount' args: (playerName) (-clone/[amount]) explanation: - '&ePermissions:' - ' &6cmi.command.more.oversize &e- to get oversized stacks' info: feedback: '&eFilled stack to &3[amount]&e for &3[playerDisplayName]&e (&3[offon]&e).' msg: help: info: '&8[&6CMI&8] &fStuur een prive bericht naar een speler.' args: <speler> <bericht> explanation: - If message starts with ! then clean message without sender name will be shown - Requires cmi.command.msg.clean permission info: TargetMsg: '&8[&2[senderDisplayName] &f--> &6me&8]&r&a [message]' SenderMsg: '&8[&6me &f--> &2[playerDisplayName]&8]&r&a [message]' consoleMsg: '[[senderDisplayName] -> [playerDisplayName]] [message]' noPM: '&8[&6CMI&8] &cDeze speler hebt Prive berichten uitstaan...' msgtoggle: help: info: '&eToggle private messages' args: (playerName) info: feedbackOn: '&7Accepting private messages' feedbackOff: '&7No longer accepting private messages' mute: help: info: '&eMute player' args: '[playerName] (time) (-s)' explanation: - 'Examples: ' - /cmi mute zrips 1m - '/cmi mute zrips 1h ' info: mutedFor: '&e[playerDisplayName] muted for &6[time]' muted: '&eYou are muted for &6[time]' reason: '&eReason: &7[reason]' mutechat: help: info: '&ePrevent public messages' args: (time) explanation: - 'Examples: ' - /cmi mutechat 1m - '/cmi mutechat 1h ' info: mutedFor: '&ePublic chat muted for &6[time]' isMuted: '!actionbar!&ePublic chat is muted for &6[time]' nameplate: help: info: '&eSet players name plate prefix or suffix' args: (playerName) (-pref:[prefix]) (-suf:[suffix]) info: feedback: '&eYou have updated nameplate for &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&eYour nameplate got updated' near: help: info: '&eToggle afk mode' args: (playerName) info: nope: '&8[&6CMI&8] &cNiemand is in je buurt' list: '&8[&6CMI&8] &e[place]. &6[playerDisplayName] &e- &7[distance]m' aproxList: '&e[place]. &6[playerDisplayName] &e- &6[dir] &7~[distance]m' nick: help: info: '&8[&6CMI&8] &fGeef, veranderd, of haal je bijnaam weg of bij een andere speler.' args: <nieuwe bijnaam/off> <spelernaam> explanation: - 'To change into different nick name: cmi.command.nick.different' - To bypass length protection use cmi.command.nick.bypass.length info: changed: '&8[&6CMI&8] &fBijnaam veranderd naar [newNickName]&r&f, het was [oldNickName]' changedTarget: '&8[&6CMI&8] &fJe bijnaam is veranderd naar [newNickName]&r&f door [SenderDisplayName]&f. &eYour nickName changed to &r[newNickName] &eby &r[senderDisplayName]' reset: '&8[&6CMI&8] &fBijnaam is gereset.' sameNick: '&cYou dont have permission to change into different nick. You can change only colors' blockedNick: '&8[&6CMI&8] &cJe kan deze bijnaam niet gebruiken.' blockedNickLength: '&8[&6CMI&8] &cDeze bijnaam is te lang, je kan max [amount] symbolen.' blockedNickLengthMin: '&eNick name is to short. Min &6[amount] &esymbols' inUse: '&8[&6CMI&8] &cDeze bijnaam is al in gebruik, kies een andere.' notarget: help: info: '&eToggle no-mob target mode' args: (playerName) (true/false) (-s) info: enabled: '&eMonsters will no longer attack you!' disabled: '&eMonsters will now attack you!' note: help: info: '&eManage players notes' args: (playerName) [add/remove/clear/list] (id/note) info: newNote: '&eAdded new note for player' clearNote: '&eAll notes cleared for player' removedNote: '&eRemoved note for player' noNotesById: '&eThere is no saved notes by this id for player' noNotes: '&eThere is no saved notes for player' list: '&8[&6CMI&8] &6[id] &e- &f[note]' oplist: help: info: '&eCheck operator player list' args: '' info: feedback: '&e* &6[number]. &e[playerName]' panimation: help: info: '&ePlay custom particle animation' args: '' explanation: - Information on usage can be found at http://www.zrips.net/cmi/extra/particles/ patrol: help: info: '&ePatrol' args: '' info: noPatrol: '&eCurrently there is no players you can patrol' Patroling: '&eCurrently patroling: &6[playerDisplayName]' lastPatrol: '&eLast time patroled &6[time]&eago' notes: '&eHas &6[amount] &enotes' pay: help: info: '&8[&6CMI&8] &fStuur geld naar een andere speler.' args: <playerName> <amount> paytoggle: help: info: '&8[&6CMI&8] &c<please add text!>' args: (playerName) info: feedbackDisabled: '&8[&6CMI&8] &fJe ontvangt &aweer&f betalingen van spelers meer.' feedbackEnabled: '&8[&6CMI&8] &fJe ontvangt &cgeen &fbetalingen meer van spelers.' ping: help: info: '&eShows players ping' args: (playerName) info: feedback: '&ePing: &6[ping]' selffeedback: '&eYour ping is &6[ping]ms' placeholders: help: info: '&eList out all placeholders' args: '' info: list: '&e[place]. &6[placeholder]' outputResult: ' &eresult: &6[result]' parse: '&6[placeholder] &eby [source] &6result &8|&f[result]&8|' playercollision: help: info: '&eSet players collision mode' args: (playerName) [true/false] (-s) info: feedback: '&eYou have set collision to &3[boolean]&e for &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&eYour collision mode changed to &3[boolean]' playtime: help: info: '&eShows player total play time' args: '[playername]' info: total: '&fTotale speeltijd:&6 [time]' joined: '&fEerste keer gejoined op: &6[time]' playtimetop: help: info: '&eShows top list of player total play time' args: '[page]' info: topLine: '&e----- TopPlaytime &e-----' scanning: '&eData is being scanned currently, please wait a minute and try again' loading: '&eData is not loaded yet. Scan process will start and you will get result after its finished' list: '&6Plaats: &f[number] &2 [playerDisplayName] &f- &6[time]' place: '&6[playerDisplayName] &eis in &6[place] &eplace' point: help: info: '&ePoint to block' args: (particleName) portals: help: info: '&eSet portals' args: (new) (portalName) info: collides: '&cCollides with &6[portalName] &eportal' exist: '&cPortal with this name already exist' notExist: '&cPortal with this name don''t exist' locationSet: '&ePortal location set to your position for &6[portalName]' removed: '&ePortal &6[portalName] &eremoved' click: '&eClick to set tp location for &6[portalName] &eto your current position' bungeeSet: '&eTravel to position and click on this message to set teleport location' list: '&e[number]. &6[portalName]' redefine: '&eRedefine area from current selection' particles: '&eParticles: &6[state]' particleType: '&eParticle type: &6[type]' particleAmount: '&eParticle amount: &6[amount]' particlePercent: '&ePercentage of sides shrinked particles: &6[amount]%' activationRange: '&eActivation range: &6[amount]' bungeeTeleport: '&eTeleport to exact bungee location: [state]' requiresPermission: '&eRequires &7[perm] &epermission to use: [state]' informPermission: '&eInform on missing permission: [state]' teleportToLocation: '&eTeleport to portal location' teleportToTarget: '&eTeleport to portal target location' performCommandsWithoutTp: '&ePerform commands without valid teleport location' editCommands: '&eEdit portal commands' setTeleportLocation: '&eSet teleport location' setSafeLocation: '&eSet safe outside location' save: '&eSave changes to file' removePortal: '&eREMOVE PORTAL' cantUsePortal: '&cYou can''t use this portal' pos: help: info: '&eShow current position of a player' args: (playerName) info: feedback: '&e[playerDisplayName] &e(&3[offon]&e) ([world]&e,&6[x]&e:&6[y]&e:&6[z]&e)' feedbackRegion: '&eChunk &6[chunkx]&e:&6[chunkz]&e Region &6[regionx]&e:&6[regionz]' feedbackDirection: '&eDirection &6[direction] &e(&6[degrees] &edegrees)' feedbackBiome: '&eBiome &6[biome]' feedbackLight: '&eLight level &6[lightLevel]' netherCoord: '&eNether World coord: &e(&6[x]&e:&6[y]&e:&6[z]&e)' normalCoord: '&eNormal world coord: &e(&6[x]&e:&6[y]&e:&6[z]&e)' preview: help: info: '&eLoad chunk for given range' args: '[range] (innerrange)' info: NoMore: '&eRange can''t be more than 32 chunks. Changed to maximum allowed.' startSending: '&eFound &6[amount] &echunks to send. Starting!' InfoShow: '&6TPS: &3[tps] &6Left &e[left] &6(&e[min]m:[sec]s&6) &6Speed: &e[speed]' Finished: '&eFinished. It can take some extra time to load all chunks on your side.' prewards: help: info: '&eCheck playtime rewards' args: (playerName) info: list: '&e[place]. &6[rewardName] &ereward in &6[time]' listNoStack: '&e[place]. &6[rewardName]' listOneTime: '&e[place]. &6[rewardName]' claim: ' &2Claim!' claimAmount: ' &2Claim(x[amount])!' claimHover: '&2Click to Claim reward!' inform: '!actionbar!&2You have unclaimed rewards waiting for you! /prewards' ptime: help: info: '&eControls player personal time' args: '' explanation: - 'Example:' - /ptime 13:00:00 - /ptime 1pm - /ptime 13 - /ptime 7000ticks - /ptime Zrips 1pm - /ptime freeze - /ptime unfreeze - /ptime realtime - /ptime reset info: check: '&ePersonal Time: &6[24h] &eor &6[12h] &eor &6[ticks]ticks' frozen: ' &c(-)' gotreseted: '&6[playerDisplayName] &etime has been reset' gotfrozen: '&6[playerDisplayName] &etime has been frozen' gotunfrozen: '&6[playerDisplayName] &etime has been unfrozen' setto: '&eTime set to &6[24h] &eor &6[12h] &eor &6[ticks]ticks &efor &6[playerDisplayName]' purge: help: info: '&eCleans player data from world folder by inactive days' args: (stop) info: stopped: Purge stopped. pweather: help: info: '&eControls player weather' args: (playerName) [sun/rain/reset] (-s) info: check: '&ePersonal weather: &6[weather]' gotreseted: '&6[playerDisplayName] &eweather has been reset' setto: '&ePersonal weather set to &6[weather] &efor &6[playerDisplayName]' gotset: '&eYour personal weather set to &6[weather]' reset: '&eWeather reset' rankdown: help: info: '&eDecrease your rank' args: (playerName) (rankName) (confirm) explanation: - -cmd will perform command defined for previous rank rankup - -cost will charge player with money, exp or items if defined for previous rank rankup info: noPrev: '&eCan''t find any previous ranks' list: '&ePick one rank you want to &crankdown &eto: ' confirm: '&eClick me to confirm &crankdown &eto &6[rank]' downranked: '&eDownranked to &6[rank]' rankinfo: help: info: '&eYour rank information' args: (playerName) (rankName) info: distanceCM: '[value]cm' distanceM: '[value]m' distanceKm: '[value]km' requiredMoney: ' &eMoney: [color][current]&e/&6[needed]' requiredExp: ' &eExp: [color][current]&e/&6[needed]' requiredVotes: ' &eVotes: [color][current]&e/&6[needed]' requiredPerm: ' &ePerm: ' requiredMcmmo: ' &eMcmmo: ' requiredMcmmoList: ' &e[color][name]' requiredMcmmoListHover: ' &e[color][current]&e/&6[needed]' requiredMcmmoPower: Power requiredJobs: ' &eJobs: ' requiredJobsList: ' &e[color][name]' requiredJobsListHover: ' &e[color][current]&e/&6[needed]' requiredJobsTotalLevel: TotalLevel requiredItem: ' &eItems: ' requiredItemsList: '&e[color][name]' requiredItemListHover: ' &e[color][current]&e/&6[needed]' currentRank: ' &eYour current rank: &6[rankName]' elseCurrentRank: ' &6[playerDisplayName] &ecurrent rank: &6[rankName]' rankNameLine: ' &e------ &6[rankName] &e[rankupState] &e------' canRankup: ' &2Can rankup!' cantRankup: '' requiredStats: ' &e[name][extra]&e: [color][current]&e/&6[needed]' requiredStatsExtra: ' (&6[type]&e)' nextRanks: ' &eNext ranks: ' finalRank: ' &eThis is last rank' noRank: ' &eCant find rank' check: '&eCheck &6[rank] &erank' progressBarHover: '&eProgress [percent]%' ranklist: help: info: '&eList of posible ranks' args: '' info: list: '&e[place]. [currentRankMarker]&6[rankName][currentRankMarker]' currentRankMarker: '&6+' rankset: help: info: '&eSet a players rank' args: (playerName) [rankName] explanation: - -cmd will perform command defined for that rank rankup - -cost will charge player with money, exp or items if defined for that rank rankup - player will get rank even if he doesnt have enough money, exp or required items info: set: '&eRank changed for &6[playerDisplayName] &eto &6[rankName]' rankup: help: info: '&eIncrease your rank' args: (playerName) (rankName) (confirm) info: noRank: ' &eYou don''t have any rank associated with you' requiresPrevious: ' &eYou cant rankup to this rank. It requires you to have &6[rank] &erank(`s)' list: '&ePick one rank you want to rank up to: ' confirm: '&eClick me to confirm rankup to &6[rank]' realname: help: info: '&eCheck players real name' args: (playerName/nickName) info: feedback: '&r[playerDisplayName] &ereal name &r[playerName]' recipe: help: info: '&eCheck item recipe' args: (itemName) info: title: '&0[itemName]' page: ' &0[current]&7/&0[total]' noRecipes: '&cCant find any recipes for this item' reload: help: info: '&eReloads plugins configure and locale files' args: '' info: feedback: '&8[&6CMI&8] &fPlugin is geherlaad!' failedConfig: '&4Failed to load config file! Check spelling!' failedLocale: '&4Failed to load locale file! Check spelling!' removehome: help: info: '&eRemove home' args: (homeName) (playerName) info: remove: '&cClick to remove' removed: '&eHome (&6[home]&e) removed' removeuser: help: info: '&eRemoves user and its data' args: '[uuid/duplicates]' info: removed: '&eUser (&6[uuid]&e) removed' removedDuplicate: '&6[amount]/[max] &eduplicates removed' removewarp: help: info: '&eRemove warp' args: (warpName) info: remove: '&cClick to remove' removed: '&eWarp (&6[warp]&e) removed' notYours: '&cThis warp doesnt belong to you!' repair: help: info: '&eRepair items' args: '[hand/armor/all] (playerName)' explanation: - cmi.command.repair.hand - allows to repairs items in hand - cmi.command.repair.armor - allows to repairs items in armor slots - cmi.command.repair.all - allows to repairs items all items - cmi.command.repair.repairshare.bypass - will allow to repair items without adding repair share protection info: feedback: '&eYou have repaired &3[amount]&e items for &3[playerDisplayName]&e (&3[offon]&e).' itemOwner: '&eLast repaired by: &6[owner]' cantUse: '!title!&cCan''t use this item!!subtitle!&eRepair it your self!' repaircost: help: info: '&eSet items repair cost' args: (playerName) [amount] explanation: - 'Example:' - /repaircost 10 - /repaircost set 10 - /repaircost add 10 - /repaircost take 10 - /repaircost Zrips clear - /repaircost Zrips add 10 info: current: '&eCurrent items base repair cost: &6[cost]&e.' noitem: '&cNot holding any item in hand.' cantDetermineCost: '&cCan''t determine base repair cost for this item.' selffeedback: '&eBase repair cost was set to &3[amount] &efor &3[playerDisplayName]&e item in hand (&3[offon]&e).' targetfeedback: '&eYour item repair cost was set to &3[amount]&e by &3[senderDisplayNaame]&e.' replaceblock: help: info: '&eReplaces blocks in current world arround you' args: '&eid &6[blockName:data/id:data]&e w &6[blockName:data/id:data] &er &6[range in chunks/g]&e y &6[max height]' explanation: - '&6SubCommands:' - '&e- &6pause &e- pause replacing' - '- &6continue &e- continue replacing' - '- &6stop &e- stop replacing' - '- &6speed [amount] &e- set current replace speed' - '- &6autospeed [true/false] &e- set autospeed turned off or on' - '- &6messages [true/false] &e- set message output to off or on' - 'Example:' - /cmi replaceblock id 52 w stone r 10 - /cmi replaceblock id 52,gold_block w stone r 15 y 100 - /cmi replaceblock id 52 w air r g y 100 - /cmi replaceblock id iron_ore%75 w stone%90,dirt%5 r g info: startScanning: '&eFound &6[amount] &echunks to check. Starting!' paused: '&eReplacing paused, to continue use &6/cmi blockreplace continue.' continuing: '&eReplacing continuing' stoped: '&eReplacing stoped.' speedChange: '&eSpeed changed to [amount]' autospeedChange: '&eAutoSpeed changed to [state]' messagesChange: '&eMessage state changed to [state]' infoShow: '&6TPS: &3[tps] &6Left &e[left] &6(&e[time]&6) &6Speed: &e[speed] &6Replaced: &e[found]' finished: '&eFinished!!! Replaced: &6[amount] &eblocks! In &6[time]&e.' reply: help: info: '&8[&6CMI&8] &fReageer bij je laaste ontvangen prive bericht ontvanger.' args: '[message]' info: noOneToReplay: '&8[&6CMI&8] &cEr is niemand om naar te reageren.' resetdbfields: help: info: '&eResets particular database collumns to default value' args: '[collumnName] (-w:[worldName]) (-p:[playerName])' info: feedback: '&eUpdated &7[amount] &eplayers' nofield: '&cCant find field by this name' ride: help: info: '&eRide target entity' args: '' explanation: - ' cmi.command.ride.[entityType] - to have access in riding entity' info: riding: '&eYou are riding &6[entityName]' cantRide: '&cYou cant ride (&6[entityName]&c) entity' someOneElse: '&cSome one already riding this entity' ridingYou: '&6[playerDisplayName] &eis riding you, do &6/shakeitoff &eto get them off' rt: help: info: '&eTeleports to random location' args: (playerName) (worldName) info: posible: '&ePossible worlds: &6[worlds]' tpLimit: '&eYou can''t teleport so fast, please wait &6[time] &eand try again' IncorrectLocation: '&6Could not find correct teleport location, please wait &e[time] &6and try again.' teleported: '!actionbar!&6Whoosh!!!' sameip: help: info: '&eList players logged in from same ip' args: '' info: list: '&e[place]. &6' nothing: '&eNothing to show' saturation: help: info: '&eSet players saturation' args: '[playerName] [amount]' info: feedback: '&eYou have set &3[amount]&e saturation for &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&eYour saturation was set to &3[amount]&e by &3[senderDisplayName]&e.' saveall: help: info: '&eSaves every player inventory' args: '&3(daysRange/-online)' explanation: - -online variable can be used to save only online player inventories info: saving: '[simbol] &2checked: &e[checked]&2 from &e[total]&2 saved: &e[saved] &2skipped: &e[skipped] [simbol]' saved: '&eSave finished. Saved: &6[saved] &eSkipped: &6[skipped]' saveditems: help: info: '&eSave or manage saved items' args: '[save/get/remove/list] (savedItemName) (-t:playerName) (-s)' info: info: - '&fLeft click to get item' - '&fMiddle mouse click to detele' got: '&eGot &6[name] &eitem' give: '&eGive &6[name] &eitem' removed: '&eRemoved &6[name] &eitem' saved: '&eSaved &6[name] &eitem' title: '&8[current]&7/&8[total]' sc: help: info: '&eStarts sign copy process' args: '' info: punch: '&ePunch sign to paste text into it, or punch any non-sign block to cancel process' canceled: '&eSign copy process cancelled' updated: '&eSign updated' scan: help: info: '&eScans for items in current world' args: '' explanation: - '&6SubCommands:' - '&e- &6stats &e- show current scanning stats ' - '&e- &6pause &e- pause scanning ' - '- &6continue &e- continue scanning ' - '- &6stop &e- stop scanning ' - '- &6speed [amount] &e- set current scan speed ' - '- &6autospeed [true/false] &e- set AutoSpeed turned off or on ' - '- &6messages [true/false] &e- set message output to off or on' - 'Variables:' - '&eid &6[id:data]' - '&eq &6[minimum quantity]' - '&er &6[range in chunks] &e- option to use &6g &einstead of number to scan entire map' - '&en &6[item name]' - '&el &6[item lore]' - '&eh &6uses info from item in hand' - '&ee &6[enchantname]' - '&eelvl &6[enchantminlevel]' - '&eoversize' - '&epurge - removed found items, this feature should be enabled in config file' - 'Example:' - /scan id 52 r 30 - scan id diamond_block r g q 32 info: loadingChunkInfo: '&eLoading chunk information!' startScanning: '&eFound &6[amount] &echunks to check. Starting!' paused: '&eScanning paused, to continue use &6/cmi scan continue.' continuing: '&eScanning continuing' holdItem: '&eYou need to hold the item in hand' stoped: '&eScanning stoped. You can check the results with /cmi scan info' speedChange: '&eSpeed changed to [amount]' autospeedChange: '&eAutoSpeed changed to [state]' messagesChange: '&eMessage state changed to [state]' NoInfo: '&eThere is no info' infoShow: '&6TPS: &3[tps] &6Left &e[left] &6(&e[time]&6) &6Speed: &e[speed] &6Found: &e[found]' Teleport: '&ePress to teleport' scanList: '&2[number]. &e[place] &6[amount] &8(&7X:&f[x] &7Y:&f[y] &7Z:&f[z]&8)' scanListChecked: '&7[number]. [place] [amount] (X:[x] Y:[y] Z:[z])' edit: ' &e(Edit)' total: '&eChecking from [current]/[until] from total of [total]' Stats: - '&e************************************************************' - '&e* &6Chunks: &e[checked]/[total]' - '&e* &6Scan range: &e[range]' - '&e* &6Scan speed: &e[scanspeed] &6(&e[autospeed]&6)' - '&e* &6World: &e[world]' - '&e* &6Found: &e[found]' - '&e* &6Time: &e[time]' - '&e* &6id: &e[id]' - '&e* &6Qty: &e[qty] and up' - '&e* &6Name: &e[name]' - '&e* &6Lore: &e[lore]' - '&e************************************************************' schedule: help: info: '&eTrigger schedule' args: '[scheduleName]' se: help: info: '&eChanges sign text line.' args: '[SignLine] [Text]' explanation: - Use / n for additional line search: help: info: '&eSearch items/enchants/fly/maxhp/gm/oversize modes and other stuff from all users' args: '' explanation: - '&eid &6[id:data] ' - '&ename &6[some_custom_itemname] ' - '&elore &6[some_custom_lore] ' - '&eenchant &6[lowest enchant level] ' - '&epotion &6[lowest custom potion effect level] ' - '&efly &6[true or false] ' - '&egm &6[0/1/2/3 or survival/creative/adventure/spectator] ' - '&emaxhp &6[lowest hp player have] ' - '&egod &6[true/false]' - '&eoversize' - 'Example:' - /search gm 1 - /search id 52 - /search lore Uber_lore info: started: '&eSearching ' current: '&eCurrently found &3[amount] &efrom &3[files] &echecked files' nothingfound: '&eNothing found by your criteria' totalfound: '&eTotally found &3[amount] &efrom possible &3[files] &echecked users' total: '&eChecking from [current]/[until] from total of [total]' location: ender: '&3Ender' inv: '&eInv' invS: '&eShulkerBox' PlayerVault: '&ePlayerVault' localsearch: '&e (L search)' localsearchhover: |- &eWill open inv from local files &eThis will take longer reglist: '&e[number]. &e[name]' list: '&2[number]. [location] &6[name]' listhover: '&eClick to open inv' seen: help: info: '&8[&6CMI&8] &fKijk wanneer de speler het laast online was, of hoelang een speler al online is.' args: '[playerName/uuid]' info: feedback: '&8[&6CMI&8] &fSpeler &6[playerDisplayName] &fis &r[offon] &fsinds/voor &6[time]' online: '&2online' offline: '&4offline' sell: help: info: '&eSell items from inventory' args: (all/blocks/hand) info: total: '&eEarned &6[total] &eby selling &6[amount] &eitems. New balance &6[balance]' close: '&8Place items you want to sell' sellInfo: '&8Sell for: &2[price]' sendall: help: info: '&eSend all online players to target server' args: '[serverName]' server: help: info: '&eConnect to bungeecord server' args: '[serverName] (playerName)' servertime: help: info: '&eShow server time' args: '' info: time: '&eServer time: [time]' format: MM/dd/YYYY HH:mm:ss timeZone: '&eTime zone name: &6[name]' timeZoneId: '&eTime zone id: &6[id]' timeZoneOffset: '&eTime zone offset: &6[offset]' setfirstspawn: help: info: '&eSets first spawn point' args: (playerName) info: feedback: '&eFirst spawn point set (&6[world]&e,&6[x]&e,&6[y]&e,&6[z]&e)!' sethome: help: info: '&8[&6CMI&8] &fZet een Home locatie.' args: (homeName) (playerName) (-p) explanation: - cmi.command.sethome.unlimited info: set: '&8[&6CMI&8] &fJe hebt je home locatie gezet.' setBed: '&eCreated bed respawn location' private: '' noMore: '&8[&6CMI&8] &cJe kan maar 1 home zetten, verwijder/herplaats de bestaande of maak gebruik van je prive warps.(als het kan)' noOverwrite: '&cYou don''t have permission to overwrite existing home location. Remove old one or pick different home name.' setmotd: help: info: Set server motd args: '[newMotd]' explanation: - use \n to make second line info: changed: '&eServerMotd &fveranderd naar:' setrt: help: info: '&eSet random teleport bounds' args: (worldName) (center:[x]:[z]) (min:[range]) (max:[range]) (square/circle) (enabled/disabled) info: list: '&6[place]. [world] [enabled] &7[centerX]:[centerZ] &e[maxDist]/[minDist] [type]' setspawn: help: info: '&eSets spawn command teleport point' args: (playerName) (true/false) (-g:[groupName]) (-rng:[range]) explanation: - More info on command usage at https://www.spigotmc.org/wiki/cmi-basic-utilities/ info: feedback: '&6Spawn point set ([world],[x],[y],[z])!' group: ' &e([group])' rng: ' &e(Rng: [rng])' respawn: '&7Click to set this spawn point as posible respawn location' setwarp: help: info: '&eSets warp location' args: '[warpName] (true/false) (hand) (slot)' explanation: - 'Examples:' - /cmi setwarp spawn - simple warp to spawn - /cmi setwarp spawn true - creates warp and will require cmi.command.warp.[warpname] permission node to use it - /cmi setwarp spawn hand - creates warp will take item from hand to display in gui for this warp - /cmi setwarp spawn 13 - creates warp and sets gui slot to be used in gui (1-54) - /cmi setwarp spawn true hand 13 - all in one info: newSet: '&eNew warp (&6[warp]&e) set' noSet: '&cWarp with this name already exists' noMore: '&cYou have reached max allowed warp limit. ([max])' setworth: help: info: '&eChange item worth' args: (itemname) [price] info: setSell: '&eSet item sell price &7[amount]' setBuy: '&eSet item buy price &7[amount]' notInUse: '&eMainly used for posible exploit detection' sellPrice: '&fSell price: &e[amount]' buyPrice: '&fBuy price: &2[amount]' exploit: '&4Possible EXPLOIT!' ingridient: '&2Ingridients' ingridients: '&7[ingridient]&f(&7[amount]&f) = &e[price]' notSet: '&eprice not set' result: '&2Crafts into &7[result]&f(&7[amount]&f)' ingridientsPrice: '&cIngridient price: &7[price]' resultPrice: '&cCan be sold for: &7[price]' shakeitoff: help: info: '&eDismount any entity riding you' args: '' info: shaked: '&eYou shaked of: &6[entity]' nothing: '&eNothing to shake off' shoot: help: info: '&eShoot projectile' args: (playerName) (-t:targetPlayer) (type) (speed) signspy: help: info: '&eToggle sign spy' args: (playerName) explanation: - cmi.command.signspy.hide - Hides created signs from signspy info: text: '&5Sign&2Spy&7[&8[senderDisplayName]&7]&7: &f[text]' toggled: '&eSign spy toggled to &6[state] &estate' silence: help: info: '&eBlocks public messages' args: '' explanation: - cmi.command.silence.bypass - to bypass silence info: enabled: '&eSilence mode &2Enabled' disabled: '&eSilence mode &cDisabled' inMode: '&ePlayer is in silence mode' silentchest: help: info: '&eToggles silent chest' args: '' explanation: - '&ePlayers arround you wont see chest opening animation when you opening chest' - '&eProtocollib required for this feature to work.' info: feedback: '&eYou toggled silent chest mode to &3[offon].' onOpen: '&eOpening chest, silently.' sit: help: info: '&eSit in your position' args: '' info: onSit: '!actionbar!&eYou are sitting now' onStandUp: '!actionbar!&eYou are no longer sitting' accupied: '!actionbar!&cSome one is sitting here already!' skin: help: info: '&eChanges players skin' args: '[skinName/off] (playerName)' info: changed: '&eChanged skin to &6[skinOwner] &elook' failed: '&eFailed to apply skin' resetSteve: '&eRemoved skin' reset: '&eApplied default skin' update: '&eUpdated skin' smite: help: info: '&eStrike ground or player with lightning' args: (playerName) info: gotSmited: '&eYou got smited!' socialspy: help: info: '&eToggle social spy' args: (playerName) info: msg: '&f[&2Social&cSpy&f] &a[&7[senderDisplayName] &a-> &7[playerDisplayName]&a]&f [message]' toggled: '&eSocial spy toggled to &6[state] &estate' solve: help: info: '&eSolve equation' args: '[equation]' info: result: '&7Result: &e[res]' incorrect: '&cIncorrect input: &e[input]' sound: help: info: '&ePlay sound at target location' args: '[sound] (-p:[pitch]) (-v:[volume]) (playerName) (world) (x) (y) (z)' info: playing: "&ePlaying &6[sound] &eat [world] [x]:[y]:[z] \n&ePitch: &6[pitch]\ \ &eVolume: &6[volume]" playingMultiple: "&ePlaying &6[sound] &efor &6[amount] &eplayers \n&ePitch:\ \ &6[pitch] &eVolume: &6[volume]" spawn: help: info: '&eTeleports back to spawn location' args: (playerName) info: notset: '&4Spawn point is not set!' feedback: '' spawner: help: info: '&eSets spawner' args: '[EntityType]' info: feedback: '&eSpawner is set to &6[type] &etype' wrongEntityIdName: '&cWrong entity id or name' cantSet: '&cCan''t set this type spawner' cantDetect: '&cCan''t detect spawner block' pickOne: '&8Pick spawner type' spawnereditor: help: info: '&eEdit spawner' args: '' spawnmob: help: info: '&eSpawns entity at your location' args: '[EntityType]' explanation: - ' &e- First argument always is main entities name' - ' &e- You can define entities states: baby, adult, dumb, tamed, n-[name], upwards, glow, skull-[name], helmet-[itemname], chest-[itemname], legs-[itemname], boots-[itemname], mhand-[itemname], ohand-[itemname], effect-levitation/10/1-speed/10/2. /n Example: horse:baby:tamed:n-Horsy, zombie:skull-Zrips:n-AngryZombie:mhand-Diamond_Sword' - ' &e- some entities have special variables: ' - ' &6Sheep &e- white, brown, red, rainbow and so on... &6primed_tnt &e- [ticks], incendiary' - ' &6Horse &e- white, chestnut, creamy, darkbrown, gray, black' - ' &6Ocelot &e- red, siamese, wild, black &6experience_orb &e- [number]' - ' &6Skeleton &e- wither, &6Creeper &e- charged &6Wolf &e- angry' - ' &6Zombie &e- villager, blacksmith, butcher, farmer, priest, librarian' - ' &6Villager &e- blacksmith, butcher, farmer, priest, librarian' - ' &6Slime, MagmaCube &e- size by giving number from 1. slime:3' - ' &6ArmorStands &e- nogravity, noplate, arms, noarms, small' - ' &6ShulkerBullet &e- [target], bounce' - ' &e- Extra variables:' - ' &6ps:zombie:priest:baby-1 &e- passanger with amount' - ' &6hp:20 &e- health' - ' &6sp:3 &e- spreads randomly entities in range' - ' &6s:4 &e- entities speed' - ' &6t:[playername] &e- target which one entities will atack' - ' &6q:10 &e- amount you want to spawn' - ' &6[playername] &e- spawns entities at players location' - ' &6loc:123/13.0/-15/World &e- spawn location. World name is optional if used as player' - 'Example: /cmi spawnmob sheep:adult:rainbow ps:chicken:baby:n-Chick_on_Sheep q:10 sp:10 hp:50 s:2' info: wrongEntityName: '&eIncorrect entity name' wrongPlayerName: '&eIncorrect player name' spawnedEntities: '&eSpawned &6[entities] &eentities ' spawnedPasangers: '&eand &6[passengers] &epassengers' nothingSpawned: '&eNO entities spawned' cantSpawn: '&eCan''t spawn this type of entity' staffmsg: help: info: '&eSends message to staff chanell' args: '[message]' info: message: '&2[Staff]&4[&7[senderDisplayName]&4]&r&c [message]' toggledOn: '&ePersistent staff chat have been started. You can now write messages in public chat.' toggledOff: '&eToggled off Persistent staff chat' stats: help: info: '&eCheck players stats' args: (playerName) info: distanceCM: '&e[value]&6cm' distanceM: '&e[value]&6m' distanceKm: '&e[value]&6km' list: '&e[name]:&6[amount]' listCover: '&e([list]&e)' Quit: '&eGames Quit: &6[value]' PlayTime: '&eTime Played: &6[value]' SneakTime: '&eSneek time: &6[value]' Sleep: '&eSleep in bed: &6[value]' Joined: '&eJoined on: &6[time]' Jumps: '&eJumps: &6[value]' SinceDeath: '&eSince Last Death: &6[value]' Deaths: '&eNumber of Deaths: &6[value]' DeathsByMonsters: '&eKilled by monsters: &6[value]' TotalDistance: '&eTotal distance traveled: &6[value]' Walk: '&eWalked: &6[value]' Crouch: '&eCrouched: &6[value]' Sprint: '&eSprinted: &6[value]' Swim: '&eSwum: &6[value]' Fall: '&eFallen: &6[value]' Climb: '&eClimbed: &6[value]' Fly: '&eFlown: &6[value]' Dive: '&eDove: &6[value]' Minecart: '&eMinecart: &6[value]' Boat: '&eBoat: &6[value]' Pig: '&ePig: &6[value]' Horse: '&eHorse: &6[value]' Elytra: '&eElytra: &6[value]' Damage: '&eDamage &6[dealt] [taken]' DamageDealt: '&eDealt: &6[value]' DamageTaken: '&eTaken: &6[value]' JUMP: '&eJumps: &6[value]' Kills: '&eKills &6' KillsMob: '&eMob: &6[value]' KillsPlayer: ' &ePlayer: &6[value]' Blocks: '&eBlocks &6' BlocksMined: '&eMined: &6[value]' BlocksPlaced: ' &ePlaced: &6[value]' Items: '&eItems &6' ItemsUsed: '&eUse:&6[value]' ItemsDrop: '&eDrop:&6[value]' ItemsPicked: '&ePick:&6[value]' ItemsBroken: '&eBroke:&6[value]' ItemsCrafted: ' &eCraft:&6[value]' ItemsEnchanted: ' &eEnchant:&6[value]' Opened: '&eOpened &6[list]' OpenChest: '&eChest:&6[value]' OpenEnder: '&eEnderChest:&6[value]' OpenShulker: '&eShulkerBox:&6[value]' Interacted: '&eInteracted &6[list]' InteractBeacon: '&eBeacon:&6[value]' InteractBrewingStand: '&eBrewStand:&6[value]' InteractCraftTable: '&eCraftTable:&6[value]' InteractFurnace: '&eFurnace:&6[value]' Inspected: '&eInspected &6[list]' InspectDispenser: '&eDispenser:&6[value]' InspectDropper: '&eDropper:&6[value]' InspectHopper: '&eHopper:&6[value]' Statistics: LEAVE_GAME: Game quit PLAY_ONE_TICK: Play time TIME_SINCE_DEATH: From last death TIME_SINCE_REST: From last rest SNEAK_TIME: Sneak time ACOUNT_AGE: Account age TRAVEL: Travel WALK_ONE_CM: Walk CROUCH_ONE_CM: Sneak SPRINT_ONE_CM: Sprint SWIM_ONE_CM: Swim FALL_ONE_CM: Fall CLIMB_ONE_CM: Climb FLY_ONE_CM: Fly DIVE_ONE_CM: Dive WALK_UNDER_WATER_ONE_CM: Walk under water WALK_ON_WATER_ONE_CM: Walk on water MINECART_ONE_CM: Minecart travel BOAT_ONE_CM: Boat travel PIG_ONE_CM: Pig travel HORSE_ONE_CM: Horse travel AVIATE_ONE_CM: Elytra travel JUMP: Jump DAMAGE_DEALT: Damage dealt DAMAGE_TAKEN: Damage taken DAMAGE_DEALT_ABSORBED: Damage dealt absorbed DAMAGE_DEALT_RESISTED: Damage dealt resisted DAMAGE_BLOCKED_BY_SHIELD: Damage blocked by shield DAMAGE_ABSORBED: Damage absorbed DAMAGE_RESISTED: Damage resisted DEATHS: Deaths ENTITY_KILLED_BY: Killed by MOB_KILLS: Mob kills PLAYER_KILLS: Player kills ITEM_ENCHANTED: Item enchanted ANIMALS_BRED: Animals bred FISH_CAUGHT: Fish caught TALKED_TO_VILLAGER: Talked to villager TRADED_WITH_VILLAGER: Traded with villager CAKE_SLICES_EATEN: Cake slices eaten CAULDRON_FILLED: Cauldron filled CAULDRON_USED: Couldron used ARMOR_CLEANED: Armor cleaned BANNER_CLEANED: Banner cleaned BREWINGSTAND_INTERACTION: Brewing stand interactions BEACON_INTERACTION: Beacon interactions CRAFTING_TABLE_INTERACTION: Crafting table interactions FURNACE_INTERACTION: Furnace interactions DISPENSER_INSPECTED: Dispenser inspected DROPPER_INSPECTED: Dropper inspected HOPPER_INSPECTED: Hopper inspected CHEST_OPENED: Chest open TRAPPED_CHEST_TRIGGERED: Trapped chest triggered ENDERCHEST_OPENED: Ender chest opened NOTEBLOCK_PLAYED: Noteblock played NOTEBLOCK_TUNED: Noteblock tuned FLOWER_POTTED: Flower potted RECORD_PLAYED: Record played SLEEP_IN_BED: Slept in bed SHULKER_BOX_OPENED: Shulker box opened CLEAN_SHULKER_BOX: Shulker box cleaned DROP: Item dropped MINE_BLOCK: Blocks mined BREAK_ITEM: Item breaks CRAFT_ITEM: Item crafts USE_ITEM: Items used PICKUP: Item pickups KILL_ENTITY: Monster kills statsedit: help: info: '&eEdit players statistics' args: (playerName) [add/take/set] [statistic] (subType) [amount] (-s) info: cantSet: '&cCan''t set this type of statistics' reqSubType: '&cThis statistic requires defined &6[type] &csubtype' set: '&eChanged from &6[old] &eto &6[new] &evalue for &6[statistic] &e(&6[extra]&e)' status: help: info: '&eShow server status' args: '' info: Platform: ' &ePlatform: &6[platform] &e(&6[os]&e) &eRunning threads: &6[threads]' Tps: ' &eTPS: &6[tps]' CpuUsage: ' &eCpu usage: &6[cpuusage]% &e(&6[cores] cores&e)' Uptime: main: ' &eUptime: ' weeks: '&e[weeks] &fweken, ' days: '&e[days] &fdagen, ' hours: '&e[hours] &fuur, ' mins: '&e[mins] &fminuten, ' secs: '&e[secs] &fsecondes. ' MemoryUsage: ' &eMemory usage: &6[percent]% &e(&6[current]&e/&6[max] MB&e)' MemoryUsageHover: "&fFree: &7[free] \n&fAllocated: &7[allocated] \n&fMax: &7[max]\ \ \n&fTotal: &7[total]" Java: ' &eJava version: &6[mainV].[majorV].[minorV]&e(&6[update]&e) Build: &6[build]' DiskUsage: ' &eDisk usage: &6[percent]% &e(&6[current]&e/&6[max] GB&e)' Worlds: '&e [number]. &6[world] &e[chunks] Chunks &6[entities] Entities &e[tiles] tiles &6[players] players' sudo: help: info: '&eForce another player to perform command' args: '[playerName] (command/c:[text])' explanation: - cmi.command.sudo.bypass - protects player from being 'trolled' info: performed: '&ePerformed ''&6[command]&e'' command as &6[playerDisplayName] &eplayer' suicide: help: info: '&eKill your self' args: '[playerName] (-s)' info: feedback: '&eGoodbye cruel world...' message: '&6[playerDisplayName] &etook their own life' switchplayerdata: help: info: '&eSwitch all data from one player to another' args: '[sourcePlayerName/uuid] [targetPlayerName/uuid]' explanation: - Use UUID for more accurate transfers, expecialy when usrnames matching each other info: same: '&eProvided target and source users are same already' transferred: '&6[sourceName] &edata got switched with &6[Name]' tablistupdate: help: info: '&eForce tablist update for all or specific player' args: (playerName) info: updated: '&eTablist updated' tagtoggle: help: info: '&eToggle tag sounds' args: (playerName) info: feedbackDisabled: '&eDisabled tag sounds' feedbackEnabled: '&eEnabled tag sounds' tempban: help: info: '&eTempBan player' args: '[playerName] [timeInSec] (reason) (-s)' explanation: - Ban max range depends on cmi.command.tempban.max.[amount] - cmi.command.tempban.max.unlimited - allows to ban for as much as you want - In case player dosen't have any, 60 sec will be max value - 'Example: ' - /cmi tempban zrips 5m For swearing info: messageToAll: '&6[playerDisplayName] &egot tempbanned by &6[senderDisplayName] &efor: &6[time] &ereason: &6[reason]' banedSilent: '&7[&8Silent&7]&6[playerDisplayName] &egot tempbanned by &6[senderDisplayName] &efor: &6[time] &ereason: &6[reason]' time: '&eYou will be unbanned after &6[time]' badTime: '&cTime is defined incorrectly' badTimeRange: '&cYou can''t ban for longer than &6[seconds]' tempipban: help: info: '&eTemp ban ip' args: '[ip/playerName] [time] (reason) (-s)' explanation: - cmi.command.banip.bypass - to bypass ban info: message: '&cThe Ban Hammer has spoken!' reason: '&6Reason: &e[reason]' defaultReason: '&eViolated server rules' messageToAll: '&6[playerDisplayName] &7got temp ip banned for &7[time]&7by &6[senderDisplayName]&7: &6[reason]' banedSilent: '&7[&8Silent&7]&6[playerDisplayName] &7got temp ip banned for &7[time]&7: &6[reason]' tfly: help: info: '&eSet temporary players fly mode until relog or until time ends' args: '[playerName] (timeInSec) (-s)' explanation: - 'Examples:' - tfly Zrips 30 - fly mode for next 30 sec - tfly Zrips +30 - adds fly mode for an additional 30 sec - tfly Zrips 0 - fly mode until relog - tfly Zrips - check if player have tfly mode enabled and until when info: setTimedFly: '&eYou have set &6[playerDisplayName]&e temporary fly for next [time]' addTimedFly: '&eYou have added &6[playerDisplayName]&e temporary fly for additional [addTime] ([time])' setUntilRelogFly: '&eYou have set &6[playerDisplayName]&e temporary fly until relog.' targetTimedEnabled: '&eYour tFly mode got enabled by &3[senderDisplayName]&e for next [time].' targetTimedEnabledAdd: '&eYou got additional time for tFly mode by [addTime] ([time]).' targetUntilRelogEnabled: '&eYou got temporary fly mode enabled by &3[senderDisplayName]&e until you relog' setFor: '&eTemporary fly mode enabled for next [time]' setForRelog: '&eTemporary fly mode enabled until relog' notSet: '&eTemporary fly mode is not enabled for player' willBeDisabled: '&eFly mode will be disabled in [time]' disabled: '&eTemporary fly mode is disabled!' tgod: help: info: '&eSet players temporarily god mode until relog or time end' args: '[playerName] &3(timeInSec) (-s)' explanation: - 'Examples:' - tgod Zrips 30 - god mode for next 30 sec - tgod Zrips 0 - god mode until relog - tgod Zrips - check if player have tgod mode enabled and until when info: setTimedGod: '&eYou have set &6[playerDisplayName]&e temporary god for next [time]' setUntilRelogGod: '&eYou have set &6[playerDisplayName]&e temporary god until relog.' targetTimedEnabled: '&eYou got temporary god mode enabled by &3[senderDisplayName]&e for next [time].' targetUntilRelogEnabled: '&eYou got temporary god mode enabled by &3[senderDisplayName]&e until you relog' setFor: '&eTemporary god mode enabled for next [time]' setForRelog: '&eTemporary god mode enabled until relog' notSet: '&eTemporary god mode is not enabled for player' willBeDisabled: '&eGod mode will be disabled in [time]' disabled: '&eTemporary god mode is disabled!' time: help: info: '&eControls server time' args: '' explanation: - 'Example:' - /day - /night - /time 13:00:00 - /time 1pm - /time 13 - /time 7000ticks - /time 1pm Lt_Craft - /time 1pm all - /time add 0:30 - /time take 0:30 - /time freeze - /time unfreeze - /time realtime - /time autorealtime start/stop info: check: '&eTime: &6[24h] &eor &6[12h] &eor &6[ticks]ticks &ein &6[world]' frozen: ' &c(-)' frozenTime: '&eFrozen time' real: ' &6(+)' realTime: '&eAutomatic real time' autorealstart: '&eAutomatic time adjustment for &6[world] &estarted' autorealstop: '&eAutomatic time adjustment for &6[world] &estoped' gotfrozen: '&6[world] &etime have been frozen' gotunfrozen: '&6[world] &etime have been unfrozen' cantset: '&eCan''t set time to this value' setto: '&8[&6CMI&8] &fTijd gezet naar &6[24h] &evoor &6[12h] &fof &6[ticks]ticks &fvoor &6[world]' am: '&eAM' pm: '&ePM' titlemsg: help: info: '&eSends title message to player' args: "[playerName/all] [title \n subtitle]" info: message: '&f[messsage]' toast: help: info: '&eSends toast message to player' args: '[playerName] (-t:[advType]) (-icon:[material]) [message]' info: message: '&f[messsage]' togglecompass: help: info: '&eShow or hide compass bossbar' args: '' info: ToggleOff: '&eBoss bar compass got disabled' ToggleOn: '&6Boss bar compass got enabled' toggleshiftedit: help: info: '&eToggles sign shift editing' args: '' info: feedbackDisabled: '&eDisabled shift sign editing' feedbackEnabled: '&eEnabled shift sign editing' toggletotem: help: info: '&eShow or hide totem cooldown bar' args: '' info: notActive: '&eTotem cooldown is not active' top: help: info: '&8[&6CMI&8] &fTeleport naar de hoogste blockje boven je.' args: '[playerName] (-s)' tp: help: info: '&8[&6CMI&8] &fTeleporteer naar de speler zijn locatie, of teleporteer een speler naar een andere speler.' args: <playerName> <playerName> info: feedback: '&8[&6CMI&8] &fJe bent geteleporteerd naar &3[sourceDisplayName] &7 (&3[offon]&7).' bad: msg: '&cTeleport location is unsafe. [reason]' extraMsg: '&eUse &6/tpbypass &eto bypass this. You have [time]' lava: '&cLava' void: '&cVoid' suffocation: '&cSuffocation' unknown: '&cUnknown' plugin: '&c3rd party plugin' notAllowed: '&cCan''t teleport to this player' prevented: '&cTeleportation have been prevented by another plugin' tpa: help: info: '&8[&6CMI&8] &fVraag of je naar ze toe kan teleporteren.' args: <spelernaam> info: requestSent: '&8[&6CMI&8] &fTeleporteer verzoek gestuurd naar &6[playerDisplayName]&f.' gotRequest: '&8[&6CMI&8] &6[senderDisplayName] &fvraagt of hij/zij naar jou kan teleporteren.' time: '&8[&6CMI&8] &fJe hebt &6[time]&f tijd om de teleporteer verzoek te acceptereren' alreadyRequesting: '&8[&6CMI&8] &cJe hebt &6[playerDisplayName] &cal een teleport verzoek gestuurd!' banned: '&8[&6CMI&8] &fJe kan &6[playerDisplayName] &fgeen teleporteer verzoek sturen voor de volgende &6[time]' tpaall: help: info: '&8[&6CMI&8] &fVraag alle online spelers om naar jou te teleporteren' args: '' info: requestSent: '&8[&6CMI&8] &fVerzoek naar alle spelers verstuurd.' tpaccept: help: info: '&8[&6CMI&8] &fAccepteer een teleporteer verzoek.' args: (playerName) info: noRequest: '&8[&6CMI&8] &cEr is geen tpa verzoek!' NotOnline: '&8[&6CMI&8] &cDe speler is helaas niet meer online en daardoor is het geannuleerd.' accepted: '&8[&6CMI&8] &6[playerDisplayName] &fheeft de tpa verzoek &2geaccpeteerd&f.' youAccepted: '&8[&6CMI&8] &fTeleport verzoek &2geaccepteerd&f.' tpahere: help: info: '&8[&6CMI&8] &fVraag de speler om naar jou locatie te komen.' args: '&8[&6CMI&8] [playerName] (playerName) (-c)' info: gotRequest: '&8[&6CMI&8] &6[senderDisplayName] &fvraagt of jij naar hem wilt teleporteren. ' tpall: help: info: '&8[&6CMI&8] &eTeleports all online players to location' args: (playerName) info: feedback: '' tpallworld: help: info: '&8[&6CMI&8] &eTeleports ALL players from specific world' args: '[worldName]' info: started: '&8[&6CMI&8] &eTeleportations started!' current: '&8[&6CMI&8] &eCurrently teleported &3[amount] &eand &3[files] &echecked files' total: '&8[&6CMI&8] &eTotaly teleported &3[amount] &efrom posible &3[files] &echecked users' WorldNotFound: '&eWorld by given &7[name] &ename is not loaded. Make sure its correct one. We will use as it is.' tpbypass: help: info: '&8[&6CMI&8] &eBypass teleportation to unsafe location' args: (playername) info: noSavedTp: '&8[&6CMI&8] &cThere is no saved bad teleport locations' feedback: '&8[&6CMI&8] &eTeleported to unsafe location' tpdeny: help: info: '&8[&6CMI&8] &cWeiger de tpa verzoek.' args: (playerName) info: noRequest: '&8[&6CMI&8] &cJe hebt geen openstaande teleport verzoek.' youDenied: '&8[&6CMI&8] &fTeleport verzoek &4geweigerd&f.' denied: '&8[&6CMI&8] &6[senderDisplayName] &fheeft de teleport verzoek &4geweigerd&f.' tphere: help: info: '&8[&6CMI&8] &eTeleporteer een speler naar jou.' args: <spelernaam> info: feedback: offline: '&8[&6CMI&8] &cNull' online: '&8[&6CMI&8] &fJe hebt &6[playerDisplayName] &fnaar jezelf toe geteleporteerd.' player: '&8[&6CMI&8] &fJe bent geteleporteerd naar &6[sourceDisplayName]' notAllowed: '&eCan''t teleport this player' tpo: help: info: '&eTeleports to player''s location by force' args: '[playerName] (playerName)' tpohere: help: info: '&eTeleports player to your location by force' args: '[playerName] (playerName)' tpopos: help: info: '&eTeleports to location by force' args: (-p:playerName) [x] [y] [z] (world) (pitch) (yaw) (-rng:[range]) info: feedback: '&eYou have been teleported ([world],[x],[y],[z]).' feedbackOther: '&e[playerDisplayName] have been teleported ([world],[x],[y],[z]).' tppos: help: info: '&8[&6CMI&8] &eTeleports to location' args: (playerName) [x] [y] [z] (world) (pitch) (yaw) info: feedback: '&8[&6CMI&8] &fJe bent geteleported naar ([world],[x],[y],[z]).' feedbackOther: '&8[&6CMI&8] &e[playerDisplayName] have been teleported ([world],[x],[y],[z]).' tps: help: info: '&eCheck servers tps status' args: '' info: Tps: '&eTPS: &6[tps]' tptoggle: help: info: '&eToggle teleportation access to player' args: (playerName) info: feedbackNoTp: '&ePrevented teleportation' feedbackTp: '&eAllowed teleportation' tree: help: info: '&eSpawn tree where you are looking' args: (TreeType) info: feedback: '&6[tree] &espawned.' cantSpawn: '&cCant spawn (&e[tree]&c) on this block.' unban: help: info: '&eUnBan player' args: '[playerName] (-s)' info: unBaned: '!broadcast!&6[playerDisplayName] &eunbanned' unBanedSilent: '&7[&8Silent&7]&6[playerDisplayName] &eunbanned' notBanned: '&6[playerDisplayName] &enot banned' unbreakable: help: info: '&eMakes item unbreakable' args: (playerName) (true/false) info: feedback: '&eYou made item [state] &efor &3[playerDisplayName]&e (&3[offon]&e).' breakable: '&6breakable' unbreakable: '&6unbreakable' uncondense: help: info: '&eUncondense items into smaller parts' args: (itemName) info: converted: '&eConverted &7[blocks] &eblocks into &7[items] &eitems' nothing: '&cThere is nothing in your inventory that can be uncondensed.' unjail: help: info: '&eCreate jail by name' args: '[playerName]' info: notInJail: '&cTarget player is not in jail' unjailed: '&eYou have released &6[playerDisplayName] &efrom jail' unjailedTarget: '&eYou have been released from jail!' unloadchunks: help: info: '&eUnloads chunks from server memory' args: (-f) explanation: - -f variable will force for all chunks to be unloaded in one go. info: removed: '&eRemoved -[list]' startScanning: '&eFound &6[amount] &echunks to unload. Starting!' InfoShow: '&6TPS: &3[tps] &6Left &e[left] &6(&e[min]m:[sec]s&6) &6Speed: &e[speed] &6Unloaded: &e[found]' Finished: '&eFinished!!! Unloaded: &6[amount] &echunks! In &6[minutes] &emin &6[seconds] &esec.' unmute: help: info: '&eUnmute player' args: '[playerName] (-s)' info: notMuted: '&ePlayer is not muted' unmuted: '&ePlayer can talk now' unmutedTarget: '&eYou can talk now' usermeta: help: info: '&eManage players meta data' args: '[playerName] [add/remove/clear/list] (key) (value)' explanation: - Any set meta can be displayed with %cmi_user_meta_[key] % placeholder around plugin info: added: '&eAdded meta for &6[playerDisplayName] &ewith key as &6[key] &eand value as &6[value]' cleared: '&eCleared meta from &6[playerDisplayName]' removed: '&eRemoved &6[key] &emeta from &6[playerDisplayName]' changed: '&eChanged &6[key] &emeta from &6[oldValue] &eto new value of &6[newValue]' list: '&e[place]. &6[key]&e: [value] ' util: help: info: '&eAdminstration tools' args: (removeseats) info: removedSits: '&eRemoved &6[count] &eempty sits from all worlds.' vanish: help: info: '&eVanish player' args: (playerName/list) (on/off) info: vanished: '&eYou have vanished' unvanish: '&eYou become visible' targetVanished: '&6[playerDisplayName] &ehave vanished' targetUnvanish: '&6[playerDisplayName] &ebecome visible' list: '&e[place]. &6[playerDisplayName] &e(&6[offon]&e)' noVanished: '&eThere are no vanished players' vanishedit: help: info: '&eEdit vanish mode for player' args: (playerName) info: isVanished: '&eVanished' damageToEntity: '&eCan deal damage to others' playerDamage: '&eCan take damage' itemPickup: '&eCan pickup items' mobAggro: '&eMobs can target' interaction: '&eCan physically interact' silentChest: '&eNoisy chest''s' informOnLeave: '&eShows leave message' informOnJoin: '&eShows join message' PrivateMessages: '&ePrivate messages' nightVision: '&eApply night vision' bossbar: '&eShow bossBar when vanished' afkcommands: '&eTrigger afk when vanished' bossbarTitle: '&fVanished' version: help: info: '&eShow plugin version' args: '' info: cmiVersion: '&eCMI plugin version: &6[version]' cmiVersionNew: '&e-> [newVersion]' Server: '&eServer version: &6[version]' Vault: '&eVault version: &6[version]' Bungee: ' &eBungeeCord ' viewrange: help: info: '&eChange view range' args: '[range] (playerName)' info: changed: '&eView range changed to &6[range]' NoProtocolLib: '&cThis function requires ProtocolLib!' NoMore: '&eRange can''t be more than 32 chunks. Changed to 32.' voteedit: help: info: '&eManage players votes' args: (playerName) [add/set/take/clear] [amount] (-s) explanation: - 'Example:' - /voteedit Zrips - /voteedit add 10 - /voteedit take 10 - /voteedit Zrips clear - /voteedit Zrips add 10 info: currentVotes: '&e[playerDisplayName] &ehas &6[votes] &evotes' selfFeedback: '&eVotes was set to &3[votes] &efor &3[playerDisplayName]&e (&3[offon]&e).' targetFeedback: '&eYour vote count was set to &3[votes]&e by &3[senderDisplayName]&e.' votes: help: info: '&eCheck players vote count' args: (playerName) info: currentVoteSelf: '&eYou made &6[votes] &evotes' currentVotes: '&e[playerDisplayName] &ehas &6[votes] &evotes' voteCooldown: '&eYou will need to wait &6[time]&eto vote again' voteLimit: '&eYou have reached vote count limit for today. You will need to wait &6[time]&eto vote again' votetop: help: info: '&eCheck top vote list' args: (playerName) info: topLine: '&e----- TopVotes &e-----' list: '&e[place]. &6[playerDisplayName]: &e[votes]' ownLine: '&2[place]. &2[playerDisplayName]: &2[votes]' walkspeed: help: info: '&8[&6CMI&8] &fZet een speler zijn loop snelheid van 0 tot 10' args: '[playerName] [amount]' info: feedback: '&8[&6CMI&8] &fJe hebt de loopsnelheid gezet op &3[amount]&e voor &b[playerDisplayName] &c(&7[offon]&c).' targetfeedback: '&8[&6CMI&8] &fJe loopsnelheid is gezet naar &3[amount]&e door &b[senderDisplayName]&f.' max: '&8[&6CMI&8] &cMaxmimale loop snelheid voor jou is &4[max]&c.' warn: help: info: '&eWarn player' args: '[playerName] (category) (reason) (-s)' info: noSelfWarning: '&cYou can''t warn yourself' cantBan: '&cCan''t warn this player' messageToAll: '&6[playerDisplayName] &cgot warned by &6[senderDisplayName] &cfor: &6[reason]' banedSilent: '&7[&8Silent&7]&6[playerDisplayName] &cgot warned by &6[senderDisplayName] &cfor: &6[reason]' warnings: help: info: '&eCheck player warnings' args: (playerName) info: totalPoints: '&7---- &e[playerDisplayName] &etotal violation points: &6[totalPoints] &7----' noWarnings: '&ePlayer doesn''t have any warnings' list: '&7[place]. &e[time] &6by [warnedBy] &cfor: &7[warnedFor]' hover: - '&7Expires in: &e[time]' - '&7Violation points: &e[points]' warp: help: info: '&eTeleports to warp location' args: (warpName) (playerName) (-s) info: list: '&eWarps: &6' click: '&eClick to teleport to &6[warp]' teleported: '' noWarps: '&cThere is no saved warps' noWarpByName: '&8[&6CMI&8] &fEr is geen warp met deze naam' noAccess: '&cNo access to this warp' guiTitle: '&6Warps' creator: '&eCreator: &6[creator]' weather: help: info: '&eControls server weather' args: (sun/rain/storm) (lock/duration) (worldName/all) explanation: - 'Extra time formats can have: s/m/h/d/w/M/Y' - 'Example:' - /sun - /rain - /storm - /sun lock - /sun 120 - /sun Lt_Craft - /sun 1h - /sun 10m info: currentState: '&6[world] &e-> &6[weather] &efor next &6[time]' sunny: '&fis &bZonig' rainy: '&cRegent' thundering: thundering whowas: help: info: '&eShows players previous names' args: '[playerName]' info: list: ' &e[place]. &6[name] - &e[date]' original: '&eOriginal name' workbench: help: info: '&8[&6CMI&8] &fOpen een crafting table.' args: (playerName) info: feedback: '&eYou have opened workbench for &3[playerDisplayName]&e (&3[offon]&e).' targetfeedback: '&3[senderDisplayName]&e opened workbench for you.' world: help: info: '&eTeleports to different world' args: (normal/nether/end/1/2/3...) (playerName) (-s) explanation: - Requires cmi.command.world.[worldName] in addition to base permission node info: here: '&eAlready here' worth: help: info: '&eCheck item worth' args: (all/blocks/hand) info: worthless: '&eWorthless' basePrice: '&6[itemName]&e(&7[amount]&e) -> &f[price]' fullPrice: '&7[price]' total: '&eTotal worth: &7[total]'
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