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Gauss: Item_Information: Item_Name: "&eGauss Shotgun" Item_Type: 417 Item_Lore: "&eAdvanced pump-action shotgun.|&eFires metal slugs that penetrate|&eall targets within 40 blocks.|&eDeals 200% damage to Zombies." Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Projectile_Amount: 1 Projectile_Type: energy Projectile_Subtype: 40-1-NONE-0 Projectile_Damage: 12 Sounds_Shoot: WITHER_SHOOT-1-2-0,EXPLODE-1-2-0 Reload: Enable: true Reload_Amount: 8 Reload_Bullets_Individually: true Reload_Duration: 10 Sounds_Reloading: IRONGOLEM_THROW-1-2-0 Firearm_Action: Type: pump Open_Duration: 12 Close_Duration: 3 Sound_Open: PISTON_EXTEND-1-2-0 Sound_Close: PISTON_EXTEND-1-2-0 Abilities: Reset_Hit_Cooldown: true Super_Effective: ZOMBIE-2 Particles: Enable: true Particle_Player_Shoot: BLOCK_BREAK-57 Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0 Carbine: Item_Information: Item_Name: "&eCarbine" Item_Type: 417 Item_Lore: "&eDeals crits with a 10% chance.|&eSwitch to the grenade launcher|&ewith right click. Fired grenades|&earm themselves in 0.25 seconds." Attachments: Type: main Info: "M320" Toggle_Delay: 5 Sounds_Toggle: NOTE_STICKS-1-2-0 Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 3 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Projectile_Speed: 40 Projectile_Damage: 4 Bullet_Spread: 0.5 Sounds_Shoot: BLAZE_HIT-1-2-0,ZOMBIE_WOOD-1-2-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.4 Reload: Enable: true Reload_Amount: 8 Reload_Duration: 30 Sounds_Reloading: SKELETON_IDLE-1-0-0,FIRE_IGNITE-1-1-14,DOOR_OPEN-1-2-16,FIRE_IGNITE-1-1-26,HURT_FLESH-1-0-27,DOOR_CLOSE-1-2-28 Firearm_Action: Type: slide Close_Duration: 8 Sound_Close: CLICK-1-1-0 Abilities: Reset_Hit_Cooldown: true Particles: Enable: true Particle_Impact_Anything: BLOCK_BREAK-80 Particle_Critical: BLOCK_BREAK-55 Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0 Critical_Hits: Enable: true Bonus_Damage: 2 Chance: 10 Sounds_Shooter: ORB_PICKUP-1-2-0 Deagle: Item_Information: Item_Name: "&eDesert Eagle" Item_Type: 417 Item_Lore: "&eDual pistols.|&eLeft/right click to shoot.|&eShoot enemies in the back|&efor bonus backstab damage." Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Dual_Wield: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 2 Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: egg Projectile_Speed: 40 Projectile_Damage: 4 Bullet_Spread: 1 Sounds_Shoot: ZOMBIE_WOOD-1-2-0,ZOMBIE_WOOD-1-0-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 0.75 Reload: Enable: true Reload_Amount: 7 Reload_Duration: 40 Sounds_Out_Of_Ammo: CLICK-1-1-0 Sounds_Reloading: DOOR_OPEN-1-2-4,DOOR_OPEN-1-2-8,DOOR_CLOSE-1-2-23,DOOR_CLOSE-1-2-38 Dual_Wield: Single_Reload_Duration: 25 Sounds_Single_Reload: DOOR_OPEN-1-2-4,DOOR_CLOSE-1-2-23 Sounds_Shoot_With_No_Ammo: CLICK-1-2-0 Abilities: Reset_Hit_Cooldown: true Backstab: Enable: true Bonus_Damage: 2 Sounds_Shooter: ORB_PICKUP-1-2-0 Particles: Enable: true Particle_Backstab: BLOCK_BREAK-55 Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0 Bazooka: Item_Information: Item_Name: "&eBazooka" Item_Type: 417 Item_Lore: "&eRocket launcher.|&eFire down at your|&efeet to rocket-jump.|&eNegates fall damage." Sounds_Acquired: BAT_TAKEOFF-1-1-0 Inventory_Control: Group_Bazookas Shooting: Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 2 Projectile_Amount: 1 Projectile_Type: fireball Projectile_Speed: 10 Sounds_Shoot: ZOMBIE_WOOD-1-0-0,FIZZ-1-1-0 Sneak: Enable: true No_Recoil: true Abilities: No_Fall_Damage: true Reload: Enable: true Reload_Amount: 1 Reload_Duration: 55 Sounds_Reloading: SKELETON_IDLE-1-0-10,PISTON_EXTEND-1-0-28,SKELETON_WALK-1-0-48 Particles: Enable: true Particle_Player_Shoot: BLOCK_BREAK-35 Shrapnel: Enable: true Block_Type: 77 Amount: 14 Speed: 7 Explosions: Enable: true Knockback: 5 Damage_Multiplier: 10 Explosion_No_Grief: true Explosion_Radius: 6 Sounds_Shooter: SHOOT_ARROW-1-2-0 Python: Item_Information: Item_Name: "&ePython &l/&e Knife" Item_Type: 417 Item_Lore: "&eRevolver with high power.|&eLeft click to melee enemies|&ewith the tactical knife." Melee_Attachment: Tactical_Knife Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 2 Projectile_Amount: 1 Projectile_Type: snowball Projectile_Speed: 40 Projectile_Damage: 6 Bullet_Spread: 0.5 Sounds_Shoot: IRONGOLEM_HIT-1-2-0,ZOMBIE_METAL-1-2-0 Reload: Enable: true Reload_Amount: 6 Reload_Duration: 35 Sounds_Reloading: LEVEL_UP-1-1-10,FIRE_IGNITE-1-2-28 Firearm_Action: Type: revolver Open_Duration: 5 Close_Duration: 5 Sound_Open: DOOR_OPEN-1-2-0 Sound_Close: DOOR_CLOSE-1-2-0 Abilities: Reset_Hit_Cooldown: true Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0 Riotshield: Item_Information: Item_Name: "&eRiot Shield" Item_Type: 267 Item_Lore: "&eBlocks all melee and ranged attacks.|&eIneffective against attacks from behind." Sounds_Acquired: BAT_TAKEOFF-1-1-0 Remove_Unused_Tag: true Riot_Shield: Enable: true Durability_Loss_Per_Hit: 10 Sounds_Blocked: GLASS-2-2-0 Sounds_Break: ITEM_BREAK-2-1-0 Olympia: Item_Information: Item_Name: "&eOlympia" Item_Type: 417 Item_Lore: "&eDouble-barreled shotgun.|&eDeadly at close range.|&eIneffective at longer ranges.|&eFires incendiary ammo." Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 3 Recoil_Amount: 5 Projectile_Amount: 8 Projectile_Type: egg Removal_Or_Drag_Delay: 4-false Projectile_Speed: 30 Projectile_Damage: 5 Projectile_Flames: true Projectile_Incendiary: Enable: true Duration: 80 Bullet_Spread: 1 Reset_Fall_Distance: true Sounds_Shoot: ZOMBIE_WOOD-1-1-0,EXPLODE-1-2-0,GHAST_FIREBALL-1-1-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 1 Reload: Enable: true Reload_Amount: 2 Reload_Bullets_Individually: true Reload_Duration: 15 Sounds_Reloading: NOTE_STICKS-1-1-0,NOTE_SNARE_DRUM-1-6-1 Firearm_Action: Type: break Open_Duration: 10 Close_Duration: 15 Sound_Open: DOOR_OPEN-1-2-0 Sound_Close: DOOR_CLOSE-1-2-0 Abilities: Reset_Hit_Cooldown: true No_Fall_Damage: true Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0 Damage_Based_On_Flight_Time: Enable: true Bonus_Damage_Per_Tick: -1 Maximum_Damage: -4 Particles: Enable: true Particle_Player_Shoot: FLAMES-1 Particle_Impact_Anything: BLOCK_BREAK-51 Hunting: Item_Information: Item_Name: "&eHunting Rifle" Item_Type: 417 Item_Lore: "&eBolt-action rifle with high accuracy.|&eEquipped with a night vision scope.|&eDeals double damage on headshots." Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Projectile_Amount: 1 Projectile_Type: snowball Projectile_Speed: 1000 Projectile_Damage: 12 Sounds_Shoot: BLAZE_HIT-1-1-0,EXPLODE-1-2-0 Custom_Death_Message: Normal: "&e<victim> was sniped by <shooter>'s Hunting Rifle!" Reload: Enable: true Starting_Amount: 0 Reload_Amount: 5 Reload_Bullets_Individually: true Reload_Duration: 10 Sounds_Reloading: NOTE_STICKS-1-1-0 Firearm_Action: Type: bolt Open_Duration: 8 Close_Duration: 7 Close_Shoot_Delay: 6 Sound_Open: NOTE_STICKS-1-0-0,PISTON_RETRACT-1-2-2 Sound_Close: PISTON_EXTEND-1-2-0 Headshot: Enable: true Bonus_Damage: 12 Sounds_Shooter: NOTE_PLING-1-2-0 Sounds_Victim: VILLAGER_DEATH-1-1-0 Abilities: Reset_Hit_Cooldown: true Knockback: 3 Particles: Enable: true Particle_Player_Shoot: BLOCK_BREAK-1 Particle_Terrain: true Fireworks: Enable: true Firework_Headshot: STAR-TRUE-TRUE-250-0-0 Scope: Enable: true Night_Vision: true Zoom_Amount: 5 Sounds_Toggle_Zoom: NOTE_STICKS-1-2-0 Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0 Type95: Item_Information: Item_Name: "&eType 95" Item_Type: 417 Item_Lore: "&eSemi-automatic with three round burst fire.|&eGhast Tears are required for reloads." Sounds_Acquired: BAT_TAKEOFF-1-1-0 SignShops: Enable: true Price: 266-10 Sign_Gun_ID: 95 Shooting: Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Delay_Between_Shots: 7 Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Projectile_Speed: 40 Projectile_Damage: 4 Bullet_Spread: 2 Sounds_Shoot: ITEM_BREAK-1-2-2,NOTE_SNARE_DRUM-1-0-2 Sneak: Enable: true No_Recoil: true Bullet_Spread: 1 Burstfire: Enable: true Shots_Per_Burst: 3 Delay_Between_Shots_In_Burst: 1 Ammo: Enable: true Ammo_Item_ID: 370 Sounds_Out_Of_Ammo: NOTE_PLING-1-2-0 Sounds_Shoot_With_No_Ammo: NOTE_STICKS-1-2-0 Reload: Enable: true Reload_Amount: 30 Take_Ammo_On_Reload: true Reload_Duration: 40 Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38 Firearm_Action: Type: slide Close_Duration: 10 Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-2 Scope: Enable: true Zoom_Amount: 5 Zoom_Bullet_Spread: 0 Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0 AK-47: Item_Information: Item_Name: "&eAK-47" Item_Type: 417 Item_Lore: "&eFully automatic with high power.|&eEffective at medium range.|&eControls are inverted." Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 1 Projectile_Amount: 1 Projectile_Type: snowball Projectile_Speed: 40 Projectile_Damage: 4 Bullet_Spread: 2 Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 1 Fully_Automatic: Enable: true Fire_Rate: 6 Reload: Enable: true Reload_Amount: 30 Reload_Duration: 40 Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0 Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38 Firearm_Action: Type: slide Close_Duration: 10 Close_Shoot_Delay: 12 Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3 Scope: Enable: true Zoom_Amount: 5 Zoom_Bullet_Spread: 0 Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0 Eva: Item_Information: Item_Name: "&5Eva-Machine gun" Item_Type: 505 Item_Lore: "" Sounds_Acquired: BAT_TAKEOFF-1-1-0 Shooting: Right_Click_To_Shoot: true Cancel_Left_Click_Block_Damage: true Cancel_Right_Click_Interactions: true Recoil_Amount: 0.3 Projectile_Amount: 1 Projectile_Type: arrow Projectile_Speed: 40 Projectile_Damage: 4 Bullet_Spread: 1 Sounds_Shoot: WITHER_DEATH-1-1-0 Sneak: Enable: true No_Recoil: true Bullet_Spread: 1 Fully_Automatic: Enable: true Fire_Rate: 6 Reload: Enable: true Reload_Amount: 30 Reload_Duration: 40 Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0 Sounds_Reloading: FIRE_IGNITE-1-1-4,WITHER_HURT Firearm_Action: Type: slide Close_Duration: 10 Close_Shoot_Delay: 12 Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3 Scope: Enable: true Zoom_Amount: 5 Zoom_Bullet_Spread: 0 Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0 Abilities: Reset_Hit_Cooldown: true Hit_Events: Enable: true Sounds_Shooter: SHOOT_ARROW-1-2-0
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